@@brandendunagan8822 Larry's has true slamfire, so he can get off at least two shots per second with moderate proficiency. Drawing it backwards doesn't give confidence in that regard though.
@@brandendunagan8822 To be fair, though, if I'm not mistaken, then Fredo's Magnum fires a single shot before you have to reload it manually through the top. Larry's Rotofury has a ten-shot drum. Larry's definitely got him outmatched simply through being able to keep firing while Fredo's still reloading. Pretty sure that Fredo's getting hit at least four or five times before he can get off a second shot.
They even had the characters all set for a stereotypical action flick (spoilers for Game 2) Alfredo = The plucky main character cop approached by Internal Affairs to root out corruption in the police station in the midst of the rising problem of a drug syndicate. Michael = The short-tempered veteran Police Sergeant who knows shady shit is going on, but does his best despite it all. He's annoyed at first because of Alfredo's optimism and sense of justice, but it later inspires him for one last crusade against crime in the system. Jack = The good-hearted young officer who does everything by the book (putting out warrants, arresting and detaining suspects without violence). Probably has a wife and a baby for emotional impact when the bad guys take him down for causing too many problems with the boss, setting off the 2nd half of the movie. Trevor = The slimy officer who is clearly a shifty dude and has probably been enriching themselves by licking the Kingpin's boots for many years. Provides weapons and intel to the Kingpin on police operations until he's exposed and taken down in a cathartic gunfight where he loses after taunting the heroes. Lindsay = The Police Captain in charge of the station who seems like a decent and neutral person at first, but when Michael and Alfredo go on to raid the Kingpin's lair, she shows her true colors and calls back the SWAT team, leaving them without backup, as she goes in herself to finish off Michael personally. But Alfredo gets away thanks to the Sergeant's sacrifice. Chad = The Kingpin who became arrogant and complacent from keeping the city under their thumb for so long that he fucks up a drug transaction at the start which is the opening that Alfredo and the others needed to kick off a serious investigation and nearly exposes their system of corruption. Alfredo, cornered and alone is confronted by the Kingpin who is sure that he can handle and finish off one wounded cop. But Alfredo pulls a fast one and uses his equipment, experience, and training as taught by his mentors and fellow officers to outsmart and take them down. Probably with a scene of Chad getting shot and falling down a tall skyscraper as a wounded and bloody Alfredo drops a one-liner.
I love Let's Roll, especially now that everyone can be together in the same room. These videos puts a genuine smile on my face and makes my sides hurt from laughter. Nowadays, that means so much and I appreciate it. Stay safe everyone!
Can confirm, both the agent and kingpin need to have their other 2 integrity cards be identical (for example, each having 2 honest cards), then it can be distributed to be 5v1
6:15 It can, in fact, be 5v1. The kingpin with 2 good guy cards, the agent with 2 good cards = 12 cards left, 4 of which are good cards. Each other player has 2 bad cards and 1 good card. Or swap all good for bad.
@@anyGould No, he meant a 5 v 1 with Bad cops. Actually you are both right I think but just talking about the opposite scenarios as each other. Oh well.
Larry pulling out his own gun was perfect for the pure chaos energy of this group. When a wizard starts packing heat, you know things are getting serious.
11:50 - Wizard Larry with a Gun! ... I remember this game. What I don't remember, is when I saw it. But what I do recall is how much this made me laugh. And just like back then, this made me laugh as well!
So for those interested in how the stacking could work to where its a 1v5 situation ive done some rough workings out on it: - If there are 6 players that means there are 18 cards total. - We know there are an even number of Honest and Crooked as well as the Agent and Kingpin so theres 8H + 8C cards. - The best result would be for the Agent to get 2 Crooked since it takes out 2 crooked cards at once - The worst result would be for the Kingpin to get 2 Crooked since doesnt affect their role. - Out of the 4 remaining players, there would be only 4 Crooked cards remaining so if they got split off 1 to each player it would be a 5 Honest vs just the Kingpin. - This would also work the other way around for 1 Agent vs 5 Crooked.
Theoretically it can be 5 v 1. If the kingpin has two honest cards, the agent has two honest cards, and the other four players have 2 crooked and 1 honest each, you have 5 crooked players and 1 honest player. The reverse is also possible.
this game an be a 5v1, just under a specific circumstance There are 18 cards on the table, 8 of each side, and then the 2 leaders. Lets say you wanted to make a 5v1 in favor of the bad cos The first thing you need to do is deal 4 honest cards to the 2 leaders. This gerrymanders the honest so that the ratio is 2 to 1. Then all you need is to hand 2 bad cards out to everyone and 1 good card, and thus you have all against 1.
There could be a 5 v 1 if it played perfectly. There are 18 cards, 1 kingpin, one agent, and 8 of crooked and honest. So if 4 people had 2 honest cards and one crooked, 1 person had the agent and 2 crookeds, and the last person had the kingpin and 2 crookeds, it would be a 5 v 1.
Just a reshuffle since players look at their own cards. But the player would have to announce it so if Lindsay drew both they’d definitely keep quiet about it lol
The rules prevent a player from starting with both Kingpin and Agent cards due to how the cards are dealt out. If a player ends up with both Kingpin and Agent cards at any time (which can only happen if someone plays a certain card that lets you swap an integrity card between two other players), then that player wins by themselves.
Actually, this game could be 5v1 in the rarest of scenarios: Normal split: half 2/1 good, half 2/1 bad, agent and kingpin random (3v3 or 4v2) Rare split: 4 with 2/1 good (or bad), Agent(Kingpin) has 2 bad(good), Kingpin(Agent) has two of the same suit (5v1)
For those who like answers to irrelevant questions - specifically 'can it be 5v1' - the answer is yes, it can. 6 players, 3 cards each is 18 cards, two of which are the leader cards, leaving 16 (i.e. 8 per team). The two leaders' non-leader cards are irrelevant, so if they have four good cards (or bad cards), then the remaining four are split evenly with one to each remaining player, you'll hit a 5v1 scenario. Odds of that happening are very low, though.
Didn't watch the video yet; just stopped by to say the thumbnail really looks like less of a nerf gun and more of a bong that Jack is toking on SUPER HARD
Jack is saying that he would have won game 1 if Michael had shot earlier, But actually no, or at least there's no way of knowing, because Alfredo would have gotten shot by Michael, giving Alfredo the equipment card and he would have used it on Jack and converted Jack before he even shot him. Then, the game would have gone completely differently depending on the equipment cards in play.
In the first round if Michael didn't forget to shoot Fredo he would have gotten the planted evidence before Jack's turn and could have turned him good before he fired his gun. Michael goofing gave him the win.
I play commander only but I have friends who play some standard. In standard I think the adversary cycle goes black, red, white, blue, then green. The black one creates immediate value and even if it is killed the bodies remain and it's fine just being cast on curve. the red is good for flashback obviously and again of it dies you still get immediate value.white is great but if they kill it then you lose ALL value and possibly get blown out. Blue is good and you keep the value if it dies but how much you have to pay for the ability and what's on the field makes the value iffy. The green one is bad, it dies to removal like the rest but the problem is when you pay the additional cost the lands do not untap therefore you will have few, if any, remaining lands you can actually attack with. On top of not unwrapping the lands they dont get any key words like vigilance or indistructable and can be easily removed. The lands do get haste but again they dont untap so while you might make more than one into a wolf the amount you attack with will probably be lower and again now that they are creatures you just remove them that turn and the actual adversary on your own. In commander I think it goes black, blue, green, white, red. For all the same reasons except in commander you have a myriad of was to untap lands so the green one can actually be effective. And unless you're running spell slinger the red one doesnt do much
Did the math, if both heads got 2 honest each, it is possible to get everyone else to be corrupt, course I could be wrong on my mental math here, 6x3-2 being 16, /2 is 8, 8 minus 4, due to them being taken by the heads who don't change no matter how many of a card they have, leaves 4, meaning a guaranteed 2 baddies, high likelihood of 4 baddies, plus head meaning 5 on 1... overall unlikely situation, but it's possible
"I'll shoot Larry."
*Larry pulls out a gun significantly larger than anything on the table*
Gotta love that turnabout
But pulls it out backwards
@@brandendunagan8822 Larry's has true slamfire, so he can get off at least two shots per second with moderate proficiency. Drawing it backwards doesn't give confidence in that regard though.
@@brandendunagan8822 To be fair, though, if I'm not mistaken, then Fredo's Magnum fires a single shot before you have to reload it manually through the top. Larry's Rotofury has a ten-shot drum. Larry's definitely got him outmatched simply through being able to keep firing while Fredo's still reloading. Pretty sure that Fredo's getting hit at least four or five times before he can get off a second shot.
Larry knows damn well by now that if he's giving AH weapons, he's going to need a bigger weapon on standby.
@@jonahcraven8669 dont you mean larry would be hit atleast four or five times before fredo could get off a second shot?
Alfredo takes aim at Larry.
Larry: You can't shoot me if I shoot me! Haha!
Lol I really wanted Larry to just unload on the rest of them at the end of the video. Would have been gold.
"You're going to stoot me, huh? Well, the only person who can shoot me is ME!
Good luck killing me, When I'm already DEAD!"
Game 2 is like an actual action movie showdown till the end.
This needs to be animated.
They even had the characters all set for a stereotypical action flick (spoilers for Game 2)
Alfredo = The plucky main character cop approached by Internal Affairs to root out corruption in the police station in the midst of the rising problem of a drug syndicate.
Michael = The short-tempered veteran Police Sergeant who knows shady shit is going on, but does his best despite it all. He's annoyed at first because of Alfredo's optimism and sense of justice, but it later inspires him for one last crusade against crime in the system.
Jack = The good-hearted young officer who does everything by the book (putting out warrants, arresting and detaining suspects without violence). Probably has a wife and a baby for emotional impact when the bad guys take him down for causing too many problems with the boss, setting off the 2nd half of the movie.
Trevor = The slimy officer who is clearly a shifty dude and has probably been enriching themselves by licking the Kingpin's boots for many years. Provides weapons and intel to the Kingpin on police operations until he's exposed and taken down in a cathartic gunfight where he loses after taunting the heroes.
Lindsay = The Police Captain in charge of the station who seems like a decent and neutral person at first, but when Michael and Alfredo go on to raid the Kingpin's lair, she shows her true colors and calls back the SWAT team, leaving them without backup, as she goes in herself to finish off Michael personally. But Alfredo gets away thanks to the Sergeant's sacrifice.
Chad = The Kingpin who became arrogant and complacent from keeping the city under their thumb for so long that he fucks up a drug transaction at the start which is the opening that Alfredo and the others needed to kick off a serious investigation and nearly exposes their system of corruption. Alfredo, cornered and alone is confronted by the Kingpin who is sure that he can handle and finish off one wounded cop. But Alfredo pulls a fast one and uses his equipment, experience, and training as taught by his mentors and fellow officers to outsmart and take them down. Probably with a scene of Chad getting shot and falling down a tall skyscraper as a wounded and bloody Alfredo drops a one-liner.
larry pulling the gun out backwards was hilarious
battle larry was not expected, but welcome nonetheless!
Larry pulls the gun out: "You can't shoot me if I shoot myself!!"
@@nightwing2199 Okay Patrick Star...
The writers did a good job with that one
I love Let's Roll, especially now that everyone can be together in the same room. These videos puts a genuine smile on my face and makes my sides hurt from laughter. Nowadays, that means so much and I appreciate it. Stay safe everyone!
Alfredo had me rolling when he stood up after the first round
The flailing arms were fantastic
Like Taika Watiki
@@FromRussiaWithLuv007 what?
@@WhenDevilsDuel mostly Taika's performance as Antwon in "Free Guy"
Having done the math, it’s possible for the game to end up as a 5v1.
Can confirm, both the agent and kingpin need to have their other 2 integrity cards be identical (for example, each having 2 honest cards), then it can be distributed to be 5v1
Did the math as well. 5v1 is just barely possible under perfect conditions.
Hooray for gerrymandering!
Possible, but highly unlikely.
Plus there is the card that flips someones allegiance, which can also make a game 5v1.
That riot shield play by Alfredo at the end was so good
6:15 It can, in fact, be 5v1.
The kingpin with 2 good guy cards, the agent with 2 good cards = 12 cards left, 4 of which are good cards. Each other player has 2 bad cards and 1 good card. Or swap all good for bad.
Exactly!!! I was figuring this out too when Larry was saying it can only be 4 to 2. Glad someone else noticed it too!
I think you meant agent with 2 bad guy cards? (KBB, ABB, GGB x4)
@@anyGould No, he meant a 5 v 1 with Bad cops. Actually you are both right I think but just talking about the opposite scenarios as each other. Oh well.
That wizard was strapped
Alfredo *points a gun at Larry*
Larry *pulls out a gun*
Cell "Oh shit he's packin heat!"
Man Alfredo with those Muppet arms, I couldn't stop laughing.
Fredo: "I'll shoot Larry."
Larry: "Not if I use my most powerful spell. ALAKA-BLOWW!"
Alaka-blam!
I got 57 more rounds in this 12-gauge!
29:01 I wonder if it was supposed to be in the final edit but I love the lower third test
I'm glad someone else noticed 😂
You know how I said I was dead? *I lied.*
Alfredo in the last round, probably.
27:53 is why Alfredo is my favorite xD
Larry pulling out his own gun was perfect for the pure chaos energy of this group. When a wizard starts packing heat, you know things are getting serious.
that first round was perfect, michael and Alfredo's rivalry is so entertaining
11:50 - Wizard Larry with a Gun!
...
I remember this game. What I don't remember, is when I saw it. But what I do recall is how much this made me laugh. And just like back then, this made me laugh as well!
If game 2 doesn't get an animation that'll be such a wasted opertunity.
Larry pulling out a bigger gun was awesome! More Larry!!!
Jack looks like he's ripping a bong in the thumbnail to me lol
I love the touch of Lary closings the book like he was reading from it
So for those interested in how the stacking could work to where its a 1v5 situation ive done some rough workings out on it:
- If there are 6 players that means there are 18 cards total.
- We know there are an even number of Honest and Crooked as well as the Agent and Kingpin so theres 8H + 8C cards.
- The best result would be for the Agent to get 2 Crooked since it takes out 2 crooked cards at once
- The worst result would be for the Kingpin to get 2 Crooked since doesnt affect their role.
- Out of the 4 remaining players, there would be only 4 Crooked cards remaining so if they got split off 1 to each player it would be a 5 Honest vs just the Kingpin.
- This would also work the other way around for 1 Agent vs 5 Crooked.
amazing ending! gotta love that duo
Theoretically it can be 5 v 1. If the kingpin has two honest cards, the agent has two honest cards, and the other four players have 2 crooked and 1 honest each, you have 5 crooked players and 1 honest player. The reverse is also possible.
All I saw was Nerf Gun and I was hoping for an office Nerf Gun fight like a between the games with RT.
I liked the table top version of this better because then you get to know what each person is finding out each time they investigate someone
Wizard casts 'Gun' it was super effective!
24:27
Jack: is it my turn? *BANG*
What is a gun but a wand that casts a single spell?
this game an be a 5v1, just under a specific circumstance
There are 18 cards on the table, 8 of each side, and then the 2 leaders.
Lets say you wanted to make a 5v1 in favor of the bad cos
The first thing you need to do is deal 4 honest cards to the 2 leaders. This gerrymanders the honest so that the ratio is 2 to 1.
Then all you need is to hand 2 bad cards out to everyone and 1 good card, and thus you have all against 1.
I miss Jeremy, silliness still occurred but I felt like he kept the games more on track.
Did he leave AH
It's always crazy how they can never stay on track and always forget what's going on, even in games where retention of information is important.
@@sirtuna8066 He didn't leave AH. He is just staying in New England so he won't be doing in-person videos.
@@nall44he wont be in person often. He is going to be filming a bunch when he comes to Texas.
26:20 is my absolute favourite section of this.
Damn that’s a long lower third! Thanks for testing it!
is it just me or is jack going for a silent bob look here, feels like he's only missing the trench coat
its really nice to see them all back in person again
should have taken the taco
Can I just say adding nerf guns somehow made this so much more interesting
As soon as Alfredo took a gun instead of equipment, I knew he had a Riot Shield🤣 what a solid ending
Omg I just noticed the table had cup holders and that’s so cool for them.
Jack looks like he’s taking a hit from a bong in the thumbnail
There could be a 5 v 1 if it played perfectly. There are 18 cards, 1 kingpin, one agent, and 8 of crooked and honest. So if 4 people had 2 honest cards and one crooked, 1 person had the agent and 2 crookeds, and the last person had the kingpin and 2 crookeds, it would be a 5 v 1.
Question: What happens if a player is dealt the Kingpin AND the Agent cards?
Just a reshuffle since players look at their own cards. But the player would have to announce it so if Lindsay drew both they’d definitely keep quiet about it lol
The rules prevent a player from starting with both Kingpin and Agent cards due to how the cards are dealt out. If a player ends up with both Kingpin and Agent cards at any time (which can only happen if someone plays a certain card that lets you swap an integrity card between two other players), then that player wins by themselves.
According to the rules, if at any point a player holds both the Kingpin and Agent cards, they win immediately.
Game 2 needs to be animated. All of it. I know it’s like half an hour long but it’s like a movie.
Actually, this game could be 5v1 in the rarest of scenarios:
Normal split: half 2/1 good, half 2/1 bad, agent and kingpin random (3v3 or 4v2)
Rare split: 4 with 2/1 good (or bad), Agent(Kingpin) has 2 bad(good), Kingpin(Agent) has two of the same suit (5v1)
Hot damn that last round was just like an action film
For those who like answers to irrelevant questions - specifically 'can it be 5v1' - the answer is yes, it can. 6 players, 3 cards each is 18 cards, two of which are the leader cards, leaving 16 (i.e. 8 per team). The two leaders' non-leader cards are irrelevant, so if they have four good cards (or bad cards), then the remaining four are split evenly with one to each remaining player, you'll hit a 5v1 scenario. Odds of that happening are very low, though.
Shoutout to Lindsey for mentioning the wrestler Ricochet
*Picks up gun*
Everyone: 👄👁🔫
I liked it better when they were playing online, since we actually got to see what the cards were.
I clicked the thumbnail cause i thought jack was ripping a bowl
beat me to it
Agreed. I was totally prepared for an ah smoke sesh
Never get in a gunfight with Alfredo. Even in a card game. Ever.
Didn't watch the video yet; just stopped by to say the thumbnail really looks like less of a nerf gun and more of a bong that Jack is toking on SUPER HARD
Please for the love of Jeremy play Muffin Time in-person!
The wizards packing some serious heat and it’s not even a fire ball
Jack is saying that he would have won game 1 if Michael had shot earlier,
But actually no, or at least there's no way of knowing, because Alfredo would have gotten shot by Michael, giving Alfredo the equipment card and he would have used it on Jack and converted Jack before he even shot him. Then, the game would have gone completely differently depending on the equipment cards in play.
the wizard is PACKIN HEAT
props whoever cut the time stamps just right ;)
6:54 Perfect couple right there, lol
In the first round if Michael didn't forget to shoot Fredo he would have gotten the planted evidence before Jack's turn and could have turned him good before he fired his gun. Michael goofing gave him the win.
“Testing the length of the lower third”
This was so good. Easily one of their best ones.
larry had the blicky on standby cause he knew not to trust the group of misfits with guns
Raise the stakes! use Tasers!
That last game was WILD!
WATCH OUT! THE WIZARDS GOT A GUN!
Dude micheals face during game one made me think of girky “lord of coin”🤣😂
I love when yall play this, please play again!! 😭
CHAD! Yay!
Please play this again! This was incredible!
That whole thing was fantastic
a clear table that you can see the cards from below would've been very cool
Jack is becoming Kevin Smith.
i thought Jack was smoking out of a bong in the thumbnail xD
I feel the fanfics of this coming already
I play commander only but I have friends who play some standard. In standard I think the adversary cycle goes black, red, white, blue, then green. The black one creates immediate value and even if it is killed the bodies remain and it's fine just being cast on curve. the red is good for flashback obviously and again of it dies you still get immediate value.white is great but if they kill it then you lose ALL value and possibly get blown out. Blue is good and you keep the value if it dies but how much you have to pay for the ability and what's on the field makes the value iffy. The green one is bad, it dies to removal like the rest but the problem is when you pay the additional cost the lands do not untap therefore you will have few, if any, remaining lands you can actually attack with. On top of not unwrapping the lands they dont get any key words like vigilance or indistructable and can be easily removed. The lands do get haste but again they dont untap so while you might make more than one into a wolf the amount you attack with will probably be lower and again now that they are creatures you just remove them that turn and the actual adversary on your own. In commander I think it goes black, blue, green, white, red. For all the same reasons except in commander you have a myriad of was to untap lands so the green one can actually be effective. And unless you're running spell slinger the red one doesnt do much
When the thumbnail is smaller it looks like Jack is doing something he shouldn't be.
larry's new street moniker: wizard with an AK.
woah! jack has a small clone!
Chad that's why you do a shield wall, ricochet the bullet all over the place with a wall of riot shields
That was hands down a lethal weapon movie 🤣
I missed RadSadDadChad
Fredo with serious Taika energy
Lindsay has the reign.
My man Jack rockin the Willie Nelson look.
It looks like Jack's hitting a bong in the thumbnail.
I love Jack in the thumbnail, looking like he’s the love child/DBZ fusion of Jay and Silent Bob ripping a bong
Everybody gangster until the wizard pulls out a fucking nerf street sweeper
Got to say, I am asuming jack is going for the forlorn gun man vabe. Just looks like he is taking a fat rip
I thought Jack was taking a phat bong rip on the thumbnail, but it’s just the nerf gun lol
"testing the length of the lower third"
Did the math, if both heads got 2 honest each, it is possible to get everyone else to be corrupt, course I could be wrong on my mental math here, 6x3-2 being 16, /2 is 8, 8 minus 4, due to them being taken by the heads who don't change no matter how many of a card they have, leaves 4, meaning a guaranteed 2 baddies, high likelihood of 4 baddies, plus head meaning 5 on 1... overall unlikely situation, but it's possible
I wanna see a game where the kingpin and the chief end up on the same person. What happens?
It means that only the player with both cards wins
i fucking love larry lmfao- that shit was great!!!!!!!
Get Gavin in on this
Absolutely loved watching this🤣
So, what happens if you pull both the agent and the Kingpin card?
This is the first time I've watched AH in a while. When did Jack become Silent Bob?
i just noticed chad and i have the same bridge 4 tattoo!!!!!