Rahdo Previews►►► Endless Winter: Paleoamericans
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- čas přidán 10. 09. 2024
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A video outlining gameplay for the boardgame Endless Winter: Paleoamericans.
For more game info, boardgamegeek....
Kickstarter Page:
www.kickstarte...
Part I: Gameplay Runthrough
• Rahdo Previews►►► Endl...
Part II: Final Thoughts
• Endless Winter: Paleoa...
Lol..
Rahdo.( I am paraphrasing ) - I like the care bear way I look at thinning our decks.
His next sentence - ( as Jen buries 3 cards… “ It’s a slaughter!!”
I got so excited when I saw they included giant ground sloths in the game!
My thinking is you are honoring villagers by burying them with the tools that made them so valuable to the community. 1) your village expands with new skilled works (skills taught to them by the older generation who learnt them during their life with lesser skills), 2) so naturally this older generation that had lesser skills would die off first, 3) so you bury them with their tools to honor their work for the village. not club them over the head. if you did that then still have the tool. if anything, you lost the tool shovelling the frozen land to bury your honored dead.
not bad! :)
That's a very nice interpretation, quite close to the one we had. Obviously we never had the intention to club anyone over the head :) This stone age axe represents any kind of tooling, and not something offensive. Also, making and using those complex stone age burial sites, definitely needed a lot of skills. So maybe tools are needed for that reason too. :)
Alternatively, you could imagine it as retirement! In economic theory, capital (axes) increases productivity and replaces labor (retirement). You could call it "retiring" cards rather than "burying" cards.
I want to believe we are sacrificing people from the tribe! Very thematic!
Yes! 100%! It’s the dawn of human society, we developed art and religion as our pillars of social development. Monoliths and burying the dead.
Thanks for the runthrough on this one. Been waiting a while for it, and it doesn't disappoint.
I wish there was an extended play through on this one as really enjoyed this play through and would have loved to see a few more rounds. Backing 100% and can’t wait to play it already, it’s going to be a looooooong wait 😢
Great Job on the video as always, Rahdo! You're a big inspiration for small channels like us!
I love the green screen. Makes me smile every time.
Thanks for the video. Sold me on backing. :)
@14:57 you took me back to the mid-1990s...
"Fire! Fire! Fire! Fire!"
~Beavis and Butthead
27:32 richard please stop taking advantage of elders!!
0:35 There should be 3 animals out on the board: one more than the number of players.
note added... thanks
Turns out, you can have your wooly mammoth and eat it too.
I would say that you don’t kill the tribesmen, but you’re educating them to become craftsmen 😅
This is the first time in a long while I am interested in a KS game. Good job selling it to me. And nice t-shirt btw rahdo
Backed, and you made me. Mission accomplished!
This looks very similar to 'Pre-History'.
I thought the same thing, wasn't expecting someone else to say it though 🤔
The gameplay is quite different :)
Yes. I thought about it when first saw it
52:40 could you actually cover all the build another megalith actions in a row to free up your board?
yes, though that would have to be your major overall strategy :)
Dont you have to build following the arrows on the "build another megalith" spaces? So you cant chain onto the other megalith spaces.
One of the awesome things... Multiple things you want to do but can't do it all!
Please keep in mind, these are prototype components, and the current ones are slated to be quite beautiful!
How would you say this compares to Viscounts of the West Kingdom? Maybe it's just that they look similar (after all, it is the same artist), but I'm getting strong Viscounts vibes from this game.
Yep, they are both excellent games :)
As if it's not component-heavy enough, I'm already plotting to upgrade to food and tool tokens, ensuring people don't exceed the max of each in play I guess.
Thank you, beautiful game :)
I don't play a lot of deckbuilders but how do you discern all the different types of cards and their abilities when you have 5 of them in your hand? Their info is all the way on the bottom. Was this an issue at all?
My first play, that was never a concern honestly, it's very easy to tell the difference having them in your hand :)
That’s pretty typical for deck builders. 2/3 of the card is art with the mechanics/actions listed below. Most however use text. Some use iconography and text. Not sure how I feel about just the iconography. Probably one of those things that you have to actually play in order to get a feel for, but I can imagine that there would be a lot of referencing player guides to figure out with all the different symbols mean for the first few plays. This game seems complex enough that I know anyone I’m going to play with is going to be overwhelmed so I really hope they add some text descriptions. Of course the lack of text makes it more universal from a language perspective, so I get it
Richard,
I was just wondering how Final Scoring works?
Thanks.
i don't have the rules anymore from when i covered the prototype and to be honest i don't remember anymore! :(
@Radho, great t-shirt :)
Thanks for the playthrough. This looks quite interesting. Being the starting player will be a huge advantage in this game, not only because of the first pick, but especially in 3-player games where you potentially get 2 mega-bonuses from action spaces where the other players will only get 1. Another funny thought: If you place your megalith on a starting space, you get another megalith placement for free... does that mean you could use all 4 starting spaces in one action to place 5 tiles in one go?
The utility of the 1st player bonuses can be easily outweighed by other factors. In many games players will forgo a given bonus if the action space does not tie into their plans compared to other options. You can watch my recent playthrough with Gaming Rules! where I forgo bonuses as the first player in a 3p game and still won by a good margin. 😅
The second megalith has to be next to the first, in a right angle. There's no recursion. 👍
@@jonnypac Nice!
Hi, do you think is it worth it for solo play? If yes... Why?
I've playtested the solo mode, and I can affirm that it is one of the best I've ever played. Easy to control, but still makes you think about your actions.
@@RulebooksForYou What do you think about the idea of playing with 2 or 3 A.I. Players?