I noticed the npc pathing issue too. So what ill do is get the airlock as close to flush as i can with the height of the terminus... then I'll throw down a diamond plate pattern floor mat. It fits well, and kind looks like a steel attachment bridge. This doesnt work 100% but it does help with them getting stuck.. at least for me.
Awesome! I'm so happy you started adding Outpost modules! Is this new? I haven't checked in many months! So there were 2 options earlier - Use Vanilla Cargo links and Cargo Ships or - Use SKK Universal Stash and dont bother with cargo links and cargo ships. Your outpost stuff now is a third option right? Is there a demo of a guide on how to use the Darkstar Cargo Link, Darkstar Cargolink Inter system, Darkstar Cargo ships? If there is any livestream that showed this, can you point me to it? Thank you so much!
I got some outpost mods that let you build with floors, walls and ceilings but they're older mods and trying to get the pieces to snap where I wantvthem makes me want to stomp on baby rabbits 😂😂😂
All my darkstar gas storage are all showing 0%. The output links are correct and there is a surplus of power. there is no buildup in the extractor and its running. Its just gone.
I am on x box the only thing I was not able to do was place the round habs on top it keeps snapping om to the ends I don't konw how yo raise it if i click i can raise it but it won't move amy advice would be very much appreciated thanks
Hey dude the mods are running great jus wann say appreciate your dedication and time
Oh glad to see dean po doin ur challenge so stoked for that
I noticed the npc pathing issue too.
So what ill do is get the airlock as close to flush as i can with the height of the terminus... then I'll throw down a diamond plate pattern floor mat. It fits well, and kind looks like a steel attachment bridge.
This doesnt work 100% but it does help with them getting stuck.. at least for me.
Nice tip :)
Very much appreciated - did not know I could position scanners and power on top of the habs. Thanks!
Nicely done. I also move the outpost becon to a more favorable spawn location if desired.
Me too. Set the beacon to get the resources you want and then move the beacon. I place it near my landing pad. It doesn’t change the boundaries.
Ive tried this, but every time I move the beacon it causes my game to start crashing.
Thanks a lot dude. Been waiting to figure out a better way and this helps immensely.
Looks good. Going to give it a try. Thank you.
Awesome! I'm so happy you started adding Outpost modules!
Is this new? I haven't checked in many months!
So there were 2 options earlier
- Use Vanilla Cargo links and Cargo Ships or
- Use SKK Universal Stash and dont bother with cargo links and cargo ships.
Your outpost stuff now is a third option right?
Is there a demo of a guide on how to use the Darkstar Cargo Link, Darkstar Cargolink Inter system, Darkstar Cargo ships?
If there is any livestream that showed this, can you point me to it?
Thank you so much!
Thank you. This is very helpful.
Great tips, thank you. Any suggestions for trees that spawn through structures?
Don't build atop trees. Lol
Or use a bulldozer mod
Awesome video, thanks.
Very helpful!
Thanks!
Excellent!
I got some outpost mods that let you build with floors, walls and ceilings but they're older mods and trying to get the pieces to snap where I wantvthem makes me want to stomp on baby rabbits 😂😂😂
All my darkstar gas storage are all showing 0%. The output links are correct and there is a surplus of power. there is no buildup in the extractor and its running. Its just gone.
please can you make more stairs, this time red please , hie hie , just kidding.
I just deleted the output link, and its showing up in the extractor.
Where is that setting for placement tolerance.
It's a console command. It's temporary. You'll have to Google it, sorry
@R.L.Parker.Gaming no apology necessary, that's enough for me to find it. Oh, and I will be stealing your ideas for my bases 🤣🤣🤣👍
I am on x box the only thing I was not able to do was place the round habs on top it keeps snapping om to the ends I don't konw how yo raise it if i click i can raise it but it won't move amy advice would be very much appreciated thanks
I just cycle the hab position until it pops up top. I forget the controller button for this, but there is one.