The Past, Present, & Future of Live Service Games

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  • čas přidán 5. 07. 2024
  • RallyHere builds on the back of years of experience in Live Service, before the term was even coined, as Hi-Rez Studios under the leadership of CEO Stewart Chisam. RallyHere bottles this expertise into a toolset that can provide a huge edge for games that want to leverage the power of live services in games. Hi-Rez Studios is behind many popular and long running live service games like Smite, Paladins, Tribes: Ascend, Rogue Company, Realm Royale. Not only is the expertise of Hi-Rez baked in, but Hi-Rez themselves use the service, ensuring it consistently delivers. What exactly does “live service” mean, why is it so hard to pull off, and why is it suddenly a hot topic? Join your host Devin Becker as he digs into these questions and more with Stewart Chisam.
    Check out RallyHere: rallyhere.gg/?...
    00:00 - Start
    01:29 - Intro
    01:53 - Steward and RallyHere’s story
    13:20 - What is Live Service?
    17:00 - Risks of Live Service?
    29:40 - Cross-platform Live Services
    37:16 - Core Gamer pushback
    44:34 - Future of Live Service model
    54:33 - Genres
    56:20 - Influence of new tech on the model
    This episode is brought to you by CleverTap Gaming, the all-in-one platform for creating personalized player experiences. Visit clevertap.com/gaming/ for more details.
    And as always, if you enjoyed the episode, make sure to subscribe and leave a like or comment!
    Who’s On:
    Guest: Stewart Chisam: / stewart-chisam-7242543
    Host: Devin Becker: / devinbecker
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