Emblem Wars: Eirika VS Eirika on Bean Island in Advance Wars Fire Emblem!
Vložit
- čas přidán 24. 09. 2022
- Emblem Wars Demo Download Link: mega.nz/file/gB1k3KKC#xgmqgel...
No Items, Eirika Only, Bean Island! Behold, a recreation of Advance Wars in the Fire Emblem engine featuring (for now) only Fire Emblem classes as options in the Factory Menu.
Please enjoy this demo, and let me know what you think! Balance feedback will help me as I work on adding more maps, more original characters, and more unique Custom Classes to this game!
Lore:
Ancient high-tech storage facilities and bunkers full of skeletons were discovered in what were initially believed to be the ruins of ancient temples and long-forgotten civilizations. The integration of newly discovered ancient technology into society is not without its problems, and a new threat looms on the horizon. Some of these remnants of a lost civilization are "Factories" that can be commanded to construct "War Puppets", artificial men and women who lead fleeting existences, incapable of moving too far from their factory of origin or existing for longer than a single conflict. A mysterious force has turned many Factories against the heroes, and a certain someone received a letter telling her to come here, alone, to Bean Island, a place full of Factories and roads perfect for battle!
I have a message, Lord Micky D awaits you on Bean Island.
"I am a perfect copy of you." proceeds to attack someone they can't do damage to and has a high chance of being one shot by them.
To be fair, Eirikan't was born yesterday... ish.
>Flying units without airports...
Without a what?
@@Rainbro359 Is this Andy from Red Star?
Ah, this is the first map from Famicom Wars.
Bean Island is a classic
The gameplay definitely similar to Wargroove :D. Except, can't cap buildings
Building functionality is coming soon.
I love Wargroove but I'm going in a different direction with my game. Looking to experiment with different ideas. What would be the point of trying to make my game exactly like theirs in all aspects, when their game already exists?
@@JasonGodwin69 the unique aspect may probably be the ability of the unique to gain exp, have the ability to be promoted, and buy better weapons. Maybe the buildings will generate funds to buy said items? I'm guessing that's the direction it will go?
Interesting!
Hmmm very interesting, I'd give it a try
Emblem Wars Demo Download Link: mega.nz/file/gB1k3KKC#xgmqgel6mhL6324Q1Rj1I83j0pglOc5yYCGgpEsOAQE
Please enjoy this demo, and let me know what you think! Balance feedback will help me as I work on adding more maps, more original characters, and more unique Custom Classes to this game!
i'm not familiar with Advance Wars, so is 1 unit in AW that's desiged to be the counter to another normally this skewed? I've never seen a Fighter with a 60% crit rate before lmao
Can be. Anti air vs air units or infantry mulches most in one attack, bombers survive though. Vs vehicles they do barely anything.
Jesus christ i think you might have overtuned the weapon triangle a bit xD a guaranteed kill is ridiculous, it makes the missions a joke since you can instantly win a match just by spamming air units and rushing the brain dead AI.