Starfield is OUTDATED and OVERRATED

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  • čas přidán 7. 10. 2023
  • I Doktor Skipper, Talk about How Starfield is OUTDATED and OVERRATED in an in depth video covering Bethesda's Outdated Game Design...but this ain't a Nakey Jakey video ( don't kill me )
    The video is comparing starfield to games like Cyberpunk 2077 which recently had an expansion.
    Cyberpunk 2077 Phantom Liberty staring Idris Elba. Were also talking about past games like Fallout 4, Skyrim, Fallout: New Vegas by Obsidian Entertainment
    Co-editing by: @McMingus
    Thumbnail: @indiegenerate
    Twitter!:
    / doktor_skipper
    Discord:
    / discord
    ______________________________________________________________________________
    All copyright in the video is for entertainment and Education purposes
    Transcript
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Komentáře • 13K

  • @DoktorSkipper
    @DoktorSkipper  Před 7 měsíci +571

    What's your favorite Bethesda game?
    twitter.com/Doktor_Skipper

    • @winglol879
      @winglol879 Před 7 měsíci +112

      None.

    • @lucklin7821
      @lucklin7821 Před 7 měsíci +60

      Minecraft

    • @un5181
      @un5181 Před 7 měsíci +28

      Fornite

    • @cappo1178
      @cappo1178 Před 7 měsíci +106

      Technically not from them but, almost to a cliché, I like New Vegas

    • @ReaverSenpai
      @ReaverSenpai Před 7 měsíci +40

      Fallout 3, only because it was my first and i dumped a unhealthy amount of time role playing as a prankster putting live grenades in people's pockets.

  • @phantomspectre2984
    @phantomspectre2984 Před 7 měsíci +4382

    Todd Howard’s approach to making video games: “Let’s release a concept of a video game and let the modders finish it for us” rakes in billions

    • @goatlps
      @goatlps Před 7 měsíci +25

      It works well on XSX without mods though. Some glitches and crashes but I've only had a handful and I've been playing a lot. It's a good Fallout reskin, but the engine is poor, and their team's not on Rockstar's level - no one's even close either though. My Quick Restore is usually broken though, which is annoying, but that's partially MS's fault for not having a function to disable it for specific games.

    • @teeveeeeeeeeeeeeeeeee
      @teeveeeeeeeeeeeeeeeee Před 7 měsíci +307

      >Make mediocre, shallow game
      >Modders fix it
      >Game is fixed and now considered a masterpiece
      >Godd Howard grindset

    • @RRRRRRRRR33
      @RRRRRRRRR33 Před 7 měsíci +92

      He is one of the biggest hacks in the industry

    • @breathtakingsamurai981
      @breathtakingsamurai981 Před 7 měsíci +176

      @@teeveeeeeeeeeeeeeeeee
      > Steal the mods from modders
      > Include them in a your "Remastered premium legendary" edition
      > Sell it again for 100 $

    • @wuwei473
      @wuwei473 Před 7 měsíci +8

      Who's laughing now

  • @Someguy6571
    @Someguy6571 Před 7 měsíci +3565

    The reason for no vehicles is because it would actually show players how small the areas are.

    • @chriswhinery925
      @chriswhinery925 Před 7 měsíci +436

      Yeah they've tried to chalk it up to "engine limitations" but like, my dudes, we can see the mods for Fallout 4 that have vehicles that are real things you download RIGHT NOW so... wanna try that one again and try to keep a straight face this time?

    • @bullseye0419
      @bullseye0419 Před 7 měsíci +312

      Yes . That's also why there is no minimap.

    • @Someguy6571
      @Someguy6571 Před 7 měsíci +125

      @@chriswhinery925I mean in Fallout 4 alone there was an actual in game flying vehicle you could use to get around. The Vertibird. Its just seems like laziness that we can't just fly our ship out to a location on a planet instead of boarding (loading screen), sitting in pilot's seat (another loading screen), taking off (yet another loading screen), in space then open Starmap to select a place to land on the same planet! Land at said location (more loading screens), Get up from your seat (loading screens!), walk to the door (Loading screen...) then finally out on the planet's surface to walk sometimes 900 or more meters! On my god!

    • @courier6960
      @courier6960 Před 7 měsíci

      @@chriswhinery925
      Forget fallout 4, fallout new Vegas has great vehicle mods now for f*** sake! If the dumpster fire that was the frontier mod can do it, then the multimillion dollar company recently absorbed by the multibillion dollar company can certainly do it with their literal thousands of people working for them

    • @JamesMadisonsSpiritAnimal
      @JamesMadisonsSpiritAnimal Před 7 měsíci +26

      Its because it will cause asset popin, if you double you speed with modsit happens

  • @tealishpotato
    @tealishpotato Před 6 měsíci +1520

    The last game CDPR put out before Cyberpunk 2077 was The Witcher 3.
    The last game Bethesda put out before Starfield was Fallout 76...
    I think that's why people were a lot harder on CDPR than Bethesda. Expectation.

    • @hoilst265
      @hoilst265 Před 6 měsíci +84

      The change from TW3 to CP2077 is absolutely jarring. You can tell they lost a lot of the Witcher devs.

    • @CZJames20
      @CZJames20 Před 6 měsíci +286

      @@hoilst265 I don´t agree with that at all, going from fantasy setting to a sci-fi Cyberpunk setting might be jarring for you. But in terms of quality of writting, quests, open world, details, characters, combat and story- it´s all there and in case of combat, world builidng and open world itself much better imo. Oh and can´t forget the soundtrack and all the awesome songs created just for the game.. Sure the polish was lacking at launch but so was Witcher 3´s at launch

    • @DigiZees
      @DigiZees Před 6 měsíci +81

      @@CZJames20it is now, but at launch Cyberpunk 2077 was toilet water especially compared to the Witcher 3

    • @mr_confuse
      @mr_confuse Před 6 měsíci +112

      @@DigiZees nonono, that was all there, even at launch. The thing they didn't have enough time for in their only 4 years of development is polishing the actual software that runs the game. The story, location, graphics, sound etc teams all did an amazing job.

    • @DigiZees
      @DigiZees Před 6 měsíci +64

      @@mr_confuse I really disagree, the game felt so lifeless to me and the combat was subpar. I agree the writing and characters were good but that wasn’t enough to make up for the other weaknesses at launch IMO. Again especially compared to TW3, if I wasn’t comparing it to that I’d agree with you.

  • @robinstheles
    @robinstheles Před 6 měsíci +220

    To be honest, when I heard how many Planets Starfield is gonna have, I already expected them to be boring but I thought to myself "Bethesda probably knows what they are doing and they will find a way to make procedural Generation interesting to explore"
    They didn't.
    I hate this.

    • @coryjohnson2486
      @coryjohnson2486 Před 5 měsíci +7

      You had those expectations because Skyrim, while it’s not everybody’s cup of tea, did it well enough that it made the game (and world) IMMERSIVE and FUN. You would think they could AT LEAST reach that level of entertainment with Starfield (considering the gap in time), but they regressed even more!! It’s such a shame man… because Bethesda games have always had such a charm to them that I cannot explain. Even Fallout 4 (with a boring story and actions without consequences) was at least fun for 1 playthrough.
      What was Bethesda doing all of this time with Starfield?!? How is it so BAD??? 🤦‍♂️ It just doesn’t make sense to me.

    • @stmsin
      @stmsin Před 5 měsíci

      apparently theres only like 30 unique proc-gen locations to find in the whole game. they repeat so often its a disgrace

    • @Anankin12
      @Anankin12 Před 4 měsíci +2

      ​@@stmsinwhat? Skyrim had that many in one hold alone, 12 years ago. Where the F did all the dev time go?

    • @grahamhill676
      @grahamhill676 Před 15 dny

      ​@stmsin Even with like 6 hrs playtime I kept seeing recycled structures on the procedural planets

    • @HelloThere.....
      @HelloThere..... Před dnem

      All they had to do was make a set of building and encounter types, then add a few unique ones for each system and maybe a couple for unique planets, have a procedural system mix them together and then put them on the map using a seed. It could've been done, it's been done. They just decided to leave it blank instead.

  • @Synthonym
    @Synthonym Před 7 měsíci +5315

    When Microsoft acquired Bethesda, Todd told them Starfield was 'done' and ready to go. They took one look and told him it needed another two years.
    I shudder to imagine what kind of steaming log Todd was prepared to serve everyone

    • @tuthures5824
      @tuthures5824 Před 7 měsíci +904

      I was gonna comment that. According to the leak, starfield should've launched 2 years ago, and it probably would've been buggy as hell if microsoft didn't tell them to delay it.

    • @LTS720
      @LTS720 Před 7 měsíci +72

      Wow

    • @AnimusAgent
      @AnimusAgent Před 7 měsíci +979

      Todd is a joke to the industry, not sure how he keeps getting away with all the bs he says.

    • @gnth9552
      @gnth9552 Před 7 měsíci +366

      Perhaps it would have been bad enough to even reveal to the Bethesda loyalists what's actually going on here. Would have liked to see that launch.

    • @Somebody374-bv8cd
      @Somebody374-bv8cd Před 7 měsíci +317

      @@AnimusAgent They keep him around for the memes, because it just works.

  • @Patterrz
    @Patterrz Před 7 měsíci +3952

    As soon as I heard 1000 planets would be in the game I knew 997 of them would be boring as sin

    • @ComradeMaryFromMars
      @ComradeMaryFromMars Před 7 měsíci +416

      Would rather have 100 actual planets than 1000 bland ass ones

    • @morgantaylor1838
      @morgantaylor1838 Před 7 měsíci +382

      And it turned out all 1000 were boring instead… shame

    • @nnoir
      @nnoir Před 7 měsíci +87

      They really threw quality out of the window

    • @Miag_vip
      @Miag_vip Před 7 měsíci +118

      So I take it you didn't enjoy discovering the pointless temples? They must have put so much effort into making them so different and unique. 😂😂

    • @johndodo2062
      @johndodo2062 Před 7 měsíci +35

      ​@@nnoirthe never had quality in to throw out in the first place

  • @BlackVirtue
    @BlackVirtue Před 6 měsíci +669

    The problem with Starfield is that while chasing the size, they failed to create adequate gameplay functions, interactions and epic moments.
    How cool would it be to start on a planet with nothing in posession and progress your way to a ship, first getting a rover to explore the surface, gather resources and money for your first ship etc. Instead you’re just given a ship for free so you can start fast-travelling around the copious ammount of faceless generic planets.

    • @Ocelcinion
      @Ocelcinion Před 6 měsíci +46

      Imagine having 3-4 hours of "tutorial" that is exactly what you just described. Having to really feel like you make something of yourself, anything at all in this dreg heap of a universe, and then BAM they hit you with the interesting characters. If they knew how to write any.

    • @Nicaddict19
      @Nicaddict19 Před 5 měsíci

      nah the problem is that they are lazy bunch of copros who is tryna to maximize profit while spending the least amount of it.

    • @gansoarrombado4275
      @gansoarrombado4275 Před 5 měsíci +30

      ive heard ideas like that and ppl just said stuff like "that would be boring and repetitive", my brother in christ, half of the story is just going after artifacts with little to no variation

    • @ryman1933
      @ryman1933 Před 5 měsíci +12

      Actually such a good point. They should have made you start off on some random planet, as an aspiring adventurer or something and actually having to work towards becoming a space explorer. They should have made like 10 fully explorable and handcrafted planets that are actually interesting and detailed that you can freely fly to and from without loading screens. Instead they went the route of "as wide as an ocean, as deep as a puddle."

    • @bruhtholemew
      @bruhtholemew Před 5 měsíci +2

      The early parts of your second paragraph made me think you were about to talk about No Man's Sky.

  • @paanjaan
    @paanjaan Před 6 měsíci +385

    It's time for Bethesda to end ... because their form of "RPG" is "Railway Progression Game" instead of "Role Playing Game"

    • @Dennis-nc3vw
      @Dennis-nc3vw Před 6 měsíci +9

      This game isn't railroaded at all. Oblivion, now THAT was railroaded, and yet everyone loved Oblivion.

    • @CRO_UHRO
      @CRO_UHRO Před 6 měsíci +58

      ​@@Dennis-nc3vw
      No it wasnt, Skyrim was railroaded. It was a complete downgrade to Oblivion. And Oblivion was a downgrade to Morrowind.
      Morrowind was peak elder scrolls. Everything after that kept getting worse.

    • @bragiodinsen4604
      @bragiodinsen4604 Před 6 měsíci

      ursosmart @@Dennis-nc3vw

    • @Ireee702
      @Ireee702 Před 5 měsíci +2

      ​@@CRO_UHROOblivion is the best

    • @SimuLord
      @SimuLord Před 5 měsíci +7

      @@CRO_UHROIt's hard to call Skyrim railroaded when I'm usually level 50 and fully geared out before I even get to Ivarstead.

  • @bendyzip9111
    @bendyzip9111 Před 7 měsíci +2293

    "you're not in a spaceship, you're in a transition screen." is the best way to describe what the space exploration feels like in this game.

    • @MK_ULTRA420
      @MK_ULTRA420 Před 7 měsíci +98

      Tfw Kingdom Hearts 2 has better space travel.

    • @axle1717
      @axle1717 Před 7 měsíci +146

      Starfield is a loading screen simulator with some moments of fun gameplay

    • @jasonbow1926
      @jasonbow1926 Před 7 měsíci +40

      And on foot, why is every corner of every planet and moon filled with crap, equally spaced 4-5m walk apart.
      And that settlement I see from a temple. Did no one EVER ask "wtf is that thing"? Maybe a space reddit post of 'hey, do you know what this strange temple things I found is?' and 'I found one here too!'.

    • @jayg.2066
      @jayg.2066 Před 7 měsíci +13

      @@axle1717 Pretty much. The game is a lot of fun and very immersive but the loading screens really pull you out of the experience.

    • @twinzzlers
      @twinzzlers Před 7 měsíci +12

      Its not a space sim, holy shit

  • @SirQuantization
    @SirQuantization Před 7 měsíci +1489

    I did not expect Starfield to be the thing that convinced me to play Cyberpunk but here we are.

    • @kimochee
      @kimochee Před 7 měsíci +42

      This is me right now.

    • @garbearfar1394
      @garbearfar1394 Před 7 měsíci +76

      Im a huge fan boy for cyberpunk so grain of salt but the revamped perk trees alone make the game worth a play through. It’s no longer just little stat boosts you get actual badass shit from investing in trees. I can obliterate, bloody mess fallout style, someone with my shotgun, punch another guy pick him up and throw him at a car so hard it almost rolls over. The throwing knives and katanas have their own perk trees and the hacking also has perk trees. Also cop chases and vehicle combat but it’s totally underutilized until you hit the dlc content.

    • @sunderwire
      @sunderwire Před 7 měsíci +21

      Same!! Cyberpunk was fun af just finished 100% ing it

    • @thiagovenancio5035
      @thiagovenancio5035 Před 7 měsíci +18

      if you enjoy survival games, no man's sky is a fantastic option too. barely any rpg elements tho

    • @aykocrazy-tvandramizsbroke5937
      @aykocrazy-tvandramizsbroke5937 Před 7 měsíci +1

      Still prefer starfield

  • @oldkid820
    @oldkid820 Před 6 měsíci +543

    I was hard pressed deciding whether to spend my money on Cyberpunk 2077 or Starfield last month. Cyberpunk went on sale so I pulled the trigger. This video made me feel better about my decision.

    • @MrSpartan993
      @MrSpartan993 Před 6 měsíci +58

      I’ve played both. Only bought one.
      You made the right choice.

    • @thundersummit4994
      @thundersummit4994 Před 6 měsíci +49

      Definitely Cyberpunk. I liked it at launch, but after 2.0 it's so much better, and it is also so easy to mod if you want to change anything. Its also really well optimized now, I can play in the morning, leave it running all day, and continue playing till midnight and the performance never drops, which is so rare with games these days. Traffic AI still sucks though.

    • @Jay-on2on
      @Jay-on2on Před 6 měsíci +30

      Ur not missing much to be honest as a hardcore Bethesda fan starfield is a total failure
      And this was supposed to be Xbox opus magnum

    • @merrydoc1051
      @merrydoc1051 Před 5 měsíci +23

      It's not even close! Cyberpunk is on another level in every aspect.

    • @Deadsea_1993
      @Deadsea_1993 Před 5 měsíci +4

      I'm a Bethesda fanboy that even found loads of enjoyment in Fallout 4 and Fallout 76. This game was terrible in comparison. Unless you play on Gamepass, skip it. I'd suggest even skipping it until some good dlc and mods get released for it. Fallout 4 Vanilla was Meh, but Automatron, Far Harbor, and Nuka World dlc packs greatly enhanced the game. The Creation Club pack by Bethesda and the awesome mods transformed the game. I'm hoping Starfield can be the same, but I won't hold my breath. Fallout 4 at the core was still a good time, Starfield at the core isn't. It is busy work with everything here being done better in Fallout 4. Even the combat is trash compared to Fallout 4.

  • @SemperSalam
    @SemperSalam Před 6 měsíci +110

    Starfield is soulless, corporate trash.

  • @cheffo8982
    @cheffo8982 Před 7 měsíci +608

    One thing I fully hated was that Sarah said she doesn’t care what I do outside of their little group so when I became a pirate she hated me for it

    • @dominiking69
      @dominiking69 Před 7 měsíci +150

      RIGHT like bruh. Gave the whole "we've had people from all walks of life be explorers" then proceeds to judge the shit out of everything you do

    • @BostonFenian
      @BostonFenian Před 7 měsíci +82

      Sarah and the other companions are one of the biggest letdowns of the entire game for me. In addition to all of them sharing basically the same values and personalities, none of them are interesting and none were endearing enough to make me care about them. I started a replay of Cyberpunk while still playing Starfield and the difference in the writing quality of the NPCs' stories and dialogue between Cyberpunk and Starfield is absolute night and day.

    • @SixOThree
      @SixOThree Před 7 měsíci +48

      @@BostonFenian The worst part about Sarah and _everyone_ at the lodge is the writing is complete dog crap. It's like a 6th grader wrote their lines. It's all so forced.

    • @A2ndFamine1
      @A2ndFamine1 Před 7 měsíci +37

      @@BostonFenian They literally have the exact same reactions to every choice, even the solution to the Terrormorphs, which was presented as basically a coin-flip, with no real right or wrong answer, but noooo of course the virus is correct decision and all of constellation agrees. In fact the companions are so identical that they literally all become the exact same character.

    • @MKRocker2012
      @MKRocker2012 Před 7 měsíci +15

      It took me a while to realize it but I now fully believe whoever wrote the characters in Constellation wanted to destroy this game.

  • @NaiveAgenda
    @NaiveAgenda Před 7 měsíci +1228

    Todd Howard is the master of overselling and under delivering. He’s made it an art.

    • @weplayvrgames
      @weplayvrgames Před 7 měsíci +143

      Problem is there's an audience that eats it up

    • @anthonyplaysbass
      @anthonyplaysbass Před 7 měsíci +47

      I think that's called the Bethesda Magic ®️™️

    • @raditzace
      @raditzace Před 7 měsíci +9

      Counter: fable dude that said we could watch a tree grow and everything would change based on what we did. Took 3 games to deliver most of his promises.

    • @ichibanhan2805
      @ichibanhan2805 Před 7 měsíci +23

      ​@@raditzacePeter Moliyneux

    • @justinhadasch
      @justinhadasch Před 7 měsíci +1

      @@anthonyplaysbassEvery studio does that tho. Almost any game sucks the first few months

  • @NinjaMaster-og8ti
    @NinjaMaster-og8ti Před 6 měsíci +183

    One thing small thing I love about the gunplay in cyberpunk is how aggressive and violent it is. When V reloads a gun, you can feel the force and anger just from the reload animation alone, the way he/she loads the cartridge into a pistol and violently cocks it back, or how pulling guns out will have a cool animation of V checking the chamber or unpacking/setting up the weapon. it's so cool, and it's the smallest detail but it makes a world of difference.

    • @dan22482
      @dan22482 Před 5 měsíci +12

      but star field is nAsApUnK....

    • @coryjohnson2486
      @coryjohnson2486 Před 5 měsíci

      “he/she”??? So ur saying there’s only 2 genders you BIGOT???!!

    • @jimhalpert3409
      @jimhalpert3409 Před 5 měsíci +17

      @@dan22482 yes nasadogshit lol. Cyberpunk is leagues better than starfield. I have over 270 hrs in cyberpunk and i've restarted my playthrough several times bc i love it so much.. Meanwhile, in starfield i have 56 hrs and i havent even completed the main campaign. Biggest regret of a purchase ever. Idk how they got even worse in how they develop games. It's like they don't care anymore...

    • @huntertrum3658
      @huntertrum3658 Před 4 měsíci +2

      ​@@jimhalpert3409 man, when I read comments like this I almost get envious. I've never had a worse experience with a game than I had with Cyberpunk 2077.
      Bought it on launch, game was buggy and unplayable, probably forced my way through (if I had to guess) around 30 or so hours before I refunded the game out of frustration. The story was awesome, but the gameplay was so stiff and boring, and the city atmosphere was just dead.
      I must need to give it another shot, because everytime I hear someone talk about Cyberpunk, it's the exact opposite of my experience.

    • @jimhalpert3409
      @jimhalpert3409 Před 4 měsíci +1

      @@huntertrum3658 the only people who had a good time at launch on cyberpunk were people with expensive pc’s. Nowadays the game is literally my favorite game of all time. They’ve literally remade the game from how it worked at launch and it works perfectly. If you buy it and play it now, you’ll have some of the most satisfying gameplay you’ve ever experienced! Especially the dlc. The only bad thing about cyberpunk is that they won’t add any more dlc to the game, and gameplay wise, some performance drops in massive areas like dog town in the new dlc. I would say 100% buy it now

  • @Leee275
    @Leee275 Před 5 měsíci +38

    Lmao now the person that was referenced in the thumbnail already made his own video on the game.

    • @aramondehasashi3324
      @aramondehasashi3324 Před 5 měsíci +5

      I did a double take when i saw this in that side bar of Jakey's video when i saw this was made two months ago lol

    • @ThatFeelBr0
      @ThatFeelBr0 Před 5 měsíci +6

      @@aramondehasashi3324 So did I. What the hell is happening? This video was in the recommendations from NakeyJakey's video for me. After hbomber's video I got really paranoid.

    • @reidar7838
      @reidar7838 Před 5 měsíci +1

      ⁠@@ThatFeelBr0pretty sure the thumbnail of this video is a reference to NakeyJakey, as he has multiple thumbnails that look like this

  • @BludPanda
    @BludPanda Před 7 měsíci +1631

    The phase of "this game is really fun the first time" never happened to me. It happened to me with Fallout 4, but Starfield was immediately a boring chore to play and I uninstalled it after 10 or so hours.

    • @onyame502
      @onyame502 Před 7 měsíci +47

      I wish i would quit in 10 hours instead if 120...

    • @TheHardcoreLegends
      @TheHardcoreLegends Před 7 měsíci +31

      I played 40mins. It's still installed but it really has no replay factor to it 🤣🤣🤣

    • @ExtraordinaryFate
      @ExtraordinaryFate Před 6 měsíci +25

      @@TheHardcoreLegends That means you got maybe to the first planet? To fight the space pirates? You really have no say on replay value, but if you don't like it understandable.

    • @jeremykopatz4760
      @jeremykopatz4760 Před 6 měsíci +11

      I also just was bored and stopped after like 5 hours. At that time I was the only one that felt that way withing my gaming circle. Now I feel better about it lol

    • @Loltroll8
      @Loltroll8 Před 6 měsíci +9

      @@kiael4862yea same here, rpg elements were laughable, combat was aight, but the settlement building sucked me in for hours and idk why lol

  • @matheusadornidardenne8684
    @matheusadornidardenne8684 Před 7 měsíci +1764

    There is a quest in Cydonia where I blackmailed the governor, a clearly crooked politician with ties to the organized crime, and after the quest ended, I could still talk normally to him, no hitmans, no consequences, not even a change in dialog to "get out of my sight"... that broke the immersion very hard.

    • @lilsneeziuslol
      @lilsneeziuslol Před 7 měsíci +285

      Sounds like the average bethesda experience, even after all these years 🤦

    • @johndodo2062
      @johndodo2062 Před 7 měsíci +32

      That must have been their Trump allegory

    • @richardheykant718
      @richardheykant718 Před 7 měsíci +133

      This has been one of my major gripes with bethesda games, there is no consequences of your actions reflected on the world. Take Skyrim, the Nord's are racist to dark elves and argonians, but even if you play either one of those races, they will still treat you like your just another Nord. In Fallout 4 your roped into the minuteman, you can not say no, you can ignore them, but not say no.
      In older games like the original fallout games, you could do whatever you wanted, even if it meant your game was doomed to failure by killing some vital npc, you could do it. Yet in these games the world rarely reacts to what you do in them.
      Now i still enjoy playing these games most of the time, and i actually liked Starfield for what it provided, but it was still much of the same stuff we have seen before. In the end though, it just mindless entertainment, and not oscar worthy epic games that definitely are Game of the Year good, its actually just your average 6/10 game like many others.

    • @xanimosityxgaming2664
      @xanimosityxgaming2664 Před 7 měsíci +50

      Leave the planet for ~1 week (in game time) and come back, there will be a new mayor, did this quest myself early in one of my playthroughs

    • @Cynsham
      @Cynsham Před 7 měsíci +4

      Sounds like the exact thing Bethesda has been doing for years

  • @Condorian_
    @Condorian_ Před 5 měsíci +23

    One thing I really hated in Starfield was the writting. Especially for the faction quests. I chose the Aceles, and everyone was treating me like I was crazy and an idiot. Like, WHAT THE FUCK. The other option was an untested bioweapon, and everyone prefers THAT over some human friendly aliean giraffes?

  • @willphillips2522
    @willphillips2522 Před 5 měsíci +70

    I think my biggest problem with Starfield is the fact that you have no choice but to be a part of constellation to progress the main story.

    • @theduke9292
      @theduke9292 Před 3 měsíci +3

      “The biggest problem is to play the main story you have to play the main story.”

    • @willphillips2522
      @willphillips2522 Před 3 měsíci +7

      Let me choose to be with any other faction

    • @theduke9292
      @theduke9292 Před 3 měsíci

      @@willphillips2522 you… can

    • @Zwijger
      @Zwijger Před 2 měsíci +3

      @theduke9292
      Do you know what the word "RPG" originally implied? Choices.

    • @Doyoueverwonderwhywerehere
      @Doyoueverwonderwhywerehere Před měsícem

      ​@@Zwijger role-playing game you are playing a role you know what your role is to be the main character in progress the damn story

  • @Krstorm402
    @Krstorm402 Před 7 měsíci +298

    Since the game made me scan the same animal multiple times to get it “fully scanned” I knew there was a problem lol

    • @SpiderKiwi
      @SpiderKiwi Před 7 měsíci +4

      It doesn’t even explain shitttt my first time surveying a planet I was confused, scanned same plant multiple times and gave up. Later realized i had to scan different ones smh

    • @tallesttree4863
      @tallesttree4863 Před 7 měsíci +13

      Your first mistake was bothering with survey work to begin with.

    • @MatthewHatcher849
      @MatthewHatcher849 Před 7 měsíci

      You don't have to scan it. Killing it scans it automatically

    • @beardedlonewolf7695
      @beardedlonewolf7695 Před 7 měsíci +1

      Lazy modern gamers, maybe you should keep playing CSGO and nothing else then?

    • @aaralynhall
      @aaralynhall Před 7 měsíci +1

      Ppl got used to watching movies on PlayStation

  • @McSomething15
    @McSomething15 Před 7 měsíci +114

    My only disappointment is that people actually expected Bathesda to be anything other than what they've been for over a decade now.

    • @joefoulger3510
      @joefoulger3510 Před 7 měsíci +29

      People actually got hyped for a fucking Bugthesda game lmfao

    • @Solaxe
      @Solaxe Před 7 měsíci

      @@joefoulger3510 nobody expected anything different, people who enjoy it keep playing isntead of whining on YT

    • @hua..
      @hua.. Před 7 měsíci +11

      @@Solaxe nah most people just flocked over to cp2077 instead

    • @pressstart8738
      @pressstart8738 Před 7 měsíci

      @@joefoulger3510yeah boring fuck games

    • @brayanorlandoceron1237
      @brayanorlandoceron1237 Před 7 měsíci

      @@Solaxe people have fun because of mode otherwise bethesda will be broke

  • @RussyPopDnD
    @RussyPopDnD Před 5 měsíci +28

    You put it perfectly. You have *no choice*. The quests are an absolute joke, with no alternative decisions or impact on the world around you. Half the time they don't even let you do the fun stuff! I remember setting up a transceiver to help locate a wanted criminal. I was excited, because after the boring tower hop to put it into place, I was going to help catch him!
    Silly me. No, I turned it in, and they thanked me. I walked away, then came back 10 seconds later to see if there was a follow-up. In that time, the bounty hunter had somehow already caught the criminal.
    Starfield is an embarrassing mess and deserves every bit of hate it gets.

  • @tlothompson6935
    @tlothompson6935 Před 5 měsíci +55

    The BIGGEST flaw and let down is the fact that you can't choose to be evil. You MUST be the good guy. You literally can't play the main story at all if you want to role play as a bad guy. I went in wanting to be a lone bounty hunter that did whatever benefited me. Started playing the main story and it forced me out of my role play. The only missions that fit my character were the Ryujin missions and after I finished those I turned off the game for good.

    • @lastsong7159
      @lastsong7159 Před měsícem

      People whining about not being able to be a bad guy will never not be dumb. How dare storytellers and game developers not let you do whatever you want! How dare they have budget limitations! How dare they have a story they want to tell! (A story that you literally get a blurb of and have the choice of buying into). StarField is bad but so is this take.

    • @YumXF
      @YumXF Před 23 dny

      @@lastsong7159 Kid named roleplay and the hability to choose

    • @Umbra_Ursus
      @Umbra_Ursus Před 11 dny

      That's just par for the course. I'll somewhat forgive, albeit begrudgingly, that we have literally no choice but to be the good guy against Alduin, the Enclave, or the Mythic Dawn (That's literally "Be technically good" VS "Death upon the world itself"), but you're never actually allowed to be evil. Hate Serana, Lyonshood, Delphine, Preston? Nope, you're forced to either work with them, or ignore them. Like Miraak, Harkon, or Kellogg? Too bad, you'll hate them and like it.
      And then when you are allowed to be evil, it's in the limpest way possible. How about getting to actually interact with the vast majority of supposedly intelligent enemies, like raiders, bandits, dragon priests, super mutants, or robobrains? Nope, they are meat, you're the grinder, and that's that. I'd ignore that point, but the Commonwealth raiders specifically have multiple lines that make it clear they're not happy; Some really are just desperate. Even the one that's sitting at his friend's grave is treated as nothing more than combat fodder.

  • @GilangD21
    @GilangD21 Před 7 měsíci +599

    Starfield just played it safe by avoiding risky elements like traffic, animated npc interaction, vehicle, seamless world, a believable hundreds of years old civilization, in depth space activity, etc. Yes, it is not a buggy mess like early cyberpunk, but it also feels uninspired and dated. It feels like there was no ambition at all in the technical department.

    • @bigimportantman1544
      @bigimportantman1544 Před 7 měsíci +10

      That’s kinda unfair.
      I don’t think the game the game is that good… but it is ambitious & they rook tons of risks.

    • @TheMeanJoeGreen
      @TheMeanJoeGreen Před 7 měsíci +116

      Avoiding risky elements or they just didnt have the know how to add anything to their broken engine.

    • @heromedley
      @heromedley Před 7 měsíci +75

      nah i just think theyre incapable of innovation at all

    • @acev3521
      @acev3521 Před 7 měsíci +24

      I know this wasn't your point but Cyberpunk fans love comparing the game to Starfield but as soon as you bring up GTA which even 4 demolishes cyberpunk in every aspect its all of a sudden "not the same genre" or "it's an rpg" it's so fucking pathetic and lets not even mention rdr2

    • @freefromillusions
      @freefromillusions Před 7 měsíci +6

      Cyberpunk is still a buggy mess. Where did this notion that CDPR actually fixed all, or even most of the bugs come from? 2.0 fixed a few bugs at best, which most weren't really bugs, but missing features and content that should've already been there at launch, like an actual police system where they don't just spawn in from nowhere.

  • @ibbyseed
    @ibbyseed Před 7 měsíci +1650

    Finally someone brings up the lack of traversal vehicles. can’t believe so many ppl are just ok with this game only having walking. I mean not being able to fly your ship in atmosphere or seamlessly fly from space to planet is one thing, but not having any form of transportation other than walking on planet is crazy…

    • @DoktorSkipper
      @DoktorSkipper  Před 7 měsíci +322

      Like I’ll even take a skateboard at this point

    • @Kriptonic_M
      @Kriptonic_M Před 7 měsíci +113

      @@DoktorSkipperHOVERBOARD

    • @villings
      @villings Před 7 měsíci +129

      "finally someone brings up the lack of traversal vehicles. can’t believe so many ppl are just ok with this game only having walking"
      hi. so you started using youtube today, huh?
      I've been watching some of these starfield videos.. EVERYONE mentions the lack of vehicles
      come on now.

    • @requiemagent3014
      @requiemagent3014 Před 7 měsíci +48

      They can never implement vehicles. Impossible. It would highlight how tiny those tiles are the games generates when you land on a planet. They are so small

    • @modernmobster
      @modernmobster Před 7 měsíci +27

      ​@villings yeah, he's just strawmanning to get likes

  • @zakhinch89
    @zakhinch89 Před 5 měsíci +12

    I’ve put hundreds of hours into previous Bethesda games, I dropped Starfield in less than 4.

  • @simple-commentator-not-rea7345
    @simple-commentator-not-rea7345 Před 6 měsíci +31

    To all who actually love this game; I have no idea how you function, but just know that there's always help . . . . or just better games.

    • @joeda900
      @joeda900 Před 5 měsíci +2

      I will never shame people for liking a game, no matter how terrible it is
      If they think the game is some sort of masterclass work of art though.

    • @coryjohnson2486
      @coryjohnson2486 Před 5 měsíci +4

      I’m a MASSIVE Bethesda fan. I actually LOVED Skyrim… and even 1 playthrough of Fallout 4 (even tho the story was bad and the dialogue was terrible).
      With all that said, even I cannot defend this heap of junk (Starfield). Anybody who says it’s a great game are just coping and willing to settle for the lazy mess that is Starfield.

    • @ogbobbyjohnson7311
      @ogbobbyjohnson7311 Před 3 měsíci

      @@joeda900I will gladly shame people who perpetuate the cycle of terrible brain dead fast food games. Gamers with no standards and gold fish attention spans have ruined many game franchises. For Bethesda in particular, these brain dead fanboys have essentially ruined TES, Fallout, and given the dangerous amounts of fanboys who claim starfield is a masterpiece, killed starfield on arrival

  • @jaimehthemadcow
    @jaimehthemadcow Před 7 měsíci +446

    Starfield broke me when I figured the inventory system is the saaaaame after all this tiimmeee. Also not being able to move between your ship and the environment seamlessly really bothered me

    • @historiademarx8552
      @historiademarx8552 Před 7 měsíci +26

      What really kills me about Bethesda inventory systems is that they're not interesting in the slightest. There is no management to really be done there like you would in a normal adventure or survival game, because the majority of your inventory is taken up by materials that you could use in like 100+ recipes that you don't know by heart. All materials are valuable because you could never understand their value enough to determine what can be thrown away and what can be kept.
      Along with that, inv cap is always so fucking low that it makes me never want to engage with that system at all. Why bother having to run to put away the things I don't need if I'm going to have to do it every few minutes with looting. I just mod the fuck outta the cap and make it nearly infinite so I don't have to bother.

    • @allcore5172
      @allcore5172 Před 7 měsíci +3

      Awwwww it’s ok you can cry.

    • @gravemind883
      @gravemind883 Před 6 měsíci

      @@allcore5172 "Wont somebody think of the poor poor multibillion dollar corporation? No, YOU guys are the one crying, not me!"
      Its okay :) Baby can suck on his pacifier (that being starfield) now go on and rant about how its the "game of the generation" and how everyone critiquing Bethesda trash is a big meanie poopy-head! :D

    • @cy-one
      @cy-one Před 6 měsíci +17

      @@allcore5172 who hurt you?

    • @yoshii9967
      @yoshii9967 Před 6 měsíci +20

      @@allcore5172awww can’t accept it’s a shitty game 😢

  • @kevinsteel7875
    @kevinsteel7875 Před 7 měsíci +400

    One cool thing about Fallout: New Vegas regarding murdering rival faction members is that even if you murder Legionnaires near the start of a playthrough, a spy will approach you after you confront Benny in the Tops Casino. He tells you that Ceasar has pardoned you for your crimes against the Legion because of your influence in the area and that he would like to meet you in person to discuss business. Of course, you may choose to murder the spy, or any other of Ceasar's Legionnaires and have your pardon revoked. Very competent game design, leaving no plot holes to be found. Not to say New Vegas has no plot holes, but this was a great way to introduce you to a character that otherwise may not have been accessible depending on your actions at the start of the game.

    • @flataffect
      @flataffect Před 7 měsíci +15

      I agree but “leaving no plot holes to be found.. not saying there’s no plot holes though” 🤣🤔

    • @petrdanko7657
      @petrdanko7657 Před 7 měsíci +26

      Yeah, New Vegas is the best Fallout game of the new ones.. Because Obsidian make that one, Bethesda was only publisher.. 🤣

    • @fingreen2663
      @fingreen2663 Před 7 měsíci +3

      @@petrdanko7657well Bethesda doesn’t make good combat, doesn’t make good story, but make a huge mess which people likes~~

    • @thathandsomedevil0828
      @thathandsomedevil0828 Před 7 měsíci +3

      ​@@fingreen2663that's the true effect is the Bethesda magic.

    • @ImBluecams
      @ImBluecams Před 7 měsíci +1

      I agree for the most part, BUT, in terms of that example I disagree. The actual Caesar pardoned many of his enemies from the civil war, no matter how much they despised him. Fallout NV’s Caesar is a mimic, so of course he would attempt to copy the originals view on certain enemies. By that point in NV’s story, you’re not famous by any means but you have made somewhat of a name for yourself. I could see Caesar sensing that you’d have a semi-important role to play, and since you’re not the leader of the NCR or any rival, he might as well pardon you regardless of what you’ve done to him since you could end up helping him. My point is, NV’s Caesar is a bad example because he’s trying to mimic the original Caesar. If he was any other faction leader who actually thought independently, that probably wouldn’t have been the case. Great attention to detail on Obsidians part, but not a good point of reference for other games with characters who think independently.

  • @deliro8758
    @deliro8758 Před 6 měsíci +9

    "In 2015 I was in 8th grade" Why am I so fucking old?

  • @joaquimneto5617
    @joaquimneto5617 Před 5 měsíci +13

    Starfield feels like a game that was released half-way through its development.

    • @coryjohnson2486
      @coryjohnson2486 Před 5 měsíci

      Exactly!! Yet they had SO MUCH TIME to make this game. Make it make sense!!

    • @ogbobbyjohnson7311
      @ogbobbyjohnson7311 Před 3 měsíci

      “25 years in the making”

  • @skyrimisforthenords8312
    @skyrimisforthenords8312 Před 7 měsíci +268

    Its biggest problems isnt even the outdatedness. They took huge steps backwards in quest design and everyone is fn essential

    • @MeLlamoBauti
      @MeLlamoBauti Před 7 měsíci +12

      That's part of the outdateness...more modern rpgs allow for quest chains to be completed even if npcs dissapeared, or would give you differeny endings/options as a reaction to this.

    • @megiddox
      @megiddox Před 7 měsíci +69

      @@MeLlamoBauti That's not outdatedness. In Morrowind you were able to kill pretty much anyone. It's just laziness.

    • @MorganSaph
      @MorganSaph Před 7 měsíci +11

      @@megiddox It is outdatedness. Precisely because you could pretty much kill everyone in Morrowind. It's a 21y old game, yet modern bethesda can't even do that.
      It's outdatedness caused by laziness.

    • @pagatryx5451
      @pagatryx5451 Před 7 měsíci +19

      @@MorganSaph It very clearly is not...
      Essential NPCs are a 'modern' accessibility feature to prevent players from effing up and ruining quests caused by their own mistakes. Accessibility and holding the players hand are modern concepts and Bethesda's biggest problem. They try and make their games as casual and accessible as possible which ruins what people look for in their games. Sure, better RPGs like BG3 will give you altering paths depending on which NPCs die or not, but that isn't 'modern' that's a lot of extra work which we can't 'expect', but simply appreciate when it is given to us.
      Games used to be less forgiving and so essential NPCs were not necessary in RPG games. Some games, like Fromsofts have always allowed you to kill off quest NPCs and still do. It would only be outdated if, in the past, NPCs were always made essential. But they never were.

    • @Dimebag_Darrell420
      @Dimebag_Darrell420 Před 7 měsíci +2

      “The biggest problem isn’t the outdatedness” proceeds to talk about a outdated aspect

  • @DwarvenMystic10
    @DwarvenMystic10 Před 7 měsíci +634

    Starfield's story would have been so much cooler if it actually took place during the colony war. You could still have the subplot of discovering the artifacts and becoming the dragonborn 2.0, but perhaps you could use your powers to aid a certain faction and give them a technological edge against the rest. I can't believe Bethesda dropped the ball this hard. They had all the potential in the world to make a cool story with similar beats to New Vegas and they just didn't

    • @Lakstoties
      @Lakstoties Před 7 měsíci +95

      Playing during that time period alone would have made even every day space travel interesting. If you have an active conflict going on, you have to mindful of who is claiming the system at the moment. Imagine being a favored of one faction, jumping into the system, and finding out... Uh oh, the opposing side is currently holding the system. Couple this with even a basic reputation system, you've got yourself a real dilemma. If you are not quite known, you can likely slip on by. If you are pretty well known by one side, you might have to do some quick talking to convince these guys you are either not that guy or not worth it. You could even have a system of spoofing fake ship IDs, that you have to be mindful of not altering your ship too much from.
      Just a little effort opens up so much more for the game.

    • @ryanrodgers3099
      @ryanrodgers3099 Před 7 měsíci +92

      This would have been great, but it would have required Bethesda to make a game where player choices have actual meaning and consequences.

    • @tanork47
      @tanork47 Před 7 měsíci +10

      See but then that story would have taken effort and conflicts to create with every character. So they went with the safer option to make it after a great war where everyone is buddy buddy for nor reason even though in the MUSEUM they hinted at being UC propaganda for the majority of it.

    • @Secretsofsociety
      @Secretsofsociety Před 7 měsíci +22

      It would be good if they took the money they save by using an outdated engine and put it into writing.

    • @googleisevil8958
      @googleisevil8958 Před 7 měsíci +4

      It feels like originally they were going to go through with this idea then scrapped because "Nah, that would be too much like Skyrim."

  • @frogery
    @frogery Před 5 měsíci +12

    bro copied a video from the future

  • @VincentVanBro
    @VincentVanBro Před 6 měsíci +14

    Funny enough, I managed to kill Yes Man right at the start, but I had to punch him to death. It broke the game, but was hilarious. I went straight to Caesars camp afterwards, fought my way to him, and killed him. This threw my save file into further, deeper confusion lol

    • @Deadsea_1993
      @Deadsea_1993 Před 5 měsíci +8

      Obsidian eventually patched this in a genius way. You can actually destroy the robotic body of Yes Man and he will appear in a different robotic body and say that he is coded to be immortal and that he is happy that you took your anger out on him instead of someone else. New Vegas is a masterpiece

    • @bionicleapple1254
      @bionicleapple1254 Před 2 měsíci

      Yes Man is a genius way to make sure the player can do whatever they want in story missions and still be able to finish the game

    • @bionicleapple1254
      @bionicleapple1254 Před 2 měsíci

      Yes Man is a genius way to make sure the player can do whatever they want in story missions and still be able to finish the game

  • @xxinceptorxx2848
    @xxinceptorxx2848 Před 7 měsíci +429

    “The modders will make this a reality so let’s not do anything” Bethesda 2023

    • @ravinraven6913
      @ravinraven6913 Před 7 měsíci +41

      we need modders to stop.....we need bethesda to do their own damn work for once

    • @CokeZorro
      @CokeZorro Před 7 měsíci +6

      I never play games that need mods and never have, Skyrim sucks

    • @slinkysloth1305
      @slinkysloth1305 Před 7 měsíci +14

      @@ravinraven6913nah. Modders started because Bethesda never bothered fixing minor and occasionally major bugs. I get what you’re saying but if they stop Bethesda ain’t doing crap lol.

    • @InnerRise
      @InnerRise Před 7 měsíci +2

      ​@@slinkysloth1305whish is why muggers need to stop

    • @slinkysloth1305
      @slinkysloth1305 Před 7 měsíci +3

      @@InnerRise did you mean modders? If so Id be down to let Bethesda crash and burn. I’m genuinely terrified for Elder Scrolls 6

  • @reddd4576
    @reddd4576 Před 7 měsíci +347

    Your experience after playing Starfield was me after Fallout 4. Im too cynical to even care about Starfield and Im very sceptical about Bethesdas next Elder Scrolls and Fallout

    • @nomad9584
      @nomad9584 Před 7 měsíci +47

      My experience exactly. Fallout 4 was a massive disappointment. No hope for Fallout 5 if it's by Bethesda. Replaying the originals and they're leagues above even though they released over 20 years ago. It's a sad state of affairs what the gaming industry has become.

    • @Delmworks
      @Delmworks Před 7 měsíci +35

      It’s pretty telling that they peaked with Skyrim and even that was a step back in a lot of ways compared earlier elder scrolls games

    • @johnnyflannigan136
      @johnnyflannigan136 Před 6 měsíci +1

      I like fallout 4... More than skyrim..

    • @krzysztofpaszkiewicz1274
      @krzysztofpaszkiewicz1274 Před 6 měsíci +23

      Yup. Fallout 4 is not a fallout game. No role play, no good dialog, no consequences, no choices except what faction to choose. It's also a fail in many other ways but mostly this. There were some good aspects (crafting and radio music) but other than that a weak game.

    • @Chuked
      @Chuked Před 6 měsíci +5

      After playing StarField, I replayed Fallout 4 and it feels like an actually solid game, despite poor RPG elements and a lack of consistent writing

  • @ghostypheus
    @ghostypheus Před 6 měsíci +14

    adhd editing

    • @zippy3138
      @zippy3138 Před měsícem +1

      Fuck ADHD editing this is more like insta reels 3 second attention span doomscroll editing 💀

  • @F1nicky
    @F1nicky Před 5 měsíci +24

    how does it feel knowing jakey actually remade your thumbnail but for real

    • @sethblack7413
      @sethblack7413 Před 5 měsíci +3

      He's been doing that thumbnail for a very long time

    • @F1nicky
      @F1nicky Před 5 měsíci +3

      @@sethblack7413 but with the exact same picture and position?

    • @BECAUSE_IM_BATMAN
      @BECAUSE_IM_BATMAN Před 5 měsíci +3

      ​@@F1nickyyes

    • @TheDealer1228
      @TheDealer1228 Před 5 měsíci +2

      @@BECAUSE_IM_BATMAN why are people in this comment section so slow bro? lol

  • @azza9423
    @azza9423 Před 7 měsíci +236

    Im convinced Bethesda magic is just a form of Stockholm syndrome unique to gamers

    • @vladislavgritsenko3636
      @vladislavgritsenko3636 Před 7 měsíci +9

      No. Skyrim is great even today. It works. But Starfield doesn't for most people.

    • @SPREET5454
      @SPREET5454 Před 7 měsíci +8

      Nail. On. The head.

    • @76marex
      @76marex Před 7 měsíci +43

      @@vladislavgritsenko3636 Skyrim is good because of Mods. Otherwise its a shallow boring experience

    • @it2spooky4me79
      @it2spooky4me79 Před 7 měsíci +9

      ​@@76marexcap, tell that to the millions who played unmodded and on devices that didn't have mods.

    • @cosodesign8953
      @cosodesign8953 Před 7 měsíci +11

      @@it2spooky4me79Skyrim was fun when it came out. But now it’s bland af and high key boring.

  • @LezbionestHere
    @LezbionestHere Před 7 měsíci +547

    My expectations were:
    -Buggy Game
    -Outdated Graphics
    -Terrible anomations
    -Awful writing
    -Decent ship building
    -good mod platform
    -shit rpg mechanics
    It has met my expectations perfectly. Its exactly what I thought it would be

    • @BlobBlobkins
      @BlobBlobkins Před 7 měsíci

      - Powerful women
      - No white men

    • @dembi2770
      @dembi2770 Před 7 měsíci +43

      gonna try it out in like a few months, when the modders finish the game.

    • @s1rb1untly
      @s1rb1untly Před 7 měsíci +9

      It's spelled *animations* for future reference

    • @dynamicflashy
      @dynamicflashy Před 7 měsíci +57

      @@s1rb1untlyI is next to o on the keyboard, so it’s clearly a typo.

    • @darthbr3nnan
      @darthbr3nnan Před 7 měsíci +9

      waiting for a summer sale when its 75% off

  • @roosterwingz
    @roosterwingz Před 6 měsíci +32

    I love how skipper gives cyberpunk some credit, most people who talk about it say its a train wreck and you shouldn't give it another chance even though it has become a really polished and entertaining game.

    • @M_CFV
      @M_CFV Před 5 měsíci +7

      CDPR still lied and never admitted they lied.

    • @Hyper_Phoenix
      @Hyper_Phoenix Před 5 měsíci +1

      Last gen consoles are still terrible to play though sadly

    • @roosterwingz
      @roosterwingz Před 5 měsíci

      thats true, i play on pc so i dont have those issues. but i dont think its really possible for last gens to run it due to the beefyness of the game.@@Hyper_Phoenix

    • @roosterwingz
      @roosterwingz Před 5 měsíci

      for the most part yes, they have lied but they have been working hard to make up for unfulfilled promises with new updates, for example a recent update added the metro system, which was one of the things that was failed to deliver at launch. I hope you can try the game again and see how much it has improved over the years. @@M_CFV

    • @venandis7833
      @venandis7833 Před 4 měsíci +1

      @@Hyper_Phoenix That hardware is ancient, they already said they were pulling out support for them lmao.

  • @ThankYouForComing
    @ThankYouForComing Před 5 měsíci +12

    As far as the point of factions standing etc goes, the Mercenaries: Playground of Destruction game from like 2002 had factions with standings who would react to what you did to their members which in turn changed their members' behavior, locked you out of cooperating with them if you got into their aggro type status and would make them shoot on sight if they were out in the world or in their territory. It was a fairly simple system but it was still cool and also from 20 years ago.

  • @Minronis
    @Minronis Před 7 měsíci +76

    I honestly would feel offended if Starfield won game of the year over Baldur's Gate 3. It would only prove current game development is all about influence and money, not talent.

    • @RenoKyrie
      @RenoKyrie Před 7 měsíci +11

      Dont forget Armored Core 6 and Hi Fi Rush
      All 3 of them have MUCH bigger positive impact
      Armored Core 6 pretty much shows that Mech Action has potential and you should stop making Mech Tactics
      Hi fi Rush is just a good and fun game, it doesnt try to do anything big, just be fun because idk THATS THE POINT OF VIDEO GAMES???
      And Baldurs Gate 3 is how you make a long and complicated story actually work with simple gameplay but pretty big variant on how you do them with actually no restrictions or forced behavior

    • @TheMaulam12345
      @TheMaulam12345 Před 7 měsíci

      BG 3 is not gonna win regardless how good it is. Starfield . well this not so sure

    • @GFE.
      @GFE. Před 7 měsíci +12

      ​@@RenoKyriemark my word baulder gates 3 will win everything at game of the year if its up to gamers if its a lie and about money starfield will win lol

    • @jaybruce6974
      @jaybruce6974 Před 7 měsíci

      @@GFE.I haven’t heard much about baldurs gate. Not much at all.

    • @user-fi9bu5od3p
      @user-fi9bu5od3p Před 7 měsíci +1

      FF 16 better

  • @serenitygaming3553
    @serenitygaming3553 Před 7 měsíci +432

    I think the thing I hated most about Starfield was the persuasion system. New Vegas was the gold standard for that. Skill not high enough? You get unique dialogue, skill high enough, you pass with a line that makes sense. Intelligence super low? You might get a dummy response that works in your favor. Any of your other stats that might pertain to the conversation high, you may get unique dialogue for that that furthers your goal.
    In Starfield it's just:
    "Hey, lady, give me the key to that safe you're guarding."
    Lady: "Why would I do that?"
    *Persuasion starts*
    "Who's gonna know you helped me?"
    Lady: "Need to think about it..."
    "Are we going to have a problem?"
    Lady: "I surely hope not..."
    "C'mon, just hand it over, it'll be fine."
    Lady: "Need to think about it... Okay, fine, take it. Now get out of here."
    Lazy af writing.

    • @mis8866
      @mis8866 Před 7 měsíci +58

      New Vegas isn't made by ANYONE on the Bethesda development team.
      It bothers me that people always bring up New Vegas like "this is their crowing jewel" but its not even made by any of them lol.

    • @DumbguyMc
      @DumbguyMc Před 7 měsíci +17

      @@mis8866 that's not true at all, New Vegas is essentially an asset flip of 3, same engine textures models and code, its like a modder made a DLC for fo3 in the GECK. Agreed the actual meat of the game and what makes it tick is all obsidian but Bethesda owns literally the whole project including the lore, characters, and systems. Its more like if this "just works" then why would you go back to or change it to a system no one really liked when you own the code for the systems people like. Its the right direction after the Fo4 dialogue wheel bullshit, but its no New Vegas.

    • @Wyllowisp
      @Wyllowisp Před 7 měsíci +49

      ⁠​⁠@@mis8866The guy didn’t even allude to New Vegas being made by Bethesda, he just compared the choices in the dialogue system of different games you oversensitive baby.

    • @lordmarwolaeth4570
      @lordmarwolaeth4570 Před 7 měsíci +5

      Don’t forget that fallout new Vegas was made by Obsidian

    • @peacemaster8117
      @peacemaster8117 Před 7 měsíci +17

      @@mis8866 We're comparing mid RPGs to a top tier RPG, that's why people keep bringing it up. Nobody said Bethesda developed it.

  • @nightgoat99
    @nightgoat99 Před 5 měsíci +8

    too much flashing light editing i died

  • @thedumbdumbdoes6976
    @thedumbdumbdoes6976 Před 4 měsíci +8

    Blud was in Jakeys head with that thumbnail

  • @BlessedChaos911
    @BlessedChaos911 Před 7 měsíci +85

    They also kinda rail-roaded you into playing a good character. If you want to do an evil run, youll have to deal with the high bounties gained by murder, and the xp restriction when going to jail. I saw a guy get -10k xp, essentially adding like 15 levels worth of xp to 1 level

    • @randomguy6679
      @randomguy6679 Před 7 měsíci +9

      Xp restriction? Your kidding….

    • @billiemack64
      @billiemack64 Před 7 měsíci +27

      @@randomguy6679 yeah seriously that shit annoys me to death. I was unaware of the mechanic myself a week ago, decided to go to jail when I got caught stealing, didn’t pay the fine, and took me two days to get back into leveling up again. What the fuck? Seriously?

    • @kawakiyang7049
      @kawakiyang7049 Před 7 měsíci +1

      or just CC it and become lvl 500 instantly lol.......

    • @dtube441
      @dtube441 Před 7 měsíci +1

      ​@billiemack8554 some sort of regression was always a consequence of going to jail. You lost progress in skyrim.

    • @billiemack64
      @billiemack64 Před 7 měsíci +2

      @@dtube441 hadn’t played that game in so so long I forgot about it lol. Don’t think I ever really got caught stealing much in Skyrim either. I also got caught stealing like tons of shit in star field, and shot a guard hence the major loss xp

  • @Scroolewse
    @Scroolewse Před 7 měsíci +176

    I think Cyberpunk having good and interesting characters (that are ANIMATED during conversations) and fucking awesome gameplay makes it fundamentally different from Starfield. Abandoning Starfield halfway through to go back to Cyberpunk with Phantom Liberty really made me realize this.

    • @paul22180
      @paul22180 Před 7 měsíci +4

      Are they cutscenes though, rather than conversations?

    • @Scroolewse
      @Scroolewse Před 7 měsíci +16

      @@paul22180 The conversations are kind of like cutscenes I guess. You still are in control of your character for most of them and can just walk away if you want though.

    • @paul22180
      @paul22180 Před 7 měsíci

      @@Scroolewse Oh, so different to say Red Dead Redemption 2 and the Witcher 3 where you basically just sit back and watch the conversation then? I haven't played Cyberpunk but just assumed it would work in a similar way to those games, lots of cutscenes and exposition.

    • @Scroolewse
      @Scroolewse Před 7 měsíci +11

      @@paul22180 Idk never played those games. There is a lot of exposition in Cyberpunk though. Some have criticized it for spending too much time talking about the intricacies of fake technology mumbo jumbo but I kinda like that.

    • @ibby2492
      @ibby2492 Před 7 měsíci

      Yes it is different to RDR2 and Witcher 3. Given that Cyberpunk is first-person, all the cutscenes feel more like the player is the one speaking, as opposed to a player feeling like they are watching other people speak (not that that's bad)@@paul22180

  • @Graysmog
    @Graysmog Před 6 měsíci +12

    I will fully admit, I tried my best to really enjoy Starfield. I REALLY tried.
    I just couldn't because it felt like I was being handheld throughout the entire game, and then put on a short leash everytime I tried to play the way I enjoy. Is it so much to ask that a game lets me make a bad decision? Like a legitimate, terrible decision that has consequences? Whether that's letting me be a bad person, or making people hate me? It doesn't have to be a massive world-changing event when I go rogue, but man you have to actually try to make me feel like I'm actually a factor in your world.
    I personally like playing as a petty thief in RPG games, a generally nice guy who only really steals minor things, like small bits of money or food. A reformed burglar if you will with his friends, who limits himself but can't help his sticky fingers. I'm a hoarder as well, what can I say, I might need that 500th packet of rice and that two dollars under the bed. Yet every time I tried doing that I was bitched at every five seconds, constantly reprimanded for doing something so abysmal. My Companion disowned me for swiping someone's sandwich, like, are you serious? Fine then, go ahead and stop following me since apparently everyone in this universe is a goody two shoes who literally licks everyone's boots clean when they ask. What if I wanted to be a bit more neutral? Not even evil, just ... a little selfish and wary, you know, like a regular person.
    I can't even be a little mischievous in an RPG. I can't sass people, I can't be violent, I can't even act like a total psychopath when I get bored to see how long I can survive before I get put down like the rabid dog I am. I thought the whole point of RPG games was to see what I could actually do, what I could get away with, seeing my actions have a realistic reaction as I explore a world. You know, experimentation and nuance to help me enjoy the world you're talking about, like a game of D&D. How is Starfield even considered to be an RPG when it CONSTANTLY shoves the railroad you're supposed to be on down your throat? Why is this game acting like there's any form of replayability when it's all bogus like Fallout 4 and it's fake varied dialogue options that lead to the exact same results? Please dear god just give me a moped or something so I'm not hoofing it across every area in complete silence, or take the Fallout: New Vegas route and let me listen to some sweet tunes as I'm exploring.
    Am I supposed to be having fun?

    • @LandStrider23
      @LandStrider23 Před 6 měsíci

      Search "starfield honest conference "

  • @Danny-ky9tc
    @Danny-ky9tc Před 5 měsíci +9

    Did NakeyJackey Watch this ?

  • @itsdabees
    @itsdabees Před 7 měsíci +284

    Damage models are becoming more important for games like this, as games like red dead 2 carry a certain weight to combat with its death animations complete with entry and sometimes exit wounds. Shotguns also decapitate and remove limbs, which while a little exagerrated also helps the guns feel powerful and the combat feels deadly because of it. Chipping away at health bars of unresponsive npcs is getting old.

    • @IsoMSS
      @IsoMSS Před 7 měsíci +34

      Agreed, I don't get why they opted for the PG friendly/no gore approach while they literally have the system in Fallout. I feel like the game would've done well with stuff like that.

    • @CodingWithUnity
      @CodingWithUnity Před 7 měsíci +36

      @@IsoMSS I dont think anyone making the game gave a shit tbh

    • @fredEVOIX
      @fredEVOIX Před 7 měsíci +11

      @@CodingWithUnity I wish more people would have seen the diablo mmo marvel heroes live streams I should have saved it, there I saw live on stream that the dev making items didnt talk at all with the one making the perks nor the one designing the levels nor the one designing the boss..."wait you changed that ? when ? it breaks my stuff" was heard several times live on twitch ! so while some might actually care the project are badly managed with no internal communications...also...a dev was proud to say he played 7hrs of his game...a mmo-arpg....7 hours ! this stream was eye opening and explaining all the things wrong in games EDIT oh yeah also they paid someone to make achievements that was her job >< and she never ever played the game she watched videos and decided on stuff based on videos of it, telling you eye opening live stream

    • @nathandrake9737
      @nathandrake9737 Před 7 měsíci +5

      So many problems with Starfield, I actually forgot health bars was also a problem. Just another thing that takes away immersion on top of everything else.

    • @carboncopy4183
      @carboncopy4183 Před 7 měsíci +16

      A 12 gauge absolutely has the ability to remove limbs. There's a video of a guy almost losing his arm when trying to forcibly relieve a shop owner of his money using a gun.

  • @super_terram
    @super_terram Před 7 měsíci +439

    You nailed it. Starfield is "literally" groundhogs day. The end-game is a nightmarish loop where you are forced to repeat the same chunk of time over and over without variation.

    • @Jimbozinya
      @Jimbozinya Před 6 měsíci +1

      You're not "forced" to, it's a choice. There's plenty of other stuff to do without even touching the main story line, or ya know, don't go through the *SPOILER* and you won't have that issue, and there is absolutely variations... 10 different possible scenarios based on YOUR interaction choices, and that's not even including things that can change from SPOILER to SPOILER. Sounds like you're a boring person who doesn't deviate or experiment.

    • @DonRoyalX
      @DonRoyalX Před 6 měsíci +8

      Glad I stopped playing. Bored me to death

    • @cy-one
      @cy-one Před 6 měsíci +34

      Dormammu, I've come to NG+

    • @coin2085
      @coin2085 Před 5 měsíci

      ​@@cy-oneYou've come to DIE!

    • @dausenmoore
      @dausenmoore Před 5 měsíci +1

      There actually is variation but it's 100% optional as well. There's a shit-ton of content and you don't need to restart to try it.

  • @Yayadays111
    @Yayadays111 Před 6 měsíci +72

    I love cyberpunk, their way of story telling is great. Sure you don't get a lot of choices that have significant impact, but the story is extremely well told

    • @subutaynoyan5372
      @subutaynoyan5372 Před 6 měsíci +12

      Also, from your skills to how you handle things, a lot of things differe in game and you never experience the same thing twice. In that regard, it's better than even Witcher 3
      And I really like it's characters, almost every conversation with them is something interesting, Johnny's vandetta against Arasaka, and the narsisistic and also altruistic nature of his maniacal psyche is great.
      And the game is full of modern socio economical philosophies, techno-feudalism which is what we are slowly becoming since 2010's started is explored really well.
      Hell, when Johnny Silverhand talks about how he saw corps strip farmers of water and then land, how they exploit people, crush their dreams and tries to take their souls, he ends it with ''You still don't see it, but you will''
      He's not saying that to V, actually. He's saying that to us
      We are in the risk of everything that's happening in Cyberpunk can be a form of our future reality

    • @stefandiangelo8812
      @stefandiangelo8812 Před 5 měsíci +10

      @@subutaynoyan5372 in Bethesda games you're center of it all while cyberpunk your very small cog in massive machine runned by corps to whom human life or daily struggles is not a slightest concern. You have impact to people around you and that's it your not deciding factor how world works around you. Makes those moments of closeness more special and have much more weight then any relationship in any bethesda game really.

    • @coryjohnson2486
      @coryjohnson2486 Před 5 měsíci +2

      If a game can do THAT WELL at one aspect (storytelling in this case), it’s much easier to overlook other aspects… so i totally get what ur saying (even tho I haven’t played Cyber Punk yet).

    • @alexturnbackthearmy1907
      @alexturnbackthearmy1907 Před 5 měsíci

      @@coryjohnson2486 You should, even in less then legal way. I felt these limitations, but it didnt made game worse, there is still variety and impact of your actions, even in side quests.

    • @stmsin
      @stmsin Před 5 měsíci +2

      the worldbuilding is amazing in cyberpunk just like elder scrolls and fallout. its like they completely forgot to add lore, background, and a story to starfield lol. you spend the game looking for artifacts but the artifacts are never explained why they exist or where they came from lol. its like they just said "eh, nobody will care anyway."

  • @behnamghoreshi6037
    @behnamghoreshi6037 Před 2 měsíci +5

    i like zoomer editing in general but this is one step further.
    as a genuine criticism i think you should chill with the editing a lot more, make it slower and less clips.
    cause before i understand what is happening in this clip and laugh at the humor i'm already in the next clip.
    overall good video, nice job

  • @luckytanuki5449
    @luckytanuki5449 Před 7 měsíci +418

    The rant about how limited the roleplay story aspect of starfield was at the end can be summarized by a quote I once heard in reference to comparing Fallout New Vegas, and fallout 4. "Fallout New Vegas is a game that lets you experience the story YOU want to make, whereas fallout 4 is a game that makes you experience the story THE WRITERS wanted to make". It's so depressing how this quote is still as relevant to starfield.... as it was to fallout 4.

    • @codebacker24
      @codebacker24 Před 7 měsíci +9

      It's a shame too when Fallout 4 and Starfield have... Well I think we can all agree that at the very least the writing quality fluctuates wildly and rapidly.

    • @johnwotek3816
      @johnwotek3816 Před 7 měsíci +29

      FNV is a game that make you experience the story you want to make, FO4 make you experience the story the writer wanted to make and Starfield make you experience a story no one one could be bothered to make.

    • @martinblastak2163
      @martinblastak2163 Před 7 měsíci

      Fallout 4 is the game that let you experience story you don't want to experience. Playing Russia Warez version in cyrillic and without VA was the best experience I had with the game. I have yet to find a game that would be hurt so badly by the fact it makes an attempt to have a story. 76 is so much better because its piece of shit you can play with a friend as opposed to Failout 4 that wants you to eat shit from desecrated corpse of the franchise on your own

    • @Satchmojones
      @Satchmojones Před 7 měsíci +4

      The only way to get this truest form of the genre any more is by going back to its roots, pen and paper ttrpg..this is why there has been such a ressurgence of old school games like dnd and pathfinder as of late. Our kitchen tables have become once again the only place we can tell our own stories, the suits, pc babies and shareholders in an effort to appeal to everyone are steamrolling towards products that appeal to none.

    • @xzanthick92
      @xzanthick92 Před 7 měsíci +1

      It’s more relevant to this than to fallout 4. You could at least kill all the faction leaders any time that you wanted. There weren’t a ton of non-killable people. There were some, but this is way worse. Also, fallout 4 was 7 years ago. Things might not have been perfect, but they did change quite a bit from 3-4. This is just terrible and they’ll just rely on mods to make it better.

  • @jarltrippin
    @jarltrippin Před 5 měsíci +5

    The worst thing about it is that Bethesda will not learn from this and we all know it.

  • @Marpaparp
    @Marpaparp Před 5 měsíci +11

    When NakeyJakey released his Bethesda game design vid yesterday I got mindfucked cause I thought I had already watched it, turns out it was your vid holy balls

  • @Lakstoties
    @Lakstoties Před 7 měsíci +355

    Starfield is just another data point on my ongoing observation: The "Bethesda Effect". Each subsequent game that Bethesda themselves creates retains 80% of the quality of the prior, and this compounds based on the chronological order. So far, this explains why a lot of the ancient gamers look upon Starfield and cringe, but many newer gamers aren't that harsh on it. It's a matter of personal perspective, and many only notice something is off when the the comparison gets stark.
    So, for someone that really got into Bethesda at Morrowind, it's five jumps from Starfield (New Vegas is Obsidian and Fallout 76... yeah): (80%)^5 = 33% relative quality.
    For someone that got into Bethesda at Fallout 4, its only one jump: (80%)^1 = 80% relative quality.
    Hence, those that go into Bethesda at Fallout 4, aren't going to notice anything too terribly off. Skyrim folks are going to get that uneasy feeling. Fallout 3 and beyond? Yeah, you KNOW something is just WRONG these days.
    But, just an observation on my part. I've put plenty of hours into Starfield, because I knew if I stopped... I probably never pick it back up again. For a game about adventure and exploration, there's nothing adventurous about it's design and no exploration of new gameplay. So many places to go, but no where I want to be.

    • @iammac5813
      @iammac5813 Před 7 měsíci +22

      Your comment makes a lot of sense . Add in paid reviewers and shill that muddy the water and general audience start believing it's not the game it's them who has undue expectations

    • @vtastek
      @vtastek Před 7 měsíci +21

      If you are new to BGS, you won't know this but they botched it only once, from Morrowind to Oblivion. It is when they added essential NPCs, fast travel, level scaling, identical caves, railroading quests and removal of mechanics like levitation etc. It is like finally people are finally catching up on it if you started with Morrowind.

    • @user-nw1je1ur6t
      @user-nw1je1ur6t Před 7 měsíci +1

      Yeah, thats pretty much it

    • @Flopdoodle
      @Flopdoodle Před 7 měsíci

      That wasnt the case for Fallout 4 though, fallout 4 had more of a swapparoo~ effect. Ditch all the good RPG aspects but make the gunplay vastly superior to the previous entry.

    • @acev3521
      @acev3521 Před 7 měsíci +1

      IDK as boomer gamer the game is pretty alright oobviously dont expect rdr3 but its better than fo4 imo

  • @JoshBalane
    @JoshBalane Před 7 měsíci +43

    This game would've been a solid 5.5 out of 10 like 15 years ago.

  • @elijahwilliams9103
    @elijahwilliams9103 Před 5 měsíci +17

    I was actually hyped for the main story. The possibilities in my mind were endless. what did the artifacts do? Who made them? Why did they make them? Then I met the starborn. I thought the ships were cool and i was still hooked. Are these the creators of the artifacts? Where did they come from? Turns out its just humans who did NG+, That's it. In my opinion it was the biggest let down I've ever experienced in a games story. I'm not exaggerating that the moment the starborn were revealed to be Sarah and Stroud I lost all interest in that moment. The story died right then and there. I knew that the ending was just NG+ and not an ending at all, just a big circle. The only good Questline is the UC vanguard and right behind it is the Freestar Collective. but the writing was meh in all of it. This game is probably the biggest let down of all time. Its a one time Disney sanitized roller coaster that isn't even that fun once you realize it has no depth.

    • @coryjohnson2486
      @coryjohnson2486 Před 5 měsíci +2

      …and after ALL OF THIS TIME, they couldn’t even make a game on the same level (entertainment-wise) as Skyrim??? It doesn’t HAVE to be at all like Skyrim, but it should be as fun (at the very least). None of it makes sense to me.
      Maybe they’ll listen to people and knock TES VI out of the park because they have so much experience with TES Lore, but somehow I already know it’s going to be a letdown as well. Maybe I’ve just become too cynical 🤦‍♂️ 😢

    • @stmsin
      @stmsin Před 5 měsíci +1

      they never explain where the fuck the artifacts came from lmao i thought that was the whole point of the story

    • @NetherStray
      @NetherStray Před 4 měsíci +1

      Oh god so it's a video game where the ending is that you're in a video game? That's like when musicians shift their focus to writing songs about being famous. All downhill from there.

  • @vbluercruz5815
    @vbluercruz5815 Před 5 měsíci +6

    Anyone here after watching Jakey's video?

  • @sadpee7710
    @sadpee7710 Před 7 měsíci +87

    starfield reminded me that witcher 3 had like actual physical doors that swing. if you wanna go into a place you... push the door open and enter. no loading screen, no animation to wait for, not even a button press. witcher 3 was so real for that

    • @paul22180
      @paul22180 Před 7 měsíci +1

      But the inside was empty, there was nothing to interact with, no objects on tables, nothing could be moved, touched or dropped and every interior looked the same with the same baskets in the corners; it was all just background - it wasn't a real world with real objects just a matte painting effect world. A city, with only a few buildings you could enter, copy and paste NPCs that looked the same, wore the same clothes, and stood next to each other just to break the immersion further. If that is how you prefer your games, largely just cut scene movies where the characters act out the story for you, in a dead empty world, you have zero impact on (you can't even drop items) fine, but don't pretend they are the same as a Bethesda game. It is completely different world building.

    • @sadpee7710
      @sadpee7710 Před 7 měsíci +17

      @@paul22180 bruh what an unhinged comment. hate to break it to you but starfield isn't a real world with real objects either, all games are just an illusion. that's what immersion IS. also did you just call witcher 3 a cutscene??? i'm getting a strong sense you haven't played it.
      they are very different games and of course i concede that starfield has more objects, which makes sense for that game. however judging games based on the amount of phyisics objects is just strange? not a legitimate way to judge how good or immersive something is.
      witcher 3 spaces are filled with fires that can be extinguish or lit. your igni sign will set foliage, the ground and enemies on fire. your aard sign *will send physics objects flying, including bricks and door or anything breakable.* as well as put fires out. it may even deflect arrows.
      beyond that door don't just lead you to nowhere? all stores are interior space you can enter, ask store owners about stuff. sometimes there are backrooms for storage. grind stones to sharpen your sword. whole apartments and mansions are dense with objects and loot or hidden pathways and multiple floors. taverns are big and unique, some have huge basements where fights take place or upper floors for prostitution. there is at least one bookstore that functions as a pseudo library with an upper floor for reading.
      the witches orphanage has a play area outside, long tables for eating inside and an the ominous cursed basement, going through all three is seamless, you just walk in.
      *fights taking place in villages, such as the one where a gang attacks led by a werewolf, will use these interior spaces. you can go inside to take cover from arrows, fights with bandits or monster can drag into villages or cities and cause others to join the fight because it's all one seamless space not separated by loading screens.*
      to explore a cave or dungeon you... walk into it. it's not a loading screen it's part of the same world. these often have unique encounters or quests. like the cheese cave or the harpy cave.
      *some interior spaces are even underwater, you can just jump into any lake and find sunken ships to swim through and loot, or smugglers caches hidden underwater.*
      you can enter all the homes of minor villages, in superstitious and poor regions there will be altars of prayer. you can tell where the kids sleep, where they eat etc. burnt down or abandoned homes will be filled with children's toys and broken items to loot. there will be pens with animals around some houses. you can cast signs to befriend them.

    • @paul22180
      @paul22180 Před 7 měsíci

      @@sadpee7710 I have played the Witcher 3, and all the DLC for it; which is why I know how the game world works. Most interactions in the Witcher 3 are cutscenes. They are very different games, with different worlds, one very superficial, one not. It isn't just physics, it is gameplay, camera (third person only isn't very immersive) and footprint. You can put out fires and candles, blow books around (one or two), but when you come back to that area, they're back in place. You have no impact on the world, which is immersion breaking. Those places aren't densley packed, you cannot pick up the objects, or interact or manipulate them. They're just background. It is one seamless space because it is empty, it has to be as your PC/Console has finite resources; so to mitigate this the world is full of empty huts, empty caves and spartan interiors. Cities and villages are full of empty boxes you cannot enter, in place of houses. Most of the action takes place outside for that reason. The dungeons are empty, sewers are empty, just enemies an occasional box and that is all. The loading screens allow the loading of more assets, more resources and more world building. You enter a dungeon not knowing what you're going to find, in the Witcher 3 you know, as you have already seen all there is to offer; they are all the same.
      Most of the loot is already in baskets, or boxes or other stuff, it isn't actually in game. You can barely go anywhere in villages but you have to guess where they sleep etc, as they are seldom, if ever in those places, actually living, cooking eating or doing anything meaningful, they just wander around. All the homes feel abandoned.

    • @sadpee7710
      @sadpee7710 Před 7 měsíci +13

      ​@@paul22180 my god you are so wrong.
      how can you keep insisting all interiors are "empty" and not dense, i just discussed how densly packed every interior is with details and world building. it's as if your definition of "dense" or "immersive" is based on how many physics props you get to play with. and having decorative objects is immersion breaking somehow??? hate to break it to you again but starfield is filled with decorative objects. useless props that only exist for flavor. miscellaneous objects and junk. yes you can carry them around for a fat payday when you go to sell or maybe use some of it for crafting but hate to break it to you again *THAT GOES FOR THE WITCHER 3 AS WELL. the game has a fairly expansive crafting system; loot oysters on the beach and you can put it in the crafting window to get a pearl, worth more money. spoons, cutlery can be dismantled for iron. gems can be broken down for dust to use in alchemy. broken rakes and other items can be turned into timber or sticks, you can also get fibres and leather. you upgrade and create gear, make consumables and ammunition.*
      also claiming that the third person camera isn't immersive is extremely odd. more than almost any other RPG *YOU ARE A PRE-WRITTEN CHARACTER.* you are not a player stand-in blank slate. you are geralt. all decisions are things he would consider doing, the gameplay reinforces his character and way of living. *you talk like him, hunt like him, move like him and look like him and this is in fact the main point of the game. seeing him is important for immersion. the animations of his swings, the way he walks, it all serves to reinforce the character and express who the player is, allow them to soak in his character and "become geralt" in a sense. it's insane how wrong you are*
      furthermore, wym no impact on the world? that's like one of the main features. places and character will be different depending on your choices. places may become desolate, the number of guards or religious fanatics may increase. dialogue and decoration will change, events will happen in response many of which affect future quests. not just in a single village but an entire nation. *areas will be re-settled by people when you clear them out of danger.* yes this is quest or side task impact on the world but that goes for starfield too. at the same time, witcher 3 doesn't always even communicate to you when you're making a choice. this goes for the entire series, stuff can come up later in the game for things you did not realize was a contextual decision making scene. quests will go differently if you do things out of order or have already finished part of the content before taking the quest. *meanwhile in starfield, going to the eye or whatever and trying to enter before the assault on constallation will give you radio blur and the game will prevent you from entering. the game literally isn't ready for you to be there yet because there has to be a forced decision right after where you lament that you couldn't save your friends in the eye. there's more examples. like the space station stuck in an endless battle between crew and pirate that you can enter at the start of the game. you can't do anything there. then when you're directed there for a quest and you return with sarah she will act like it's your first time there. because unlike the witcher 3 the world and story doesn't react to your actions.*
      also tf you mean you have to guess where they sleep and they don't do anything, did we even play the same game??? the children literally have smaller beds in a different room in most villages. are you just making stuff up?
      people are plucking chickens, blacksmiths are working and you may have to wait for them to finish before you can make an order; NPCs will take cover from the rain, they carry out rituals that are culturally unique to their settlement, especially in skellige; widows are crying by battlefields or by a hangman's tree. *THERE ARE HUNTERS AND/OR SCOIA'TAEL IN THE WOODS HUNTING ANIMALS FFS AND THEY WILL HELP YOU IF YOU GET INTO A MONSTER FIGHT.*
      also by cutscene do you just mean the camera locking in place for dialogue? that's a massive part of starfield as well -_- believe it or not dialogue is important for roleplaying games.

    • @robertraymond348
      @robertraymond348 Před 7 měsíci +12

      @@sadpee7710 check his other comments on other people's comment sections. he truly hates anything CDPR has made, probably even has a personal vendetta against them, or probably just being edgy like any other kids.

  • @lexiconprime7211
    @lexiconprime7211 Před 7 měsíci +82

    The Witcher 3 upstaged Fallout 4 in 2015 and Cyberpunk is upstaging Starfield in 2023. At this point, I get the impression that they'll be left behind by Witcher 4 or Cyberpunk 2 when Elder Scrolls 6 comes out, too.

    • @Oberon117
      @Oberon117 Před 7 měsíci +13

      It's true, after playing both Cyberpunk is superior in every single way that matters.

    • @ExtraordinaryFate
      @ExtraordinaryFate Před 6 měsíci +7

      Cyberpunk is a disgrace of a game that took 2 years to fix itself with a 2.0 version. By that logic, we should be waiting two years for a Starfield 2.0. But that tears your argument apart so can't have that.

    • @lexiconprime7211
      @lexiconprime7211 Před 6 měsíci +28

      @@ExtraordinaryFate Everything that made Cyberpunk good (Which are most of the points THIS VIDEO points out) were there in 2020 so this "gotcha" just makes you the fool, not me. My point still stands. Read the room.

    • @Oberon117
      @Oberon117 Před 6 měsíci

      @@ExtraordinaryFate Cyberpunk had the bones of a good game trapped inside a buggy mess of a release. Starfield sucks ass on all accounts.

    • @riston7264
      @riston7264 Před 6 měsíci

      yeah dude im sure the game was very enjoyable at 15 fps @@lexiconprime7211

  • @kodysmith5981
    @kodysmith5981 Před 5 měsíci +6

    Did… did you change the thumbnail because of Jakey’s video or did you predict his thumbnail?

    • @onewheeledcar6030
      @onewheeledcar6030 Před 5 měsíci +1

      this came out 2 months before nakeys. He hard read nakey lol (predicted)

    • @cameroncraft8275
      @cameroncraft8275 Před 5 měsíci +1

      The Starfield video did come out before Jakeys, but the outfit/position is the same as Jakeys Naughty Dog outdated video

  • @AndreRQL
    @AndreRQL Před 5 měsíci +6

    The NakeyJakey thumbnail tho 😂😂😂

  • @arthurdurham
    @arthurdurham Před 7 měsíci +137

    Who'd have thought that No Man's Sky and Cyberpunk 2077 would eventually be used as the examples of what to do right..

    • @OrangeNash
      @OrangeNash Před 7 měsíci +9

      Outer Worlds, too! All 3 have gained in interest, thanks to Starfield.

    • @nebei3740
      @nebei3740 Před 7 měsíci +33

      They overpromised and delivered a pile of shit but worked their asses off to turn that shit into actual gems of games i dont see bethesda doing the same

    • @DoctorSess
      @DoctorSess Před 7 měsíci +2

      @@nebei3740 no man’s sky is still lame

    • @numbertwo579
      @numbertwo579 Před 7 měsíci +22

      @@DoctorSessreview scores would disagree and to be fair to hello games they had a team of less than 20 people while Bethesda has a small town

    • @DoctorSess
      @DoctorSess Před 7 měsíci +3

      @@numbertwo579 hello games is lucky they still exist. It’s pathetic how many people defend the game now because they finally delivered what they were supposed to at release.

  • @Dumb-Comment
    @Dumb-Comment Před 7 měsíci +78

    The saddest and infuriating thing about this game are the die hard white knights defending their precious little game

    • @BurlapRat
      @BurlapRat Před 7 měsíci +16

      Like that one youtuber who got a starfield tattoo after playing the game early.

    • @ravinraven6913
      @ravinraven6913 Před 7 měsíci +5

      you mean like fallout 76....some who are potentially paid to be there?

    • @Realnamenogimmicksdude
      @Realnamenogimmicksdude Před 7 měsíci

      @@BurlapRat😂😂😂😂

    • @tallesttree4863
      @tallesttree4863 Před 7 měsíci

      COUGH [[[Gmanlives]]]] COUGH

    • @skystalker3747
      @skystalker3747 Před 7 měsíci +3

      hurr durr people like game me no like angy >:(

  • @lime31373
    @lime31373 Před 3 měsíci +3

    The editing of this video is all over the place. It seriously stops me from wanting to finish the video.

    • @Whatdoesthismean.g
      @Whatdoesthismean.g Před 3 měsíci +4

      Check out nakeyjakey. It's the same video but better depth and less crazy editing

    • @Zach_D
      @Zach_D Před 3 měsíci +3

      Agreed, I can't watch videos edited for ADD tiktok children.

  • @schpeidermann
    @schpeidermann Před 6 měsíci +4

    What did they do EIGHT years long??? I'm serious. There happened games with shorter dev time, that are huge and way more refined...
    Again: what did they do??

  • @Don_Orotelli
    @Don_Orotelli Před 7 měsíci +5415

    Agreed this game was so overhyped by Bethesda

    • @gaminghedgehog6384
      @gaminghedgehog6384 Před 7 měsíci +205

      “It’s what to be expected of Bethesda” 🤓☝️

    • @johnnyflannigan136
      @johnnyflannigan136 Před 7 měsíci +256

      ​@@Chickenbuckets25its not.good

    • @DoktorSkipper
      @DoktorSkipper  Před 7 měsíci +550

      Don’t you worry the next elder scrolls will totally live up to the hype

    • @DynamiteBigB
      @DynamiteBigB Před 7 měsíci +75

      ​@@DoktorSkipperyeah just like GTA6

    • @MattyBudzzz
      @MattyBudzzz Před 7 měsíci +43

      Why do I like hearing people be critical of Starfield lol.

  • @kyriss12
    @kyriss12 Před 7 měsíci +288

    the Indiana Jones ride was the perfect analogy for Bethesda magic. Originally the ride had three parallel tracks, split into chambers that were sectioned off so you would randomly change paths resulting in a new experience every time you rode.
    However, the maintenance and upkeep for the ride was cost prohibitive so they shut down the alternative paths and threw in a fancy light display that would change colors and give the illusion of change.
    Bethesda used to have lots of cool and unusual shit to explore making for great replay value. But now the worlds are much bland and stripped down.
    Also the only random generation space exploration game worth a shit was angels fall first.

    • @jestnutz
      @jestnutz Před 7 měsíci +9

      I agree it's not only Bethesda giving us a lack of content & customizable options, but a lot of games of today. I'm playing ghost recon wildlands (2017) & there is 10× more detail & customization than today's games. Same with red dead.

    • @wheatandtares-xk4lp
      @wheatandtares-xk4lp Před 7 měsíci

      Honestly, the reason is that the cost of creating content is too damn high. Voice actors, high poly modelers, and high res texture artists are so expensive. We must sacrifice voices characters and crazy graphics in order to obtain good games. You can't have both.
      Unless you're RDR2. I don't understand how that game was possible.

    • @MrReaperofDead
      @MrReaperofDead Před 7 měsíci +1

      Actually, Bethesda's situation is very interesting, because there's literally a passage in the bible with the same scene. It's called "The Pool of Bethesda" in the Book of John, 5 ver. 1. In Jerusalem, there was a fountain called Bethesda, that an angel would come down at a certain time into the pool to stir up the water. Millions and millions of people that were sick, paralyzed, lame, and blind would wait for the stirring of the water, and whoever stepped in first, would be healed of whatever disease they had.
      The fountain of course, now has long since dried up, and no longer provide healing.
      It seems the same happened with "Bethesda" softworks as well, where they used to provide healing for people, and be profitable and blessed, however the Bethesda 'fountain' has run dry, and no longer provide any meaningful games or content. :O

    • @wheatandtares-xk4lp
      @wheatandtares-xk4lp Před 7 měsíci

      @@MrReaperofDead Ironically, the consensus among scholars is that John 5:4 is not original. This implies the angelic details of the stirring of the waters is a pagan myth and not actually real. The stirring/healing is something that was popularly believed, but not true.

    • @Buglin_Burger7878
      @Buglin_Burger7878 Před 7 měsíci +1

      @@wheatandtares-xk4lp You don't have to use high res stuff.
      It will just be outdated and look bad in a few years, go for a style so it stays good and saves money.

  • @ScatterBrainedYouBetterFollow
    @ScatterBrainedYouBetterFollow Před 2 měsíci +5

    Bethesda has never done anything good. All of their classics were established and crafted by different people and different organizations.
    This bethesda is the company who makes boring shit that doesn’t work

  • @user-pj6ch6cc4d
    @user-pj6ch6cc4d Před 6 měsíci +2

    Holy fuck am I getting old or is this video made by someone with extreme ADHD, my brain is hurting from how fast paced and unfocused it is.

  • @joegang1448
    @joegang1448 Před 7 měsíci +145

    Skipper, must like Winning Time. It’s tragic they cancelled them on having a third season.

    • @mackielunkey2205
      @mackielunkey2205 Před 7 měsíci +4

      And near the time where it was about to cover the apex of the Lakers's Showtime era, too. You could make SEVEN or EIGHT season's worth of content.
      I just hope somebody covers Edmonton's Gretzky era in the NHL. That would be absolutely fun!

    • @DoktorSkipper
      @DoktorSkipper  Před 7 měsíci +14

      Fuck hbo

    • @alexanderg1935
      @alexanderg1935 Před 7 měsíci +1

      This comment gave me a migraine.

  • @SammEater
    @SammEater Před 7 měsíci +113

    When even Death Stranding has bikes and trucks you know there is a problem. The mailman walking simulator has vehicles but Starfield doesn't, now THAT is comedy.

    • @BladeSerph
      @BladeSerph Před 7 měsíci +4

      Its kind of why whenever i see a game bragging about `open world`, one of my immediate thinking processes is how much you can actually do in the game that takes advantage of said open world. Not just simply walking around a giant map but having ways to creatively traverse or even build permanent(or ones that dont despawn soon as you walk far away from it) structures.
      Death Stranding actually does a creative way to handle things disappearing by making a durability system of sorts and even goes the extra mile to have other people`s stuff appear in your world, which is the ULTIMATE solutions to open world design, having the open world not simply be just you populating it, but because others are doing the same, its a better step above procedurally generated `ruins`.
      If it wasnt for the major amounts of backlog i got to clean thru, if i were to see death stranding on discount on PSN & i got months of time on hand, i would likely pick that up and enjoy looking up people figuring out ways to create `transport launchers` to catapult vehicles or make-shift storage containers across dozens of miles to nearby towns and even line it up to land in a nearby lake to avoid fall damage.
      When a game allows that kind of creaviity and they dont pull crap like having the structures vanish if you just get a `short distance away` or make it impossible to `save` the build designs in some manner, then it becomes a bummer.
      Hell, im more likely to go play Fallout 4 then any of these new betheseda titles, because i barely got much progress in that game when i had it for PS plus years ago, but i enjoyed the fk outta scrapping as much stuff around your ruined home town and decking it out with 2 floor high structures to have a effective storage area & shopping mall as i brought in more settlers.
      Its just pure fantastic fun when you can turn a regular old destroyed town into a fortress city of sorts. Knowing that Starfield cant let me make some giant arse highway between multiple locations to plop some kind of vehicle construction platform to `speed` travel a nice flat road but instead have to do bunny hops across kilometers of barren land is just annoying.
      Hell, even Mass effect (2?) i believe, did a better job with going thru giant barren scapes by having a large vehicle you would use for not only traveling the place but have a secondary feature for scanning for resources.

    • @BenchmarksIT
      @BenchmarksIT Před 7 měsíci +11

      Death Stranding also has a story, you know something written to entertain, starfield doesn't

    • @BladeSerph
      @BladeSerph Před 7 měsíci

      When its a Kojima game, he has to be blackmailed into some ludicriously crazy restrictions somehow, to ever make anything worst then a betheseda game.
      Its still kind of a major shame that Konami did such a retarded move to ditch him, when he was likely the one keeping that company floating more then whatever they scalp together with B.S. Pachinko machines@@BenchmarksIT

    • @nuts_fattening
      @nuts_fattening Před 7 měsíci

      Did you even play Death Stranding? People love to call it a “walking sim” but there are more unique weapons and combat encounters in DS than Starfield…

    • @SammEater
      @SammEater Před 7 měsíci +2

      @@nuts_fattening Yeah, I did play Death Stranding and I enjoyed plauing it to the end. Unlike Starfield.
      I just think it is funny that the game known as a "walking simulator" actually has vehicles but a space exploration game doesn't.

  • @skizordrone3836
    @skizordrone3836 Před 4 měsíci +5

    lmao, the copying of the NakeyJakey thumbnail is funny as hell

  • @Jaz-tk5vx
    @Jaz-tk5vx Před 6 měsíci +2

    The worst games ever made usually have massive advertising budgets.

  • @thegoggle823
    @thegoggle823 Před 7 měsíci +193

    My biggest gripe with BGS as a studio is that they have steadily drifted further and further away from trusting that [The Player] can cope with the consequences of their choices. It's why every single player-character in Starfield is exactly the same, the only difference being the order in which you choose your perks. It's why half the NPCs in the game are unkillable and why the other half are completely unnecessary set dressing. And it's why you can join all factions all the time as long as you swing by a handy kiosk that lets you pay your bounty to reset your nonexistent faction reputation.

    • @aj1218
      @aj1218 Před 7 měsíci +9

      This is why i replay Morrowind every couple of years. You can literally kill everyone

    • @ruorick
      @ruorick Před 7 měsíci +15

      Their writing department is headed by the laziest airbag and its going to cost them everything now that people know what you can get after BG3 nowadays and what we already had back in the day of New Vegas, which also wasn't BGS writers. They seriously need to clean house in this department.

    • @dandelong-yr4ci
      @dandelong-yr4ci Před 7 měsíci +4

      ​@@aj1218Morrowind is still the best game i have ever played in my life.

    • @ppeez
      @ppeez Před 7 měsíci

      bethesda games studio studio?

    • @FinnsFenian
      @FinnsFenian Před 7 měsíci +19

      They all got lazy at Bethesda IMO. Its just the same bad game engine, with the same bad animations and weak game mechanics from years ago. Tod Howard calling it next gen is truly gaslighting the fans.

  • @devinousbrody6498
    @devinousbrody6498 Před 7 měsíci +105

    I think the space portion (or lack there of) is what really killed it for me. In Fallout 4 a big part of exploration was the journey and randoms. In Starfield you fast travel that away. You might get a random but it’s a roll of a dice after a loading screen. Also fast traveling to orbit a planet to drop into what is effectively a box on the planet is not exploration. I also don’t understand why they put all that dev time into making really fleshed out ships with massive customization only to have you play space invaders in small sections of space. With fast travel literally to every door step any base you make is just a locker for your crap.

  • @michellamoureuxm
    @michellamoureuxm Před 4 měsíci +2

    Considering cyberpunks inventory, a majority of the loot (mainly pistols and clothing) weighs so little, I thought it was an item limit, not a weight limit for the first few hours

  • @ZorotheGallade
    @ZorotheGallade Před 5 měsíci +1

    "Why are our games seen as outdated?"
    --Bethesda, releasing yet another game with the same exact engine and recycled premise in 20 years

  • @pilotman9819
    @pilotman9819 Před 7 měsíci +385

    As the Bethesda motto says:
    _"The Modders will fix it."_

    • @marchmelloow
      @marchmelloow Před 7 měsíci +26

      Stockholm syndrome survivors be like:

    • @Zanthorr
      @Zanthorr Před 7 měsíci +13

      There has to be some aspect of the game that's good before the modders do their magic. Nobody is going to make mods for a game that nobody plays.

    • @tsunderella5826
      @tsunderella5826 Před 7 měsíci

      You can't polish a turd. How the fuck are modders supposed to fix loading screens or make transition to planets seamless like no mans sky? How are they supposed to fix the Crap Writing in the main quest?

    • @samuelrichards5521
      @samuelrichards5521 Před 7 měsíci

      Fallout 4 modding is good, I can't see any interesting Starfield mods coming out

    • @laidbacksage2574
      @laidbacksage2574 Před 7 měsíci +1

      ​@@Zanthorrpretty sure it has more than 500k active players

  • @bubba99009
    @bubba99009 Před 7 měsíci +80

    My assumption is that in the next Bethesda game you won't be able to kill any NPCs at all. That seems to be the trend. In Starfield basically anybody who has a name is already unkillable (unless you are on a quest that gives you permission to kill them). Even NPCs who are totally inconsequential to the main quest or any side quests are unkillable.

    • @rl9148
      @rl9148 Před 7 měsíci +19

      Look I won't be believed but the reason is that killing like that is triggering and makes people feel unsafe. I work with writers like these people. Note that they didn't even put the gun beside the dude who shot himself. This is deliberate. Its not laziness, it is a soft feel safe snowflake moral backdrop.

    • @adnaP_esreveR
      @adnaP_esreveR Před 7 měsíci +7

      I love games that let me do shitty decisions and attack/kill anyone I wish at the cost of losing out on quests.

    • @boyyo7741
      @boyyo7741 Před 7 měsíci

      ​@@rl9148I hope you have conversations with Xbox fanboys telling cyberpunk doesn't have freedom because there story related npc you can't kill.

    • @itcouldbelupus2842
      @itcouldbelupus2842 Před 7 měsíci +4

      ​​​@@rl9148That's not the reason, and the fact you happen to know some writers isn't proof of this utterly baseless conspiracy theory.
      "I won't be believed" yeah, because you're saying something you literally just made up and you know it.
      No one who is concerned about gun violence being triggering or making people feel unsafe writes a game with hundreds of hours of gun violence, that makes no sense whatsoever.
      They did this because it was easier, because they were either lazy or under pressure from Microsoft to push the game out before it was finished.
      It has nothing to do with being "snowflakes"

    • @reigen_4989
      @reigen_4989 Před 7 měsíci

      @@rl9148 Jesus

  • @grilledstone2922
    @grilledstone2922 Před 18 dny +1

    What's that lo-fi song that plays in the background at 5:13? I know I've heard it before, but I don't remember the name.

  • @DirtRider999
    @DirtRider999 Před 6 měsíci +2

    I dont know how anyone actually expected it to be good. The company that made skyrim is dead and buried. Its just a sharholder piggy bank now.

  • @eggbulb
    @eggbulb Před 7 měsíci +432

    My favourite thing about Starfield is that it makes me appreciate Cyberpunk more

    • @Pimptopher420
      @Pimptopher420 Před 7 měsíci +74

      Bro cyberpunk started slow and I think the story is a lil short but holy shit it was actully interesting and way way ahead of starfeild in almost everything that matters

    • @Vinicantstopcrying
      @Vinicantstopcrying Před 7 měsíci +17

      Both are bad game.

    • @enlargedquack
      @enlargedquack Před 7 měsíci +22

      @@VinicantstopcryingI don’t get how people liked cyberpunk either. I got bored of the game after 3 or so hours. Wish I could have refunded it.

    • @Vinicantstopcrying
      @Vinicantstopcrying Před 7 měsíci +11

      @@enlargedquack lifeless daft game. Witcher 3 NPC had More character than Cyberpunk's Main Lol

    • @ironsmack10
      @ironsmack10 Před 7 měsíci +1

      ​@Pimptopher420 One of my few complaints is how long the intro is with cyberpunk, just like Bethesda games, vs new vegas that give you the helm RIGHT after character creation.
      I do think this videos take on cyberpunk being a Rollercoaster ride is only half accurate. Part of the point of the game is to lose in the end being a very small cog in a city ran by corpos that don't care about you. Your just trying to save yourself.
      I spent 15 hrs in starfield and just ended up looking forward to phantom liberty even more, because that game is so fleshed out and actually runs smooth on my PC which 100 percent should not have issues with any game right now.

  • @fubarexress6359
    @fubarexress6359 Před 6 měsíci +4

    I hate to say it... but Cyber Punk is so good now. Clearly it was ass to start. But they've taken it so god damn far.

  • @lustinlis413
    @lustinlis413 Před 5 měsíci +2

    I still dont know why Starfield is categorized as Open world game when its not.. Its like hub based game from 2010.

  • @markgruner5812
    @markgruner5812 Před 7 měsíci +385

    The funniest part about New Vegas being many times better than any Fallout outing by Bethesda is that Bethesda essentially forced them to have the game out in a ridiculous amount of time. They made a better RPG and world than Bethesda was taking many years to make in less than 2.

    • @hentaimage95
      @hentaimage95 Před 7 měsíci +12

      The setting of new Vegas was copied from an old cancelled game.
      They had all the infrastructure, game mechanics and assets already buillt from fallout 3.
      Everyone says what you say without realizing how bad of a job they did, no wonder they started making awful games like skyrim amd starfield after that.
      At least the roleplaying was almost existing.

    • @hentaimage95
      @hentaimage95 Před 7 měsíci

      The setting of new Vegas was copied from an old cancelled game.
      They had all the infrastructure, game mechanics and assets already buillt from fallout 3.
      Everyone says what you say without realizing how bad of a job they did, no wonder they started selling awful unfinished games like skyrim amd starfield after that.
      At least the roleplaying was almost existing.

    • @sunkintree
      @sunkintree Před 7 měsíci +79

      @@hentaimage95 Bunch of lies. You're forbidden from participating in this conversation until you know what you're talking about

    • @duncanlutz3698
      @duncanlutz3698 Před 7 měsíci +68

      @@hentaimage95 At the same time, Obsidian had no experience with the Creation Engine and... quite frankly, the engine has always been a complete trainwreck. Any time they saved from using Fallout: Van Buren concept art/planning was lost on having to tame the BGS's buggy ass engine.
      They spent several months of their short development time fighting the Creation Engine, bugfixing, and making what improvements they could.

    • @undercomposition
      @undercomposition Před 7 měsíci +4

      Fallout New Vegas is better than Fallout 3 in almost every way but damn if the relationship system and branching storylines were just as disappointing as Fallout 4.
      I like 3, New Vegas, and 4 about the same amount.

  • @skezeksskybreaker5425
    @skezeksskybreaker5425 Před 7 měsíci +45

    Also they regressed on simple shit like you cant swim. If you find a large body of water on a planet you just stand on it. This actually goes perfectly with the quote as an overly literal example.

    • @trinityx3o522
      @trinityx3o522 Před 6 měsíci

      Well, Star Citizen in its 10 years of development has complex Server tech to retain the state of all objects in an instance, but doesn't have swimming mechanics

    • @skezeksskybreaker5425
      @skezeksskybreaker5425 Před 6 měsíci

      @@trinityx3o522 It just seems crazy to have that feature in the other bethesda games and use the same engine as fallout 4 and not have it.

  • @PPWiener
    @PPWiener Před 5 měsíci +10

    I’m glad you paid homage to jakeys videos. It was actually what brought me to your channel. I can’t wait to see his video for this game after seeing yours again.

    • @bmbterps
      @bmbterps Před 4 měsíci

      Kinda crazy that the thumbnail is exactly what nakeyjakey’s looked like for his starfield video.

    • @PPWiener
      @PPWiener Před 4 měsíci

      @@bmbterps yeah fr

  • @ELTT1
    @ELTT1 Před 6 měsíci +4

    The sad part is that people will continue to waste their money with Bethesda trash

    • @edwardleon9988
      @edwardleon9988 Před 5 měsíci +1

      Im not saying i pirated it, ehich saves my money from buying lemons... buuuut if i were to have played starfield id say its best anyone pirates the game. Again, not saying i pirated.

  • @israeldavila27
    @israeldavila27 Před 7 měsíci +90

    I really like how, after all these years, we are still making comparisons to Fallout: Vegas, because of how innovative and consequence driven that game was. That game was made more than 10 years ago and they still get mentions and references to this day.

    • @hentaimage95
      @hentaimage95 Před 7 měsíci +5

      FNV was incredibly unfinished even tho the team had all the asssets and game mechanics already built, just imagine what a skilled team could have done.
      And since we praise FNV wich is incredibly bad (New vegas, the metropolis with 5 houses lol) they started doing worse and worse because idiots still buy their games.
      Just a sidenote, New vegas is probably the best or second best fallout in the series, and except for story and characters, wich were all recicled from the cancelled fallout title van buren, the game is shit and you need around 300+ mods to even make it decent.

    • @sunkintree
      @sunkintree Před 7 měsíci +22

      @@hentaimage95 Stop lying. Your commenting privileges have been revoked.

    • @undercomposition
      @undercomposition Před 7 měsíci +7

      All the consequences in New Vegas are smoke and mirrors. There is no real freedom in that system. It was incredibly disappointing when I tried to play the different factions off each other only to realize I couldn't.

    • @ShiningDarknes
      @ShiningDarknes Před 7 měsíci +1

      Naw we just refuse to let Bethesda get away with shafting Obsidian so all of their future game will always be compared to New Vegas.

    • @Expiredmayo3369
      @Expiredmayo3369 Před 7 měsíci +8

      @@hentaimage95 Play the game vanilla and it still replayable about 30 to 40 times i feel like the problems you have are just your own.

  • @farisakhtar4824
    @farisakhtar4824 Před 7 měsíci +84

    I noticed something weird while playing; in first person mode, your character has no shadow. You can only see your shadow in third person mode, it's so weird. You can be looking directly at it, then change to first person and see it disappear😂

    • @camraid9
      @camraid9 Před 7 měsíci

      There is a good reason for that. You are just a noob and don't understand. No offence!

    • @covexofficial6879
      @covexofficial6879 Před 7 měsíci +7

      Just like cyberpunk 2077 except they had a first person shadow it was just a default bald npc shadow

    • @JohnDoe-wg9sy
      @JohnDoe-wg9sy Před 7 měsíci +4

      Thats the creation engine at work. If you draw your weapon, you will probably see a shadow of only your arms floating in the air, holding the weapon I bet. In other bethesda games, there's actually two models for the player. Their actual body, that you see in third person or the paper doll screen. And the arms you see in first person. When you go to first person, the game no longer renders the player model at all. It won't render your first person arms either unless you draw a weapon.

    • @XBluDiamondX
      @XBluDiamondX Před 7 měsíci +2

      You know what else is weird? The sound effects on planets with no atmosphere.

    • @agr2190
      @agr2190 Před 7 měsíci

      First time playing bethesda games i see

  • @fsqabr
    @fsqabr Před 5 měsíci +2

    I think I must not be the target age range for this video. It’s like an ADHD fever dream, explosions and flashing images of pop culture iconography every 2 seconds.

  • @niokyn3367
    @niokyn3367 Před 6 měsíci +1

    Dude what a video from the video to the various examples it is just so well do. I particularly loved the music choice , big hip hop fan so this was such a delight to hear.

  • @Scampcam
    @Scampcam Před 7 měsíci +162

    you nailed my thoughts on the restrictive story so hard. Can't overthrow the board of directors, can't help lead an uprising, can't buy a plot of land. Slavery, Gtfo or kill the ship. Thats it.

    • @walnzell9328
      @walnzell9328 Před 7 měsíci +13

      That'll all be DLC stuff, I'm sure. And done badly.