Genshin Enemy Tier List: What is the Worst Enemy?

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  • čas přidán 11. 01. 2024
  • This is of course my own opinion of what enemies just are horrible to fight and which ones are fun!
    Big thank-you to Stefan D, Madeleine R, Cris M, Runemori, Chaos Era, Trinity Series, Eggy, Andres A, Stovn, Sean T, MerkataBrat, Daniel M, Dairy, Arei, Dynamic Dingo, Mad on Patreon.
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Komentáře • 404

  • @Ratheil
    @Ratheil  Před 4 měsíci +279

    Okay I did forget one common Abyss enemy, Hydro Mimics. Mimics can probably go down in D. I'm not big on death rattles, particularly ones that are a giant nuke and the flying birds suck.

    • @Good_luck_.
      @Good_luck_. Před 4 měsíci

      How dare you

    • @frenzii8332
      @frenzii8332 Před 4 měsíci +6

      Touch on this, the ease of combat has nullified a lot of otherwise rewarding combat. The primus were a good example. We can revert world levels if it's too annoying but we desperately need world level 9 and 10.

    • @ramsham8618
      @ramsham8618 Před 4 měsíci +3

      Bro please make a video for world bosses also including weekly bosses 🙏

    • @Runegrem
      @Runegrem Před 4 měsíci +2

      If it weren't for the death rattle I'd like them a lot more. They're pretty satisfying to fight. But then they have to waste some extra time dying really slowly, which is just annoying in the Abyss. Similar to the Specters, but those don't have any redeeming qualities.

    • @AMWmyu00
      @AMWmyu00 Před 4 měsíci

      who in the past called lil finch birb mimic a chicken chick 🫵😂

  • @danielferrieri7434
    @danielferrieri7434 Před 4 měsíci +912

    Easy: The Weapon Banner is the worst enemy in Genshin.

    • @GrowingLamby
      @GrowingLamby Před 4 měsíci +34

      So true. It gave me Skyward Spine instead of Verdict :(

    • @bossofdeath7862
      @bossofdeath7862 Před 4 měsíci +4

      Agreed on a metaphysical level​@@GrowingLamby

    • @rexevan6714
      @rexevan6714 Před 4 měsíci +8

      Good thing we can skip them

    • @lucky-gn2sn
      @lucky-gn2sn Před 4 měsíci +4

      I still haven't recovered from getting 2 engulfing and 0 thundering pulse when I already have 3 copies of raiden's weapon lmao

    • @AKDE83
      @AKDE83 Před 4 měsíci

      @@lucky-gn2sn At least you completed it

  • @sakura.johnny123
    @sakura.johnny123 Před 4 měsíci +522

    consacrated beasts are fine on their own, but when you have 2 of them, like a pyro and an electro that's a completely different story

    • @simpleyetcomplex
      @simpleyetcomplex Před 4 měsíci +42

      Or literally on abyss 3.8

    • @SanjogSaha15
      @SanjogSaha15 Před 4 měsíci

      I hate those constipated beasts

    • @astsophia
      @astsophia Před 4 měsíci +11

      Just dont give them reactions

    • @exnecross3141
      @exnecross3141 Před 4 měsíci +13

      Even with 2 it's still easy. Bad players are preventing Hoyo from making harder content.

    • @m.frehmann7373
      @m.frehmann7373 Před 4 měsíci +3

      I hope we will get a floor 13 with all of them at the same time

  • @Prism988
    @Prism988 Před 4 měsíci +268

    Honestly the "enhanced" Eremites deserve better than to be lumped in with the normal ones. The Floral Ring Dancer is 5* enemy if there ever was one (ok I'm a little down bad)

    • @vukkicos5688
      @vukkicos5688 Před 4 měsíci +12

      Downbadge for discount Cabbage-head

    • @bumblebees4242
      @bumblebees4242 Před 4 měsíci +10

      Nah man, the ring dancer and the pyro one 😳, they needed a separate rating

    • @weird_mango42
      @weird_mango42 Před měsícem +3

      @@bumblebees4242 Scorching Loremaster has my heart

  • @Mistellesonn
    @Mistellesonn Před 4 měsíci +78

    I still feel betrayed that we got to know the hydro fantasms as cute friendly summertime amusement park buddies and then they became evil and tanky in Fontaine TT

    • @TJF588
      @TJF588 Před 4 měsíci +12

      Was so excited to see them! And then very panicked when backing off from them!

    • @r7ne
      @r7ne Před 4 měsíci +7

      if you explored fontaine a bit the natural spawning ones still hint at that like some of them are waving to each other and stuff ;(
      i must slaughter them all for 2 primos it had to be done officer

    • @UnknownYTName
      @UnknownYTName Před 2 měsíci +3

      Well at least most of them don't hit you unless you hit them first, you can still watch them wave at each other.
      Hope we get some more friendly ones, though.

  • @spiderdude2099
    @spiderdude2099 Před 4 měsíci +140

    Fun fact:
    The electro abyss lector is voiced in English by the voice actor for Gorou

    • @justsomeone883
      @justsomeone883 Před 4 měsíci +12

      I never would've guessed considering the quality of their acting,I'm not saying that he is a bad actor,but Gorou sounded kinda generic to me,and that dog-like growl in that one cutscene was horrendous.

    • @spiderdude2099
      @spiderdude2099 Před 4 měsíci +31

      @@justsomeone883 yeah, the difference in vocal range is kinda insane. Kinda like the EN VA for Lyney also voices Blade from HSR

    • @justsomeone883
      @justsomeone883 Před 4 měsíci +2

      @@spiderdude2099 I knew about that one,honestly the range some of these people have is unbeliavable.

    • @Cinnamowo
      @Cinnamowo Před 4 měsíci +8

      I am so glad that they chose a lot of insanely great voice actors for Lectors and Heralds. Meeting with the Herald for the first time, and also realising that it is Kellen Goff was the moment I really got into the story. Kellen just has such a perfect voice for these types of characters, I hope we can see him as some playable character in future

    • @vnree
      @vnree Před 4 měsíci +5

      adding onto this, apparently the iniquitous baptist boss in sumeru is voiced by ayato's en va too

  • @piolit06
    @piolit06 Před 4 měsíci +35

    My biggest problem with Rifthounds is that they can apply their bleed status on you while you're stuck in your burst animation, which just seems really unfair when bursts are i-frames for everything else in the game.

    • @alpha4935
      @alpha4935 Před 4 měsíci +3

      The Thunder Manifestation can mark you and the Raiden and Scaramouche weekly bosses can still one shot you through burst i-frames too.

    • @annaairahala9462
      @annaairahala9462 Před 4 měsíci +1

      The same thing is an issue for Shields. Shields aren't immune while bursting, so you could lose your shield if you're getting bombarded during your burst

    • @Elrog3
      @Elrog3 Před 3 měsíci

      @@annaairahala9462 Wasn't that fixed a long time ago?

  • @gmoney9469
    @gmoney9469 Před 4 měsíci +205

    It’s kind of a head scratcher how Neuvie, the hydro sovereign with a complete mastery of water that can make it rain backwards, is utterly powerless against a tiny hydro slime. In actuality , he should be able to pull apart every one of their molecules apart and vaporize them with a single thought. 😅

    • @zFlyingAvocet
      @zFlyingAvocet Před 4 měsíci +88

      I headcannon that it’s on purpose because Neuvie thinks they’re too cute to hurt. After all, what could be more adorable than a droplet of water that blinks at you? (

    • @hashtunr4952
      @hashtunr4952 Před 4 měsíci +37

      Gameplay is the answer to your head scratcher. If you think about it, the only things in the game that can stop Neuvillette right now are Hydro immune monsters and Hydro shields.

    • @altogrey9712
      @altogrey9712 Před 4 měsíci +16

      ​@@hashtunr4952Thats what hes saying. How can the ruler and master of all that is wet, not be able to do anything to these water creatures.

    • @mikeykwaak272
      @mikeykwaak272 Před 4 měsíci +1

      @@zFlyingAvocet uhh

    • @gmoney9469
      @gmoney9469 Před 4 měsíci +10

      @@zFlyingAvocet He is rather sentimental lol

  • @mariofor-mck9834
    @mariofor-mck9834 Před 4 měsíci +31

    remember when the nobushi had immunity to grouping?

  • @nizarahmad3912
    @nizarahmad3912 Před 4 měsíci +23

    I would say the bigger eremites didn't deserve to be lumped with the regular eremites. They have top-tier design and interesting combat mechanics.

  • @ItsMeiri
    @ItsMeiri Před 4 měsíci +19

    It's worth mentioning that the Fungi give different materials for different elements used to defeat them, which really takes them a couple tiers down for me.

    • @ana.alliterative
      @ana.alliterative Před 4 měsíci +1

      The mushroom spores drops making me use cryo and physical :(

    • @annaairahala9462
      @annaairahala9462 Před 4 měsíci +3

      I thought this was an issue originally too, but there's so many in the overworld, they have generous drops, and you can still get normal drops even when scorched or activated it's just a lower chance, so I've found them to be one of the easier enemies to farm. To put it in perspective, there's about just as many fungi as there are slimes or hilichurls, but fungi are only in some areas of the map making them more grouped together while the others are spread everywhere. They even have better drop rates than hilichurls, similar to slimes, yet they're also used by fewer weapons/characters. Essentially you could exclusively use pyro and electro and they'd potentially still be easier to farm than hilichurl masks, which are often among the ones people have excess of
      tl;dr they sound a lot worse to farm than they actually are

    • @GenshinYuppe
      @GenshinYuppe Před 4 měsíci +4

      @@annaairahala9462 as someone who has made a second and third account, people REALLY underestimate how HUNGRY you get for those masks and arrows at the start of the game. they're more precious drops than godly artifacts!

    • @ahhh_sige
      @ahhh_sige Před 2 měsíci +1

      Fungi are not much of a problem for me nowadays. They’re pretty easy to kill, and they actually drop something more than the common fungal spore drops. Hilichurls are the real assholes.. I get 1-3 damaged masks from killing a whole camp almost all the time.

  • @qpht7409
    @qpht7409 Před 4 měsíci +13

    Imagine you use Ayaka's burst right next to a cicin mage and she just throws it to a little cicin that just happened to fly closer to you when you press the button
    That was me once

    • @kai1537
      @kai1537 Před 4 měsíci +3

      This is why I dropped Ayaka. I used to main her but her burst's auto targetting is soooo annoying. This always happen to me.

    • @Elrog3
      @Elrog3 Před 3 měsíci

      Its very annoying, but I'd put that on the autotarget or kit designers.

  • @achillesgabales2279
    @achillesgabales2279 Před 4 měsíci +11

    11:09 The pain of these guys rolling around as you watch your timer tick down in the abyss was a painful experience.

  • @gmoney9469
    @gmoney9469 Před 4 měsíci +51

    I used to be a Eula main. Then I spent months fighting rift hounds and specters…. I’m a Yoimiya main now.

    • @Aven_lover
      @Aven_lover Před 4 měsíci +2

      It's the only thing tighnari and kaeya do better than my navia. Distract them with nari's burst and then use whatever element they are.

    • @ajbrawlstars8844
      @ajbrawlstars8844 Před 4 měsíci +4

      And i m wanderer and neuvillette main

    • @gmoney9469
      @gmoney9469 Před 4 měsíci +13

      @@Aven_lover The big hounds teleporting right as Eula’s burst exploded made me want to tear my hair out 😂

    • @Runegrem
      @Runegrem Před 4 měsíci +1

      Yeah, Yoi's the best one at killing those specters. She's the one I use whenever I need to farm them.

    • @iturnedmypikachuintoararec4846
      @iturnedmypikachuintoararec4846 Před 4 měsíci

      That doesn't make any sense. The abyss that had 15 rifthounds in it was literally Yoimiya's worst enemy.

  • @grecha7656
    @grecha7656 Před 4 měsíci +13

    Mirror maidens would be way less annoying if their health bar was the same size as other elite enemies. The amount of times i was trying to kill a mirror maiden with a single pixel of hp with normals to save my cooldowns for the next wave/chamber only to waste like 10 seconds and restart is insane

  • @crocworks
    @crocworks Před 4 měsíci +44

    I had never seen the Fatui Pyro Agent's clone attack until I played the tcg and saw the burst there. Thought it was cool and decided to toy with a Pyro Agent in the overworld to see if I could see the actual attack and sure enough, it was there.

    • @GenshinYuppe
      @GenshinYuppe Před 4 měsíci +1

      back at the start of the game, i thought monsters got cool expanded movesets in the abyss because of this and the electro circin's shield thing. i only ever got to see those in the abyss so that was a reasonable assumption

  • @anyanP
    @anyanP Před 4 měsíci +3

    The main three issues with constipated beasts are:
    a) stagger, fighting enemies that stagger you to death is NOT FUN
    b) hitboxes, their clunky big hitboxes that you can get stuck on when the fucker is dead already 0/10
    c) refuses to group; they are too heavy to be grouped by anemo’s CC abilities, but their AI also makes them almost impossible to group and keep grouped by manipulating it.
    Also, several enemies that deserve a special mention on WHY ARE YOU THIS ANNOYING list:
    - pyro gunners, no one likes you jumping around and ungrouping you little shit
    - melee heralds, screw them and them dashing around and ungrouping and being annoying af
    - rifthounds, the big ones - WHY ARE YOU JUST HOVERING THERE DOING ABSOLUTELY NOTHING
    - the construction mecs, the anemo rollers have a bad case of ungroupable enemies with zoomies, big crane is annoying af with his spinning attack and just rolling past you 0/10
    - kairagi. Just why. Why do you have to be so goddamn annoying, hard to group and have health retrival mechanic STOP BEING CRINGE
    - abyss mages WITH THORNS, I’m sorry but why do you HAVE TO apply element to me when I hit you????
    - ruin crabs, shields are not fun

  • @abcdexe
    @abcdexe Před 4 měsíci +15

    A cool thing I noticed, but it would require Sumeru's enemis to be counted as 1 whole, is all the animals you encounter(Vulture, crocodile, serpent, scorpion and tiger) all appear as an elite consecrated beast or summoned by the elite eremites as mechanical versions, it's nice how consistent they kept the wild life ^^

    • @notimetolive12
      @notimetolive12 Před 4 měsíci +2

      I want Geo turtle and Cryo sumpter beasts

    • @abcdexe
      @abcdexe Před 4 měsíci +1

      Extremely based

  • @colorlessguard
    @colorlessguard Před 4 měsíci +47

    i think the consecrated beasts are well-designed enemies! fighting one-on-one with them has the perfect level of difficulty i like in an enemy mob… but i definitely think they just get a bad wrap bc most of us were first introduced to them in the abyss where we didn’t know their attack patterns yet so getting slapped around and perma-stunned was pretty frustrating lol 😭 plus their hp pools were way higher in abyss which made killing them take more time especially in cases where there were two waves

  • @Daivd1111
    @Daivd1111 Před 4 měsíci +32

    Do abyss version tier list next? From easiest to hardest. I only started in 3.4, so it would be fun to see how abyss change over the years.

    • @edwindza
      @edwindza Před 4 měsíci +5

      I can smell 3.7 as #1 lol

    • @GenshinYuppe
      @GenshinYuppe Před 4 měsíci

      first abyss 12 was the hardest ever. imagine everyone having weak characters, incomplete rosters, almost no choice in teams. Now add to that the fact that the abyss had a curse that made you not regenerate stamina (same as the mondstadt talent domain). plus, it was against fatuis, which are bonkers together when you're not strong, AND really difficult to deal with without stamina.
      first abyss easily takes the crown as the hardest ever and everyone who disagrees is wrong.

  • @elv6240
    @elv6240 Před 4 měsíci +15

    mirror maindens aren't actually bad enemies if they don't have that stagger resistance. i won't be bothered by it if it actually is hard for her to apply the aura on you. but most of the time you'd get hit by it

    • @GenshinYuppe
      @GenshinYuppe Před 4 měsíci

      i liked them originally because they were the tankiest enemy in the game, and the game desperately needed tankier enemies.

  • @AllMightyKingBowser
    @AllMightyKingBowser Před 4 měsíci +6

    Only thing I hate about Ruin Guards/graders is their Spin Attack. It feels like the spin takes ages to finish.

  • @ssslawz
    @ssslawz Před 4 měsíci +6

    I think its high time for a character demo tier list too btw

    • @plvto1
      @plvto1 Před 4 měsíci +1

      I think also character trials, that'll be hilarious.

  • @phoenixlau
    @phoenixlau Před 4 měsíci +3

    Fatui operatives are hella annoying in the overworld.
    You're trying to run past them to farm an artifact investigation spot or to get to a daily commission, and they spot you.
    The range that their aggro stays locked on is insanely far, and they relentlessly spam their attacks, often freezing you to pile on even more spam. It's like, GOMD FFS!

  • @atomicgrave4340
    @atomicgrave4340 Před 4 měsíci +2

    Consecrated beasts are beautiful design wise, they maybe even cool mechanic wise, but they're insufferable in abyss. If there's one, ok. If there's two - it's a hell. They're too unpredictable and can cancel their moves midcast. If your win depends on that kind of rng - it's understandable why people hate them.

  • @flytelp
    @flytelp Před 4 měsíci +4

    2:28 bro was edging us with that kazuha e

  • @Vania1669
    @Vania1669 Před 4 měsíci +39

    Consecrated beasts, as cool and threatening as they are, remain the most annoying, frustrating enemies in the game.
    On their own, sure, theyre a fun challenge, but throw 2 of them OR MORE in the abyss and it becomes an absolute nightmare.
    Also their wonky hitboxes still throw me off.

    • @sanstheskeleton679
      @sanstheskeleton679 Před 4 měsíci +3

      It's like fighting Raiden and Tartaglia (The whale version) at the same time
      On their own, they are fun challenges. Both at the same time though is a nightmare.

    • @yueyueqinn
      @yueyueqinn Před 4 měsíci +1

      I feel like the worst part about them is random attack patterns
      Like have you ever tried to properly group the crocodile in abyss? They might be well designed, but these random attacks that make them go to the other part of the arena is the worst thing I’ve seen in this game

    • @Vania1669
      @Vania1669 Před 4 měsíci

      Also my character randomly starts ascending sometimes against the crocodile, i swear this thing wasnt tested in the slightest.
      I specifically trained myself to avoid attacking the sides of it

    • @annaairahala9462
      @annaairahala9462 Před 4 měsíci

      I love them! I think people just didn't learn their attacks before fighting multiple in abyss. They have very clear telegraphed attacks making them both fun and easy to dodge even when there are multiple. The fact that someone thinks their attack patterns are random just two comments up I think is a testament to this

  • @LordEcks
    @LordEcks Před 4 měsíci +2

    Now apologize to Changsheng for making him and Baizhu into a piñata...

  • @user-sh1jc6bn2u
    @user-sh1jc6bn2u Před 4 měsíci +50

    The consecrated beasts are possibly the first time I have ever gotten angry at you. Spiral abyss 3.7 (and others around that time) have forever put them in a tier infinitely lower than F.

    • @antihmota4625
      @antihmota4625 Před 4 měsíci +7

      Sounds like skill issue

    • @nk30020
      @nk30020 Před 4 měsíci +7

      I remember that 3rd chamber of 3.7 abyss had almost a 4M hp dps check with 4 consecrated beasts & then the 2nd half had specific shields that completely restricted your picks, for reference the current hydro tulpa in chamber 3 has 3M hp & the second half is easy asf

    • @siliconhawk9293
      @siliconhawk9293 Před 4 měsíci

      true skill issues. i dont usually play abyss. but if those colorful beasts are there then sure as hell i am doing that one. one of the few time that the abyss is actually "fun" and not stalling. dont get me wrong i never got 36star with those fukers in there. but i sure as hell respect them being there. if its not them then you have that damned wenut or the robo snake. fuk those

    • @Dubstep_Gun
      @Dubstep_Gun Před 4 měsíci +3

      Skill issue. They're the ones who can challenge you.

    • @phoenixlau
      @phoenixlau Před 4 měsíci +1

      @@nk30020 Raw HP is not a very good metric to compare difficulty.
      For instance, in your example consecrated beasts get put into vulnerable mode when you break their juicy fruit, making them take more damage than normal.
      Whereas other bosses might have lower HP but have lots of time wasting mechanics like disappearing to Narnia half the time.
      Discrete damage phases (PMA), ability to be grouped (Triple Kenki), element check for shields (Baptist), etc. These all play a part in the larger story.

  • @Hoopryfien
    @Hoopryfien Před 4 měsíci +3

    Something i also like about the Fungi is how their drops can change depending on what element you apply to them before they die

    • @TJF588
      @TJF588 Před 4 měsíci

      Which is neat, but also frustrating as a Hyperbloom main.

  • @Gilgamesh_Servant
    @Gilgamesh_Servant Před 4 měsíci +10

    You're so right for this. Constipated Beasts are the best because they'te strong af. They're not running away and just slams at you. Love it more when it comes in pairs because I can finally feel the pain of being combo'ed by Elemental Reactions 😂

    • @yagami-chan1059
      @yagami-chan1059 Před 4 měsíci +5

      Constipated Beasts send me 😂😂😂 you can put the abyss mage duo/trios to the pain list

    • @loufu123
      @loufu123 Před 4 měsíci +2

      Pyro vulture and Electro Scorpion overloading u back to back 😩

  • @magmaspacer1967
    @magmaspacer1967 Před 4 měsíci +5

    You know, this made me realize how little I actually paid attention to any of the enemies mechanics and just mashed buttons to kill everything. As long as I have Diona I never have to care. It’s like worse Zhong Li. XD

  • @janerishbaluca1529
    @janerishbaluca1529 Před 4 měsíci +1

    The consecrated beasts are only annoying because at certain moments, the game forcibly zooms in closer to your character while forcing a perspective and you can no longer tell what the beast not directly in front of your character is going to do next, then your squishy character gets OHKd.

  • @annaairahala9462
    @annaairahala9462 Před 4 měsíci +1

    Finally someone else who loves the consecrated beasts! Literally my favorite enemies they've ever added! It's even better when you have at least 2 like in abyss because then they actually have the potential to hurt you

  • @doug3454
    @doug3454 Před 4 měsíci +2

    I really like the consecrated beasts and actually miss them in the abyss. I even went into most of the abyss halves with them without shield/healing just for that extra challenge. The only nitpick I have is their hitboxes are kinda weird.

  • @krystalwhispers
    @krystalwhispers Před 4 měsíci +6

    the only problem with consecrated beasts is if they're put in pairs, it does not do a good job of portraying one's dodging abilities. there is a cooldown on how often you can dodge- and if one of them threatens an attack right after the other one has finished its attack sequence, the cooldown mechanic has a possibility of acting up and their deadly attack ends up hitting you. so there is a bit of rng involved, and i wish it wasn't like that, especially when their attacks practically one shot your characters

    • @phoenixlau
      @phoenixlau Před 4 měsíci +1

      The "solution" (more of a "mitigation" since it works well but not 100% effective) is to use one of the beast's collision boxes to "box out" the more aggressive one.
      That way the aggressive one is trying to attack you through the blocker, which negates a lot of their damage since they can't reach you as much.
      You still have to dodge well and will probably still take damage, but it removes a lot of the frustration of multiple sources ganging up on you and beating your dodge cooldown.

    • @mettaursp309
      @mettaursp309 Před 4 měsíci

      @@phoenixlau Also serves the purpose of grouping for crowd control, solving the other problem of twin consecrated beasts.

  • @poklours4257
    @poklours4257 Před 4 měsíci +1

    So.. what is a good enemy? Must be difficult but not annoying to fight, must have cool attacks but not move too much, but be elemental but have no immunities, must be interesting to fight alone, but also to fight in pairs, must hit hard but never stop you from hitting them.. I've thought about it countless times, and I can never understand what is a good enemy that it not a boring enemy.

  • @jarrenraves
    @jarrenraves Před 4 měsíci +7

    WTF, I have NEVER seen that pyro agent attack in close to 2 years of playing this game!
    that said; good list I reckon. I mostly agree (even with the consecrated beasts!) My only two caveats are: The kairagi revenge mechanic is a neat idea but can easily feel really cringe in practise. Secondly, the fatui skirmishers shields should just dissapear after like x seconds. I have ptsd from overworld quests suddenly dropping a variety of them on me when I dont have the correct counter element and the game wont let me swap. Sure you could brute force your way through their dmg reduction, but thats speaking like an endgame player. Doing that at low AR with whatever random mishmash of characters you happened to have picked up was a souldestroying experience I still remember even now...

  • @jajathenewking6131
    @jajathenewking6131 Před 4 měsíci +7

    Yeah actually the concentrated beast aren't bad on their own but no they always come in pairs.
    S by themselves F in pairs.

  • @-SassO-
    @-SassO- Před 4 měsíci +5

    Consacrated beasts are too cool to be anything below S tier, plus having something challenging in abyss is fun

  • @RandomGenshinStuff
    @RandomGenshinStuff Před 4 měsíci +2

    The only thing I do hate on the beasts is that they keep pushing you to the side, like… can I just stay where I wanna be? Please?

  • @kibathefang6022
    @kibathefang6022 Před 4 měsíci +1

    I put the consecrated beasts in S, for the reasons
    1. They hit hard and aren't a joke in Abyss
    2. Combinations of them utilize elemental reactions to their advantage
    3. Tanky as well, but have mechanics to deal with it

  • @atomotron
    @atomotron Před 4 měsíci +1

    My enemy tier list would be very different from yours. I haven't thought of any ranking between them, but what I have to say is:
    - Immune enemies are fun. They force you out of your comfortable single-character or strictly meta team, and they do it really politely, if you encounter them in the overworld (e.g. you can watch them before the fight). They add diversity and make your gameplay less repetitive.
    - Enemies with weak spots are fun. Again, it adds diversity to your game: you are not obliged to hit the weak spot (except for the ruin hunter mofo), but you can do it and it is rewarded. Since archers generally have less DPS this is a good way to compensate while keeping things manageable with other types as well.
    - Hilichurls are fun. All of them. The way devs voiced them is simply marvelous, I raise my hat in respect. Great job. It gets to the point where I sneak up to them just to watch and listen, end even when I fight them I tend to slow down to spend more time than I need to.
    - Teleporting enemies are not fun. God I hate these electro abyss mages! They freakin know you get big hit when they teleport, like, INTO YOU. But the worst of all are the ruin serpents. The moment they start their long-ass teleport animation they are invincible, and they do it out of nowhere: you just launched your massive ult, but they don't even get one scratch because their animation started a frame earlier. I feel like you should still be able to hit them while they are over the ground, or devs should have make it visible when they are about to teleport, so you could at least try to stop your finger pressing that ulti.
    - Big fat enemies are no fun. Azhdaha is the massive example of that. Hell you could spend a freakin century to go around that foker. They also can push you away from your Bennett circle or geo crystal you wanted to pick up.
    - Spectres are no fun, when they become immune after death and move towards you and blow up in your face. Actually, the first example of that bullwrap was the big pyro slime, but these at least wasn't leaping at you after they are dead!
    - Nobushi's sword block mechanic is... stupid. I mean they just hold their sword downwards and... what? How does this block anything, especially fokin arrows?
    - New Fatui Frost Operative is annoying. They have like one line and they repeat it far too often. I see the same issue with the Treasure hoarders, but they usually don't live long enough for it to become too annoying to hear.

  • @ArtanBlacknight
    @ArtanBlacknight Před 4 měsíci +1

    Personally I would rank the Eremites in S tier but not for combat reasons just overworld reasons. Most enemies just waddle around in the overworld, waiting for you to fight them but Eremites have fun idles, they play cards, dance and play some music. First time I encountered a group of them, I thought they were friendly since they just sat playing music with one of them dancing, then they got hostile and break their guitars. And if you told me that the Pokemon masters were rejected playables designs, I would believe you and ask why.
    I agree about the Consecrated Beasts, but only in the overworld as they are my most hated enemy in the abyss. Not having them in abyss is always a good sign.

  • @thycorrupted
    @thycorrupted Před měsícem +1

    *Phantasms exists*
    Cons: Inmune to Hydro
    Pros: Pyro, Cryo, Electro and Dendro mains having a field day
    My Arle sure is hitting harder than drunk father truck with these ones

  • @Hoopryfien
    @Hoopryfien Před 4 měsíci +2

    Abyss Lecters are indeed very annoying in the Abyss but man their aesthetics are amazing. Visual design, animations, and especially the voice acting on all the different elemental variants is top notch

  • @jacobalexander5139
    @jacobalexander5139 Před 4 měsíci +7

    Consecrated beasts are annoying bc their hit boxes are too large and mobile for abyss

    • @jet687
      @jet687 Před 4 měsíci

      REAL! Literally can't dodge around them and you get stuck all the time!

    • @thebuddhasmiles
      @thebuddhasmiles Před 4 měsíci

      1. Always focus first on dodging. You can't attack if you're dead.
      2. Don't spam attack.
      3. Make sure you have the window to use your skill. Never use your skill if you think the attack will hit you.
      4. Recognise the patterns enemies attack in so you can figure out when to attack.

    • @negspirito
      @negspirito Před 4 měsíci +1

      @@thebuddhasmiles and then you spend half a minute running around
      and even then they might just decide to catch you in a wombo combo in the i-frame downtime between dodges

    • @thebuddhasmiles
      @thebuddhasmiles Před 4 měsíci

      @@negspirito Nah, I'd win

    • @nk30020
      @nk30020 Před 4 měsíci

      It's also very difficult to group them even with Kazuha.

  • @antihmota4625
    @antihmota4625 Před 4 měsíci +2

    Slimes not being S tier is CRIMINAL

  • @frostyvoid827
    @frostyvoid827 Před 4 měsíci +1

    I personally absolutely love the Fatui. They're my favorite common enemies, favorite bosses, favorite local legends, favorite characters, just in general my favorite everything.
    In PvE, the best way to do stealth is how it was done by the Fatui Agents.
    In PvP, the best way to do stealth is how it's done by the Spy in TF2

  • @newbie4789
    @newbie4789 Před 4 měsíci +2

    Could have added eye of storm. One of my favourites. An enemy really interested in ranged attacks

  • @crazypuppet919
    @crazypuppet919 Před 4 měsíci +1

    I hate consacrated beasts only in Abyss variant. Firstly there are two of them. Idc how well telegraphed they attacks are, they still fast and heavy. And it's hard to look at two quick but well telegraphed enemies. Add to that their elemental reaction, agility of each of them, and need to monitor spawn of that seed or whatever that stans them. And secondly, Genshin love to make normal enemies stronger in the Abyss. Not only Abyss beast are tankier and do more damage, They also simply BIGGER, so it's harder to monitor both of them, and also they have increased stagger. In overworld I can stagger consacrated beasts quite regularly, but Beasts in abyss were like immune to it or smth.
    But yeah. In overworld I love this things. They are like litteral minibosses, I think it's cool

  • @nawu2024
    @nawu2024 Před 4 měsíci +1

    11:14 they've been in the abyss back in 1.xs.. i can tell you they're one of the most annoying enemies back then with Whopperflower

  • @whydidtheychangemyname
    @whydidtheychangemyname Před 4 měsíci +1

    I feel like most people's negative feelings towards the consecrated beasts is because of their time in the Spiral Abyss. On the overworld, they're fine enemies, and I like that they actually last longer than 1.2 seconds against me. But when they were put in pairs on floor 12-3? Level 100 with like 3 million health per beast? I honestly didn't even have the patience to complete the abyss for the entire time they were in it. I probably could have gotten on the struggle bus and grinded until I got my 36 stars, but I couldn't be bothered. I already don't like the way that the abyss' lower floors do difficulty; waves of enemies that are spaced far apart and extremely inflated health pools turn it into an unfun slog.

  • @blakedout
    @blakedout Před 4 měsíci +1

    I recently looked through clips that I recorded in Genshin last year. The consecrated beasts duo in abyss was in one of them. In that clip my traveler got stunlocked and burgeoned to death in seconds. I do not miss those abysses. I do like their designs but with their stats raised even more for abyss makes it suck hard.
    My fav enemies are probably the black serpents purely for their design and I think the material they drop looks nice too.

  • @ayatomisubi5156
    @ayatomisubi5156 Před 4 měsíci +1

    those beast at the end are literally the best enemy they have a good difficulty setting actually challenges us and is not just standing still and barely hurt us NO they are actually hard af and i love it i just wish we got more enemies similar to them so i had reasons to give a fuck about building my characters further

  • @newbie4789
    @newbie4789 Před 4 měsíci +1

    Not sure if best, but the beasts are one of the hardest enemies and I love them for that

  • @nightwingdark8785
    @nightwingdark8785 Před 4 měsíci +2

    I do hate the fact that corrosion affects your entire party instead of the active character, other from that wolves are cool

  • @InquisitorSinCross
    @InquisitorSinCross Před 4 měsíci +2

    As long as big Nobushi have dark Souls 2 level of tracking (switching directions mid swing and mid JUMP) and their stupid 360 degree block, they can rot in the Z tier

  • @nowefox5635
    @nowefox5635 Před 4 měsíci +1

    Here's a video idea if you're looking for one: 'Which is better: signature weapon or c1 for every 5* character.'

  • @tillfouchard37
    @tillfouchard37 Před 4 měsíci +1

    OK don't get me wrong Consacrated Beasts are INSANE looking enemies, i love them and i would genuenly accept 2 more like a Cryo and a Geo one like idk... a Geo Turtle like you find in the last desert area and maybe.. a Cry Manta Ray ?!
    But too fight against them is a PAIN a real pain... like god i have flashbacks of thoses abyss floors with the Scorpion and the Vultur because thoses 2 are for me the strongest.
    Anyway great vidéo !

  • @superqaxclub
    @superqaxclub Před 4 měsíci +1

    Geovishap hatchling did appear in spiral abyss, I remember struggling with them as they are tanking, hit very hard and geo debuff that spawn rock wave that even Zhongli cant tank all

  • @bjornnilsson2941
    @bjornnilsson2941 Před 4 měsíci +1

    Much as I hated the double concecrated beasts and rooms full of riftwolves at times in the abyss, I have to agree that they are very well designed enemies. Just sucks when you have to fight the clock while focusing on your rotations and the enemies' moves. But then again does it? It does feel very satisfying when you finally beat the challenge.

  • @lunasquib
    @lunasquib Před 4 měsíci +1

    9:41 the electro big hillichurl has managed to kill my “immortal” team by just stun locking me in a cave with water 😭 funny memory but painful

    • @studiesinflux1304
      @studiesinflux1304 Před 4 měsíci

      Was that in Sumeru? I may remember the same encounter, although I barely survived with only Layla left.

  • @onlyme8780
    @onlyme8780 Před 4 měsíci +1

    Show me you dodging that Water Crocodile's diving attack that chases you down like a homing missile.

    • @onlyme8780
      @onlyme8780 Před 4 měsíci +1

      "very easily dodgeable" my foot

  • @darkdude1996ify
    @darkdude1996ify Před 4 měsíci +1

    I feel like a lot of enemies are disliked because they get put in Spiral Abyss together with other enemies that make them more annoying to fight.
    Personally I dislike enemies that TP or are invulnerable half the time, even worse if both. I just hate spending more time running after enemies than actually attacking them. I think the only enemy that TPs that I don't actually mind is the Mirror Maiden. Her TP animation is relatively slow, *she's not invulnerable during it,* she's otherwise pretty much stationary, still somewhat vulnerable to cc and she's relatively tanky.

  • @tktvr9703
    @tktvr9703 Před 4 měsíci +1

    Consecrated beasts basically bullied me out of Abyss

  • @davidm0355
    @davidm0355 Před 4 měsíci +1

    3:34 and 8:59 *laughs in Venti main*
    The constipated beasts can go die in a fire tho. I don't want to see them in the abyss ever again.

  • @Zarya.
    @Zarya. Před 4 měsíci +2

    Nah, i hate consecrated beasts. They look cool but their attacks ARE NOT telegraphed in my opinion. And by that i mean they do several different attacks in a row and you have to dodge multiple times before you have a 3 second window to attack and then again dodge attacks for 10 seconds

  • @Jdogrey1
    @Jdogrey1 Před 4 měsíci +1

    Literally every time I see that a ruin grader in a high Abyss floor, it makes me happy.

  • @nickussy.
    @nickussy. Před 4 měsíci

    bro why are you so agreeable, every rank i think to myself to put these enemies in, you say the exact one

  • @sageofsixpaths8392
    @sageofsixpaths8392 Před 4 měsíci +1

    Thats literally the first time i saw that fatui pryo agent move. It could honestly be a characters ultimate

  • @weird_mango42
    @weird_mango42 Před 4 měsíci

    Damnnn the editing has improved so much

  • @lenkekustar-nagy3948
    @lenkekustar-nagy3948 Před 4 měsíci +1

    I really dislike consecrated beasts because in the abyss i cannot see anything because of all the effects (kazuha's burst, pyronado, enemy effects, etc) and in addition to that my pc really lags sometimes so i just feel like i have no hope of dodging them ( i also suck at learning enemy attack patterns). Even when i bring zhongli i somehow end up dying so many times before being able to clear it

  • @Axterix13
    @Axterix13 Před 4 měsíci

    I think one thing this list highlights is how ranged units are generally considered kind of subpar. Many units lose points for things like flying, for not closing on the player, and such, which are all not issues when you're playing a ranged character type. Especially when you're using the likes of Nahida (damage at range to multiple spread out enemies, even), Yae, Furina, and such.
    Anyway, personally, I'd rate the fungi 1 category lower for one simpler reason: the dual item type drops based on the type of damage you deal to them.
    Consecrated beasts are not that bad. Just most people focus on offense, offense, offense, and, well, they punish for that. But if you have a team that can take a hit and has good poise, they're easy.

  • @yagami-chan1059
    @yagami-chan1059 Před 4 měsíci +1

    Honestly,I wish Fontaine and Sumeru's enemies weren't this cute. I also wish they didn't make the hydro eidolons an enemy as well. They were so adorable during the event...

  • @kookio4284
    @kookio4284 Před 4 měsíci

    I think what the most recent Spiral Abyss taught me is that it can make you hate any type of enemy if they're in the floor that's challenging for you (Example: I even started to dislike Geo slimes because I was having difficulties breaking their shields). So I think judging enemies based on overworld versions is much better. Since you are not restricted to beating enemies within the time limit.

  • @naungyoe3215
    @naungyoe3215 Před 4 měsíci +1

    A lot of genshin enemies are fun to fight, but the problem is you don't interact with any of that most of the time. Just tank and kill them ASAP.

  • @mje71103
    @mje71103 Před 4 měsíci

    It is such an injustice I can't refight the Pyro & Electro Lector dual miniboss in the Chasm, that was such a goodass encounter to do while exploring maybe my favorite area in the game.

  • @sillysaili
    @sillysaili Před 4 měsíci +1

    abyss lectors in A? sure
    abyss heralds in A? i refuse to acknowledge this
    both of the heralds we have are absolutely horrible, as evidenced by 3.7 abyss
    hydro heralds in particular will take away your cooldowns (most of your characters rely on cooldowns to, yknow, damage their shields) and love dashing all over the place (away from you)
    cryo heralds taking away stamina is another stupid feature: seeing as dodging is tied to stamina, they make it so you... can't dodge? seems fair
    lectors are fine; hp drain and energy drain are things we've seen before, and are counter-able
    stamina drain and extending cooldowns? there is nothing we can do
    tl;dr is heralds are dumb, screw heralds

  • @shikasi
    @shikasi Před 4 měsíci +1

    This tier list is literally just all over the place

  • @ahmdmoadi
    @ahmdmoadi Před 2 měsíci

    yo, can you make a video that sorts characters depending on how satisfying they are in the overworld

  • @kamicokrolock
    @kamicokrolock Před 4 měsíci +1

    I would have been fine with the consecrated beasts in Abyss IF they hadn't made them so tacky. Like, generally in overworked they aren't that much tanker than a lawachurl but in abyss they were. and then of course they gave us FOUR of them. Only abyss cycles I haven't been able to easily 36 star in the last year and a half.

  • @qpht7409
    @qpht7409 Před 4 měsíci

    Breacher Primus and the "Brick Beast" use "cool attack" or go berserk right after they show up in domain challenges, including abyss

  • @AnalogOtaku
    @AnalogOtaku Před 4 měsíci

    3yrs in and I didn't knew pyro agent had that cool clone attack :S

  • @finleymorris04
    @finleymorris04 Před 4 měsíci

    I haven’t even watched the pre-video ad.
    Riftwolves. Riftwolves. My father was killed by a Riftwolf.

  • @irena4929
    @irena4929 Před 4 měsíci +3

    The oppa xiangling mech that just pyronado you is easily the worst

  • @JessieYun
    @JessieYun Před 4 měsíci +1

    Please do Genshin boss tier next! :D

  • @theheadguy1212
    @theheadguy1212 Před 4 měsíci +1

    I’ve been playing for 3 years and I’ve never seen the fatui agent ultimate lmao

  • @Wizard_Lizard_
    @Wizard_Lizard_ Před 4 měsíci +1

    I will not tolerate Slime slander.
    After Paimon, they are the face (mascot) of Genshin Impact. Plushies, web events, even Liben's merch is based on the Slimes.

  • @studiesinflux1304
    @studiesinflux1304 Před 4 měsíci

    In Abyss if I see the 1:33 attack and I have no bursts up, I usually lose a character

  • @augustbenedict
    @augustbenedict Před 4 měsíci

    The whopperflower not being in the first slot of the D tier when it appeared before the sentinels in the video triggered my OCD lol

  • @uchosewiselee6776
    @uchosewiselee6776 Před 4 měsíci

    Please make a list on best things to farm

  • @LanceJade
    @LanceJade Před 4 měsíci +1

    I sometimes feel bad about killing Hillichurls. Sometimes.

  • @shemage5932
    @shemage5932 Před 4 měsíci +5

    Consecrated beasts feel like bigger Horizon Zero Dawn machines being put in Genshin, but without the ability to deal with them like you would deal with a HZD machine.

  • @razrafz
    @razrafz Před 4 měsíci

    i hated rift hounds simply because their attacks have very long linear range and it has wind up animation that makes them go backwards, effectively dodging attacks before charging pass by u, so they often end up scattering everywhere
    specters are annoying because they dont die right away. some of them even chase after u after they die and the stage wont end unless they finish their death animation

  • @exploreevery
    @exploreevery Před 4 měsíci

    I really want they add all 1.1 to 4.3 abyss floor selector so i can test my characters in every type of enemies

  • @robertmelconde8151
    @robertmelconde8151 Před 4 měsíci

    good tier video about enemies

  • @williamhawkins542
    @williamhawkins542 Před 4 měsíci

    Can we get a video of farming routes for gears & pearls?

  • @GachaPsychologist
    @GachaPsychologist Před 4 měsíci

    Ratheil Video Editing Masterclass when?

  • @mchutao4269
    @mchutao4269 Před 4 měsíci +1

    I was today’s y/o when I realised fatui agents have an ultimate attack 💀 ar60 btw