How long can you take to kill the Witch King?
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- čas přidán 3. 05. 2024
- ZT-10: 5* Birds Only (3 ops)
A very lengthy map entirely due to my choice of strategy. In order to remove all teleport RNG from the Witch King reaching 50% HP and phase transition, I basically have to play P1 right up to the instant loss time limit. For P2, I then have to get the boss to just above 50% HP and then ignore him until everything else is dead... which also puts me right up against the time limit.
Admittedly, some smoother play in P2 would've given me a lot more breathing room, but as it often is with these 5* bird clears, there's a lot of scuff involved. Nonetheless, Mr. Nothing and Greythroat perform admirably, seeing as how the enemies have relatively low DEF and come in neatly spaced waves to let them charge their talent and skills respectively. Can't optimize Silence out though- P2 is impossible to pass without healing.
Music:
The Sacrifice and the Saint - Fire Emblem Echoes: Shadows of Valentia - Hry
I spent entirely too long editing the P2 boss music to properly match the cycle of music that would actually play in the stage. Does it sound cool? Yes. Was it worth my time in the end? Probably not.
I mean, I very much appreciate it.
Imo it is worth it when you go for perfection
Mr Nothing once again show that he is someone
I like how Herkunftshorn forced me to think on the fly, rather than just "drop Mlynar here, swing swing, job's done".
Yeah instead the boss is "place exia here, okay jobs done"
beat him by dropping mlynar behind the shield with ptilopsis....
Herkunftshorn after he dropped Penance behind him in 2nd phase: "Ah shit, my bad." *dies*
Greythroat EN voice reminds me of ICEY🥲
Nice gameplay btw
Yooo icey player
No fkin way, ICEY.
Pengi getting every last drop out of stages and ops recently. First that DoS stage that killed everyone and now this... 😅
Okay but the idea with the Echoes music was awesome.
Quickly explain the marked for dearh mechanic?
if any enemy get stunned during a music phase, they automatically start to lose hp per second
Wait, are you able to tell when the boss is about to timeout?
When the boss is about to timeout, there will be a red ring around the boss that keeps shrinking. When the ring reaches the boss's centre point it will be a timeout
There it is 🧎♂your first phase is actually way cleaner than the eyeballing I had to do with the turret in my clear lmfao. P2 end was as every bit butt clenching tho, if not more! Oh yeah I still don't understand how we ended up with different timings for when the clarinet bozos would reach Mr. Nothing. Really curious