@uNnHkP8mza Which is a fair move there, I dont think it would garner all that much notice if they did just add everything and honestly I feel like it might overflood the game with new stuff. Honestly I'm happy with the pace of 1 mob per update we are at but definitely feel like they need to flesh these ideas out more.
The warden is literally a great example, they didn’t let us vote for it, they just showed it in the livestream and it basically became one of the best mobs they added in a while
Meanwhile in an alternate universe: Welcome to the minecraft mob vote 2022! You can vote either the sachula, the goslet, the warden or the yoctaler! Vote now!
My favourite thing about glow squids is how the recipe for glowing signs and item frames could have easily used glowstone dust instead, like no one would question that
@@lucasmatthiessen1570 if you have to make them through a recipe sure. you are literally applying the ink sac on the sign tho, and besides, this is a game where u can punch trees. realism doesn't apply.
I only own 3 allays in *one* server and that's because the server gave me one, someone who quit playing threw it down right when I landed at spawn, and someone by my house just dropped one down and abandoned it. The 3rd one being more work than it was worth to catch because it acted like an ADHD kid on drugs that didn't want to pay attention at all. You had to keep your eyes on it at all times or it would chuck its items at you and then fly away until you dropped more down
idk I have seen a couple of allays and they are the best mob of the vote since people who actually know how to use them are using them tons with things being possible that were never before possible. I think mojang wanted to give the old forgotten structures more of a use and I think the concept is cool of having to rescue a friendly mob from illigers but for the average player allays arent much of a use but you could argue redstone is the same so idk why people are complaining there are much more forgettable mobs that are so forgettable that you probably havent forgotten about them like the icebear and stray while allay was added in an update where they didnt even show it being added into the game.
Tbf I don't think Glow Squid was bad. Did we really want ice illager? It would've just made an already annoying biome to move through even worse. Like, the Phantom showed what happens when an annoying hostile mob wins
@@Freelancer837 chances are the ice illager would be decently rare to find and the snow biome is quite barren compared to pretty much every biome as it is just barren besides villages so adding something to an overlooked biome would be better than a pretty rare mob with little to no usage. In my opinion.
@@actualartificer223 Yeah but Ice Illager wouldn't have any "usage" either, it'd just be an annoyance. At that point, I'd rather them just make igloos with the snow Skeletons less rare if someone just wants an annoying hostile mob in the snow
Honestly, I think the biggest issue with a lot of the mob votes in previous years is that they all took place on Twitter. So people who never played the game and had no intention on playing it could vote, even multiple times if they had or wanted to make multiple accounts.
@@mandyknight1410 Exactly. I’m in the same boat. I don’t use Twitter so, up until the last mob vote, I never voted in it myself. I think the mob votes will only get better from here on out because the only people who will be able to vote are people who already bought and own the game. And if people want multiple votes, they’ll need to buy the game multiple times.
To be fair, the reason phantoms won was because of the lack of flying mobs in the game and because consequences for sleep deprivation sounded like a really cool thing to have in a survival game.
@@maverickdarkrath4780they should go through blocks, they are frickin phantoms, and also they should spawn with 1 day of sleep deprivation and spawning twice the number of the day: 1 day without sleep 2 spawn, 2 days 4 spawn, 3 days 6 spawn and so on
Phantom is understandable Allay is widely voted Sniffer seem like the best out of 3, still doesn’t mean much But i will curse upon dream for the entirety of my life
never wanted phantoms and im glad everyone understood why now when it won i legit said "this is going to be one of the most useless mobs in the game" and bam i was right
A Mob that was so hated you have the ability to turn them off A Mob that made people hate Dream even more and his fans And a Mob that everyone forgot about
I love the phantom and I'm so glad they didn't add the wildfire (that's the big blaze's name in Minecraft dungeons where it exists). It woul have been nightmare fuel for me, especially because I played on legacy console back then and the nether there is... well, pure hell. I made a choice and I have no regrets
@@Nokyyyyy talking about nether i was like thingking, why the heck does zombie and skeleton burn in sunlight but not in nether, nether very hot it's a hell
I think it's worth adding that Mojang is not a small company. They have the resources to add more than one mob a year, but here we are fighting each other over concepts for mobs.
This is my take honestly, I understand that in a game like Minecraft polish is important and something that takes effort but I feel like for such an open, versatile foundation the addition of new content is staggeringly slow
There should be a bug and animal update, it would be cool to see birds landing and flying around the sky, even hearing them would be nice. Finding bugs in the wild would be cool too, we already have bees as a start but I’d also love seeing stuff like butterflies, roaches, ants, exc I feel like animals and bugs would ad a ton to the game
An idea I believe would be neat is that the "losers" of the mob vote get repitched in the next mob vote. Like the copper golem next to the invoker and whatever new mob might be proposed. The mobs that would be repitched could even be random to give both old and new mobs a fair chance!
Yes that's what I've always wanted they should just stick with all the ones that have lose and have the people vote for one of the losers every year cuz it doesn't seem fair because you already know that the Minecraft developers wanted the new Bloom they've been sneaking it in a lot of things and they've been sneaking plushies of it in their videos for like 2 years now we all know they want it but they're not adding it because the people that voted for the glow squid (prob dream stans) made it so it will never get added
i think a good idea to “save” the mob votes would be prioritized the winning mob but add all the other mobs in different updates, or just add all the mobs in the first place, no point in having so many cool/unique mobs be fought over when all have good potential, especially when trolls come and make the worse mob win
Exactly Lots of mobs per update is a good thing. I didn't get why they have to do only one or two at the same time The mob vote concept was stupid in the first place...
i like the idea of mob vites, but i dont think we need a brand new selection every time. just replace the one that won with a new mob and let people vote again. that way we dont get any "what ifs" and miss potential content
@@arandomguyontheinternet2308 The copper golem would've been infinitely better just because it's cuter and it would give an actual use to copper. Allays really don't add anything to the average player experience but copper golems would've been a really cute pet and they would motivate me to actually go find copper
I think the real problem with these is that we get so LITTLE from Mojang. They take ages to add even a little so not getting an optimal result hurts so much more since we missed like 1 of 2 update opportunities in that year basicially
Ikr and when you mention it you get berated by the community saying “good content takes time” and to be “grateful” which is true, but other game developers can create much more content in less than a year than mojangs disappointing 1-2 year updates
Exactly! And people will defend them by calling them a “indie game company”, which isn’t even the case anymore. Mob votes are just an excuse for mojang to put in little effort as possible disguised as a “community project”
@@user-golos Yeah, look at terraria. They add conent in a deadline where they won't feel burned out, and when they delay it, they reward us for waiting with even more content! The newest update added enough things that mojang would consider it a "major update".
@@kamilozo776 minecraft devs after 2 grueling hours of adding a mob and two blocks || terraria devs saying theyll stop updating the game for the 7th time
@@gebbo7721 Something that makes those updates better than minecraft's, is that they don't show you everything but they make you explore by yourself the nwe content. For example, the 1.4.4 update added many life quality changes rather than new content, and you also have to go out of your way to discover them, like the shimmer, located at the underground edge of the world. Also they don't take anything seriously, and get away with giving the option of making a child a house made of poop lol
Instead of forcing the community to vote on only one to be added, they should hold onto the ideas and add them in updates they fit in Edit (10-16-2022): Mojang should do what Re-Logic did for 1.4.4
I think they said that's what they would do, but that never happened edit: According to Cinnastrong, " they did mention that for the Copper golem and glare, they may visit those in the future. But the first mob vote definitely was said that they would lose the rest of the mobs forever (for the main game). Though the Moobloom and Iceologer are unlikely to enter aswell"
@@masahirosakurai64 the biome updates are guaranteed they confirmed they would update them eventually. But the mobs are not. They go into the idea bin which basically means they might get added but not the way you'd expect the mechanics might be put in as a block or an item, like the great hunger is now the grind stone.
I think it would be cool if there was a “rejects” update that added/updated all the mobs and biomes that lost the votes and maybe a few ideas that were rejected in the past without a vote (idk any examples)
I like the mob votes. However, what I think could be done to improve this concept is if all the mobs are added, however, the one chosen by the community is implemented in the upcoming update and the other two are added, for example, 2 or 3 updates later. That way everyone wins. The mob that won the vote would be put in the game first, but the other two that also had fans would be implemented as well, just much later. I think it gives somewhat of a fairness to the voting system.
i kinda wish they added some kind of self-defense mechanic to certain villagers. like fletchers being able to fire arrows during raids and clerics throwing potions. it’d make accidental village raids much less miserable in early game
yeah i wish everyone just ate up anything mojang throws at us and just be passive about the changes 😊 i’d be way more than happy if mojang just released another useless ore and made the deepslate longer to mine, oh and also make nether fortresses more rare to find, especially blaze spawners @@HarambaeXelonmuskfans
Honestly the fact that votes persist in spite of this tells me what their real purpose is: it isn’t about the content itself, but rather, drawing attention and generating hype that helps keep people interested in minecraft.
Personally I think they should eventually add each option in the vote, either by bringing them back for another vote or just adding them in latter updates
@@arrowslinger-xn3lf yeah but what does that entail? when do they say that enough is enough and add all the previous mob vote losers into the game? Its been years since the first mob vote and we still haven't seen any of the other three contestants even mentioned since then.
Sounds familiar. Something like the world's largest media franchise pushing out unfinished games. We can't hate on these guys they're just small Indies stern face emoji
ig they dont want to add too much new stuff because they know the game is already barely playable on older hardware despite looking, acting and feeling the same, or they dont want the game to become oversaturated with mobs (even though the game feels hollow and the world is empty and liveless, especially in comparison to terraria), or that the game cant handle more than like 20 mobs without fps turning into seconds per frame so they dont want to add any background mobs like birds, fireflies or flies
@@nvagn That's fine , but I've seen Minecraft handle mod counts way larger than that with a relatively old computer. Not only that , they still have plenty of ways to renew gameplay just requires a bit of creativity and vision , both Mojang lacks without the visionary behind it all.
One thing you misunderstood about the biome votes was the fact that mojang stated they were going to add the other biome choices in future updates and that the biome that was most voted would be added first so eventually all the biomes we saw in the biome votes will eventually be added
Another issue with the community is that when it comes to a vote, we still haven't learned to just go off of what they shown us. They'll present a very underwhelming or outright bad mob and people will speculate and theorize like 200 different things that's it's obviously not going to do, then vote it based off what if. Then time and time again are surprised when those things don't end up happening.
Too bad people don't demand better showcases and demonstrations of the mobs before the vote. Instead they speculate. Mojang is sure to show off what they mean to add better if there is demand, but they don't because there is no demand.
The phantom was by far the best choice ANNOUNCED at the mob vote. It was presented originally as an eagle like mob that was supposed to have been more of an illusion only visible to the player with "insomnia". We voted for the mob that gave us the most possible features but mojang changed it into the annoying pest it is today.
I did hear they could pacify or make bees less hostile so they would’ve been great for farming. Personally I wanted the Iceolleger because of the Mountain Update, it would’ve been perfect. But no, the green man wanted the stupid SQUID THAT I KILL EVERY TIME I SEE IT!
I always wondered what the moobloom could have done for farming, would it produce double the pollen and make bees speed up crop growth even more, or would it affect honey, or even make crops give more per harvest. all I can hope for the sniffer is that we get a new crop, not a berry that good for composting and decoration rather than food or whatever glowberries were intended to do.
I wish that the mobs that didn’t get voted in would get a chance to be added into the game in future updates. Like it would’ve been nice to still see the other mobs in the game, except for the phantom because that was the biggest mistake this community has ever made.
Tbh i wished the phantom appeared in a new biome in the overworld, such biome would be extremely hostile and with no spawns of neutral mobs except maybe Bats in the caves, that would haven't made the phantom less annoying, but at least it would be only in a specific biome which you have to choose to explore or not
In defense of the phantom, It was the first mob vote and all four options were super unique in the niche they were filling. No one could've really guessed it was going to be hated so much which is weird because the phantom was initially said to "punish players who haven't slept in around 3 days" so we knew what we were getting into. I like the original design better myself and the current one feels too weird with its eyes. Other than that, yeah the phantom did what is was going to do from the start, its sad people just didn't think twice about how it would affect gameplay. When you think about it all four of those mobs could've been annoying. In a universe where the phantom lost it would've been "ocean mob annoying when I'm just trying to get somewhere and it attacks me" or "I was just in a desert and the new garbo mob just took away my good enchants" or whatever it's supposed to do, or lastly "Just trying to get through the nether when I got sniped by normal blazes and the king blaze even though I don't want to fight it right now". Would've been worse too if the king blaze summoned around blaze spawners too making it harder to disable them. Having shields too? yeah that mob seemed pretty buff I honestly didn't care for it.
@@jetstarfish fair point, maybe they could add a new dimension and boss bc the ender dragon fight is ez aside from huge lag spikes depending on what game version you play. It would be cool if they added a kraken boss (similar to the squid from 1st mob vote) and the entrance to it's lair would be from an ocean monument
The moobloom actually interacted with something else that already existed in the game (bees), possibly a better method of flower farming, added something to a biome that didn't really have any special to it, the flower forest, and it was a very cute mob! I voted for it because I don't want to deal with another hostile mob. If it wasn't for Dream, I believe it would've been a battle between the Moobloom and the Iceologer. The glow squid brought absolutely nothing to the table. And yet it won.
It was already discussed but even without dream's meddling, the glow squid was still in the majority of votes. It was about 47% from what I heard. The other two were more so tied, so dream really just shot a dead dog to make sure it was even deader.
Plus chillagers in minecraft dungeons are just annoying as fuck to deal with. 5 minutes into finding one in regular minecraft people would go "he's dropping only ice blocks why the fuck did we vote for him?!"
Despite how useless it may be, I do enjoy the glow squid ink. Yeah we really didn't need another squid mob cause they are annoying, but tbh, the glow quid isn't as bad as people make it out to be. Part of the problem is we create high expectations for these mobs, so when they don't meet them, we compare them to more high expectations if the other mobs. Phantoms were truly the worst mob pick though no matter what.
I love the glow squid conceptually because glowing item frames SOUND awesome. Except they look hideous. Please make invisible item frames obtainable in survival :( Maybe craftable with phantom membrane?
I think the main problem with these mob votes is that so many people will inevitably lose. For example: 27% - choice 1 22% - choice 2 51% - choice 3 In this scenario, choice 3 would win, but that mans 49% of voters didn't get what they were most excited about. That's a huge portion! In most organizations that I'm in, nearly all of our votes are unanimously approved. That's because we take the time to explore pros and cons, consider alternatives, and logically determine the best solution. By the time it comes to a vote, 90-100% of everyone already agrees. It's not a dispute, just a confirmation that we've done serious work to arrive at that decision. Like you said, Mojang knows Minecraft VERY well. They could brainstorm real needs within the game and hash out options and solutions, really engage the community in that process of problem solving. Then present their findings for a "yea" or "nay" style vote. I think this could be a lot of fun, and easily get the entire community to rally behind whatever was ultimately chosen. Finally, I hate to say this, but I think it's obvious that Mojang isn't as passionate about solving serious problems. How many years have people been asking for movable block entities? Ignored. Better inventory management? Ignored. Better pvp? Ignored (or abandoned after years of teasers). Some of the biggest minecrafters have made incredible cases for these things, and more, and have been completely ignored. I'd give up the allay, sniffer, and fox in a heartbeat if it meant we could get these other things fixed!
Minecraft turned worse after notch sell it to Microsoft cuz he loved the game and actually wanted to update it, not as a job, more as a hobby because of the community and himself. Microsoft wants money (and probably war) and that's it.
FINALLY SOMEONE SAYS THIS Sometimes during votes, there are close to the same amount or even more people who didn't vote the highest scoring option than people who did.
Well, they just organized the inventory, so that’s good. Also I think the pvp is fine, but you can always go back to 1.8. Moveable tile entities need to be added though
I thought it was going be like a moving light source which would have been cool considering no mobs could glow. turns out its just a normal squid that spawns underground
@@nightmare9930 they even forgot what they were talking about and couldn't stop looking at it, which made me think the glow squid would hypnotize people which, yea is basically the mesmer
I voted for the glow squid during that one mob vote. I didnt even know dream rigged it lol. I genuinely thought the bit where they get allured by it was going to be its main function. it would draw you in and pull your cursor towards it, a lot like the mesmur in subnatica. I thought it would make the oceans more dangerous, but in a unique and exciting way. Sad to see that isnt what we got.
Yeah I voted for the glow squid too before I found out that Dream was voting too, I voted for it cus I thought it was pretty. I love finding them in ocean trenches and caves, they make me happy so idc what anyone says
I think an alternative for the mob vote would an update order vote. Mojang shows 3 different types of updates, then the community decides which update should get added first. The other updates won't be scrapped, they'll just come in the order of the vote, so 1st place would be the first update to get added, then 2nd place and 3rd place would follow respectively. It leaves Mojang still having full control of WHAT gets added, while the community gets to decide WHEN it gets added.
this is actually good and does make sense while the entire video is complaining about the mob votes existence. while most comments are complaining that mojang is too lazy to add them all despite mob votes existing to keep minecraft ALIVE. we need more people like you.
I feel like that would get a better reception. Instead of only have a SINGLE mob with a SINGLE cool mechanic, we may be able to get full on updates that we want!
Too much pre-planning can be VERY detrimental. It diminishes hype over the YEARS that the updates are implemented, and you can't change or have new ideas at all. What if you want the option to choose which *direction* the game goes in?
About them adding the updated swamp right after the updated mountains, I believe at some point in the biome votes mojang had mentioned that they would update all the biomes eventually and that the votes were just to determine which ones the community wanted updated first.
@@mr.monkey354 u ever get an allay in a survival world mr monkey cuz I have not and I have gone to mansions. just useless in action, but perfect on paper. another reason is that the other votes were just terrible
The problem with Glow Squid is that in the short video where it was presented, it was shown to be able to "hypnotize" players under water which seemed really cool
Honestly i feel like it's obvious they should make the next mob vote (after this one) between say, two previous votes losers, and a new mob, that way they could keep the community engagement while not creating as much drama because the mobs are basically guaranteed to eventually be added
@@VocalMabiMaple that’s an absolutely terrible idea But tbf it would be good if there was two separate votes one that’s good and one that’s the golem vote
I'm honestly really bummed about the copper golem,would have given an *actual useful* use to copper and it also looked so cute.I can imagine it attacking by punching and then,during thunderstorms,it could be able to redirect lightning on its enemies,that would have been madly sick
its unfortunate that they opened the lad with that it can press buttons and not expanding on its potential, at least the allay is cute and changed the look of the vex into something less horrendous.
It wouldn't give a useful use for copper. Just put a chicken and a pressure plate in a tiny space and you got yourself a randomizer, that DOESN'T STOP WORKING AFTER A WHILE!!!!!!
@@buragi5441 yeah, but that's how COPPER WORKS. YOU WAX IT AND IT STOPS OXIDIZING. It's pretty easy to come to the conclusion that you would be able to wax the copper golem too. Instead we get the allay, but redstone can do its job entirely better, and doesn't glitch out or lose the items.
The solution is to add the chosen mob instantaneously and the others a few weeks/months later. That way all of them get added eventually and theres still some reason for the vote to exist.
Why not launch every mob at once? Like develop them and when they are ready to be launched just send them, i think it would be more interesting something like biome votes but the most voted biome takes mors attention, and the other 2 biomes are added normally
the problem with minecraft is that old mobs haven't been updated for years, and they end up getting very outdated, just compare the cow's details with the camel's
We will never get a chance to do that because only animals and ghosts win the mob votes. Mojang isn't focusing on improving the utility of mobs. Because the only mobs that get voted in have no potential utility.
@@ramos2781 until recently I thought the cow's eyes were 2x2 pixels with the pixels above it (the eyebrows) were a part of the eye. we need a texture revamp on old mobs for sure.
Mojang isn't THAT big. Ppl are talking about it like its going down a "terrible" rout like Disney is. But its not. Its "owned" by like, 2 ppl and has a small group that does everything. Minecraft wasnt THAT much to begin with. It's literally a game that has always had a "bare minimum" looks and feel and usage to it 🤷 not sayin it ain't fun or anything, but saying that it's becoming less detailed or the bare minimum is a little... redundant? Idk the right word rn. "The bare minimum" has always been Minecrafts thing. As long as its functional.
I can see why mob vote has its problems, but bare minimum? Come on now. That’d be adding a single feature as an update or nothing at all, like many other games do. Minecraft has yearly updates that not only include plenty of more stuff on each - the mild one being an entire biome, with new mobs, items, and blocks - but they also seemingly fit into the game. It’s a rare occurrence to get something that actively makes the game worse, only case that comes to my head right now’d be the chat report and (to a lesser degree) phantom. With all due respect, many times when I see the critics to the devs it just feels like the community got spoiled. We’ve been getting a lot of great stuff over the years, and when comparing it to other game’s usual update dramas ours rarely seem like fair complaining on our side. What I'm trying to say here is, the bar has been set too high to justify the amount of hate coming from it.
This is a fire take. I feel like mob votes are a fun part of the community that could be improved though. Maybe it'd be better if they implemented a system where they add everything, but the votes are just what get added first.
@@blehboo5151 If they get added to other games, its not the system, I don't care about Dungeons right now, they have so many varied enemies. Minecraft needs them
That is literally what they did for the biome votes, if you rewatch the videos they says that all biomes will be updated, the winner is just updated first
In defense of the glow squid, I think everyone had phantom PTSD. The last and only time we had a mob vote we added the most annoying hostile mob in existence, so if there was even a chance the Chillager ended up being the same it made sense to pick glow squid instead just to be safe. Though it's kinda weird to even include hostile and friendly mobs in the same vote when you think about it.
Okay I get where you're coming from in all. But here's something you should know at least the Iceologer would've added something new to the game hell even the Moobloom could've brought in something unique. What does the Glow Squid add? NOTHING. it's just a retextured Squid that doesn't even glow and it drops Glow Ink Sack that makes signs brighter, okay? what's so special about that anyway? I get that it's your opinion and people have different tastes but I just don't see how you can say this thing is better than the Iceologer? I agree that the phantom is so damn annoying and all but the difference is that Iceologer would've spawned in only one biome and at least they don't fly and don't drop anything useless (I think anyway). And like I said even the Moobloom would have been a better choice than the stupid "Glow" Squid.
I think the idea of the updates being a bit more tailored to what the community wants is a good idea, but the mob votes aren't just executed correctly. I don't know what they should do differently, but clearly what they are currently doing isn't working. I'm just going to hope and pray that next year is a biome vote.🤞🙏
The fact that youtubers can influnce people into choosing the mob the youtuber wants is just shitty so it would be best to make a new rule which stated that influncers cannot tell people which mob is the best option
They should do as promissed. They said they'd bring back the losers, and they didnt. Like, ever. Its been 5 years. Where's the hovering inferno? Where's our copper boy? Where's the useless plant? Where's our chillager? NOTHANG! They said they'd bring them back, and they didnt!
yeah make each biome feel truly equal instead of there being a clear worst and best with one mediocre one... like every vote except the past 2 have clearly ended in the worst decision somehow
The problem with the concept of a mob vote is player expectations vs the final product. Not that the final product is bad, I'd argue that each of these mobs that were voted in so far have just as many uses as the average minecraft mob. The problem is in player expectations and the possibility of having a mob that could have been better, whether that mob was ever experienced by the community or not someone will always say x mob was better even if for all we know the iceologer would be just as annoying as a phantom or the moobloom would have been just as "plain" to players as a glowsquid. They obviously learned from this from the last mob vote where they chose mobs marketing them with player functionality in mind so that the players aren't really voting for a mob but they are now voting for a game mechanic and so the vote steered from aesthetics to what's in it for the player. This makes the mechanic that has the most player benefit to win, i.e the Allay and most likely the Sniffer. Overall I believe Mojang is learning on what makes a good mob vote and how to implement it for player engagement.
also the vast majority of players dont view the mobs with how the game actually is. i personally liked the moobloom because of the bee interaction, but looking back what would i have done with that? made a honey farm flying machine? the iceologer is still really cool to me, but not even because of the actual gameplay. im a mapmaker, so any new big weird feature (like him dropping chunks of ice) has the potential to introduce new commands or tricks or other engine features that would help. the glowing signs are honestly really good for normal gameplay and i use them all the time in multiplayer, but we werent even told about them until after. its like what jetstarfish said about the allay: its cool but nobody actually uses it or cares. but heres the big problem i noticed: mojang only adds boring mobs. like the copper golem pressed buttons, but when would you ever use that. the ally picks up items, but nobody uses them. the glare went to dark areas? (really not sure, the fact that i cant even remember is telling) just look at how light it is. none of the mob vote mobs are actually that good. this years were better, but still meh. sniffer is neat because its big and adds new plants which may or may not have some utility but will be nice for decoration
Glowsquid is just sad man. They wasted their opportunity on adding glow dye and made it that it spawns on the dark only which makes it just a random rare useless mob instead of a funny squid that is in every biome that dies for no reason
I mean...we do actually know what the Iceologer does, it's an annoying mob that drops ice on your head and stuns you...if you expected anything more than what's promised...that's on you.
This is why you leave shit like this to mods Im not a big fan of Minecraft but I know that using your community to make an update official NEVER ends up well
I think the problem is that the voters expect the mobs to be living breathing automatic farms. I personally think that every mob added from the votes has added lots of depth and atmosphere to the game. Most people want the mobs to have a "use" but what they don't think about is the beauty the mobs add to the game. I propose that the next mob vote includes 3 mobs that have absolutely no uses just to show the community that function isn't the only factor.
The allay is actually so useful. I stand on my tower and destroy mobs at night, sending the allay to go get skeletons arrows so I never have to make more arrows. They’re also able to collect other stuff so you don’t have to go down at night but can still get your kills loot.
The main issue with that is that that is more of an early ish game thing, and eh allay is so hard to get that by the time you have one you likely don’t need much mob loot and probably have a functioning mob farm. (I am not one of those players, but my main point is that allays are too hard to get for that to have much of a help)
The biggest issue this year is that they presented the Sniffer along with the idea of adding new flowers while the other two mobs were just the mob itself. They made it seem like they wanted the Sniffer to win and they succeeded :/
That's always how it's been, Mojang always has one mob which they expect to win. The moobloom is a prime example, it's so extremely obvious mojang expected it to win and were dumbfounded when the squid won
@@izakthegod I honestly really liked the hide and seek one but I wish they had told us what loot it could have. Like imagine if this thing had special items that only that mob could provide. That would've been so cool!
I think mob votes are actually a great way to get the community to engage. STAY WITH ME. But I do think what they should do instead is add all 3 of the mobs that you can vote for, but you just decide which you get first. It would have less stakes in it, but at least everyone would be happy. The winner would be added in the next update, second place would get added the following update automatically, and the third will be added after that
I've actually been thinking about this topic for a while, and I have my own little bit of input to add. The mob votes have pretty much done nothing but create conflict in the community. As someone else pointed out, that's because even if a mob with 60% votes wins, which is considered the majority, that's still 40% of people who are left unhappy with whatever won. To me, there's one main issue with the mob vote: the mobs are too distinct from each other. They all have their own abilities, models, functions, and spawn conditions. While variety sounds good on paper, it ends up being an issue because the mod you want to vote for really ends up being dependent on what you as an individual do when you play. I don't build very often, so the Sniffer had no real appeal to me other than being kinda cute. However, as someone who enjoys mining and little minigames, the Rascal really stood out to me, so I voted that. Now because that didn't win, I am mildly upset. The biggest drawback to this is that if the mob you voted for loses, you feel like you lost or missed out on something. I feel like that's the main reason people get so defensive about what they're voting for; feeling like you lost or missed out on something sucks, especially if it's something you really wanted (see: moombloom supporters 2022). In my opinion, the best way to cut back on the conflict that comes with the mob vote is to either stop it completely, or at least limit the choice the community gets. I talked to my friends about this a couple weeks ago, and we came up with this scenario: Hypothetically, 2023 mob vote, Mojang decides they want to add some sort of spider. For the vote, the community gets the choice of a wither spider, fire spider, or ender spider. That way, the game gets a spider no matter what, and the only thing the community controls is the ability and spawn locations Or, alternatively, say they hypothetically want to add a new End mob (because let's face it, the End is really neglected). Before they announce anything, they plan out the abilities, spawn conditions and functions of the mob. Literally the only thing the community votes on is what the mob looks like. Either way, the community gets an End mob with the same abilities promised.
It's not even 60% though. In the first mob vote, you had 4 different options. I don't remember the exact numbers, but even if the Phantom only had 40% for example and everything else 20%, the Phantom would win due to majority vote, but that also means that the in total 60% of the people that voted for the other options are left disappointed. Again just example numbers, I don't know the exact numbers, but because it spreads out across so many options, the "Majority" is usually less than 50% of the total votes. Even with 3 options, one option could literally have like 36% of the votes, second one 34% and third one 30%. The 36% would win because "That's what had the most votes", but it also means 64% of the people actually participating didn't get what they voted for. And then those that did may find themselves disappointed with how the mob is implemented. Just an overall awful idea.
Minecraft really wants to add a new golem in this game and it's clear by the fact that 2 mob votes in a row have had a golem. I think they just should add whatever random block golem they're gonna add instead of waiting for democracy to tell them to
The copper golem absolutely should have been added. I feel like if it could be brought to life by the lightning rod and electricity that would have been badass, also if it could be charged during storms and kill mobs for a limited amount of time while it has charge that’d have been sick. But alas… we can’t have nice things. Tuff golem just looks and sounds silly. I like the idea of displaying more items and more home decoration but that’s a waste of a creature. If it can help defend you like an iron golem then that’s cool.
I'm sad because of the first mob vote because all of them were really promissing, the phantom sadly isn't that good but it could be reworked. I can see the squid, the blaze and the phantom being mini bosses that you would find in specific places and the other thing had such a nice concept
To. Be. Fair...... Phantoms make you float 😀. I love floating and honestly loved the phantom. The little demon things that smell or are attracted to insomnia! I love the idea of that. Also they burn in the sun and are used to make a knew potion that you would never have had unless they added it as an end game treat for killing shulcers, and we already have the boxes for that. Phantoms are so cool and I was so happy they were added. Don't be mad but I loved them 🥰
To be fair for the biome votes it was to see which biome should be updated first and that is actually a good idea some of them will always be more popular than others.
Tbf even though I voted for the Iceologer, the glow squid at least had promise of adding more light to the underwater areas. However they did not actually do the one good thing it could’ve brought to the game for some reason.
Maybe there should be a reverse vote, where there is four options, and everyone votes for the option they don't want in the game. The three remainders are added within the next couple updates in some way. This would both fix the problem of there being too many situations of "this one mob sucks" or "we could have had the other mob(s)". Instead of singling one out to add, we single one out to remove/push back for later development.
The glow squid isn't an inherently bad mob IMO. Sometimes it's okay for the game to have some elements like that mainly for aesthetics. The annoying part, however, is that they refused to implement any sort of dynamic lighting, leading to a glow squid that doesn't actually glow. I think the phantom is another case of decent mob / bad implementation. Having an airborne enemy and more purpose to survival elements like sleeping isn't a bad idea, but simply having them relentlessly hound you for not sleeping is an awful way to implement them. If they just spawned and could be avoided like regular enemies, then I really don't think they would get so much hate.
i actually like that you can't just avoid the phantom like all other mobs, and no amount of spawn proofing on the ground will prevent them from spawning when you go outside if you haven't slept. They have a unique attack pattern and move pretty fast so they actually present a challenge, but they're also totally optional; if you don't wanna deal with them - just remember to sleep - or if you can't, but still don't wanna deal with them, you can also disable the gamerule that lets them spawn. Before mending was added as a villager trade, they were crucial for repairing your elytra, and was honestly a pretty fair trade imo - prove you can take on a handful of flying enemies yourself and you may continue to use your elytra. My biggest issue with them is simply that in multiplayer, someone else can spawn phantoms and even if you've slept recently, they'll still come for you, but also since easy access to mending makes their drops kinda useless, they don't really have any interesting interactions anymore... so I think it'd be neat if when they hit you, they inflicted the "insomnia" effect for a minute or 2, or until your phantoms died or despawned, preventing you from just taking cover and sleeping the dangers of night away. It'd be nice if their drop could be used for more things too - potentially an insomnia potion, or levitation by means of corrupting slow falling with a fermented spider eye?
@@TheiBunny problem is minecraft is a game which lends itself well to large projects, so youre inevitably going to be working on some large base that youd like to work on for more than 15 minutes at a time, but you have to stop to either sleep or deal with the damn phantoms
@@ivanlagayacrus1891 by the time you start working on large-scale projects, you should realistically be equipped to deal with a few mobs :p Anyway, if its large enough to warrant spending several hours on it, you should have bed with you to skip the night (and the regular monsters it brings) and to set your spawn nearby anyway. If it's something smaller and you've spawnproofed the area you'll be working in, you can sleep before getting started then not skip the next 3 nights to get around an hour of guaranteed phantom-free work time. You can also bring cats! They're quite useless for scaring away Creepers (unless you're making a gunpowder farm), but work really well for keeping phantoms at bay. at the end of the day sleeping only takes a few seconds of your time, and you're rewarded by the surface being rid of (almost) all threats - not just the phantom. You'll likely also be sleeping to skip the rain/storms too. phantoms are just the punishment for not sleeping in a "survival" game, much like how not eating causes you to starve, not coming up to the surface to breathe while underwater causes you to drown, and taking too much damage without recovering health is fatal - and if we're being honest, they're a pretty mild punishment at that. personally I find pillager patrols much more annoying because they're totally random, unlike the phantom they can't be prevented from spawning, they'll kill my villagers, and I have to be careful about how I pick them off so I don't accidently give myself bad omen and start a raid - forcing me to go get some lava or materials to build a golem to take care of them for me, and if the captain manages to kill itself on my thorns armour and I'm not at my base, I need to then go out of my way to find a cow for milk to clear the effect because if I forget I'll probably just head straight home and start a raid. it's infuriating... 😭
@@ivanlagayacrus1891 lmao, find me anywhere that'll accept an 8 sentence "essay". 😭 I'll wait I'll dumb it for you in the meantime. You phrased it like an objective issue with definitive language; "the problem is", with some exaggeration thrown in; "every 15 mins". In actuality the "problem" is entirely subjective, can be mitigated with some basic planning anyway, and is considerably less frequent than you make out. My last comment was me trying to be somewhat helpful, given you struggle with phantoms so much you felt the need to complain about them to me, expecting to what... change my mind? Guess my help wasn't appreciated, so now so all I've really got for you is "sounds like a skill issue." ;) Feel free to just set doInsomnia to false - not sure why you'd willingly subject yourself to a game mechanic you don't like when you can literally just turn it off from the create new world menu, lol.
1:00 The moobloom would have placed flowers where it walked. This would have been very useful both for farming dyes and for decorating garden projects with flowers. This is why I voted for the moobloom, it would have been the most useful one for building projects that involve gardens or coloured blocks.
i was hoping for cow+bee features, not some shity flower planting but anyways flower cow is cute and we aleready have mushrom cow so why not another one
I like the idea of interacting with the community and allow them to make the changes they want to see, but I think they should submit their ideas and it could get picked or something and added into the game, or some other community thing but let the devs decide what to add and what to leave out
Yeah, that'd be great. Telegram, the messaging app from where WhatsApp copies its ideas from, does the same: they have a page where you can submit an idea and the ideas that get the most upvotes usually end up being implemented.
3:17 Just to let you know, Woodland Mansions aren't the only place to get the Allay. You can find them at Pillager towers as well :) And the Tiga biome did also add the campfires I believe (I could be wrong).
I just miss the old days where I turned on Minecraft and saw that a new update was released, then downloaded it and got excited because of the new features
kiedyś update były rzadziej i to też było na plus, jak masz aczke modów to właściwie musisz czekać na dwa update żeby przenieść się o jeden do przodu z wszystkimi modami
@@Sebastian-oz1lj też taka prawda to jest. Teraz dużo więcej nowych mod jest z wiele nowościami. Niektóre nowości są fajne ale tam też jest dużo takich co w moim zdaniu do gry nie pasuje. Kiedyś były update rzadziej i z dużo fajnymi nowościami na które ja się zawsze cieszyłem
@Lev Chicwown I agree with you. They could make some new challenges like the warden or other game-changing things but I also like the mobs you just walk past them like the pandas, cows (and camels when the new update gets released). They are for me a big part of the atmosphere of the world. That’s why I’d like to see beside new creative mobs, biomes etc also some new things from the real world like more food or other animals like sharks
@Lev Chicwown they seriously need to improve mob drops. Mojang almost never adds interesting mob drops or anything, they give at most some useless item you can easily find elsewhere, even if it's something as cool as killing the warden. turtles should drop shells and meat instead of being added solely as a political message. horses should drop meat, goats, alpacas, etc. should at least drop meat
@@siyacer Minecraft fans when Mojang doesn't specifically cater for them and only them: (this one person is the only one that matters and now they are sobbing in their mom's basement)
I completely agree. It doesn't actually even help that they say the ideas that don't win go to the "idea library" to be potentially recycled (as something else) later (if ever). If an idea is good enough to put to vote in the first place, why would it need to be shelved for improvements? Does that mean that all the mobs/biomes that win are just a lazier iteration of a base idea that would've eventually become better if it had lost in the first place? Wouldn't it be better for Minecraft if we didn't get to vote for half-baked ideas, then? I guess the Phantom at least would suggest that's true.
“Potentially recycled” even if they do get recycled that’s not good since most of the community from early mob/biome vote eras have left, including me, I’m only here because I hated the mob votes and still do, all I’m doing is pretending I still play the game.
I think the developers know this perfectly, the point is that Minecraft mostly lives off the hype of the next update so they probably feel like they HAVE to do this to keep the community interested
I 100% believe that these votes are intended to rile up the community and make people mad. I think the current staff at mojang, whether due to MS gimping them or their own incompetence, have no idea what to actually do with the game and these votes act as a safe and easy way to distract us from the fact they really aren't doing much to improve the game.
It pisses me of that this voting system became like this. At first I thought it wasn’t as bad as I thought now but after the glow squid incident I have nothing but hatred for the votes. Especially dream
They can put all three mobs. They just don't want because: -They think it will generate community engagement (it does, but it also creates a lot of division); -They still think they are a small indie developer and are lazy.
It’s so disappointing that a company that has 600 employees and the entire funding of Microsoft (exaggerated but still a stupid amount of money) can’t go through the process of just adding all the other mobs and biomes. I just don’t get it man.
@@whatdayit they absolutely could but be real, adding every single mob that was announced would be disasterous as most of them are utterly usselses. Its different with biomes.
@@whatdayit or even make the game run well. even a little bit. when hobbyists can improve your games performance by 5x with third party modding tools, you know you're doing something wrong.
I feel like there should be a lot more time for mob or biome voting, both for time for consideration, and for more information to be announced over time. There seemed to have been multiple mobs that had more to them that could’ve affected the way votes went if we were actually told them rather than just hinted at that we’d eventually find out once they were in the game. The copper golem would’ve come with copper buttons and it was somewhat hinted that the copper rod on their heads likely wasn’t just for show. The glow squid has glow ink and we have no idea what the others would’ve had, same with phantoms and phantom membrane. Having more time and information would definitely help mob and biome votes go better.
I think a good route for votes so nobody gets disappointed would be to add them all, the vote just decides in what order they come out. Everything is already there, they're showing us what the finished product would look like so they're already half way there. I'm so mad about the mooblooms, that's what I wanted, nobody ever thinks, what you would get if you milked them? We'll never know
If it's like the biomes, as in they each come in different updates, I'm all in. But the problem here would be that, well, you can't really do a mob vote for every update since it's predetermining 3 updates on each vote.
I'd say a lot of people's decisions rest entirely on the trailer. Take the current one, the sniffer is mentioned to be an ancient mob, helps you dig up plants, while the rascal is shown giving an iron pickaxe, something that's outclassed a couple hours into a world.
For the biome votes, they said that vote would be for which one would be added *first*. So that’s why the swamp features were added in 1.19. We can still expect the Desert, Badlands, and Savannah features to come in the future.
I think the main problem isn’t that we shouldn’t have a say in what’s added, but they should have a more thought out idea of what the mob will do and how it will fit into the game before they make us choose. That would prevent us from being disappointed from getting our hopes up with promising mobs like the alley that we just never really get to interact with. They need to underpromise and over deliver but they currently do the opposite. Rip birch forest updates
With the new update they made sure to show less and show features that were far in development. So they are kind of doing that. I don't think the Birch forest is too big of a deal because eventually every biome will have to get an update of some kind. They can't keep all of them the same forever.
This is exactly what I was thinking. It would be like working on the concept for a mob instead of choosing from a bag of fully-formed ones like we have now.
this is such a based video, completely agree, this stuff shouldn't be left up to the community, as minecrafts fanbase is mostly people who wont think the choice through and usually decide on which mob is cutest, and all it does is rip us apart and incite people to be condescending and rude to each other
Let's hope we overvote the people voting for something that's only use is a new plant no one will care about (maybe) if it does have some use it should be something like a new crop or royal honey or something but if it doesn't even bring that it's literally just plain usless
@@angeljarieth132 bro just let people vote for the mob they want that's the point of the vote its to teach kids that democracy is bad and anarchy is a better form of government
You know what's funny with this year's mob vote? If the next update turns out to be Archaeology, then any of the mobs that lost are MISSED OPPORTUNITY as all of them fit the update. Sniffer relating to finding ancient stuff to be revived; Rascal to help you mine; and Tuff Golem displays all your archaeological finds. EDIT: A lot of the comments didn't bother checking when I commented this. Here's my take after the stream. It is not an Archaeology update, yet it hasn't been named. However, there is an emphasis on self-expression with what the update is gonna bring. With this in mind, 2 of the mobs fit this update. Sniffer to express yourself through gardening and Tuff Golem to express yourself through displays. I don't know how the Rascal would've fit in this.
I think every once in a while, they should hold Mob Votes of previous choices that didn't get picked. Could be all, or even could be the mobs that came in second.
There was one person (I forgot their name) who suggested that they end up re-using the previous two mobs who lost, while only adding one new mob. This would enable it so the mobs who lost will eventually be chosen. I think the only issue is that many people would get all whiny because they would only be introducing one new mob, but other than those people, the idea sounds perfectly sound.
@@1stoftheFatuiHarbingers maybe they could also filter out the mob that gets the least votes so you arent stuck with the same mobs for every vote (ex. mobs A, B, and C are up to vote; A gets 60%, B gets 30%, and C gets 10%; A goes into the game, B goes to the next vote, and C gets the boot)
@@lucydale3214 Good idea but eventually, they'd have to include those removed mobs, because the entire point of the change is to eventually add all the mob choices. Removing the lowest rated mob would sort of contradict the original idea. Maybe they could do a losers bracket kind of thing where they make votes for the mobs who lost.
In my opinion the votes should be used as a method of prioritization. Add all the stuff but do it in order of most votes to least. This way more content would be rolled out in smaller packages, but the community still gets to participate.
It's my theory that the recent vote was purposefully rigged. The Sniffer had way more content. It added to many different aspects of the game. It won by over half of the total votes. I also saw more ads/content for it, but that could've been a coincidence. Compared to how equal the previous mob votes were, it felt like they made one mob better than the others on purpose so there was less complaints about the others losing. Last year was very divided, and people were incredibly upset because they had lost, not because they disliked who won. The same thing happened when the glowsquid won. It just seems possible for them to make a golemn who was worse than the previous year so that if it didn't win, their was less devision. They also, by now, should know that the strange creatures won't win based on weird new mechanics.
honestly this conspiracy theory might just be real lmfao. After all, the glowing squid presentation itself was very misleading so. At this point I believe they'd do pretty much anything just for clout
@@johnramos8703 I'm a building/farming heavy player so I was team Moobloom. I'm still pissed about it. At least the Iceologer would have been interesting. Now, the same people who voted for glowsquid complain that it's boring.
So true. It feels like every mob vote ends up being bad or having conflict in the community of some sort. I wish they would just add all of them but the most voted gets added first. It would be way better...
I mean just look at the Phantom. It's like the most universally hated mob in the game, and there's still controversy around it even though it was added ages ago.
The issue with every single mob vote that causes the issues we see today comes down to something simple: Implementation. Phantoms have a lot of potential, but in practice all they do is force you to sleep since Mending is easy to get now. Glow Squids literally only added Glowing Text to signs, instead of even just a new aesthetic light source or being able to make Spectral Arrows. The Allay is extremely rare and most normal players won't understand them well enough to make use of them. While I absolutely agree that Mojang needs to just quit doing Votes and actually just add things to the game. The only exception I would support is "What should we focus on first?" votes, basically showing a bunch of early development ideas and the community gets to vote on what Mojang puts resources into first.
Glow squids should've been implemented with some form of colored lighting. It would've made them extremely unique and you could illuminate a base with an aquarium of them which means they'd actually have an aesthetic use beyond what they are now.
fun fact about the phantom, it was so hated that later on they actually added in a option for you to disable them before you create a world.
Yeah, but if you want to repair elytra you can't disable them.
@@Pixiuchu you can also use other elytras
@@TheRavenofSin true but you don't get it until the end of the game.
@@TheRavenofSin bruh, if you already beat minecraft you can get mending
@@ultimatumdweebium2965 Wait, you can't get mending before beating the game once?
Every time I see a mob vote, I always think "why don't they just add all of them?"
They are lazy that's why they won't want to add them all.
@uNnHkP8mza yeah.
@uNnHkP8mza Which is a fair move there, I dont think it would garner all that much notice if they did just add everything and honestly I feel like it might overflood the game with new stuff. Honestly I'm happy with the pace of 1 mob per update we are at but definitely feel like they need to flesh these ideas out more.
@@unnhkp8mza522the vote could be which mob gets added first so that 1. The vote still matters and 2. We still get all of them
mfw glowsquid is just a fucking retexture that you could easily do yourself in like 10 minutes mfw it adds absolutely nothing to the game
The warden is literally a great example, they didn’t let us vote for it, they just showed it in the livestream and it basically became one of the best mobs they added in a while
Facts
Meanwhile in an alternate universe:
Welcome to the minecraft mob vote 2022! You can vote either the sachula, the goslet, the warden or the yoctaler! Vote now!
@@jtteope1178 and the winner is the yoctaler
It’s a little op but yeah!
Spitting out facts
My favourite thing about glow squids is how the recipe for glowing signs and item frames could have easily used glowstone dust instead, like no one would question that
yech and now im forced to make some hard to make squid farms to be able to make glowing item frams bruh.
I’m not sure for the signs. It would make more sense to use glowing ink instead of glows dust.
@@lucasmatthiessen1570 if you have to make them through a recipe sure. you are literally applying the ink sac on the sign tho, and besides, this is a game where u can punch trees. realism doesn't apply.
We could have had magical flower cows, or wizard ice men.
It kind of makes sense. Your basically just covering the letters in ink. Makes more sense than punching trees that for sure.
I think the fact that I didn’t know they added the allay yet sums up its impact perfectly.
I mean this video just made me remember allays existed.
I only own 3 allays in *one* server and that's because the server gave me one, someone who quit playing threw it down right when I landed at spawn, and someone by my house just dropped one down and abandoned it. The 3rd one being more work than it was worth to catch because it acted like an ADHD kid on drugs that didn't want to pay attention at all. You had to keep your eyes on it at all times or it would chuck its items at you and then fly away until you dropped more down
idk I have seen a couple of allays and they are the best mob of the vote since people who actually know how to use them are using them tons with things being possible that were never before possible. I think mojang wanted to give the old forgotten structures more of a use and I think the concept is cool of having to rescue a friendly mob from illigers but for the average player allays arent much of a use but you could argue redstone is the same so idk why people are complaining there are much more forgettable mobs that are so forgettable that you probably havent forgotten about them like the icebear and stray while allay was added in an update where they didnt even show it being added into the game.
Cause its useless
Allay is atleast useful for storage systems
All the other ones are worthless
Honestly, the fact that mojang decided to continue making mob votes after the glow squid controversy is absurd
Tbf I don't think Glow Squid was bad. Did we really want ice illager? It would've just made an already annoying biome to move through even worse. Like, the Phantom showed what happens when an annoying hostile mob wins
@@Freelancer837 chances are the ice illager would be decently rare to find and the snow biome is quite barren compared to pretty much every biome as it is just barren besides villages so adding something to an overlooked biome would be better than a pretty rare mob with little to no usage. In my opinion.
Glow ink is pretty cool tho
@@actualartificer223 Yeah but Ice Illager wouldn't have any "usage" either, it'd just be an annoyance. At that point, I'd rather them just make igloos with the snow Skeletons less rare if someone just wants an annoying hostile mob in the snow
@@Freelancer837 potentially they could’ve dropped a very useful item as it wouldn’t make sense to add a mob that has no purpose besides annoyance.
Honestly, I think the biggest issue with a lot of the mob votes in previous years is that they all took place on Twitter. So people who never played the game and had no intention on playing it could vote, even multiple times if they had or wanted to make multiple accounts.
Long time minecraft player, never use twitter, I've never voted in a mob vote.
@@mandyknight1410 Exactly. I’m in the same boat. I don’t use Twitter so, up until the last mob vote, I never voted in it myself.
I think the mob votes will only get better from here on out because the only people who will be able to vote are people who already bought and own the game. And if people want multiple votes, they’ll need to buy the game multiple times.
@@mandyknight1410 same here
@Cheesus Christ I’m pretty sure, yeah
Yep, I created a twitter account last mob vote... JUST TO VOTE. 😭
To be fair, the reason phantoms won was because of the lack of flying mobs in the game and because consequences for sleep deprivation sounded like a really cool thing to have in a survival game.
Also mojang never mentioned they would swarm you or have junky hit boxes or make the most annoying sound it the game.
@@maverickdarkrath4780they should go through blocks, they are frickin phantoms, and also they should spawn with 1 day of sleep deprivation and spawning twice the number of the day: 1 day without sleep 2 spawn, 2 days 4 spawn, 3 days 6 spawn and so on
Phantom is understandable
Allay is widely voted
Sniffer seem like the best out of 3, still doesn’t mean much
But i will curse upon dream for the entirety of my life
never wanted phantoms and im glad everyone understood why now when it won i legit said "this is going to be one of the most useless mobs in the game" and bam i was right
And they completely forgot that most players just kinda forgo sleeping at some point
A Mob that was so hated you have the ability to turn them off
A Mob that made people hate Dream even more and his fans
And a Mob that everyone forgot about
When you put it that way the Glow Squid was the right choice
@@demisagoat hell yeah
@@demisagoat thats actually the first reason ive heard for the glow squid
And a mob that just....swims
I actually like the phantoms cause they make sleeping important, the problem is multiplayer where u cant sleep and so they never reset
How they thought mob votes were still a good idea after the phantom is beyond me
Blaze with Shield would be the best thing to fight on nether to become more challenging
I love the phantom and I'm so glad they didn't add the wildfire (that's the big blaze's name in Minecraft dungeons where it exists). It woul have been nightmare fuel for me, especially because I played on legacy console back then and the nether there is... well, pure hell.
I made a choice and I have no regrets
@@Nokyyyyy talking about nether i was like thingking, why the heck does zombie and skeleton burn in sunlight but not in nether, nether very hot it's a hell
@@nungkyayusopiany9341 the sun isn’t particularly hot. I think it’s the properties of the sun such as UV that make it deadly to them
And then dream and his cretin fanbase voted in the shitty glow squid
I think it's worth adding that Mojang is not a small company. They have the resources to add more than one mob a year, but here we are fighting each other over concepts for mobs.
This is my take honestly, I understand that in a game like Minecraft polish is important and something that takes effort but I feel like for such an open, versatile foundation the addition of new content is staggeringly slow
Divide and conquer strategy
Like imagine being that big of a company and adding 2 mobs and five blocks in a years time
Yep. That’s why I think any excuse is abysmal and the voting system is just a bad idea.
@@hellashella2794 and splitting the caves and cliffs update after it was delayed 💀
There should be a bug and animal update, it would be cool to see birds landing and flying around the sky, even hearing them would be nice.
Finding bugs in the wild would be cool too, we already have bees as a start but I’d also love seeing stuff like butterflies, roaches, ants, exc I feel like animals and bugs would ad a ton to the game
I remember reading somewhere that they removed fireflies because frogs ate them.
and more structures to the game like i aint going 20000 blocks just for a house in a forest
@@iridified Oh man this hits hard.
@@MissRandomNomad0o just for the frogs to eat hot magma slimes
@MissRandomNomad0o it's litterly was a announcement
An idea I believe would be neat is that the "losers" of the mob vote get repitched in the next mob vote. Like the copper golem next to the invoker and whatever new mob might be proposed. The mobs that would be repitched could even be random to give both old and new mobs a fair chance!
Yes that's what I've always wanted they should just stick with all the ones that have lose and have the people vote for one of the losers every year cuz it doesn't seem fair because you already know that the Minecraft developers wanted the new Bloom they've been sneaking it in a lot of things and they've been sneaking plushies of it in their videos for like 2 years now we all know they want it but they're not adding it because the people that voted for the glow squid (prob dream stans) made it so it will never get added
That’d give them an extra year to develop ideas around them aswell, good idea.
So true
Just add all of the other ones that didn't get added into a later update
Yea, I agree. And after the repitch for the vote the one that never got chosen actually is gone.
i think a good idea to “save” the mob votes would be prioritized the winning mob but add all the other mobs in different updates, or just add all the mobs in the first place, no point in having so many cool/unique mobs be fought over when all have good potential, especially when trolls come and make the worse mob win
That's what they're doing with the biome votes.
Yeah, previously it was like: "we have ideas for three new mobs and you decide which two of them goes to trash". :|
@@radekn.835 I mean like the whole Minecraft team should be able to do more than 1 mob at a time
Exactly
Lots of mobs per update is a good thing.
I didn't get why they have to do only one or two at the same time
The mob vote concept was stupid in the first place...
i like the idea of mob vites, but i dont think we need a brand new selection every time. just replace the one that won with a new mob and let people vote again. that way we dont get any "what ifs" and miss potential content
I love how the player base consistently votes for the worst mobs.
Except allay
Thank fuckin god they didn’t choose the glare
@@arandomguyontheinternet2308 the copper gollem would have been better, I just want another gollem in the game please
@@ghostram7900 the ally is better but that extremely low spawn rate makes it useless.
@@arandomguyontheinternet2308 The copper golem would've been infinitely better just because it's cuter and it would give an actual use to copper. Allays really don't add anything to the average player experience but copper golems would've been a really cute pet and they would motivate me to actually go find copper
@@ghostram7900 let's have a golem makes farms 3x slower than it would be
This is 1 year ago- way before Armadillo was announced💀
they updated thumbnail bro
i though just that
It's called editing thumbnails.
i will never forgive the dream community for taking the moobloom away from us
The sniffer thing makes me mad its a joke to actually add it to the game
@@Rey-wp3sb no
moobloom is super lame
@@mrbibbob9762 your sad personality is lame
Moobloom was the best because it would have placed flowers where it walked which would have been useful to farm dyes or for decorating gardens.
I think the real problem with these is that we get so LITTLE from Mojang. They take ages to add even a little so not getting an optimal result hurts so much more since we missed like 1 of 2 update opportunities in that year basicially
Ikr and when you mention it you get berated by the community saying “good content takes time” and to be “grateful” which is true, but other game developers can create much more content in less than a year than mojangs disappointing 1-2 year updates
Exactly! And people will defend them by calling them a “indie game company”, which isn’t even the case anymore. Mob votes are just an excuse for mojang to put in little effort as possible disguised as a “community project”
@@user-golos Yeah, look at terraria. They add conent in a deadline where they won't feel burned out, and when they delay it, they reward us for waiting with even more content! The newest update added enough things that mojang would consider it a "major update".
@@kamilozo776 minecraft devs after 2 grueling hours of adding a mob and two blocks || terraria devs saying theyll stop updating the game for the 7th time
@@gebbo7721 Something that makes those updates better than minecraft's, is that they don't show you everything but they make you explore by yourself the nwe content. For example, the 1.4.4 update added many life quality changes rather than new content, and you also have to go out of your way to discover them, like the shimmer, located at the underground edge of the world. Also they don't take anything seriously, and get away with giving the option of making a child a house made of poop lol
Instead of forcing the community to vote on only one to be added, they should hold onto the ideas and add them in updates they fit in
Edit (10-16-2022): Mojang should do what Re-Logic did for 1.4.4
I think they said that's what they would do, but that never happened
edit: According to Cinnastrong, " they did mention that for the Copper golem and glare, they may visit those in the future. But the first mob vote definitely was said that they would lose the rest of the mobs forever (for the main game).
Though the Moobloom and Iceologer are unlikely to enter aswell"
The dream thing
And the copper golem
And more
Wasted
Sharing an idea is the good thing.
They say every year that this is what they plan to do. That's why the swamp update was added even though it lost.
@@masahirosakurai64 the biome updates are guaranteed they confirmed they would update them eventually. But the mobs are not. They go into the idea bin which basically means they might get added but not the way you'd expect the mechanics might be put in as a block or an item, like the great hunger is now the grind stone.
I think it would be cool if there was a “rejects” update that added/updated all the mobs and biomes that lost the votes and maybe a few ideas that were rejected in the past without a vote (idk any examples)
i am NOT having a vulture come and violate me when im exploring in the early game
I like the mob votes. However, what I think could be done to improve this concept is if all the mobs are added, however, the one chosen by the community is implemented in the upcoming update and the other two are added, for example, 2 or 3 updates later. That way everyone wins. The mob that won the vote would be put in the game first, but the other two that also had fans would be implemented as well, just much later. I think it gives somewhat of a fairness to the voting system.
this is a much better idea
I agree
That is the plan for the biome votes, but I agree it would be cool if they implemented this plan for mob votes as well
Absolutely! I’d love to see the Moobloom or Glare return at some point!
@@echothefreak9396 you mean copper golem right?
i kinda wish they added some kind of self-defense mechanic to certain villagers. like fletchers being able to fire arrows during raids and clerics throwing potions. it’d make accidental village raids much less miserable in early game
This is why we shouldnt be allowed to vote
I kind of wish you enjoyed the game as it currently is instead of demanding for more.
Have you ever played the game muck? Would be cool if mojang added something like that to the villagers
I don't like how villages slowly die out by themselves, because they cannot defend it at night.
yeah i wish everyone just ate up anything mojang throws at us and just be passive about the changes 😊 i’d be way more than happy if mojang just released another useless ore and made the deepslate longer to mine, oh and also make nether fortresses more rare to find, especially blaze spawners
@@HarambaeXelonmuskfans
Honestly the fact that votes persist in spite of this tells me what their real purpose is: it isn’t about the content itself, but rather, drawing attention and generating hype that helps keep people interested in minecraft.
this is literally the whole point of all these "community vote/choices"
That's not just the purpose of those votes, but also of the updates in general.
a good game always attracts attention, but they have forgotten that probably.
Also they want us to vote the mob cause of their looks instead of their abilities
And the Minecraft lives too because literally most people don't care until the voting starts, and that's when chat goes bonkers
bro got me with the thumbnail change
It's the same generic thumbnail
As everyone else
Personally I think they should eventually add each option in the vote, either by bringing them back for another vote or just adding them in latter updates
EXACTLY!!!!!! like why show us these cool mobs and take them away form us? why cant they add all of them?
didnt they say that's the long term plan?
@@arrowslinger-xn3lf yeah but what does that entail? when do they say that enough is enough and add all the previous mob vote losers into the game? Its been years since the first mob vote and we still haven't seen any of the other three contestants even mentioned since then.
@@Swordsoulreaver The swamp and the frogs
@@ghostly4558
fuck those frogs and swamps, I want the ostrich meerkats and vultures.
A company that owns literally THE most popular game in the world not being able to add 3 mobs once in a year is just so strange
Sounds familiar. Something like the world's largest media franchise pushing out unfinished games. We can't hate on these guys they're just small Indies stern face emoji
ig they dont want to add too much new stuff because they know the game is already barely playable on older hardware despite looking, acting and feeling the same, or they dont want the game to become oversaturated with mobs (even though the game feels hollow and the world is empty and liveless, especially in comparison to terraria), or that the game cant handle more than like 20 mobs without fps turning into seconds per frame so they dont want to add any background mobs like birds, fireflies or flies
Tbf 3 a year might seem small but also stack up very quickly
@@nvagn That's fine , but I've seen Minecraft handle mod counts way larger than that with a relatively old computer.
Not only that , they still have plenty of ways to renew gameplay just requires a bit of creativity and vision , both Mojang lacks without the visionary behind it all.
@@OnlyGrafting I give gamefreak a lot of criticism but at least they have the excuse of not enough time mojang is somehow even worse than them
One thing you misunderstood about the biome votes was the fact that mojang stated they were going to add the other biome choices in future updates and that the biome that was most voted would be added first so eventually all the biomes we saw in the biome votes will eventually be added
Biome*
@@CHROME.FINDER thanks
Will it really happen though?
They should do this with the mob
@@s66s46 they literally have lmao
Bro you changed the thumbnail and I got this recommended, you are a genius.
Blud isn't at all😭
Another issue with the community is that when it comes to a vote, we still haven't learned to just go off of what they shown us. They'll present a very underwhelming or outright bad mob and people will speculate and theorize like 200 different things that's it's obviously not going to do, then vote it based off what if. Then time and time again are surprised when those things don't end up happening.
Too bad people don't demand better showcases and demonstrations of the mobs before the vote. Instead they speculate.
Mojang is sure to show off what they mean to add better if there is demand, but they don't because there is no demand.
The phantom was by far the best choice ANNOUNCED at the mob vote. It was presented originally as an eagle like mob that was supposed to have been more of an illusion only visible to the player with "insomnia". We voted for the mob that gave us the most possible features but mojang changed it into the annoying pest it is today.
The glowsquid and allay were similar cases where many thought the glowsquid would have a "hypnotizing" effect and many thought the allay duped items
@@watermelongaming1192 never heard anyone talking about allay for the sake of duping, that's a pretty dumb reason ngl
yeah phantom was mojang's fault. uploader is a clown for blaming us.
@@watermelongaming1192 yeah I voted for glowsquid because I thought it would work like the subnautica Mesmer
@@polocatfan eh, the gamers should know that flying enemies are always bad in video games
I would have loved a moobloom, I think it'd be cool to have some walking flower farms, maybe they'd even have some cool interactions with bees
I did hear they could pacify or make bees less hostile so they would’ve been great for farming. Personally I wanted the Iceolleger because of the Mountain Update, it would’ve been perfect. But no, the green man wanted the stupid SQUID THAT I KILL EVERY TIME I SEE IT!
@@evanlight2550 And gather its useful drop.
I always wondered what the moobloom could have done for farming, would it produce double the pollen and make bees speed up crop growth even more, or would it affect honey, or even make crops give more per harvest.
all I can hope for the sniffer is that we get a new crop, not a berry that good for composting and decoration rather than food or whatever glowberries were intended to do.
@@evanlight2550 I wanted them to add all three of those stupid mobs that they had already designed...
Also a bee farm would be cool, and you can get honey easier
Something else that sucks is the team spends more time on the marketplace content than new stuff for the game. I just want more stuff in each update.
mojang don't make marketplace stuff
!!!
@@yonrallys_dead_channelyea bo clue what this guy is yapping about
I wish that the mobs that didn’t get voted in would get a chance to be added into the game in future updates. Like it would’ve been nice to still see the other mobs in the game, except for the phantom because that was the biggest mistake this community has ever made.
yo
its the legend himself
@@ethanthepanther5222 nobody cares
Tbh i wished the phantom appeared in a new biome in the overworld, such biome would be extremely hostile and with no spawns of neutral mobs except maybe Bats in the caves, that would haven't made the phantom less annoying, but at least it would be only in a specific biome which you have to choose to explore or not
@@bigenemy000 corruption from Terraria?!!?!
In defense of the phantom, It was the first mob vote and all four options were super unique in the niche they were filling. No one could've really guessed it was going to be hated so much which is weird because the phantom was initially said to "punish players who haven't slept in around 3 days" so we knew what we were getting into. I like the original design better myself and the current one feels too weird with its eyes. Other than that, yeah the phantom did what is was going to do from the start, its sad people just didn't think twice about how it would affect gameplay. When you think about it all four of those mobs could've been annoying. In a universe where the phantom lost it would've been "ocean mob annoying when I'm just trying to get somewhere and it attacks me" or "I was just in a desert and the new garbo mob just took away my good enchants" or whatever it's supposed to do, or lastly "Just trying to get through the nether when I got sniped by normal blazes and the king blaze even though I don't want to fight it right now". Would've been worse too if the king blaze summoned around blaze spawners too making it harder to disable them. Having shields too? yeah that mob seemed pretty buff I honestly didn't care for it.
yeah, people will complain no matter what choice wins
@@jetstarfish that's why I think Mojang is making the community turn on each other so they don't have to be hated for their choices
@@jetstarfish fair point, maybe they could add a new dimension and boss bc the ender dragon fight is ez aside from huge lag spikes depending on what game version you play. It would be cool if they added a kraken boss (similar to the squid from 1st mob vote) and the entrance to it's lair would be from an ocean monument
@@sebastian4933 eh, I don't think they have any incentives to do that
blaze king would've been a great addition if it dropped something unique, it probably wouldn't have.
This is exactly how I feel. The mob votes sound like a cool idea on paper but in practice it just brings out the worst in the community.
mfs in community votes for cutest and most useless 💀
Leaving anything up to a vote is an inherently bad idea.
Especially when their ideas seem not filled in, made up on the spot or are.. frankly lacking like a Mod developer from 2012 could crank out in a week
Mostly because the actual company is dogshit who doesn’t know how to take care of their community lol
Yea
Yeah its terrible the community gets ripped apart every time right now people are making propaganda on tiktok THATS RIGHT PROPAGANDA FOR A MOB VOTE
The moobloom actually interacted with something else that already existed in the game (bees), possibly a better method of flower farming, added something to a biome that didn't really have any special to it, the flower forest, and it was a very cute mob! I voted for it because I don't want to deal with another hostile mob. If it wasn't for Dream, I believe it would've been a battle between the Moobloom and the Iceologer. The glow squid brought absolutely nothing to the table. And yet it won.
It was already discussed but even without dream's meddling, the glow squid was still in the majority of votes. It was about 47% from what I heard. The other two were more so tied, so dream really just shot a dead dog to make sure it was even deader.
Nope. Bees could have pollinated off of the cow, no unique interactions.
Plus chillagers in minecraft dungeons are just annoying as fuck to deal with. 5 minutes into finding one in regular minecraft people would go "he's dropping only ice blocks why the fuck did we vote for him?!"
Despite how useless it may be, I do enjoy the glow squid ink. Yeah we really didn't need another squid mob cause they are annoying, but tbh, the glow quid isn't as bad as people make it out to be. Part of the problem is we create high expectations for these mobs, so when they don't meet them, we compare them to more high expectations if the other mobs. Phantoms were truly the worst mob pick though no matter what.
I love the glow squid conceptually because glowing item frames SOUND awesome.
Except they look hideous.
Please make invisible item frames obtainable in survival :(
Maybe craftable with phantom membrane?
I think the main problem with these mob votes is that so many people will inevitably lose. For example:
27% - choice 1
22% - choice 2
51% - choice 3
In this scenario, choice 3 would win, but that mans 49% of voters didn't get what they were most excited about. That's a huge portion!
In most organizations that I'm in, nearly all of our votes are unanimously approved. That's because we take the time to explore pros and cons, consider alternatives, and logically determine the best solution. By the time it comes to a vote, 90-100% of everyone already agrees. It's not a dispute, just a confirmation that we've done serious work to arrive at that decision.
Like you said, Mojang knows Minecraft VERY well. They could brainstorm real needs within the game and hash out options and solutions, really engage the community in that process of problem solving. Then present their findings for a "yea" or "nay" style vote. I think this could be a lot of fun, and easily get the entire community to rally behind whatever was ultimately chosen.
Finally, I hate to say this, but I think it's obvious that Mojang isn't as passionate about solving serious problems. How many years have people been asking for movable block entities? Ignored. Better inventory management? Ignored. Better pvp? Ignored (or abandoned after years of teasers). Some of the biggest minecrafters have made incredible cases for these things, and more, and have been completely ignored. I'd give up the allay, sniffer, and fox in a heartbeat if it meant we could get these other things fixed!
Minecraft turned worse after notch sell it to Microsoft cuz he loved the game and actually wanted to update it, not as a job, more as a hobby because of the community and himself. Microsoft wants money (and probably war) and that's it.
Sideways slabs. it's so stupid how this is something that every builder EVERY BUILDER has wanted to use but it has NEVER been implemented by Mojang.
FINALLY SOMEONE SAYS THIS
Sometimes during votes, there are close to the same amount or even more people who didn't vote the highest scoring option than people who did.
Well, they just organized the inventory, so that’s good. Also I think the pvp is fine, but you can always go back to 1.8. Moveable tile entities need to be added though
@@davedog0984 Yeah man.
We do need movable tile entities
In my defense, i thought the glow squid would work like the mesmer from subnautica
it did seem like it was gonna have more to it
so I am not the only one who thought that
@@MaskMajor i mean their eyes started glowing once they looked at it long enough, that sounds like the mesmer
I thought it was going be like a moving light source which would have been cool considering no mobs could glow.
turns out its just a normal squid that spawns underground
@@nightmare9930 they even forgot what they were talking about and couldn't stop looking at it, which made me think the glow squid would hypnotize people which, yea is basically the mesmer
I see someone updated the thumbnail
I voted for the glow squid during that one mob vote. I didnt even know dream rigged it lol. I genuinely thought the bit where they get allured by it was going to be its main function. it would draw you in and pull your cursor towards it, a lot like the mesmur in subnatica. I thought it would make the oceans more dangerous, but in a unique and exciting way. Sad to see that isnt what we got.
2x
imagine thinking it would make the ocean more dangerous..
i wish they gave legitimate information in the trailers for the mob vote. the glow squid was so useless
Yeah I voted for the glow squid too before I found out that Dream was voting too, I voted for it cus I thought it was pretty. I love finding them in ocean trenches and caves, they make me happy so idc what anyone says
@@rudoartista1493 you voted because they were pretty? You sound like a girl 😂😂
I think an alternative for the mob vote would an update order vote. Mojang shows 3 different types of updates, then the community decides which update should get added first. The other updates won't be scrapped, they'll just come in the order of the vote, so 1st place would be the first update to get added, then 2nd place and 3rd place would follow respectively. It leaves Mojang still having full control of WHAT gets added, while the community gets to decide WHEN it gets added.
this is actually good and does make sense while the entire video is complaining about the mob votes existence. while most comments are complaining that mojang is too lazy to add them all despite mob votes existing to keep minecraft ALIVE. we need more people like you.
I feel like that would get a better reception. Instead of only have a SINGLE mob with a SINGLE cool mechanic, we may be able to get full on updates that we want!
So basically the biome vote
@@Songsbutdiff It's a biome and multi-mob vote in one. Calling it just a biome vote is downplaying it.
Too much pre-planning can be VERY detrimental. It diminishes hype over the YEARS that the updates are implemented, and you can't change or have new ideas at all. What if you want the option to choose which *direction* the game goes in?
About them adding the updated swamp right after the updated mountains, I believe at some point in the biome votes mojang had mentioned that they would update all the biomes eventually and that the votes were just to determine which ones the community wanted updated first.
true, it just felt kinda pointless if it was the update directly after
This would be the solution to the mob vote in general. If the vote just determined the order that mojang added all 3 mobs then no one would be upset.
@@jetstarfish also no, you don't only go to mansions for allays. they are found in most outposts which aren't even that rare to begin with
@@mr.monkey354 u ever get an allay in a survival world mr monkey cuz I have not and I have gone to mansions. just useless in action, but perfect on paper. another reason is that the other votes were just terrible
@@mr.monkey354but allays are trash lmao why would you have them? they just carry an item and that's it
The problem with Glow Squid is that in the short video where it was presented, it was shown to be able to "hypnotize" players under water which seemed really cool
Yea
Honestly i feel like it's obvious they should make the next mob vote (after this one) between say, two previous votes losers, and a new mob, that way they could keep the community engagement while not creating as much drama because the mobs are basically guaranteed to eventually be added
Next mob vote should be copper golem, iceologer and rascal.
@@tetraxis3011 nah it should be copper golem, tuff golem, and a new golem.
@@VocalMabiMaple and when there's 5 golems, you make a golem golem
@@Cibraste and it has an alt form if you use shears on it
@@VocalMabiMaple that’s an absolutely terrible idea
But tbf it would be good if there was two separate votes one that’s good and one that’s the golem vote
I'm honestly really bummed about the copper golem,would have given an *actual useful* use to copper and it also looked so cute.I can imagine it attacking by punching and then,during thunderstorms,it could be able to redirect lightning on its enemies,that would have been madly sick
its unfortunate that they opened the lad with that it can press buttons and not expanding on its potential, at least the allay is cute and changed the look of the vex into something less horrendous.
It wouldn't give a useful use for copper. Just put a chicken and a pressure plate in a tiny space and you got yourself a randomizer, that DOESN'T STOP WORKING AFTER A WHILE!!!!!!
@@buragi5441 it would also give bees more use as you could wax the lad so it would stay at that level of oxidization
@@OpwzRouge Except Mojang never stated that as a function.
@@buragi5441 yeah, but that's how COPPER WORKS. YOU WAX IT AND IT STOPS OXIDIZING. It's pretty easy to come to the conclusion that you would be able to wax the copper golem too. Instead we get the allay, but redstone can do its job entirely better, and doesn't glitch out or lose the items.
The solution is to add the chosen mob instantaneously and the others a few weeks/months later. That way all of them get added eventually and theres still some reason for the vote to exist.
yeah honestly its a win win for the whole community if they just di that
I could accept this. Give people their favorites, then add the others in later. That's actually sorta brilliant. But oh well..... >:(
oh yeah this is a great solution that way they'd give themselves more time to make sure the others work well too
Why not launch every mob at once? Like develop them and when they are ready to be launched just send them, i think it would be more interesting something like biome votes but the most voted biome takes mors attention, and the other 2 biomes are added normally
THIS!!!!! F#CKING THIS!!! *ALL* THEY HAVE TO DO IS THIS
Bros thumbnail predicted the armadillo
He changed it
I feel like what they could possibly do is make an update that reworks the mobs or at least give them a bigger impact in gameplay.
the problem with minecraft is that old mobs haven't been updated for years, and they end up getting very outdated, just compare the cow's details with the camel's
We will never get a chance to do that because only animals and ghosts win the mob votes. Mojang isn't focusing on improving the utility of mobs. Because the only mobs that get voted in have no potential utility.
@@ramos2781 until recently I thought the cow's eyes were 2x2 pixels with the pixels above it (the eyebrows) were a part of the eye. we need a texture revamp on old mobs for sure.
Seeing such a massive company do the absolute bare minimum for such an amazing game just hurts me
Seeing people defending it hurts more
The Mojang team isn’t actually all that big. They’re just owned by Microsoft.
oh boy wait till you hear about valve!
Mojang isn't THAT big.
Ppl are talking about it like its going down a "terrible" rout like Disney is.
But its not.
Its "owned" by like, 2 ppl and has a small group that does everything. Minecraft wasnt THAT much to begin with. It's literally a game that has always had a "bare minimum" looks and feel and usage to it 🤷 not sayin it ain't fun or anything, but saying that it's becoming less detailed or the bare minimum is a little... redundant? Idk the right word rn.
"The bare minimum" has always been Minecrafts thing. As long as its functional.
I can see why mob vote has its problems, but bare minimum? Come on now. That’d be adding a single feature as an update or nothing at all, like many other games do.
Minecraft has yearly updates that not only include plenty of more stuff on each - the mild one being an entire biome, with new mobs, items, and blocks - but they also seemingly fit into the game. It’s a rare occurrence to get something that actively makes the game worse, only case that comes to my head right now’d be the chat report and (to a lesser degree) phantom.
With all due respect, many times when I see the critics to the devs it just feels like the community got spoiled. We’ve been getting a lot of great stuff over the years, and when comparing it to other game’s usual update dramas ours rarely seem like fair complaining on our side.
What I'm trying to say here is, the bar has been set too high to justify the amount of hate coming from it.
This is a fire take. I feel like mob votes are a fun part of the community that could be improved though. Maybe it'd be better if they implemented a system where they add everything, but the votes are just what get added first.
That is the system, but for some they get put in spin offs like the blaze and icologer
@@blehboo5151 If they get added to other games, its not the system, I don't care about Dungeons right now, they have so many varied enemies. Minecraft needs them
@@blehboo5151 but iceologer was first in dungeons and then to the vote
I'm not sure but I'm pretty sure that they said they would add the others at a later date but never even added the things from the first mob vote.
That is literally what they did for the biome votes, if you rewatch the videos they says that all biomes will be updated, the winner is just updated first
HOW DID YOU KNEW WE WERE GETTING THE CRAB IN 2023 VOTE??
probably changed the thumbnail
Changed the thumbnail
In defense of the glow squid, I think everyone had phantom PTSD. The last and only time we had a mob vote we added the most annoying hostile mob in existence, so if there was even a chance the Chillager ended up being the same it made sense to pick glow squid instead just to be safe.
Though it's kinda weird to even include hostile and friendly mobs in the same vote when you think about it.
yeah but mojang should tell us what they do so we can avoid the phatom incident
I think the glow squid was a good choice because it’s really useful for the glowing signs and item frames
Okay I get where you're coming from in all. But here's something you should know at least the Iceologer would've added something new to the game hell even the Moobloom could've brought in something unique. What does the Glow Squid add? NOTHING. it's just a retextured Squid that doesn't even glow and it drops Glow Ink Sack that makes signs brighter, okay? what's so special about that anyway? I get that it's your opinion and people have different tastes but I just don't see how you can say this thing is better than the Iceologer? I agree that the phantom is so damn annoying and all but the difference is that Iceologer would've spawned in only one biome and at least they don't fly and don't drop anything useless (I think anyway). And like I said even the Moobloom would have been a better choice than the stupid "Glow" Squid.
@@JBBrickman no it isnt it doesnt even glow in game
@@JBBrickman they could’ve just done that with glow stone
I think the idea of the updates being a bit more tailored to what the community wants is a good idea, but the mob votes aren't just executed correctly. I don't know what they should do differently, but clearly what they are currently doing isn't working. I'm just going to hope and pray that next year is a biome vote.🤞🙏
The fact that youtubers can influnce people into choosing the mob the youtuber wants is just shitty so it would be best to make a new rule which stated that influncers cannot tell people which mob is the best option
They should do as promissed. They said they'd bring back the losers, and they didnt. Like, ever. Its been 5 years. Where's the hovering inferno? Where's our copper boy? Where's the useless plant? Where's our chillager? NOTHANG! They said they'd bring them back, and they didnt!
@@pencilduster2938 ye
The next biom vote should be a vote to add a *new* biom to Minecraft, not update the other ones.
yeah make each biome feel truly equal instead of there being a clear worst and best with one mediocre one... like every vote except the past 2 have clearly ended in the worst decision somehow
The problem with the concept of a mob vote is player expectations vs the final product. Not that the final product is bad, I'd argue that each of these mobs that were voted in so far have just as many uses as the average minecraft mob. The problem is in player expectations and the possibility of having a mob that could have been better, whether that mob was ever experienced by the community or not someone will always say x mob was better even if for all we know the iceologer would be just as annoying as a phantom or the moobloom would have been just as "plain" to players as a glowsquid. They obviously learned from this from the last mob vote where they chose mobs marketing them with player functionality in mind so that the players aren't really voting for a mob but they are now voting for a game mechanic and so the vote steered from aesthetics to what's in it for the player. This makes the mechanic that has the most player benefit to win, i.e the Allay and most likely the Sniffer. Overall I believe Mojang is learning on what makes a good mob vote and how to implement it for player engagement.
also the vast majority of players dont view the mobs with how the game actually is. i personally liked the moobloom because of the bee interaction, but looking back what would i have done with that? made a honey farm flying machine? the iceologer is still really cool to me, but not even because of the actual gameplay. im a mapmaker, so any new big weird feature (like him dropping chunks of ice) has the potential to introduce new commands or tricks or other engine features that would help. the glowing signs are honestly really good for normal gameplay and i use them all the time in multiplayer, but we werent even told about them until after. its like what jetstarfish said about the allay: its cool but nobody actually uses it or cares. but heres the big problem i noticed: mojang only adds boring mobs. like the copper golem pressed buttons, but when would you ever use that. the ally picks up items, but nobody uses them. the glare went to dark areas? (really not sure, the fact that i cant even remember is telling) just look at how light it is. none of the mob vote mobs are actually that good. this years were better, but still meh. sniffer is neat because its big and adds new plants which may or may not have some utility but will be nice for decoration
Glowsquid is just sad man. They wasted their opportunity on adding glow dye and made it that it spawns on the dark only which makes it just a random rare useless mob instead of a funny squid that is in every biome that dies for no reason
I mean...we do actually know what the Iceologer does, it's an annoying mob that drops ice on your head and stuns you...if you expected anything more than what's promised...that's on you.
This is why you leave shit like this to mods
Im not a big fan of Minecraft but I know that using your community to make an update official NEVER ends up well
I think the problem is that the voters expect the mobs to be living breathing automatic farms. I personally think that every mob added from the votes has added lots of depth and atmosphere to the game. Most people want the mobs to have a "use" but what they don't think about is the beauty the mobs add to the game. I propose that the next mob vote includes 3 mobs that have absolutely no uses just to show the community that function isn't the only factor.
The allay is actually so useful. I stand on my tower and destroy mobs at night, sending the allay to go get skeletons arrows so I never have to make more arrows. They’re also able to collect other stuff so you don’t have to go down at night but can still get your kills loot.
i havent thought of that! i might use that technique :)
The main issue with that is that that is more of an early ish game thing, and eh allay is so hard to get that by the time you have one you likely don’t need much mob loot and probably have a functioning mob farm. (I am not one of those players, but my main point is that allays are too hard to get for that to have much of a help)
That's actually a really cool use!
The biggest issue this year is that they presented the Sniffer along with the idea of adding new flowers while the other two mobs were just the mob itself. They made it seem like they wanted the Sniffer to win and they succeeded :/
That's always how it's been, Mojang always has one mob which they expect to win.
The moobloom is a prime example, it's so extremely obvious mojang expected it to win and were dumbfounded when the squid won
@@Skibbutz Oh I never actually noticed that! That does explain why the squid was so underwhelming in the end
yeah sniffer seemed the most cool tho i mean the hide and seek mob was just useless and the tuff golem was whatever
@@izakthegod I honestly really liked the hide and seek one but I wish they had told us what loot it could have. Like imagine if this thing had special items that only that mob could provide. That would've been so cool!
@@GubbiGap but sniffer also has special items that only it can provide
I think mob votes are actually a great way to get the community to engage. STAY WITH ME. But I do think what they should do instead is add all 3 of the mobs that you can vote for, but you just decide which you get first.
It would have less stakes in it, but at least everyone would be happy. The winner would be added in the next update, second place would get added the following update automatically, and the third will be added after that
Or maybe instead of a mob or something it's something small like a new type of block or something
They said they were gonna do that with the original Biome vote and we all know how that ended
Third mob would get added 3 years later
@@alishamoser7227id rather wait longer and have a whole biome change that includes blocks, structures, and mobs
Theres 4 not 3
I've actually been thinking about this topic for a while, and I have my own little bit of input to add.
The mob votes have pretty much done nothing but create conflict in the community. As someone else pointed out, that's because even if a mob with 60% votes wins, which is considered the majority, that's still 40% of people who are left unhappy with whatever won.
To me, there's one main issue with the mob vote: the mobs are too distinct from each other. They all have their own abilities, models, functions, and spawn conditions. While variety sounds good on paper, it ends up being an issue because the mod you want to vote for really ends up being dependent on what you as an individual do when you play. I don't build very often, so the Sniffer had no real appeal to me other than being kinda cute. However, as someone who enjoys mining and little minigames, the Rascal really stood out to me, so I voted that. Now because that didn't win, I am mildly upset.
The biggest drawback to this is that if the mob you voted for loses, you feel like you lost or missed out on something. I feel like that's the main reason people get so defensive about what they're voting for; feeling like you lost or missed out on something sucks, especially if it's something you really wanted (see: moombloom supporters 2022).
In my opinion, the best way to cut back on the conflict that comes with the mob vote is to either stop it completely, or at least limit the choice the community gets. I talked to my friends about this a couple weeks ago, and we came up with this scenario:
Hypothetically, 2023 mob vote, Mojang decides they want to add some sort of spider. For the vote, the community gets the choice of a wither spider, fire spider, or ender spider. That way, the game gets a spider no matter what, and the only thing the community controls is the ability and spawn locations
Or, alternatively, say they hypothetically want to add a new End mob (because let's face it, the End is really neglected). Before they announce anything, they plan out the abilities, spawn conditions and functions of the mob. Literally the only thing the community votes on is what the mob looks like. Either way, the community gets an End mob with the same abilities promised.
It's not even 60% though. In the first mob vote, you had 4 different options. I don't remember the exact numbers, but even if the Phantom only had 40% for example and everything else 20%, the Phantom would win due to majority vote, but that also means that the in total 60% of the people that voted for the other options are left disappointed. Again just example numbers, I don't know the exact numbers, but because it spreads out across so many options, the "Majority" is usually less than 50% of the total votes. Even with 3 options, one option could literally have like 36% of the votes, second one 34% and third one 30%. The 36% would win because "That's what had the most votes", but it also means 64% of the people actually participating didn't get what they voted for. And then those that did may find themselves disappointed with how the mob is implemented. Just an overall awful idea.
Yesss thanks! I completely agree
for example, you can even take the Dream, he is a fucking creature because of which we lost the copper golem or that green dude [Sorry i forgot]
he changed the thumbnail
Minecraft really wants to add a new golem in this game and it's clear by the fact that 2 mob votes in a row have had a golem. I think they just should add whatever random block golem they're gonna add instead of waiting for democracy to tell them to
Next mob vote: GRANITE GOLEM
@@bobertbopala LOL
Democracy is amazing but also absolute DOG TRASH!
Next vote: *COAL GOLEM*
The copper golem absolutely should have been added. I feel like if it could be brought to life by the lightning rod and electricity that would have been badass, also if it could be charged during storms and kill mobs for a limited amount of time while it has charge that’d have been sick.
But alas… we can’t have nice things. Tuff golem just looks and sounds silly. I like the idea of displaying more items and more home decoration but that’s a waste of a creature. If it can help defend you like an iron golem then that’s cool.
I'm sad because of the first mob vote because all of them were really promissing, the phantom sadly isn't that good but it could be reworked. I can see the squid, the blaze and the phantom being mini bosses that you would find in specific places and the other thing had such a nice concept
I want them to add the original mob vote candidates to the game.
I really dont see how you make a glowy squid a mini boss.
Like, it's just a squid, what it's gonna do? Spurt oil over your face?
@@dztrict1000 not the glowing squid, the squid from the first mob vote that would pull you underwater and try to drown you
@@Gabriel-fh4hb oh, then it does sound like a good idea for a mini boss
To. Be. Fair...... Phantoms make you float 😀. I love floating and honestly loved the phantom. The little demon things that smell or are attracted to insomnia! I love the idea of that. Also they burn in the sun and are used to make a knew potion that you would never have had unless they added it as an end game treat for killing shulcers, and we already have the boxes for that. Phantoms are so cool and I was so happy they were added. Don't be mad but I loved them 🥰
To be fair for the biome votes it was to see which biome should be updated first and that is actually a good idea some of them will always be more popular than others.
Bro already changed the thumbnail
More clicks!!
ah man the mobs from the first mob vote were the best, we need hostile mobs for the next mob vote
Iceillager was a hostile, yet somehow he didn't win
@@dangamertop9253 Dream
Yup the youtubers screw it up, dream is a literal troll
I voted for it, but y'know 🤷
Yea that's what I'm talking about WE NEED TO GET KILLED BY MORE THINGS
Tbf even though I voted for the Iceologer, the glow squid at least had promise of adding more light to the underwater areas. However they did not actually do the one good thing it could’ve brought to the game for some reason.
But it does glow
@@fartyfazbear1932 it doesn’t give off light like certain blocks do though
@@fartyfazbear1932 your definition of glow and our definition of glow arent the same
@@SecretBucket it glows cope
@@fartyfazbear1932 who the fuck uses cope in an actual argument
Maybe there should be a reverse vote, where there is four options, and everyone votes for the option they don't want in the game. The three remainders are added within the next couple updates in some way.
This would both fix the problem of there being too many situations of "this one mob sucks" or "we could have had the other mob(s)". Instead of singling one out to add, we single one out to remove/push back for later development.
Nah that's not a good idea
@@imaboisir7227 howso?
@@imaboisir7227 how so?
People would be mad that the mob they want to stay in the game gets voted out.
@@gvd72 I'd rather 1/3 of people who voted get mad than 2/3rds
What the hell is up with the thumbnail ????
He changed it
yeah I figured, clever move on his part@@jacobbo1234
The glow squid isn't an inherently bad mob IMO. Sometimes it's okay for the game to have some elements like that mainly for aesthetics. The annoying part, however, is that they refused to implement any sort of dynamic lighting, leading to a glow squid that doesn't actually glow. I think the phantom is another case of decent mob / bad implementation. Having an airborne enemy and more purpose to survival elements like sleeping isn't a bad idea, but simply having them relentlessly hound you for not sleeping is an awful way to implement them. If they just spawned and could be avoided like regular enemies, then I really don't think they would get so much hate.
i actually like that you can't just avoid the phantom like all other mobs, and no amount of spawn proofing on the ground will prevent them from spawning when you go outside if you haven't slept. They have a unique attack pattern and move pretty fast so they actually present a challenge, but they're also totally optional; if you don't wanna deal with them - just remember to sleep - or if you can't, but still don't wanna deal with them, you can also disable the gamerule that lets them spawn.
Before mending was added as a villager trade, they were crucial for repairing your elytra, and was honestly a pretty fair trade imo - prove you can take on a handful of flying enemies yourself and you may continue to use your elytra.
My biggest issue with them is simply that in multiplayer, someone else can spawn phantoms and even if you've slept recently, they'll still come for you, but also since easy access to mending makes their drops kinda useless, they don't really have any interesting interactions anymore... so I think it'd be neat if when they hit you, they inflicted the "insomnia" effect for a minute or 2, or until your phantoms died or despawned, preventing you from just taking cover and sleeping the dangers of night away. It'd be nice if their drop could be used for more things too - potentially an insomnia potion, or levitation by means of corrupting slow falling with a fermented spider eye?
@@TheiBunny problem is minecraft is a game which lends itself well to large projects, so youre inevitably going to be working on some large base that youd like to work on for more than 15 minutes at a time, but you have to stop to either sleep or deal with the damn phantoms
@@ivanlagayacrus1891 by the time you start working on large-scale projects, you should realistically be equipped to deal with a few mobs :p
Anyway, if its large enough to warrant spending several hours on it, you should have bed with you to skip the night (and the regular monsters it brings) and to set your spawn nearby anyway.
If it's something smaller and you've spawnproofed the area you'll be working in, you can sleep before getting started then not skip the next 3 nights to get around an hour of guaranteed phantom-free work time.
You can also bring cats! They're quite useless for scaring away Creepers (unless you're making a gunpowder farm), but work really well for keeping phantoms at bay.
at the end of the day sleeping only takes a few seconds of your time, and you're rewarded by the surface being rid of (almost) all threats - not just the phantom. You'll likely also be sleeping to skip the rain/storms too.
phantoms are just the punishment for not sleeping in a "survival" game, much like how not eating causes you to starve, not coming up to the surface to breathe while underwater causes you to drown, and taking too much damage without recovering health is fatal - and if we're being honest, they're a pretty mild punishment at that.
personally I find pillager patrols much more annoying because they're totally random, unlike the phantom they can't be prevented from spawning, they'll kill my villagers, and I have to be careful about how I pick them off so I don't accidently give myself bad omen and start a raid - forcing me to go get some lava or materials to build a golem to take care of them for me, and if the captain manages to kill itself on my thorns armour and I'm not at my base, I need to then go out of my way to find a cow for milk to clear the effect because if I forget I'll probably just head straight home and start a raid. it's infuriating... 😭
@@TheiBunny weird essay response that is not going to change my or anyone else's mind but pop off lol
@@ivanlagayacrus1891 lmao, find me anywhere that'll accept an 8 sentence "essay". 😭 I'll wait
I'll dumb it for you in the meantime. You phrased it like an objective issue with definitive language; "the problem is", with some exaggeration thrown in; "every 15 mins".
In actuality the "problem" is entirely subjective, can be mitigated with some basic planning anyway, and is considerably less frequent than you make out.
My last comment was me trying to be somewhat helpful, given you struggle with phantoms so much you felt the need to complain about them to me, expecting to what... change my mind?
Guess my help wasn't appreciated, so now so all I've really got for you is "sounds like a skill issue." ;)
Feel free to just set doInsomnia to false - not sure why you'd willingly subject yourself to a game mechanic you don't like when you can literally just turn it off from the create new world menu, lol.
1:00 The moobloom would have placed flowers where it walked. This would have been very useful both for farming dyes and for decorating garden projects with flowers. This is why I voted for the moobloom, it would have been the most useful one for building projects that involve gardens or coloured blocks.
This and the three others who voted moobloom agree
you can just bonemeal flowers...
I just recently found out you can't Bonemeal flowers in Java Edition and it's a shame that Flower Cow wasn't added
@@kimbaldun yes you can, only the ones that are 2 block tall tho.
i was hoping for cow+bee features, not some shity flower planting but anyways flower cow is cute and we aleready have mushrom cow so why not another one
I like the idea of interacting with the community and allow them to make the changes they want to see, but I think they should submit their ideas and it could get picked or something and added into the game, or some other community thing but let the devs decide what to add and what to leave out
or maybe restrict it to minecraft players only
Yeah, that'd be great. Telegram, the messaging app from where WhatsApp copies its ideas from, does the same: they have a page where you can submit an idea and the ideas that get the most upvotes usually end up being implemented.
Yeah same. And I think they should take the mobs that were better and werent taken and add them in later updates 🙃
@@chief4236 That doesn't actually matter lol
Did this predict armadillo or did he change the thumbnail
Pretty sure he updated the thumbnail to increase people clicking
@@cameronleerodriguezspot on!
3:17 Just to let you know, Woodland Mansions aren't the only place to get the Allay. You can find them at Pillager towers as well :) And the Tiga biome did also add the campfires I believe (I could be wrong).
*taiga
*May* find them at pillager towers. And even then, we must hope that the cage they're in have actual ceilings
@@jsw973 yep! I just got fuckin lucky those extremely rare towers didn't have an fuckin Pre-Warden experiment (iron golem)
@@sluttyMapleSyrup *Tiga
@@jsw973 I find them at every pillager outpost....
I just miss the old days where I turned on Minecraft and saw that a new update was released, then downloaded it and got excited because of the new features
kiedyś update były rzadziej i to też było na plus, jak masz aczke modów to właściwie musisz czekać na dwa update żeby przenieść się o jeden do przodu z wszystkimi modami
@@Sebastian-oz1lj też taka prawda to jest. Teraz dużo więcej nowych mod jest z wiele nowościami. Niektóre nowości są fajne ale tam też jest dużo takich co w moim zdaniu do gry nie pasuje. Kiedyś były update rzadziej i z dużo fajnymi nowościami na które ja się zawsze cieszyłem
@Lev Chicwown I agree with you. They could make some new challenges like the warden or other game-changing things but I also like the mobs you just walk past them like the pandas, cows (and camels when the new update gets released). They are for me a big part of the atmosphere of the world. That’s why I’d like to see beside new creative mobs, biomes etc also some new things from the real world like more food or other animals like sharks
@Lev Chicwown they seriously need to improve mob drops. Mojang almost never adds interesting mob drops or anything, they give at most some useless item you can easily find elsewhere, even if it's something as cool as killing the warden. turtles should drop shells and meat instead of being added solely as a political message. horses should drop meat, goats, alpacas, etc. should at least drop meat
@@siyacer Minecraft fans when Mojang doesn't specifically cater for them and only them: (this one person is the only one that matters and now they are sobbing in their mom's basement)
I completely agree. It doesn't actually even help that they say the ideas that don't win go to the "idea library" to be potentially recycled (as something else) later (if ever). If an idea is good enough to put to vote in the first place, why would it need to be shelved for improvements? Does that mean that all the mobs/biomes that win are just a lazier iteration of a base idea that would've eventually become better if it had lost in the first place? Wouldn't it be better for Minecraft if we didn't get to vote for half-baked ideas, then?
I guess the Phantom at least would suggest that's true.
“Potentially recycled” even if they do get recycled that’s not good since most of the community from early mob/biome vote eras have left, including me, I’m only here because I hated the mob votes and still do, all I’m doing is pretending I still play the game.
@@Cahrssomething what?
@@Cahrssomething damn thats being a very sad person i have to be honest
Changing the thumbnail of the video is so genius, but this video has aged well so it makes sense
This video aged horribly 😂
I think the developers know this perfectly, the point is that Minecraft mostly lives off the hype of the next update so they probably feel like they HAVE to do this to keep the community interested
it would be nice if they did a vote for which mob should arrive FIRST in the next update
maybe there would be less of a blood battle
Copper golem was looking to be one of the most unique mobs in the game, and adding another golem, which is always appreciated
Instead we got the allay... which is a worse version of an existing redstone contraption. Yay.
@@Swordsoulreaver and the copper golem is a worse auto farm 100% of the time because rng
All of them seemed kinda useless tbh but in retrospect the copper golem would’ve at least given copper an actual use
@@phantomfeather518 the lightning rods and spyglass aren't useful?
@@mr.monkey354 Yeah they’re kinda lame tho. Not super necessary items
I 100% believe that these votes are intended to rile up the community and make people mad. I think the current staff at mojang, whether due to MS gimping them or their own incompetence, have no idea what to actually do with the game and these votes act as a safe and easy way to distract us from the fact they really aren't doing much to improve the game.
You made this late or early 2023. They planned an update so big it would be split to 2 parts(more like 4) so saying they added nothing is kinda stupid
@@thefloorismadeofflour Adding things =/= improving the game. I can add a bag of dog crap to your breakfast cereal, that doesn't make it better.
@applejhon8308 I'm not saying the more The better. I'm just saying they are doing a lot to improve the game
@@thefloorismadeofflour Such as?
It pisses me of that this voting system became like this. At first I thought it wasn’t as bad as I thought now but after the glow squid incident I have nothing but hatred for the votes. Especially dream
yep because we could have gotten the cool wizar instead
Or the big flower cow
They can put all three mobs. They just don't want because:
-They think it will generate community engagement (it does, but it also creates a lot of division);
-They still think they are a small indie developer and are lazy.
They haven't grown into their "big company pants" yet so to speak lol.
If they could turn back time they would be one of those games that are in early access forever
It’s so disappointing that a company that has 600 employees and the entire funding of Microsoft (exaggerated but still a stupid amount of money) can’t go through the process of just adding all the other mobs and biomes. I just don’t get it man.
@@whatdayit they absolutely could but be real, adding every single mob that was announced would be disasterous as most of them are utterly usselses. Its different with biomes.
@@whatdayit or even make the game run well. even a little bit.
when hobbyists can improve your games performance by 5x with third party modding tools, you know you're doing something wrong.
I feel like there should be a lot more time for mob or biome voting, both for time for consideration, and for more information to be announced over time. There seemed to have been multiple mobs that had more to them that could’ve affected the way votes went if we were actually told them rather than just hinted at that we’d eventually find out once they were in the game. The copper golem would’ve come with copper buttons and it was somewhat hinted that the copper rod on their heads likely wasn’t just for show. The glow squid has glow ink and we have no idea what the others would’ve had, same with phantoms and phantom membrane. Having more time and information would definitely help mob and biome votes go better.
To be fair, if we voted for the blaze variant in the first one, it would have made speedrunning/beating the game so much harder.
Bro one question how bro predicted the mobvote of 2023 like on year ago
I think a good route for votes so nobody gets disappointed would be to add them all, the vote just decides in what order they come out. Everything is already there, they're showing us what the finished product would look like so they're already half way there. I'm so mad about the mooblooms, that's what I wanted, nobody ever thinks, what you would get if you milked them? We'll never know
FRICKING THIS
Probably honey tbf
If it's like the biomes, as in they each come in different updates, I'm all in. But the problem here would be that, well, you can't really do a mob vote for every update since it's predetermining 3 updates on each vote.
I'd say a lot of people's decisions rest entirely on the trailer. Take the current one, the sniffer is mentioned to be an ancient mob, helps you dig up plants, while the rascal is shown giving an iron pickaxe, something that's outclassed a couple hours into a world.
Absolutely! Don't forget the glow squid fiasco, some people actually thought he would have hypnotic debuff and/or emit light
@@Loderyod that was proven fake
@@Loderyod weird way of saying “i voted glowsquid cause daddy dream told me to”
I agree, all of the mobs that have been voted on kinda suck.
See this guy gets it
For the biome votes, they said that vote would be for which one would be added *first*. So that’s why the swamp features were added in 1.19. We can still expect the Desert, Badlands, and Savannah features to come in the future.
I think the main problem isn’t that we shouldn’t have a say in what’s added, but they should have a more thought out idea of what the mob will do and how it will fit into the game before they make us choose. That would prevent us from being disappointed from getting our hopes up with promising mobs like the alley that we just never really get to interact with. They need to underpromise and over deliver but they currently do the opposite. Rip birch forest updates
With the new update they made sure to show less and show features that were far in development. So they are kind of doing that. I don't think the Birch forest is too big of a deal because eventually every biome will have to get an update of some kind. They can't keep all of them the same forever.
This is exactly what I was thinking. It would be like working on the concept for a mob instead of choosing from a bag of fully-formed ones like we have now.
3:30 the truth about democracy
this is such a based video, completely agree, this stuff shouldn't be left up to the community, as minecrafts fanbase is mostly people who wont think the choice through and usually decide on which mob is cutest, and all it does is rip us apart and incite people to be condescending and rude to each other
i agree. the most the community should do is give suggestions that mojang should consider.
Example: sniffer
Let's hope we overvote the people voting for something that's only use is a new plant no one will care about (maybe) if it does have some use it should be something like a new crop or royal honey or something but if it doesn't even bring that it's literally just plain usless
sadly... this video will dont change nothing
@@angeljarieth132 bro just let people vote for the mob they want that's the point of the vote its to teach kids that democracy is bad and anarchy is a better form of government
Bro changed the thumbnail to add the armadillo
You could call him a master baiter 💀
You know what's funny with this year's mob vote? If the next update turns out to be Archaeology, then any of the mobs that lost are MISSED OPPORTUNITY as all of them fit the update. Sniffer relating to finding ancient stuff to be revived; Rascal to help you mine; and Tuff Golem displays all your archaeological finds.
EDIT:
A lot of the comments didn't bother checking when I commented this. Here's my take after the stream. It is not an Archaeology update, yet it hasn't been named.
However, there is an emphasis on self-expression with what the update is gonna bring. With this in mind, 2 of the mobs fit this update. Sniffer to express yourself through gardening and Tuff Golem to express yourself through displays. I don't know how the Rascal would've fit in this.
I mean, the rascal one might be a little stretch, but i totally see the other ones
and then the next update wasnt even archaeology so it doesnt even matter
Sniffer is paleontology, nothing to do with archeology
@@Soul.Resonant it digging up dead shit, the same thing in the ways that matter
nah camel
I think every once in a while, they should hold Mob Votes of previous choices that didn't get picked. Could be all, or even could be the mobs that came in second.
There was one person (I forgot their name) who suggested that they end up re-using the previous two mobs who lost, while only adding one new mob. This would enable it so the mobs who lost will eventually be chosen. I think the only issue is that many people would get all whiny because they would only be introducing one new mob, but other than those people, the idea sounds perfectly sound.
@@1stoftheFatuiHarbingers maybe they could also filter out the mob that gets the least votes so you arent stuck with the same mobs for every vote
(ex. mobs A, B, and C are up to vote; A gets 60%, B gets 30%, and C gets 10%; A goes into the game, B goes to the next vote, and C gets the boot)
@@lucydale3214 Good idea but eventually, they'd have to include those removed mobs, because the entire point of the change is to eventually add all the mob choices. Removing the lowest rated mob would sort of contradict the original idea. Maybe they could do a losers bracket kind of thing where they make votes for the mobs who lost.
The only thing I feel after a mob vote is that we are missing out on possible content
In my opinion the votes should be used as a method of prioritization. Add all the stuff but do it in order of most votes to least. This way more content would be rolled out in smaller packages, but the community still gets to participate.
It's my theory that the recent vote was purposefully rigged. The Sniffer had way more content. It added to many different aspects of the game. It won by over half of the total votes. I also saw more ads/content for it, but that could've been a coincidence. Compared to how equal the previous mob votes were, it felt like they made one mob better than the others on purpose so there was less complaints about the others losing. Last year was very divided, and people were incredibly upset because they had lost, not because they disliked who won. The same thing happened when the glowsquid won. It just seems possible for them to make a golemn who was worse than the previous year so that if it didn't win, their was less devision. They also, by now, should know that the strange creatures won't win based on weird new mechanics.
Actually im also mad that other people that play this game voted for f ing glowsquid based on speculation rather than something interesting
honestly this conspiracy theory might just be real lmfao. After all, the glowing squid presentation itself was very misleading so. At this point I believe they'd do pretty much anything just for clout
@@johnramos8703 I'm a building/farming heavy player so I was team Moobloom. I'm still pissed about it. At least the Iceologer would have been interesting. Now, the same people who voted for glowsquid complain that it's boring.
the glowquid was objectively the worst option, it is so fucking lame
It's a turtle with a flower that does nothing, as opposed to the golem that could sort items for you. Idk chief
1:46
Mojang: ‘Here is the fox. The fox can-‘
Community: ‘Cute. Want.’ *Clicks vote*
So true. It feels like every mob vote ends up being bad or having conflict in the community of some sort. I wish they would just add all of them but the most voted gets added first. It would be way better...
I mean just look at the Phantom. It's like the most universally hated mob in the game, and there's still controversy around it even though it was added ages ago.
@@lasercraft32 exactly, can't agree more
@Ian_idon’ttalkdireclysorry yeah, i really hate that side of the community
The issue with every single mob vote that causes the issues we see today comes down to something simple: Implementation. Phantoms have a lot of potential, but in practice all they do is force you to sleep since Mending is easy to get now. Glow Squids literally only added Glowing Text to signs, instead of even just a new aesthetic light source or being able to make Spectral Arrows. The Allay is extremely rare and most normal players won't understand them well enough to make use of them. While I absolutely agree that Mojang needs to just quit doing Votes and actually just add things to the game. The only exception I would support is "What should we focus on first?" votes, basically showing a bunch of early development ideas and the community gets to vote on what Mojang puts resources into first.
Glow squids should've been implemented with some form of colored lighting. It would've made them extremely unique and you could illuminate a base with an aquarium of them which means they'd actually have an aesthetic use beyond what they are now.