Do These Decks Just Build Themselves? | EDHRECast 271

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  • čas přidán 6. 07. 2023
  • As commander designs get more niche, does that make their build paths more restrictive? How can you make your deck stand out when all the other 99s look the same? Let's take a look!
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Komentáře • 288

  • @CrabBaskets
    @CrabBaskets Před 11 měsíci +113

    I totally agree that R&D have a really hard job creating new cards.
    What I would love to see in future commanders is less text. That's all I ask. Give us both open ended and niche commanders that have 2 lines of text at most.

    • @hanschristopherson8056
      @hanschristopherson8056 Před 11 měsíci +10

      I think part that problem is just slapping extra abilities on that don’t add anything to the ability people are actually building around

    • @rizzzou
      @rizzzou Před 11 měsíci +3

      Completely agree. Ive played MTG for many years, but took the last 5 years or so off. Coming back, Ive been so shocked by how much more reading I have to do to understand what is going on during commander games. Especially when a card has 2 paragraphs of abilities that arent as logically connected so its like they are all 2 cards jammed into 1 commander.

    • @Volkbrecht
      @Volkbrecht Před 11 měsíci +8

      The job would become a lot easier if they stopped designing for Commander. Half the fun was in cobbling together stuff that was never intended to be used that way into working decks, instead of basically having the ideas for the decks already included in the card pool.

    • @andrewpark78
      @andrewpark78 Před 11 měsíci

      What’s an example of an open ended yet niche commander with 2 lines of text?

    • @CrabBaskets
      @CrabBaskets Před 11 měsíci +3

      @@andrewpark78 to clarify my original comment I would hope to see R&D in the future give us commanders that are open ended and commanders that are niche, I am not singularly asking for commanders to be both niche and open ended at the same time. I think it is good to have both to give players plenty of options to explore. I hope that makes sense and my verbiage is clear there.
      To answer your question for an example of a commander that fits both; I would say Imoti, Celebrant of Bounty is an example of that. It has Cascade and gives spells 6 MV+ cascade as well. It's niche as it encourages you to build around big mana value spells and at the same time is open ended that you aren't pigeon holed into a specific spell type that will get the cascade trigger.

  • @pauldyson8098
    @pauldyson8098 Před 11 měsíci +48

    Two things:
    -First, an apology to Joey or, rather, to Baba Lysaga: I was wrong about her. I threw together a list on MTGO and jammed a few games. Arguably the most fun commander I've ever played, made great use of niche/underplayed cards, and it was durdley as hell in the best possible way. I will never doubt you again, Joseph Tiberius Schultz.
    -This might be a hot take, but I find decks that build themselves/"solved" decks to be a lot of fun. Maybe it's because I spent so much time playing 60-card formats, but making little tweaks to established lists is something I enjoy more than playing open-ended commanders like Alela or Atraxa.
    Great vid as always, folks!

  • @sleepyjackdaw
    @sleepyjackdaw Před 11 měsíci +32

    The nice thing about very obvious build-around set mechanic commanders is that it gives you a reason to play those set mechanic cards -- things like Verazol, Kadena, Gavi, Ranar, etc. There are plenty of "set mechanic" cards that I will run as pet cards or as a sidegrade to the standard disenchant, counterspell, etc. but having a strong reason to run a large mass of those cards is fun, even if it's not challenging. Plus, it doesn't mean there's no need to discriminate -- there's plenty of optimization to be done. You don't just run any card with adventure in Gorion, only those that have enough utility to reasonably cast most games. So it scratches a lot of the same itch that non-build around niche commanders have -- you get to play cards that otherwise would languish in your collection. Another benefit is that since you're supplementing a lot of generic good stuff with more niche versions that synergize with the commander, the deck has little overlap with other decks you're running, even if it's remarkably similar to every player's deck of that commander. It's also nice to see those decks use cards from multiple blocks as time goes on and mechanics get revisited.
    This is definitely a subset of commanders that tend to be built similarly, but it's one I've been enjoying. Just my two cents, to up those (viewer response) stats.

  • @edhdeckbuilding
    @edhdeckbuilding Před 11 měsíci +68

    love this topic guys. more people need to talk about it.

    • @andrewknies675
      @andrewknies675 Před 11 měsíci +1

      to many staples and to much good stuff "upping the averages". Power creep in an "eternal" format leads to this it seems. a new (better) legendary creature with the same colors just swaps 70% of the old commanders cards and tweaks the rest for whatever combos and theme it uses. eventually it will continue but reach a plateau where you have the max amount of staples and the minimum necessary /theme/commander specific cards to make it run efficiently. probably around 80/20 perhaps or 90/10 I would think on the very high end

    • @djfranics4544
      @djfranics4544 Před 11 měsíci +3

      Hey I know you @edhdeckbuilding

    • @Durtaz
      @Durtaz Před 11 měsíci +1

      I love that you’re here!

    • @andrewrockwell1282
      @andrewrockwell1282 Před 11 měsíci +1

      I know that guy...

  • @Dragon_Fyre
    @Dragon_Fyre Před 11 měsíci +15

    I think the main issue I would have is not that a Commander is niche, but it is the obvious singular choice Commander for that style. So, if you are playing a shrine deck, why wouldn’t you be playing Go-Shintai or for a saga deck, why wouldn’t you use the new Tom Bombadil. Everything else would just be vastly inferior.
    If you like Dragons, the Ur Dragon is not your only choice as good as it is; there are so many good commanders for a dragon tribal and they can play very different from each other. You could constantly be taking that deck apart and making new dragon decks but once you have your Tom Bombadil saga deck, at most you may slightly tweak it over time. There is no crossover.

  • @rizzzou
    @rizzzou Před 11 měsíci +12

    I think having more narrow commanders is fine as long as those arent the only commanders they are printing. Having a mix so people can build to their taste is great.
    There is a risk if the more narrow commanders are WAY more powerful than the more open ended commanders.

  • @TableTopRoles
    @TableTopRoles Před 11 měsíci +159

    Do you all ever feel like EDHRec contributes to homogeny in the format?

    • @EDHRECast
      @EDHRECast  Před 11 měsíci +103

      A tool is how ya use it. EDHREC is a mirror, not a prescription. We often use it to avoid common staples, honestly 😊

    • @dungensAreDragons
      @dungensAreDragons Před 11 měsíci +42

      ​@@EDHRECastofc EDHREC increases the homogeny of the format. The question should instead be if that is a good, bad, or neutral thing.
      IMO it could easily be argued that it's has a net negative on the format by showcasing how multiple commanders "should" be played. Making novel strategies feel, like an intentional nerf.
      We don't want EDH to become Modern.

    • @jaredcrawford923
      @jaredcrawford923 Před 11 měsíci +26

      @@dungensAreDragons I think EDHREC is a great too to fill out a couple more spots in a deck after you have already picked a direction for a commander and exhausted scryfall searches for synergies. If you choose to go to EDHREC and just start copy/pasting the top 10 in every section, of course your deck will look like the next guys. This is not an issue with the site so much as it is an issue with the type of user.

    • @steadfastideal
      @steadfastideal Před 11 měsíci +19

      ​@@dungensAreDragons bit of a misguided take. Sounds very similar to the old complaint that formats are "solved" too fast these days. We used to call it netdecking, but we don't bother calling it anything now because info traveling at the speed of the web is an assumption not an exception.
      You can't choose to not have people share info, but commander as a format is much more self regulating than something like modern so you don't have to "suffer" from it if you don't want to.
      If you feel like there is a net-negative affect to people having easy access to information in your play geoup, maybe experiment with house ban lists for overpowered cards *cough sol ring cough* or do themed events or even budget restrictions.

    • @steadfastideal
      @steadfastideal Před 11 měsíci +8

      ​@@jaredcrawford923 edhrec is a much more approachable tool for new players also.

  • @UnreasonableOpinions
    @UnreasonableOpinions Před 11 měsíci +2

    You get people saying a deck is 'solved' because there are 100-150 alleged 'auto-include' cards for the commander. If you have more 'auto-include' cards than there are nonland slots in the deck, you have a construction challenge immediately, building down instead of up.

  • @williamlyons2720
    @williamlyons2720 Před 11 měsíci +5

    Challenge the stats: Ruthless Technomancer in Urza, Chief Artificer. Sac a construct to double the amount of artifacts you control, and a lot of treasure. Shows up in only 83 urza decks, or 0.003%

  • @CDour
    @CDour Před 11 měsíci +5

    46:40 this is why I love playing my Sultai Sidisi reanimator deck. It's easily one of my all time favorite decks

    • @marnixw8724
      @marnixw8724 Před 11 měsíci

      Yeah Sidisi was my first deck and still favorite. It's seen a million different versions, from zombie tribal, reanimator, mill, it's now a lands deck and I absolutely love it.

  • @thatoneguy4783
    @thatoneguy4783 Před 11 měsíci +6

    Another factor that I feel like wasn't touched on was how many reprints for commander we've had within the last 2 or 3 years. People have been able to get alot of these staples now from price reduction due to list reprints, precons, and supplementary/premium sets that got more copies out there for people who wanted it.

  • @jeremymayville6799
    @jeremymayville6799 Před 11 měsíci +7

    The way you guys present information is the best on the tube!

  • @Jakk3113
    @Jakk3113 Před 11 měsíci +91

    I would like to see less legendary cards per set. A commander that bounces permanents on it's own is a "energy" commander.

    • @DoctorOctoconapus
      @DoctorOctoconapus Před 11 měsíci +4

      Fewer*

    • @GonzoEDH
      @GonzoEDH Před 11 měsíci +2

      fewer*

    • @HanDaimond
      @HanDaimond Před 11 měsíci +16

      I personally think having so many legendary cards in a single set doesn't feel that "legendary".

    • @apophis456
      @apophis456 Před 11 měsíci +4

      But if they don’t add 40 legendaries per set how are they gonna market every set for commander?

    • @Spike-hl2mw
      @Spike-hl2mw Před 11 měsíci +1

      an energy*

  • @bend1636
    @bend1636 Před 11 měsíci +6

    Definitely agree with and appreciate the comment about people just not having time, and people like the illusion of the challenge. Personally think a bigger issue is just the face roll easy commanders (Korvold, Aesi). Too many of those is probably worse for the format than a mild power level saga deck with ole Tom that all look similar.

  • @SackofDooDoo
    @SackofDooDoo Před 11 měsíci +3

    23:19 "Are you playing the deck... or is the deck playing itself?" This is the ultimate question for any brewer.

  • @jaredwonnacott9732
    @jaredwonnacott9732 Před 11 měsíci +2

    As much as I loved the accidental segue, there was a missed opportunity. "One reason for the homogeny from deck to deck is simply that more people are looking at resources like EDHrec. Unfortunately, that can also lead to less optimal cards still finding their way into the majority of decks, or great cards being overlooked. That's why every week we challenge the stats." This episode could have really highlighted how important that segment really is.

  • @shaylic3795
    @shaylic3795 Před 11 měsíci +1

    I really like narrow commanders like Urtet for my Changeling Tribal deck. It was such a nice addition to combo with Gemhide Sliver and Magda. I can tap creatures for mana which in turn also creates a treasure. Now Urtet untaps the changelings so I can tap them to attack and make more treasures. Assembling a Rube Goldberg machine with changelings is so fun.
    With Go-Shintai I love combining it with Umori as a companion and running all enchantments. So while yes you have the shrines in there you also have to search for enchantments to act as removal, ramp, and for your creatures. Makes it a fun puzzle to assemble.

  • @jeremyv3470
    @jeremyv3470 Před 11 měsíci +10

    Your desire to win rather than to play is what pushes out your favorite/pet cards.
    My decks are not great and I usually am playing a level under the table and that is perfectly fine with me because I love to play and to play with my fun cards. It makes winning when I do even better.

    • @stephenbradford8524
      @stephenbradford8524 Před 11 měsíci

      This is the attitude I'm trying to develop. Pretty sure I'm not there yet :)

  • @Gshadewolf14
    @Gshadewolf14 Před 11 měsíci +19

    So after I finished watching this episode, I switched over to a set review from (unnamed popular Commander podcast) and not to throw hate, but it seems like a lot of big EDH content creators tend to pigeonhole cards into only belonging in certain decks, and I think all the viewers that take those opinions as doctrine might also affect the similarity between decks nowadays

    • @GrooseMTG
      @GrooseMTG Před 11 měsíci +2

      This is the one thing I don't like about mtg content. People tend to have less original and fun ideas when deck building due to popular opinions online.

    • @DemikDragonganger
      @DemikDragonganger Před 11 měsíci +2

      ​@@GrooseMTGAnd for those of us who like to look cool, we get to use this data to figure out what people haven't seen yet.

    • @GrooseMTG
      @GrooseMTG Před 11 měsíci +1

      @DemikDragonganger definitely true, I love playing cool synergies people have never seen.

  • @KriusAerion
    @KriusAerion Před 11 měsíci +3

    As someone that’s new, I don’t know cards well. Being able to see average decks and build off them like upgrading a pre-con is much easier and accessible for me than brewing something from scratch

  • @hanschristopherson8056
    @hanschristopherson8056 Před 11 měsíci +11

    I have a gishath deck and this is definitely something a I saw and still see where most if the decks look the same because there are only so many good Dinosaurs, hopefully the new ixalan set gives us mire diversity to dinosaur decks

    • @mofomiko
      @mofomiko Před 11 měsíci +2

      It probably won't. Older and worse dinosaurs will be replaced with better ones, which become the new staples for the deck.
      But that's just the Tribal life

  • @miaschwartz1074
    @miaschwartz1074 Před 11 měsíci +1

    It is episodes like this where we get deep dives into numbers which is why this is my go to commander podcast. Keep up the good work guys. We need more of this

  • @darylmcnaughton748
    @darylmcnaughton748 Před 11 měsíci +4

    I can say that as someone who built an urtet (since he was in the thumbnail) when i was done building i still had over 100 cards in the maybe pile. he has a number of ways you can build him so I dont really feel railroaded with him.

  • @dullestpenguin4151
    @dullestpenguin4151 Před 11 měsíci +5

    I think more players are like Matt than many people think. A lot of people want to get in there and play more so than editing decks constantly.

  • @jaredcrawford923
    @jaredcrawford923 Před 11 měsíci +14

    Could it be that as Commander grows in popularity and draws more players from other formats that the data gets skewed to reflect that? I started with Commander, but the impression I get from people new to the format is a much bigger emphasis on winning being the sole enjoyment to be had in a game. This probably comes from the fact that other formats are 1v1 and the social aspect isn't really emphasized as much. That being the case, these players are going to try to "solve" these commanders for optimized performance in terms of wins rather than with an emphasis on uniqueness or personality. Just a thought.

    • @Volkbrecht
      @Volkbrecht Před 11 měsíci +2

      It's not just that. In general, the EDHREC data has deep biases built into it. For starters, it does not reflect the habits of people who don't use the database, but it also overvalues the players that primarily use it. So these discussions are not all that representative of the real world in general, and it may be way off what some players experience in their local communities.

    • @coolbarryo1852
      @coolbarryo1852 Před 5 měsíci

      i agree with this sentiment wholeheartedly. alot more players just want to win and have little care for other aspects of their decks

  • @warrioraidan
    @warrioraidan Před 11 měsíci +2

    The Academy Manufactor interaction is good to know. If you kill a Ruric Thar and you're mostly fight and bite spells you maybe don't want him as a static effect on your side. The AM allows me to choose the replacement and get the treasure and clue.

  • @Hexatomb
    @Hexatomb Před 11 měsíci +1

    I have a bunch of "niche decks" that I totally changed. Perfect example is my group hug sliver deck full of warp world and trade effects. its all about taking a premise and having fun with it, dont get stuck in a "niche"

  • @egoish6762
    @egoish6762 Před 11 měsíci +3

    I recently took Prosper apart as it was winning too much, however using the edhipster site it was 83% "hip" which meant a small amount over overlap.
    Every red or black card printed felt like a staple in Prosper and i'm not sure if thats a good or bad thing from a deck building perspective.

  • @screwthisin
    @screwthisin Před 11 měsíci +5

    The fact Joey was talking about a players enjoying a challenge didnt even segueing into Challeng the Stats and Matt stealing the segue is all on Joey. And this is the second time that happened.

    • @scottricks1676
      @scottricks1676 Před 11 měsíci

      I knowww twice now I swear Matt was tossing him a lay up lol

  • @shogun452
    @shogun452 Před 11 měsíci +5

    My issue with hyper specific commanders is when they are super powerful, total category killers. Go-shintai is a great example of this; because it’s linear, five color, and also extremely powerful, it negates other shine commander options. If it was limited in color, or in power, it would have at least left the conversation open for other shrine commanders. I don’t think adversity is necessarily the key to making commander fun, but leaving the conversation open, and letting people build a strategy without feeling they are suboptimal by default because they haven’t picked the ‘right’ commander for that strategy, is important.

    • @Volkbrecht
      @Volkbrecht Před 11 měsíci

      This also leads to the situation where ALL commanders at the table become "kill on sight", which leads to very railroaded gameplay.

  • @dreddbolt
    @dreddbolt Před 11 měsíci

    These self-building decks can sometimes be collect-a-thon builds, but it was a fun experience acquiring the last few pieces for quite a few... just a couple honden shrines for Go-Shintai, and I even pulled a foil Ancient Copper Dragon to put in Farideh (Devil's Chosen).
    Speaking of collect-a-thons, adventure spells and cascade worked really well for my favorite deck of 2022, Alora (Merry Thief)//Tavern Brawler. The choose a background "roster" (or so to speak) opened up a possibility of paths to choose. Also, I got to finally put a copy of Lucky Clover in an EDH deck which has been sitting in my collection since Throne of Eldraine.
    I'm currently working on two more collect-a-thon deck builds with Safana (Calimport Cutthroat)//Guild Artisan Rakdos dungeons and Skanos Dragonheart//Acolyte of Bahamut die-on-this-hill mono-green dragons.

  • @maggiek8616
    @maggiek8616 Před 11 měsíci

    Really interesting topic to talk about.
    Matt thank you for bringing up the point about Universes Beyond. I know a lot of people who have the Warhammer decks and either made 0 changes, or made very few. I have Swarmlord myself and limited to only 15 changes, which still needed to feel thematic (1 of each Praetor, MoM Lukka).
    I've been playing for a number of years now, and i find the increased number of super specific commanders that are also the best possible option for a deck strategy to be really boring. I also don't like the continual increase in the number of legendaries who get printed with WUBRG activations that don't justify why other than so players can play 5c good stuff.
    I really enjoy commanders like Rivaz, Morophon, Stonebrow, who give you a pretty solid direction but still allow a lot of individual decisions and creativity. But also fun to build commanders like Experiment Kraj as tribal Ooze instead of their usual infinite counter combos!

  • @kiritokaguya9180
    @kiritokaguya9180 Před 11 měsíci

    I love this one today! I feel it so much each time I look at some of my older decks or when i build a new one... there are so many stapels and when you own some of the powerful, why dont you put them into the deck, I always ask myself!? Its just that I have the fear to loose some kind of race or something. I have Rhystic study, i have most of the tutors, i have doubling season, cyclonic rift and craterhoof... but i dont want to build each time the same deck.
    In the process of building i like to search my binders for synerg cards, but its hard to jump over the big cards and if i play a great and niche card each time a player at the table complains and I feel bad.
    Commander is such a great way to play magic and the social aspekt is one of its biggest pros but also at the same time one of its biggest flaws. Players like to optimize and even if I talk to the table before we start I encounter so many players who lie how strong and potent their deck is. Or the just hate your commander and go after you the whole time and get salty if you beat them to it.
    Love your Podcast and all sind Joey you will get more segways this year, I believe in you!

  • @TruthlessHero
    @TruthlessHero Před 11 měsíci +2

    The problem seems to go a little deeper than just a new legend sort of being on rails. WotC has been printing a bunch of niche support cards that sort of "auto slot" in the 99 of some of the older legends as well, which has led to some of the older commanders losing individuality for consistency and power.

  • @lucasthomas9184
    @lucasthomas9184 Před 11 měsíci

    38:48 The professor's preview video for Kiora bests the sea God is probably one of my favorites of his.

  • @vasylpark2149
    @vasylpark2149 Před 11 měsíci +1

    This will be something else that you would potentially have to track, but what about a deck's stagnation. For example, a new commander comes out and you see 4000+ decks being built within the first 3 months, but a Afterwords it basically stops being built vs a commander like Atraxa who is constantly getting more decks, or maybe like Yuriko who trickled in a few decks but as soon as Kamigawa came about she exploded again and then trickled out. Just a thought.

    • @Controlqueen31
      @Controlqueen31 Před 11 měsíci

      I agree with you. I see It as a power level/simplicity/support to that strategy thing. Atraxa could be played with counters, planeswalkers or infect. And two of those strategies get a lot of new cards every year. Yuriko goes with every ninja + unblockable creature + Big maná spell that is usefull. On the other half we got Gisath, Tovolar, Gavi... They are ok, but doesn't get enough cards or are not powerfull enough

  • @Niedomysm
    @Niedomysm Před 11 měsíci +1

    25:55 Matt in talking about players just checking EdhRec to see what other players are doing might also be part of the problem. Its super easy to have interest in a commander and check the site to see what other people have done to see if you even like the strategy or even how to start. Then your deck is automatically going to start looking like everyone else's deck.

  • @casketbase7750
    @casketbase7750 Před 8 měsíci

    46:21 I relate so much to playing a Commander for just one of their abilities. My Gimbal build is cleaner than most, just using his tokens as Polymorph fuel. No need to go wide, tall, and trample-y with tons of differently named artifact tokens. 1/1s are enough.

  • @chrisvanderheiden12
    @chrisvanderheiden12 Před 11 měsíci +1

    I definately agree with joey on the Satsuki vs Tom point. I am definately a brewer, so having LESS colors makes me have to work more to do "the thing." I know that's not everyone's cup of tea. (I especially dislike 5c commanders, but that is kind of it's own thing.)

  • @drake6244
    @drake6244 Před 11 měsíci

    I've got a Shigeki deck and I put the restriction on it to have him be my only legendary card in the entire deck and it's my favorite deck of all time. I also gave myself the second challenge of making it mono green control and I love the deck!

  • @willmcgee8379
    @willmcgee8379 Před 11 měsíci +4

    Believe my Thalisse deck is one of those three decks listed with Dark Triumph. Exceptional trick that has won me games!

  • @Controlqueen31
    @Controlqueen31 Před 11 měsíci

    One thing I've noticed since spring 2017 (when I started playing commander) is that they don't usually create new strategies, even strange ones, in the last few years.
    For example: in Commander 2020 we got five decks: Humans, Spellslinger/Copy, "Counters", Cycling and Mutate. From those, only "one" is new (I know the counters is somekind new but u know): Mutate, an arquetype new to this game in the same set, with only like 10/15 good cards in sultai colours. Cycle got a commander at least but she is so simple that doesn't even count.
    Tovolar is a good example of an OK commander but simple as F. You got cards for dealing damage.
    In Dominaria United, they printed the elf girl that goes along with artifacts. And I think that's a good desing, cause green do not have a lot of artifacts commanders, at least not good ones.
    The point I want to make is that they are printing a lot of good/usefull cards for the 99 slots but not good/fun/new commanders the way they should. I prefer that they print 15 new legendaries per set that are ok in their own way, except if the set is about that, like Dominaria 2018 or LOTR, that 50 or 60 and 4/5 of them are worthless or copies of others

  • @DarthSmirnoff
    @DarthSmirnoff Před 11 měsíci

    I'm a player who's been around since 4th Edition (Just missed those duals...), and I don't consider myself a GREAT deck brewer. I'm more of a tinkerer, so I'm kinda glad that WotC has been printing a lot of "On Rails" commanders, where I can go onto EDHRec and pull up a decklist in my price range and tinker with it cards that I like, or just have laying around. Like my Muldrotha deck, the build was price-light on land, and I have some Lake Of The Dead's kicking around, so I tossed them in to help with the ramp.

  • @Kalarticus11
    @Kalarticus11 Před 11 měsíci

    I'd imagine a lot of popular staples getting reprints within the last year and dropping in prices and thus becoming more attainable is also part of the increase in deck overlaps as well

  • @mn6334
    @mn6334 Před 11 měsíci +1

    I very much enjoy tinkering with decks but building them from the ground up is pretty daunting and I haven't done it much. Most of my decks are either precons I've tinkered with or lists I found online/youtube that I thought were cool and built my own version.

  • @VagrantKing
    @VagrantKing Před 11 měsíci +1

    The design opposite of this is the background commanders, there are so many combinations that you never know what to expect when someone puts one on the table in front of you. It’s why I actually think they were quietly the best commander designs of all time. The sheer variety and number of decks they can and will fuel over the years is massive and a net positive for the design space. I personally want to make a background commander that I have five decks for, a background of each color and monocolor, every deck being very differently designed, and I choose my background at random whenever I play the commander which picks which deck I play.

    • @cocoachrispies
      @cocoachrispies Před 11 měsíci +1

      Love a good ol' modular commander deck. Might I recommend Durnan from CLB precon? He doesn't have any major requirement besides "play creatures" and you can easily make the background the direction.

    • @VagrantKing
      @VagrantKing Před 11 měsíci +1

      @@cocoachrispies I liked Durnan a lot! I considered him for a bit. I also considered Wilson Refined Grizzly bc that would be hilarious. I am probably going to end up using Burakos, Party Leader though. I want a party of every color combo (I currently have him as monoblack aristocrats, have all the stuff for BW party goodstuff, and am working on BG with a 1/1 counter theme)

    • @cocoachrispies
      @cocoachrispies Před 11 měsíci

      @VagrantKing oh! I had not considered him. That's an excellent idea. If you don't mind sharing, which backgrounds do you intend for each of the colors?

    • @VagrantKing
      @VagrantKing Před 11 měsíci +1

      @@cocoachrispies Of course, I’d be happy to. Black- Haunted One (aristocrats, currently have together and love it) Green- Master Chef (1/1 counters, currently being assembled) upcoming: White- Flaming Fist (Orzhov Voltron), Red- Passionate Archaeologist (Prosper-ous Party, a cast from exile deck), and finally for Blue I’m between two backgrounds, Candlekeep Sage (Flicker ETBs) and Shameless Charlatan (Clone and Copy)

  • @finnbergbower8775
    @finnbergbower8775 Před 11 měsíci

    I recently built a Zask, Skittering Swarmlord deck, and while going over the list with a buddy he said "yeah, I don't really know too many other cards I'd even want to add." Especially with niche themes like insects, you can feel that sort of railroading.

  • @seanbrown2201
    @seanbrown2201 Před 11 měsíci

    I think Szarekh is close to Kadena in Gavi because if you want black artifact tribal there are very few cards not found in the precon to choose from, so homogeneity out of the gate is almost enforced. As we get new cards like the Palantir in LotR, we will start to see more diversification potentially,

  • @Woogachaka42
    @Woogachaka42 Před 11 měsíci

    A couple of notes: 1. Totally can echo the "I don't want my deck to play itself" premise. 2. A couple of games I've found that have been a fun way for me to scratch a bit of that MTG itch while feeling a little burnt out on EDH: Age of Wonders 4 and Spirit Island. Age of Wonders 4: very cool Magical 4X that I cannot do justice here. Spirit island, Like playing magic cooperatively against a pandemic board and a very good time (also playable via Tabletop simulator!)

  • @Schnaqer
    @Schnaqer Před 11 měsíci +1

    I feel like the increase in deck overlay also comes from the fact that many people take the average edhrec list of a certain commander and paste that into a deckbuilding site which then gets picked up by the indexer and plants it even more firmly in the average list.

    • @Schnaqer
      @Schnaqer Před 11 měsíci +1

      This gets even worse with precon commanders of course. People take the unaltered deck list and paste them into the deckbuilder and don’t change a thing.

  • @voxkine9385
    @voxkine9385 Před 11 měsíci +1

    I love my Verazol deck but… yea… just so focused on being Simic kicker that there is effectively only one deck to build with it… super fun, but very niche deck that clearly built itself.

  • @chrisgallo2236
    @chrisgallo2236 Před 11 měsíci

    Looking for something similar for Thalisse, Ramosian Rally could also work. W3, if you control a plains card you may tap an untapped creature you control instead of paying its mana cost. Creatures you control get +1/+1 until end of turn.

  • @bmprosser
    @bmprosser Před 11 měsíci +1

    Wanna see top notch design for a commander? Grist. You have to get creative to make insect tribal work. He’s also one of the only planes walkers where you find yourself NOT activating loyalty on a turn as the best option

  • @SiliconSicilian
    @SiliconSicilian Před 11 měsíci

    Some of the data shows a trend of players focusing build into a single path. As pointed out, this isn't entirely a measure of players taking a commander that is on rails, it may be other support cards are just better than previously varying cards. Of note, though. The number one commander for overlap previously, Kadena, actually went down in percentage. Prebuilt commanders are getting more fine tuned and powerful so we can't necessarily say that Necrons or Tyranids are on rails; they were just really tuned to begin with. Dana's point that duplicate commanders within a shop becoming more rare makes this a topic that really isn't an issue. Most players in my groups also have a variety of decks so we never sit down with duplicates at all. I think the last time I saw a duplicate was at a precon event where you bought a precon as entry and then evolved that deck over the course of a league by adding boosters (random cards) every week.

  • @kl3r1k3r-7
    @kl3r1k3r-7 Před 11 měsíci +2

    I would love to see edhrec add a feature that automatically hides these staple cards. I gets so annoying to see the same cards over and over again. Only cause I want to build a white deck I don't need to add smothering tithe or elesh norn etc. We know these cards exist and yes using the budget option helps but still. Creativity and variety over staples. Imo

  • @PawzBrownMTG
    @PawzBrownMTG Před 11 měsíci +1

    Applaud 👏 👏👏👏 Matt that was the most Artistic joke. But then you said it wasn't your idea. But so awesome anyways lol. KEEP STAYING PAWZITIVE Y'ALL

    • @PawzBrownMTG
      @PawzBrownMTG Před 11 měsíci +1

      I'd like to tip my hat 👒 to you with the way the 3 of you are so great and the connectivity between y'all is so great thanks for y'all video's

  • @TeaHauss
    @TeaHauss Před 11 měsíci +1

    This was my favorite episode, cause there is no "right" answer, just a great thought experiment

  • @Geneo1700
    @Geneo1700 Před 11 měsíci +1

    the segue by Matt was an absolute jaw-dropper for me oh my goodness

  • @alexishillairet266
    @alexishillairet266 Před 8 měsíci

    This kind of commanders are really good for new players, an easy way into deckbuilding. And also, sometimes im making a dimir,simic or golgari deck, and after a few matches i have this idea "damn, this deck could be much better with muldrotha" , the same goes for atraxa, the greek dudes, jetmir and other commanders , i dont have that problem with the more nitche commanders, i think they give more life to the game.

  • @emileo12
    @emileo12 Před 11 měsíci +3

    Not sure where to send a challenge the stats, but a surpsingly high number of colorless deck are running myriadlandscape. Myriad landscape cant fetch wastes!

    • @GerBessa
      @GerBessa Před 11 měsíci

      If they play true highlander (no wastes in multiple), it's still a mana producing land better than City of Brass.

    • @Oopsall
      @Oopsall Před 11 měsíci

      They’ve challenged that in the past, but check the end of the video where they list literally every way you can contact them

  • @Computer-STEM-NERD-903
    @Computer-STEM-NERD-903 Před 11 měsíci

    @EDHRECCast… 41:50
    EXACTLY… Ultimate challenge is the “Anything you can do” (Annie Get Your Gun, 1946)-deck is THE ULTIMATE ILLUSIONIST *of Challenge*…
    For Simic, Prof (Brian Lewis, TolarianCommunityCollege) mentioned it a long time ago now and I will reiterate for all to hear today…
    Simic = EXPERIMENT KRAJ

    Way too powerful to ignore now with all the activated abilities on commanders now and WoTC handing out nukes like they’re Baseball cards being handed out with Wrigley’s Gum Wrappers…

  • @noobtuber10
    @noobtuber10 Před 11 měsíci +1

    I have 6 queen kayla decks, they have different wincons and archtypes, besides taping the cmdr, they all play differently

  • @Xenagos
    @Xenagos Před 11 měsíci

    I think that the key is you have options with your 99. Yeah, there's like 1 commander for some strategies, but if there's enough cards that you get to pick and choose what suits you (see something like ur dragon or tom bombadil, because there are plenty of dragons and sagas), then you still feel like you have a lot of agency. If there's not a lot of cards that go in the 99 for the commander, it feels like you just throw in every card in that archetype. When I was building a Gorion deck, it was just throwing in every adventure card in bant colours, because there's only like 40 of them, meanwhile there's over 300 dragons.

  • @okgut2033
    @okgut2033 Před 11 měsíci

    You wanna have another go wide finisher? Foul-Tongue Shriek might do what you need it to do. Yeah its only target player but at that point it might be the last one you need to get if you want to hit all 3 players into the KO zone :)

  • @Murwiz
    @Murwiz Před 11 měsíci

    I like your analysis in the opening about overlap, but I think there's another dimension to this. One reason for overlap might be just the improvement in deck-building technology (i.e., CZcams). What if you looked at the overlap by when the card was first printed? I.e., if a commander went from having 20% of its cards being one year old to (a year later) having 30%, that would imply that the power-creep and deck-building-on-a-rail situation has affected that commander.

  • @danielrajai3635
    @danielrajai3635 Před 9 měsíci

    I as a parent, welcome more simplistic commanders. The more basic the lines the easier it is for me to introduce my kids to the game. It is easy to forget how complex the game has gotten over the years.

  • @dizzynarutofan100
    @dizzynarutofan100 Před 11 měsíci +3

    12:53 The Silent King is a pre-con, and a lot of the cards are too cool/flavourful to cut out imo.

    • @mjhenkel1984
      @mjhenkel1984 Před 11 měsíci +1

      worth it to get two of that deck, one to run and one to dismantle (its pieces are so versatile!)

  • @Lucarioguild7
    @Lucarioguild7 Před 11 měsíci

    Speaking of Dark Triumph, there's a ton of those kinds of cards that are free under certain circumstances that should see way more play

  • @patricklynch4074
    @patricklynch4074 Před 5 měsíci

    I tend to actually like decks like this, i find a satisfaction in Solving a deck.
    I love my hazezon shaper of sands deck and my reaper king deck, both of which have such limited options (desert cards and scarecrow cards). I like the challenge of "with these limited options, how good can i make it with out of the box not-quite-support".
    Contrasting, my ur dragon deck stresses me out to deck build because there are So Many Options that i feel like i have to know every dragon in order to work on the deck without feeling like I'm wasting time with a bad build that id do differently if i knew the cards better.

  • @jacob510
    @jacob510 Před 11 měsíci +1

    @27:10 100% yes, less 5 color commanders more 2 or 3 color. Heck even 4 color that isnt WURG

  • @hoezouikheten
    @hoezouikheten Před 11 měsíci

    Even for commanders like Baba Lysaga, its easier to just copie the average deck list on EDHREC than go to scryfall and search for every golgari card that does somthing with life gain, just to have to repeat it for sacrifice, card draw and untap cards. Personaly I do like to search for every possible option, but its a lot of work and being honest often you still end up with a very similar deck to the average deck on EDHREC.

  • @patricklynch4074
    @patricklynch4074 Před 5 měsíci

    2 of the challenge the stats are my decks! And yeah, the shelob one is because it says Instead. You don't get the cool one, you get 3 normal tokens Instead

  • @dakillaklown715
    @dakillaklown715 Před 11 měsíci +3

    Would you consider most tribal decks as "plays itself" or "builds itself"?

    • @mjhenkel1984
      @mjhenkel1984 Před 11 měsíci +1

      in my experience, they play themselves, but building them requires some hard choices. which tribe members to leave out, which non-tribe member payoffs are worth a slot. your ramp, card draw, and/or interaction package might already be solved tho, depending on what your tribe has.

    • @Oopsall
      @Oopsall Před 11 měsíci +1

      They typically build themselves unfortunately, unless you wanna go with some real stinkers of cards. I usually fix that problem by playing a little lesser known tribe like insects or golems

  • @boppitude
    @boppitude Před 11 měsíci

    I find it interesting that two of the topics discussed here, namely, commanders that "solve their own equations" (well put) and commanders with very obvious cards to put in the 99, might actually cancel each other out a bit. If a commander says "if X, do Y," but the commander itself doesn't do X, that will encourage me to put all of the best X cards in my deck so I can get my commander to function. A commander that gets itself to do everything you want it to do, while admittedly boring, might actually allow more creativity in the 99. I still do agree that both of these are concepts worth keeping an eye on, though.

  • @magnusjakobsson7163
    @magnusjakobsson7163 Před 11 měsíci +1

    I agree that it's a bit boring with that many overlaps, but the EDHRec site itself must be a huge part of why we have so many overlapping EDH decks in the first place, right?

  • @jamesclare1858
    @jamesclare1858 Před 11 měsíci

    I may be wrong but I suspect niche/self-contained commanders may be more budget/card accessibility friendly. If you're new or have little cards, it's nice to open a pre-con deck and play without having to make changes. When I have looked at building more open-ended commanders they tend to require stronger cards (which may cost more to buy) to make the deck work at the desired power level. I can see this being an issue for newer players or someone who may not have a lot of cards.
    Card restrictions (commander colors) can also have an impact on deck price as your working with a smaller card pool.

  • @mazereon629
    @mazereon629 Před 10 měsíci

    I think edhrec itself plays a big part in why a lot of the decks are same. Back in the day when I knew 40 good cards for a commander then I'd have to play 15 random cards that I had lying around and I liked, now when I check edhrec and see the top 200 cards for every commander it's harder to put that pet card in when I literally see 200 better cards right in front of me. And outside of precon people, I believe everyone who brews decks (and isn't just upgrading precons) knows about edhrec.

  • @IssaUserName
    @IssaUserName Před 11 měsíci

    Brewing for me is both stressful but also extremely fun, partly because I know I brew a lot more than my friends and sometimes that leads to a large amount of power creep in synergy to a goal. Capn Ngath is a good one that was way too strong. Also, some insight on the similarity.. There are roughly 300 viable nightmares, at least a dozen of which are blue black mill oriented horrors. Of mill cards themselves, phenax, mind grind, .. I hate to say is auto include, but both are extremely strong. Mind crank, shadow kin, and even some of the basics for blue like counterspells will have a ton of overlap because of the ten or so counterspells with mill attached, there are just some that are extremely efficient compared to the rest while still being cheap cards.

    • @IssaUserName
      @IssaUserName Před 11 měsíci

      It was fairly boring to build now that I reflect on it more.

  • @Ryadic
    @Ryadic Před 11 měsíci +1

    11:40 - Yeah 31 commanders is a large jump, but what percentage of overall commander is that compared to before? I'd wager that percentage has gone down because of how many legendary creatures WOTC keeps shitting out.

  • @vincent-antoinesoucy1872
    @vincent-antoinesoucy1872 Před 11 měsíci

    I like super niche commander, it's on you to make them unique and not a stock EDH list. Everyone is always talking about how they want less legendary printed, I'm super duper fine with it, I want to play commander no one elses play, it's really easy nowaday, I remember when it was half the time you'd encounter someone playing a commander you had built.

  • @DogmaDraws
    @DogmaDraws Před 11 měsíci

    Well I just recently picked up commander, and I just sort of assumed the commander build arounds were the norm, it made a lot of sense from having a card always readily avaliable made me think most commanders were like tom bombadil.

  • @user-iq5vv6nv6o
    @user-iq5vv6nv6o Před 6 měsíci +1

    Joey with the spot on prediction of an off color energy commander.

  • @thea2rael
    @thea2rael Před 11 měsíci

    Like Pauper EDH, we thought of building a commander deck while just allowing uncommon cards. We are still brewing and did not have any game, but mine is ready to go ;)
    Like Matt said "Giving yourself a challenge helps a lot"

  • @dustinchang5089
    @dustinchang5089 Před 11 měsíci

    I thought it was interesting that Baba Lysaga was mentioned. I’ve been intrigued by it since Joey has one but with deck building, it almost seems, at least from the surface that Baby Lasagna has an “optimal” deck build since you basically want permanents that have as many card types as possible. Yes I can see how playing it and figuring it out on the fly can be fun but I would imagine as far as building it, I would think 9/10 times you add all the cards that have multiple types right? I can’t imagine there being a niche/unique build since it’s asking such a specific thing.

    • @rizzzou
      @rizzzou Před 11 měsíci +1

      Having brewed Baba myself, its actually not as straightforward as you think. Sure cards with 3 types is nice, but loading up with 2 types is not always optimal. You get stuck with turns where you have a bunch of 2 type cards and its somewhat "wasted" if you sac an artifact creature+enchantment creature on the same turn. You want a mix of double typed permanents AND recursive permanents. You also want a mix that advance your board state even if they are sac'd. You also want a good number of really cheap costed permanents because its important to get your potion ingredients out as well as have leftover mana to cast all the extra cards you are drawing.
      Sure is not as open ended as some other commanders, but it requires much more thought than some other "on rails" commanders.

  • @minispiel19
    @minispiel19 Před 5 měsíci

    As long as there is a healthy mixture of open-ended commanders and specific strategy commanders, I don’t think it’s a problem.

  • @Tuss36
    @Tuss36 Před 11 měsíci +1

    The "If they designed Mimeoplasm today they'd have it mill you" comment is amusing since they basically did that with Ludevic, Necrogenius

  • @ry7hym
    @ry7hym Před 7 měsíci

    19:28 well there's gonna be an energy commander now. It's in Jeskai Colors and from the Fallout sets

  • @chaffenbake
    @chaffenbake Před 11 měsíci

    It would be interesting to have deviations away from 5C typal commanders like Urtet and Go-Shintai that can just jam in all the Myr/Shrines and a bunch of good stuff. Nine-Fingers Keene is a Gates commander, but only provides access to 3 colors and therefore cuts out a decent chunk of Gates to put into the deck.
    Not to say Sultai doesn't have a wealth of strong cards, and not to say that Gates are on the same level as other card types in terms of power level, but it does seem like Keene was a mindful design restriction to move away from the design philosophies of "5C typal commander of the set."

  • @babyberry369
    @babyberry369 Před 11 měsíci

    As a player who has built quite a few different Boros decks that combination seems to only facilitate two play styles which is very concerning. Feather the Redeemed and Firesong/Sunspeaker break away from the norm which I love but as it stands new and creative ideas for each color combinations seems to be pushed with a reasonably large overlap. There needs to be some changes that happen to break the mold every so often otherwise things will get stale and that mold will only grow as time goes on.

  • @lostinthewoods2201
    @lostinthewoods2201 Před 8 měsíci

    I love EDHREC, how else would i find my jank uncommons from 96? The fact that the tool is so great should lead people to experiement. Sadly i feel commander become less casual the longer i play

  • @Spencer4686
    @Spencer4686 Před 11 měsíci

    I think WOTC are semi aware of this which is why we're getting flavours commanders like adventure and the slow build on payoffs to different effects like scy which we have seen building over the last few years with elminster and the current lotr set etc

  • @SweetOddBoi
    @SweetOddBoi Před 11 měsíci

    As I've gotten older I've been steering away from those cool niche commanders that do something really cool but also really narrow. I'm much more interested in playing commanders that ask very little of you and are not required to win the game. My favorite deck using my favorite commander Gyrus, Waker of Corpses has won the game several times without casting the commander at all. Other examples I'm thinking of building are Surrak Dragonclaw and Marisi, Breaker of the Coil. Surrak just asks you to play things that you want to have trample, and Marisi just wants you to attack people. Those are things I like doing anyway and I like having a commander that helps that out but isn't demanding to be on the field in order for my deck to run smoothly

  • @jw5087
    @jw5087 Před 11 měsíci

    I wish I had access to the data you're using...
    I think there's a general effect of "Increasing the amount of categories into which you can sort things makes these categories more homogenous internally.“ In Magic terms: More and more Commanders tends to mean fewer decks per Commander and those decks are likely to have more in common with each other. So I don't know how much of the increase of homogenization is due to that and how much is due to narrow card designs like Shrine commander/ Saga Commander/ ...

  • @smoody31
    @smoody31 Před 11 měsíci +1

    I would be curious as to what was the increase of pure deck numbers that have increased YOY as it relates to these statistics. I know 12 months ago, no one in my pod had documented any of their decks digitally, and now I bet we're over 100 decks that we've documented and are contributing to any statistical YOY analysis being performed like this. Certainly not disagreeing that the power level increase of cards is forcing us to make decision that trigger this podcast's outcome.

  • @doku6255
    @doku6255 Před 3 měsíci

    Funnily 7 months after this episode of the podcast there was the fallout energy deck alongside the announcement of another energy deck

  • @prinnyEXE
    @prinnyEXE Před 11 měsíci +1

    Lololol the steal challenge "THE STATS"

  • @whitesmith5985
    @whitesmith5985 Před 6 měsíci

    I agree that too many legendary creatures are being printed at the moment. Should be straight up cut in half.
    But with straight forward commanders like Urtet, what I personally would want is for them to make different commanders for the straightforward strategies, which you mentioned with the saga commanders with less colours, but I'm thinking more along the lines of, for example, another 5 colour myr commander, that does something that feels really different, and leads you in a unique direction. Maybe one that rewards you or forces you to use mana made my myrs, and has some graveyard synergy (that's only an example off the top of my head so don't judge lol)
    Only problem is that this is such a niche tribe, and goes against my point of printing so many legends. But I don't see why within a year or 2 they couldn't do this exact thing, in a horizon set or exactly how urtet was released only in set boosters or something.

  • @drkillenger5564
    @drkillenger5564 Před 11 měsíci +1

    I think a lot of Tribal decks fall into this trap. Like, if you're building Elves or Goblins you're gonna run 70% of the same cards as other decks that play those tribes

    • @jaredcrawford923
      @jaredcrawford923 Před 11 měsíci

      I think a great way to circumvent this problem is to choose an additional subtheme to go along with the tribe you try to build. For example I have a Lathril, Blade of the Elves deck that leans heavily into convoke/tap mechanics to power out huge creatures like Impervious Greatwurm, Mossbridge troll, and Bramblesnap. I shoot for about 2/3 of my creatures being of the chosen tribe and the last 1/3 enabling my subtheme.

  • @Oopsall
    @Oopsall Před 11 měsíci

    I like where they take a very different idea with a 3c version of a theme that has a good 5c commander. For example, I’d much rather build Shanid, Sleeper Scourge over Jodah because Jodah is too easy and Mardu lends more towards a more aggressive strategy.

  • @ingolf82
    @ingolf82 Před 11 měsíci

    21:45 this is why what's it's face got banned... emm... Golos, Tireless Pilgrim. Golos, Tireless Pilgrim got banned because it was just the go to good stuff commander, every other comander was just inferior so everyone played Golos and so they banned it.