I did too, but only because I tried doing exactly that when I was 5 years old with Crash Bandicoot 1 and (I think) crash bandicoot 2 to see which game would load. I remember thinking that it was odd that the disc on the bottom loaded and not the one on the top because I could only see the label for the game on top. In hindsight that was pretty stupid logic.
i remember swapping between gta vc greatest hits/trilogy and the original retail disc and it freezes the ps2 but starts playing the ambience audio on the disc. yes it's a slim
@@Vtoq They are different video formats for tvs. Ntsc is used in USA and Japan while PAL is for Europe. In order to work properly games were made in two different versions where many of them had quite interesting changes. Such is the soundtracks of Gt2 Ntsc and Pal versions. which is often featured in this channel 😄.
This might be because the game itself is trying to read a data file that either doesn't exist on the other disc, or it does exist but the format of the file is totally different so the reading process ends up being totally screwed up.
That's exactly the reason why Fearful Harmony exists. The console accepts a non-PS1 disc, tries to run it, but only to put a load on the system. Instead of stopping, it'll just try to read and read and read the disc in hopes it catches a PS1 file format. Same goes to here. It'll just try to read the second disc in hopes it catches something from the first one.
Essentially this is a failed "hot-swap" To correctly perform it, you do it at the very first load, after the Sony Playstation logos. This method was used to play burnt discs on non-modded playstations. You must block some sensors first to play with the tray open, and then it's all simple. As long as you time it right. Or you may get sliced.
Block censors?! That's funny stuff! There is a literal button inside the tray that your disc lid pushes when you close it. This enables the disc to spin with the laser on. You take a piece of paper and jam it in the only button located inside the tray and voila, the disc spins while the lid is open....sensors, not on a PlayStation.
you need to try this with two games that use the same engine. its possible that their memory banking and asset calls between discs will be a little more consistent with each-other. like Wipeout and Wipeout 2097 or something. or THPS 1, 2, and 3 might have more interesting effects. i could imagine say, loading redbook audio from a different disc by switching them mid-game as soon as it calls for more audio. (if everything else required to run is already loaded in memory). or it could switch up all the textures, crashing into a softlocked, trippy, but barely functional state. would be fun to mess around with.
I did this with my gameboy , I swapped the cartridges while running, and the background music became the sound effect of the other game but at really high pitch and there was lots of garbled sounds
@@lucapook2 not surprising lol. would probably depend on when exactly you make the swap and how much of the same code they have. without knowing its code in and out it would take a hell of a coincidence and luck to do anything but crash. but ya never know lol. if *just* enough of the game was loaded into RAM to keep it running, then maaaaaybe it might not crash at the very least? i think the best bet of anything happening at all, would be when a music track just starts loading, since the audio on PS1 discs are stored in the same place and the same way. if the timing is fast enough, maybe it would just think it skipped, and keep reading more audio from the different soundtrack?
The menu of the first game was loading into RAM so removing it only cancelled the sound but putting a different game disc in [after hitting load] has tried to load incorrect data when the first games data is loaded causing the RAM to be corrupted
@@BK4 The video from your camera was. However, the video from PS1 was in 4:3 aspect ratio, which was then stretched to 16:9 by your TV. Why would you let it stretch?
@@OG_Kush_TV the issue is and am stating the obvious here is that circles and squares will be ovals and rectangles if a 4:3 image is streched to 16:9, you can make a 4:3 image fill a 16:9 screen without distortion but you will loose part of the image at the top and bottom. i would rather have a proper aspect ratio where everything looks the shape its supposed to even if it means having the rest of the screen black because of un-used space. or i just play it on a CRT ps1 and ps2 look like crap on modern tvs anyways without some sort of external image processor
Oh man the days! Ps1 and ps2 games when they actually “play” from the disc. Used to go to friends houses and you could literally take the disc out, and continue playing a super long course on a race until it finishes. The best times!!
I wish I could remember which game, but if you swap it out for one of the Rugrats games, it starts playing distorted baby laughter. There's tons of weird shit you can do if the files are similar-enough.
You might be wondering why the music stops instantly. It's simple really: it plays the songs as a normal CD, but the game files are loaded into RAM. That's why it didn't crash instantly too
Fun fact, doing this same trick with UJL and PaRappa 1 will cause the game to be corrupted, but still somewhat functional during gameplay, due to having a similar engine
Seems like it just keeps running with whatever is in the ram, but once it goes out of the ram and into the disc it just dies. Music and sound effects are constantly fed from the disc, so it’s not put into ram, and that’s the only thing that stops. I’m sure if the 2nd CD had a different audio file with the same name and in the same directory as something on the first, that would start playing even if it sounded incorrect.
meanwhile if you tried to load a separate disc while playing vib ribbon it will just take the music of the second disc and let you play it (also works with discs that have any audio files burned onto it from what I've heard, not 100% sure because i don't own a ps1 or a copy of vib ribbon)
I did this once far in the past, I believe with Command & Conker and some racing game. The game didn't crash, but while the first game was still running, slowly music and sound effects from the second disc were randomly appearing in the first game. I think every combination of games will have something different happen. Hell, what if even some sly developer was hiding some epic easter egg in a game, showing up when you do such a thing you would never do?
But what if the games are written in the same engine, with the files being in the same memory location? Or what if you make a homebrew disc that has a small loader in the place that's supossed to be loaded by the game?
Some games have interesting results when hot swapping out another. I documented what happens when you swap out two different versions of SFII on the Sega Genesis many years ago on my old web site. Just don’t do so with games that have saved data though, as you risk corrupting it.
here's a request, I've seen somewhere before that, if you do the disc swap in ps1 using blue bottom ps2 disc (like Crash Bandicoot: The Wrath Of Cortex), the game will somehow load. Can you try to replicate this to find out if this is true?
DDRMax 2 (Dance Dance Revolution) and DDR Supernova 2 are interchangable. If you load DDR Supernova 2 into training mode then switch to DDRMAX 2 and look at the song list, you can hear different parts of the game and very different songs than normal and even play their charts.
I did something like this but in emulator My test: while Wargames: Defcon 1 is launched i tried to launch Twisted Metal 3 My result: Twisted Metal 3's Blimp level music now plays in Wargames' menu Lol
What if you have two games that have the some of the same data file names like, you COULD possibly get a game to load another’s content like I wonder if you can somehow select a level on Parappa the rapper and with an Um Jammer Lammy disk load a level there
speeddragon73 if you load um jammer lammy stage 1 swap the disc with parappas disc then retry the level it’ll play the background music from stage 6 of parappa
Glad to see you again I was trying to install hitman 3 15 years ago to my pc and I installed first disc then installer wanted second disc I put second disc to disc tray and close it then installer wanted second disc again I opened up disc tray again and put first and second disc then I closed it and my cd rom fucked up story ends here
The same happened to me when I put spyro 1 into the psone while playing spyro 2. It began playing spyro 1 music oddly enough. But I couldn't leave whatever stage I was in without it crashing
if you load stage 1 on um jammer lammy and then switch the disc with parappa 1 and retry the level it’ll play the music of parappa 1 stage 6 but the instrumental with basic vocals
I had a idea for every PS (PS1, 2, 3, 4, and the upcoming 5) If you loaded up two games, it would be a splitscreen. You could choose which one you wanted to play. There would be a button on the controller that if clicked would switch to the second game.
In ATV Offroad Fury 2 on the PS2, swapping the disc out mid-game/while paused with ATV Offroad Fury 3 lets you access the weather ambience of the latter through the music track selection on the pause menu.
I'm pretty sure this happened because the first game loaded some stuff into RAM, which the PlayStation then executed until it needed something else (when you select an option in the menu). It did this while reading the music off the CD. By switching the discs, you made the PS1 load the completely wrong data from the other disc, resulting in a crash and random colors on the screen.
I’m guessing disc data is dumped into some form of ram on the ps1 and swapped with other game data when needed. Makes sense as loading audio on the fly from a cd isn’t terribly slow (given that’s it purpose) so that’s why music doesn’t play in the menu after the disc is removed.
When I was a kid I used to play twisted metal on ps1 and swap the disc out with now 4 to listen to eiffel 65. You just had to swap the discs back before you killed the other cars and beat the level.
I rented Felony 1179 when it was new... If you start a time trial and pull the disc you can continue to play until you turn off the machine. I rented for a day and played after returning the disc to the rental store.
This is one of those videos that would've been 15 minutes long and have to skip to 11 minutes to see what you clicked for. Thanks for making such a short and straight to the point video unlike these other trash ass youtubers that clickbaits and makes the video so unnecessary long
Well, the CZcamsr BK4 is small and is honest, that should be self-explanatory. Clickbaity stuff is more common at bigger CZcamsrs, who do it for the money only and that's how their "marketing" looks after all...
I was expecting he'd put both the games in the console at the same time
same but that wouldnt work
Same
I did too, but only because I tried doing exactly that when I was 5 years old with Crash Bandicoot 1 and (I think) crash bandicoot 2 to see which game would load.
I remember thinking that it was odd that the disc on the bottom loaded and not the one on the top because I could only see the label for the game on top. In hindsight that was pretty stupid logic.
Same
I wonder if the motor would have a hard time if you did that to a ps1 today. (The belts are worn out)
I was expecting the GT2000 Evo to show up in the car list
* Mitsubishi Lancer intensifies *
Same
Lancer cancer. That is now what I'm calling it.
@@JamesBond00797
I think we could apply GTA: Vice City's Lance Vance thing here.
Lancer Vancer Dancer Cancer! Woohoo!!
Same
I swear In 8 years this will be a “classic” with like 17 mil views
Hi time travelers
If you can read this
Send respond to me from the future
I wonder if youtube still works in 2040 or 2069
@@hiralykowalski6825 2025, here. -Oh wait I forgot I went back to 2019-
Yeah
Yeah
Global warming: let me stop you right there
What happens if you do the same thing but with the same game? Like, a NTSC and PAL version of the same game
i remember swapping between gta vc greatest hits/trilogy and the original retail disc and it freezes the ps2 but starts playing the ambience audio on the disc. yes it's a slim
Wytor Leal They will combine their powers..and together...they upgrade your PSOne to a PS2!
What is NTSC and PAL? I never had A PlayStation or GT game
@@Vtoq They are different video formats for tvs. Ntsc is used in USA and Japan while PAL is for Europe. In order to work properly games were made in two different versions where many of them had quite interesting changes. Such is the soundtracks of Gt2 Ntsc and Pal versions. which is often featured in this channel 😄.
Oğuzhan Topçakan thank you
This might be because the game itself is trying to read a data file that either doesn't exist on the other disc, or it does exist but the format of the file is totally different so the reading process ends up being totally screwed up.
That's exactly the reason why Fearful Harmony exists. The console accepts a non-PS1 disc, tries to run it, but only to put a load on the system. Instead of stopping, it'll just try to read and read and read the disc in hopes it catches a PS1 file format.
Same goes to here. It'll just try to read the second disc in hopes it catches something from the first one.
I was 70th like rip
It's actually because the game doesn't use a TOC but rather sector lists.
Nooooo really???
@@707beats6 No I'm 100% wrong it's just that the ps1 wanted to play a trick on us :p
Alright see all of you in 10 years when this is back in our recommendations.
By 10 years im 99% sure youtube is dead : czcams.com/video/fYG70vN-djc/video.html
yuh
yuh
I will be 23 by the time I see this in 10 years
Jokes aside, if CZcams is still around in that year the way it is now, I'll be impressed
I genuinely thought you were going to do a GT2000 earrape theme at the end, thanks for not putting one.
thank goodness
Missed opportunity.
I'm actually disappointed it wasn't.
@@Deluxeta Bro me 2
That hand wave after you put the second disc in and realised you don’t need to hit the power switch. Lovely.
To this day,if I have to swap something. I do the exact motion. Its a ps1 trait at this point.
@i_am_nocturnal Unless you have an original PS2 where it resets automatically when you press eject.
Essentially this is a failed "hot-swap"
To correctly perform it, you do it at the very first load, after the Sony Playstation logos.
This method was used to play burnt discs on non-modded playstations. You must block some sensors first to play with the tray open, and then it's all simple. As long as you time it right. Or you may get sliced.
I tried that and ended up ruining my ps1s laser trying to load crash bandicoot iso
Block censors?! That's funny stuff! There is a literal button inside the tray that your disc lid pushes when you close it. This enables the disc to spin with the laser on. You take a piece of paper and jam it in the only button located inside the tray and voila, the disc spins while the lid is open....sensors, not on a PlayStation.
@@ShitpostJay rip
@@avi8aviate i got a ps2 slim anyways now.
@@ShitpostJay Oh, nice.
you need to try this with two games that use the same engine. its possible that their memory banking and asset calls between discs will be a little more consistent with each-other. like Wipeout and Wipeout 2097 or something. or THPS 1, 2, and 3
might have more interesting effects. i could imagine say, loading redbook audio from a different disc by switching them mid-game as soon as it calls for more audio. (if everything else required to run is already loaded in memory). or it could switch up all the textures, crashing into a softlocked, trippy, but barely functional state. would be fun to mess around with.
Imma try that with TT and GT4. Wish me luck!
I'd really like to see this with Wipeout as you've said.
Unfortunately it doesn't do anything cool besides the loading circle becomes red. Maybe because im using a ps2 slim?
I did this with my gameboy , I swapped the cartridges while running, and the background music became the sound effect of the other game but at really high pitch and there was lots of garbled sounds
@@lucapook2 not surprising lol. would probably depend on when exactly you make the swap and how much of the same code they have. without knowing its code in and out it would take a hell of a coincidence and luck to do anything but crash. but ya never know lol.
if *just* enough of the game was loaded into RAM to keep it running, then maaaaaybe it might not crash at the very least? i think the best bet of anything happening at all, would be when a music track just starts loading, since the audio on PS1 discs are stored in the same place and the same way. if the timing is fast enough, maybe it would just think it skipped, and keep reading more audio from the different soundtrack?
The one dislike came from the PS1.
“Why do you do this to me so....”
And its 14 family members
Why is my reply so popular?
@@Comet-lv3nk no its 37 family members
@@Energity_Colouts lol
51 family members
362 members
This wouldn’t be a proper demonstration without Gran Turismo
The menu of the first game was loading into RAM so removing it only cancelled the sound but putting a different game disc in [after hitting load] has tried to load incorrect data when the first games data is loaded causing the RAM to be corrupted
When you take two gummy vitamins instead of 1.
just one thing...
stretched 4:3
why ?!
It's been recorded with 16:9
@@BK4
The video from your camera was. However, the video from PS1 was in 4:3 aspect ratio, which was then stretched to 16:9 by your TV. Why would you let it stretch?
Nothing wrong with that? Personally I can’t stand having two large black bars on the sides.
@@OG_Kush_TV the issue is and am stating the obvious here is that circles and squares will be ovals and rectangles if a 4:3 image is streched to 16:9, you can make a 4:3 image fill a 16:9 screen without distortion but you will loose part of the image at the top and bottom.
i would rather have a proper aspect ratio where everything looks the shape its supposed to even if it means having the rest of the screen black because of un-used space. or i just play it on a CRT ps1 and ps2 look like crap on modern tvs anyways without some sort of external image processor
dntcpymyncknms Never understood why y’all think this is a problem tho I don’t see much difference. This game look perfectly fine in 16:9
I was expecting a Personified Fear
I forgot if this is right, but isn't that a ps2 thing?
@@TheMarioBrothers1985 it's a ps1 thing
@@adastrapgh ah
I was expecting a PS2
I hear PAL music during that game.
Yeah
It Could be a Same Game Music as NTSC/NTSC-J & PAL VERSION
Oh man the days! Ps1 and ps2 games when they actually “play” from the disc. Used to go to friends houses and you could literally take the disc out, and continue playing a super long course on a race until it finishes. The best times!!
Animal Crossing for GameCube, you can take the disc out once it's loaded and play as long as you want.
I wish I could remember which game, but if you swap it out for one of the Rugrats games, it starts playing distorted baby laughter. There's tons of weird shit you can do if the files are similar-enough.
This is one of those rare videos where the thumbnail sums up the title.
You might be wondering why the music stops instantly. It's simple really: it plays the songs as a normal CD, but the game files are loaded into RAM. That's why it didn't crash instantly too
2:23 life lesson: don’t load 2 play station 1 games at the same time
0:09 sounds like picking weapon in Counter Strike
it does.
Her:my baby doesn't need a vaccine he's fine without one
Her son: 2:32
Oh noes
Remember me in 10 years when this gets recommended.
By 10 years im 99% sure youtube is dead : youtu.be/fYG70vN
wow thanks for saying the same thing everyone else is saying
Ok
We'll see
Nah
Fun fact, doing this same trick with UJL and PaRappa 1 will cause the game to be corrupted, but still somewhat functional during gameplay, due to having a similar engine
Seems like it just keeps running with whatever is in the ram, but once it goes out of the ram and into the disc it just dies. Music and sound effects are constantly fed from the disc, so it’s not put into ram, and that’s the only thing that stops. I’m sure if the 2nd CD had a different audio file with the same name and in the same directory as something on the first, that would start playing even if it sounded incorrect.
meanwhile if you tried to load a separate disc while playing vib ribbon it will just take the music of the second disc and let you play it (also works with discs that have any audio files burned onto it from what I've heard, not 100% sure because i don't own a ps1 or a copy of vib ribbon)
Well that was a bad idea...
Sad m8
I did this once far in the past, I believe with Command & Conker and some racing game. The game didn't crash, but while the first game was still running, slowly music and sound effects from the second disc were randomly appearing in the first game. I think every combination of games will have something different happen.
Hell, what if even some sly developer was hiding some epic easter egg in a game, showing up when you do such a thing you would never do?
the rush of Nostalgia as the camera zooms to the ps1 console is the best part of the video
Ma dude sup
Last vid i watched had like 400-500 likes now u are growing man gud job keep it up i will like every vid bro
Hey, Why don't you try "mix" more games like here? It would be pretty cool lol
I would like to see this idea on two games that work on the same engine. Ex. Gta 3+vice city,granturismo1 and granturismo2, and driver + driver 2
that was done with gta london 1969 for the same console
I was expecting the yellow lancer jumpscare in the end
With all those colors that could be a neat wall paper
Looks like when someone breaks the TV haha
Legend has it if you run both Half life and half life 2 at the same time, you’ll gain access to Half Life 3.
But what if the games are written in the same engine, with the files being in the same memory location? Or what if you make a homebrew disc that has a small loader in the place that's supossed to be loaded by the game?
The PlayStation intro has got to be one of the best sounds in the world.
Some games have interesting results when hot swapping out another. I documented what happens when you swap out two different versions of SFII on the Sega Genesis many years ago on my old web site.
Just don’t do so with games that have saved data though, as you risk corrupting it.
can you give me the link to that site?
It’s in the Misc. section of davidwonn.kontek.net
here's a request, I've seen somewhere before that, if you do the disc swap in ps1 using blue bottom ps2 disc (like Crash Bandicoot: The Wrath Of Cortex), the game will somehow load. Can you try to replicate this to find out if this is true?
DDRMax 2 (Dance Dance Revolution) and DDR Supernova 2 are interchangable. If you load DDR Supernova 2 into training mode then switch to DDRMAX 2 and look at the song list, you can hear different parts of the game and very different songs than normal and even play their charts.
Thank god there was no earrape... I had my Mario speaker on full volume.
I did something like this but in emulator
My test: while Wargames: Defcon 1 is launched i tried to launch Twisted Metal 3
My result: Twisted Metal 3's Blimp level music now plays in Wargames' menu
Lol
♫Meet the Creeper, take it deeper, Meet the Creeper, yeeeeeahh!!!♫
@@AmyraCarter yea
Remember this comment in 10 years when this goes trending on recommended for everyone lol
Ye
Stolen from top comment
@@summerboyfun fun fact: i dont read comms lol
@@misthiosinred8655 same
@@misthiosinred8655 you just read my one tho
BK4: *uploads 2 different discs*
Ps1: so you have chosen *death*
This was actually a feature of some PS1 games, you could play your own music for some parts.
But what would happen if we put a GT2000 disc after that?
EARRAPE
@@sharkman-pk8to * XD *
1:01 for a brief second I thought I was looking at a Tesla Cybertruck
Well, Cybertruck has PS1 graphics
@@sonikkukarafuto3424 BRUH
this video will become a masterpiece in the future
Looks like the old fashioned cable TV video crypt when you change the channel.
I’ll be back when this gets recommended in 7 years.
bobloblaw4life okey crokey
2019: recommended
2029: recommended
The first time this joke it might have been funny. Seen this comment a hundred times here already. Be original. Ssd
🙄 it wasn't supposed to be funny
@@checkoutmynewchannel6708 you're telling me. Still stolen though loser
@@summerboyfun fuck off. Shit on the internet gets stolen all the time
What if you have two games that have the some of the same data file names like, you COULD possibly get a game to load another’s content like I wonder if you can somehow select a level on Parappa the rapper and with an Um Jammer Lammy disk load a level there
speeddragon73 if you load um jammer lammy stage 1 swap the disc with parappas disc then retry the level it’ll play the background music from stage 6 of parappa
It's actually quite beautiful in a way.
So many cool quirks with the PS1!
no dislikes? good, another like
nvm now it has 11 dislikes how mean people are
Withrr skeleton fron minecraft t
@@Edwin6264. yes. it's me. wither skeleton.
@@Oblivion5367 I like the height of those
A player: *Plays 2 discs same time.*
*Selects car*
*starts race*
*3!*
*2!*
*1!*
*G-* 2:43
Felony 11-79/Runabout is a massively underrated game.
Anyway, cool mosaic effect.
2 games in PS1
Bifrost: Hello There.
you're pretty good at tf2 😉
1:00 suddenly my right ear is relieved of a burden i didnt know it had
On the PS2, in FlatOut 2 menu if you insert NFS most wanted disc it will show lagging NFS MW intro. That blew my mind lol.
Glad to see you again I was trying to install hitman 3 15 years ago to my pc and I installed first disc then installer wanted second disc I put second disc to disc tray and close it then installer wanted second disc again I opened up disc tray again and put first and second disc then I closed it and my cd rom fucked up story ends here
Who else used to take the game CD out during playing and replacing it with a music CD ? It replaced the game soundtrack with the music CD .
Brings back so many memories! The nostalgia! I remember the PS1!
That boot screen and the console itself make me feel so old (yes, that exact model was the first PS I played on my cousin's in 2000)
The same happened to me when I put spyro 1 into the psone while playing spyro 2. It began playing spyro 1 music oddly enough. But I couldn't leave whatever stage I was in without it crashing
Good that you get to the point right away.
Well it turns out a fried delicious retro potato my friend
if you load stage 1 on um jammer lammy and then switch the disc with parappa 1 and retry the level it’ll play the music of parappa 1 stage 6 but the instrumental with basic vocals
Try game mixing the Syphon Filter games. I'd love to see if anything unique happens.
I had a idea for every PS (PS1, 2, 3, 4, and the upcoming 5)
If you loaded up two games, it would be a splitscreen. You could choose which one you wanted to play. There would be a button on the controller that if clicked would switch to the second game.
or if two controllers were plugged in, one would work one game and the other works the other game?
the stripes at the end are nicely looking
I thought you will put them at once and was surprised it worked
fun fact. if you do this with Ridge Racer and a music CD you can race to Custom Soundtracks
What happens when you run 2 same ps1 games at the same time BUT with different regions on a modded ps1?
Nice wallpaper you created there.
In ATV Offroad Fury 2 on the PS2, swapping the disc out mid-game/while paused with ATV Offroad Fury 3 lets you access the weather ambience of the latter through the music track selection on the pause menu.
I'm pretty sure this happened because the first game loaded some stuff into RAM, which the PlayStation then executed until it needed something else (when you select an option in the menu). It did this while reading the music off the CD. By switching the discs, you made the PS1 load the completely wrong data from the other disc, resulting in a crash and random colors on the screen.
This has the same energy as an early 2000s CZcams video.
Ah yes my favorite game
*Colored lines*
I’m guessing disc data is dumped into some form of ram on the ps1 and swapped with other game data when needed. Makes sense as loading audio on the fly from a cd isn’t terribly slow (given that’s it purpose) so that’s why music doesn’t play in the menu after the disc is removed.
Felony 11-79.
Way to make me feel old.
I remember wanting that game when I was about 10 years old.
At last, I've found the name of this dual striped yellow car game that I've only played as a demo many years ago.
here before this blows up in like 10 years
that classic opening theme, so nostalgic...
Most ambitious crossover ever.
You found ps1, alan found jumanji
We have found a weapon to surpass Fearful Harmony
So this is how you summon demons...
The world needed to see this. Thank you
Back then I thought if you put in two discs that you'll get a mixture of both games lmao
When I was a kid I used to play twisted metal on ps1 and swap the disc out with now 4 to listen to eiffel 65. You just had to swap the discs back before you killed the other cars and beat the level.
best youtuber you do what many gamers dont do
I rented Felony 1179 when it was new... If you start a time trial and pull the disc you can continue to play until you turn off the machine. I rented for a day and played after returning the disc to the rental store.
Perfect simulation of my brain during a test
This is one of those videos that would've been 15 minutes long and have to skip to 11 minutes to see what you clicked for. Thanks for making such a short and straight to the point video unlike these other trash ass youtubers that clickbaits and makes the video so unnecessary long
Well, the CZcamsr BK4 is small and is honest, that should be self-explanatory. Clickbaity stuff is more common at bigger CZcamsrs, who do it for the money only and that's how their "marketing" looks after all...
With that last screen that comes up, what if you put the first disc back in at that time?
Ha-hey! That’s what I’ve been waitin’ for!