The Payload Can Skip Checkpoints

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  • čas přidán 7. 06. 2024
  • I didn't even want that checkpoint anyway...
    Spreadsheet showing where nodes are located on every payload map: docs.google.com/spreadsheets/...
    Special thanks to @Coathar for helping find setup positions.
    TIMESTAMPS:
    • 0:00 Introduction
    • 0:29 Skip Mechanics
    • 1:45 Skip Consequences
    • 3:54 Reverting the Skip
    • 4:30 Competitive Goal Desync
    • 5:50 Extras
    WORKSHOP SCRIPT:
    • X1Z2T (source: github.com/Marblr/OverwatchWo...)
    MUSIC:
    • Super Mario 64 - Cave Dungeon
    • Super Smash Bros. Melee - Icicle Mountain
    • Super Smash Bros. Melee - Mother
    • Super Mario 64 - Inside The Castle Walls
    MARBLR:
    • Twitch - / marblr
    • Discord - discord.marblr.net
    • Twitter - / marblrr
    Footage captured on game versions 2.4.1.0.112214 // 2.4.1.1.112843 // 2.4.1.1.113004
  • Hry

Komentáře • 664

  • @milesupshur9614
    @milesupshur9614 Před rokem +5254

    Turn payload maps into push maps with this one simple trick! Non-mobile heroes hate it!

    • @EggyB
      @EggyB Před rokem +49

      LMAO

    • @Nick.11
      @Nick.11 Před rokem +6

      xD

    • @painfulsnare
      @painfulsnare Před rokem +100

      casual push players:
      the Doomfist with top 500 level rollouts:

    • @Lani_Voices
      @Lani_Voices Před rokem +7

      @@painfulsnare the chadfist

    • @youreinlovee
      @youreinlovee Před rokem +2

      SHH DON’T GIVE THEM IDEAS!!!!

  • @justaharrowmain6853
    @justaharrowmain6853 Před rokem +4504

    "Perhaps given an infinite number of Overwatch games, every possible bug is bound to happen"
    -Ow2 hot fix motto

    • @beybladetunada5697
      @beybladetunada5697 Před rokem +187

      "And thats why we are cancelling PVE, we need to focus on bugfixes!!1!"

    • @lnemf
      @lnemf Před rokem +56

      It's like the monkey with a typewriter thought experiment

    • @lemonlemon7932
      @lemonlemon7932 Před rokem +16

      @@lnemf I mean, yeah. "Within infinity, everything"

    • @defectivepikachu4582
      @defectivepikachu4582 Před rokem +5

      @@lnemf no the idea is that the monkey actually does something

    • @aetheriox463
      @aetheriox463 Před rokem +9

      @@beybladetunada5697 they were stripped of their resources and were expected to make the same game, what did you expect?

  • @cedricksusername
    @cedricksusername Před rokem +3323

    I want this to happen in OWL so bad

    • @GlizzyGuzzlerFr
      @GlizzyGuzzlerFr Před rokem +45

      For Real

    • @miguelcruz7826
      @miguelcruz7826 Před rokem +90

      Would they reset the march if it actually happened?

    • @phil1500
      @phil1500 Před rokem +351

      ​@@miguelcruz7826 yeah absolutely they'd replay the map

    • @jplayzow
      @jplayzow Před rokem +320

      @@phil1500 probably ban everyone and then declare it a draw for existing near a bug

    • @JBLZFTW
      @JBLZFTW Před rokem +42

      event organizers should orchestrate this so OWL is actually somewhat interesting

  • @Coathar
    @Coathar Před rokem +302

    Imagine staying up until 4am brute forcing locations for this, couldn't be me

  • @aeloh6921
    @aeloh6921 Před rokem +402

    Oh my god, I had a comp game a while back where the enemy team just randomly won before capping the 3rd point. Now I can finally retire knowing that this mystery, the source of so many sleepless nights has been solved. Thank you

    • @sandraswan9008
      @sandraswan9008 Před rokem +20

      Fuck, this would also haunt my nightmares. Rip

  • @quantumsno
    @quantumsno Před rokem +1344

    I can't believe you managed to replicate this one tbh. Actually insane

    • @SethJV
      @SethJV Před rokem +24

      It's... fairly easy to replicate. In custom games, I mean.

    • @lennywhere
      @lennywhere Před rokem +201

      @@SethJV figuring out how it happens is the reason why it would be difficult

    • @Marblr
      @Marblr  Před rokem +339

      I had some help from other users -- namely Coathar!

    • @Weeblon
      @Weeblon Před rokem +25

      @@Marblr You obviously don't have to but it might be nice if you'd add people that helped you in the video description. I mean who doesn't like being appreaciated, right?

    • @mr.rabbit5642
      @mr.rabbit5642 Před rokem +7

      I saw it happen once in my comp match, on last point of Numbani. It kinda remained uncaptured, but the sides swapped right after (?) I was starting to think its just a visual bug on match proggress bar

  • @charleslim6514
    @charleslim6514 Před rokem +1590

    imagine being a blizzard dev and finding out your tasks through Marblr

    • @CaptainBen10
      @CaptainBen10 Před rokem +52

      Marblr should be hired by Team 4 since he clearly knows this game better than the devs

    • @alexandredasilvavilasboasrosas
      @alexandredasilvavilasboasrosas Před rokem +24

      imagine being a blizzard dev PERIOD

    • @GlavGadLive
      @GlavGadLive Před rokem

      lmao

    • @willmcclard206
      @willmcclard206 Před rokem +12

      “hm ok let’s see uh nothing to do today. um. hrm. oh Marblr uploaded, i guess i’ll watch it, might not fix it if it’s too complicated.”

    • @LightsJusticeZ
      @LightsJusticeZ Před 11 měsíci +1

      Don't think it's uncommon for game devs to find bugs through social media.

  • @octoprime8019
    @octoprime8019 Před rokem +831

    It's truly amazing how you find these and the reasons. Keep up the overwatch science

    • @DeertickDaniel
      @DeertickDaniel Před rokem +16

      He gets them sent to him but the way he finds out why is impressive

    • @focusprx
      @focusprx Před rokem

      when you know the games mechanics it’s easy to replicate bugs like these

    • @absolutewisp
      @absolutewisp Před 11 měsíci +1

      ​@@focusprxand that knowledge is impressive. While we have some tools to peek into the game a bit, like Workshop, a lot of it is left to speculation unless you're really into it.

  • @cyberfish6507
    @cyberfish6507 Před rokem +308

    Due to how difficult this is to replicate and there have been seemingly no changes to affect how payloads work, it's possible, and even likely, this has been in since OW2's release, maybe even OW1. The fact that it's been there for at least a year and is only just now discovered highlights how insanely rare it is.

    • @fidel_soto
      @fidel_soto Před rokem +17

      Been there since day 1. It happened to me at least twice and I only played Ow1.

    • @tucker2840
      @tucker2840 Před rokem +33

      @@fidel_soto oh yeah it happened to me 5 times and i played overwatch one time

    • @GoldenKirby
      @GoldenKirby Před rokem +6

      Sometimes things exist for a while but nobody knows until somebody popular covers it

    • @kid10249595
      @kid10249595 Před rokem

      I think this happened a couple times in some matches that I was in. It's extremely rare, but it is blizzard so I'm not surprised they let a bug like that slip through the cracks.

    • @GoldenKirby
      @GoldenKirby Před rokem +15

      @@kid10249595 to be fair it's a bug one can't normally test for, and due to its rarity and lack of big content creator calling it out it probably went unnoticed

  • @PieMan061
    @PieMan061 Před rokem +142

    “You’ll have to walk a marathon to get to the payload”. Devs saw this and thought it was actually a good idea. Thus push maps were born.

    • @thesalad943
      @thesalad943 Před 4 měsíci +3

      And flashpoint

    • @SunAndMirror
      @SunAndMirror Před měsícem +5

      Hey we heard u like 2cp and holdingW from spawn so we made 5cp with walking element of push. Heres flashpoint, enjoy

  • @gavinsfriend5632
    @gavinsfriend5632 Před rokem +20

    Imagine having a shit losing streak and on your “final” game of the night where things are finally going greatly, this glitch just pulls up and shatters your hopes

  • @lesarchivesdeval8477
    @lesarchivesdeval8477 Před rokem +46

    I do believe it happened once during a multi-streamer event in France back in 2018-19. On a custom competitive game on Hollywood, the gate after the 1st point didn't open. They had to redo the game. If i recall this event correctly, then this bug is present in the game since Overwatch 1, so your theory about the infinite number of games seems pretty solid x)

  • @Marblr
    @Marblr  Před rokem +159

    I'll be looking at this bug on stream if you want to ask questions or just hang out: www.twitch.tv/marblr :)

    • @marzman4
      @marzman4 Před rokem +1

      Hello. Do u plan on expanding your content to other games eventually?

    • @Marblr
      @Marblr  Před rokem +5

      @@marzman4 There are a couple other games I'd love to explore!

    • @philogl
      @philogl Před rokem +1

      Heya! Just wondering if there is there a way to visualize how close to the cart you need to be to push it? I've noticed it is easy to c9 the cart on Dorado on the back side, yet on the front you trigger it from pretty far away, it feels like the model and the zone to trigger a push are misaligned

    • @ecargnz7762
      @ecargnz7762 Před rokem +1

      @@philogl i have the same issue too on dorado .

    • @Marblr
      @Marblr  Před rokem

      @@philogl the push volume is a sphere centered on the payload's origin point (the dot shown at 0:39). I believe the Dorado payload's origin is toward the front of it, so a sphere would extend much further in front of the cart than behind it. I don't know what the radius of this sphere is offhand.

  • @Oreokillerz14
    @Oreokillerz14 Před rokem +51

    Man that point skipped harder than the OW2 developing team skipped PvE

  • @ToonDoge
    @ToonDoge Před rokem +41

    I think i actually had this happen once before and was wondering why the payload clipped through eichen's castle doors before the animation had a chance to play. Very interesting lmao

    • @bigdoggetom6549
      @bigdoggetom6549 Před rokem +14

      That's got to be the most common place for it to happen tbh, I've not seen a bigger clusterfuck of a checkpoint ever

    • @ccricers
      @ccricers Před rokem +1

      That's odd. Someone else in the comments saw a similar thing happen with the gate doors in Hollywood. But instead of clipping through the doors, the car got stuck in the doors

  • @kanashisa0
    @kanashisa0 Před rokem +9

    “Escort, Hybrid, and Push are temporarily disabled. Only Control maps are available in Competitive.”

  • @Guarrow
    @Guarrow Před rokem +9

    Had to watch multiple times to understand the competitive desync, the imagery really really helped, especially the gray dot that's representing the goal
    Awesome work as always

  • @tajwar9547
    @tajwar9547 Před rokem +114

    It's all good, the developers are really busy working on PVE so these bugs are bound to happen.

    • @crangejo
      @crangejo Před rokem +12

      DOES HE KNOW?

    • @georgerice6488
      @georgerice6488 Před rokem +11

      Any day now pve will be released perks and all. I cant wait

    • @cwj2733
      @cwj2733 Před rokem

      no one tell him

    • @hallowedchromee310
      @hallowedchromee310 Před 11 měsíci +9

      @@georgerice6488 I love the part where Mei cryofreezed all over the place and froze PVE progress forever.
      May it rest in peace.

    • @AtomicAlchemist
      @AtomicAlchemist Před 11 měsíci +2

      @@crangejo Probably, that comment is dripping with sarcasm

  • @allencunningham9002
    @allencunningham9002 Před rokem +42

    My favorite overwatch content! It's interesting seeing how the game works behind the scenes.

  • @zc8673
    @zc8673 Před rokem +7

    These are literally my favorite OW videos, i love this stuff.

  • @ArmyBlinkStayOnceMidzyMoaMY

    Marblr putting more time in ow than devs themself

    • @veretxnerd983
      @veretxnerd983 Před rokem +6

      Pve

    • @Zen-db5pp
      @Zen-db5pp Před rokem +2

      @@veretxnerd983 What pve?

    • @javerious24
      @javerious24 Před rokem +55

      nah the devs put they life into this shit. u should be mad at blizzard executives

    • @phil1500
      @phil1500 Před rokem +9

      idk this is so rare and i've literally never seen it happen in 1k+ hours. It might have even existed in ow1 tbh. They might not even know about it or its so obscure its not a priority

    • @woodybob01
      @woodybob01 Před rokem +1

      @@Zen-db5pp It stands for Player Vs Everything. He's referencing the gamemode that blizzard promised would be coming with Overwatch 2 but the executives scrapped the entire thing which was 4 years of work.

  • @JQSHl
    @JQSHl Před rokem +10

    National Marblr Upload day!

  • @Stev4iK_FeeD
    @Stev4iK_FeeD Před rokem +4

    Apart from ability to find and reproduce bugs of any complexity, I've always been delighted with your video editing skills

  • @chewie__
    @chewie__ Před rokem

    I don't even play Overwatch anymore, but I continue to come back to your videos. Your prose and straightforward editing style makes each video a really enjoyable experience.

  • @JackAllpikeMusic
    @JackAllpikeMusic Před rokem +1

    just wanna say that although I don't have any plans on playing OW2 again - these videos are still super fascinating and are so well put together. Keep it up, love the content. :)

  • @seatyourself7082
    @seatyourself7082 Před rokem

    production hero is unreal! Very well done

  • @gplthebeast
    @gplthebeast Před rokem +14

    I completely purged myself from anything OW related, except for this channel, these videos are great.

  • @Sangoreborn
    @Sangoreborn Před 7 měsíci

    Very well produced video, explanation and easy to hear voice. Well done!

  • @ofischial8148
    @ofischial8148 Před rokem +2

    I was always about to ask “well what if….” And then you answered it. Great job!

  • @AutumnlLeaf
    @AutumnlLeaf Před rokem

    Dude your voice is so soothing. I could listen to you explain game bugs all day

  • @theredgamer211
    @theredgamer211 Před rokem +7

    Great, high quality video!

  • @theonlymateus
    @theonlymateus Před rokem +5

    honestly love your content, thank you

  • @skiper7795
    @skiper7795 Před rokem +163

    Marblr is giving us better content than dev team itself lol

  • @xenophanessonic821
    @xenophanessonic821 Před rokem +7

    Wake up babe, marblr posted

  • @drizztdourden4855
    @drizztdourden4855 Před rokem +29

    My guess as to the fact that you have to push it right as it starts rolling backwards is likely logic to prevent nodes from being re-triggered in error by the payload moving backwards. IE if the junkertown payload moves back over the gate closing node, it will not attempt to close the gate again, since it detects the payload is moving backwards. And thus this applies to checkpoints, for a single tick, the checkpoint is detecting that the payload is moving backwards so it doesnt activate that checkpoint node

    • @talymenombrenuit3659
      @talymenombrenuit3659 Před rokem +1

      That would mean that nodes would get triggered again if you let the payload roll back and then over the node again though (in a normal situation without the glitch)

    • @user-xc1st7fg7o
      @user-xc1st7fg7o Před rokem

      @@talymenombrenuit3659 that is what happens as demonstrated in the video

    • @talymenombrenuit3659
      @talymenombrenuit3659 Před rokem

      @@user-xc1st7fg7o No, what I meant is, in a normal game, if you got CP1, then the payload went backwards to before CP1 then went over it again, you'd get the extra time again
      That doesnt happen

  • @kyspace1024
    @kyspace1024 Před rokem +11

    "Perhaps given an infinite number of Overwatch matches, every possible bug is bound to happen eventually." (Marblr's ergodic hypothesis)

  • @SpacemanX6
    @SpacemanX6 Před rokem

    High quality content yet again! Keep it up!

  • @Netryxa
    @Netryxa Před rokem

    I love your work, please keep it up !

  • @b2n101
    @b2n101 Před 4 měsíci +2

    Hey Marblr, really missing the videos, always loved watching your style of videos. Hope you make a new one soon!

  • @djdhjdnf
    @djdhjdnf Před rokem +2

    this is so well edited for a payload glitch 😂

  • @changuito2024
    @changuito2024 Před rokem

    Your videos always remind me of one match I’ll never forget where I was playing Zarya on Dorado. We were fighting on that 2nd checkpoint where the gate opens, and both teams were contesting point for extremely long. All our stats were so high, we really contested point for so damn long. Eventually we died to a junkrat ult. 😢One of the funnest matches ever.

  • @jordanshafer
    @jordanshafer Před rokem

    Cool vid! Also I played in a game w you earlier on emonggs stream. Had so much fun! -screamyposum

  • @jdude4264
    @jdude4264 Před rokem +3

    This is the first bug of yours ive actually experienced in game, and its a rare one too

  • @AllOfARCH
    @AllOfARCH Před rokem +2

    The visuals came in clutch. Especially with the Comp Desync cos I didn't understand at all without it 😅

  • @dannycoleii1030
    @dannycoleii1030 Před rokem

    im throwing all my comp games like this now thank you!

  • @gtbkts
    @gtbkts Před rokem

    Thanks for the awesome content and great videos!!

  • @MexMX
    @MexMX Před rokem

    Your videos are so good bro

  • @clarity-1850
    @clarity-1850 Před rokem +1

    Nothing better than Marblr uploading

  • @ItGirlCaliiopx
    @ItGirlCaliiopx Před rokem

    Daddy Marblr is back with another banger

  • @glitch3579
    @glitch3579 Před rokem

    0:04 I can't believe you pulled a Hazy Maze Cave. Triggered my fight or flight with that one.

  • @kaedep
    @kaedep Před rokem +1

    So glad Icould be in this video, what a cameo

  • @case3177
    @case3177 Před 11 měsíci

    as someone who has done lots of editing with the sm64 castle theme as background music seeing the ending sync was a treat

  • @bianglegaming1127
    @bianglegaming1127 Před rokem

    Oh god, this is a fun one. Aside from not being able to win, it's worth pointing out the the spawn room not changing **combined with** no extra time being added makes for a truly uphill battle.

  • @Vason_Gaming
    @Vason_Gaming Před rokem +1

    Blizzard should look at all of Marblr’s CZcams vids like this, it shows such an amazing tutorial on the bug, a good intro, good editing and explanations. Like someone give this man a raise ffs.

  • @Damonj17
    @Damonj17 Před rokem +3

    6:56 "Perhaps given an infinite number of Overwatch matches, every possible bug is bound to happen eventually." Man, I hope I end up in the Overwatch match where the "lucio gets buffed" bug happens

  • @Skazzy3YT
    @Skazzy3YT Před rokem +1

    Excellent music choice

  • @naknuknik
    @naknuknik Před rokem

    Great stuff as usual

  • @jolness1
    @jolness1 Před rokem

    Love the ssbm music you use.

  • @Kiwi-lj9jc
    @Kiwi-lj9jc Před měsícem

    thanks for the heads up marblr

  • @randomshortsguy4108
    @randomshortsguy4108 Před rokem +1

    I love this CZcamsr

  • @AdrianManChild
    @AdrianManChild Před rokem +2

    WAKE UP BABY, MARBLR RELEASED A VIDEO.

  • @HotHoe
    @HotHoe Před rokem +3

    I had the smash into the gate bug forever ago, didn't know what caused it, kinda funny to see this now.

  • @TheOldThundershockBoiReal

    Always a good day when Marblr posts.

  • @TheFlyingSailorYT
    @TheFlyingSailorYT Před rokem

    Great game, Blizz.
    Game itself don't work but the shop works just fine!

  • @rew.6z465
    @rew.6z465 Před rokem

    Your videos are the best

  • @ttantrum7948
    @ttantrum7948 Před rokem

    this explains all the times that we're near the 3rd checkpoint and I'm spawning at the default and having to pin across the entire map, losing a whole minute as tank

  • @lastnamefirstname8655

    cool little rare bug. thanks maxor.

  • @centralcheese
    @centralcheese Před rokem

    Lets go new Marblr video!

  • @TamWam_
    @TamWam_ Před rokem +105

    imagine a game where this happens, and they reach the end without winning… will it just be overtime til the attackers c9?

    • @EggyB
      @EggyB Před rokem +26

      Imagine in Total Mayhem, the attackers wouldbe so tilted

    • @dikiyhuy
      @dikiyhuy Před rokem +1

      ​@@jessicastjames6202 🤓

    • @A_Minor_Mistake
      @A_Minor_Mistake Před rokem +6

      ​@@dikiyhuybruh

    • @PunkZombie1300
      @PunkZombie1300 Před rokem

      ​@@jessicastjames6202 Now I'm wondering what happens if on a payload map the first team were to do this glitch and make it to the end with zero points, like once they make it to the very end they just forfeit the rest of the round. Like does the other team win as soon as they reach the first checkpoint and score a point? Or would they have to make it to the end while also using the glitch? Since the distance is x meters away from the last checkpoint, I think the second team wouldn't be able to win (purely based on distance rather than points) if they hit the checkpoints, since the first team has the distance of the whole map while the second team would keep resetting their distance and only have 1/3 at most of the first team's.

    • @tatri292
      @tatri292 Před rokem

      @@wargex Considering that the attackers would have far spawns, yeah that's never happening for a long enough time

  • @CasperVonGhoul
    @CasperVonGhoul Před rokem +4

    I lost a comp match to this. I even still have the clip saved on Xbox and shared it to the subreddit and they just understood it to be a bug

  • @mercymainly8996
    @mercymainly8996 Před rokem

    Your voice is very soothing

  • @TonyBroski1
    @TonyBroski1 Před rokem +1

    I could listen to you explain Overwatch bugs forever

  • @fangofthetwins
    @fangofthetwins Před rokem +1

    new marblr video lets gooooo

  • @Snowshill
    @Snowshill Před 6 měsíci +1

    holy fricking heck I have seen the junker town gate happen, and not just one bu a few tiems so THIS is why D:

  • @dansabyss
    @dansabyss Před rokem

    BABE WAKE UP MARBLR POSTED

  • @donkeykong315
    @donkeykong315 Před rokem

    This man is the way

  • @DetroisHD
    @DetroisHD Před rokem

    the timed hazey maze theme on the intro is a 10/10

  • @Flame03265
    @Flame03265 Před rokem

    Lets go i missed him testing this live and never got an answer

  • @joelalexander928
    @joelalexander928 Před rokem

    Best OW2 new content is the bugs we can't comprehend how the devs created them

  • @DanielJimenez-vq5gw
    @DanielJimenez-vq5gw Před rokem

    Melee music is so good

  • @gold7152
    @gold7152 Před rokem +1

    Babe wake up, Marblr uploaded

  • @jazzmane6171
    @jazzmane6171 Před rokem +1

    The gate trick in dorado happened to me once in competitive, we were all confused as heck

  • @dallasjhaws
    @dallasjhaws Před rokem

    Great video :)

  • @MrInfinityGD
    @MrInfinityGD Před rokem +1

    Payload just phasing through the door on Eichenwalde as the crusaders watch in horror

  • @valentinaquere3294
    @valentinaquere3294 Před rokem

    Ive had a really similar bug but on a point capture in one of my comp games. I dont have the game code anymore, it was an earlier season, but i clipped it. It was on Hollywood, capturing first point after both teams got 3-3. We needed to capture around half of the point to win, but the shown marker was wrong and it just went past it, enemies were even able to come back and touch again even tho the win marker was already passed. It ended up letting us the win at around 80% of the capture

  • @kurvakardos
    @kurvakardos Před rokem

    Very good vid

  • @TreyLitchfield
    @TreyLitchfield Před rokem

    holy crap I was in this game, it's an honor

  • @facesareblurredx
    @facesareblurredx Před rokem +14

    love the content.
    i sure hope blizzard can fix this quickly since they are focusing more on PvP. best company fr!

    • @AegisAuras
      @AegisAuras Před rokem +11

      They need that manpower for the shop 💪😎

  • @dbl_trbl27
    @dbl_trbl27 Před rokem

    NEW MARBLR VIDEO LETS FUCKING GOOOOOOOOOOOOOOOOO

  • @FardNutzDeluxe
    @FardNutzDeluxe Před rokem +1

    Payload ignoring checkpoint like Blizzard ignoring promises

  • @myseglis
    @myseglis Před rokem

    The timing sounds so precise on this one it has to be one of the rarest bug, but losing a ranked game because of it would drive me crazy

  • @TheKlawSin
    @TheKlawSin Před rokem

    I imagine the cause is that since the speed is different going forwards vs backwards, on the first tick of it starting to move backwards the position on the path is offset very slightly, causing it to never reach the specific point on the path for it to be unlocked, thus skipping over it. Or its some more complicated desync idk I don't make games.

  • @dojelnotmyrealname4018
    @dojelnotmyrealname4018 Před rokem +2

    I'm guessing what happens is that there's a race condition where the payload advancing triggers before the node, and the capture node triggers on exact match instead of match-or-exceed, which results in the node not triggering cause the payload has moved on by the time it's check happens.

  • @sselesUneeuQ
    @sselesUneeuQ Před rokem

    7:00 at this last part I got a couple second skip on the youtube video as you said "perhaps" and had to go back to see if it was the editing or just youtube being weird.

  • @SessesSniper
    @SessesSniper Před rokem +7

    Hello Marblr.
    Can you make a video explaining the practicality of the "recoil recovery aim compensation" option.
    I feel like everyone has a different take on this and I'm not sure whether it's beneficial or not.

    • @aeloh6921
      @aeloh6921 Před rokem +1

      Yeah that would be great.

  • @Shagaru_Bleed
    @Shagaru_Bleed Před rokem

    This definitely feels like a Shounic video within the first 20 seconds.

  • @grankinoroblox
    @grankinoroblox Před rokem +1

    The infinite monkey theorem states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type any given text, including the complete works of William Shakespeare.

  • @ericocypriani2308
    @ericocypriani2308 Před 10 měsíci

    this looks easy to fix. The progress is still registered even if the checkpoint is missed. The game logic should define if the checkpoint was reached by checking the distance the payload traveled, if it is greater then the distance from the checkpoint to the beggining of the path, then the payload reached the checkpoint.

  • @Buglin_Burger7878
    @Buglin_Burger7878 Před rokem

    The reason it works is likely due to order of events and how the payload doesn't immediately capture the checkpoint.
    The payload basically appears to stutter on a checkpoint.
    So when you stop it on the checkpoint before it captures it the payload has to check for movement direction to figure out if you should or shouldn't capture it. If you time it perfectly though it will falsely get "backwards" but them move ahead.
    By doing this the game likely either thinks the payload is rolling back and was stopped by the checkpoint or that it never was able to catch it since the area to catch it is too small.
    Heck it could even be as simple as the checkpoint is literally between units so this tick perfect timing allows you to move through it.

  • @frezzingaces
    @frezzingaces Před rokem +1

    "Perhaps given an infinite number of Overwatch games, every possible bug is bound to happen" - this is an actual testing strategy called 'fuzzing'.