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3 Point Lighting in Maya using Arnold
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- čas přidán 15. 08. 2024
- Learn how to render and light your Maya scene using 3 point lighting. I will create a Key Light, Fill Light, and Rim Light to help the 3D model come alive. This video assumes you have your materials and model ready to go inside of Maya.
I want to be your Digital Art Mentor. I've been teaching 3D at the college level for over 15 years. I also tutor students in Maya, ZBrush, Substance Painter, Procreate and Blender one-on-one. Please subscribe to my channel to keep up to date.
TIMECODES:
0:00 Intro
0:48 Adding Skydome Light
1:06 Setting Resolution Gate
4:00 Rotate in Arnold Render View
7:37 Hide Background Image
8:03 Change Arnold Render Background Color
9:21 Adjust Brightness of SkyDome
10:08 Adding a Key Light
13:24 Light Editor
16:10 Adding a Rim Light
24:48 Saving a Rendered Image (Color Managed)
26:50 Change object's rendered angle without disrupting lighting
TUTORING SERVICES:
Wyzant: is.gd/sfw3Mw
ART PORTFOLIO:
Personal: www.ArtStation....
Student's: www.artstation...
3D STORES:
Tutorials : dcbittorf.arts...
3D Assets: www.cgtrader.c...
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I learned so much about lighting in theory and I really appreciate your tutorial!
thank you! such a great tutorial
Thx !!! Very helpfulll video!
man thanks so much!!!