The public ban wave announcement thing is a huge 'morale' boost on games that have it implemented, like Siege. I wholly endorse that decision, it shows the community that reports/anti-cheat work.
Or it just makes people feel better but the same level of cheating continues on. A tactic to keep legit players playing because these companies want the cheaters money and the legit players money.
@@JoeBlue99 Nah. Ban waves are notoriously more effect. Go watch PirateSoftware talk about it. It has nothing to do with keeping cheaters around. This actually messes with them.
I hope we continue to see Developer Insights long after the engine update hits. It goes so far in helping the player base feel seen in regards to issues.
Yeah, I have nothing against chinese or japanese players themselves, but I hate playing against them on EU servers, it just feels so boring and unfair...
sadly they are avoiding saying something about that system because they don't know how to or want to implement something like that. They are asking for people to record hackers and sent them those videos as proof. What a joke.
@@Raizazel modern technology, and even older tech at this point is more than capable of recording. You should be perfectly capable of doing your diligence to say "xbox, record that." Or use your shadowplay shortcut. Replay systems are far more useful as a tool for inquisitive players than they are a tool to catch cheaters. Crytek likely has access to replay-esc files of matches and or server logs that they can use to help with their investigations.
@@owl_uwu1297 That's his point. As players we need demos to identify whether or not if someone was actually cheating. These demos should be available at the end of the server instance, to download and review. Your point is something else entirely. Demos help a lot...
Thanks for being so upfront, also compensating for mistakes like delayed console stuff is great. I wish phasmophobia would do the same… it’s so satisfying when a dev group is constantly interacting with the community!
@@rousrouslan4023 DLC skins are not made by the game developers they hire. They're made by the artists. Artists aren't going to stop doing the job they're paid for and get fired because some other part of the game, that another team of people is responsible for, is on fire. And not even this team should be attacked. Developers are human beings, they almost certainly care about this game as much if not more than you do, though they're still human beings with lives and families who are working a **job**. They can't be in the office 24 hours a day. It's clear that with the announcements of upcoming changes, they have listened extensively, and been working on figuring out the best, and most feasible solutions to all our problems, whilst still looking for new ways to improve the game and add new content. No need for hating, holmes.
@rousrouslan4023 I'm sure their main focus right now is the engine update, they already have new content ready for then and I'm sure after their rate will increase as they are freed up from the huge task of redesigning a homemade engine. Give them a break bro. These are some of the best devs in the game right now, who at this level is doing it better right now?
no my man xD , as much as this sounds like a good idea as much as they discovered with the time that this just makes the jop way more difficult .. you and me may use that in a good way but unfortunately, a lot of ppl use it in a totally wrong way.. just rage report without any evidence or just from being salty which results in wrong reports / cheat claims which led to make things way more difficult on detecting real cheaters
@@sorasora1477 What a braindead take. "Yeah, let's make the thing as hidden and inaccessible as possible to make sure people don't abuse it". Yeah, you know what that also achieve? People not using it at all. If there is one thing that's even more annoying than having to deal with cheater is having to jump through hoops to report them.
have you ever spectated another player? hunt servers run at unacceptably low and unstable tick rate for a first-person shooter, and a replay system would simply record some things every tick, then play them back. this could mislead people watching a replay into thinking everyone is cheating, as the replay wouldn't accurately represent what was happening on the players' clients. introducing a replay system would only exacerbate the issue until servers run at at least 60 tps.
@@Dz77777Dz no, i'd say that 128+ is unreasonable for hunt, 60 would be more than enough to both make the game feel significantly better to play and make it possible to implement a replay system
@@xwcottthank you, replay system is extremely taxing on servers too, that's why only games that generate massive amounts of income and have a very simple design can have it (like league of legends)
Hypocrite! 1.7 KDA Solo Deranker to 3 Stars in order to get clips and who bans everyone from his Chat who only even remotely asks about the Matchmaking problems, is talking about " make the gameplay experience better and more fair for everyone!" How can you sleep at night ? Pretender, you should be ashamed of you!
Wait They think no shadows exploit is gone? That's adorable. Literally the day they "fixed" it people figured out all you need to do is rename the ini file and some of the lines within it.. No shadows is still rampart and its as easy to run as it was before they "removed" it.
Cheating made a lot of my friends quit, which also made me quit. We've been playing since day one and have spent a lot of money on the game. Cheaters push away loyal customers.
@@Special1Guy wow, that must be nice actually. I'm on USEast and mid/high 5* is a cesspool of cheaters. They all carry the same 4-5 clan tags and they are all very blatant about it. When you hit that special bracket, it's close to 50% of the games have these guys in them. After 5-6 rounds, it's fine again since.they have MMRd up and caused you to MMR down. Then I'm assuming they toggle off and derank themselves, cause it will rinse/repeat the next night. Pretty demoralizing to play some weeks
@MrH-GB My friends and I did the same. We come back for an hour here and there, but as soon as we see the infamous cheater names in our region, we stop playing again. Plenty of good games out there, I'd rather spend my money on those rather than wasting it on skins for this game when it's not even enjoyable to play most of the time now
@@richielalramnghaka7476 Asia server seems broken for a vast majority of us Indians, giving a constant 200+ ping. I hope its fixed or a new server is added in the update.
I understand it wasn't for everyone, but I would love to see them create their own stat page like certain websites had from the attributes file. I don't care about leaderboards, but I did enjoy seeing people I has encountered many times in my games. How many time they killed me, and I killed them. Teammates I played with most, random or otherwise. Even having a list of weapons I killed with most would be awesome. I personally enjoy seeing statistics. Having any sort of statistics page that is more in-depth than we can currently see would be great.
For clear reports we need killcam. Games almost 20 years ago have this system, so why Hunt can't? You just need to implement a player that based on txt or whatever files devs have, creates a movie rendered by your computer. This system was in Battlefield at 2005. No extra data, no additional server overload.
Thanks for the frequent videos! They are highly appreciated :) Can't wait for the new content and all the surprises you have in store for hunt! It's by far my favorite MP Shooter :)
The big one is people who can basically turn off foliage so they can clearly see thru bushes and trees. I have also seen a far more frequent uptick in solos teaming up in games now. Both with necro so they can just keep getting up.
I really hope they add new servers and more regions then, with new ping limits we either can’t play at all or can’t play with any friends in some regions(either because of no servers or low population region) and that might as well be same as not playing. After all a multiplayer game is more fun with friends.
That's the point but instead to make a good death cam and report system implemented by default in game, they tell you "do our job for us". Because they don't care about what are you experiencing in game.
add a deathcam and problem is solved instead of us guessing if the cheater was cheating or not. Many of them pretend to not be cheating after they killed you.
Just a thought...instead of removing the Attributes file to make it easier for Cheaters/hackers to hide....why didnt you just update terms to be accepted by players to meet requirements of the EUGDPR as you stated? Also id be curious to know how the ingame reporting is actually acted upon. Two friends and I ran into a VERY obvious cheater about a month ago. We spectated and he was solo sniping head shots through walls over 100-150m away with no bounty. We all reported. We check his Steam profile every few days and there are no bans and he is still playing on that account.
They are lying. There is no legal term in the EUGDPR, that prevents you to publish the data in the attributes files. If it would be a legal term, then youtube need to hide every user name, that wrote a comment. Also, in CS2.0, it's also possible to take a look on every user account, that I am playing with in a match.
Name exploits will still work on console, FYI. It'll get censored with stars. Then all you gotta do is hide statistics so people cannot click to go to your profile. Total incognito.
Allowing us to know that something happened with our report will make a massive difference with people complaining I think. I know a lot of people make false reports but I know myself and some streamer friends of mine will be so relieved to know if legit reports are acted upon!
Low player count in OCE has resulted in a lot of exploitative play (multiple friends all joining the same match as "solos" and working together, all with self-revive) and as such, the only option for a "fair" game recently has been to play on other region servers, thus amplifying the low player count in OCE... I love this game and don't want to see it die in this continent.
how are you sure the playercount hasn't been growing and it's just a lot of solos in the mmr you are playing? or rather how do you know the multiple solos are friends queue syncing?
@@aggsolodl when 3 players all rez at the exact same time it is clear they are communicating outside of the game. Also if they never used the in-game comms at all and yet work together perfectly. I assume that player count is low because most matches are not full.
Honestly, me and also my friends been pessimistic about the game after the never ending waves of events and the lack of meaningful important updates! I am very happy to see, that you got back in touch with the community's needs and concerns and that you communicate frequently and transparent what is going on! Thanks for that!
Great update really appreciate the info that was provided. Crytek said they would be more communitive and if they keep this up over the next couple months with weekly / bi-weekly videos it will build a really solid bridge of trust with the community
This is a 10 minutes long video, which says basicly nothing, and which could be 2 paragraphs long as a devupdate. All they said is that someday in the future they will do something with the problems, which known since months and years. Just because talking slowly and with fancy words it is still a nothing.
Dear Crytek, requesting only "objective reports" sounds naive, considering that if a cheater has even a basic understanding of how to play this game, wont exhibit obvious and easy-to-detect cheating behavior. For example they might just know where all the opponents are on the map, but doesnt mean they will foolishly aim at them through the walls. But I really appreciate that you acknowleged the responsiveness issue on your part regarding the reporting system. I would also like to hear from you in future videos whether the possibility of introducing map replays with a free camera or smthing else kinda helping to detect cheaters, if it will be considering at all? Thank you for your work and improving communication with us, players!
Devs don't even play this game a lot. They just play it like a 13 y/o kids. Not much skill and just talking. HOW CAN THEY FIX SOMETHING THEY DON'T EVEN PLAY?
I spectated a guy prestige 100 in quick match last night trying to lever a guy 100+ meters out yesterday. Every time he popped out of cover his crosshair placement was absolutely perfect spot on. the only reason he lost is because his aim bot did not compensate for the slow muzzle velocity of the gun he picked up, so even though he was locked on, because his enemy was strafing the bullets missed. I love this game so much but feel like i want to abandon it lately. I run into guys like the one i described so much lately that I just cant bring myself to play it sometimes. I hope you guys can get things under control.
He also had a steam account with 22 pages of cheating accusations dating back to dec of 23. Its unbelievable that somebody so blatant is allowed to ruin hundreds of games for over 6 months with no ban.
Reminds me of the game I played where a 3 stack of Chinese ping abusers were levering people with suppressed Centennials from across the bounty compound. But that's just my experience every game now at 4 stars or higher, so I just don't play Hunt anymore. It's annoying. Even 3 star lobbies have been full of dudes blatantly wall hacking (literally watched them on spectate run right up to players in buildings and start blasting them through the walls). Crytek can make all these videos, but we all know they ain't doing anything about the hackers. And the hackers know they ain't doing anything about the hackers which is why they keep playing Hunt.
If the attributes file is to remain unavailable, I hope the new UI updates include some form of meaningful/advanced statistics to pour over. It was quite impressive the self hosted and web based stat trackers that fans were able to cobble together that provided a wealth of match history, data and stat tracking. What little was in the ingame stats panel paled in comparison. If the community isn't able to build these tools themselves due to aggressive EU regs, then perhaps Crytek could see fit to improve the stats tracked within the client themselves, even if it is limited to only the player themselves (and perhaps friends/party members).
In game reports actually leading to something would be great. Being told they do also helps reinforce that actions are indeed being taken, and that the report system is actually used to ban cheaters. On a side note I strongly recommend giving players access to videos of what cheating looks like. Too few actually know what cheating looks like to make adequate reporting. It's often not as obvious as one thinks. I have a large amount of experience watching cheaters in various other shooters myself, such as Apex, Team Fortress 2, and CS. But not everyone is as enthused about the idea of watching gameplay videos to learn what cheating looks like. Giving access to examples of cheating behavior that is not as obvious on the report page on the Hunt website would help those that willing to go to the website to report cheaters a clear picture of what it looks like to help compare to their own footage.
Don't get me wrong I'm happy to hear all this but not getting any dates sucks. This is the same group that said 'soon' and it was over a year later. Fingers crossed they get on top of this in time for the engine update and new event since that's always when the cheaters come out in force.
Is there anything in the works to look at player data like # of kills vs account age to automatically send up a flag within your system? The fact that we even have to report someone with 20k kills on a 1 year old steam account is frustrating. I know you say you look at reports, but we have all been reporting the same people day after day and they are still playing. I really want to believe that something is being done about the blatant and rampant cheating, yet I still see it happening almost on a nightly basis on US East.
Manipulating local game files such as a config is a normal thing to do in FPS games. One can disable shadows in almost any game, yet your team now calls it "exploiting" after years of players tweaking their config to get an advantage over others, whether it be to get higher FPS or better visibility. In Counterstrike one turns on shadows as it can give away the position of an enemy. Everyone can turn on shadows in Counterstrike, as everyone can tweak their config to remove shadows in Hunt. The issue is that your team does not communicate clearly what is allowed or not and when they do, it is only after they have already banned players for doing something that was not clearly prohibited. The code of conduct says: "Keep the game fair: do not cheat, do not use third party programs, do not use client-side hacks, and do not exploit bugs and glitches." Since when is tweaking a config file an exploit? The term "config" stands for "configuration", it is supposed to be configurated. If this was a problem, then tweaking the config to such extent should not have been able in the first place. Regarding Nvidia Profile Inspector: You mention in the video that your team is still investigating and making their minds up if Inspector has a significant enough impact to label it as an exploit, which shows that your team does not fully understand high level gameplay in Hunt. I understand that it is unreasonable to expect people working on the game to have the same understanding as players with several thousand hours of playtime under their belt coming from a different perspective, but it appears that there is a disconnect between your team and the high MMR player-base. Using the Profile Inspector is not an exploit, it is a cheat. Inspector is a third-party program (code of conduct is rather clear here) that removes all foliage in the game which opens the nastiest angles and is basically a soft wallhack. If one plays smart and does not derender players from impossible angles (e.g., Stillwater white house roof to Alice) it becomes difficult to tell if someone is using it or not. People are using it because your team has no clear stance towards this program and you publicly mentioning that your team is still making their minds up about it will make high MMR players now use it even more as they understand how to make it not too obvious. Why don't you simply forbid it and punish its use with a permanent ban and disregard those five people that play Hunt on an outdated machine looking for a slight FPS boost? The engine upgrade is around the corner anyway.
I have so much love for this game, I haven't played since the event ended because I encountered so many suspicious players, and blatent cheaters that I just can't bring myself to play. The cheating situation is the soul reason I haven't been playing.
Thanks for the update! As a developer i get that GDPR is a concern and the attributes file was a privacy concern, but i hate that you didn't just make it anonymous but instead opted to remove it. I only used it to see my own MMR curve over time and to track my KDA from the past 30 days. I don't care a single bit about the other player's data. I really urge you to do something about that. If the attributes file doesn't return, then maybe think about including MMR graphs and KDA (for custom time lengths like "the past month") in the new UI you teased yourself. It's a pitty that we are now being thrown into the dark again about what MMR we are ranked at. There ARE players out there that want to know these informations and automatically track this data.
I hope with the ping limit, a middle east server becomes available as well. EU and Russia servers both give me above 150 ms pings which although are tolerated, I'd assume will be a big problem in the Future.
Since when is first party data a GDPR issue? I can do status in the CS2 console and get more info than what was shared in the attributes.xml file. Feels like a genuinely weird excuse for removing a useful file people could look through to check their MMR instead of relying on an extremely sparse star system that doesn't tell you much since the ranges are different between them drastically.
Yea, what a "useful" info... How about just play a game and not being obsessed about virtual numbers? It's useful only for abusers, who look for a easy derank method.
I feel in the "fair play" that was discussed in this video, one major point is missing: downrankers and solo player's matchmaking. The fact solo players can wipe lobbies without going up much and rapidly fall down the MMR when killed is ruining the experience for new players who end up facing very experienced, MMR 5 players in their MMR 3 lobbies. I don't call this fair play at all, especially when those players seem to do it on purpose. There is a massive rework to do in that regard if you want to keep the game fair for new players.
@@owl_uwu1297 Also an engine upgrade will require the backend services to be completely rebuilt on the server side which may let them adjust the tick rate of the server up from the abysmal 30 tick they are running right now. a FPS like this 60 tick should be the minimum.
Damn… it looks like I won’t be able to play with my friends in Australia anymore on a US East connection. I understand the need, but were hovering 3-4 star max We’re not hurting anybody. We get rolled more often than we win. I hope there is some flexibility around this.
ye unfortunately because a lot of folks abuse the system they have to ruin it all for groups like your's. it really sucks but when you get Russian and Chinese players on us west servers using ping to get free kills and trades its a necceary evil.
Upgrading to being able to play Hunt in ultrawide is by far one of the best gaming decisions I've made. It really feels like a movie. I can't recommend it enough.
This would make harder to see HUD, because if it is on corners of a ultrawide screen, you need to move your eyes or head way more then usual I think it should be kept like this
I would really like you to add the tdm mode, on many maps of the game there are locations that are simply cut out of the main map and make maps for tdm from them
How is the ping limits going to work Im from South Africa and we have no servers and the closest one is EU i get 155-170 ping normally and i play with friends from EU so i wont be able to play an game with them?
I reported the game ID exploit a little while ago. I'm really happy to hear you are fixing it, whether or not it's because of reports on the issue. I feel taken seriously as a customer, so keep it up going forward!
You guys are knocking it out of the park with these recent videos. They're massively appreciated, even including the parts where you do not have solutions but let us know that you're aware of the issues and are trying to determine what to do.
Could we also be looking at getting a south african based server considering these new expansions of servers in overloaded areas? Our best server connection at this point is to the EU at 180 - 200 ms. Us African hunters would love some feedback on this idea.
The EAC upgrade was definitely needed, disabling the ability to turn off shadows and taking action against people exploiting the NVIDIA profile inspector is also comforting to hear, curious to see how the ping limits will change moving forward, glad to hear the report exploit is getting priority, also a big relief to know there will be a system in place to give feedback to people who report cheaters and publicly publishing ban-wave stats will give the community peace of mind, thank you for this video a lot of people needed this.
@@KimboR91 The problem is that we get only announces and promises since years, and everything take half a year. They knew the problem with the skins (if you put in a skinned weapon it bought another one even if you had one if you not put in the basic, and then put the skin on it). It took at least 3 months to fix it. But we got 3 DLC at least. At this point I am out of patient until I see something beside promises.
@@Kaoraku yes it does take a while to fix bugs and issues with the game but keep in mind its not the art team who is responsible to fix bugs so of course they are still going to release DLC and skins while bugs persist.
1). Thank you Hunt Showdown team, this is so far and beyond what most games do for fair play that it's nice to see. 2). Reporting of numbers in ban waves I think would go a LONG way to help us see that your team is doing something. No need for specifics to keep the fog of war against the cheaters but even seeing something is appreciated. I know that takes man-hours and work but it would be greatly appreciated. The automated system is a great idea. 3). Nice to know why I couldn't report on one occasion for someone obviously cheating, didn't have a way to film at the time so they never were reported. Glad to see y'all are working on that. 4). Might be useful to put a button hidden somewhere in the settings that links to your customer service site. Don't know the legality of that or how hard it would be implement but just an idea. 5). Didn't even think about the EU GDPR, makes sense, still sucks, but its good to know that it wasn't removed for no reason.
My man they don't care, if they cared they would make an update while ago. They care for skins and selling hunters DLC, money. Because they don't play this game to know where to improve. They pay streamers with 10k hours to play on 2-3 stars lobby killing newbies
Guys, I am begging you. Add a normal replay system for the game. It is sometimes hard to say for sure if the other player is cheating or it was a skill/luck, or there might not be an ability to spectate to confirm if the player is cheating (for instance, he is the last player on the server). While being able to spectate the player from the beginning of the game from his POV will save a lot of time for everybody and should reduce the false-positive reports.
So does this apply also to the m&k Users on Console's??? And will they really get a righteous penalty after we report them? Or does this all effect only for PC?
MnK is unfair but not exploiting, right? Either way you better get use to MnK and fine tune your controller settings because PC crossplay is on the horizon. To be optimistic the massive increase in player base with make the star ratings more viable.
@@django8451 tbf historically MnK has had an insane advantage. Just point n click, not fumble w sloppy joysticks. But improved controllers/ consoles has closed that gap somewhat.
Yeah they announced the new system requirements around the same time when they announced the engine update. Its nothing crazy, most mediocre pcs should run it.
I’ve been playing Hunt with an american friend since 2019 and I hope for the love of god that we’ll still be able to play together. I am from Sweden and with her I play on East with 100 ping and she play on East with a around 100 ping too. Regarding cheaters, as a EU player who played 5k active hours I actually quite rarely encounter true cheaters. Then again the games skill curve is insane so I feel like atleast 50%, probably more of ppl complaining about cheaters did what you said ”outplayed, skillful wallbang or lucky shot”. These things I pull off daily many many times. Keep the great work up Crytek I love these weekly updates 🎉
They seem sometimes like an indie game studio :D but always having time to update something, but not the anti-cheat, ping, or region lock system. I don't trust any multiplayer games from Crytek anymore.
Keyboard and mouse use on console? Either figure out a way to ban it, or allow cross play with pc and enable it as a native thing so people can use whatever they want. Then matchmake based on detected peripheral/mmr. If sweats on console want to play with M&K, let them, just throw them into M&K lobbies with PC players instead. An even playing field would be nice
These devices are specifically designed not to be detected. Not even Fortnite, the biggest MP game that exists right now, has been able to beat it. It's just not an easy solution.
@@Nobody-dl4tm I’ve got a PC with a 4070 TI super in it. The game looks marginally better and my friends play on console…👍 yeah I have the set up to play anything on the market practically as good as possible, so that whole “just get a PC” argument/suggestion isn’t just a debate ender, sorry to tell you, it’s often a bit more complicated than that.
Any stance on players who use third party hardware like XIM/Cronus to use Keyboard and Mouse on console? I think any reasonable person would agree that mouse aim provides a speed and accuracy advantage over thumbs tick that is detrimental to a level playing field in a competitive environment. I have been seeing more and more of these players lately, and it is seriously impacting enjoyment of the game.
"Please use the in-game report system, it's checked daily" is one of the funniest things I've heard in a long time these things never get checked at all and there is so much evidence about that online I mean it would be great if you guys would actually check them in the future but let's not pretend the in game report system is at its current state, anything else than a button to let out your anger in hopes of someone getting punished (which will never happen)
That's why they are telling to not rage report, if you're getting 50 daily reports from the same account, they won't investigate them unless reported player matches with another report
I’m US military on base in Japan. so usually play on US West with friends. My ping is usually 130. I pray to god the new limit isn’t 100. I have 3000 hrs in this game and all my friends play in US west. Hunt is my main game. If I no longer can play games with my buddies i’d be devastated.
The news I was waiting and hoping for ! Thanks for the good informations, you definitely give me hope for an even better Hunt experience than before ! Can't wait for August update !
I love that you guys are gonna look into ping limits and region locks. But in my opinion everybody should just play on their own servers unless you're invited by a friend. There's no reason for a full russian team or a full chinese team to play on eu servers.
@@iSnaaacky I understand but if you really have a high ping allowing you to play on other servers and ruin the fun for people there shouldn't be the solution. EU servers are horrible right now it feels like everyone is playing on EU except for the people that should be.
How about praising them when they ACTUALLY do something about the issues plaguing the game? The other thing is begging people to NOT abuse the in-game report system just won't work.
I'm in France and my Hunt mate is in Quebec. If we can't play together anymore due to ping limit, we might aswell not play at all anymore. Very downed by this
Sounds promising, thanks for the update! I, for one, rarely see cheaters in my games, though sometimes I do report suspicious people who may use some kind of exploits for advantage.
It's not an opinion but a fact that a player with a 1,88 KDA with 5.000 kills doesn't belong to a 1 star MMR and that player cheated his way down the ranks by getting himself killed in soul survivor. And that's just an extreme. Everyone with a KDA of 1,5 and higher doesn't belong in lower MMR. That's also not an opinion, it's just a fact of fair play. That's an issue I encounter already every time I play this game. It's fun to watch a round of soul survivor as spectator and 5 players are not attacking each other because they want themself getting killed to derank their MMR.
3:04 I see that smirk through your words bro... Give us a death cam that is accurate and an accurate spectate. The spectate is so laggy it hides all the people using aim bot and only people blatantly using silent aim will get caught in spectate.
Yes, but it's too complicated to make a death cam or recording cam during spectate to automatic fill reports and send them. Instead they use 2005 technology like a website :D. That's just hilarious, and those people are paid good enough for their job. I dropped this game at 800hrs, can't stand this bullshit MMR, ping, cheaters, region-lock. There are plenty of FPS better than this with a lot of better devs that care about average player experience.
Between this video and the previous “Dev Insight” video it really feels like you guys are trying to be more open and honest with the community which is awesome. It goes a long way towards making as feel heard. Keep it up!
Probably eastern Europe might be affected with this more than western Europe, as its further away from America and entirely on the opposite side of the planet from some places in America
@@OurFatherGreywhat you just said is literal bullshit 😂. I can play with randoms in 6 star elo for a few hours and hear a mechanical keyboard clacking away down the mic. There are some players that are clearly using it on console
I personally don’t see the ping limit being lowered that much. The player base is already tiny and you have to deal with empty games quite often (at least on us servers). It’s gonna be nice if they do it, but I think lack of player base won’t allow them to lower it by much
The public ban wave announcement thing is a huge 'morale' boost on games that have it implemented, like Siege. I wholly endorse that decision, it shows the community that reports/anti-cheat work.
Or it just makes people feel better but the same level of cheating continues on. A tactic to keep legit players playing because these companies want the cheaters money and the legit players money.
@@JoeBlue99 Nah. Ban waves are notoriously more effect. Go watch PirateSoftware talk about it. It has nothing to do with keeping cheaters around. This actually messes with them.
I would love to see it visualized like R6: Siege where you see the usernames of people during ban waves.
radiohead fan… a man of culture and class.
bro do not use R6 as an example of a game that has done a good job with with cheaters
I hope we continue to see Developer Insights long after the engine update hits. It goes so far in helping the player base feel seen in regards to issues.
Another empty promises like usually in this game 🤣
@@C0cuXepXyec0c In a sea of live service games Hunt Showdown has proven itself to be one of the better ones. Stay salty.
Profile pic checks out. @@C0cuXepXyec0c
Lowering ping limit is huge W
no kidding- ping abuse was a HUGE issue.
hello rachta, big fan
Yeah, I have nothing against chinese or japanese players themselves, but I hate playing against them on EU servers, it just feels so boring and unfair...
not giving partnership to players with VAC bans would also be a huuge W
@@django8451lol i know right?
Replay system will resolve many of these problems
a DEMO system like Counter Strike would be perfect
sadly they are avoiding saying something about that system because they don't know how to or want to implement something like that. They are asking for people to record hackers and sent them those videos as proof. What a joke.
@@Raizazel modern technology, and even older tech at this point is more than capable of recording.
You should be perfectly capable of doing your diligence to say "xbox, record that." Or use your shadowplay shortcut.
Replay systems are far more useful as a tool for inquisitive players than they are a tool to catch cheaters.
Crytek likely has access to replay-esc files of matches and or server logs that they can use to help with their investigations.
@@owl_uwu1297 That's his point. As players we need demos to identify whether or not if someone was actually cheating. These demos should be available at the end of the server instance, to download and review. Your point is something else entirely. Demos help a lot...
@@RR-om3zx You know how much extra data would that be?
I hope they add SEA server. The game deserved more popularity here.
yeah just add a server in singapore and we gucci
agreed
yeah same, currently I play on Asia and its ridiculous I get like 200+ ping for most matches in that region but sometimes get 30 ping
+1
For people who live on boats on the ocean somewhere?
Thanks for being so upfront, also compensating for mistakes like delayed console stuff is great. I wish phasmophobia would do the same… it’s so satisfying when a dev group is constantly interacting with the community!
Yea their excuse of a fire in the office is long gone now.
They're too busy making DLC skins. Those are never delayed
@@rousrouslan4023 DLC skins are not made by the game developers they hire. They're made by the artists. Artists aren't going to stop doing the job they're paid for and get fired because some other part of the game, that another team of people is responsible for, is on fire.
And not even this team should be attacked. Developers are human beings, they almost certainly care about this game as much if not more than you do, though they're still human beings with lives and families who are working a **job**. They can't be in the office 24 hours a day.
It's clear that with the announcements of upcoming changes, they have listened extensively, and been working on figuring out the best, and most feasible solutions to all our problems, whilst still looking for new ways to improve the game and add new content.
No need for hating, holmes.
@rousrouslan4023 I'm sure their main focus right now is the engine update, they already have new content ready for then and I'm sure after their rate will increase as they are freed up from the huge task of redesigning a homemade engine. Give them a break bro. These are some of the best devs in the game right now, who at this level is doing it better right now?
@@owl_uwu1297 yeah, I don’t have much knowledge of coding and game development, but I do know it takes a while
You should be able to file reports while spectating. I think that would solve a lot of issues.
no my man xD , as much as this sounds like a good idea as much as they discovered with the time that this just makes the jop way more difficult .. you and me may use that in a good way but unfortunately, a lot of ppl use it in a totally wrong way.. just rage report without any evidence or just from being salty which results in wrong reports / cheat claims which led to make things way more difficult on detecting real cheaters
@sorasora1477 I think the solution to that is have something in place that will give reports from people who spam report a lower priority.
@@AnonOmis1000
maybe, Let's hope that will help.
@@AnonOmis1000 they already have this actually.
@@sorasora1477 What a braindead take.
"Yeah, let's make the thing as hidden and inaccessible as possible to make sure people don't abuse it".
Yeah, you know what that also achieve? People not using it at all.
If there is one thing that's even more annoying than having to deal with cheater is having to jump through hoops to report them.
Replay system will help a lot
Agreed
have you ever spectated another player? hunt servers run at unacceptably low and unstable tick rate for a first-person shooter, and a replay system would simply record some things every tick, then play them back. this could mislead people watching a replay into thinking everyone is cheating, as the replay wouldn't accurately represent what was happening on the players' clients.
introducing a replay system would only exacerbate the issue until servers run at at least 60 tps.
@@xwcott yes, 128+ tickrate is needed
@@Dz77777Dz no, i'd say that 128+ is unreasonable for hunt, 60 would be more than enough to both make the game feel significantly better to play and make it possible to implement a replay system
@@xwcottthank you, replay system is extremely taxing on servers too, that's why only games that generate massive amounts of income and have a very simple design can have it (like league of legends)
Thank you for the update and for everything you are doing to make the gameplay experience better and more fair for everyone! 💪
hey rex {:
@@reedf3047 Hey! :)
Hypocrite! 1.7 KDA Solo Deranker to 3 Stars in order to get clips and who bans everyone from his Chat who only even remotely asks about the Matchmaking problems, is talking about " make the gameplay experience better and more fair for everyone!" How can you sleep at night ? Pretender, you should be ashamed of you!
Another empty promises like usually in this game 🤣
Wait They think no shadows exploit is gone? That's adorable. Literally the day they "fixed" it people figured out all you need to do is rename the ini file and some of the lines within it.. No shadows is still rampart and its as easy to run as it was before they "removed" it.
Cheating made a lot of my friends quit, which also made me quit. We've been playing since day one and have spent a lot of money on the game. Cheaters push away loyal customers.
Cheating isn't rampant but its there I've played thousands of games in 5-6 star I encounter a cheater probably 1 every 100 games
@@Special1Guy wow, that must be nice actually. I'm on USEast and mid/high 5* is a cesspool of cheaters. They all carry the same 4-5 clan tags and they are all very blatant about it. When you hit that special bracket, it's close to 50% of the games have these guys in them. After 5-6 rounds, it's fine again since.they have MMRd up and caused you to MMR down. Then I'm assuming they toggle off and derank themselves, cause it will rinse/repeat the next night. Pretty demoralizing to play some weeks
@MrH-GB My friends and I did the same. We come back for an hour here and there, but as soon as we see the infamous cheater names in our region, we stop playing again. Plenty of good games out there, I'd rather spend my money on those rather than wasting it on skins for this game when it's not even enjoyable to play most of the time now
@@Special1Guyit’s a lot more rampant than you think
@@corerampage7587 a looooooot more rampant, 5 stars is plagued on US east
I know he's probably just reading from a prompter, but I really like how this guy talks. He seems quite genuine.
He doesn't care. Like always.
Hope Crytek adds SEA/Mumbai server. Very much a neccesacity at this point.
Mumbai? are you from India brother? rare to find Indian Hunter
@@richielalramnghaka7476 Asia server seems broken for a vast majority of us Indians, giving a constant 200+ ping. I hope its fixed or a new server is added in the update.
Absolutely! I don't remember the last time I played on sub-200 ping tbh
any state in will work but we need a server asap!! I love this game
Yes please. I really just want to play with low ping with my friends. We have to play in Europe because Asia routing is just so broken.
I understand it wasn't for everyone, but I would love to see them create their own stat page like certain websites had from the attributes file. I don't care about leaderboards, but I did enjoy seeing people I has encountered many times in my games. How many time they killed me, and I killed them. Teammates I played with most, random or otherwise. Even having a list of weapons I killed with most would be awesome. I personally enjoy seeing statistics. Having any sort of statistics page that is more in-depth than we can currently see would be great.
For clear reports we need killcam. Games almost 20 years ago have this system, so why Hunt can't? You just need to implement a player that based on txt or whatever files devs have, creates a movie rendered by your computer. This system was in Battlefield at 2005. No extra data, no additional server overload.
Thanks for the frequent videos! They are highly appreciated :)
Can't wait for the new content and all the surprises you have in store for hunt! It's by far my favorite MP Shooter :)
Another empty promises like usually in this game 🤣
The big one is people who can basically turn off foliage so they can clearly see thru bushes and trees.
I have also seen a far more frequent uptick in solos teaming up in games now. Both with necro so they can just keep getting up.
I really hope they add new servers and more regions then, with new ping limits we either can’t play at all or can’t play with any friends in some regions(either because of no servers or low population region) and that might as well be same as not playing. After all a multiplayer game is more fun with friends.
Yeah, I'm worried about not being able to play with my Australia friend.
Same here. Really not stoked about this. There is ping abuse and then there's just circumstances of where you live.
Thanks for having you at Crytek, David! You're leading a great team. Keep up the good work.
i suspect a cheater i report a cheater, its on you guys to confirm and withhold the integrity of the game. I dont get paid to find cheaters.
That's the point but instead to make a good death cam and report system implemented by default in game, they tell you "do our job for us". Because they don't care about what are you experiencing in game.
add a deathcam and problem is solved instead of us guessing if the cheater was cheating or not. Many of them pretend to not be cheating after they killed you.
Just a thought...instead of removing the Attributes file to make it easier for Cheaters/hackers to hide....why didnt you just update terms to be accepted by players to meet requirements of the EUGDPR as you stated?
Also id be curious to know how the ingame reporting is actually acted upon. Two friends and I ran into a VERY obvious cheater about a month ago. We spectated and he was solo sniping head shots through walls over 100-150m away with no bounty. We all reported. We check his Steam profile every few days and there are no bans and he is still playing on that account.
They are lying.
There is no legal term in the EUGDPR, that prevents you to publish the data in the attributes files.
If it would be a legal term, then youtube need to hide every user name, that wrote a comment.
Also, in CS2.0, it's also possible to take a look on every user account, that I am playing with in a match.
Can I still be useless? Because that's kinda my thing..
Im just as useless if not more. I use my character to hold down the map for buddies, so they know it wont fly away.
King of hunt lore can never be useless
Your gunplay may be, but the moment you pop up in VOIP I’m gonna surrender. No diddy, of course 😂
Mate I'm new to the game 4.5 hours in haven't killed a single person now that's useless
Im in the group as well.
Name exploits will still work on console, FYI. It'll get censored with stars. Then all you gotta do is hide statistics so people cannot click to go to your profile. Total incognito.
they dont care about console
Y'all took the headsmen skin more serious than you do cheaters.
🎻
Allowing us to know that something happened with our report will make a massive difference with people complaining I think. I know a lot of people make false reports but I know myself and some streamer friends of mine will be so relieved to know if legit reports are acted upon!
Asking rage reporters to have some self respect is both hilarious and awesome. Look forward to all these changes very hopeful for the future of Hunt
Low player count in OCE has resulted in a lot of exploitative play (multiple friends all joining the same match as "solos" and working together, all with self-revive) and as such, the only option for a "fair" game recently has been to play on other region servers, thus amplifying the low player count in OCE... I love this game and don't want to see it die in this continent.
how are you sure the playercount hasn't been growing and it's just a lot of solos in the mmr you are playing?
or rather how do you know the multiple solos are friends queue syncing?
@@aggsolodl when 3 players all rez at the exact same time it is clear they are communicating outside of the game. Also if they never used the in-game comms at all and yet work together perfectly.
I assume that player count is low because most matches are not full.
love you guys for the weekly updates ❤
Finally, I have always said the #1 issue with reporting other player was the lack of communication from Crytek.
Another empty promises like usually in this game 🤣
@@C0cuXepXyec0c How do you know it is empty? Do you have some insight in the company that we don't. Please share.
@@socipathicgaming5914 they're just an edgy contrarian
@@socipathicgaming5914 Begging the community to NOT abuse the in-game reports is one empty promise.
Honestly, me and also my friends been pessimistic about the game after the never ending waves of events and the lack of meaningful important updates!
I am very happy to see, that you got back in touch with the community's needs and concerns and that you communicate frequently and transparent what is going on!
Thanks for that!
Great update really appreciate the info that was provided. Crytek said they would be more communitive and if they keep this up over the next couple months with weekly / bi-weekly videos it will build a really solid bridge of trust with the community
Another empty promises like usually in this game 🤣
This is a 10 minutes long video, which says basicly nothing, and which could be 2 paragraphs long as a devupdate. All they said is that someday in the future they will do something with the problems, which known since months and years.
Just because talking slowly and with fancy words it is still a nothing.
I like a lot this new way of charing development processes! Transparent and precise!
Dear Crytek, requesting only "objective reports" sounds naive, considering that if a cheater has even a basic understanding of how to play this game, wont exhibit obvious and easy-to-detect cheating behavior. For example they might just know where all the opponents are on the map, but doesnt mean they will foolishly aim at them through the walls. But I really appreciate that you acknowleged the responsiveness issue on your part regarding the reporting system. I would also like to hear from you in future videos whether the possibility of introducing map replays with a free camera or smthing else kinda helping to detect cheaters, if it will be considering at all? Thank you for your work and improving communication with us, players!
Devs don't even play this game a lot. They just play it like a 13 y/o kids. Not much skill and just talking. HOW CAN THEY FIX SOMETHING THEY DON'T EVEN PLAY?
I spectated a guy prestige 100 in quick match last night trying to lever a guy 100+ meters out yesterday. Every time he popped out of cover his crosshair placement was absolutely perfect spot on. the only reason he lost is because his aim bot did not compensate for the slow muzzle velocity of the gun he picked up, so even though he was locked on, because his enemy was strafing the bullets missed. I love this game so much but feel like i want to abandon it lately. I run into guys like the one i described so much lately that I just cant bring myself to play it sometimes. I hope you guys can get things under control.
He also had a steam account with 22 pages of cheating accusations dating back to dec of 23. Its unbelievable that somebody so blatant is allowed to ruin hundreds of games for over 6 months with no ban.
Reminds me of the game I played where a 3 stack of Chinese ping abusers were levering people with suppressed Centennials from across the bounty compound. But that's just my experience every game now at 4 stars or higher, so I just don't play Hunt anymore. It's annoying. Even 3 star lobbies have been full of dudes blatantly wall hacking (literally watched them on spectate run right up to players in buildings and start blasting them through the walls). Crytek can make all these videos, but we all know they ain't doing anything about the hackers. And the hackers know they ain't doing anything about the hackers which is why they keep playing Hunt.
If the attributes file is to remain unavailable, I hope the new UI updates include some form of meaningful/advanced statistics to pour over. It was quite impressive the self hosted and web based stat trackers that fans were able to cobble together that provided a wealth of match history, data and stat tracking. What little was in the ingame stats panel paled in comparison. If the community isn't able to build these tools themselves due to aggressive EU regs, then perhaps Crytek could see fit to improve the stats tracked within the client themselves, even if it is limited to only the player themselves (and perhaps friends/party members).
They need to make it where nobody can see K/D. Even their own K/D. Game would be a lot better then.
Let's be real here, we know the ingame reporting system is not actually utilized and is just a make people feel good button.
In game reports actually leading to something would be great. Being told they do also helps reinforce that actions are indeed being taken, and that the report system is actually used to ban cheaters. On a side note I strongly recommend giving players access to videos of what cheating looks like. Too few actually know what cheating looks like to make adequate reporting. It's often not as obvious as one thinks. I have a large amount of experience watching cheaters in various other shooters myself, such as Apex, Team Fortress 2, and CS. But not everyone is as enthused about the idea of watching gameplay videos to learn what cheating looks like. Giving access to examples of cheating behavior that is not as obvious on the report page on the Hunt website would help those that willing to go to the website to report cheaters a clear picture of what it looks like to help compare to their own footage.
I think report feedback will be a big deal. It will really motivate players to report rather than just ghost the game out of frustration.
So far these weekly update vids have been perfect. You're saying everything I want to be hearing from Crytek. Thank you!
Don't get me wrong I'm happy to hear all this but not getting any dates sucks. This is the same group that said 'soon' and it was over a year later. Fingers crossed they get on top of this in time for the engine update and new event since that's always when the cheaters come out in force.
I believe all of this is coming with, or starting after the engine update.
Another empty promises like usually in this game 🤣
Is there anything in the works to look at player data like # of kills vs account age to automatically send up a flag within your system? The fact that we even have to report someone with 20k kills on a 1 year old steam account is frustrating.
I know you say you look at reports, but we have all been reporting the same people day after day and they are still playing. I really want to believe that something is being done about the blatant and rampant cheating, yet I still see it happening almost on a nightly basis on US East.
Manipulating local game files such as a config is a normal thing to do in FPS games. One can disable shadows in almost any game, yet your team now calls it "exploiting" after years of players tweaking their config to get an advantage over others, whether it be to get higher FPS or better visibility.
In Counterstrike one turns on shadows as it can give away the position of an enemy. Everyone can turn on shadows in Counterstrike, as everyone can tweak their config to remove shadows in Hunt. The issue is that your team does not communicate clearly what is allowed or not and when they do, it is only after they have already banned players for doing something that was not clearly prohibited.
The code of conduct says: "Keep the game fair: do not cheat, do not use third party programs, do not use client-side hacks, and do not exploit bugs and glitches."
Since when is tweaking a config file an exploit? The term "config" stands for "configuration", it is supposed to be configurated.
If this was a problem, then tweaking the config to such extent should not have been able in the first place.
Regarding Nvidia Profile Inspector:
You mention in the video that your team is still investigating and making their minds up if Inspector has a significant enough impact to label it as an exploit, which shows that your team does not fully understand high level gameplay in Hunt. I understand that it is unreasonable to expect people working on the game to have the same understanding as players with several thousand hours of playtime under their belt coming from a different perspective, but it appears that there is a disconnect between your team and the high MMR player-base.
Using the Profile Inspector is not an exploit, it is a cheat.
Inspector is a third-party program (code of conduct is rather clear here) that removes all foliage in the game which opens the nastiest angles and is basically a soft wallhack. If one plays smart and does not derender players from impossible angles (e.g., Stillwater white house roof to Alice) it becomes difficult to tell if someone is using it or not.
People are using it because your team has no clear stance towards this program and you publicly mentioning that your team is still making their minds up about it will make high MMR players now use it even more as they understand how to make it not too obvious.
Why don't you simply forbid it and punish its use with a permanent ban and disregard those five people that play Hunt on an outdated machine looking for a slight FPS boost? The engine upgrade is around the corner anyway.
I have so much love for this game, I haven't played since the event ended because I encountered so many suspicious players, and blatent cheaters that I just can't bring myself to play. The cheating situation is the soul reason I haven't been playing.
Thanks for the update! As a developer i get that GDPR is a concern and the attributes file was a privacy concern, but i hate that you didn't just make it anonymous but instead opted to remove it. I only used it to see my own MMR curve over time and to track my KDA from the past 30 days. I don't care a single bit about the other player's data.
I really urge you to do something about that. If the attributes file doesn't return, then maybe think about including MMR graphs and KDA (for custom time lengths like "the past month") in the new UI you teased yourself. It's a pitty that we are now being thrown into the dark again about what MMR we are ranked at. There ARE players out there that want to know these informations and automatically track this data.
feedback on reports is going to be so helpful
I hope with the ping limit, a middle east server becomes available as well. EU and Russia servers both give me above 150 ms pings which although are tolerated, I'd assume will be a big problem in the Future.
the transparency is so refreshing where other companies just shrug, you guys go above and beyond, thanks for taking care of your baby!
Since when is first party data a GDPR issue? I can do status in the CS2 console and get more info than what was shared in the attributes.xml file.
Feels like a genuinely weird excuse for removing a useful file people could look through to check their MMR instead of relying on an extremely sparse star system that doesn't tell you much since the ranges are different between them drastically.
I assume it's because Crytek is located in Germany and not the US.
Yea, what a "useful" info... How about just play a game and not being obsessed about virtual numbers? It's useful only for abusers, who look for a easy derank method.
@@ZammyBirdProductions Valve"s european office is located in Luxembourg and under Eurozone law like Crytek.
Love Hunt! Taking a break though at the moment so August update can't come soon enough.
I feel in the "fair play" that was discussed in this video, one major point is missing: downrankers and solo player's matchmaking. The fact solo players can wipe lobbies without going up much and rapidly fall down the MMR when killed is ruining the experience for new players who end up facing very experienced, MMR 5 players in their MMR 3 lobbies. I don't call this fair play at all, especially when those players seem to do it on purpose. There is a massive rework to do in that regard if you want to keep the game fair for new players.
great that you have listened to the community - it felt like yelling into the void until huuge used his megaphone.
Great. When are you fixing the trade window?
Lowered ping limits will help with this. Perhaps things they discuss in future videos will also have an impact.
@@owl_uwu1297 Also an engine upgrade will require the backend services to be completely rebuilt on the server side which may let them adjust the tick rate of the server up from the abysmal 30 tick they are running right now.
a FPS like this 60 tick should be the minimum.
@@SgtPriad higher tickrate would be dope. Would help alot with desync I think.
Please integrate Death Cam and Replay.
Damn… it looks like I won’t be able to play with my friends in Australia anymore on a US East connection. I understand the need, but were hovering 3-4 star max We’re not hurting anybody. We get rolled more often than we win. I hope there is some flexibility around this.
ye unfortunately because a lot of folks abuse the system they have to ruin it all for groups like your's. it really sucks but when you get Russian and Chinese players on us west servers using ping to get free kills and trades its a necceary evil.
yup...might not be able to play with half my hunt friends (pending how high the ping limit is)
Thanks for keeping us in touch with some news. Always good to know what you're working on. Can't wait for all those changes/updates
Ty for the update, Crytek!
ultra wide monitor support please have the hud in corners of ultra wide monitor instead of center '
Upgrading to being able to play Hunt in ultrawide is by far one of the best gaming decisions I've made. It really feels like a movie. I can't recommend it enough.
This would make harder to see HUD, because if it is on corners of a ultrawide screen, you need to move your eyes or head way more then usual
I think it should be kept like this
No? then its hard to see what u need to see, keep it how it is.
Thank you for listening to the community feedback.
We will love you for it.
I would really like you to add the tdm mode, on many maps of the game there are locations that are simply cut out of the main map and make maps for tdm from them
How is the ping limits going to work Im from South Africa and we have no servers and the closest one is EU i get 155-170 ping normally and i play with friends from EU so i wont be able to play an game with them?
No!
would be great if they could get better server distribution. because 170 ping in a game like this is just horrible to play against tbh
@@aggsolodl it’s also horrible for us because we get shot around corners and we need to Lead our shots a lot more
Was just thinking this since I'm also from za, but am moving to the US West soon, but still hoping to play with some za friends when there
I reported the game ID exploit a little while ago. I'm really happy to hear you are fixing it, whether or not it's because of reports on the issue. I feel taken seriously as a customer, so keep it up going forward!
Except look at how long it has taken for them to address it. Hopefully they start to respond more quickly to issues like this.
Another empty promises like usually in this game 🤣
Fr, literally like 90/75% of those who have that you can be sure it was a straight up cheater
You guys are knocking it out of the park with these recent videos. They're massively appreciated, even including the parts where you do not have solutions but let us know that you're aware of the issues and are trying to determine what to do.
Hunt devs are amazing. So nice to see devs actually listening to their community and ACTING on it too.
game should have a killcam, once all your team is done, you could watch how the opponent killed you, to make sure that was not a hacker
If they ever make that it will probably come in a much bigger update togeather with a replay system
Could we also be looking at getting a south african based server considering these new expansions of servers in overloaded areas? Our best server connection at this point is to the EU at 180 - 200 ms. Us African hunters would love some feedback on this idea.
Scared with new ping limits that we wont be able to play from SA
The EAC upgrade was definitely needed, disabling the ability to turn off shadows and taking action against people exploiting the NVIDIA profile inspector is also comforting to hear, curious to see how the ping limits will change moving forward, glad to hear the report exploit is getting priority, also a big relief to know there will be a system in place to give feedback to people who report cheaters and publicly publishing ban-wave stats will give the community peace of mind, thank you for this video a lot of people needed this.
So for you it is a relief that they didn't do anything, but promised again something?
@@Kaoraku well they only just announced these changes so lets be a little patient and hope these changes happen soon.
@@KimboR91 The problem is that we get only announces and promises since years, and everything take half a year. They knew the problem with the skins (if you put in a skinned weapon it bought another one even if you had one if you not put in the basic, and then put the skin on it). It took at least 3 months to fix it. But we got 3 DLC at least. At this point I am out of patient until I see something beside promises.
@@Kaoraku yes it does take a while to fix bugs and issues with the game but keep in mind its not the art team who is responsible to fix bugs so of course they are still going to release DLC and skins while bugs persist.
1). Thank you Hunt Showdown team, this is so far and beyond what most games do for fair play that it's nice to see.
2). Reporting of numbers in ban waves I think would go a LONG way to help us see that your team is doing something. No need for specifics to keep the fog of war against the cheaters but even seeing something is appreciated. I know that takes man-hours and work but it would be greatly appreciated. The automated system is a great idea.
3). Nice to know why I couldn't report on one occasion for someone obviously cheating, didn't have a way to film at the time so they never were reported. Glad to see y'all are working on that.
4). Might be useful to put a button hidden somewhere in the settings that links to your customer service site. Don't know the legality of that or how hard it would be implement but just an idea.
5). Didn't even think about the EU GDPR, makes sense, still sucks, but its good to know that it wasn't removed for no reason.
This is the best Developer Insight video you guys have ever made to date. THIS is the transparency many have been asking for. THANK YOU
Another empty promises like usually in this game 🤣
@@C0cuXepXyec0c Another idiot that didn't pay attention in school and therefor has no clue what the definition of "Promise" is.
I like they are responding to the community with these videos
Took em long enough
Another empty promises like usually in this game 🤣
My man they don't care, if they cared they would make an update while ago. They care for skins and selling hunters DLC, money. Because they don't play this game to know where to improve. They pay streamers with 10k hours to play on 2-3 stars lobby killing newbies
Cheaters need to face jail time. It's essentially the same as robbing a store, because they're ruining a company's revenue.
Guys, I am begging you. Add a normal replay system for the game. It is sometimes hard to say for sure if the other player is cheating or it was a skill/luck, or there might not be an ability to spectate to confirm if the player is cheating (for instance, he is the last player on the server).
While being able to spectate the player from the beginning of the game from his POV will save a lot of time for everybody and should reduce the false-positive reports.
So does this apply also to the m&k Users on Console's???
And will they really get a righteous penalty after we report them? Or does this all effect only for PC?
MnK is unfair but not exploiting, right? Either way you better get use to MnK and fine tune your controller settings because PC crossplay is on the horizon. To be optimistic the massive increase in player base with make the star ratings more viable.
Skill issue. Mouse and keyboard does not provide any sort of unfair play.
@@django8451 tbf historically MnK has had an insane advantage. Just point n click, not fumble w sloppy joysticks. But improved controllers/ consoles has closed that gap somewhat.
@@jamiedeepfake2849
It depends on the game, on CoD or XDefiant aim assist is king
@@django8451 against Controller players?!?!?!? Are you high or what?
Do we already have the new requirement specs to run the update?
Yeah they announced the new system requirements around the same time when they announced the engine update. Its nothing crazy, most mediocre pcs should run it.
Yes the new requirements are in the "upcoming roadmap" video from 8 months ago.
Nice! Some of these changes in report system are so much needed, especially a report feedback
I’ve been playing Hunt with an american friend since 2019 and I hope for the love of god that we’ll still be able to play together. I am from Sweden and with her I play on East with 100 ping and she play on East with a around 100 ping too.
Regarding cheaters, as a EU player who played 5k active hours I actually quite rarely encounter true cheaters. Then again the games skill curve is insane so I feel like atleast 50%, probably more of ppl complaining about cheaters did what you said ”outplayed, skillful wallbang or lucky shot”. These things I pull off daily many many times.
Keep the great work up Crytek I love these weekly updates 🎉
After 6 Years, welcome to modern Anti-Cheat measures
They seem sometimes like an indie game studio :D but always having time to update something, but not the anti-cheat, ping, or region lock system. I don't trust any multiplayer games from Crytek anymore.
It won't matter as hackers will eventually find ways around them. You can only slow them down at best.
Keyboard and mouse use on console? Either figure out a way to ban it, or allow cross play with pc and enable it as a native thing so people can use whatever they want. Then matchmake based on detected peripheral/mmr. If sweats on console want to play with M&K, let them, just throw them into M&K lobbies with PC players instead. An even playing field would be nice
These devices are specifically designed not to be detected. Not even Fortnite, the biggest MP game that exists right now, has been able to beat it.
It's just not an easy solution.
Just buy a pc
@@Nobody-dl4tm I’ve got a PC with a 4070 TI super in it. The game looks marginally better and my friends play on console…👍 yeah I have the set up to play anything on the market practically as good as possible, so that whole “just get a PC” argument/suggestion isn’t just a debate ender, sorry to tell you, it’s often a bit more complicated than that.
@@himynameischrisAVA Debate ender part two: Buy all your friends a PC. xD
@@owl_uwu1297 I like my friends…but not that much 😂
Any stance on players who use third party hardware like XIM/Cronus to use Keyboard and Mouse on console? I think any reasonable person would agree that mouse aim provides a speed and accuracy advantage over thumbs tick that is detrimental to a level playing field in a competitive environment.
I have been seeing more and more of these players lately, and it is seriously impacting enjoyment of the game.
I'm wondering if you worked on removing the shadows via config, why is it still working?
"Please use the in-game report system, it's checked daily" is one of the funniest things I've heard in a long time these things never get checked at all and there is so much evidence about that online
I mean it would be great if you guys would actually check them in the future but let's not pretend the in game report system is at its current state, anything else than a button to let out your anger in hopes of someone getting punished (which will never happen)
That's why they are telling to not rage report, if you're getting 50 daily reports from the same account, they won't investigate them unless reported player matches with another report
I’m US military on base in Japan. so usually play on US West with friends. My ping is usually 130. I pray to god the new limit isn’t 100. I have 3000 hrs in this game and all my friends play in US west. Hunt is my main game. If I no longer can play games with my buddies i’d be devastated.
I'm pretty sure ping limit will be somewhere around 150-200. There are regions, that don't even have a server with 100 ping.
If its below 150, I wont even be able to play on Europe as a european living in europe
You can play through VPN. You can even have a buddy set up a VPN in their network if you want.
soon there will be zombie in ukraine for US. You can play from there
What about adding a killcam? The community has been asking for it forever.
The news I was waiting and hoping for ! Thanks for the good informations, you definitely give me hope for an even better Hunt experience than before ! Can't wait for August update !
I love that you guys are gonna look into ping limits and region locks. But in my opinion everybody should just play on their own servers unless you're invited by a friend. There's no reason for a full russian team or a full chinese team to play on eu servers.
At least they gonna spend some money on VPN's
@@FinnTGthere are still ways to avoid vpns. Like not allowing hunt and a vpn service to be open at the same time
Easy to say when you have populated servers. I’m from OCE and it’s dead so we are forced to play on other servers to find games.
@@iSnaaacky I understand but if you really have a high ping allowing you to play on other servers and ruin the fun for people there shouldn't be the solution. EU servers are horrible right now it feels like everyone is playing on EU except for the people that should be.
would it be possible also to fix the 'box names' that come from use of characters\letters that are not supported (by the game I presume? )
Thank God. Thank you thank you thank you!!! After 6,000 hours of gameplay, they are making these changes YESSSSSSSSSS!
That dude could announce me I got cancer that I would be okay, he feels so chill
Because he doesn't care about the average players experience.
Thanks for the transparency.
They don't care.
How about praising them when they ACTUALLY do something about the issues plaguing the game? The other thing is begging people to NOT abuse the in-game report system just won't work.
I'm in France and my Hunt mate is in Quebec. If we can't play together anymore due to ping limit, we might aswell not play at all anymore. Very downed by this
VPN is an option
@@TheIronpusher not if the limit is a ping check
Sounds promising, thanks for the update! I, for one, rarely see cheaters in my games, though sometimes I do report suspicious people who may use some kind of exploits for advantage.
It's not an opinion but a fact that a player with a 1,88 KDA with 5.000 kills doesn't belong to a 1 star MMR and that player cheated his way down the ranks by getting himself killed in soul survivor. And that's just an extreme. Everyone with a KDA of 1,5 and higher doesn't belong in lower MMR. That's also not an opinion, it's just a fact of fair play.
That's an issue I encounter already every time I play this game. It's fun to watch a round of soul survivor as spectator and 5 players are not attacking each other because they want themself getting killed to derank their MMR.
3:04 I see that smirk through your words bro... Give us a death cam that is accurate and an accurate spectate. The spectate is so laggy it hides all the people using aim bot and only people blatantly using silent aim will get caught in spectate.
Yes, but it's too complicated to make a death cam or recording cam during spectate to automatic fill reports and send them. Instead they use 2005 technology like a website :D. That's just hilarious, and those people are paid good enough for their job. I dropped this game at 800hrs, can't stand this bullshit MMR, ping, cheaters, region-lock. There are plenty of FPS better than this with a lot of better devs that care about average player experience.
Excited for the upcoming changes, KEEP UP THE HARD WORK!!!
You consider hardwork that in 6 years this game have the same bugs?
Appreciate the updates & transparency.
Between this video and the previous “Dev Insight” video it really feels like you guys are trying to be more open and honest with the community which is awesome. It goes a long way towards making as feel heard. Keep it up!
I really do hope USA and EU can continue to play together, or I'll lose half of my friends to play with... =/
Probably eastern Europe might be affected with this more than western Europe, as its further away from America and entirely on the opposite side of the planet from some places in America
to reduce latency as much as possible, use US East and select no secondary server if there's folks from EU and US West
How about mouse and keyboard exploits on console?
MNK haven’t been possible for hunt showdown for console in quite some time now
@@OurFatherGreywhat you just said is literal bullshit 😂. I can play with randoms in 6 star elo for a few hours and hear a mechanical keyboard clacking away down the mic. There are some players that are clearly using it on console
I know at least dozen of players who play with m&k who even are not hiding it, they are pretty open about it.
@@janislovkins9855 WHODOYOUTHNINKr? 😂 PapiSheev? PhatSheev? XScottyX? 😂😂
Every week these reports gives me hope for the LONG future of HuntShowdown so glad i stayed here since 2018
I personally don’t see the ping limit being lowered that much. The player base is already tiny and you have to deal with empty games quite often (at least on us servers). It’s gonna be nice if they do it, but I think lack of player base won’t allow them to lower it by much