Completely rendered and optimized in Unreal with the benefit of the Megascan trees pack and procedural foliage. Watch our previous video - • Oakleaf Forest With ph...
Hey jhemotion, i have recently shared a tutorial on procedural foliage in which i am using the same lighting setup. Please have a look and feel free to react.
Interesting nad tasty result... I woudl like to add to my lonh houdini experience some unreal PCG and see how i could combine best of both world. Do you have a patron , gihub on gunroad, to share free or some of our content for educationnal learning purpose? Just wondering
Video is is hard to watch due to tons of skipped frames resulting in stuttery playback, and the motion blur only manages to make it worse. What did you use for recording? Please, don't say OBS... If you have an NVIDIA card, use Shadowplay with the following Video Capture settings: 2160p 4K, 60fps, 130Mbps.
Wooh loved every shot of forest. Specifically night one.
Fantastic views and so realistic forest ❤🤩👍🎁
Many thanks
Amazing, looks very realistic.
Awesome bro 😍 super realistic
Thank you so much 😀
Love your work!
Thank you!
Wow! Looks so real especially 0:51
Thank you so much😊
Better than real life
Wow!! looks awesome
Outstanding! Only thing I think was a little bit odd was everything was too sharp! Toning down that would make everything better!
Thanks for noticing, funny fact i was looking at the same thing while i was rendering but still did it. 😅
@@VirtuLlama did you try motion blur and temporal anti-aliasing ?
@@arielshpitzer yes its just that 150 percentage of screen while rendering and game play was also a bit in low quality thats it.
Looks good Rahul
this looks amazing!
how did you create the small fog clouds at the beginning?
Beautiful
So real.. nice work bro
This is great, well done. Would you do a tutorial on your implementation of PCG? Thanks!
Yes, soon
This one is realistic ❤
Thanks brother
Amazing!!! wow
Very beautiful and realistic. How much time did it take you to finish this? Seems very big. How big is it?
Must be at least few kms.
2k for tight shots 8k for wide.
Looking good. Is this realtime or pathtracing? in the latter case, what was the render time per frame?
All realtime running at 30fps.
Grt work❤
Hehe thanks
wow. everything is gorgeous, but the fog shot at 0:48 is plain amazing. how did you achieve such a realistic effect?
Thanks for appreciating, trying my best to get the best results out from the unreal.
@@VirtuLlama Hello sir. How did you make such a realistic fog?
@@dima.osiris Hi this is default fog in unreal engine. I have just tweaked a little bit.
@@VirtuLlama im having problems with pcg in plugins in 5.3 the only one that is there is mesh option how to fix pls so i get the outher 2 options
looks great.
Hi man this look absolutely amazing, did you change leafs material little bit? also can you share lighting setup, much appreceated
Hey jhemotion, i have recently shared a tutorial on procedural foliage in which i am using the same lighting setup. Please have a look and feel free to react.
Love the work ❤️
Did u used trees other than megascan trees ,how can i get ur water material
Thanks, water material is the basic one just played with reflections.
Bro wtf
Nice quality bro
Thanks
This is great - Do you have a tutorial on the auto-focus zoom during runtime? Love your channel - keep up the great work!
Hi - this looks amazing - can you make a tutorial abou the PCG setup?
czcams.com/video/qKlWZjfkuRY/video.html check this channel he has a series of videos about it
Too real
Interesting nad tasty result... I woudl like to add to my lonh houdini experience some unreal PCG and see how i could combine best of both world. Do you have a patron , gihub on gunroad, to share free or some of our content for educationnal learning purpose? Just wondering
Tiene mejores gráficos que las películas de Marvel 😂😂😂🤘
looks amazing! very curious what are the settings before you render this out ,maybe another tuturial?
This is amazing! And I will have lessons on this?)
Yes of course!
@@VirtuLlama Great, I'll be waiting for the lesson, I really want to learn how to make such photorealistic shots. Subscribed to the channel)
Would love a tutorial or breakdown for the forest at :49
Definitely 👍🏻 I am working on a pcg tutorial for the same forest types.
How did you learn this can you tell me a road map??
Definitely will make some tutorials in the near time.
what your GPU ?
3090
No wind? Whats your FPS?
Fps was above 24, no wind yes 👍🏻 😁
Is this lumen?
Yes completely
any chance that u are releasing the project?
Where else can we contact you?
tutorial please!!!!’
Working on that
especially of the two first shots
Video is is hard to watch due to tons of skipped frames resulting in stuttery playback, and the motion blur only manages to make it worse.
What did you use for recording? Please, don't say OBS... If you have an NVIDIA card, use Shadowplay with the following Video Capture settings: 2160p 4K, 60fps, 130Mbps.
Fps was dropping too much i had to take down the settings. But thats fine its a RND work. Would render upcoming videos at fine settings.
WILL NVIDIA GPUS HAVE ENOUGH VRAM FOR ALL THIS????? 😂😂😂😂😂😂😂😂
dear god stop the motion blur im going to puke