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3 Point Lighting in Maya using Arnold

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  • čas přidán 15. 08. 2024
  • Learn how to render and light your Maya scene using 3 point lighting. I will create a Key Light, Fill Light, and Rim Light to help the 3D model come alive. This video assumes you have your materials and model ready to go inside of Maya.
    I want to be your Digital Art Mentor. I've been teaching 3D at the college level for over 15 years. I also tutor students in Maya, ZBrush, Substance Painter, Procreate and Blender one-on-one. Please subscribe to my channel to keep up to date.
    TIMECODES:
    0:00 Intro
    0:48 Adding Skydome Light
    1:06 Setting Resolution Gate
    4:00 Rotate in Arnold Render View
    7:37 Hide Background Image
    8:03 Change Arnold Render Background Color
    9:21 Adjust Brightness of SkyDome
    10:08 Adding a Key Light
    13:24 Light Editor
    16:10 Adding a Rim Light
    24:48 Saving a Rendered Image (Color Managed)
    26:50 Change object's rendered angle without disrupting lighting
    TUTORING SERVICES:
    Wyzant: is.gd/sfw3Mw
    ART PORTFOLIO:
    Personal: www.ArtStation....
    Student's: www.artstation...
    3D STORES:
    Tutorials : dcbittorf.arts...
    3D Assets: www.cgtrader.c...
    FOLLOW ME:
    Art Station: www.ArtStation....
    Twitter: / dcbittorf
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    Sketchfab: sketchfab.com/...
    #dcbittorf #davidbittorf #artstation #Maya #3Dmodeling #lighting #rendering #3Danimation #tutorial #CGI #Arnold #3Ddesign #digitalart #learning #education #creative #digitalartist #3Dartist #3Dmodeler #graphicdesign #vfx #visualarts #art #design #3Dproduction #digitalmedia #computergraphics #tech #technology #visualeffects #creativecontent #CGIanimation

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