MGS Head Bobbing Test
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- čas přidán 13. 09. 2024
- Here's the OG audio: • Liquid Snake Explains ...
Trying to replicate that weird sort of "head bobbing" used in the first Metal Gear Solid game for the ps1. Seems to be a good method for substituting actual lip sync for low poly characters. Pretty easy to do, just use the "bake sound to f curve" for the x axis on the head or neck. Use envelope and limit modifiers to adjust the bobbing to whatever you like.
Does it mean that it was the Bugs Bunny, that has recieved the recessive genes?