My Biggest Game EVER! "Decked Out" - Hermitcraft 7: #40

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  • čas přidán 11. 07. 2020
  • Hermitcraft Season 7!
    Today begin the biggest project we've ever tackled in Minecraft! "Decked Out" is my new Deck Building, Dungeon Crawling, Treasure Hunting, Collect em All, Trading Game! Let's go through how its played and get started on the build!
    Sub to my second CZcams channel @Tango Tek2 for all live stream replays and non Minecraft content!
    / @tangotek2
    Follow me on Twitter for all announcements and updates!
    tangoteklp
    Follow me on Twitch for 4+ live streams per week!
    www.twitch.tv/tangotek
    Looking for an amazing, friendly, well moderated survival server?
    Or just want to show your support for my work?
    Join Season 4 of Titancraft vanilla server!
    / tangotek
    Outro Music: Underwaterbeats - Delete
    • Underwaterbeats - Delete!
    ─────────────────────────
    Help support my channel
    ─────────────────────────
    ►Watch the "What If" series!
    goo.gl/sPejcT
    ►Watch my Breaking Bytes series! ("What If" predecessor!)
    bit.ly/P8VOfP
    ►Check out some of my tutorials!
    bit.ly/1bQx2WI
    ►Follow Me On Twitter
    / tangoteklp
  • Hry

Komentáře • 5K

  • @Laittth
    @Laittth Před 3 lety +3944

    This sounds like an actual game, not a minecraft mini game. Especially not a survival one without commands!

    • @jacknauman5275
      @jacknauman5275 Před 3 lety +140

      This is a real board game. It is called CLANK!

    • @laurenmacdonald6684
      @laurenmacdonald6684 Před 3 lety +79

      But genuinely i would play a board game of decked out

    • @mathiasdhoossche4255
      @mathiasdhoossche4255 Před 3 lety +31

      Minecraft Dungeons!

    • @megannewton4071
      @megannewton4071 Před 3 lety +29

      You never know I mean you can do a whole lot of stuff with Redstone in fact you can even make a computer with Redstone which by using that you can also make a command block with Redstone so you never know

    • @emil7698
      @emil7698 Před 3 lety +23

      I wanna play it

  • @stellar702_
    @stellar702_ Před 3 lety +608

    "When they enter the dungeon they will be naked"
    Sounds like a... Different type of dungeon lol

    • @juliusn8658
      @juliusn8658 Před 3 lety +69

      Just like my basement

    • @james8616
      @james8616 Před 3 lety +15

      A dungeon, but the GTA V thumbnail lady is there

    • @taj9257
      @taj9257 Před 3 lety +6

      @@juliusn8658 💀

    • @niftylittlename
      @niftylittlename Před 3 lety +9

      @@juliusn8658 hol up

    • @Mudklip
      @Mudklip Před 3 lety +1

      @@juliusn8658 @julius N @julius N

  • @vodsofEvee
    @vodsofEvee Před rokem +34

    Tango: It'll take about a month to complete.
    Me, two years later after watching Tango work on DO2 for the last like 6 months: aww, how cute!

    • @Box223
      @Box223 Před rokem +6

      This being the biggest project has changed quick!

  • @johonn
    @johonn Před 3 lety +1052

    Everyone laughing about Tango and Etho building the gaming district and then Tango going and building his first game in the shopping district... This game is the size of the entire gaming district!! Plus he wants to control mob spawns, and who wants their game being blown up by a creeper?
    Also mad props Tango, I'm seriously impressed by your vision.

    • @ad-skyobsidion4267
      @ad-skyobsidion4267 Před 3 lety +2

      what if it is a game which is mobs vs players?

    • @guapelididoo
      @guapelididoo Před 3 lety +21

      @@ad-skyobsidion4267 but it isn't--

    • @starchypotato3207
      @starchypotato3207 Před 3 lety +16

      Its under the shopping district lik you said.. mobs dont spawn in a mooshroom biome except mooshrooms :)

    • @DocteurNS
      @DocteurNS Před 3 lety +7

      I agree, but it's still funny.

    • @enderwarrior3590
      @enderwarrior3590 Před 3 lety +2

      Doesn't grian own that land

  • @erbnie
    @erbnie Před 3 lety +181

    A couple things:
    - I would pay the legitimate cost of a video game just for a world download of your minigame
    - Blizzard Entertainment called, they want their developer back

  • @noncesi
    @noncesi Před 3 lety +445

    Tango: *Makes a Gaming District*
    Also Tango: This game will be below the Shopping District

    • @esshyy
      @esshyy Před 3 lety +26

      Exactly what i thought

    • @generalbacon7476
      @generalbacon7476 Před 3 lety +11

      Man you beat me to it

    • @leovaldez6280
      @leovaldez6280 Před 3 lety +61

      Because he needs it to be dark for the Ambience. And mobs don't spawn in the shopping district because it's a mooshroom biome.

    • @brookeschurman365
      @brookeschurman365 Před 3 lety +27

      He said on his latest stream when he was digging the dungeon hole out with ImpulseSV that it was too big for the gaming district, and also the shopping district is the central point so it is the most likely to be visited.

    • @MrsMargo97
      @MrsMargo97 Před 3 lety +12

      @@brookeschurman365 also, his dungeon is very dark and mooshroom Island is the only place where mobs won't spawn in the dark. If he created it in gaming district he'd have to light it and lose all the atmosphere

  • @rev_dude
    @rev_dude Před 11 měsíci +12

    "This is my biggest project"
    Little did he know what would come a few years later with the sequel

  • @MazerTime
    @MazerTime Před 3 lety +212

    watching after decked out is complete:
    "they come in with only a pick" haha no
    "and there are 2 ravagers" make it 5
    the rest seems to stay pretty much the same! impressive the design was so consistent during development

    • @taramishra2967
      @taramishra2967 Před 3 lety +20

      Ikr! I see this after it's been fully played and I realised just now how much work went into this game, and it's gonna be the first thing I do in the world download.

    • @KeitieKalopsia
      @KeitieKalopsia Před 3 lety +9

      @@taramishra2967 I’ve never been one for world downloads, but this makes me really wanna download the season 7 world when it’s over!

    • @taramishra2967
      @taramishra2967 Před 3 lety +7

      @@KeitieKalopsia Season Seven has so much awesome stuff I can't keep up. Also since I began watching a lot more hermits this time like Keralis, Impulse, Iskall and Tango.

    • @hawks3109
      @hawks3109 Před rokem

      Watching this since I am watching him make decked out 2 and I wanted to see where it all started.. This is before decked out 2 releases. Time to compare v1 and v2 after release!

  • @SloyXP
    @SloyXP Před 3 lety +1539

    Apparently, when Tango says "i will DM you" he means that he will show up as a dungeon master

  • @thomsonabraham5486
    @thomsonabraham5486 Před 3 lety +404

    Tango: Makes gaming district with Etho
    Also Tango: Makes his biggest game in the Shopping District

    • @wyomingptt
      @wyomingptt Před 3 lety +14

      That was basically going to be my exact comment lol

    • @dominic4645
      @dominic4645 Před 3 lety +10

      Well his new game takes up so much space which the new gaming district doesn't have.

    • @lukedonohoe_
      @lukedonohoe_ Před 3 lety +40

      @@dominic4645 No, it's mostly because of the mob spawning. In a mushroom island, mobs don't spawn, even in dark places. He wants to make the labyrinth dark and spooky, and not have to worry about prevention of mob spawns.

    • @tubasengoz9090
      @tubasengoz9090 Před 3 lety +3

      And he wants to hide the shulkerboxes in the shopping district

    • @dominic4645
      @dominic4645 Před 3 lety +1

      @@lukedonohoe_ True True

  • @LifeOfCorey25
    @LifeOfCorey25 Před 3 lety +1470

    I think you should have a “donations” chest or something somewhere. This game is tons of work and I think you’d deserve some donations haha

    • @advaybajpai7940
      @advaybajpai7940 Před 3 lety +15

      He’s probably going to charge diamonds to enter like in demise and those diamonds would become the prize pool or something

    • @purplpasta
      @purplpasta Před 3 lety +33

      @@advaybajpai7940 Nope, he won't do that. He said it on stream.

    • @advaybajpai7940
      @advaybajpai7940 Před 3 lety +5

      OwO-tism will he have a prize pool then? Cuz it seems unfair for him to give the hermits this awesome game for FREE along with a prize for winning all from his own pocket.

    • @briansk6325
      @briansk6325 Před 3 lety +3

      Patreon

    • @lythd
      @lythd Před 3 lety +7

      @@briansk6325 he doesnt mean actual money he meant like diamonds (the in game currency).

  • @monatae9725
    @monatae9725 Před rokem +10

    Came back to rewatch this after getting hyped up by Zedaph's first test runs of Decked Out 2, and all I can think is....that's such a SMALL HOLE. I don't think that's even HALF the size of DO2! 🤯 Truly, Tango is a mad genius who leaves me in awe.

  • @Itz.envyer
    @Itz.envyer Před 3 lety +409

    use redstone to open and close doors in the dungeon. this just leads to more of a unique experience every time so they can't memorize the dungeons patters as easily

    • @penguinthing3306
      @penguinthing3306 Před 3 lety +5

      Yes that would be awesome

    • @WendyNyxi
      @WendyNyxi Před 3 lety +20

      He explained in streams that he IS indeed gonna change things around and have redstone secret passageways and other map adjusting redstone

    • @jeffrey3066
      @jeffrey3066 Před 3 lety +5

      Close off certain hallways and open others, to create inconsistency. :)

    • @cherrydragon3120
      @cherrydragon3120 Před 3 lety

      @Samuel Spitzer nice idea.

    • @romebigred2
      @romebigred2 Před 3 lety +1

      And a card ability, "Pathfinder," which makes the maze more simple.

  • @Ted.music.3
    @Ted.music.3 Před 3 lety +346

    Tango: *trying to explain the game*
    The diorite derp smiley face in the background: ¯\_(ツ)_/¯

  • @birddcandle
    @birddcandle Před 10 měsíci +12

    Coming back to this during Season 9, it is absolutely insane how far this game has evolved from the original idea

  • @DJw1n
    @DJw1n Před 3 lety +656

    Since leaving suggestions in the stream is really hard, here I go :P
    - a card called like thief or lockpicking which gives you access to doors which would otherwise be locked
    - The open spaces in your dungeon layout you could maybe fill with small treasure rooms or cells which hold monsters for intensifying purpose
    - A 'dumb luck' card or smtn like that which gives you a random item at the start which could be good but could also be a stick or smtn

    • @BenjaminAnderson21
      @BenjaminAnderson21 Před 3 lety +23

      Great ideas! I especially like the idea of "dumb luck" lol

    • @ioleiole4073
      @ioleiole4073 Před 3 lety +3

      Nice!

    • @ioleiole4073
      @ioleiole4073 Před 3 lety +24

      Tango, if you are reading this, you could use a custom music disk like grian did for the mumbo for mayor songs to explain the game to the hermits.

    • @BenjaminAnderson21
      @BenjaminAnderson21 Před 3 lety +5

      @lole lole he's using a book and quill i think

    • @beautifulnova6088
      @beautifulnova6088 Před 3 lety +10

      There's also room for a resistance and regen beacon card. I'd call them *Stalwart* and *Vigor* respectively.
      Also *Alchemist* to make the treasure chests that the loot card uses sometimes contain random buff potions. Could pop a speed boost potion when you see a ravager instead of having to depend on the beacon being active, or use night vision to better search for loot and stuff.
      I also think there could be negative cards that you can take, like *Loud* to increase the chances of generating clank if you want to be able to see the ravagers from further away, simply wanted the challenge, or it could have a side effect of earning you emeralds if you survive the run.

  • @mattmccrory8505
    @mattmccrory8505 Před 3 lety +284

    Me: wow, this is super complicated
    Tango: But wait, there’s more

  • @tomreeves6160
    @tomreeves6160 Před 3 lety +322

    I absolutely love how, despite a relative lack of visible progress with what is happening in the episode, Tango's genuine enthusiasm towards his creation makes me so happy and is so engaging that the video loses no quality, love you sm Tango, keep being you

    • @TangoTekLP
      @TangoTekLP  Před 3 lety +134

      8 hours of digging was all I could muster. Much more progress next vid!

    • @felbarashla
      @felbarashla Před 3 lety +28

      Tango Tek You did enough to give us a visual of what you are working on and how you are building from there. Then you built example rooms, hallways, decks, scorecards... I’d say you did plenty!

    • @tomreeves6160
      @tomreeves6160 Před 3 lety +6

      @@felbarashla agreed!

    • @awesomeal2.027
      @awesomeal2.027 Před 3 lety +4

      200,000 blocks I believe

    • @rebeccarachel243
      @rebeccarachel243 Před 3 lety +4

      Tango Tek Are you kidding me?! 8 hours?! That’s amazing! We all appreciate all the effort you put into it, and it really shows! Thank you for making incredible content!

  • @raiderp0wers139
    @raiderp0wers139 Před 3 lety +142

    ARTIFACT IDEA: Temporarily edit your skin’s head to depict cool artifact designs. Have Zed kill you a ton to get your heads aka artifacts. Rinse and repeat for different sets.

    • @_crunchyleaf_398
      @_crunchyleaf_398 Před 3 lety +3

      Since now the skin problem is fixed, it's a very very good idea!!! But the game is almost finished, I don't know if he'll do it

  • @abiyanez4514
    @abiyanez4514 Před 3 lety +28

    5:45
    I can’t un see the diorite smily face lmaoo

  • @Zeytrixx
    @Zeytrixx Před 3 lety +919

    This game is a *one-of-a-kind!* And when the game starts, it’s about to be the most legendary thing ever

    • @pumpkinguy7881
      @pumpkinguy7881 Před 3 lety +9

      Hey, aren’t you the guy that commented on a WhyJake “Cursed Comments 15”

    • @Synxclips
      @Synxclips Před 3 lety +6

      I just looked at that cause your reply pumpkin guy, but yes

    • @yungjose3369
      @yungjose3369 Před 3 lety +17

      Would be cool to give the artifacts a specific weight for example:
      Common: 0.5
      Uncommon: 1
      Rare: 4
      Unique: 6
      And every loot chest can only carry between 7-15 weight. With that, you can distribute the artifacts in a way that they are equal yet still maintaining the randomness. Some Hermit may get one Unique and 2 common artifact in the loot chest or get a variety of all the artifacts.
      I would also like to suggest changing the artifacts into random items that are uniquely named rather than color coded. For example, a black dye named Mumbo's First Mustache, or a feather named Poultryman's Sheddings with a corresponding symbol that signifies its classification in the rarity system. ie. Skull for rare artifact, Smiley for common. In this way, the collect em' all feature of the game is random and a different experience for every other hermit!

    • @tobykaldor9162
      @tobykaldor9162 Před 3 lety

      The most legendary thing ever, bruh you have a sad life @zeytrixx

    • @steveminecraft4364
      @steveminecraft4364 Před 3 lety

      Yeah

  • @steelrarebit7387
    @steelrarebit7387 Před 3 lety +499

    Season 30: Tango: "I've finally completed the Decked Out game."

    • @AJ-sx3lc
      @AJ-sx3lc Před 3 lety +5

      No it would be season 7 episode 152

    • @jeagle9493
      @jeagle9493 Před 3 lety

      @@AJ-sx3lc only episode 152? Sounds like how long it will take to actually build 😅.

    • @thombultman5229
      @thombultman5229 Před 3 lety

      Don't think there will even be a season 30

    • @joshcarter2310
      @joshcarter2310 Před 3 lety

      Thom Bultman booooooooooooo, he didn't get the joke, he's not funny, he must be wooooshed. I hope there is a season thirty though

    • @AnonyMous-gj7qq
      @AnonyMous-gj7qq Před 3 lety +7

      This aged like milk

  • @hawkmania5463
    @hawkmania5463 Před 3 lety +45

    Who is here just to see how this amazing game started

  • @WithheldHappiness
    @WithheldHappiness Před 3 lety +102

    when the world download comes out after the season is done. everyone is gonna play this game becuase it is very well developed

    • @abdurrahmanmujahid1577
      @abdurrahmanmujahid1577 Před 3 lety +8

      Sad noises in bedrock

    • @sony6708
      @sony6708 Před 3 lety +1

      @Aditya Agarwal how

    • @vanityra5145
      @vanityra5145 Před 3 lety +2

      dream has nothing to do with hermitcraft

    • @HuffGLaDTem
      @HuffGLaDTem Před 3 lety +4

      @Aditya Agarwal the seed has nothing to do with the stuff that was built in the world. The hermitcraft seed is out already

    • @GreyFireClover
      @GreyFireClover Před 3 lety +6

      @Aditya Agarwal Just because you have the seed doesn't mean you get the stuff that was build in the world. The seed will just generate the world that they had at the start of the season. That's all a seed is.

  • @philipsoressi2144
    @philipsoressi2144 Před 3 lety +605

    Just a possible idea: Perhaps you could do an under water section with prismarine and such.

    • @waterlemonandfriends
      @waterlemonandfriends Před 3 lety +41

      NOT THE UNDERWATER LEVEL!

    • @alexanderblacker8748
      @alexanderblacker8748 Před 3 lety +32

      That’s what I was thinking! And maybe you actually have to go under water to get into some rooms and if you have a certain card like “Aqua Lungs” you can have a conduit or something.

    • @sallyl.9606
      @sallyl.9606 Před 3 lety +2

      Escape room!

    • @Zv0nk3
      @Zv0nk3 Před 3 lety +3

      Maybe an underwater boss like guardian

    • @Sparky-cj9se
      @Sparky-cj9se Před 3 lety +2

      Use warped wood for different features as well

  • @BillNye_daRussianSpy
    @BillNye_daRussianSpy Před 3 lety +500

    Idea: You can make a potion room where there will be ingredients on the wall in item frames and they can choose one potion that might help them in the dungeon progression.
    for example there might be a room that is 1.5 blocks higher and they need to make a leaping potion to get into there.
    Or there might be a reward to cure a zombie villager (killing it might be forbidden)
    or there might be a fall that could kill you but you make a slow falling potion to get to that room.

    • @georgealderman6501
      @georgealderman6501 Před 3 lety +8

      Great idea!

    • @superuser3026
      @superuser3026 Před 3 lety +1

      I agree

    • @Raskolnikov70
      @Raskolnikov70 Před 3 lety +2

      Because this game needs more things added to it.....

    • @Himmel.Himmel
      @Himmel.Himmel Před 3 lety +3

      Potions might be a little op, if you get strength you might be able to one on one a Ravager. Especially if you are False, Etho or Iskall.

    • @Pedro-ss2qr
      @Pedro-ss2qr Před 3 lety +1

      Underrated

  • @katshuma
    @katshuma Před 3 lety +11

    Coming back here to watch this after I got into Tango's channel in a later episode.
    Man, Decked Out was refined A LOT during construction, and definitely for the better.

  • @jackrocks8350
    @jackrocks8350 Před 3 lety +26

    It's very interesting to see how the game changed from the og ideas

  • @azaznchan4959
    @azaznchan4959 Před 3 lety +351

    Could you imagine if someone created a modded server for Decked Out
    ? Literally an entire server full of dungeons, hidden compases, and trading halls where you can not only trade artifacts, but also the cards. And if you could challenge someone through a dungeon, winner takes whatever card they want from the other.
    OH, and the top players get to battle it out every week in something like S6 Ravager Run or something

    • @rgh4819
      @rgh4819 Před 3 lety +12

      Azazn Chan I wish I could code minecraft plugins and mods I really want to make a dungeons server but it's not possible at the moment unfortunately

    • @aayushkarki108
      @aayushkarki108 Před 3 lety +14

      isn't Tango master of mods. maybe if this is successful, he can you know...

    • @jasmineoberg7897
      @jasmineoberg7897 Před 3 lety +3

      Its called hermit quest ;p

    • @tttITA10
      @tttITA10 Před 3 lety +3

      That's not even not even a server idea: that's a flipping anime plot!

    • @justmarcus33
      @justmarcus33 Před 3 lety +2

      Vechs tried to. No clue if he still is running the server but he designed all the super hostile maps, he created a an entire server of resetting dungeons and stuff like that.

  • @juniorjedi2563
    @juniorjedi2563 Před 3 lety +202

    Suggestion: Instead of having completely empty loot chests, have “junk” items that affect the game little if at all. This will help ensure that players know that the chests are loot chests and not decorations.

    • @ashleysanford8645
      @ashleysanford8645 Před 3 lety +5

      Unenchanted crappy leather armor! Or maybe a wooden sword to quote on quote fight the ravagers. Lol

    • @jeremyfriedman-wellisch6066
      @jeremyfriedman-wellisch6066 Před 3 lety

      yea i was thinking there could be some armour or swords which the player can use to be stronger against any monsters they encounter.

  • @mikewilliams6025
    @mikewilliams6025 Před 3 lety +41

    Watching this after it's finished. Your vision came true, TT. Your hard work paid off. It is even better than you speculated it would be.

  • @sepiasmith5065
    @sepiasmith5065 Před 3 lety +5

    Hermitcraft continues to amaze me and my god Tango deserves like. idk man, a standing ovation or something because this is NUTS and he put so much work and design into it and it turned out SO FANTASTIC. being able to "program" the game???? FRICKIN COOL. doing all this in VANILLA MINECRAFT??? INSANE.

  • @marcmaquiling4591
    @marcmaquiling4591 Před 3 lety +337

    The newest game:
    The Deck Building Dungeon Crawling Treasure Hunting Collect 'Em all Trading Game.
    Inshort DBDCTHCETGficator 3000

  • @marvin42thg34
    @marvin42thg34 Před 3 lety +252

    you could add daily sidequests - maybe in form of a sphinx, or a dungeonmaster, who will ask the hermits in the main hall to fulfill additional tasks. The first hermit to fulfill the task of the day/week gets additional goodies/ low tier artifacts
    the tasks might be:
    - return with x skeleton heads.
    - find some misterious gem, that is hidden at a random open spot
    - save the two foxes, that run loose in the dungeon
    - press the randomly hidden buttons to turn on the generator
    - kill the zombie-villager
    etc.

    • @TangoTekLP
      @TangoTekLP  Před 3 lety +145

      I like this!

    • @goldensheep928
      @goldensheep928 Před 3 lety +20

      @Tango Tek your game sounds really fun I wish I could play so I will wait patiently for the world download at the end of the season. Love your vids :)

    • @scyv7804
      @scyv7804 Před 3 lety +13

      For the zombie villager, maybe find the stuff to cure it then cure it instead of killing it

    • @bunnysaurusrex8006
      @bunnysaurusrex8006 Před 3 lety +3

      or maybe you could have a hidden gapple and a weak pot somewhere, and if you find both, you cure them

    • @EL-oj6uq
      @EL-oj6uq Před 3 lety +3

      @@TangoTekLP Would you put this in?

  • @benjaminwyatt
    @benjaminwyatt Před 3 lety +10

    it's crazy how much decked out changed since its conception

  • @insidethemedicineden5354
    @insidethemedicineden5354 Před 3 lety +108

    This seems like a really interesting game. i can't wait to see the hermits flexing their artifacts. Also, I think that using a hidden shulker box entrance (as discovered while making poker) to a hidden floor, more danger, more loot.

  • @WolfiePH
    @WolfiePH Před 3 lety +230

    I've been reminded of why minecraft is a really great game, you can literally make a game out of it beyond what it is intended to be.
    And I've also been reminded how awesome of a server hermitcraft is, they have the capability to make a working economy and innovate ideas like this.

    • @eliseb5918
      @eliseb5918 Před 3 lety +1

      wow... the name tho... lol

    • @mightbeahuman3442
      @mightbeahuman3442 Před 3 lety +1

      And that’s just survival, imagine creative, and command blocks

    • @eomersimbajon2938
      @eomersimbajon2938 Před 3 lety +1

      True. Plus, the mod community literally has all the mods that you need to make it into ANOTHER GAME.
      Wanna play low budget subnautica?
      Better diving!
      Wanna play a zombie survival game like left 4 dead?
      Lost cities, mr cray fish's gun mod, mr cray fish's vehicle mod, and mutant creatures mod!
      Its that amazing!

  • @filiprandom
    @filiprandom Před 3 lety +453

    Saw someone suggesting a underwater section, and gotta say, that sounds like an amazing idea to me!!!

    • @penguinthing3306
      @penguinthing3306 Před 3 lety

      Yes

    • @notoriousfbi3847
      @notoriousfbi3847 Před 3 lety +16

      Tango could also introduce a water breathing card to make exploring the water area easier

    • @catiosis
      @catiosis Před 3 lety +11

      yeah like one that activates conduits

    • @janjossibinovski3323
      @janjossibinovski3323 Před 3 lety +8

      And he could change the ravegers in it for guardians

    • @nobodyfour1686
      @nobodyfour1686 Před 3 lety +3

      @@janjossibinovski3323 elder guardian could be a fun boss

  • @WackoMcGoose
    @WackoMcGoose Před 3 lety +201

    Damn, now I want to play this so badly. I'm legit curious how he's gonna pull off all that redstone stuff though, since a lot of it sounds like command block tier programming...

    • @AristophMarloque
      @AristophMarloque Před 3 lety +40

      Not gonna lie, this might actually be the first Hermitcraft season I've watched where I actually plan on snagging the world download after it's done. I have a few buddies that I *know* would have a blast playing this together.

    • @braedongold6306
      @braedongold6306 Před 3 lety +1

      SotCRules I wish but I play on bedrock :(

    • @slevinchannel7589
      @slevinchannel7589 Před 3 lety

      2:00:
      Is it impossible to use commands on
      Hermitcraft-Servers??
      If not, he just embarassed himself hard.

    • @WackoMcGoose
      @WackoMcGoose Před 3 lety +11

      @@slevinchannel7589 They're playing as legit as possible. Tango and Xisuma are server admins and _can_ use commands if absolutely necessary (like a game-breaking server bug wipes everyone's inventories, or the 1.16 update forces the world back to peaceful and wipes all nametagged hostile mobs), but they try their best to avoid doing so, for fairness. Meaning, no command blocks.

    • @IrmaU94
      @IrmaU94 Před rokem

      Well he did it with just restone

  • @jonahstrahlberg8683
    @jonahstrahlberg8683 Před 3 lety +93

    To make diamonds u should have a “ATM” to trade diamonds for the decked out currency. You should also have a store to sell low level or starter decks/cards

  • @JKYLEM1000
    @JKYLEM1000 Před 3 lety +104

    Idea: What if you made parts of the dungeon open or close randomly with etho timers or maybe daylight sensors. That way Hermits couldn't always return to the same place every time.

    • @uoabigaillevey
      @uoabigaillevey Před 3 lety +8

      Random dungeon keys could also unlock specific sections of the dungeons for additional loot or challenges.

    • @jackhalama1776
      @jackhalama1776 Před 3 lety +6

      I like the random dungeon keys, certain doors that can be only opened with a card from the deck, and the idea of having the arena change based around time would keep the game so fun, great ideas guys
      Edit: actually etho timers would be so good too, so that the dungeon always changes, almost like a labyrinth

    • @inversemist5220
      @inversemist5220 Před 3 lety

      so it’ll be like the maze runner

    • @SSSugi-qg3bl
      @SSSugi-qg3bl Před 3 lety

      Sounds like the labryth from Greek mythology

    • @Roy666Batty
      @Roy666Batty Před 3 lety

      Came here to say the same, make moving corridors l door ways so dungeon scrambles itself every time someone enters to make it new and make people want to play repeatedly

  • @crissymccliss8894
    @crissymccliss8894 Před 3 lety +110

    You could totally have Cleo put mannequins of each hermit in front of their scoreboard! That way its not just heads and might give the room a more homey feel for the hermits :)

    • @hadron4834
      @hadron4834 Před 3 lety

      I’m not sure its meant to be “homey”, it’s a dungeon

  • @farquad4443
    @farquad4443 Před 3 lety +43

    Awwww, at 8:00 I was really hoping another hermit would reply with: “to the place, I re-log.....”

    • @lannaxoxo
      @lannaxoxo Před 3 lety +1

      Ahh yes, lord farquad, the... shall I say... annoyance from shrek... also, why is shrek apparently not a word?

    • @home-qk1go
      @home-qk1go Před 3 lety +1

      West mumbooo

    • @home-qk1go
      @home-qk1go Před 3 lety +1

      Ohhhh take me home

  • @Mistyswirl
    @Mistyswirl Před 3 lety +14

    2:11
    Tango: “Clank! Oop, there goes that one. Clank! Oop, there goes another...”
    Me watching this in the future: Oh, so THAT’S where he got the term “clank”! 🤣🤣🤣

    • @28nurinaakmalia70
      @28nurinaakmalia70 Před 3 lety

      Well, thanks to you i kept repeating that timestamp, it become a song in my head

  • @codyhood3061
    @codyhood3061 Před 3 lety +288

    Tango is a genius. He’s making a fun collaborative game that introduces a kind of daily challenge for the hermits.

    • @greenmachine9
      @greenmachine9 Před 3 lety +7

      Tango is ludicrously underrated, honestly, this guy is in my opinion one of, if not the best hermit.

    • @Cobra_1967
      @Cobra_1967 Před 3 lety

      Cant wait for season 8 - "Decked Out Boom Box!" :D

    • @parils1607
      @parils1607 Před 3 lety

      Dude it's stolen from an actual board game

    • @hjtdreams2032
      @hjtdreams2032 Před 3 lety +7

      @@parils1607 we always have that one hater

    • @joejrjr1
      @joejrjr1 Před 3 lety +3

      @@parils1607 I've been getting more into board games recently. Which game is this based on? I'd love to give it a try.

  • @kudsxan8223
    @kudsxan8223 Před 3 lety +143

    It's actually super funny how the Hermits use Xisuma's logging time as alarm that it is getting late LMAO

    • @someonez
      @someonez Před 3 lety +1

      Who else is doing that?

    • @joshyanney6187
      @joshyanney6187 Před 3 lety +3

      I don’t get what u mean?

    • @AFFROBO
      @AFFROBO Před 3 lety +1

      Time stamp?

    • @olzwheat3398
      @olzwheat3398 Před 3 lety +4

      I think Xisuma is an early riser as well - very productive so probably is on by 6-7am every morning

    • @kudsxan8223
      @kudsxan8223 Před 3 lety +1

      @@lschris yes that's what i meant

  • @TroyDawnmaster
    @TroyDawnmaster Před rokem +6

    It’s interesting seeing how the game was built and the early ideas for it

  • @justinfritz4749
    @justinfritz4749 Před 3 lety +13

    It's crazy how when you watch this episode, and then the episodes where he builds the game and changes his mind on certain aspects, you realize how different the game became as it was built.

  • @lukes4062
    @lukes4062 Před 3 lety +276

    Instead of giving them a pickaxe, you could give them a key somewhere else in the maze that you have to insert somewhere for the treasure to reveal or an iron pick with like two durability (one for the surface block and one for the loadstone) so they have to be super careful with what they mine. Then the chances that they get at the game would become even more precious. But either it sounds like an AMAZING game!!!

    • @someonez
      @someonez Před 3 lety +7

      Yeah, this sounds like a really good idea

    • @Darkside-tp4uc
      @Darkside-tp4uc Před 3 lety +4

      I was thinking the same low durability idea

    • @ViewingChaos
      @ViewingChaos Před 3 lety +1

      Good idea, hope he sees it.

    • @jimmyvictus7305
      @jimmyvictus7305 Před 3 lety

      maybe just give them golden picks to actually represent limited durability

    • @James_Moton
      @James_Moton Před 3 lety +2

      How about this: You should still give players a pickaxe, but it would be a wooden (early-game) or golden (late-game) pickaxe with only a few uses remaining. However, depending on the player's deck, the pickaxe may be enchanted with Unbreaking and/or Efficiency, allowing players to search for treasure faster and longer, provided they can make it through.

  • @kaiii208
    @kaiii208 Před 3 lety +378

    Some card ideas if you want: heavy hitter (strength) -
    Commando (night vision) - locksmith (opens certain secret shortcut passageways) - frost feet ( makes all water turn to ice so basically frost Walker boots) - guardian angel ( a super rare card that's only comes one that gives you a 2nd life with a totem of undying) - Enlightening (stops the spawners from spawning the zombies and skeletons) - bulletproof (disables any arrow shooting dispensers) - sharp ears (triggers a series of note blocks hinting the players at the location of a treasure)
    Originally commented as a reply

    • @k98killer
      @k98killer Před 3 lety +14

      Locksmith and night vision (I guess through additional lamps being lit) make the most sense out of all of them. Strength is useless unless he adds a fight mechanic. Frost feet makes no sense in a dungeon unless there is a sink hole or something. If you get killed by a ravager and use the totem of undying, you're almost certainly just going to get insta-gibbed by the same ravager again, which limits the utility and value of the totem -- maybe it could be a low tier item, but making it the holy grail seems silly considering how little that would add to the game.

    • @kaiii208
      @kaiii208 Před 3 lety +10

      @@k98killer well strength will be usefull against the zombies and skeletons from spawners

    • @kaiii208
      @kaiii208 Před 3 lety +9

      @@k98killer frost Walker If he adds water parkour or something

    • @loicb4880
      @loicb4880 Před 3 lety +1

      Cool

    • @itsnotnate420
      @itsnotnate420 Před 3 lety

      Kaiii yeah but you don’t need strength to kill a few zombies and skeletons

  • @aarronplumlee5376
    @aarronplumlee5376 Před 3 lety +400

    Tango and Etho: builds a gaming district
    Also Tango: builds a huge game in the shopping district.

    • @doublea0938
      @doublea0938 Před 3 lety +6

      Exactly. Why

    • @GenuineUntelligence
      @GenuineUntelligence Před 3 lety +61

      @@doublea0938 this one needs the darkness and no mob spawns on the mooshroom island most likely. Also, this game seems to be bigger than the entire area being built with etho.

    • @valeriasanchez2959
      @valeriasanchez2959 Před 3 lety +5

      @@GenuineUntelligence I was going to say that xd but yes, it's actually a much better place.

    • @gamerscove7426
      @gamerscove7426 Před 3 lety +1

      That area is nether theme only

    • @berrycade
      @berrycade Před 3 lety +8

      Also part of the game involves hiding shulkers throughout the shopping district. You can't really hide them in the gaming district, well because there's nothing there.

  • @dragonminz602
    @dragonminz602 Před 3 lety +41

    Idea for the game: you could make that some cards are cursed. They will have an better Ability, but also a curse like you get randomly splashed with a potion from an dispenser situated under the pressure plates. And such stuff. This could unlock an different playstile.

  • @sleepychase6476
    @sleepychase6476 Před 3 lety +818

    Tango: helps create gaming district
    Also Tango: makes a game but doesn’t put it in the gaming district
    Edit: 650 likes wow I’m popular for once yay

  • @thomaskuiper5075
    @thomaskuiper5075 Před 3 lety +275

    4:11 : That cute little diorite smile in the wall. Ohh its gonna get shredded by EEskall

  • @clashplaya8638
    @clashplaya8638 Před 3 lety +25

    Tango: “I’ve taken this idea from-
    Me: Ark.
    Tango -Rendog’s season 5 game”

  • @Sidekick-Sil
    @Sidekick-Sil Před 3 lety +17

    I was like; “Well, he is building a gaming district, so why is he building a game at the shopping district???” And then I found out the game : “oh, this is bigger then anything yes....

  • @calebsmith1926
    @calebsmith1926 Před 3 lety +102

    I'm wondering if he ever uses his minecraft slang irl. "Honey I busticated the screen door"

  • @IavraPlays
    @IavraPlays Před 3 lety +28

    I initially thought the dungeon would have multiple floors, but after listening to the explanation i guess about 2/3 of that hole will need to be redstone.

    • @jshsnipa
      @jshsnipa Před 3 lety +4

      Yeah, I have no idea how he will fit in everything he needs

    • @Kraken_0410
      @Kraken_0410 Před 3 lety +2

      Jshsnipa he can probably dig out more if he needs room for redstone

    • @jshsnipa
      @jshsnipa Před 3 lety

      That is true, but some things need to be close to the actual dungeon, items have to be distributed to the different barrels, it needs to decide whether the item goes in based on the level of card, it will need to be able to be remotely filled, extracted if not found and sent back to a collection area. Their may be more but that is only for ONE BARREL. He has a lot of work to do unless he creates an incredibly smart system that I didn’t think of

  • @astrostryker4486
    @astrostryker4486 Před 3 lety +98

    Everyone here wants to see this get built (I even subscribed just to see it), but this is a massive project. To make this the best game ever you should get all of the other hermits and their communities involved. Extra help with ideas, digging building, redstone etc would help make this project fantastic! Good luck!!!

    • @thatothercanadiandinosaur6712
      @thatothercanadiandinosaur6712 Před 3 lety +9

      Astrostryker i dont think he can because that would ruin the surprise of the entire dungeon

    • @JBobbyB
      @JBobbyB Před 3 lety +2

      @@thatothercanadiandinosaur6712 exactly

    • @hadron4834
      @hadron4834 Před 3 lety

      That other Canadian dinosaur if you’re one dinosaur, then who’s the other one?!?!

  • @yeetusvanitas9800
    @yeetusvanitas9800 Před 3 lety +4

    An actual smile crept across my face when he started talking about a dungeon shop and daily auction. This is literally a whole game! Not a mini game, just a straight up game! Tango is amazing.

  • @16m49x3
    @16m49x3 Před 3 lety +168

    I have an idea, why not have the pathways change every time someone plays?
    You can use pistons and some kind of randomizer to close certain paths, and open others.
    You could even have a card that increases the amount of paths that are open.
    Without the card, the path will always be maze like, full of dead ends. But even with the card paths will still be randomized.
    This way you can't just memorize where a good room is and go there.

    • @aditya9462
      @aditya9462 Před 3 lety +9

      just like in maze runner,right?

    • @chanceslaughter3237
      @chanceslaughter3237 Před 3 lety +5

      He needs to remove stuff not add it, the scope on this is incredibly huge. As much as you want to just add stuff always in game dev you can't :/ he probably won't be done with this for a couple months if he ads everything

    • @mrmustache2039
      @mrmustache2039 Před 3 lety +3

      @@chanceslaughter3237 randomised hallways have been done multiple times before, it shouldn't be too hard I reckon.

    • @fifthQuark
      @fifthQuark Před 3 lety +1

      Also, the concept of a completely randomized labyrinth is hard because he will need room for redone clocks and a lot of other complications, also I agree with sluaghter32 that it is already unbelievably complicated and doesn't need to be more complicated. While it would be interesting I think it would probably be after the game has been played for a while so it becomes a new element later on. As well as management, so he does not burn out quickly from the project.

    • @curiousseal2678
      @curiousseal2678 Před 3 lety

      I was thinking about something like that as well! Glad I found and liked this comment lol hope Tango sees it

  • @marcostsuna1
    @marcostsuna1 Před 3 lety +221

    "hey tango
    why is there a giant whole underground??????" -X

    • @imacsgaming7900
      @imacsgaming7900 Před 3 lety +4

      Lol x did the same thing at y12

    • @leadharsh0616
      @leadharsh0616 Před 3 lety

      @@imacsgaming7900 x did it below the land he purchased

    • @stephen_harvey
      @stephen_harvey Před 3 lety +2

      @@leadharsh0616 he didn't stop at the land he purchased though... He mined probably 40% of the island

    • @BobTheTesaurus
      @BobTheTesaurus Před 3 lety +1

      @@stephen_harvey So did Xisuma with his mine under the district

    • @daedalus3176
      @daedalus3176 Před 3 lety

      hole*

  • @Alphadog2064
    @Alphadog2064 Před 3 lety +33

    I don’t know if it says something about me or about him, but I’ve watched this video 3 times already and I am still willing to watch it some more

  • @flyingnapalm11
    @flyingnapalm11 Před 3 lety +23

    I'm binge watching again all the building of decked out, now that I have seen how it has evolved and how the hermits have played and it's very fun to see the design process with all the things coming al planned :) tango you are an absolute mastermind

  • @rishithgarg8900
    @rishithgarg8900 Před 3 lety +208

    After all these years
    Minecraft Dungeons, Hypixel Skyblock Dungeons and Hermitcraft Dungeons
    I finally have them all

    • @rishithgarg8900
      @rishithgarg8900 Před 3 lety +2

      @UC_0dlGStaEZE6uzQ4zwGVIg LeTardyNinja1508 I'm working in tara lvl 5 so I can use get 3/4 strong plus tara and then I'm going to berserker. I have ice minions down so I'm also grinding for frozen scythe i fish for ink wand and then everything is perfect.

    • @penguinthing3306
      @penguinthing3306 Před 3 lety +2

      I think it might be tara 4 for the tara hat BTW a reaper mask or frozen frozen blaze hat will help if you have the money

    • @maxs.4757
      @maxs.4757 Před 3 lety +1

      bruh you guys are talking about your elaborate strategy and im over here with like 60mil and no idea what to do

    • @rishithgarg8900
      @rishithgarg8900 Před 3 lety +1

      @@maxs.4757 Get high catacombs level then buy 3/4 zombie armour then get a bon mask get bonzo staff and frozen scythe and a leg sheep then become the best mage

  • @saberzane8955
    @saberzane8955 Před 3 lety +55

    Idea: Timed Doors
    - at the start of every round, some rooms may only be accessible for a short amount of time.
    - Some rooms you can barely enter, some you'll need a more powerful card to enter rooms because they're farther.
    - these rooms contain 2 or 3 shulkers depending on it's difficulty to be entered. The shulker boxes contain a decent or good artifact, card, or any material but if they pick it, the other ones disappear.

    • @charlesnicholas6206
      @charlesnicholas6206 Před 3 lety +1

      Great idea! Was it inspired by dead cells?

    • @Cm2sligh
      @Cm2sligh Před 3 lety

      Perhaps similar to the giant maze from Greek/Roman mythology?

    • @marvin42thg34
      @marvin42thg34 Před 3 lety

      gonna hijack this comment, so my idea has a better chance to be seen:
      you could add daily sidequests - maybe in form of a sphinx, or a dungeonmaster, who will ask the hermits in the main hall to fulfill additional tasks. The first hermit to fulfill the task of the day/week gets additional goodies/ low tier artifacts
      the tasks might be:
      - return with x skeleton heads.
      - find some misterious gem, that is hidden at a random open spot
      - save the two foxes, that run loose in the dungeon
      - press the randomly hidden buttons to turn on the generator
      - kill the zombie-villager
      etc.

  • @Looshington
    @Looshington Před 3 lety +28

    “when they enter the dungeon they will be naked” dark episode of HC here LOL

  • @FireallyXTheories
    @FireallyXTheories Před 3 lety +7

    20:19 I played Clank! I know that concept. ;D
    I'm also starting to believe Tango's a game designer, and I'm absorbing his stuff like a sponge.

  • @ThisTopshelf
    @ThisTopshelf Před 3 lety +193

    Decked out card idea: ‘Tough to kill’. Has a chance of getting regeneration from a beacon. Makes it easier for the Hermits to have a chance of surviving after an attack of a ravager

  • @TBH_Inc
    @TBH_Inc Před 3 lety +242

    Card ideas
    -Jump: jump into hidden sections that can’t be reached without jump boost and are short cuts or places with loot. Can have jump I and II periodically giving jump boost 1 from a beacon, jump III and IV periodically from a different beacon gives jump boost 2 so you can have different height areas (1.5 and 2)
    -Health: gives resistance 1 and regen from a beacon to better help survive the ravagers. More often the higher the level.
    -Parkour Master: have parkour over lava, each level of parkour master gives addition blocks to make the jumps easier.
    -Mob Slayer: opens up a path through the room where the skeletons/zombies spawners are active which contains extra loot. Not sure what higher levels do.
    -Hero of the Dungeon: allow emeralds to be brought into the dungeon and used to buy access to additional areas. This card gives discounts on the cost to enter. The higher the card the better the discount.
    -Speedrunner: finish the dungeon in X amount of time (can be programmed to a fast but doable time for the current dungeon, the higher the card the faster the time but the better the loot) for a bonus or better prize
    -Snowball: get snowballs that can be used to hit the new target blocks to unlock secret areas or potentially knockback enemies.
    I was also thinking of some kind of card that makes the dungeon harder like introducing more enemies but you get better loot if you succeed, but I’m not sure the best way to implement it.
    Hopefully you like one or two of these, and pick whatever name you want or exactly how they work, just some ideas I had.
    Edit:
    Other ideas
    -Have traps like arrow traps that stealth can prevent from activating (stealth currently does seem weak compared to some of the others but we'll have to see what happens once it's built)
    -I saw a suggestion for an underwater section, that leaves the opportunity for a card that gives something like a respiration 3 aqua affinity leather helmet or maybe even a turtle helmet so you don't have to stop at the air pockets.
    -There's also a lot of potential for more specific loot cards like cards that increases the chances of getting a rarer artifact, or getting multiple artifacts, you mentioned one for better cards but maybe a option to get a bigger selection like of 5 or 6 cards at the end. Also maybe you could pay emeralds to refresh the card options.
    -You could have to throw some kind of token into a hopper that moves a piston revealing the loot chest or spits out the loot instead of mining the block for the loot. This would be good to do if you can find good places to hide hoppers like under carpets, soul sand, half slabs, etc. because I can see hermits being a couple blocks off and tearing up a bunch of the floor if they're not super careful, plus your loadstones won't be taken, just go in the access tunnels under the dungeon and move them to their new location, and you won't have to worry about supplying pickaxes and parts of the dungeon being broken.
    -I saw your demo room had a lectern, hide cards on the lecterns for hermits to find/take. Alternatively, it can contain instructions to more hidden loot.
    -Don't forget the classic room behind the painting trick, that's always fun and if the painting blends in with the room, I bet most won't even notice.
    -Aside from the mentioned changes in what rooms are accessible, the walls should shift every runthrough or even during a runthrough to change the order of rooms or even change which rooms are accessible.

    • @pigit7526
      @pigit7526 Před 3 lety +9

      That doesnt sound like cards but still cool

    • @erikthered9670
      @erikthered9670 Před 3 lety +10

      these sound really cool

    • @nate_storm
      @nate_storm Před 3 lety +11

      i really like the harder dungeon, better loot idea

    • @TBH_Inc
      @TBH_Inc Před 3 lety +7

      @@pigit7526 Some of them are similar to what he had. Others I branched out a bit because there's only so many options if you're trying to have similar cards and I think he's going to need a large variety of cards. Thanks though.

    • @filiprandom
      @filiprandom Před 3 lety +10

      Takes some serious dedication to write all this....

  • @BVH-tje
    @BVH-tje Před 3 lety +235

    I'd make it a once or twice a week thing, not every day. Both so you don't have to spend tons of time moderating the game and so the Hermits can spend their time doing their own projects instead of staying on top of the game. That way not every video has a Decked Out section so it won't become boring.

    • @avryox3655
      @avryox3655 Před 3 lety +2

      This

    • @tntlp1489
      @tntlp1489 Před 3 lety +1

      Underrated comment

    • @doge8825
      @doge8825 Před 3 lety +6

      Well most hermits only upload one or twice a week anyway so it might be up to the hermits themselves not tango.

    • @HugoNeufgamer
      @HugoNeufgamer Před 3 lety +33

      Now that Decked out is finished, as someone watching 5 different hermits, I can assure you that having a Decked out session in every episode ain’t boring at all. The game is just too good and seeing different ways of playing and different reactions is awesome

    • @allenbuddy3101
      @allenbuddy3101 Před 3 lety +2

      I’d never watched these the making of decked out episodes, but now that tango’s coming close to finishing Among Us I figured I would go back. Getting a decked out section in every episode was honestly a highlight the entire time the game was open and I so hope the hermits play among us as often as some of them played decked out

  • @waterlily7903
    @waterlily7903 Před 3 lety +38

    2:10 I can’t un-see the diorite smiley face on the wall on the right.....

    • @Ziploc-vg8oz
      @Ziploc-vg8oz Před 3 lety +1

      I thought the same thing when I saw that lol

    • @slevinchannel7589
      @slevinchannel7589 Před 3 lety

      @@Ziploc-vg8oz 2:00:
      Is it impossible to use commands on
      Hermitcraft-Servers??
      If not, he just embarassed himself hard.

  • @marcmaquiling4591
    @marcmaquiling4591 Před 3 lety +189

    Idea for rank: The Shielded Hermit: The player is given out a shield that can be used to defend your self but because your are wielding a heavy object your clank point will change drastically.

    • @TangoTekLP
      @TangoTekLP  Před 3 lety +95

      Clever!

    • @marcmaquiling4591
      @marcmaquiling4591 Před 3 lety +22

      @@TangoTekLP Thank you Tango😮

    • @edog1995
      @edog1995 Před 3 lety

      I will approve of this

    • @nate_storm
      @nate_storm Před 3 lety

      oh that’s genius

    • @Educationey
      @Educationey Před 3 lety +7

      @@TangoTekLP Could also make a secret section of dungeon only accessible by being launched by a ravager. Perhaps a dark abyss you assume you cant get past

  • @zombne
    @zombne Před 3 lety +116

    THIS HAS ME SO EXCITED! Tango this is gonna be insane. I think a room with a Johnny and some loot would be a neat concept. Have like a level 3 card in a chest in the room and you have to sneak past him, so you'd have to buy like an invis potion to get to it. Maybe it should be like a hallway with a few of em so the potion is 100% needed to get through

    • @penguinthing3306
      @penguinthing3306 Před 3 lety +3

      Yah

    • @meteorsoda369
      @meteorsoda369 Před 3 lety

      great idea but he said you can’t have anything besides a pick, so maybe potions wouldn’t be allowed

    • @brandonzhang760
      @brandonzhang760 Před 3 lety

      ZKAaR Z maybe have a shop in game to buy things from

  • @samuelhammons2528
    @samuelhammons2528 Před 3 lety +12

    You should add walls that pop up randomly at the beginning of the game the make it more replayable and becomes an actual rouge-like. That way some places become inaccessible or harder to get to and some places become easier to get to.

  • @PudgeySeal
    @PudgeySeal Před 3 lety +3

    Watching this after the game has come out and been (more or less) finalized. It's crazy to see where this all started and how the details were different

  • @jeffrey3066
    @jeffrey3066 Před 3 lety +61

    17:09
    It's a smiley face of diorite.

  • @MikewareXGR
    @MikewareXGR Před 3 lety +26

    Card idea: Potion Master, would start you off with a random potion at the start of the dungeon. Better levels give you better/longer potion effects.

  • @kbeazy_3050
    @kbeazy_3050 Před rokem +3

    Amazing to see how the decked out has changed over the years

  • @mubeendewan2287
    @mubeendewan2287 Před 3 lety +6

    4:55 the bone zone was a real missed opportunity

  • @jackservans6906
    @jackservans6906 Před 3 lety +65

    Tango: Apologizes for explaining his game.
    Me: Having the time of my life.

    • @purplpasta
      @purplpasta Před 3 lety +3

      Same here, this episode was great!

    • @BenjaminAnderson21
      @BenjaminAnderson21 Před 3 lety +2

      Same. This minigame makes me wish I was a hermit! Lol

    • @RinkuStars
      @RinkuStars Před 3 lety +1

      Honestly him explaining this made me super excited!

  • @yungjose3369
    @yungjose3369 Před 3 lety +222

    Give the artifacts a specific weight for example:
    Common: 0.5
    Uncommon: 1
    Rare: 4
    Unique: 6
    And every loot chest can only carry between 7-15 total weight. With that, you can distribute the artifacts in a way that they are equal yet still maintaining the randomness. Some Hermit may get one Unique and 2 common artifact in the loot chest or get a variety of all the artifacts.
    I would also like to suggest changing the artifacts into random items that are uniquely named rather than color coded. For example, a black dye named Mumbo's First Mustache, or a feather named Poultryman's Sheddings with a corresponding symbol that signifies its classification in the rarity system. ie. Skull for rare artifact, Smiley for common. In this way, the collect em' all feature of the game is random and a different experience for every other hermit!

    • @aryan6201
      @aryan6201 Před 3 lety +3

      yung jose I don‘t think that’s what weight means

    • @yungjose3369
      @yungjose3369 Před 3 lety +5

      @@aryan6201 describe what you mean

    • @myckeli
      @myckeli Před 3 lety +6

      @@aryan6201 in this context weight doesnt mean physical weight.

    • @aritrobhaumik563
      @aritrobhaumik563 Před 3 lety +3

      @@yungjose3369 nice idea !

    • @neyte7313
      @neyte7313 Před 3 lety +10

      @@myckeli in minecraft, 'weight' is used in loot tables, and the more weight something has, the more frequent it is. So to match minecraft loot tables logic, unique items should be 0.5 weight, and common items should be 6 weight

  • @maximemalaussena406
    @maximemalaussena406 Před 3 lety +7

    Idea: Every time a dungeon run is started, there should be a large special room somewhere in the dungeon, maybe on the outside of the dungeon. And in this room, there should be an artificial boss room. This is not something like just a normal wither fight or a ravager or a piglin brute. But its a boss made out of blocks(example: maybe like a giant build zombie). You stand on a platform and you shoot the at the boss's weakpoints. The weakpoints be can buttons that are hit with arrows,(or target blocks with snowballs). The boss can attack you on the platform by maybe using arrows coming from walls on the side of the arena. Or you could use the zombie monster spawned and release a few every 30 seconds onto the platform. You can also put a health bar with redstone lamps to represent health. Once the boss dies, all the attacks from it stop, and a door opens to exit the boss(btw, once you enter the boss room, you cant leave). Perhaps the boss drops can be unqiue artifacts from different sets or maybe like an undead set? Idk if these boss idea is cool, and idk if you read this. But if you do, I really appreicate it. Thanks for coming to my ted talk!

  • @DEVIL-xg9bh
    @DEVIL-xg9bh Před 8 měsíci +4

    this is where it all began

  • @marcemallows
    @marcemallows Před 3 lety +21

    hearing tango say "my biggest game ever" makes it HUGE, because he's made REALLY BIG games, so like "My Biggest Game Ever" Must be big

  • @ItzJosh55_ZR
    @ItzJosh55_ZR Před 3 lety +100

    I love how Tango calls Cubfan "Cubby"

  • @starblaiz1986
    @starblaiz1986 Před 3 lety +6

    Tango: *Helps build a brand new gaming district*
    Also Tango: *Builds the first game under the shopping district*
    XD

  • @izzyhope3810
    @izzyhope3810 Před 3 lety +3

    watching this after seeing the final game is interesting to see the concepts that changes and were altered

  • @vigneshsaravanakumar613
    @vigneshsaravanakumar613 Před 3 lety +74

    The Theme of the video. "we will get to that later"

  • @joaohcovinha
    @joaohcovinha Před 3 lety +69

    What if, instead of breaking the blocks to get to the lodestone, you make a piston contraption missing the button to activate, and the player needs to put the button (or lever) to activate the contraption, and the piston make a hole to access the loot. This way you have less maintenance work to do.
    Also, if the player abuse this mechanic, trying to put the button and activate everywhere, some places could make *the noise* if it's not the right spot.

  • @claytonharting9899
    @claytonharting9899 Před 3 lety +4

    I saw Etho play this recently and I loved it! So I came here to watch you build it from the start :) I’m really impressed at how fleshed out a game you were able to make IN MINECRAFT, literally inside another game

  • @dylanhudacky9991
    @dylanhudacky9991 Před 3 lety +8

    This game sounds awesome, and hearing him talk about it only got me more hyped for it. Can not wait to see the final product. But I just wanted to make one suggestion, there should be a arena mode or option, where you either fight mobs or players. Also maybe needing certain perks to get past something, like lava or an underwater maze. Maybe you can do this with armor or potions. On that maybe a class of cards can let you have potions, but only a certain amount and they can't wear armor. Anyway, I love this idea and I can't wait to see it on the HermitCraft season 7 world.

  • @IceMetalPunk
    @IceMetalPunk Před 3 lety +47

    "Decked Out: the only five-genres-in-one game on the Hermitcraft server."

  • @EnderCraft-ko3wd
    @EnderCraft-ko3wd Před 3 lety +21

    Tango: Makes a dungeon game in Minecraft
    Minecraft Dungeons: Am I a joke to you

  • @kevinjernberg8727
    @kevinjernberg8727 Před 3 lety +1

    1. Trapped chests are a way to spice things up, Maybe you can even encounter a road thats splits into 2 different roads. Can make it less repetitive for peeps.
    2. Merchants in the beginning or in the middle of the dungeon can sell items at an inflated price. Maybe some items you can just use only in the cerrent run, like potions.
    3. Some sort of risk-reward type machine. Maybe bet some coins for a chance to get a potion.
    4. An optional mini boss for people who want even more risk-reward
    5. Maybe a system that when you clear the dungeon. You do it again, but on EXPERT MODE. Like, 1 hp or blindness. If you die, you lose the progress on both runs.
    If you read this Tango remember not to take this game lighty. It seems like you want to create a REALLY big game, but damn if this works out. I and probably many others will enjoy the CRAP out of watching it.
    Good luck

  • @shashabogh7620
    @shashabogh7620 Před rokem +3

    The place where it all started 😭

  • @sordidknifeparty
    @sordidknifeparty Před 3 lety +19

    No apologies necessary, Tango. This game sounds absolutely amazing and I'm glad you took the time to explain it to us! I can't wait to see the hermit's clanking about in the dark ravager infested dungeon 😈

  • @jasastopar
    @jasastopar Před 3 lety +67

    I love how american hermits know when its late by seeing british hermits loging on

    • @filiprandom
      @filiprandom Před 3 lety +2

      Xisuma is german though btw

    • @jasastopar
      @jasastopar Před 3 lety +14

      @@filiprandom what the hell are you talking about, he is british

    • @irvingdaniel5310
      @irvingdaniel5310 Před 3 lety +15

      @@filiprandom doc is german. x is british

    • @joelwit6878
      @joelwit6878 Před 3 lety +2

      Haha, would be funny if X was German!

    • @Trouble_Gav
      @Trouble_Gav Před 3 lety +3

      I have a friend lives in uk and when he join my worlds im like damn

  • @yt_bananas7779
    @yt_bananas7779 Před 3 lety +2

    it’s crazy seeing how much this game changed (:

  • @hunterkerns6715
    @hunterkerns6715 Před 3 lety +1

    Tango: makes a whole game District
    Also Tango: makes a huge game under the shopping district