May I add two more tips for UVHM and OP levels? 1- Watch for barrels because if you get caught, you will die, 100% sure. 2- Don't be afraid to look up builds on the internet. For example, Derch has a really interesting guide on different builds for Maya, but there are guides for every character. If you're struggling on UVHM, look them up. Those guides also tell you which gear is the best and how to get each piece of gear. This is a single player game made to have fun. There is no shame in looking on the internet. Also, final point, killing the Bunker with a Blurred Trickster Maya and crashing your game is the best feeling ever.
Remember, UVHM is not for everyone and thats OKAY. You wont be more if you complete it, you wont be less if you dont. Those who like a challenge will probably invest in it, those who like fun probably wont, and thats FINE.
You make some good, valid points. But I think it's fair to say that slag was a very poor design decision on Gearbox's part. It forces us to play the game the way they want us to play it, rather than on our terms. The whole weapon-switch thing with slag is incredibly annoying, and having to rely on OP slag grenades isn't much better. I mean, there is a reason they added those OP slag grenades... I just hope they ditch slag entirely in BL3. I'd prefer Cryo! Or most anything else.
Brandon Harry It still baffles me if there is an increased enemy attack in TVHM and UVHM, It shocking that you'll be downed in a few hits by a bandit holding a mare repeater pistol!
@DrkAsDeath not everyone tries to use the meta builds. Challenge runs exist, and some people just find satisfaction in figuring out what works for them. I don’t know why you’re acting hateful *and* uninformed in the same short comment, but don’t take it out on us
Here's another tip: Fastball. As soon as In Memoriam is available, you should get this grenade. With Slag, it'll one-shot pretty much every non-Badass enemy there is for at least 5 levels. When it stops being as effective, simply get a new one. It's a very easy farm _and_ the drop location is right next to Savage Lee - two amazing Legendaries at the same time!
Agreed, If you plan on reaching max level via playing the campaigns normally, the fastball is a best grenade. It takes out almost every mob type in one or two throws, just refarm your fastballs after every 4 or 5 levels to keep your damage output consistent.
i wonder how many people loves fastball. i constantly miss with this grenade and it do zero damage... i rarely play at shotgun-range maybe it's about it
The hardest part of UVHM is... getting to it with multiple characters. After sinking lots of hours getting to 72 with a couple of characters, and getting used to much more complete (and therefore fun) builds, it's kind of a drag to go back to square one with a new character with no skills or gear, doing the same campaign on easy mode basically. I really wish they give us the option to go straight to level 50 on UVHM in the next game, as long as they keep the same formula that is, and only after you get there legit a couple of times.
If you're not on PC, just use your highest level character on UVHM with the Rock, Paper, Genocide: fire weapons quest with an Infinity, Bee shield, and as many damage buffs as possible. Use splitscreen and get your lower level character in, and then set your controller up on an angle so it can kill the dummy and leave it for about two and a half days. It takes approximately 15 hours from level 1 to level 50, so as long as you don't need the system for anything, just let it sit until it gets to level 72. I had a friend tell me it's a lot more fun this way, because then you don't have to grind through two boring playthroughs to have fun. Personally, I use a PC, and Gib everything, but it's the closest thing you'll get.
I'm all for improving a gaming experience with third-party tools, but it's always preferable not having to resort to them /because/ the game itself is better than that / doesn't need them. Yes, gibbed is great, but I wish Borderlands itself gave us the option to do some things you can only gib atm. That's all.
I remember my first time in UVHM. Lvl 52 Axton, Bee Shield, Slayer of Terramorphous mod, Volcano that I got from the Warrior, Good-Bad Touch, a purple Torgue Launcher and not a single gun/grenade to apply slag. I was a badass in TVHM. 10 minutes into UVHM and I was mad as hell because I coudn't kill an ironclad lunatic and asking myself how I got oneshot killed by a guy with a shock maliwan weapon. That was the moment I left my pride behind and started to use slag, match elements and pay more attention to my build.
Something I believe you forgot is that slag does 3x damage instead of 2x like tvh and normal mode. Also stuff that helped me, if your health bar is flashing, you don’t have a health gate, same with shield.
Problem I have is you can't do the entire game in TVHM because you'll be very close to maxed out by the time you complete the main game, this means all the dlc content isn't fun because you'll be running around 3 shot killing everyone. I too was off put by uvhm and it's requirement for slag. When you first start especially. Once you get past Flint I think it gets easier because you've adapted to the game. I literally avoided this mode up to two weeks ago when I decided to give it a real shot and while I don't think it's as fun as TVHM it does provide an extra challenge. Plus you can play the entire game because everything scales to your level. 1) Don't get aggressive, uvhm doesn't accept running around like Rambo, you HAVE to be passive and not allow yourself to get mobbed. 2) Use someone that has a slag action skill available. Maya, Axon and Salvador (use second gun for slag). This makes it a lot easier. I think Maya is the best to start out in this mode because of her Ruin skill. 3) Unkept Harold helps for about 70% of the main game, get it from Savage. 4) Use blue ranked or higher weapons, green and white are totally useless. 5) I don't recommend Bee shield you get from TVHM, you're likely going to get wrecked unless you've got something that boosts shield capacity. 6) Farm the warrior in TVHM and get as much eridium as possible to max out your ammo capacity, you'll need it. 7) accept the fact you're going to die, a lot. Especially when you get mobbed.
UVHM will really peak you blood pressure, its true, there will be game sessions where your rhythm will be totally off and you will be screwing up...and scream FUCK non stop. Yes all players have those "bad days"
The biggest problem with UVHM is not the difficulty whatsoever it is how much the game limits what is viable from that point on. Some skills become useless, the vast majority of weapons serve no purpose because they cant even out damage what the enemies heal. It really strips the game of player choice. Also the combat doesnt really feel good anymore unless you have an absolutely optimized build like only SMGs on maya. Everything just becomes even more bullet spongey in a game that is all about bullet spongey enemies. Also why is slag the thing that has to make or break any amount of combat? UVHM isnt hard, it is poorly designed and discourages player choice.
Axton with double turrets and good gear (yes, the Bee is great but not compulsory...same goes for a bunch of other items...) is not only perfectly viable for UVHM and the OP levels, but an absolute riot. Admittedly, it's hard to avoid explosive-based builds, though they are fun. It's a fair point you make - and there are certainly some weird balancing-related moments(!), but overall, the combat works incredibly well, I think - as psychedelic as it is kinetic. As long as humans exist, they will be battling on Pandora - quite right!!
that's true. the change in difficulty will catch you off your guard. you will be all cocky and say " haha! i'm so powerful! " you will go into UVHM expecting to rekt things... nope. you're the one who's gonna get rekt! lol :D
with the new rise of hype for BL i was able to finish the normal and TVHM in 4 days, now with UVHM it took me 2 hours to finish hammerlocks very first missions because i was not use to the regen, slag properties, Etc. thanks for the tips, its making more sense and is easier now.
I finally got around to UVHM with Zero and am definitely feeling the increased dependency on slag and swapping. Salvador was such an easy transition to UVHM by comparison it's almost silly.
3 years late but as someone who just got into borderlands nice general tips man I would’ve added that in uvhm you can basically farm for on lvl gear at any point since everything scales with you but 10/10 video
Credit where credit is due! I watched this last night because I felt frustrated at how the mode was. - Everything became massive bullet sponges and I hated that, kept dying loads. I watched this. Realised I didn't really care for elements, just shrugged them off because the other modes were easy. You are right with the shock to the difficulty level, it really does take some time to re-adapt and get used to playing the game differently. This video imparted great wisdom to me. So I knuckled down, got on with it. Leveled up a couple of times, hitting 56 and I was kicking ass again. Tonight I finished the story on UVHM, I'm happy with the game again. Thanks.
I feel you were WAY too generous with those gun ranges, Derch. I feel most guns will last you 3-4 levels before any decent blue or purple being a much better option I'm also struggliing in some stuff now that I''ve reached OP6 with Krieg but I still think TVHM is the hardest mode to me. Not so much because of the mode itself but because of the story scaling. Because it is easy I always seem to reach... say the part where sanctuary lifts off, that's consistent., but I always seem to reach these breakpoints in enemy scaling and things go from "easy...easy...east... why is everything 4 levels higher and I can't deal damage to them?!?!?". The story scaling really breaks it as you naturally go faster than the game wants you to
The TVHM slog is the absolute biggest thing I fear when making new characters. The poor scaling combined with the sheer amount of XP levels take absolutely makes me look forward to UVHM.
I think that's pushing even for guns like the harold. But sure, they're powerful enough that they'll outlast a bunch of stuff. However you seem to believe "Absolute cream of the crop will X" will contradict "Most of the category won't X" which does not seem like a correct assumption in my eyes
+NoName I don't do any side quest besides the good the bad the Mordecai, safe and sound,snowman headhunter and splinter group. Just farm snowman for two levels and gettle and mobley. farming the splinter group is also a good way to stay on level. I'm always overleveld on tvhm,if you think it's difficult then you're simply terrible.
I've never really farmed for any weapons until the end of TVHM (lvl 51 or 52 in my case) as I felt that the guns would be obsolete within a few levels (usually 4 to 5) and the same with most gear, except for class mods. At the same time, a Torque pistol lasted the entirety of normal mode and the first half of TVHM, and another torque pistol lasted the second half of TVHM and first couple of missions in UVHM
Hmm. Don't power level. Good to know. I'm used to being able to out level the difficulty so I'm glad I got this info when I did. I'm just saying, boom bewm was super difficult. Especially since I'm playing a sniper based Zero.
One of the stupidest parts about the jump to UVHM that slag wad pretty useless on the first 3 runs it only doubled the dmg and lasted way shorter so going through the trouble of switching weapons all the time or sacrificing ur grenade slot was simply not worth it in most cases so people neither underdood it nor saw it as an imprtant tool Now those people went into UVHM and get stomped because slag went from barely useful to absolutely essential with them never having had time to practice using it
thanks for the tips, i got the game with psplus and finished normal mode a few days ago, and i was shocked when i started tvhm because all my lvl 30 gear was useless and all enemys killed me in one or two shots and i play a gunzerker with most purple or legendary gear, and i learned from this video that uvhm is even harder than this, so i will skip these "elite" modes and just play tps and borderlands 1 until 3 comes out.
Love your videos, great information that helped me alot.. Two suggestions, please lower game volume and raise mic/voice over volume. Second, maybe record commentary while watching playback, not when actively playing. The slow talking, topic drops, and painfully long pauses makes an otherwise great video very distracting and difficult to get through.. Still, I very much appreciate your time, thank you for all the help.. =)
Very helpful and reassuring, UVHM really does feel like a different animal to the rest of the game for my first time at it. The skill/gear requirements aren't dissimilar to other level based shooter games but the shift in gameplay difficulty really took me off-guard so wondered if I was doing something wrong.
It's been a long time since I've play BL2 but the only question remaining for me is HOW should I start off UVHM? Should I ignore the main missions/side quest for the campaign and do the DLCs then afterwards come back to the main story mission? Or should I completely ignore the DLCs till im max and only do the main campaign quests along with the side quests in the main campaign.
Id avoid sude quests until you're max level to obtain the quest rewards at max level. I'd recommend starting off with Tiny Tina''s DLC atleast the beginning until you reach The Forest. There, you can farm the Treants for a Bee Shield which will amp your damage output making clearing enemies much more effecient. Just remember that you sacrifice defense using the Bee so pick your targets carefully and retreat when needed to regen your shield.
Yea. The hardest thing for me when i first started UVHM many many moons ago, was finding the right balance between survval and damage.This is ofcourse different for each character, but finding the balance, trying stuff ou, not reading too many "do this, not that" guides really helped alot. Also the best tip is: "Do it yourself!" Don't download an OP8 Salvador savefile and think you can solo OP8 Vorac.....you can't....i still don't have any solo toons in OP8, but working on it. i want to get there myself. Gaige is freaking close now. Love ya Derch, and keep these vids coming. Gonna wait in Pandora Heaven for the next one :D
Thanks for these tips! Much needed for me! It irks me to just stop playing at level 50, but I UVHM just feels so restrictive and hard to the point of frustration. I still want to feel like a cool vault hunter but its weird if i cant outshoot one rank and file goon. I wish UVHM was a max level challenge mode which would give you exclusive gear. I want to finish my build, but I don't want to feel more feeble, with fewer options at higher levels. That just seems weird to me. I'm sure its partly because I havent dipped into the meta to figure out what specific guns make or break me. But you know, considering the game uses its massive variety of guns as its primary selling point, that seems to run counter to the core philosophy. I'm going to give it a try with my buddies and use some of your tips, but hoping in 3 you can get to max level in TVHM and then have that as an end game challenge with exclusive super loot.
the other comment i'd add is that for ultimate vault hunter mode, unless you're maya, you really really want to make sure you try and find some transfusion grenades, and don't be shy about using them. ideally longbow slag transfusion, to kill a few birds with one stone. get those grenades out early, and be careful to exploit the ammo drops by not opening ammo boxes until you're under 50% on the ammo type you want. because ammo is super fucking expensive in ultimate, too.
Some good tips here, but just one time I'd like to hear a CZcamsr acknowledge that UVHM is a badly designed and broken add on, instead of blaming the two game modes that work just fine for 95% of the community. UVHM is fine for what it is but that sort of elitism for the sake of ignoring the serious design problems with the mode is going to turn a lot of good players right off. Not a shot at you... it's pretty universal among the BL2 CZcams community on the whole. Much like Hell difficulty in Diablo II, UVHM really smells like "we ran out of ideas let's make everything everywhere hard to kill, okay, we're done". It's alright once you hit max level... but that 50-72 grind is, by a really gigantic distance, the worst part of Boderlands 2 and it's not really even close. Having to re-farm gear every few levels combined with the terribly slow experience gain (unless you have a norfleet to farm the bar brawl, in which case this video doesn't apply to you anyway) makes it a massive drag. This is still a very good video and I hope it helps some more people get something out of UVHM, but I think a lot of players are never going to get much out of UVHM because there simply isn't very much to get unless you are interested in challenge for the sake of challenge. I do like your channel a lot and hope you keep making content. It's nice to see a relatively fresh voice.
Steven D. People stooping down on a broken system then proceeds to label those who struggle and complain as "noobs" are not badasses, they are plain stupid and dumb.
Steven D. you simply say that it's a broken gamemode because you are simply not willing to put the time/effort in to get good at it health regeneration and increased health is not that big of a deal
I really hope in BL3 they will have the level scaling of UVHM from the get-go. There are onyl few things so frustrating as basically having a supposedly challenging part of the game being a complete cakewalk and once you get into the next DLC suddenly the level cap is 5 levels higher and you get your ass kicked over and over against because you couldn´t pick up anything that is even remotely this level. It would also make UVHM a little bit less rough because you actually get to farm decent gear before you start it. That one first point I didn't really realize when I started UVHM and I really got my butt kicked by pretty much anything, especially because I didn´t have a slag gun on me. I ended up farming Torgue tokens in normal mode and starting the Campaign of Carnage in UVHM just so I could get a Harold because my gear simply couldn't kill Flynt. It´s really problematic in my opinion that in tvhm the DLC doesn´t level beyond the main campaign as it does in normal mode, obviously that is because 50 is the level cap in the base game but still...
After playing for a short while in UVHM, it's not too hard to adjust. Like Derchlands says in his video, you just have to stop charging in to combat, but play slower and with more awareness of not getting cornered. And you have to let go of pretty much all of your old gear, even your legendaries, once you start getting into UVHM. Other than that, you will be surprised how quickly you'll stop thinking "wow, I'm playing in UVHM!" and just start having fun.
It's quite hilarious how many forums complain that UVHM warden is impossible because they spawn too many loaders, or some other boss does some other thing that makes the game near impossible. (I still have no idea why wilhelm seems so easy.) But unlike Normal Mode, or even TVHM, you can't breeze through UVHM with total ease. It's when you have to be smart, have some morsel of strategy, and accept the fact that a lot of your playtime will be farming. The constructor caused a ton of trouble for me. I wanted to defeat the thing before we had to go to the Friendship Gulag. It was when I realized, "This isn't about my approach, it's about my gear!" This is a statement that, usually, people online say to make themselves feel better. But simply, my weapons could not even chip the warden, even when i could survive for a time. So I accepted UVHM's harsh nature, and farmed an unkempt harold and completely bulldozed warden. So really, my advice is to farm up a lot of legendaries. It'll help a ton.
Derch Well, yea. The harold is pretty disgusting at a close range. But if I was going to farm anyways, I might as well spend my time on working towards the quickest way to deal with the warden, because GOOD GOD, do I hate that boss.
You shouldn't have to farm specific weapons to get through uvhm... For one, how is a new player supposed to know what to farm? A game should be playable without outside assistance (CZcams, wiki). I feel this was my biggest problem with uvhm... Not knowing how to get better guns and not having any luck getting decent purple or blue weapons long enough that I start to outlevel my gear making the game harder and harder until I got to a point where I just said fuck this shit and started cheating.
Borderlands 2 is my absolute favorite game. which is why I've always been so frustrated in uvhm. whenever a character finished tvhm, I've had to start all over with a new one because I didn't dare try uvhm. Thanks for the tips, I'll try it out.
9:46 Maliwan Sal? Saliwan! It really is fun zerkin' with Maliwan weapons, on UVHM or otherwise. Focusing on non-red-text common weapons, a good pair for Sal on UVHM would be a slag Rakehell in his left hand and any Maliwan rocket launcher in his right hand. Then you'll need an Absorb shield and an under-level'd Rocketeer to regen rockets and you're mostly set. This is assuming you don't luck out and score some good E-techs early on in the core game (which rarely happens for me). Assume non-use of golden chest. Zerkin' with a pair of Railguns makes you feel like Arnie in 'Eraser'. Note: One of the tips you see in load screens mentions that Sal can zerk with any two weapons at a time. It goes on to say, "A sniper rifle and a rocket launcher? Sure! Why not?" Just so happens that's one of the best combos, even if you're using non-red-text "peasant" weapons. 11:27 To augment or to offset. That is the question. 13:37 Ackchyually, it's because the game is stingy Alpha Foxtrot. Most of the time, it won't throw you the "bone" you need (and I don't mean Bone of the Ancients). By that, I mean decent blues or such to replace your Lv.50 gear. Or decent green rocket launchers. 14:17 Bigger challenge is supposed to mean bigger rewards. You don't experience that early in UVHM since you're finding the same worthless garbage you found way back on Normal mode. Except it's more worthless than ever. I swear, only one out of ever 500 pieces of gear I find is even remotely useful. And even then, it only remains useful for, like, two levels. This is before finding Pearls, of course.
I'm gonna be honest, I'm not new to the difficulty but I really enjoyed this video despite the fact that most of it doesn't apply to someone like me who primarily plays the Psycho, for the most part the gear you have is a nice addition not a necessity, he does have to be built right though, and having slag when possible is important. I wish I had seen this video when I had first gotten to UVHM it probably would have been a lot more useful to me then. Still very good though.
I finally played BL last month and I'm stuck, looter/shooters like Destiny 1 and 2 were my life until like 5 years ago, man I've been missing out. I ended TVHM on 55 and man the first part kicked my ass, I was almost pulling out my hair lol
Great video! I've played a lot of BL but I tend to get burnt out around the level 45-50 mark and end up starting with a new character and build. Haven't had much UVHM experience, except with my release the beast/bloodsplosion Krieg (which we all know is easy mode lol). Maybe one day I'll get around to making it all the way to op8
Do enemies have higher aggro range in UVHM, or am I imagining it. Seems like doing the same thing in UVHM that I did on a map in normal or TVHM results in enemies coming in from further away, so I end up facing more than I intended, possibly from multiple directions. Damage over time is much more dangerous to players, and less dangerous to enemies, so I keep ending up leaving an enemy with a sliver of health, because I though ten stacks of DoT would save me one bullet.
definitely, need to start UVHM as soon as possible after level 50. as mentioned, even if you're only level 53 or 55 beforehand, you'll have level 50 guns, and even a level 50 Norfleet, at level 56 does basically nothing. i think what would help is if gearbox perhaps capped experience so you can't level beyond level 50 in TVHM. this never used to be such a big deal before all the expansions, but now, there's basically no point in trying to play all the content until you get to UVHM, because if you try to do that in TVHM, you'll end up being over-leveled for your gear before starting ultimate. and yes. it may hurt to abandon your level 50 legendaries, but they're essentially useless a couple of hours into ultimate...
Yeah, that is a fair point. Being able to level past 50 in TVHM is essentially a trap for new players, or anyone who doesn't know any better. It's best to rush through TVHM, maybe doing an optional quest here or there if it gives a great weapon, but otherwise just farming a red chest after beating the Warrior for level 50 purple items is the best you can hope for to prepare for UVHM. The more fighting you do past level 50 the weaker you're making your arsenal.
so, now i am level 65 maya and i have some words in UVHM i fall to UVHM at level 52 i thought i am ready i watched many videos about UVHM including your videos. i've got a lot of gear (lvl 50 or course) - plasma casters, droogs of every element, anarchists, juicy ravager, some purple transmurdera, butcher, legendary siren and transfusion grenades. i farmed for seraph crystals for antagonist shield but there was not enough so it was auchin or maybe turtle shield i don't remember first impression was "is that scary UVHM? really?" yes, fat enemies, yes, they regenerate but... i killed them in such way i killed in normal and TVHM and it seemed not big problem. but. in UVHM they scales and every murder give many XP, and you level up fast. at level 54-55 UVHM becomes PAIN IN ASS. i died constantly. i was out of transfusion grenades. i feel weak. too many regural enemies with rocket lanchers with slag, shock guns, with powerful grenades, with powerful sniper rifles. it's not about that they "regenerate" they tough and they have good guns. i didn't know what to do. sometimes i wanted to smash my keyboard i was angry as hell!!! i respec constantly. first i progress for sub-sequence, then i respec for ruin. ruin is the must in UVHM. second i respec for some more health for elated. i does not helps. i went to marcus dlc to farm snowman for more loot especially more powerful transfusion grenades and i can't kill him! he kills myself. it was one of the easiest boss in normal/tvhm. what happened. but once at around lvl 56-57 i killed some tubby and it drops blood of the ancient relic. i combined this relic with adaptive shield which much health bonus and this change things much. not about i become "tanky" it's just become a bit easier. enemies are tougher so you should be tougher. i changed my playstyle. "safe distance" became further. harder to crit. i learned to crit from beginning it's not such easy thing as in normal/tvhm. there is a need a sniper rifle with further scope. typical vladof sniper often have a 4.0-4.3 scope. it's not enough to crit from safe distance. in closer combat i started to use more cover, wait for phaselock, reload, put more points to inertia, some more "stealthy" playstyle. you have to watch your enemies who shoot you with what gun and choose better strategy how to kill them. it's not about normal-mode "i have a good gun and i'll kill anyone i don't care who you are" and the guns. every two levels you need need new guns. if legendary maybe four levels. every level you need new shield. i found "ligated adaptive shield" is best for me with vitality relic. easily get at doctor Z in sanctuary. anchin rocks! further distances. cover. watch enemies. choose strategy how to kill better. i farmed tubbies for legendary cat.. unsuccessfully for now. went to lilith dlc for uranus. not much good loot as in normal/tvhm. but avenger, conference call, purple quad, yes some good loot. so. at lvl 65 i see UVHM as playable, yes, challenging but maybe i've someway adapted to it. but even now i die from enemies sometimes. no absolute safety. the last case. some regular bandit in the dust with slag droog nearly instantly put me to second wind i have no time cover to do something to throw transfusion grenade. all enemies was at sniper distance so i lost my second wind and have to die. i have an idea for borderlands 4. big map, open-world and UVHM's enemy-scaling mechanics from the start )))
One of the biggest issues in uvhm is the start, especially when people over level. As you get more skill points it becomes easier. Level 70 is easier than 50 because you have the skill points for it but also you have got used to it. Starting is the worst part because the jump in difficulty is so high. I also like the fact you are never safe, keeps me on my toes. I don't like a playmode where nothing is a threat
I remember my first uvhm run i started using the bee shield and the harold. On gaige. The damage could onr shot everything but i died pretty much instantly. Took me about a ween to do bloodshot stronghold. But when i did i learn a bit about the game. My krieg now rarely dies and the only item i need to farm every now and again is the rough rider.
I really like your voice. I hope you don't take this the wrong way as it's meant as a compliment, but it feels like listening to uncle Jesse from the Dukes.
What you should really do is record some gameplay footage and then talk separately while NOT playing the game. That way you will manage to complete full sentences and keep the discourse flowing.
It was a real wake up call going from my first TVHM character, a heavy Ordered Chaos build Gaige, to UVHM. I used to just run around and unload a Jakobs shotgun in enemies faces, and they would just fall over due to some 350-400 stacks of Anarchy. Won the game like that. Enter UVHM around level 51(I was told about this before hand by a friend, so I made sure to get there about at level 50), I didn't even make down the ramp as the first big Bullymong had it's way with Deathtrap and me.
I just started UVHM around 2 months ago with Axton and I notice that with some of the videos that talk about UVHM, there are those that just go straight up in enemy faces and the enemies kind of stagger, don't shoot as much, or the player doesn't just suddenly go into FFYL. As this is the first FPS that I actually got into, is there a mindset or things to consider that I could use to take into account as well? I'm already level 64 with the basics of UVHM down but gaining more knowledge from others would be quite helpful.
I don’t like your sass in the beginning of the video! Thanks for your tips they help. I’ve smashed two controllers and a cabinet door due to this game. Just going to have to accept that I am not going to be able to acquire some of the awesome gear or get to OP levels of this bad ass game. Thanks again for tips they have helped me get to where I am.
Everyone is the beginner rookie When they first impact on UVHM. Difficulties rise significantly, I personally merely reach bad maw . And stock on him. Then i teach to play on another level and suddenly new mechanics , but not just raises level to match a mission. No other mode just not tough enough. To be interested. And I kinda missing about chubby creatures and sorting gear.
Uh, I've found that health+regen buff overwhelming. It was like a hitting brick wall of a full speed, once I've started my Zero UVHM at 52 lvl. That was a first time I've start googling guides and walkthroughts. I've decided to obtain "the bee" which make my UVHM experience, say, tolerable. I've forget about "damage" stat since "the bee" totally negate damage on your guns. Hell, my sniper rifle has somewhat about 22k dmg and "the bee" ads 42k ahead. And it's the only gun that I feel any difference. SMG with 5k or 4k? Oh, forget about it, you'll never see any difference. Nevertheless, health buff is so huge, that I'm just bored with gameplay sins I have to lay down two-three headshots on any trash mob (and I'm one-shoot-one-kill sniper with everything on sniping rifles so I doubt that you could find more single shoot damage output) And if someone thought, no, I'm not dying on every step, hell, I'm sneaky-dodgy-jumpy, I've rarely even hited, survivabilily is not the point. I've ragequit once I've faced superbadass loader and after shooting off it's guns it saves about 70% health and simply have no weakpoints anymore so I couldn't get through it with my shity dps no matter what slagged/corroded weapons I've tried. NO FUN ANYMORE.
Rats.......just up the hill and around the corner.........Rats......Grin! In this game regardless of mode they are tuff. Even the 4 Commanders in Sawtooth are not a threat compared to Rats......so go up the hill and around the corner and you run into a real challenge. Better go slow and be very deliberate. You defeat the Rats here and in the Fridge and go find the treasure in the fridge and you have graduated. Yea boy.....Rats.......learn to kill them and the rest of the game is easy mode. Hardly ever see it in videos, but the Magic Missile is your friend and it regenerates as long as you move at a regular pace. Best way to get the 4 way missile is to farm the sorcerer a few times and put crappy weapons in the grinder, Ultra Bad Ass sorcerers will spawn and usually in two or three tries you will get the magic missile. Yep the magic missile will make the game not only much easier but lots of fun. But yea the game is kinda insidious in its leveling system. So that Legendary you farmed and farmed for becomes extinct in about five levels. So the game teaches you not to farm until you hit the highest level you plan as your goal, and then go do that farming as farming before that is but a serious waste of time.. For example that fancy Conference Call that may take 200 tries to get becomes worthless by around level 56 or 57 and a white gun out of a trash box will be better. But the saving grace is that once you do finish UVHM you can then reset and replay the game using all the hard earned weapons , it is a long road to get there for sure but it is also fun to simply reset the game and replay it using all those hard earned fancy weapons and this way you get to enjoy them. But working upwards holding unto anything is not wise from normal to UVHM toss the lower level weapons and upgrade your gear about every 30 minutes. So myself I love to play as Gaige. So much fun!! But I wait until level 61 to take on any farming and or Raid Bosses. I will first go get a decent Sandhawk and a few other things and then enjoy. For me the biggest challenge of all is the Tiny Tina DLC........whoa boy the Lair of infinite Agony........now that is a challenge a big time super challenge. Lol! You will learn to trigger spawn lines and run......RUN!! Get your back to a wall........And Run some more........Grin! I swear that is a seriously tuff situation. Six to eight Super Bad ASS Immortal Skeletons at once...........really........lets just kill one at a time and run.......Lol. Having trouble with BloodWing.....well just wait till you get to the Lair of Infinite Agony, it is an education. Well ya know in the gaming world there are a lot of games. But I find for the most part each time I try one I become disenchanted with them quickly.......and always return to Borderlands for real fun. Nothing compares to it, and I really do hope they do develop a Borderlands 3. Looking forward to that. Some of you may wish to rather than enter UVHM simply restart and build a different Character, there are hours and hours of fun just doing that. It also helps you understand the game more and each character has unique abilities. So the invention of strategy with each character can keep you entertained for a very long time. Myself I settled on Gaige as my favorite..........Shock Gaige.....yea I know I see lots of videos saying this does not work.......well Baloney..........Gaige and Deathtrap played with knowledge of the game can simply destroy everything. Go to the Bar Room Brawl.......shoot a Norfleet at the door and go turn in the mission.........Grin. You will learn all these things as you become educated. I hear that Deathtrap is no good.......over and over I see that statement.......well for your edification..........Deathtrap is a mean machine. Just forget Black Holes.........etc, etc and put on a high level Corrosive Shield or even the Antagonist and enjoy. As you can tell I love this game..............it has hours and hours of FUN!! Cheers!!
If they jus took away the health Regen on enemies I think it would be a lot more balanced. You shouldn't HAVE to be an expert to actually succeed in uvhm
Dude solid advixe but for goodness sakes, record what you want to say and put it on top of GamePlay.... This could be a 7 minute video if you weren't losing track of thought all the time.
My experience in uvhm wasn't good I was playing as Axton and got totally grounded by mainly enemies with guns It felt like I was playng cod for how fast I was getting downed. Not going to give up though dammit I have gone too far.
Lol. Actually, even against flesh it's still pretty strong. With slag of course... it's not supposed to be a HUGE game changer, it's a 1 point skill you get for getting half way down the skill tree
I had to cleanse myself with a derch vid after watching a streamer not understand how to swap guns, running out of ammo in the knuckle dragger fight, running around and making KNUCKLE DRAGGER last over 3 minutes. It was horrible.
Already having problems doing TVHM solo as salvador, gunzerking doesn't really like long distances since no ADS and as soon as i get near i'm pretty much dead
Fabian Holoflux I'm a gunzerker to and I just started TVHM, I put all my perk points into rampage and five into locked and loaded. I'm not finding it that much of a problem but I just beat flint and I was level 39 so that would make it easier.
Rule number 1: in uvhm use as many overpowered glitches that give you damage cap and perma max shield until game restart, use a badass rank glitch to boost your badass rank to unnatural high levels. Or try joining modded lobbies or getting a mod menu to get you geared and set up for barely being able to kill anything as 99.9% of enemies common to rare seem to have godmode almost
I am lvl 53 and the worst part for me is to do that first boss and get to sanctuary from there I Can just farm for Dpuh’s and it shut go well from there If i Can just do that first f’ing mission
I love your stuff but would like to make a suggestion: lower your game/music volume so your voice stands out :)
Darío Rivas You should lower your hairline so your eyebrows dont get lonely.
@@klondikelegitski675 Damn you must've been really salty 2 years ago
@@kefla-kai9874 I was definitely in a mood 1 year after this dude commented. Still stand by it 2 years later too
@@klondikelegitski675 but why tho
Capitalist Bunny Because he’s likely a douche
May I add two more tips for UVHM and OP levels?
1- Watch for barrels because if you get caught, you will die, 100% sure.
2- Don't be afraid to look up builds on the internet. For example, Derch has a really interesting guide on different builds for Maya, but there are guides for every character. If you're struggling on UVHM, look them up. Those guides also tell you which gear is the best and how to get each piece of gear. This is a single player game made to have fun. There is no shame in looking on the internet. Also, final point, killing the Bunker with a Blurred Trickster Maya and crashing your game is the best feeling ever.
Remember, UVHM is not for everyone and thats OKAY. You wont be more if you complete it, you wont be less if you dont. Those who like a challenge will probably invest in it, those who like fun probably wont, and thats FINE.
kicsiqki I have a lot of fun in uvhm
This is not true anymore. There are things you cannot get below UVHM.
I enjoy things at lv72, never bothered on going OP levels
git gud
Skill points. Leveling is drastically slowed down in TVHM once you reach level 50; that's the game all but TELLING you to do UVHM.
You make some good, valid points. But I think it's fair to say that slag was a very poor design decision on Gearbox's part. It forces us to play the game the way they want us to play it, rather than on our terms. The whole weapon-switch thing with slag is incredibly annoying, and having to rely on OP slag grenades isn't much better. I mean, there is a reason they added those OP slag grenades... I just hope they ditch slag entirely in BL3. I'd prefer Cryo! Or most anything else.
Slyo
A combo of Slag and Cryo for BL3
Or Crag
Fajar Ponco nope, nuclear radiation
This dude predicted the future!
Ki11er Six you watch derch? I wasn’t sure about you, but now my friend, you have now earned my utmost respect.
I enjoyed UVHM in BL2 but I preferred BLTPS's UVHM balance.
Brandon Harry It still baffles me if there is an increased enemy attack in TVHM and UVHM, It shocking that you'll be downed in a few hits by a bandit holding a mare repeater pistol!
Just a Banana sal is for noobs, i rampage through op8 with both gaige and zer0 with ease. Uvhm is far from too hard, it’s challenging and fun!
For myself UVHM is a test of skill and will. Still here 2019. Still fun
@DrkAsDeath umm why ar u salty over something so pointless?
@DrkAsDeath not everyone tries to use the meta builds. Challenge runs exist, and some people just find satisfaction in figuring out what works for them. I don’t know why you’re acting hateful *and* uninformed in the same short comment, but don’t take it out on us
Here's another tip: Fastball. As soon as In Memoriam is available, you should get this grenade. With Slag, it'll one-shot pretty much every non-Badass enemy there is for at least 5 levels. When it stops being as effective, simply get a new one. It's a very easy farm _and_ the drop location is right next to Savage Lee - two amazing Legendaries at the same time!
Agreed..... not end game, but it damn fun to use.
InfinityGh0st it’s pretty ok end game too imo
Agreed, If you plan on reaching max level via playing the campaigns normally, the fastball is a best grenade. It takes out almost every mob type in one or two throws, just refarm your fastballs after every 4 or 5 levels to keep your damage output consistent.
i wonder how many people loves fastball. i constantly miss with this grenade and it do zero damage... i rarely play at shotgun-range maybe it's about it
@@Over_9OOO It's the best GM in B2! Imho anyway
The hardest part of UVHM is... getting to it with multiple characters. After sinking lots of hours getting to 72 with a couple of characters, and getting used to much more complete (and therefore fun) builds, it's kind of a drag to go back to square one with a new character with no skills or gear, doing the same campaign on easy mode basically.
I really wish they give us the option to go straight to level 50 on UVHM in the next game, as long as they keep the same formula that is, and only after you get there legit a couple of times.
If you're not on PC, just use your highest level character on UVHM with the Rock, Paper, Genocide: fire weapons quest with an Infinity, Bee shield, and as many damage buffs as possible. Use splitscreen and get your lower level character in, and then set your controller up on an angle so it can kill the dummy and leave it for about two and a half days. It takes approximately 15 hours from level 1 to level 50, so as long as you don't need the system for anything, just let it sit until it gets to level 72. I had a friend tell me it's a lot more fun this way, because then you don't have to grind through two boring playthroughs to have fun. Personally, I use a PC, and Gib everything, but it's the closest thing you'll get.
I'm all for improving a gaming experience with third-party tools, but it's always preferable not having to resort to them /because/ the game itself is better than that / doesn't need them.
Yes, gibbed is great, but I wish Borderlands itself gave us the option to do some things you can only gib atm. That's all.
+soldierinall 15 HOURS FROM 1 TO 50?!? damn. 20-30 minutes of bar room brawl will get you to 50. lol. at least for me
Putin Mee Can go straight to 30 with the new DLC now
@@jonahbrown5669 I haven't tryed bar room brawl at least tier 3
I remember my first time in UVHM. Lvl 52 Axton, Bee Shield, Slayer of Terramorphous mod, Volcano that I got from the Warrior, Good-Bad Touch, a purple Torgue Launcher and not a single gun/grenade to apply slag. I was a badass in TVHM. 10 minutes into UVHM and I was mad as hell because I coudn't kill an ironclad lunatic and asking myself how I got oneshot killed by a guy with a shock maliwan weapon. That was the moment I left my pride behind and started to use slag, match elements and pay more attention to my build.
Yeah, shock is *really* deadly in UVHM.
No DPUH?
*SHAME*
Something I believe you forgot is that slag does 3x damage instead of 2x like tvh and normal mode.
Also stuff that helped me, if your health bar is flashing, you don’t have a health gate, same with shield.
Your advice wasn't very info heavy but it did the best thing possible. It got me thinking and that helps the most.
"Heaven is real on Pandora, not so much in real life"
Shit derch, that came out of nowhere
Problem I have is you can't do the entire game in TVHM because you'll be very close to maxed out by the time you complete the main game, this means all the dlc content isn't fun because you'll be running around 3 shot killing everyone.
I too was off put by uvhm and it's requirement for slag. When you first start especially. Once you get past Flint I think it gets easier because you've adapted to the game. I literally avoided this mode up to two weeks ago when I decided to give it a real shot and while I don't think it's as fun as TVHM it does provide an extra challenge. Plus you can play the entire game because everything scales to your level.
1) Don't get aggressive, uvhm doesn't accept running around like Rambo, you HAVE to be passive and not allow yourself to get mobbed.
2) Use someone that has a slag action skill available. Maya, Axon and Salvador (use second gun for slag). This makes it a lot easier. I think Maya is the best to start out in this mode because of her Ruin skill.
3) Unkept Harold helps for about 70% of the main game, get it from Savage.
4) Use blue ranked or higher weapons, green and white are totally useless.
5) I don't recommend Bee shield you get from TVHM, you're likely going to get wrecked unless you've got something that boosts shield capacity.
6) Farm the warrior in TVHM and get as much eridium as possible to max out your ammo capacity, you'll need it.
7) accept the fact you're going to die, a lot. Especially when you get mobbed.
UVHM will really peak you blood pressure, its true, there will be game sessions where your rhythm will be totally off and you will be screwing up...and scream FUCK non stop. Yes all players have those "bad days"
The biggest problem with UVHM is not the difficulty whatsoever it is how much the game limits what is viable from that point on. Some skills become useless, the vast majority of weapons serve no purpose because they cant even out damage what the enemies heal. It really strips the game of player choice. Also the combat doesnt really feel good anymore unless you have an absolutely optimized build like only SMGs on maya. Everything just becomes even more bullet spongey in a game that is all about bullet spongey enemies. Also why is slag the thing that has to make or break any amount of combat? UVHM isnt hard, it is poorly designed and discourages player choice.
Axton with double turrets and good gear (yes, the Bee is great but not compulsory...same goes for a bunch of other items...) is not only perfectly viable for UVHM and the OP levels, but an absolute riot. Admittedly, it's hard to avoid explosive-based builds, though they are fun. It's a fair point you make - and there are certainly some weird balancing-related moments(!), but overall, the combat works incredibly well, I think - as psychedelic as it is kinetic. As long as humans exist, they will be battling on Pandora - quite right!!
This is objectively false. There’s a ton of gear variety even at op10. If you have to rely on broken gear combos, that’s on you
"Heaven is real in Pandora... not so much in real life"
Damn Derch are you alright? lol
I felt that lol
@@DanielSmith_19 facts
Sorry to disagree, but there ain't no heaven.
best "uvhm guide" i have seen so far! you made 1 point no one else talked about: first levels are the hardest! early uvhm feels like op levels... :D
that's true. the change in difficulty will catch you off your guard. you will be all cocky and say " haha! i'm so powerful! " you will go into UVHM expecting to rekt things... nope. you're the one who's gonna get rekt! lol :D
Thanks Derch...on my first UVHM playthrough as maya and loving it...your tips and build videos have been a great help!!
Maya is the best character in uvhm bcs her cloud skill and the huge elemental effect damage
Ооалалла Алаоа True. Well everyone is with the right gear and builds and then there is salvador....
Beauty of BL2. Every character is viable.
with the new rise of hype for BL i was able to finish the normal and TVHM in 4 days, now with UVHM it took me 2 hours to finish hammerlocks very first missions because i was not use to the regen, slag properties, Etc. thanks for the tips, its making more sense and is easier now.
I finally got around to UVHM with Zero and am definitely feeling the increased dependency on slag and swapping.
Salvador was such an easy transition to UVHM by comparison it's almost silly.
Zer0 was always a higher skill level and that is more true in UVHM but in the right hands hes way better
3 years late but as someone who just got into borderlands nice general tips man I would’ve added that in uvhm you can basically farm for on lvl gear at any point since everything scales with you but 10/10 video
Credit where credit is due!
I watched this last night because I felt frustrated at how the mode was. - Everything became massive bullet sponges and I hated that, kept dying loads.
I watched this. Realised I didn't really care for elements, just shrugged them off because the other modes were easy. You are right with the shock to the difficulty level, it really does take some time to re-adapt and get used to playing the game differently.
This video imparted great wisdom to me. So I knuckled down, got on with it. Leveled up a couple of times, hitting 56 and I was kicking ass again. Tonight I finished the story on UVHM, I'm happy with the game again. Thanks.
That is awesome.
I feel you were WAY too generous with those gun ranges, Derch. I feel most guns will last you 3-4 levels before any decent blue or purple being a much better option
I'm also struggliing in some stuff now that I''ve reached OP6 with Krieg but I still think TVHM is the hardest mode to me. Not so much because of the mode itself but because of the story scaling. Because it is easy I always seem to reach... say the part where sanctuary lifts off, that's consistent., but I always seem to reach these breakpoints in enemy scaling and things go from "easy...easy...east... why is everything 4 levels higher and I can't deal damage to them?!?!?". The story scaling really breaks it as you naturally go faster than the game wants you to
The TVHM slog is the absolute biggest thing I fear when making new characters. The poor scaling combined with the sheer amount of XP levels take absolutely makes me look forward to UVHM.
I think that's pushing even for guns like the harold. But sure, they're powerful enough that they'll outlast a bunch of stuff. However you seem to believe "Absolute cream of the crop will X" will contradict "Most of the category won't X" which does not seem like a correct assumption in my eyes
If you have trouble in tvhm you suck
+NoName lolk
+NoName I don't do any side quest besides the good the bad the Mordecai, safe and sound,snowman headhunter and splinter group. Just farm snowman for two levels and gettle and mobley. farming the splinter group is also a good way to stay on level. I'm always overleveld on tvhm,if you think it's difficult then you're simply terrible.
I've never really farmed for any weapons until the end of TVHM (lvl 51 or 52 in my case) as I felt that the guns would be obsolete within a few levels (usually 4 to 5) and the same with most gear, except for class mods. At the same time, a Torque pistol lasted the entirety of normal mode and the first half of TVHM, and another torque pistol lasted the second half of TVHM and first couple of missions in UVHM
Just finished TVHM in TPS. Gonna start my first UVHM tomorrow. Can't wait!
Hmm. Don't power level. Good to know. I'm used to being able to out level the difficulty so I'm glad I got this info when I did. I'm just saying, boom bewm was super difficult. Especially since I'm playing a sniper based Zero.
I made it to uvhm for the first time the other day on Kriegy Boi, already beat uvhm, just need to get to 72 lol
One of the stupidest parts about the jump to UVHM that slag wad pretty useless on the first 3 runs it only doubled the dmg and lasted way shorter so going through the trouble of switching weapons all the time or sacrificing ur grenade slot was simply not worth it in most cases so people neither underdood it nor saw it as an imprtant tool
Now those people went into UVHM and get stomped because slag went from barely useful to absolutely essential with them never having had time to practice using it
thanks for the tips, i got the game with psplus and finished normal mode a few days ago, and i was shocked when i started tvhm because all my lvl 30 gear was useless and all enemys killed me in one or two shots and i play a gunzerker with most purple or legendary gear, and i learned from this video that uvhm is even harder than this, so i will skip these "elite" modes and just play tps and borderlands 1 until 3 comes out.
Love your videos, great information that helped me alot.. Two suggestions, please lower game volume and raise mic/voice over volume. Second, maybe record commentary while watching playback, not when actively playing. The slow talking, topic drops, and painfully long pauses makes an otherwise great video very distracting and difficult to get through.. Still, I very much appreciate your time, thank you for all the help.. =)
Very helpful and reassuring, UVHM really does feel like a different animal to the rest of the game for my first time at it. The skill/gear requirements aren't dissimilar to other level based shooter games but the shift in gameplay difficulty really took me off-guard so wondered if I was doing something wrong.
I have just started my first UVHM at level 61! Finding it pretty tough and it is certainly challenging to say the least.
"Heaven is real on Pandora. Not so much in real life."
Brilliant.
derch is gonna burn in hell ( ͡° ͜ʖ ͡°)
I'm an atheist
8 bitfrenzy I
Englebert Magentaschweiger i
LANDON GOODMAN whatever makes you sleep at night
Jan Henrik why you gotta be like that, man? Why can’t people just believe what they want without ridicule
It's been a long time since I've play BL2 but the only question remaining for me is HOW should I start off UVHM? Should I ignore the main missions/side quest for the campaign and do the DLCs then afterwards come back to the main story mission? Or should I completely ignore the DLCs till im max and only do the main campaign quests along with the side quests in the main campaign.
Do the main quests first with some side quests that don’t give good loot. When max level then do side quests with good loot and DLC
Id avoid sude quests until you're max level to obtain the quest rewards at max level.
I'd recommend starting off with Tiny Tina''s DLC atleast the beginning until you reach The Forest. There, you can farm the Treants for a Bee Shield which will amp your damage output making clearing enemies much more effecient. Just remember that you sacrifice defense using the Bee so pick your targets carefully and retreat when needed to regen your shield.
The thing i like of UVHM is that u can farm a boss at any level and he will give u a gun of your level
Its not broken, but my god is it ever a massive difficulty spike. It almost feels like a different game.
Huck Mart A better game.
Yea. The hardest thing for me when i first started UVHM many many moons ago, was finding the right balance between survval and damage.This is ofcourse different for each character, but finding the balance, trying stuff ou, not reading too many "do this, not that" guides really helped alot. Also the best tip is: "Do it yourself!" Don't download an OP8 Salvador savefile and think you can solo OP8 Vorac.....you can't....i still don't have any solo toons in OP8, but working on it. i want to get there myself. Gaige is freaking close now.
Love ya Derch, and keep these vids coming. Gonna wait in Pandora Heaven for the next one :D
Thanks for these tips! Much needed for me! It irks me to just stop playing at level 50, but I UVHM just feels so restrictive and hard to the point of frustration. I still want to feel like a cool vault hunter but its weird if i cant outshoot one rank and file goon.
I wish UVHM was a max level challenge mode which would give you exclusive gear. I want to finish my build, but I don't want to feel more feeble, with fewer options at higher levels. That just seems weird to me.
I'm sure its partly because I havent dipped into the meta to figure out what specific guns make or break me. But you know, considering the game uses its massive variety of guns as its primary selling point, that seems to run counter to the core philosophy.
I'm going to give it a try with my buddies and use some of your tips, but hoping in 3 you can get to max level in TVHM and then have that as an end game challenge with exclusive super loot.
Pearlescents
the other comment i'd add is that for ultimate vault hunter mode, unless you're maya, you really really want to make sure you try and find some transfusion grenades, and don't be shy about using them. ideally longbow slag transfusion, to kill a few birds with one stone.
get those grenades out early, and be careful to exploit the ammo drops by not opening ammo boxes until you're under 50% on the ammo type you want. because ammo is super fucking expensive in ultimate, too.
probably won't see this but we def miss the content and wonder if you still play
Some good tips here, but just one time I'd like to hear a CZcamsr acknowledge that UVHM is a badly designed and broken add on, instead of blaming the two game modes that work just fine for 95% of the community. UVHM is fine for what it is but that sort of elitism for the sake of ignoring the serious design problems with the mode is going to turn a lot of good players right off. Not a shot at you... it's pretty universal among the BL2 CZcams community on the whole. Much like Hell difficulty in Diablo II, UVHM really smells like "we ran out of ideas let's make everything everywhere hard to kill, okay, we're done". It's alright once you hit max level... but that 50-72 grind is, by a really gigantic distance, the worst part of Boderlands 2 and it's not really even close. Having to re-farm gear every few levels combined with the terribly slow experience gain (unless you have a norfleet to farm the bar brawl, in which case this video doesn't apply to you anyway) makes it a massive drag.
This is still a very good video and I hope it helps some more people get something out of UVHM, but I think a lot of players are never going to get much out of UVHM because there simply isn't very much to get unless you are interested in challenge for the sake of challenge.
I do like your channel a lot and hope you keep making content. It's nice to see a relatively fresh voice.
+Steven D. I don't agree with what you say, before uvhm the player base was dropping fast after it kept strong. Uvhm saved borderlands.
If they remove the mobs then we're good to go, hate that hate that!
"broken add on"
Just to correct, UVHM is not a DLC.
Steven D. People stooping down on a broken system then proceeds to label those who struggle and complain as "noobs" are not badasses, they are plain stupid and dumb.
Steven D. you simply say that it's a broken gamemode because you are simply not willing to put the time/effort in to get good at it health regeneration and increased health is not that big of a deal
I really hope in BL3 they will have the level scaling of UVHM from the get-go. There are onyl few things so frustrating as basically having a supposedly challenging part of the game being a complete cakewalk and once you get into the next DLC suddenly the level cap is 5 levels higher and you get your ass kicked over and over against because you couldn´t pick up anything that is even remotely this level. It would also make UVHM a little bit less rough because you actually get to farm decent gear before you start it.
That one first point I didn't really realize when I started UVHM and I really got my butt kicked by pretty much anything, especially because I didn´t have a slag gun on me. I ended up farming Torgue tokens in normal mode and starting the Campaign of Carnage in UVHM just so I could get a Harold because my gear simply couldn't kill Flynt. It´s really problematic in my opinion that in tvhm the DLC doesn´t level beyond the main campaign as it does in normal mode, obviously that is because 50 is the level cap in the base game but still...
After playing for a short while in UVHM, it's not too hard to adjust. Like Derchlands says in his video, you just have to stop charging in to combat, but play slower and with more awareness of not getting cornered. And you have to let go of pretty much all of your old gear, even your legendaries, once you start getting into UVHM. Other than that, you will be surprised how quickly you'll stop thinking "wow, I'm playing in UVHM!" and just start having fun.
It's quite hilarious how many forums complain that UVHM warden is impossible because they spawn too many loaders, or some other boss does some other thing that makes the game near impossible. (I still have no idea why wilhelm seems so easy.) But unlike Normal Mode, or even TVHM, you can't breeze through UVHM with total ease. It's when you have to be smart, have some morsel of strategy, and accept the fact that a lot of your playtime will be farming.
The constructor caused a ton of trouble for me. I wanted to defeat the thing before we had to go to the Friendship Gulag. It was when I realized, "This isn't about my approach, it's about my gear!" This is a statement that, usually, people online say to make themselves feel better. But simply, my weapons could not even chip the warden, even when i could survive for a time. So I accepted UVHM's harsh nature, and farmed an unkempt harold and completely bulldozed warden.
So really, my advice is to farm up a lot of legendaries. It'll help a ton.
when you rely on guns like the harold you don't make yourself better as a player
Derch Well, yea. The harold is pretty disgusting at a close range. But if I was going to farm anyways, I might as well spend my time on working towards the quickest way to deal with the warden, because GOOD GOD, do I hate that boss.
You shouldn't have to farm specific weapons to get through uvhm... For one, how is a new player supposed to know what to farm? A game should be playable without outside assistance (CZcams, wiki). I feel this was my biggest problem with uvhm... Not knowing how to get better guns and not having any luck getting decent purple or blue weapons long enough that I start to outlevel my gear making the game harder and harder until I got to a point where I just said fuck this shit and started cheating.
Can't you also use the chest to get leveled gear if you are over 50 prior to UVHM? I found it very helpful because I hit UVHM at level 62.
I didn't have any issues i got to uvhm at lvl 57 with gaige.
Borderlands 2 is my absolute favorite game. which is why I've always been so frustrated in uvhm. whenever a character finished tvhm, I've had to start all over with a new one because I didn't dare try uvhm. Thanks for the tips, I'll try it out.
9:46 Maliwan Sal? Saliwan! It really is fun zerkin' with Maliwan weapons, on UVHM or otherwise. Focusing on non-red-text common weapons, a good pair for Sal on UVHM would be a slag Rakehell in his left hand and any Maliwan rocket launcher in his right hand. Then you'll need an Absorb shield and an under-level'd Rocketeer to regen rockets and you're mostly set. This is assuming you don't luck out and score some good E-techs early on in the core game (which rarely happens for me). Assume non-use of golden chest. Zerkin' with a pair of Railguns makes you feel like Arnie in 'Eraser'.
Note: One of the tips you see in load screens mentions that Sal can zerk with any two weapons at a time. It goes on to say, "A sniper rifle and a rocket launcher? Sure! Why not?" Just so happens that's one of the best combos, even if you're using non-red-text "peasant" weapons.
11:27 To augment or to offset. That is the question.
13:37 Ackchyually, it's because the game is stingy Alpha Foxtrot. Most of the time, it won't throw you the "bone" you need (and I don't mean Bone of the Ancients). By that, I mean decent blues or such to replace your Lv.50 gear. Or decent green rocket launchers.
14:17 Bigger challenge is supposed to mean bigger rewards. You don't experience that early in UVHM since you're finding the same worthless garbage you found way back on Normal mode. Except it's more worthless than ever. I swear, only one out of ever 500 pieces of gear I find is even remotely useful. And even then, it only remains useful for, like, two levels. This is before finding Pearls, of course.
nice to hear about this
Hey i love your content. I know you havnt postedin awhile but for bl3, you should lower game volume a little so we can hear you more clearly
Slag was a mistake...
I just started my first UVHM as Maya and I'm starting to feel the issues of enemies feeling like bullet sponges... time to start slag swapping!!
I'm gonna be honest, I'm not new to the difficulty but I really enjoyed this video despite the fact that most of it doesn't apply to someone like me who primarily plays the Psycho, for the most part the gear you have is a nice addition not a necessity, he does have to be built right though, and having slag when possible is important. I wish I had seen this video when I had first gotten to UVHM it probably would have been a lot more useful to me then. Still very good though.
Amazing video for player starting uhvm
I finally played BL last month and I'm stuck, looter/shooters like Destiny 1 and 2 were my life until like 5 years ago, man I've been missing out. I ended TVHM on 55 and man the first part kicked my ass, I was almost pulling out my hair lol
I remember my first time in uvhm. I was lv 56...
Thulam Tran Hey, same here. And I was with a friend so I had harder enemies to deal with lol
+Trivialise yep, I was retarded.
Thulam Tran Horror stories like that make me glad I bought UVHM 1 before reaching 50.
i started at 51 rip me
Squidinator I was 60 with an under leveled friend with lvl 50 gear....I uninstalled (I’m at op8 now and it’s hella fun)
Great video! I've played a lot of BL but I tend to get burnt out around the level 45-50 mark and end up starting with a new character and build. Haven't had much UVHM experience, except with my release the beast/bloodsplosion Krieg (which we all know is easy mode lol). Maybe one day I'll get around to making it all the way to op8
For me, the start of UHVM is brutal. Around lev 58-61 ish, the game actually gets easier than Normal or TVHM.
So I messed up and overleveled before going to uvhm and now my gear is severely outdated and I can’t take down enemies
thank you i was gonna grind for high level and start UVHM
Do enemies have higher aggro range in UVHM, or am I imagining it. Seems like doing the same thing in UVHM that I did on a map in normal or TVHM results in enemies coming in from further away, so I end up facing more than I intended, possibly from multiple directions.
Damage over time is much more dangerous to players, and less dangerous to enemies, so I keep ending up leaving an enemy with a sliver of health, because I though ten stacks of DoT would save me one bullet.
I see you getting one shots with other guns and I’m just here like having to slag and unkempt harold every single fucking enemy
definitely, need to start UVHM as soon as possible after level 50. as mentioned, even if you're only level 53 or 55 beforehand, you'll have level 50 guns, and even a level 50 Norfleet, at level 56 does basically nothing.
i think what would help is if gearbox perhaps capped experience so you can't level beyond level 50 in TVHM. this never used to be such a big deal before all the expansions, but now, there's basically no point in trying to play all the content until you get to UVHM, because if you try to do that in TVHM, you'll end up being over-leveled for your gear before starting ultimate.
and yes. it may hurt to abandon your level 50 legendaries, but they're essentially useless a couple of hours into ultimate...
Yeah, that is a fair point. Being able to level past 50 in TVHM is essentially a trap for new players, or anyone who doesn't know any better. It's best to rush through TVHM, maybe doing an optional quest here or there if it gives a great weapon, but otherwise just farming a red chest after beating the Warrior for level 50 purple items is the best you can hope for to prepare for UVHM. The more fighting you do past level 50 the weaker you're making your arsenal.
so, now i am level 65 maya and i have some words in UVHM
i fall to UVHM at level 52 i thought i am ready i watched many videos about UVHM including your videos. i've got a lot of gear (lvl 50 or course) - plasma casters, droogs of every element, anarchists, juicy ravager, some purple transmurdera, butcher, legendary siren and transfusion grenades. i farmed for seraph crystals for antagonist shield but there was not enough so it was auchin or maybe turtle shield i don't remember
first impression was "is that scary UVHM? really?" yes, fat enemies, yes, they regenerate but... i killed them in such way i killed in normal and TVHM and it seemed not big problem.
but. in UVHM they scales and every murder give many XP, and you level up fast.
at level 54-55 UVHM becomes PAIN IN ASS.
i died constantly. i was out of transfusion grenades. i feel weak. too many regural enemies with rocket lanchers with slag, shock guns, with powerful grenades, with powerful sniper rifles.
it's not about that they "regenerate" they tough and they have good guns.
i didn't know what to do. sometimes i wanted to smash my keyboard i was angry as hell!!!
i respec constantly. first i progress for sub-sequence, then i respec for ruin. ruin is the must in UVHM. second i respec for some more health for elated. i does not helps.
i went to marcus dlc to farm snowman for more loot especially more powerful transfusion grenades and i can't kill him! he kills myself. it was one of the easiest boss in normal/tvhm. what happened.
but once at around lvl 56-57 i killed some tubby and it drops blood of the ancient relic. i combined this relic with adaptive shield which much health bonus and this change things much.
not about i become "tanky" it's just become a bit easier. enemies are tougher so you should be tougher.
i changed my playstyle. "safe distance" became further. harder to crit. i learned to crit from beginning it's not such easy thing as in normal/tvhm. there is a need a sniper rifle with further scope.
typical vladof sniper often have a 4.0-4.3 scope. it's not enough to crit from safe distance. in closer combat i started to use more cover, wait for phaselock, reload, put more points to inertia, some more "stealthy" playstyle. you have to watch your enemies who shoot you with what gun and choose better strategy how to kill them. it's not about normal-mode "i have a good gun and i'll kill anyone i don't care who you are"
and the guns. every two levels you need need new guns. if legendary maybe four levels.
every level you need new shield. i found "ligated adaptive shield" is best for me with vitality relic. easily get at doctor Z in sanctuary. anchin rocks!
further distances. cover. watch enemies. choose strategy how to kill better.
i farmed tubbies for legendary cat.. unsuccessfully for now. went to lilith dlc for uranus. not much good loot as in normal/tvhm. but avenger, conference call, purple quad, yes some good loot.
so. at lvl 65 i see UVHM as playable, yes, challenging but maybe i've someway adapted to it.
but even now i die from enemies sometimes. no absolute safety. the last case. some regular bandit in the dust with slag droog nearly instantly put me to second wind i have no time cover to do something to throw transfusion grenade. all enemies was at sniper distance so i lost my second wind and have to die.
i have an idea for borderlands 4. big map, open-world and UVHM's enemy-scaling mechanics from the start )))
One of the biggest issues in uvhm is the start, especially when people over level. As you get more skill points it becomes easier. Level 70 is easier than 50 because you have the skill points for it but also you have got used to it. Starting is the worst part because the jump in difficulty is so high.
I also like the fact you are never safe, keeps me on my toes. I don't like a playmode where nothing is a threat
I remember my first uvhm run i started using the bee shield and the harold. On gaige. The damage could onr shot everything but i died pretty much instantly. Took me about a ween to do bloodshot stronghold. But when i did i learn a bit about the game.
My krieg now rarely dies and the only item i need to farm every now and again is the rough rider.
I really like your voice. I hope you don't take this the wrong way as it's meant as a compliment, but it feels like listening to uncle Jesse from the Dukes.
What you should really do is record some gameplay footage and then talk separately while NOT playing the game. That way you will manage to complete full sentences and keep the discourse flowing.
You get too pretty much smash enemies for two plays through. UVHM pumps the brakes on it and actually makes you think about how you approach the game.
My first time in UVHM I was level 57 I think (I grinded tf outta warrior). And was holding on to my good gear. Wish this video existed then 😂😂😂
I spam the Torgue machines until I get a Double Penetrating Unkempt Harold every couple levels.
It was a real wake up call going from my first TVHM character, a heavy Ordered Chaos build Gaige, to UVHM. I used to just run around and unload a Jakobs shotgun in enemies faces, and they would just fall over due to some 350-400 stacks of Anarchy. Won the game like that. Enter UVHM around level 51(I was told about this before hand by a friend, so I made sure to get there about at level 50), I didn't even make down the ramp as the first big Bullymong had it's way with Deathtrap and me.
how do you get a 2 million point shield?
Blockade + 9/5 Ward.
i finally got the infinity and conference call
90% of the people who complain about uvhm are people who refuse to use slag, and use nothing but the bee and Harold/sandhawk
or reasses their characters build, UVHM is where you need to pay attention to how you've built up your character
I just started UVHM around 2 months ago with Axton and I notice that with some of the videos that talk about UVHM, there are those that just go straight up in enemy faces and the enemies kind of stagger, don't shoot as much, or the player doesn't just suddenly go into FFYL. As this is the first FPS that I actually got into, is there a mindset or things to consider that I could use to take into account as well? I'm already level 64 with the basics of UVHM down but gaining more knowledge from others would be quite helpful.
I don’t like your sass in the beginning of the video! Thanks for your tips they help. I’ve smashed two controllers and a cabinet door due to this game. Just going to have to accept that I am not going to be able to acquire some of the awesome gear or get to OP levels of this bad ass game. Thanks again for tips they have helped me get to where I am.
The hardest part of UVHM is not having enough time to play it much.
That's the truth
Nice vid once again.
@ 4:53 should know the maps. lol.
Yeah these aren't crazy complicated. But maybe some haven't played Borderlands style shooters.
even if you enter uvhm lvl 72 go buy some green guns in a vendor and you can still paly, 4 times more shots is hardly so bad
Everyone is the beginner rookie
When they first impact on UVHM. Difficulties rise significantly, I personally merely reach bad maw . And stock on him. Then i teach to play on another level and suddenly new mechanics , but not just raises level to match a mission. No other mode just not tough enough. To be interested. And I kinda missing about chubby creatures and sorting gear.
I feel like I was sort of spoiled with playing through uvhm for the first time as Kreig
Quit watching as soon as you said heaven isn’t real.
Tammy Brown dude
Heaven isn't real
Same here lol and I read it as soon as he said that
phew good thing i watched this b4 uvhm i almost overleveled
ISOSOL you cant overlevel in uvhm btw.
I think he meant being overleveled in TVHM.
Like starting UVHM at 57
I wish I knew this before I’ve started UVHM. Now I fucked up my zer0 and now it’s practically impossible to beat FML
how many hours logged into BL2?
I have no idea, well over 2k might be over 3k
Derch all worth it to me...such an incredible fleet of a game.
+Derch will a two fang sniper build with meele work in uvhm
Uh, I've found that health+regen buff overwhelming. It was like a hitting brick wall of a full speed, once I've started my Zero UVHM at 52 lvl. That was a first time I've start googling guides and walkthroughts.
I've decided to obtain "the bee" which make my UVHM experience, say, tolerable. I've forget about "damage" stat since "the bee" totally negate damage on your guns. Hell, my sniper rifle has somewhat about 22k dmg and "the bee" ads 42k ahead. And it's the only gun that I feel any difference. SMG with 5k or 4k? Oh, forget about it, you'll never see any difference.
Nevertheless, health buff is so huge, that I'm just bored with gameplay sins I have to lay down two-three headshots on any trash mob (and I'm one-shoot-one-kill sniper with everything on sniping rifles so I doubt that you could find more single shoot damage output)
And if someone thought, no, I'm not dying on every step, hell, I'm sneaky-dodgy-jumpy, I've rarely even hited, survivabilily is not the point.
I've ragequit once I've faced superbadass loader and after shooting off it's guns it saves about 70% health and simply have no weakpoints anymore so I couldn't get through it with my shity dps no matter what slagged/corroded weapons I've tried.
NO FUN ANYMORE.
Dude you're playing as Zero how is damage an issue?
7:24 Gaige mains laugh in anarchy.
1050% (no anti-air included)
MupxWar on ps3
And that's right, weapons need to be changed on each 2-3 level rise.
Cause it's fundamental for walk through flow.
Rats.......just up the hill and around the corner.........Rats......Grin! In this game regardless of mode they are tuff. Even the 4 Commanders in Sawtooth are not a threat compared to Rats......so go up the hill and around the corner and you run into a real challenge. Better go slow and be very deliberate.
You defeat the Rats here and in the Fridge and go find the treasure in the fridge and you have graduated.
Yea boy.....Rats.......learn to kill them and the rest of the game is easy mode.
Hardly ever see it in videos, but the Magic Missile is your friend and it regenerates as long as you move at a regular pace. Best way to get the 4 way missile is to farm the sorcerer a few times and put crappy weapons in the grinder, Ultra Bad Ass sorcerers will spawn and usually in two or three tries you will get the magic missile. Yep the magic missile will make the game not only much easier but lots of fun.
But yea the game is kinda insidious in its leveling system. So that Legendary you farmed and farmed for becomes extinct in about five levels. So the game teaches you not to farm until you hit the highest level you plan as your goal, and then go do that farming as farming before that is but a serious waste of time.. For example that fancy Conference Call that may take 200 tries to get becomes worthless by around level 56 or 57 and a white gun out of a trash box will be better.
But the saving grace is that once you do finish UVHM you can then reset and replay the game using all the hard earned weapons , it is a long road to get there for sure but it is also fun to simply reset the game and replay it using all those hard earned fancy weapons and this way you get to enjoy them. But working upwards holding unto anything is not wise from normal to UVHM toss the lower level weapons and upgrade your gear about every 30 minutes.
So myself I love to play as Gaige. So much fun!! But I wait until level 61 to take on any farming and or Raid Bosses. I will first go get a decent Sandhawk and a few other things and then enjoy. For me the biggest challenge of all is the Tiny Tina DLC........whoa boy the Lair of infinite Agony........now that is a challenge a big time super challenge. Lol! You will learn to trigger spawn lines and run......RUN!! Get your back to a wall........And Run some more........Grin! I swear that is a seriously tuff situation. Six to eight Super Bad ASS Immortal Skeletons at once...........really........lets just kill one at a time and run.......Lol. Having trouble with BloodWing.....well just wait till you get to the Lair of Infinite Agony, it is an education.
Well ya know in the gaming world there are a lot of games. But I find for the most part each time I try one I become disenchanted with them quickly.......and always return to Borderlands for real fun. Nothing compares to it, and I really do hope they do develop a Borderlands 3. Looking forward to that.
Some of you may wish to rather than enter UVHM simply restart and build a different Character, there are hours and hours of fun just doing that. It also helps you understand the game more and each character has unique abilities. So the invention of strategy with each character can keep you entertained for a very long time.
Myself I settled on Gaige as my favorite..........Shock Gaige.....yea I know I see lots of videos saying this does not work.......well Baloney..........Gaige and Deathtrap played with knowledge of the game can simply destroy everything. Go to the Bar Room Brawl.......shoot a Norfleet at the door and go turn in the mission.........Grin. You will learn all these things as you become educated. I hear that Deathtrap is no good.......over and over I see that statement.......well for your edification..........Deathtrap is a mean machine. Just forget Black Holes.........etc, etc and put on a high level Corrosive Shield or even the Antagonist and enjoy.
As you can tell I love this game..............it has hours and hours of FUN!!
Cheers!!
Best Borderlands comment in the history of EVER!!!
Do you have to complete the the training session to advance in UVHD for borderlands , its driving me crazy
i have disproved gear check multiple times
If they jus took away the health Regen on enemies I think it would be a lot more balanced. You shouldn't HAVE to be an expert to actually succeed in uvhm
I think health Regen is fine but give it a recharge delay like shields. That way dots have a bigger purpose and will be much more effective
Dude solid advixe but for goodness sakes, record what you want to say and put it on top of GamePlay.... This could be a 7 minute video if you weren't losing track of thought all the time.
My experience in uvhm wasn't good I was playing as Axton and got totally grounded by mainly enemies with guns It felt like I was playng cod for how fast I was getting downed. Not going to give up though dammit I have gone too far.
would you recommend cloudkill for siren now that it is biffed?
Yes
FUCK YEAH
I'm in uvhm now and if against anything but armour it kinda sucks
Lol. Actually, even against flesh it's still pretty strong. With slag of course... it's not supposed to be a HUGE game changer, it's a 1 point skill you get for getting half way down the skill tree
I had to cleanse myself with a derch vid after watching a streamer not understand how to swap guns, running out of ammo in the knuckle dragger fight, running around and making KNUCKLE DRAGGER last over 3 minutes. It was horrible.
Already having problems doing TVHM solo as salvador, gunzerking doesn't really like long distances since no ADS and as soon as i get near i'm pretty much dead
Fabian Holoflux I'm a gunzerker to and I just started TVHM, I put all my perk points into rampage and five into locked and loaded. I'm not finding it that much of a problem but I just beat flint and I was level 39 so that would make it easier.
Rule number 1: in uvhm use as many overpowered glitches that give you damage cap and perma max shield until game restart, use a badass rank glitch to boost your badass rank to unnatural high levels. Or try joining modded lobbies or getting a mod menu to get you geared and set up for barely being able to kill anything as 99.9% of enemies common to rare seem to have godmode almost
Was this in response to that certain thread on the Gearbox Forums?
+Derch would you recommend farming for an unkempt Harold as Salvador before going into UVHM?
sure. it'll carry you for a good 4-5 levels on Sal.
I am lvl 53 and the worst part for me is to do that first boss and get to sanctuary from there I Can just farm for Dpuh’s and it shut go well from there If i Can just do that first f’ing mission