GMOD: The Cursed gm_construct Beta

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  • čas přidán 7. 06. 2024
  • In the comments of the Haunted Maps video, a whole bunch of you asked me to play gm_construct_13_beta, so I decided to check it out. Credit to the creator, Xalalau.
    Workshop link: steamcommunity.com/sharedfile...
    Join the Discord: / discord
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Komentáře • 1,4K

  • @fustarthereal8611
    @fustarthereal8611 Před 2 lety +2860

    YOOOOOOOOOOOO HOLY SHIT THATS ME IN 4:04, THE story behind that discord is that that map was ported by arguably the biggest gmod creator in brazil, and everyone in that pic (including me) are part of his moderation staff on discord.

  • @omegagaming6280
    @omegagaming6280 Před 2 lety +3181

    So this actually was Construct version at one point. And the reason why so many things where removed during the evolution of construct was because Garry felt that they where redundant, the fact that the map creator turned it spooky without directly saying it was is perfect

    • @Immolator772
      @Immolator772 Před 2 lety +82

      why would it be redundant? It's a sandbox game, this map gives more imagination for you.

    • @omegagaming6280
      @omegagaming6280 Před 2 lety +222

      @@Immolator772 plastesters found the under ground pathways boring and pointless, the moon pool sub room was removed because it was pointless due to the lake already being there

    • @Im_Thresher
      @Im_Thresher Před 2 lety +6

      ooh now i understand

    • @Immolator772
      @Immolator772 Před 2 lety +16

      @@omegagaming6280 this obviously a troll map with a scary twist.

    • @Scruffy-qi3ik
      @Scruffy-qi3ik Před 2 lety +149

      @@Immolator772 a video about the evolution of construct talks about it, this is the actual beta map, it was jsut turned creepy by the guy in the workshop

  • @Slonitram
    @Slonitram Před 2 lety +1826

    3:00 I always assumed the dark room exists for testing lighting props and tools such as the light bulbs you can spawn. gm_construct is the default map because it's meant to be a playground for you to test all the features of the Source Engine and that's what the dark room is for, testing the lighting.

    • @wifiadventures8771
      @wifiadventures8771 Před 2 lety +153

      That is exactly it, actually! The dark room was made exactly for testing out lighting and all that kind of stuff

    • @Yveldi
      @Yveldi Před 2 lety +103

      True, but it'd be MUCH better if it instead was lit by default and had a switch to turn it off. Because most people didn't even know how to use lights (and those who did know hardly ever found use for them), the room just ended up being spooky without achieving anything.

    • @thefatplumberman6135
      @thefatplumberman6135 Před 2 lety +14

      [BIRB DETECTED] :FIRE THE SEEDS:

    • @virusstudio7115
      @virusstudio7115 Před 2 lety +14

      holy shit thay makes so much fucking sense

    • @oliverstuff5137
      @oliverstuff5137 Před 2 lety +4

      Yeah same

  • @multigrandmarquis
    @multigrandmarquis Před 2 lety +3125

    That low poly gordon is actually your playermodel in HL2.

    • @unoriginalperson72
      @unoriginalperson72 Před 2 lety +63

      @@Headcrab_channel It's not the actual model because it has no ponytail

    • @shamshiddy
      @shamshiddy Před 2 lety +95

      @@Headcrab_channel the hl1 model was textured

    • @Damian-cilr2
      @Damian-cilr2 Před 2 lety +11

      @@unoriginalperson72 the texture maybe but the model no

    • @hazzmati
      @hazzmati Před 2 lety +4

      @@Headcrab_channel you seem to suffer from amnesia

    • @hazzmati
      @hazzmati Před 2 lety +12

      @@Headcrab_channel wrong again. Maybe keep your mouth shut from now on to avoid spreading any misinformation

  • @doofenschmalphys__4376
    @doofenschmalphys__4376 Před 2 lety +1188

    Man, the garage door trick was hilarious

    • @TheLibrarianYT
      @TheLibrarianYT  Před 2 lety +306

      It's so mean and passive-aggressive lol

    • @isesca3234
      @isesca3234 Před 2 lety +39

      @@TheLibrarianYT it feelt like Badwater videos

    • @Techhunter_Talon
      @Techhunter_Talon Před 2 lety +25

      @@TheLibrarianYT Note: If you do relocate the doors then they will open again. I guess the easiest way to do that is going into thirdperson (or navigating using a camera), walking until you find a wall, and wandering around the edges of the room until you find the doors again.
      Out of everything, I'm unsure if those doors were even in a beta version of the current gm_construct. If they were then they're one of the few things that is very understandable to have been removed.

    • @Trazel_Apeally
      @Trazel_Apeally Před 2 lety +10

      @@Techhunter_Talon I don't entirely remember if I ever actually played on this version of Construct (the actual beta not this haunted version) but I swear I remember doors like that since in a Green Screen room, you'd want it all to be seemlessly one color and not need to GS out the doorframe/entrance.

    • @highvoltage0022
      @highvoltage0022 Před 2 lety +14

      You can change the colour of the walls in the black and white room, so the intent was that you can change the color to find your way out. Ultimately I remove the doors because it was to easy to get stuck before the final release

  • @Haydoblad
    @Haydoblad Před 2 lety +1001

    i was playing on this map a bit ago with 2 npc's following me (so i wouldn't be as scared) and after we passed by the entrance of the dark room in the tunnel in the corner of the map and walked up the stairs, i looked behind me to make sure me and my friends were still there and one of the npc's were just gone, and shortly after it said the one that was missing died via fire. and then after me and the remaining npc ran away, the npc left just sorta slowly faded away??? it was scary and strange, man

    • @Haydoblad
      @Haydoblad Před 2 lety +81

      czcams.com/video/xvwR4K0FfQg/video.html heres a clip of it lol (i was recording it in case anything weird happened which was the case)

    • @circletrees2015
      @circletrees2015 Před 2 lety +34

      @@Haydoblad Wow, thanks for posting a vid of it!

    • @tomas1726
      @tomas1726 Před 2 lety +14

      thats why i use flatgrass lol

    • @1212rado
      @1212rado Před 2 lety +3

      Maybe he died because of the ghost spawning in the dark room?

    • @da_real_Fish
      @da_real_Fish Před 2 lety +10

      I had a box with some lights on it to take it into the dark room with me but when the lights got close they turned off and broke and I couldn't turn them back on after that the box burned up and vannish

  • @phoenixrose1995
    @phoenixrose1995 Před 2 lety +1571

    The NPC spawns out of the dark room, pathfinds up to the high building, stands by the ledge for about 2 seconds before jumping off
    Only other spook you missed was a Barnacle that spawns in the dark room

    • @Techhunter_Talon
      @Techhunter_Talon Před 2 lety +227

      Found out that the thing that kills to NPC when it jumps off can also kill the player if they're too close to where the NPC jumps off from. There's also audio of Dr. Breen saying 'You need me.' when the NPC jumps off.
      Added: If you block the NPC from running up to the building's roof and jumping off then the map rewards you by spawning a light that turns on when near a 'haunting' on the map. There's even a voice line of the NPC thanking you. I think you can either do this by bodyblocking her (which I did) or spawning in props to impede her path.

    • @hudsonbayifitwasalive8747
      @hudsonbayifitwasalive8747 Před 2 lety +51

      and a black figure spawns in the side doorway to the platform above where the secret room would be

    • @da_real_Fish
      @da_real_Fish Před 2 lety +26

      @@Techhunter_Talon when I was close to her when she jumped I died to the same weird. Npc too just after that the gorden thing floated up and looked around at some npcs I spawned then went back to normal

    • @mattgrauvogl4447
      @mattgrauvogl4447 Před 2 lety +48

      If you spawn Combine in Dark Room and set them as Friendly to you, They will walk around and aim there gun at random Spots. If you spawn Two Combine Soldiers and Set them Friendly to you one of the Combine will get Set on Fire, Do you same thing and one of the Combine will disappear and turn into a unkillable Stalker and attack the Combine, then you.

    • @Techhunter_Talon
      @Techhunter_Talon Před 2 lety +39

      @@mattgrauvogl4447 This happens with all NPCs you spawn in the Dark Room, even if they're hostile as I've spawned zombies in there and some of the same things happened with them. Also, they will go after Father Grigori when he spawns in his corner. Even had a time where he got completely chased out of the dark Room! Talk about ruining any semblance of horror. XD

  • @genericwhitekidthesecond4330

    No that actually is the beta gm_construct 13
    The reason all the underground tunnels were removed is that primarily play testers found it really unnecessary and boring. It's just empty tunnels that go on and on with no purpose other than a few new rooms and adding more than one way to get to all the above ground locations. Frankly I kinda like them but that's just what the play testers told Garry and it's a valid criticism of the map.
    Also while I'm not sure about why the player model is in the map specifically outside of spooks but that statue thing was actually the player model in Half-Life 2. Since HL2 launched with It's multiplayer death match separately and later than the base single player game they never completed a true Gordon Freeman 3rd person model as no such thing was meant to be seen in the first place. Just a stone statue of HL1 Freeman.
    Edit: also I'm pretty sure this map is just a recreation, not the actual beta because it was never released. The Discord board was crediting the people who helped recreate this beta map. And yes the scares are original.

    • @ScientistHL
      @ScientistHL Před 2 lety +57

      The player model for Gordon is there to properly scale the map, so rooms, doors, the whole map is scaled properly to the size of the player and it's not too big or too small

    • @NebulatheZorua
      @NebulatheZorua Před 2 lety +3

      @@ScientistHL yeah thats what i thought

    • @engineerbot
      @engineerbot Před 2 lety +18

      @@ScientistHL which is weird why it moves and randomly kills civilians.
      Also the construct map is such a bitch lol. Scaring the poor players out of nowhere. I love it though because he knew exactly what he was doing by fueling the scariness of the dark room.

    • @piersonlawrence3467
      @piersonlawrence3467 Před 2 lety +17

      @@engineerbot It's typically for scaling the map*
      The creator of this beta map thingy put it in there as a little nod joke kinda thing. They could have made is just a random black NPC if they wanted to, but it's best to have it as something map related.

    • @TheConsulC17
      @TheConsulC17 Před 2 lety +3

      I think this is an altered version, though its mostly the same. The skybox and the things in it look different but the map itself is mostly the same.

  • @SkeleTonHammer
    @SkeleTonHammer Před 2 lety +153

    Oh yeah... at 9:42 you can see the silhouette of the person up on the building, then the frame rate hitches and she's dead at the bottom. Maybe a bug.

    • @TheLibrarianYT
      @TheLibrarianYT  Před 2 lety +27

      Good eye, I hadn't noticed that!

    • @Techhunter_Talon
      @Techhunter_Talon Před 2 lety +25

      It seems when an event triggers the game's framerate briefly chugs. Also, the trigger that kills the NPC when she jumps off the building can kill the player too if they're close enough and it's accompanied with the voice of Dr. Breen saying 'You need me'.

    • @magenta4567
      @magenta4567 Před 2 lety +3

      if i recall that's one of the features of the map, its called the "suicidal npc" it goes up the tower to kill it self, if you block the entrance before it gets there, it turns into the curse detector which can be used to detect "curses" like in 12:16 however you cant do this anymore since they removed it and placed the curse detector on the spawn

    • @psychospy9214
      @psychospy9214 Před 2 lety +4

      @@magenta4567 your progress actually gets saved, so it wasn't removed, you just dont have to do that again because you already stopped it, theres a command to reset it, i think its called gm13_reset or something i dont remember

    • @magenta4567
      @magenta4567 Před 2 lety

      OH okay

  • @joklit
    @joklit Před 2 lety +656

    Hey Librarian, great video as always, but I just wanted to help clear up some "oddities" about maps like gm_construct. All this "why is this room here" and "why does this exist" mysteries are largely just misinterpreted by more recent generations of Source players. Back in the day, Gmod was more like an amazing tool than a fully fledged video game, one that allowed players to mess around with almost all aspects of source games, like HL2, TF2, Portal, CS and others. So a map like gm_construct, which obviously the one you played is not a beta of, originally was just a white room with some props in it that later was developed into a more source-looking map, with many different areas for players to build in and experiment with. So, you'd have a large body of water to test buoyancy physics, large skyscrapers for falling off of, a green screen room for content recording and a "ominous/mysterious" dark room to experiment with light sources and Source engine lighting in general. Even later maps, like gm_flatgrass, which nowadays receives the praise of this "impossibly void and eerie landscape", originally was a great resource for testing long-range weapons, vehicles and generally larger constructions.
    I think that due to what I mentioned above and the general longevity of Gmod since it's initial release, the notion of a Source tool we had back in 2007 slowly faded away in the general public, and now, it's original concept doesn't make much sense in the modern perception of a video game, giving it it's more recent "liminal" and "senseless" attributions. Hope you can understand my point!

    • @TheLibrarianYT
      @TheLibrarianYT  Před 2 lety +121

      Very well put! I started playing back in like 2007/2008, and back then there was indeed more of a "messing around with physics/lighting" appeal to it. I guess back then those kinds of features were a novelty rather than the norm, and Gmod gave us the tools and sandbox to really play with them for the first time. In that context, some of these spaces do make more sense, now that you mention it.

    • @UberPanzerhund
      @UberPanzerhund Před 2 lety +28

      You hit the nail right on the head, I have no idea where this "Source engine maps are... LE CREEPY!!" sentiment came from.

    • @Superkirbeh
      @Superkirbeh Před 2 lety +5

      Yeah I used to make "shadow puppets" in the dark room using the dynamic spot lights n such. Try to make shapes and figures and the sort

    • @cbtillery135
      @cbtillery135 Před 2 lety +11

      @@UberPanzerhund I think it might be the old Half-Life 2 stuff, especially the texture work. As you’ll see, default Gmod is basically a Half-Life 2 playground. Why does this matter? It’s a combination of the loneliness of playing it by yourself accompanied with the sort of grimy, Nova Prospekt like textures present across nearly all Source maps, since most Source maps use Half-Life 2 as a dependency.

    • @Delikatessen__
      @Delikatessen__ Před 2 lety +11

      @@UberPanzerhund Of course he's right, and it's obviously not like it was built to *be* creepy, but in all fairness, the question shouldn't be "Where did this sentiment come from?". Although these places have purpose, and although it makes sense, what was created can and does cause for a eerie feeling for a lot of players. Just because there's an explanation doesn't mean it waivers the unease people can get. Rumors about darkrp downtown shadows and hauntings have been around for as long as it's existed, it's nothing new. The weary feeling users get when by themselves on gmod, was still very much a thing when back in 2007 players were using it like it was made for. It's so easy to make it sound stupid or even ignorant by typing it in a mocking way, but when you have huge open towns or spaces, paired with sounds that make it sound lively, only for the player to look around and they're fully alone. Can you genuinely blame people for feeling a bit unnerved? Liminal spaces scare us because it's images that contain familiar places, and areas that appear like they could exist. But yet those places in those images lack context.. or functionality. It's familiar, but it's off. And that same description can be applied to source games. It's so easy to create familiar areas in source, but yet these maps end up being empty. They lack detail. They're simple, but look like they could be real. These spaces don't have functionality, or context. And even when you say, "Oh, in this map, the dark room is for lighting.", That's absolutely no blanket statement for every single source map, once again, DarkRP downtown, for example. There's a reason why "haunted" maps like these scare people so bad. There's a reason why horror maps were and continue to be super popular on Gmod.
      But uh, that's my thoughts anyways. Didn't mean to write that much, just think it's an interesting topic. One that can't be summed up as some random sentiment that people out of nowhere began thinking source is.. "Le creepy". If you want to know more about it, there's some really cool articles and essays about Liminal Spaces, The Uncanny Valley, and various phenomenon humans can experience that make things feel "Off". Librarian himself has made a few really good videos diving into these topics, if you go through his channel a bit.

  • @doofenschmalphys__4376
    @doofenschmalphys__4376 Před 2 lety +616

    Also, I really like how short the jumpscares are, and how weird the certain characters are in this map. I could definitely see myself pranking buddies with this. Like you said, I love the subtlety.
    Edit: Also, the chair thing WAS really creepy. I had that sense of dread after the chair disappeared, like I was waiting for more to happen.

    • @ultrablueslime8216
      @ultrablueslime8216 Před 2 lety +8

      sorry to ask, but what chair are you talking about? i didn't see one in the video
      edit: nvm thought the video ended sooner than it did.

    • @graciouslump9695
      @graciouslump9695 Před 2 lety

      @@XalalauXubilozo can i see

    • @TrialDubz
      @TrialDubz Před 2 lety +6

      If you destroy the chair weird fucking shit happens and I cannot sleep after what I saw.
      Edit: Via Explosives you can Destroy the chair.

    • @macandfries6765
      @macandfries6765 Před 2 lety +1

      @@TrialDubz bro tell us I dont have gmod

    • @TrialDubz
      @TrialDubz Před 2 lety +5

      @@macandfries6765 some stalkers appear in the dark room with you but all of them just burn to death exception for one tho and it leaves a red trail to someplace I can't remember much mostly haven't played it in a bit.

  • @bensarchminion
    @bensarchminion Před 2 lety +339

    I looked at this map myself and noticed that any lights spawned by the tool gun will turn off in the dark room.
    Also this map is actually based on an older version construct that had intricate tunnel system, larger undergrounds, and a much more buildings outside the actual map, I'm pretty sure all the graffiti found in the tunnels that help navigation were also in the real beta.

    • @computr166
      @computr166 Před 2 lety +31

      love how this version of the dark room completely throws its original purpose outta the window and now serves as nothing but mysterious and ominous room

    • @gavindillon1486
      @gavindillon1486 Před 2 lety +13

      Also, I've noticed that trying to board off the door TO the dark room tends to result in the prop used disintegrating, and sometimes it makes you drop your physgun

    • @computr166
      @computr166 Před 2 lety +15

      @@gavindillon1486 i dont blame the entity
      dude needs to get outside from time to time

    • @gavindillon1486
      @gavindillon1486 Před 2 lety +6

      @@computr166 actually wait, it's the whole damn room in front of the entrance, props just
      Shrink and vanish sometimes there.

    • @computr166
      @computr166 Před 2 lety +2

      @@gavindillon1486 oh damn

  • @heavygamingupwardenjoyer1834

    12:16 was by far the most creepy part

    • @kpjammerwolf330
      @kpjammerwolf330 Před 2 lety +13

      The fact that he paused for about 3 seconds when he saw the light flickering

    • @ShadowGamer300
      @ShadowGamer300 Před 2 lety +4

      nothing else really got me in this video, but that one instant sent a jolt down my body.

    • @tacedenverYT_OFFICIAL
      @tacedenverYT_OFFICIAL Před rokem +4

      The light flickers and I quit the game in an instant..(because I am not that brave)

    • @WillowdoesVR
      @WillowdoesVR Před 11 měsíci

      Nah the lady that died was scary, before the death message you can see her at the top of the building, but the next second the death message appears she’s gone, and dead in the floor

  • @TommyGhun
    @TommyGhun Před 2 lety +125

    2:42 those stairs are so trippy, looks like you’re just walking down the hall.
    “Im starting to doubt that this is a beta, because if so they seem to have removed a lot of the work that was done on it.”
    Bioshock infinite: nervous laughter

  • @vopner
    @vopner Před 2 lety +429

    You're serving the people with these videos, thanks for doing another one. And yeah, don't get burned out by doing too many of these

  • @chonkrh5845
    @chonkrh5845 Před 2 lety +99

    Fun fact: two of the critters are Meaty and Semper.
    The statue represents Semper, a GMod creepypasta/cryptid and Meaty from what I understand is the creature running in the dark room's entrance

    • @DresDEAD617
      @DresDEAD617 Před 2 lety +5

      Meaty is the Russian GMod myth, yes?

    • @azrael1525
      @azrael1525 Před 2 lety +11

      The low poly statue isn’t semper, it is your HL2 player model and was added in the beta map to test the scale of the map to the player and it probably just moves for subtle jump scares.

    • @chonkrh5845
      @chonkrh5845 Před 2 lety +7

      @@azrael1525 it's also the model used for the Semper creepypasta thing

  • @splashlemon2966
    @splashlemon2966 Před 2 lety +412

    What makes this map so amazing in my eyes is that. It never really states it IS a creepy map. i think more maps should do this type of hidden secrets thing. I played this map in vr and first seeing that chair thing totally caught me off guard. but i went on a whole journey to figure out whats going on. The simple fact this map has some weird shit going on. made me wanna play it even more. Sadly. theres nothing more to it than the few scares. but it does them really well. This map is the start of what could be some really scary arg maps on the workshop.

    • @xenomaniac4875
      @xenomaniac4875 Před 2 lety +12

      if i were to play that map in vr, it'll either be in the bathroom or with adult sized daipers cuz *god damn this map is scarier than many other horror maps*

    • @pinekel8987
      @pinekel8987 Před 2 lety +6

      @big smoke Roger that

    • @splashlemon2966
      @splashlemon2966 Před 2 lety +4

      @@xenomaniac4875 Yea i literally. ran when i first played the map haha

    • @splashlemon2966
      @splashlemon2966 Před 2 lety +2

      @@XalalauXubilozo Please add a puzzle to it all. i bet a lot of people would be interested in figuring this out.

    • @splashlemon2966
      @splashlemon2966 Před 2 lety +1

      @@XalalauXubilozo ;]

  • @user-jn1xw2mc7j
    @user-jn1xw2mc7j Před 2 lety +165

    the NPCs in this map act weird too, they sometimes run out from the dark room (if spawned in) and run to a specific point in the map. Also there is a console command called gm13_tier 1-4 which adds or increases the scary stuff

    • @Techhunter_Talon
      @Techhunter_Talon Před 2 lety +18

      They never ran out for me. They usually just eventually vanish into the ether that they were spawned from.

    • @Bobbies1
      @Bobbies1 Před 2 lety +1

      But how do I disable it?

    • @Spacebugg
      @Spacebugg Před rokem +1

      @@Bobbies1 I heard theres another version without the scares.

  • @LeviathanJPTV
    @LeviathanJPTV Před 2 lety +279

    these videos are awesome

    • @rnRN-hg1pv
      @rnRN-hg1pv Před 2 lety +3

      We got a number one Victory Royale

    • @drippedoutmonkey
      @drippedoutmonkey Před 2 lety +1

      Agreed

    • @soltmoment
      @soltmoment Před 2 lety

      Its the guy from chug jug with you

    • @weaponized_toaster
      @weaponized_toaster Před 2 lety

      @@rnRN-hg1pv yeah fortnite we boutta get down

    • @sfxghosty
      @sfxghosty Před 2 lety

      We can be pro fortnight gamers he said he Broski you got some heels and a shield pot because I need healing and I am only at like 1 hp

  • @liquidscreamisnomore
    @liquidscreamisnomore Před 2 lety +140

    I'm gonna have *so* much fun scaring my friends with this...
    Lord have mercy on my australian friend who'll be seeing this map way past midnight.

  • @azwarrior3149
    @azwarrior3149 Před 2 lety +89

    11:28 DUDE, I HAD SO MANY DREAMS LIKE THIS, I remember one time I dreamt of being in my grandma's house then going to the basement then seeing a room I've never seen before, and in my grandma's house in the basement there are two abandoned living rooms next to the actual basement, one where nobody uses anymore and one where the maids sleep in, I've always had dreams of my grandma's house having secret rooms I've never seen before, and always in these rooms I find a box where my old toys are in and I begin to feel nostalgic, its always my grandma's house, not other, and that terrifies me, maybe because I've seen an actual ghost in there twice, every time I visit I keep remembering when I saw a ghost twice there, it's always eerie in that place

    • @Kacper42PL
      @Kacper42PL Před 2 lety +3

      Now tell us the story about the ghost please

    • @TheRealSupernoah47
      @TheRealSupernoah47 Před 2 lety +4

      SAME, I had a dream where I was exploring my grannies basement, and I found a dot behind a cabinet. I opened it, and it was just a bar? Like a super fancy drinking lounge. Didn’t like it at all.

    • @dugmasese8251
      @dugmasese8251 Před 2 lety +4

      had something like those types of dreams happen to me not to long ago, was cleaning my house and my dad was upstairs in the attic blaring music, until at some point i was in my kitchen and the music turns to something similar to a the caretaker type of song, i go up to the attic and realize there is a new door where its not meant to be and something comes out to essentially jumpscare me and the dream kinda ends there.

    • @azwarrior3149
      @azwarrior3149 Před 2 lety +6

      @@Kacper42PL ok, so first time i saw it i was 3, iwas sleeping with my mom, then my mom went to the bathroom which is right next to the room, then i saw a shadow figure of a man standing and it said ''BAA, BAA'' then it faded, now you might think its just my dad or someone trying to scare me, now i know that there are 2 family's in my grandmas house and they are more than 17 people in the house and its huge, but we locked our entrance door and everyone in the whole house was asleep and when my mom got out the bathroom she didnt see it, only i saw it, and then 3 years later (6 years old) that room became where only me and my brother slept, then i saw the ghost again, and it said the same thing ''BAA, BAA'' loudly, and this time i was mature enough to feel scared, so i sat straight on my bed watching the shadow and thinking, ''do i go to it or no'' i was just staring the whole night, then i fell asleep, then the next 9 years everything was normal, and im not the only one who experienced paranormal stuff in there, my mom and brother did, and my father and my maid didnt, idk why, so yeah, i wish i knew why that all happened

    • @azwarrior3149
      @azwarrior3149 Před 2 lety +1

      @@TheRealSupernoah47 dreams like that bro

  • @Clone5184
    @Clone5184 Před 2 lety +88

    Pretty much all of the features shown here (non spook related) are actually from early versions of the Gmod 13 version of Construct.
    If I recall correctly, a lot of them were removed at Garry's request due to him believing the map was getting too complex. Construct was just supposed to have the basics present, and if a player wished for more crazy features (underwater tunnels, hidden vents, underground tunnel system, etc.) that's what other maps were for.
    Bonus fun fact: those closing doors to the color room were a real feature, and yes, they were removed for making it nearly impossible to exit.

    • @Techhunter_Talon
      @Techhunter_Talon Před 2 lety

      Oh, well, that is a very understandable thing to change for the current release of gm_construct.

    • @highvoltage0022
      @highvoltage0022 Před 2 lety +7

      You did recall correctly, I wanted to add cool stuff but it did start to make it complicated looking back at it. And I actually burst out laughing at the colour room doors because I did that exact thing before and it brought back fond memories

  • @wolfcl0ck
    @wolfcl0ck Před 2 lety +123

    The underground areas are actually a real section from some beta versions of construct. Fun little fact.

  • @notandum
    @notandum Před 2 lety +256

    now this is a map i can 100% play with friends without them getting suspicious right off the bat since the map name isn't blatantly obvious as to what it is
    it can easily be passed off as a remake map beta instead of an original beta for construct itself and boom just gotta act like you don't know what they're talking about when they see things

    • @Dogman_35
      @Dogman_35 Před 2 lety +7

      I have this downloaded but never got around to playing it. So I didn't know it was haunted lol

  • @NatjoOfficial
    @NatjoOfficial Před 2 lety +38

    9:00 Holy shit, I've never seen a Gmod scare done so well

  • @domisbored150
    @domisbored150 Před rokem +7

    5:00 thanks, I hate mirror room now.

  • @thatone_birb
    @thatone_birb Před 2 lety +38

    You can hear the uneasiness of his voice after the chair disappears and he does the outro... like he's waiting for something or that REALLY scared him

  • @BungusFungus
    @BungusFungus Před 2 lety +51

    I'm glad I found this channel, it's a hidden gem. I love your Gmod videos, you don't find a lot of Gmod content that isn't RP or trolling

  • @jimmysirenhead6228
    @jimmysirenhead6228 Před 2 lety +12

    *Can’t believe he missed the terrifying detail of lights and lamps just not working in the presence of the dark room*

  • @highvoltage0022
    @highvoltage0022 Před 2 lety +61

    It's so surreal watching you go through a map I haven't seen since I made it many years ago, and seeing some stuff that I didn't add. Makes me feel old lol

    • @highvoltage0022
      @highvoltage0022 Před 2 lety +20

      I also burst out laughing when you got locked in the colour room cause that was the reason I had to remove the doors, it brought back some fond memories

    • @brah9249
      @brah9249 Před 2 lety +8

      You're a creator of the map? That's cool

    • @JustthesameJn
      @JustthesameJn Před 2 lety +1

      damnn thats sick

  • @minithegameguy4674
    @minithegameguy4674 Před 2 lety +80

    honestly, remove the subtle jumpscares like that weird low-poly model guy and stuff like that i would honestly love for this to be used as the official new gm_construct

    • @spinige5620
      @spinige5620 Před 2 lety +16

      theres a peaceful version if you don't want any creeps

    • @tecminee
      @tecminee Před 2 lety

      the low-poly guy should only appear if you have a conflicting addon in gmod

    • @boogiefromroblox5852
      @boogiefromroblox5852 Před 2 lety +2

      No I'm pretty sure he appears in the map itself, No conflicting addons.

    • @noter_frfr
      @noter_frfr Před rokem

      The low poly man is semper and he sucks lol. All he does is teleport around random maps

  • @MeteorJunk
    @MeteorJunk Před 2 lety +53

    Although this map isn't as "scary" overall, its a really well made one. A lot of other maps just have looping shadow people that jump scare you, but this map actually has some well scripted shit going around. Bravo

  • @spike-the-red-king
    @spike-the-red-king Před 2 lety +28

    9:42 Yes, she jumped. There was a figure on top of that building in the top left corner and it disappeared when the game lagged to show the kill feed

  • @alan07yt
    @alan07yt Před rokem +6

    1:46 boi in the 3rd window

  • @superdarkrai1239
    @superdarkrai1239 Před 2 lety +3

    I really love your GMod Videos. They are very interesting, I love GMod and its eerie atmosphere at some times. Very good videos and very good comentary.

  • @EeveeKat035
    @EeveeKat035 Před 2 lety +10

    I played this map with a friend and both of us forgot it was 'haunted' lol. They started working on getting achivements and I was trying to hunt down the textureless Gordon Freeman, I was also livestreaming while messing around on some maps I found through your videos and it was one of my best live streams yet! So, thanks! I'm a newer viewer but I love all of the videos I've seen from you! Keep up the wonderful work! ^^

  • @Dogman_35
    @Dogman_35 Před 2 lety +4

    I like your Gmod stuff, so I definitely don't mind it at all. But honestly I just love your horror content in general. You go into depth about _why_ stuff is scary to you, and honestly it's just really fun to listen to. And it gets gears turning in my head, as a wannabe game dev.
    EDIT: If you want another map with a surprise haunting, check out Generators

  • @SnikerxD360
    @SnikerxD360 Před 2 lety +6

    There's an event were, you will see in the killfeed that the Fire killed 9 Stalkers. They died in the dark room, if you go in there, you will see only one stalker that survived.
    If you follow the stalker, he will disappear and leave a red trail like it's some sort of blood. If you follow the trail of the blood, it will lead you to the weird underground water area.
    The stalker will create stuff like it's some sort of a house for him. If you destroy the furniture he will get angrier and angrier to the point were it will try to kill you.
    If you clean everything in the map, i'll just appear again. So there's no way to delete him other than creating the server again. I found this one out with 2 of my friends, and it was quite interesting.

  • @yudodis8673
    @yudodis8673 Před 2 lety +2

    Damn your curiousity is killing me!!!
    Love the video!!!

  • @CryptidWubz
    @CryptidWubz Před 2 lety +2

    I just found your channel a few days ago and you got me hooked on liminal space maps and vids

  • @1x1boop28
    @1x1boop28 Před 2 lety +51

    Warning: map spoilers.
    If you destroy the chair, a lot of stalkers spawn and burn to death. all but one die, the one goes off to the submarine room and furnishes it. whatever you do. don't try to damage the furniture.

    • @gamignmaster6977
      @gamignmaster6977 Před 2 lety +16

      Why would I? They're simply doing a pleasant selfless act to furnish it. How kind and gentlemanly of that stalker.

    • @tomboi941
      @tomboi941 Před 2 lety +10

      w-what happens if you damage the furniture?

    • @brah9249
      @brah9249 Před 2 lety +7

      What happens if you do damage it

    • @tomboi941
      @tomboi941 Před 2 lety +7

      @@brah9249 I tested it and it lasers you

  • @antisanity_
    @antisanity_ Před 2 lety +7

    Fun Fact: That 'statue' is known as 'Semper the black figure.'
    People have reported Semper appearing randomly in their Gmod worlds, which is usually the result of some kind of error.
    The model of Semper is actually in Gmod, and it's not just a special thing for this map.
    Semper is essentially a placeholder object that can appear when there is an error. You can spawn in Semper as an effect by typing 'Player' in the search bar.

    • @MarioBoi15
      @MarioBoi15 Před rokem

      It's mostly known as a concrete texture hl1 Gordon freeman in hl2. You see this in 3rd person while playing hl2.

  • @user-tx1kb5hb5l
    @user-tx1kb5hb5l Před 2 lety

    your videos bring me literal peace. i love the gmod videos, they make me very happy

  • @ItChannel420
    @ItChannel420 Před rokem +1

    I Love the video man! Downloaded the map for myself and played it with some friends. Also theres a button behind the board with discord on it that spawns in a bunch of combine workers and exploding oil barrels

  • @notgavin8876
    @notgavin8876 Před 2 lety +10

    Man, when I first played this map, I thought it would be cool because:
    1. My friend recommended it
    2. I've heard alot about the Beta version of Gm_Construct and thought it would be fun to see wht was cut from the original game.
    Then I began to play it and noticed something off immediately and that was that if you spawn any lights in the Infamous dark room it just stops working and if you use a Night Vision Addon, it forces you to take it off. So I just ignored the room and goofed around with some NPCs and noticed they bursted into flames and die for no reason. I was alittle creeped out at that point and so I ventured the Dark room via no clip and noticed the Chair in the middle of the room and was like:
    "Yep, something is really off"
    Also, I would occasionally see something move around and hear things move that aren't there.
    I gotta say, that map was a very fun experience. Also, if you have the map, find that sign he sees in the video and go behind, for you'll find a button and then press it. It's very funny :)

  • @nestelnestly9443
    @nestelnestly9443 Před 2 lety +4

    I like how your videos feel like your watching your bro talk about something cool he found on the internet or is interested in rather than being talked at in a scripted manner that other U tubers do

  • @liliththefirehawk796
    @liliththefirehawk796 Před 2 lety

    Every upload I grow more satisfied that I subscribed! Good job!!!

  • @galaxygus2195
    @galaxygus2195 Před 2 lety

    Glad i saw this pretty much as soon as it was posted! Love your channel!

  • @endercat3344
    @endercat3344 Před rokem +3

    12:27 that genuinely scared the living daylights out of me

  • @Potke
    @Potke Před 2 lety +4

    Damn this map was suprisingly well made and creepy. It creeps up on you unsuspectedly but at the same time is not in your face. The creator made a really good atmosphere, I loved the moment when that chair and light disappeared and you were left standing there in complete silence and darkness. That running NPC and statue just being off in the distance watching you is also a great touch. The only cheesy part for me was that zombie running across your screen in the entrence of dark room. Other than that, great map. I think I'll play it with my friends without telling them that it's cursed to see their reactions

  • @MythicalShadowCat
    @MythicalShadowCat Před 2 lety

    I'm going to be honest, I don't subscribe to many people but your channel is that one exception. I really enjoy your content keep it up man!

  • @JRay124
    @JRay124 Před 2 lety +1

    This game has got years of love from me, since it’s release I have played this game up almost religiously until 2017-2018. Watching these videos, regardless of the eerie and unnerving direction these videos are pointed in, bring me such joy and happiness whilst recollecting old memories of a child, mindlessly glued to dark RP and sandbox lan party’s. Thank you sincerely for these, please do not get burnt out by them.

  • @ceiyre5930
    @ceiyre5930 Před 2 lety +7

    Loving these honestly! I've been looking for an old CS:S map from my childhood for YEARS now and it's led to me exploring old source maps. Very interesting things, especially learning about legends/trends behind certain maps in long forgotten communities.
    Goldsrc maps are just as fun if not more aesthetic in my opinion.

  • @zapwag
    @zapwag Před 2 lety +3

    5:32
    realizes it will be hard to get out
    instantly starts spinning and running in circles instead of just leaving

  • @billyjeans
    @billyjeans Před 2 lety +1

    that was a greta map im definately gonna check it out and play it, maybe i can find some more spooks in there, also great vid man keep it up :D

  • @AshyToast
    @AshyToast Před 2 lety

    Thanks for doing these videos! Really wish I could still be playing GMod today, this map really brought me back to the old days too.

  • @pickletheboi191
    @pickletheboi191 Před 2 lety +7

    The thing at 2:02 is actually the third person model of Gordon freeman in half life 2, it can appear in the distance in gmod which is probably the cause of the ghost sightings on certain maps. I don’t know if it’s intentionally meant to be in the distance or if it’s some kind of glitch.

  • @liamzeeson576
    @liamzeeson576 Před 2 lety +5

    Lmao, the I Am Legend part nearly made me spit out some of my cereal, came out of nowhere.

  • @miggy5468
    @miggy5468 Před 2 lety

    been bingeing your vids, your content is great and underrated!‼️‼️

  • @shinnanashi7293
    @shinnanashi7293 Před 2 lety

    I found you via the Liminal spaces review, I can say that i really enjoy the way you speak and go on about things, i really hope your channel only grows further from here!

  • @NotOnLand
    @NotOnLand Před 2 lety +3

    The door closing in the White Room instantly filled me with so much anxiety
    Also the little room in the air ducts gives off some serious Rattman vibes

  • @DoctorReflux
    @DoctorReflux Před 2 lety +5

    You described this beautifully as something out of a fever dream. It’s familiar yet different enough to be alien and uncomfortable.
    It takes everything you remember of construct and exaggerates the emotions associated with those parts greatly, with the best parts of the map being detailed and beautiful, while the obscure parts made even more dark, strange and foreboding. One of the best horror maps I’ve seen in a while.

  • @Immolator772
    @Immolator772 Před 2 lety

    I recently subbed to you and i enjoy your content. Gmod is my all time fav game and it's of my childhood.

  • @Chamomileable
    @Chamomileable Před 2 lety +1

    Quickly becoming my favorite CZcams channel.

  • @CosmicPelt
    @CosmicPelt Před 2 lety +4

    That's a lovely looking map!
    Can't wait to use it as my main gm_construct map, all these places to go, looks fun!

  • @catefish5561
    @catefish5561 Před 2 lety +10

    Hey Librarian, in Gmod, you don't actually need to restart a map to reset the trigger, but can also be done in the cleanup menu, which is holding down q on the right at tools

  • @Lukey.530
    @Lukey.530 Před 2 lety

    Hey, dude! Just wanted to say that your channel is awesome. Have a good day!

  • @balkanesequalk
    @balkanesequalk Před 11 měsíci +2

    11:33 my childhood home had a Pittsburgh toilet in the already-creepy basement

  • @ScientistHL
    @ScientistHL Před 2 lety +35

    The model you see at 1:51 is Gordon Freeman. It's the Half-Life 2 thirdperson player model, it's a direct port of the player model from Half-Life 1, however it was never finished, thus the misplaced texture and broken animations. It was placed in the map so the map was properly scaled to the player, and things weren't too big or too small.
    or at least, that's what a realistic explanation would be.

    • @6XARTHY9
      @6XARTHY9 Před 2 lety

      thank you @scientist, very cool!

    • @lychy645
      @lychy645 Před 2 lety

      was placed on the map to be scary

    • @ScientistHL
      @ScientistHL Před 2 lety +1

      @@lychy645 Obviously. I also said that's what a realistic explanation WOULD be.

    • @gmanthetoolgunner24876
      @gmanthetoolgunner24876 Před 2 lety

      the model is gordon freeman but its name is semper

    • @MarioBoi15
      @MarioBoi15 Před rokem

      @@gmanthetoolgunner24876 no its player in some. Meaning it's named player

  • @markski1526
    @markski1526 Před 2 lety +20

    this was infact the beta map
    - they got rid of the tunnels and inside building spiral staircases because it got too crowded and confusing for a template map that came with the base game
    - the special rooms got deleted for their own special reasons though:
    1. the big open room behind the mirror room for simply serving not that much purpose, sure it looked cool but what could you honestly do down there
    2. the submarine building pool for simply being so easily bested by other maps. if someone was actually into building submarines they'd simply go to a map specialized for their need
    (ps love the videos keep it up)

    • @Cheeseburger897
      @Cheeseburger897 Před 2 lety +2

      The creator modded the beta though
      Like the teleporting figure in the background
      Also at 4:04
      I believe that's not in the actual beta

  • @Oxygen97
    @Oxygen97 Před 2 lety

    I honestly hope you keep making videos like this. I just subscribed.

  • @pold111
    @pold111 Před 2 lety

    your stuff is always good, keep reviewing more horror gmod maps

  • @JangoF12b
    @JangoF12b Před 2 lety +7

    Gary thought that the tunnels weren't needed, so he didn't add them. I think the same goes with the detailed skybox too. The same goes for that one mirror room area, there was an underground pool area. Which was removed cause gary didn't like it for some reason.

  • @lolario7249
    @lolario7249 Před 2 lety +3

    This stuff made my heart drop. I genuinely feel like something's going to harm me. Jeez I'm all on edge now...

  • @aviatorfox4789
    @aviatorfox4789 Před 2 lety

    I love your content. Keep up the good work!

  • @stealth865
    @stealth865 Před 2 lety

    Whooah, Father Grigori scared the p*iss out of me!! Great videos, man, I just discovered your channel and I'm really enjoying these. :)

  • @austinhinton3944
    @austinhinton3944 Před 2 lety +8

    @5:54 He found a place he could be all.... ALOOOOONE

  • @slime_sam4321
    @slime_sam4321 Před 2 lety +73

    It actually makes sense for discord graphics to be used; GM_Construct has undergone a few revamps and updates, and this is a """beta""" for GM_Construct_13, the newest version of Construct that was released only a few years ago, I think.

    • @piersonlawrence3467
      @piersonlawrence3467 Před 2 lety +7

      It was released in 2012, 3 years before Discord existed.

    • @slime_sam4321
      @slime_sam4321 Před 2 lety +2

      @@piersonlawrence3467 I never said I knew for sure; it was an educated guess.

    • @Drake2JD
      @Drake2JD Před 2 lety +12

      @@slime_sam4321 *uneducated guess

    • @nottoofast
      @nottoofast Před 2 lety

      @@Drake2JD lol

    • @spinige5620
      @spinige5620 Před 2 lety +1

      also theres a button behind the sign but trust me you don't wonna push it

  • @orange0666
    @orange0666 Před 2 lety +2

    I honestly love these new kinds of gmod horror maps. Actually creepy and not just jumpscare compilations.

  • @Kjaerbye.1337
    @Kjaerbye.1337 Před rokem

    Your voice is such an ASMR 😂 I love watching your vids while eating sour candy

  • @skintubby5566
    @skintubby5566 Před 2 lety +10

    fun fact: everything in this map (except the anomalous things (the hl2 pm, the flickering light in the dark room and the citizen who died)) are actually in a beta in an old facepunch forum (i think)

  • @tacootuuesday
    @tacootuuesday Před 2 lety +10

    that gray dude was just gordon freeman from HL1 with a gray texture, it was mentioned in an iceberg I believe

    • @calvinmidgley6365
      @calvinmidgley6365 Před 2 lety

      actually, it's the hl2 default playermodel; since you're always in first person, they never textured or remodelled it, so that's why it looks like the hl1 gordon model without any (significant) texture work

  • @yobrev
    @yobrev Před 2 lety +2

    I love the eerie part at the end where you feel like something will happen but it’s just suspense

  • @arymeinderts6623
    @arymeinderts6623 Před 2 lety

    that small room in the vent is sometimes filled with paintings, but every time i come back, there is a different drawing. you can also hear a spooky sound. i saw it two times in the haunted gm construct map. but i dont know if gm contruct beta 13 has it as well. once i saw a skull on the ground in front of the room at the back of the garage. (it is opposite from where you spawn) nice video though, love it! Also where the discord room is, on the back of the sign is a button that you can press. but what it does you have to find out yourself. What i also tried is following the person thar runs to the top floor. when it dies, you can hear a voice very clear: ``You need me``.

  • @themadrat1495
    @themadrat1495 Před 2 lety +4

    11:44 In some dreams I suffer from Bernards Door. There is usually something I need behind 2 sets of Bernard Doors, a note and key. The hallway through the doorway leads to an L-patterned long hallway with cobwebs and draped sheets over unrecognizable old furniture, tight spaces, my mind knows the place is forbidden for one reason: It is the home to a ghost who has a chain-linked lantern-sickle, which automatically if it starts chasing you induces a nightmarish glow around it as it blurs your entire vision. The ghost can still appear in other rooms of this dream mansion, but has a much HIGHER chance of phasing through and noticing you in that one L-shaped hallway. And keep in mind it's all for an key with a folded letter by it.

    • @kpjammerwolf330
      @kpjammerwolf330 Před 2 lety

      Holy crap

    • @themadrat1495
      @themadrat1495 Před 2 lety +1

      @@kpjammerwolf330 I know. The thing is everything else in the mansion looks up to date and fancy, but obviously the gateway to the 3rd floor and beyond is locked with a key. Even though I know in my dream that opening the Bernards door increases my chance to get swiftly chased by the ghost residing in it: I also know it has a key inside it I need to grab to access the rest of my dreamscape of that mansion, and every visit I must face my fears, swallow my pride, and risk it to get to the end of the hallway and back out again with the key.

  • @deutschlipinoblazer3976
    @deutschlipinoblazer3976 Před 2 lety +4

    Everytime Lib uploads any Gmod videos or anything is related on Horror topic he gots like 1.0k-2.0k up likes.
    Somehow there's a V2 version of the map which had some little differences.

  • @KyXIII
    @KyXIII Před 2 lety

    ok, I don't normally comment but I gotta say I am loving these videos :)

  • @Kacper42PL
    @Kacper42PL Před 2 lety +1

    Gotta love when the channel you've got sucked into watching for an hour now posts a video at the same time

  • @soulfull2395
    @soulfull2395 Před 2 lety +3

    Hey, i just wanted to say that you missed a couple of things
    1) spawning props next to the dark room will launch them
    2) freezing props next to the dark room will disintegrate them
    3) nps will avoid going into the dark room
    4) nps in the dark room will be set on fire after some time
    5) I'm pretty sure that if you take the cone that you spawn next to into the dark room and then go to the submarine room you will see a stalker with some furniture and a radio (the radio makes strange noises when interacted with)
    6) the cone is called a "curse detector" and the light will turn on if you go near the dark room with it
    7) behind the board in the tower furthest of spawn you can find a button which will spawn things
    8) many weird things can happen in the dark room (zombies spawning, stalkers spawning, a chair with a light bulb above it ect.)
    9) all lights spawned in the dark room Wil be turned off automatically
    That's all the stuff that you missed that I haven't and I'm sure that there's even more stuff that I don't know about yet but for now that's it
    Have a great day :)

  • @myoneyearonYouTube
    @myoneyearonYouTube Před rokem +3

    7:58 imagine you're playing Garry's mod with next spots and you want to hide in the vents

  • @allmight9840
    @allmight9840 Před 2 lety +1

    Hey I think the views are going up with the Gmod content. Keep it up!

  • @debchocolategirl2531
    @debchocolategirl2531 Před 2 lety +1

    Please: keep postin’ videos like this video, we ALL love them. 👍🏻

  • @morgann3972
    @morgann3972 Před 2 lety +3

    if you try to put lights in the dark room the lights will turn off, thats a pretty cool detail

  • @karltheengi7
    @karltheengi7 Před 2 lety +3

    i dont know but i dont see anyone commenting about the stalker that spawn in the dark room and then runs to the "submarine room"
    basically, if you stand near the dark room entrance under the light a stalker might spawn in and then it starts running towards the room with the "pool" that leads to an underwater tunnel to the lake. the stalker leaves a red light behind him to make it easy to follow (i guess) and when you reach him he starts walking in circles at normal speed near the "pool" and furniture starts to spawn, among the furniture is a radio, which if you interact with, it plays random garbage noise after the first 5 interactions or so but after that it turns to the portal radio music and you cannot interact anymore. if you try breaking the furniture, everything just respawns back.
    i also found it weird how when i left because i thought there was nothing else to see, when i came back to check the stalker was now standing at the other side of the pool, away from the furniture, walking in circles with explosion marks on a wall near him. the wall had nothing behind nor was it breakable.
    very strange

  • @MouseWhisperer11
    @MouseWhisperer11 Před 2 lety

    These are probably the only Gmod horror videos I'll watch. They're just so... fascinating.

  • @TFG9875
    @TFG9875 Před 2 lety

    big fan of your channel man, I recommend playing this new addon on the workshop called places from your dreams. you seem to like liminal spaces so you would like this addon I think

  • @nickygaming1911
    @nickygaming1911 Před 2 lety +5

    9:18 I was following the entity that was running to the tower by the water. After following it to the top, I hear three words as soon as the death was shown. The three words were "You need me..."
    Also I was unsure about the death from (gm13_marker_npc) whether if it were a ghost or that strange statue of a low poly model of the HEV suit

  • @thatstickanimator6602
    @thatstickanimator6602 Před 2 lety +4

    You should bring some NPC friends into the dark room with you.

  • @erikamariacardosocastro1094

    Man, this map needs a replay from you, it has so much more, stuff that only recently I learned, damn!

  • @incooperatedogo3342
    @incooperatedogo3342 Před 2 lety

    i love how you arent afraid to show that your scared or tensed