I believe it's even more powerful than nova, and it quads easier. I remember taking away about half of a sombron hp bar with ivy dragons fist, while he had 80% damage reduction
That's really impressive damn congratulations ! Did you use tonics on Ivy or give her a meal before battle ? With a bit more damage output you wouldn't have had to rely on crit or dual assists to kill Sombron.
This is with Tonic yeah The options to up Ivy's Mag more would be inheriting Mag+ from Celica or using Sage or Divine Dragon Alear with Boots since they give bonus Mag to her with the Synergy skill in Engage+ Sadly I was a bit short on SP for Mag+ and had used boots on Louis (won't be doing that again) so couldn't really do that
Man, this chapter was LONG! It literally took me an hour and 13 minutes to complete it! And that's not even counting how long the opening to this chapter was!
Ok but Imagine if you were able to get the kill with Bond Blast (The Engage Attack when your adjacent to Alear), wouldve been insane Incredible 1 turn for both phases!
Beats my run for sure. Everyone died on my team, and Alear carried me with her Speed Taker and Alacity abilities I slapped on her with her high speed stat and Marth ring ofc. But it took forever to kill the dark emblem corrupted thingies.
I am still stuck on this fight for just Hard mode. Watching this video makes me realize that perhaps my strategy on the map isn't bad, but that I lack the foresight to see all the really interesting combinations of interactions. To be honest, I still don't really understand how to use Chain Attacks. Looking up Lucina again right now, I can see that her "Dual Assist+" is the key to it. Seems to be very effective in the 'death by thousand paper cuts' strategy. I think for me, the problem I'm running into still is that I just have too many options to work with, too many combinations to try out and consider that it becomes overwhelming. For almost all of the emblems, I frankly have no clue which emblem should be on which unit. They each have skills that offer benefits to almost any unit making their pairings universal to a degree. Is your entire party built around this specific chain attack wombo combo? Like, does this set up still work fine for normal skirmishes where you have to kill everything and not just 1 target? I'm not sure what things to do or change on my end now. I can farm skirmishes all day long and grind, but I cannot imagine this is my only way out suddenly. That and getting SP points is sooooooo slow. I don't really wanna play the game for another 2 or 3 weeks just to grind the SP to give everyone Lucina's dual assist skill. Hell, I don't even know how to decide what the best unit classes for each character is. I'm so used to the older games where the options are more limited and you maximize as best as you can from that.
I don't think you need the dual assist strategy - if you look at this video it misses most times on the boss so he is not easily cheesed that way. I would say just kill the two bottom summons at least and he starts taking enough damage where you can wear him out. From this video why don't you start by copying the Alear setup - the rest of this is just optimization but looks like his Alear could almost solo the map if need be
Chain attacks aren't actually very good against Sombron, as he has a skill that makes them miss way more often and deal way less damage. For me, I found the best way to beat this chapter was actually to take it slow; although, make sure your units are ready to wail on Sombron once the barrier is down so you don't have to spend two and a half hours on the chapter like I did lol
@@juicyjuustar121 That is actually why I'm so frustrated with this fight. The fact that each try ran me 2+ hours before finally realizing i wasn't gonna win. I'm just not willing to burn a whole day trying over and over on a fight with no progress to show for it in the end. Now to be fair, I haven't touched the game in like 2 months now. Eventually I need to finish it. I'm just wondering if there are certain benchmarks I need to meet first. Like, if your characters aren't at least "X" strong, they won't win. Or do certain emblem ring pairings need to happen? The final battle just feels like a math equation where there is only one right way of getting the correct answer.
@@Alice_Haukea What part of it exactly is giving you trouble? I'm no expert on the game, but with a bit of info on your situation, I might be able to give a few pointers
@@juicyjuustar121 I've only attempted the final battle a couple times. So I cannot accurately say "I've tried everything". My 1st attempt was sloppy as I went into the fight blind. I didn't know which Dark emblem should be attacked by which good emblem. So that cost me a bit. My pacing was sloppy and I would get my units too spread out and separated resulting in them being overwhelmed in the long run and killed. Going into the second round of Dark Emblems, it became hard to keep up with them while also keeping the reinforcements in check. After about 2 hours or so, I got the barrier down for the second time. But failed to deplete an HP bar. And when the 3rd round of emblems spawned in, I realized I just wasn't gonna make it. This entire save file was me trying to brute force the game without using the new features. I went into this final fight without having ever used the Arena or Ring Chamber. For anything. I ended up restarting my save file. I realized I had neglected everything else and it would likely prove impossible to win in this state. Kinda amazed I made it that far already. Anyways, I restarted my save file and took much more care in the side stuff. Decided from the start what characters I wanted to use in the long run, planned out what skills I wanted to give everyone. Set up 5 dogs in the farmyard for metal farming. And figured out I can use a Second Seal to reset a class level and continue the XP gain. Yet despite doing everything right now, I actually struggled on more chapters than I did in my original play through. In my original save file, I didn't know I could reset my levels so by the time I reached the final battle, my characters had all been lv20 for a good 4 chapters or more. In this new save file, they are all essentially lv40 ish due to the resets, yet their stats feel no better really than in my original save file. I assume I am still making mistakes even in this new save file run. I haven't looked up what characters have special growth rates or anything. So perhaps I've class changed characters incorrectly. Perhaps I'm paring the wrong emblems with the wrong units. Perhaps I'm not using enough of the right units. I am not using Hortencia this time because she's annoying. But as a dedicated staff user, maybe I should have been. I find that I cannot keep my heal units alive as the AI targets them first. I've been spamming random encounters for more leveling, but even that is hard right now. I'm trying to raise Panette or whaetver her name is. But the only enemies I encounter are heavy armored units which shrug off damage from her so leveling her is hard. In that same vein of logic, I also cannot do any skirmish that starts my team off separated into small groups. A skirmish at Roy's paralogue chapter is impossible right now. I feel bad because I've never had trouble with a FE game before. I'm playing on Hard btw.
@@joshawott3323 The maddening restrictions on grinding get lifted after you complete the game. Skirmishes and Arena training which now gives way more exp.
Thx. I'm just trying to find ways to enjoy the game and get more support and train weaker units post-game. Bc the game ends kinda abruptly in terms of how many units you really can develop before fighting each chapter. But I'm only playing hard mode casually because I can't handle that stress.
Kinda disrespectful to entrap Sombron but he deserves it
I love how you keep rerolling to get the Saphir crit, great video!
Dragon's Fist is absolutely insane lmao.
Turns any vaguely competent mage into a nova nuke
I believe it's even more powerful than nova, and it quads easier. I remember taking away about half of a sombron hp bar with ivy dragons fist, while he had 80% damage reduction
Didn't expect to see the final boss get reliably punched to death after the gauntlet nerfs from 3H to here, these strats are really cool
this level took me over 2 and a half hours and 30 turns on hard mode, people are so good at this game 😭
Always interesting to see who people give the emblem rings to.
That's really impressive damn congratulations ! Did you use tonics on Ivy or give her a meal before battle ? With a bit more damage output you wouldn't have had to rely on crit or dual assists to kill Sombron.
This is with Tonic yeah
The options to up Ivy's Mag more would be inheriting Mag+ from Celica or using Sage or Divine Dragon Alear with Boots since they give bonus Mag to her with the Synergy skill in Engage+
Sadly I was a bit short on SP for Mag+ and had used boots on Louis (won't be doing that again) so couldn't really do that
Man, this chapter was LONG! It literally took me an hour and 13 minutes to complete it! And that's not even counting how long the opening to this chapter was!
Ok but Imagine if you were able to get the kill with Bond Blast (The Engage Attack when your adjacent to Alear), wouldve been insane
Incredible 1 turn for both phases!
Beats my run for sure. Everyone died on my team, and Alear carried me with her Speed Taker and Alacity abilities I slapped on her with her high speed stat and Marth ring ofc. But it took forever to kill the dark emblem corrupted thingies.
Amazing clear dude. This is so sick!!
Weakest Ivy lmao
Seeing all those dual assist+ procs is better then sex
unbelievable and awesome!
Wow this is insane good job on the 1-1 turn kill
Is there a trick to get them in a particular placement on the map? Everytime I set em up they always end up somewhere random in the 2nd fight.
And this is why micaiah is S tier emblem. With so many bullshits engage has with its endless reinforcements sometimes you really resort to these.
Damn that was sick
that was super impressive
I'm literally just here because you're a based Mia enjoyer
kekw i don't know
we can using entrap on papa sombra
nice
I am still stuck on this fight for just Hard mode. Watching this video makes me realize that perhaps my strategy on the map isn't bad, but that I lack the foresight to see all the really interesting combinations of interactions. To be honest, I still don't really understand how to use Chain Attacks. Looking up Lucina again right now, I can see that her "Dual Assist+" is the key to it.
Seems to be very effective in the 'death by thousand paper cuts' strategy.
I think for me, the problem I'm running into still is that I just have too many options to work with, too many combinations to try out and consider that it becomes overwhelming. For almost all of the emblems, I frankly have no clue which emblem should be on which unit. They each have skills that offer benefits to almost any unit making their pairings universal to a degree.
Is your entire party built around this specific chain attack wombo combo? Like, does this set up still work fine for normal skirmishes where you have to kill everything and not just 1 target?
I'm not sure what things to do or change on my end now. I can farm skirmishes all day long and grind, but I cannot imagine this is my only way out suddenly. That and getting SP points is sooooooo slow. I don't really wanna play the game for another 2 or 3 weeks just to grind the SP to give everyone Lucina's dual assist skill.
Hell, I don't even know how to decide what the best unit classes for each character is. I'm so used to the older games where the options are more limited and you maximize as best as you can from that.
I don't think you need the dual assist strategy - if you look at this video it misses most times on the boss so he is not easily cheesed that way. I would say just kill the two bottom summons at least and he starts taking enough damage where you can wear him out. From this video why don't you start by copying the Alear setup - the rest of this is just optimization but looks like his Alear could almost solo the map if need be
Chain attacks aren't actually very good against Sombron, as he has a skill that makes them miss way more often and deal way less damage. For me, I found the best way to beat this chapter was actually to take it slow; although, make sure your units are ready to wail on Sombron once the barrier is down so you don't have to spend two and a half hours on the chapter like I did lol
@@juicyjuustar121 That is actually why I'm so frustrated with this fight. The fact that each try ran me 2+ hours before finally realizing i wasn't gonna win. I'm just not willing to burn a whole day trying over and over on a fight with no progress to show for it in the end. Now to be fair, I haven't touched the game in like 2 months now. Eventually I need to finish it.
I'm just wondering if there are certain benchmarks I need to meet first. Like, if your characters aren't at least "X" strong, they won't win. Or do certain emblem ring pairings need to happen? The final battle just feels like a math equation where there is only one right way of getting the correct answer.
@@Alice_Haukea What part of it exactly is giving you trouble? I'm no expert on the game, but with a bit of info on your situation, I might be able to give a few pointers
@@juicyjuustar121 I've only attempted the final battle a couple times. So I cannot accurately say "I've tried everything".
My 1st attempt was sloppy as I went into the fight blind. I didn't know which Dark emblem should be attacked by which good emblem. So that cost me a bit. My pacing was sloppy and I would get my units too spread out and separated resulting in them being overwhelmed in the long run and killed. Going into the second round of Dark Emblems, it became hard to keep up with them while also keeping the reinforcements in check. After about 2 hours or so, I got the barrier down for the second time. But failed to deplete an HP bar. And when the 3rd round of emblems spawned in, I realized I just wasn't gonna make it. This entire save file was me trying to brute force the game without using the new features. I went into this final fight without having ever used the Arena or Ring Chamber. For anything.
I ended up restarting my save file. I realized I had neglected everything else and it would likely prove impossible to win in this state. Kinda amazed I made it that far already. Anyways, I restarted my save file and took much more care in the side stuff. Decided from the start what characters I wanted to use in the long run, planned out what skills I wanted to give everyone. Set up 5 dogs in the farmyard for metal farming. And figured out I can use a Second Seal to reset a class level and continue the XP gain. Yet despite doing everything right now, I actually struggled on more chapters than I did in my original play through. In my original save file, I didn't know I could reset my levels so by the time I reached the final battle, my characters had all been lv20 for a good 4 chapters or more. In this new save file, they are all essentially lv40 ish due to the resets, yet their stats feel no better really than in my original save file.
I assume I am still making mistakes even in this new save file run. I haven't looked up what characters have special growth rates or anything. So perhaps I've class changed characters incorrectly. Perhaps I'm paring the wrong emblems with the wrong units. Perhaps I'm not using enough of the right units. I am not using Hortencia this time because she's annoying. But as a dedicated staff user, maybe I should have been.
I find that I cannot keep my heal units alive as the AI targets them first. I've been spamming random encounters for more leveling, but even that is hard right now. I'm trying to raise Panette or whaetver her name is. But the only enemies I encounter are heavy armored units which shrug off damage from her so leveling her is hard.
In that same vein of logic, I also cannot do any skirmish that starts my team off separated into small groups. A skirmish at Roy's paralogue chapter is impossible right now.
I feel bad because I've never had trouble with a FE game before. I'm playing on Hard btw.
Does anyone know if you retain the exp and support from replaying the final battle after the game ends? I don't know if I should do it again.
You dont keep anything from the battle.
@@MisterDerpScout aww ok. Do you know how it's possible to train weaker units later in the game?
@@joshawott3323 The maddening restrictions on grinding get lifted after you complete the game. Skirmishes and Arena training which now gives way more exp.
Thx. I'm just trying to find ways to enjoy the game and get more support and train weaker units post-game. Bc the game ends kinda abruptly in terms of how many units you really can develop before fighting each chapter. But I'm only playing hard mode casually because I can't handle that stress.
Good job!!!
That ivy is scary lol
Good stuff
Hero most op class.
how do you plan where your units start off in phase 2? I'm struggling lol
Sorry for late reply! It's effected by unit list order, which means what units take action in phase 1 will effect it! hope this helps :)
@@diveblonde can you elaborate on this?
@@diveblonde Wait I'm like 99% sure that it's mostly RNG based
EYY I DID SOMETHING SIMILAR IN PHASE 1 LMFAOOOOO
There's an emblem alear? That's sick
Yeah alear dies then comes back as the fire emblem
Alear is, a Fire Emblem Engage
How were the dragon fists doing this his much damage?
The dragon fists are Magic Weapons, meaning they calculate damage based on your unit's Magic stat, and Ivy has a considerably high magic stat herself.
@@ajch22 I used dragon's fist speedtaker veyle a lot in my endgame.... no regrets :D
dragon fists are just an incredibly broken weapon
@@ajch22 So it's only your magic stat unlike the other ones which use strength and magic to calculate damage for some stupid reason?
😲
what bs did I just watch- holy shit