Thank you for checking out this video on the DUSK alphas! If you thought this video was worthy please be sure to like, comment and share, this is a big help for the algorithm! What games are you currently playing or looking forward to? Be sure to let me know in the comments! Happy New Year everyone!
The Chasm: The Rift influences in the early builds are definitely noticable, which is interesting since Szymanski worked on a sourceport of it a couple years ago.
I gotta say, E3 demo contains my favourite piece of ambient music in Dusk. As much as I love Andrew Hulshult's OST, I still think it's shame that David didn't use his tracks aside from final level's ambiance.
I recently got _way_ into Dusk again 💖 Dude, I _really_ appreciate him having made this stuff so accessible! I was super bummed that the first build of Prodeus that got distributed to influencers like IcarusLIVES, Gmanlives, Civvie 11, etc. was never made public. Not even to us Kickstarter backers! I'd also appreciate the beta campaign back, even if it was tweaked and extended for the full release. I love these old archived builds, demos, and development snapshots!! Especially comparing them to the full release years down the line~
I really like the weapon loadout of the final Dusk version but I wish the old early riveter was the actual one, so nice. Awesome video, thank you for sharing this content i didn't know about.
It's had to say but it'd be awesome if it did. I'm not sure what they could do though because it's already gotten a graphical update with the ray-tracing mode.
@@KIRKCOLLECTS best thing that could happen would be a sequel announcement, graphics can't really be tweeked any further since it's a really particular artstyle and it has already recieved DLC
Thank you for checking out this video on the DUSK alphas! If you thought this video was worthy please be sure to like, comment and share, this is a big help for the algorithm! What games are you currently playing or looking forward to? Be sure to let me know in the comments! Happy New Year everyone!
The Chasm: The Rift influences in the early builds are definitely noticable, which is interesting since Szymanski worked on a sourceport of it a couple years ago.
I gotta say, E3 demo contains my favourite piece of ambient music in Dusk. As much as I love Andrew Hulshult's OST, I still think it's shame that David didn't use his tracks aside from final level's ambiance.
I recently got _way_ into Dusk again 💖 Dude, I _really_ appreciate him having made this stuff so accessible!
I was super bummed that the first build of Prodeus that got distributed to influencers like IcarusLIVES, Gmanlives, Civvie 11, etc. was never made public. Not even to us Kickstarter backers! I'd also appreciate the beta campaign back, even if it was tweaked and extended for the full release. I love these old archived builds, demos, and development snapshots!! Especially comparing them to the full release years down the line~
I really like the weapon loadout of the final Dusk version but I wish the old early riveter was the actual one, so nice.
Awesome video, thank you for sharing this content i didn't know about.
They cut the lost souls like enemy?
Thank God.
i have played doom 2016 and i understand, because fuck them, their just target's that waste ammo.
Ah that explains why the sawblades appear in most levels!
I wonder if the two keys / two exits concept was meant to be a nod to Hunted from The Plutonia Experiment?
Oooo possibly! I wouldn't put it past him.
Damn I'm gonna have to to through the builds as well. They seem interesting
My guess would be, since they were done very early in the games production, that the soldiers were mostly a placeholder enemy in the earlier levels
Thanks for this. I love dusk but didnt want tot polay through all of these
I have dejavu
That means they changed something in the Matrix....
You think Amid Evil will get some major update for its 5th anniversary like DUSK did?
It's had to say but it'd be awesome if it did. I'm not sure what they could do though because it's already gotten a graphical update with the ray-tracing mode.
@@KIRKCOLLECTS best thing that could happen would be a sequel announcement, graphics can't really be tweeked any further since it's a really particular artstyle and it has already recieved DLC
@@agbrenv Totally, sequel would be amazing.
@KIRKCOLLECTS could you maybe make a video review about Fortune's Run? its cool little boomer-shooter
I've played it and I think it's incredible so far. I might wait for the 1.0 release to review it though.