What happens when you load 2 PS1 games with same engine at the same time (60fps)

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  • čas přidán 25. 01. 2020
  • wanted to make this earlier but I broke my phone at mcdonalds and had to wait till it gets repaired lol
    reupload - forgot to showcase what happens when you swap discs during the race
  • Hry

Komentáře • 3,1K

  • @butcherkevin
    @butcherkevin Před 4 lety +8013

    The classic "AAAAAA", Everyone played as "AAAAAA" some time

    • @gattwaresr.4281
      @gattwaresr.4281 Před 4 lety +18

      @@038Dude r/wooosh

    • @thecommentato4
      @thecommentato4 Před 4 lety +121

      @@gattwaresr.4281 how is that a woosh

    • @thecommentato4
      @thecommentato4 Před 4 lety +41

      Never trust orang

    • @mostlywholesome
      @mostlywholesome Před 4 lety +110

      @@gattwaresr.4281 we use it when someone clearly shows they don't get the joke. I have no idea why you had to woooosh this person.

    • @user-mm5nc2nm5o
      @user-mm5nc2nm5o Před 4 lety +8

      "Not very original..?" ©

  • @SearinoxNavras
    @SearinoxNavras Před 4 lety +3992

    Same engine still means the memory pointers to game resources are in completely different places from disc to disc.

    • @scottrich976
      @scottrich976 Před 4 lety +129

      How about a little messing about by using textures from the second game in the first one by renaming the second ones ?

    • @CFHmetalorama
      @CFHmetalorama Před 4 lety +285

      @@scottrich976 It would probably be more complicated than renaming, I'd guess it needs the right file size in a specific memory location, maybe not though.

    • @CFHmetalorama
      @CFHmetalorama Před 4 lety +39

      @Jake Harris Would be a hassle on a PS1 game as opposed to a PC install though.

    • @dylanharding5720
      @dylanharding5720 Před 4 lety +13

      @@CFHmetalorama security on the ps1 was easily breached.

    • @CFHmetalorama
      @CFHmetalorama Před 4 lety +10

      @@dylanharding5720 Not something I know about personally, I've heard it was tricky but I guess not. Modding the data I was only going by what experience I have of the of fetch/execute cycle processes.

  • @rockyluna0
    @rockyluna0 Před rokem +306

    Discovered some interesting stuff doing this back then as a kid. The one that sticks with me was when I was playing Spyro 3 and I swapped the disc to CTR. The music cut out and after a few seconds I heard Ripper Roo speaking in perfect english rather than his typical "crazy" voice

    • @CommanderWiggins
      @CommanderWiggins Před rokem +159

      That's actually an unused audio file in the game, it's wild that you accidentally triggered it via that method!

    • @E-M10
      @E-M10 Před 8 měsíci +37

      ​@@CommanderWigginsWAIT WHA-

    • @theoledicktwist6247
      @theoledicktwist6247 Před 6 měsíci

      ​@@CommanderWigginsgonna be honest, I thought this was complete horseshit, I am very surprised

    • @ipaqmaster
      @ipaqmaster Před 6 měsíci

      That's sick. You must've run into these confirmed unused lines: czcams.com/video/oi2X6HH3Lb8/video.html. Getting cross-disc audio on PS1 games was easy to trip given media was stored in their STR(Video) and XA(SFX,voice lines, music) formats as audio tracks of data on the game discs.

    • @brainz2
      @brainz2 Před 6 měsíci +6

      crash team racing 3

  • @NoMoneyAfterTipping
    @NoMoneyAfterTipping Před rokem +574

    crazy, i learned this when i was like 13, but it was on psp. I was doing A “shareplay” on psp with 2 other people and we all played metal gear portable ops plus online against each other using this technique. I’d put the game in and load us all to the home menu, put the disc back in my psp (host), start A private match and once the private match starts you can take the disc out and put it in another psp and that person can join once they join get the other(s) to join and bang, three people playing the same game as if you all bought it and only one person needs to have the game: save some time and money. This is cool A refreshing memory

    • @joemama-bu5ue
      @joemama-bu5ue Před rokem +26

      That's illegal too, but at that time who did really care besides the devs and companies, kids just wanted to have some fun

    • @NoMoneyAfterTipping
      @NoMoneyAfterTipping Před rokem +13

      @@joemama-bu5ue holy crap i didn’t know that was illegal 😅 oh well, not like i modded it or jailbroke it it’s just an exploit they never fixed. Maybe they thought we wouldn’t find out? Wish they still made consoles like that! 😭

    • @joemama-bu5ue
      @joemama-bu5ue Před rokem +7

      @@NoMoneyAfterTipping Not really it was probably because the console itself, and when they found it, it was too late they would need to replace the ones that already existed if they didn't want it being abused, or implement some kind of new check to make sure all players owned the same game, its illegal but nothing serious you would hardly even get in trouble for that xd

    • @NoMoneyAfterTipping
      @NoMoneyAfterTipping Před rokem +63

      @@joemama-bu5ue Before i respond I want my lawyer present

    • @LucyKosaki
      @LucyKosaki Před rokem +8

      omg, me and my friend did exactly the same with Dragon Ball Shin Budokai back then xD

  • @DamienNightmarish
    @DamienNightmarish Před 3 lety +1570

    "The CD is a little bit scrached."
    I can't even imagine why.

    • @DiscontinuedChannelProbably
      @DiscontinuedChannelProbably Před 3 lety +31

      this comment has been removed to prevent more spiraling.

    • @DiscontinuedChannelProbably
      @DiscontinuedChannelProbably Před 2 lety +12

      @Fidgets ETC. that was 10 months ago me bruh... ruin my mood.

    • @ATIHpss64HM
      @ATIHpss64HM Před 2 lety

      @@DiscontinuedChannelProbably ouch lol

    • @tagrtw
      @tagrtw Před 2 lety

      @@DiscontinuedChannelProbably Warm potato

    • @mike_chr_
      @mike_chr_ Před 2 lety

      @@DiscontinuedChannelProbably a person hasn’t answered my reply in 3 years.

  • @jessehobart2899
    @jessehobart2899 Před 4 lety +4126

    I think I found some really cool glitches doing this before when I was young. I remember when I would do this with xgames peo snowboarding. If you opened up the cd tray, parts of the level wouldn't load and you would jump off into a free fall with no ground and you could doing tricks forever. Then if you closes the cd tray, the level would load and you could land your huge trick.

    • @noaharkadedelgado2318
      @noaharkadedelgado2318 Před 3 lety +132

      😳😳😳

    • @jamesbryan287
      @jamesbryan287 Před 3 lety +415

      Could you make a video of that??? That sounds super entertaining and viable as a sketch scene.

    • @Filmedon3DS
      @Filmedon3DS Před 2 lety +25

      Make a video plewse

    • @DrEmmettBr0wn
      @DrEmmettBr0wn Před rokem +109

      That's cheating and is illegal

    • @farmingsim9813
      @farmingsim9813 Před rokem +311

      @@DrEmmettBr0wn they're allowed to play the game however they want

  • @pixeltiger4204
    @pixeltiger4204 Před 3 lety +934

    this is actually the very first method to have aerith alive in ff7 without a gameshark or similar. you would swap out ff7 with xenosaga in the world map, and manuever your way towards the start of disc 2, its quite interesting.

    • @HalianTheProtogen
      @HalianTheProtogen Před 2 lety +82

      Perhaps you mean /Xenogears/? /Xenosaga/ was on the PS2 (more crucially, as three separate games on DVDs).

    • @pixeltiger4204
      @pixeltiger4204 Před rokem +97

      @@HalianTheProtogen probably was xenogears. certainly a xeno game for ps1.

    • @pixeltiger4204
      @pixeltiger4204 Před rokem +61

      @@Tbop3 it does sound that way, but theres videos of it up still.

    • @OmegaSMG
      @OmegaSMG Před rokem +68

      @@Tbop3 it makes sense, if you just stop the part of the game that kills aerith from loading, she would never die

    • @plasmaoctopus1728
      @plasmaoctopus1728 Před rokem +89

      So you are saying they had the "keep Aerith alive" dlc this whole time....

  • @andersonklein3587
    @andersonklein3587 Před rokem +893

    Very interesting, I would have never guessed that PS1 games were able to load so much of the levels and graphics into RAM/VRAM, I would have guessed it had to constantly read from the ROM. What might be more impressive yet is just the sheer resilience that games from that era had in terms of not crashing when moving data around. The code was built really sturdy compared to Windows 95/98 equivalents that used to crash if a fly landed on a nearby desk. lol

    • @Servidor_Publico_do_Ancapistao
      @Servidor_Publico_do_Ancapistao Před rokem +74

      @Maiahi You try to do something when an error happens instead of letting the executable to handle nothing when it happens.

    • @thechugg4372
      @thechugg4372 Před rokem +77

      GTA could be played entirely without the CD, if you swapped the game CD for a music CD, it would play the songs ingame.

    • @dweebyllo8615
      @dweebyllo8615 Před rokem +29

      Back then it was common to load whole models into the RAM and it was common practice. The PS2 changed that though by significantly reducing the amount of RAM avaliable for use

    • @shidoro
      @shidoro Před rokem +10

      That glitch was very common in the Test Drive series..I remember I had a very bad Test Drive 4 CD and saw the same behavior. what I believe that is happening is that the background is loaded in VRAM, but then the game tries to load road textures/collisions/etc and fails so it leaves you with just the BG, but in fact it is not "misbehaving" because the other game is being read, it is just not loading anything else in memory.
      If you would like to test that, you can just open the CD cover and see if the same thing happens.

    • @adrianzanoli
      @adrianzanoli Před rokem +17

      The PS reading speed from the CD is 300Kbps, so U can't relay on the ROM and try to squeeze as much code and vertex as U can on the 2MB of RAM and all the textures on the VRAM.

  • @Daver2212
    @Daver2212 Před 4 lety +593

    The editing in this video brings back memories of 2008 youtube

    • @protheon
      @protheon Před 4 lety +36

      i thought the 2008 was around 7 years ago. It was 12 yrs ago :(

    • @VicHecho
      @VicHecho Před 4 lety +25

      When they used to give you ACTUAL random videos

    • @R3TR0--93
      @R3TR0--93 Před 4 lety +17

      2008 was the golden times for YT

    • @Syncopia
      @Syncopia Před 3 lety +3

      BK4 lives in the past. The better times.

    • @jUAN.T
      @jUAN.T Před 3 lety +1

      Non look like 2008 video look rich quality impressive

  • @FurretGod
    @FurretGod Před 4 lety +1765

    Me: I've been awake for 15 hours, please just let me sleep.
    My brain: hoohoo heehee change the disc

    • @johncameron1935
      @johncameron1935 Před 3 lety +28

      this one hit me way too close to home. you need to get out of my current situation, furret of three months ago.

    • @Arirezz
      @Arirezz Před 3 lety +19

      Your supposed to be up for 16 hours a day?
      24 - 8 = 16
      *How much sleep do you need?*

    • @rtxf
      @rtxf Před 3 lety +5

      @@Arirezz homeboy sleeping at 9 pm?? I'm jealous of this man. If I wanna have a little bit of time to watch nonsense like this I get to sleep 3/4 hours a night lol

    • @Arirezz
      @Arirezz Před 3 lety +8

      @@rtxf who said anything about 9pm? You can sleep whenever you want but you're still supposed to get 8 hours of rest, leaving 16 hours in the day...

    • @rtxf
      @rtxf Před 3 lety +1

      @@Arirezz assuming he wakes up around 7

  • @syd5099
    @syd5099 Před 3 lety +128

    Imagine fearful harmony starts playing after it glitched out

  • @exidy-yt
    @exidy-yt Před rokem +52

    Hehe, I used to do stuff like this on my Commodore 64 back in the mid-80s with multi-disc games like Ultima 3 and 4. You could induce some amazingly glitched out worlds including stuff like unlimited respawning treasure chests, just stand on the tile and pick the lock or cast the unlock spell, harvest unlimited gold and occasional weapon or armour drops. Then restore the disc and enter a town (if there is one on screen, you better hope!) and all was well again, except you were rich AF. Good times, good times.

  • @CAJames902
    @CAJames902 Před 4 lety +2086

    BK4: Puts disc back in the right case.
    *Everyone Liked That*

  • @bluespy9083
    @bluespy9083 Před 4 lety +808

    8:00 When matrix is breaking, but you need finish the race

  • @jacksonlaframboise6257
    @jacksonlaframboise6257 Před rokem +10

    0:37. Damn. That sound gives me good nostalgia. Not like “damn” nostalgia. But, like “I’m glad I had this in my life” nostalgia.

  • @LovelyYT
    @LovelyYT Před 3 lety +48

    BK4: What happens when you put a CD in a PS?
    Vib-Ribbon: *Yes*

  • @thugmorantDUDE
    @thugmorantDUDE Před 4 lety +2695

    See y'all in 10 years when this gets recommended again.

  • @mattmc5069
    @mattmc5069 Před 4 lety +1730

    Kiss pinball kinda used this technology. You could eject the game, put in a regular music cd, and still keep playing kiss pinball with the music playing over the game even the game disc was no longer in the console. It works I have tried this. I think what happend here was the disc stopped spinning at one menu and even with the disc gone, it had still kinda buffred some of the disc info but not enough to load the levels. That was pretty cool.

    • @marcferrer1442
      @marcferrer1442 Před 4 lety +75

      Well, as stated in the video, the games use the same engine. It's interesting to see how it actually affects the way the game loads since the engine was processed properly, but since everything else was a bit different, it doesn't load correctly.

    • @kjjustinXD
      @kjjustinXD Před 4 lety +32

      The music cd thing also works for Vanishing Point when you started a race, did this back in the day.

    • @tyisafk
      @tyisafk Před 4 lety +74

      If I were to guess, the pinball game would be entirely loaded into RAM after it's loaded. From there, the music is streamed from the disc.

    • @kenshinoriginal1127
      @kenshinoriginal1127 Před 4 lety +5

      Its always awesome to see another person that likes KISS WE ARE A FAMILLY!!!.

    • @kalabash4952
      @kalabash4952 Před 4 lety +74

      @@tyisafk yes, exactly, and this interesting concept was used to make Vib-Ribbon, which relies on really basic graphics in order to let the game be loaded into RAM and allow you to use a CD to play whatever music.

  • @JoeEnderman
    @JoeEnderman Před rokem +108

    The results make sense. Anytime it looked for new data, it couldn't find it because the internal file names and/or some of the structure is different. Songs probably are numbered rather than named, hence why they are swappable. Textures and level data are much different between the two.

    • @not_noah69
      @not_noah69 Před 6 měsíci

      Why did it show those weird artifacts, what was going on in the cpu or the graphics unit

    • @JoeEnderman
      @JoeEnderman Před 6 měsíci +3

      ​@@not_noah69I am not sure, but my speculation is it is trying to read the wrong data. Maybe it read a level as a texture, who knows? But my guess is it is not reading in the right place because the ROM changed after the read calls were made.
      First game says "read from x sector to find y data" games are swapped, second game says "x sector has some b data and some j. Nothing related to y" game console doesn't know this and just displays b and j as if it were y.
      Again, simply a theory. But I'll bet I'm close.

    • @not_noah69
      @not_noah69 Před 6 měsíci

      @@JoeEnderman thanks man stuff like this is interesting to me

    • @JoeEnderman
      @JoeEnderman Před 6 měsíci +1

      @@not_noah69 it is to me too.

    • @not_noah69
      @not_noah69 Před 6 měsíci

      @@JoeEnderman great!

  • @dielite4059
    @dielite4059 Před 3 lety +15

    Teacher on zoom class:
    - do u see me ?
    His camera be like:
    3:35

    • @Jaimekk
      @Jaimekk Před 3 lety +1

      "Teacher on online class" would be better, because much people use Google Meet or other methods

  • @lucapook2
    @lucapook2 Před 4 lety +4988

    Now do this with Gran Turismo and Gran Turismo 2

    • @IronThumbs
      @IronThumbs Před 4 lety +48

      Fatboy Slim

    • @IronThumbs
      @IronThumbs Před 4 lety +40

      @The Raptor03 is fkn in heaven (GT2 Pal region song)

    • @marcferrer1442
      @marcferrer1442 Před 4 lety +57

      I don't think that would work as well. GT2 is way too different from GT1 in all honesty. The physics, car models, everything.

    • @midnightdeluxegaming6582
      @midnightdeluxegaming6582 Před 4 lety +249

      @@marcferrer1442 It'll just turn into Gran Turismo 3

    • @auto1lija
      @auto1lija Před 4 lety +9

      I have both games but I'm too lazy to do it

  • @EpicBongZilla
    @EpicBongZilla Před 4 lety +297

    Man that sony ps1 intro is one of the best things ever. Straight nostalgia

  • @aannoyingcaat
    @aannoyingcaat Před rokem +15

    This is incredibly fascinating. But also makes complete sense since the console doesn’t seem like it does a reset or anything when opened, it literally just uses what it’s given, even reading and displaying stuff that line up in similar points (like how it displays loading screens from the other game since they’re both in the same place in the code most likely)
    It’s really neat seeing stuff like this ngl

  • @ktheveg
    @ktheveg Před rokem +12

    RGMEx made a really cool technical demonstration of swapping Super Mario Bros and Tennis on the NES. The result is a specific location used for counting steps is the same for the world restart flag in SMB, making it possible to access glitch worlds by simply swapping cartridges out at strategic times

  • @samuraiedge3539
    @samuraiedge3539 Před 4 lety +2535

    I can see why this has happend. A ps1 disc will actually stop spinning when it has finished loading that part of the data on the disc. E.g. a menu with all the cars and music swapping.
    However, the ps1 will read the disc for the next bit of the data. Which would be the race or scores. The reason you can still play while you have swapped the disc is that that part of the disc is already loaded.
    You can actually try playing the game when you have taken the disc out. However, the music might automatically stop. The game will crash if you go past a part of the game that needs loading. Therefore, forcing you to restart the ps1 console.

    • @HulluHapua
      @HulluHapua Před 4 lety +91

      Some Games Will Still Run Even With Another Disc, Because On Most PS1 Games, Most Of The Already Loaded Data Will Be Stored In The RAM Until New Loaded Data Will Overwrite Some Unnecessary Loaded Data, A Press Of The Reset Button Or A Turn Off Of The System.
      There Are Also Some That Store Literally The Entire Game Into The RAM Such As Vib-Ribbon, That Uses The Disc Swap Technique For Playing On Tracks Of An Audio CD For Example. Though It's So Simplistic Graphically And There Is Simple Sound Effects Because Then It Will Work. (Also It Doesn't Have Loading Screens Because Of It)

    • @CutePuppy351
      @CutePuppy351 Před 4 lety +215

      @@HulluHapua I'm sorry but it has to be said, do you have to type in capitals for every word?

    • @Rihcterwilker
      @Rihcterwilker Před 4 lety +57

      @@CutePuppy351 just what i was thinking. Seems to be so much work To Type Like This.

    • @NESGlitchesRock
      @NESGlitchesRock Před 4 lety

      @@HulluHapua audiofully

    • @sznio
      @sznio Před 4 lety +53

      basically, demolition racer doesn't stream data, it loads the map and runs, while test drive streams data during play. Removing the disc could have similar effects. You could try swapping GTA games on the PS2 around.

  • @crashbash8549
    @crashbash8549 Před 4 lety +320

    One time when I was younger, I was playing the Italian job game on ps1 and I took out the disc and put it back in again and my car started falling through the floor continuously for like 2 mins and I eventually spawned on a normal road, just thought I should share this.

    • @miniak9593
      @miniak9593 Před 3 lety +3

      Oh god that grammar.

    • @weirdanimations76
      @weirdanimations76 Před 3 lety +19

      I was playing crash bandicoot and did the same and I got flung into the sky and fell for an hour when I hit the ground the enemies had glitched textures and the music was glitched and earrape. I had nootmares for like a week

    • @itsnotAZ
      @itsnotAZ Před 3 lety +14

      @@weirdanimations76 Since the games are old they are using Lod textures!The game got confused and didnt know what to load the lod or the original texture!Im a dev and I wanted to share this

    • @harp8705
      @harp8705 Před 3 lety

      @S0NTR0 ERR0X can you learn how to spell

    • @notyetskeletal4809
      @notyetskeletal4809 Před 2 lety

      Dang I didn't play enough of that game

  • @commentarydirectbyskewbyyy3628

    3:12 Polish YTP in nutshell:

  • @SableOrpheon
    @SableOrpheon Před rokem

    Just found your channel today, thank you for this wealth of insanely niche content!!!

  • @BacoGaming
    @BacoGaming Před 3 lety +174

    This madlad raced the whole track just by looking at the map. Well done sir, well done.

  • @aveoxus1139
    @aveoxus1139 Před 4 lety +157

    Monster Rancher had a feature where you remove the game disk and insert other games and music CDs and it gives you different monsters to raise

    • @roddbroward9876
      @roddbroward9876 Před 4 lety +29

      Yeah, I had it written down what each of the 200 or so CDs I had at home would get me

    • @paulgonzales1829
      @paulgonzales1829 Před 4 lety +12

      original disks gives rare monsters as i can remember

    • @shuruff904
      @shuruff904 Před 4 lety +7

      That game was the shit!

    • @cobaltis
      @cobaltis Před 4 lety +5

      And in ribbon girl, replacing the game cd with a music cd, you can actually play the music from the music cd you inserted.

    • @jotarokujo7136
      @jotarokujo7136 Před 3 lety +5

      CRASH BANDICOOT MONSTER?!?!?

  • @JimiLappalainen
    @JimiLappalainen Před 3 lety +1

    This was very entertaining, thanks! :D

  • @totallynotdan577
    @totallynotdan577 Před 3 měsíci +5

    “the playstation can produce mind boggling effects”
    Truely mind boggling effects

    • @5higuy
      @5higuy Před 2 měsíci +1

      💀☠️

  • @TP-rs5zl
    @TP-rs5zl Před 4 lety +690

    Gf's parents: "What do you do for a living?"
    This guy: "Yo I'ma sick PS1 Dj dawg, I remix the shizzle outta classics!"

  • @domtron8873
    @domtron8873 Před 4 lety +228

    There is something very eerie about the startup sound. Yes, it brings back memories of the good ole days, but the darkness associated with it bitter sweet? Maybe in 10 years I'll have a better grasp of it??

    • @tacticalguy6473
      @tacticalguy6473 Před 4 lety +9

      That shit is straight up scary

    • @turbocavalli
      @turbocavalli Před 4 lety +7

      You can say its a.... Bitter sweet symphony

    • @midnightdeluxegaming6582
      @midnightdeluxegaming6582 Před 4 lety +2

      It gives me happy chills. My first console. 😊

    • @roddbroward9876
      @roddbroward9876 Před 4 lety +12

      It freaked me out back then. I always had the idea something creepy could show up instead of the Playstation logo.

    • @smileyfacism
      @smileyfacism Před 4 lety +1

      Another Keyboard Cat dude same

  • @VictorHugo-ur2ov
    @VictorHugo-ur2ov Před 2 lety +7

    The fact that the menus from the 2 games merged made me blow out, If you'd asked me if it was possible i'd probably say that's a chance in thousands.

  • @RingoBuns
    @RingoBuns Před 2 lety +4

    Still impressive how much stuff is loaded into RAM

  • @nickofzo
    @nickofzo Před 4 lety +279

    You can unlock vigilante 8 levels in vigilante 8 2nd offence by swapping the discs. It literaly says that the levels for the first game are now unlocked.

    • @rafaelgsbr
      @rafaelgsbr Před 4 lety +32

      I remember that, it's a really cool feature/easter egg

    • @-Lola.
      @-Lola. Před 4 lety +5

      nick I never owned the second game, was it good??

    • @mutalix
      @mutalix Před 4 lety +7

      @@-Lola.
      Yes! I played the hell out of the series!

    • @-Lola.
      @-Lola. Před 4 lety +12

      mutalix Damn, kinda makes me wish I played it as a kid. I didn’t even know there was a second one when I was little. But I remember playing a digital only remake of the first game on Xbox 360 and it was terrible

    • @nickofzo
      @nickofzo Před 4 lety +2

      @@-Lola. yeah I played it endless on the ps1. Sadly the graphics did not age very well.

  • @FyreWulff
    @FyreWulff Před 4 lety +287

    Unfortunately even on the same engine, things will get shuffled around so everything won't end up loaded the same way. If you DO want to try datamashing games like this though, it's always a better idea to try and get a later title to load an older title's data, since the newer title will have data the older game wouldn't even know about, but the newer one may have failsafes/fallback data for.
    Also as Nick points out below, some PS1 games like Vigilante 2 used this to let you play content from the previous game, although in cases like that it was the developer setting up the later game to just check a disc ID. The V8 levels are actually on the V82 disc, iirc.

    • @shidoro
      @shidoro Před rokem +13

      Another nice example of PSX games handling data mashing "correctly" is the Theater Mode in the Tekken Series.
      In Tekken 3, after you complete the game with some (or all characters, don't really remember) you unlock the Theater Mode and if you replace the Tekken 3 to Tekken 2 or 1 disc, it will allow you to see the Cutscenes of those games. Pretty neat if you ask me :)

    • @user-mz6eq8oi5t
      @user-mz6eq8oi5t Před rokem

      G'Flow u7 iii

  • @girthehuman7853
    @girthehuman7853 Před rokem +2

    The PS1 noise gave me goosebumps. It’s been so long since I’ve played one.

  • @UltimateFoxStudios
    @UltimateFoxStudios Před rokem +7

    What I believe is causing the glitched textures is that during loading the code is still loaded from the first game and the code is loading in data from specific addresses off of the CD and loading it into memory, however when the code attempted to display the images, the bytes it was reading from those addresses that were loaded into memory maybe isn't even image data causing that issue.

  • @StarEclipse506
    @StarEclipse506 Před 4 lety +372

    This seems to imply the developers kept the music files in the same directory across projects

    • @jackpijjin4088
      @jackpijjin4088 Před 4 lety +102

      It's probably Redbook audio, or a similar format. It's the thing that causes the games to act like a normal CD when you stick one in a regular CD player.

    • @bruhe_moment
      @bruhe_moment Před 4 lety +59

      Why not? Keeping your project structures similar is a great way to keep them organized

    • @juniorbcm5375
      @juniorbcm5375 Před 4 lety +23

      @@jackpijjin4088 in that case, it's CD-XA format, possibly with same file names.

    • @nunyabusiness896
      @nunyabusiness896 Před 4 lety +43

      Quantum Sandwiches! Actually, even simpler: Data was track 1 and everything else was CD music tracks like any other music CD. So, if the game was supposed to play “track 3”, it would play whatever audio file was there. On some games you could swap the game with an audio disc if the game data was all loaded into RAM.

    • @dylanharding5720
      @dylanharding5720 Před 4 lety

      @@nunyabusiness896 this was the same across many consoles aswell.

  • @agentblackdog9798
    @agentblackdog9798 Před 4 lety +397

    @6:45, That was me who said that. I'm surprised you were able to get to the results screen. I'd thought the game crash by then.

  • @XenoBilby
    @XenoBilby Před rokem +1

    Very interesting!! Thanks for posting this!

  • @alphabetfanthecreator

    Man, that video was SMOOTH!

  • @skyzokkai
    @skyzokkai Před 4 lety +261

    The part at 7:40 where he begins to drive over nothing kinda reminds me of nfs underground on market street where the ground never loaded in the chinatown section

    • @recklesflam1ngo968
      @recklesflam1ngo968 Před 4 lety +4

      Pepperidge Farm "members

    • @rogehmarbi
      @rogehmarbi Před 4 lety +4

      My NFS porsche also used to do the same thing. Couldn't remember the track, but it was desert-ish

    • @aqarius5740
      @aqarius5740 Před 4 lety +11

      It reveals they've saved render-time by not clearing the screen buffer in between frames, instead relying on the track graphics to completely over-draw the last frame. With no track graphics drawing, the car leaves a trail.

    • @jj3006
      @jj3006 Před 4 lety

      I've had the same thing in NFS: Most Wanted (2005). My PC were too slow for this game and it lagged like that. :D

    • @NLynchOEcake
      @NLynchOEcake Před 4 lety

      Same thing happened in Driver and Driver 2 if you ever glitched through the walls, or drove off a drawbridge

  • @Junimeek
    @Junimeek Před 4 lety +106

    A black hole opens.

  • @ifritdiezel
    @ifritdiezel Před 3 lety +9

    8:35 i paid for the whole speedometer *i'm gonna use the whole speedometer at once*

  • @MrStrikecentral
    @MrStrikecentral Před rokem +1

    Holy shit, that PS1 startup music. A whole wave of nostalgia came over me!

  • @Koutsie
    @Koutsie Před 4 lety +85

    60fps is something magical.

  • @thecursedcombine3951
    @thecursedcombine3951 Před 4 lety +435

    If only we could do this with half life and quake.

    • @EladAmon03
      @EladAmon03 Před 4 lety +39

      Not the same, since while GoldSrc might be a similar engine to quake's, it's still HEAVILY modified. It's why old versions and new versions of Source aren't compatible.

    • @lightning1116
      @lightning1116 Před 4 lety +7

      I think there is a way to hear different music with the older releases of the pc version. It is possible to load music tracks if you have another disk in the cd drive.

    • @TheTurnipKing
      @TheTurnipKing Před 4 lety +8

      @@lightning1116 On the PC, GoldSRC should be able to load many of the files from Quake, but it's likely that the game will just outright not be able to find the files on the filesystem because even similar files won't have the same name, and will therefore error out.
      On the PS1, there are likely further platform specific modifications to the engines that will just outright break compatability.

    • @thecursedcombine3951
      @thecursedcombine3951 Před 4 lety +1

      When did this get over 100 likes...

    • @jbreckmckye
      @jbreckmckye Před 4 lety +2

      There is a video somewhere of quake levels being played on GoldSrc. The easiest way is to load Quake BSPs into Hammer and start a debut play. IIRC you have to replace all the lights and the textures have some troubles, but it does work.

  • @tonyfoxxbuilds1920
    @tonyfoxxbuilds1920 Před rokem +2

    Loved demolition race! My friend and I called it "death from above game" haha. One of the tracks I would land on the same car at the start of the race.

  • @maxitoplayer
    @maxitoplayer Před 3 lety +15

    4:50 roblox death screen (oof)

  • @abrahamlincoln3157
    @abrahamlincoln3157 Před 3 lety +64

    Fun fact, you can actually play as jak from jak 2 in jak and daxter the precursor legacy for the ps2 with this method. I guess the memory pointers are similar enough that the game still remains semi functional when you swap the discs.

    • @Poefred
      @Poefred Před rokem +3

      I knew there was a glitch that let you wonder around the starting area because of the intro cutscene taking place there. But you can just swap disks and characters change?

    • @iselink
      @iselink Před rokem +2

      Memory pointers can't be similar enough, it must be loaded into RAM into exactly same places.
      Also pointers must be same datatype (i.e. char can't be int because char is smaller (1 byte) than int (4 bytes)) and pointers must point into memory with same size (in case of arrays).
      Otherwise program will be shot for segmentation fault (for reading from memory not allocated by program in better case, in worse case it can read his own memory with different data in it).
      If what you described works, then both games must use same game structure with same engine which allows to read and load data from CD.
      In another words, all characters have some ID only and are defined by some structured data so game engine can read models and textures from CD event that model have for example 5× more polygons and textures are 2× bigger than original.

    • @dinklenbearry9261
      @dinklenbearry9261 Před rokem +4

      Cmon guys this is coming from the president we can trust him

    • @kosmasraptis8374
      @kosmasraptis8374 Před rokem +1

      @@iselink Very correct explanation, just a small note, though. In these older consoles that had no real OS (especially the PS1), you can't really have a segfault. You can do whatever you want, because your code is running in the equivalent of kernel ring on a modern platform. It's just that you need to be careful because e.g. you could accidentally write to a memory mapped register and cause something that shouldn't happen

  • @bluscout6440
    @bluscout6440 Před 4 lety +76

    Seeing that blurry screen as a child back then was scary af when I tried it.

    • @thatt_nigguhmarkww7248
      @thatt_nigguhmarkww7248 Před 4 lety +4

      I know I used to hate seeing that kind of glitch it kind of made me sick 😷

  • @JoyOfCreativeService
    @JoyOfCreativeService Před 3 lety +1

    The video description just makes the whole thing better

  • @LG1ikLx
    @LG1ikLx Před rokem

    That ending race was awesome! 😂

  • @kokoro7883
    @kokoro7883 Před 4 lety +42

    7:46 now think, that a 5 year old kiddie who loves cars, playing this glitch on 3am

  • @Darklyishere
    @Darklyishere Před 4 lety +86

    When you do that, you get *a P S 2 G a m e*

  • @jerbid_
    @jerbid_ Před rokem

    Love the description lol

  • @jamesbryan287
    @jamesbryan287 Před 3 lety

    Wild journey this video went thru to make it to this here internet. Fine description

  • @StopBuggingMeGoogleIHateYou
    @StopBuggingMeGoogleIHateYou Před 3 lety +257

    There's a simple explanation for all of this. A) the part of the code needed to run the menu is loaded into memory, so the disc does not need to be in the drive. B) the audio tracks are stored separately from the game data (the disc can be played in an ordinary CD player). Therefore, there's not much mysterious or impressive about the fact that you can play music from one disc in another game. C) The game crashes when you try to do anything that requires loading data off the disc, for many reasons, the primary one being the game does not know where to seek on the disk to find the data it needs / the data at those locations is not what it was expecting.

    • @jacobrzeszewski6527
      @jacobrzeszewski6527 Před rokem +18

      Hence the weird colors. The loading instructions executing from RAM don’t care if the data is good, just that the data is there. It’s likely just random data stored on the disk. Stuff like this fascinate me, like the Super Mario Land out of bounds data.

    • @RemHayden1806
      @RemHayden1806 Před rokem +1

      What did Google do to you?

    • @BogdanZelinschi
      @BogdanZelinschi Před rokem

      Pin this comment please

    • @od3stroyer771
      @od3stroyer771 Před rokem +3

      But why, specifically, do these seemingly random colors appear? Like, why not just a black screen?

    • @jacobrzeszewski6527
      @jacobrzeszewski6527 Před rokem +11

      @@od3stroyer771 it’s because the CPU instructions that load the image data don’t have the correct data. When the first disk is loaded, those load instructions are loaded into RAM. Those load instructions are looking for a specific place on the disk where the image is stored. When the disk is swapped, that location no longer contains valid image data. However, unless there is a redundancy check programmed into the game, it will just load whatever random data is in that location on disk in that location as though it’s an image. Since it’s likely random data, the image is literally just random. You should watch Retro Game Mechanics Explained’s video on MissingNO. It goes into incredible detail on how this works. And it’s probably similar to what happens here.

  • @user-pw8do7nm6q
    @user-pw8do7nm6q Před 4 lety +412

    so . . no one gonna talk about how did BK4 broke his phone at McDonald ??

  • @vanderkarl3927
    @vanderkarl3927 Před rokem +1

    I remember doing this sort of thing as a kid. Never got any results this interesting!

  • @dannycoleii1030
    @dannycoleii1030 Před 5 měsíci

    i didn't know i needed to see this!

  • @nw4538
    @nw4538 Před 4 lety +67

    When it crashed it looks like what I would make with legos when I was little

    • @amyjones7023
      @amyjones7023 Před 3 lety +2

      You used random colors, problably what I was like when the commenter was born

    • @GGamerLiam
      @GGamerLiam Před 3 lety +1

      Hey that was by me

  • @freyaday1167
    @freyaday1167 Před 4 lety +146

    Interesting that Demolition Racer loads the entire track into memory at boot, but Test Drive 5 streams it off disk. This is why it bugs out; it's looking for track data in some random bit of the Demolition Racer disk, doesn't find what it's looking for, and gives up. Also interesting that Test Drive 5's skybox doesn't fully encompass the world. Makes sense at least; never gonna see down there in a racing game, why devote the RAM to holding it and the rendertime to draw it?

    • @dylanharding5720
      @dylanharding5720 Před 4 lety +8

      Test drive has much better graphics, so that'd explain it reading midway through.

  • @slingwebber8213
    @slingwebber8213 Před rokem

    Brings my heart joy to see a Ps1 still kicking out here

  • @Raid_io
    @Raid_io Před rokem

    The ps1 start up sound brings some nice feelings back

  • @zeddx1229
    @zeddx1229 Před 4 lety +1081

    I am editing this comment because my obnoxious 12 year old self annoyed me 2 years later.
    I am now interested in this video and apologize for being an annoying nuisance.

  • @zonea4860
    @zonea4860 Před 3 lety +307

    You could try this with Tomb Raider games, because these games have same engines and very similar data structure
    Same data structure:
    Tomb Raider 1, 2 and 3
    Same data structures (but different than Tomb Raider 1, 2, 3):
    Tomb Raider 4, 5

    • @dxl___
      @dxl___ Před 2 lety

      Cool

    • @Pexeroso
      @Pexeroso Před 2 lety

      Test Drive 6 to Demolition Racer has a similar data structure too
      could be really amazing...

    • @nignamedmutt7270
      @nignamedmutt7270 Před rokem +2

      So what about....
      Death Stranding, and Horizon Zero Dawn?
      I only pick those two because they're the same engine, and I have both.
      Surely by PS4 they've changed games construction so much something like this wouldn't happen on a modern game, right?

    • @alahsiaboi8909
      @alahsiaboi8909 Před rokem

      @@nignamedmutt7270 no it wouldnt , your console would probably went "wth is this guy doing"

    • @rocketdog5310
      @rocketdog5310 Před rokem

      @@nignamedmutt7270 from what i know, ps3/xbox360 to current gen consoles completely close the game when the disc is removed
      so its a cool thought, but not on modern games :(

  • @DanteOnWiFi
    @DanteOnWiFi Před 3 lety +11

    Me:can't drive even while being able to see the road
    Him:drives smoothly just with the mini map

    • @miomarble3423
      @miomarble3423 Před 2 lety +1

      me: beats hardest nfs iii track w eyes closed

  • @ipaqmaster
    @ipaqmaster Před 6 měsíci +1

    I love this stuff. Driving out to the void was scary. That loading-screen kind of outcome is common with this stuff where everything in ram early enough is fine (Perhaps even some gameplay) with future reads for map data, textures and their decompression being borked and potentially crashing given the mismatch between discs. I've been trying to remember for years, but there was a disc for one console which could boot in another because the architecture was the same - despite not being unplayable. I'd love to remember which game and two consoles that quirk was on.

  • @danieltucker9330
    @danieltucker9330 Před 3 lety +99

    3:11 What I think happened here is that it was trying to load a background image from the CD but it got code instead.

    • @renakunisaki
      @renakunisaki Před 3 lety +12

      It might have worked, but it's still using the table of contents from the original disc, so it doesn't know where to find the files.

  • @ODESSARAMBO
    @ODESSARAMBO Před 4 lety +88

    What really happens is that now your dreams will forever be haunted by Historical Rome Circuit with all GT40. Insert Yello - Oh Yeah song to add that extra layer to the curse

    • @thiccchungo1041
      @thiccchungo1041 Před 4 lety +2

      Those four characters will always haunt me....

    • @ODESSARAMBO
      @ODESSARAMBO Před 4 lety +4

      Thicc Chungo That feeling when you finally plucked up the courage to speak with a therapist only to find a none other than GT40 painting on a wall in his cabinet

  • @AssistantLeaflet
    @AssistantLeaflet Před 2 lety

    This reminds me of the old old CZcams even thought this was released in 2020. I love this kind of thing.

  • @brutpenta
    @brutpenta Před 3 lety

    Lol I remember when my man had 4K subs. Congrats

  • @TVAwesomeParodys
    @TVAwesomeParodys Před 3 lety +28

    3:08 Ah, just how I remember the loading screen.

  • @PinoyBowlerGS92
    @PinoyBowlerGS92 Před 4 lety +43

    7:41 This has more glitches than Big Rigs Over the Road Racing

    • @valslisondra1113
      @valslisondra1113 Před 3 lety

      Whoa

    • @tank7882
      @tank7882 Před 3 lety +1

      Still has collision and a goal and music so... still higher quality. Not to mention gears and actual turning mechanics, so I say no

    • @CrabHead501
      @CrabHead501 Před 2 lety

      Thats a bold claim to make

  • @MrSignmeout
    @MrSignmeout Před rokem

    this is very cool, we need another shot at the old consoles and see if someone will make a set of games you can mix n match the assets of by disc swapping

  • @younessfahmi5125
    @younessfahmi5125 Před 3 lety +10

    4:20 creepypasta

  • @bripbrap
    @bripbrap Před 3 lety +30

    What you're seeing at 3:51 is actually byte data (likely code) interrupted as an image.
    I made a project a while ago that turns any file into an image and they all resemble this.
    Likely whats happening is its reading from some address on the disk that it expects to be an image or similar, its hitting a chunk of code instead. and trying its best to render the code as an image.
    Then promptly gives up and some exception is thrown. really cool!

    • @Guyman_6845
      @Guyman_6845 Před rokem

      Zayum you know ya stuff

    • @digicat0719
      @digicat0719 Před 6 měsíci

      is the project mentioned perhaps something i could learn to do myself or find online (i am very curious and also iwant to get myself some wild as hell overlays and stuff for my art)

  • @ShaunaJagan
    @ShaunaJagan Před 3 lety +51

    5:58 "everything seems to be normal so far" *CRASHES THE CAR*

  • @Jin-Hu
    @Jin-Hu Před 6 měsíci

    That classic PS1 startup sound still gives me the warm fuzzies, what a time

  • @Mister_BIack
    @Mister_BIack Před rokem +1

    Ah, the good old times where shenanigans like these were possible.
    I miss cartridge tilting and two to one SCART cables.

  • @bassboostedmoonchao
    @bassboostedmoonchao Před 4 lety +21

    This truly put the Demolition in Demolition Driver.

  • @bwubi5936
    @bwubi5936 Před 3 lety +34

    looks like some creepypasta about a racing car named ted who got stuck in between two disks and manifests when they are combined

  • @techtinkerin
    @techtinkerin Před rokem +1

    Love this sort of thing! More fun than the games sometimes 😉

  • @realmackle
    @realmackle Před 2 lety +1

    Funny hearing that junkie xl song after all these years again

  • @kez963
    @kez963 Před 4 lety +506

    Can you try playing a beta build game from demo desk then swap it the real game? 😅

    • @lucapook2
      @lucapook2 Před 4 lety +31

      Good one 👍

    • @dudearnav
      @dudearnav Před 3 lety +4

      Hey, didn't the demo disks contain other games too?

    • @ElysianAura
      @ElysianAura Před 3 lety +23

      @@dudearnav yeah, the way memory may be stored on a demo disk as to where things are located relative to other games will inevitably not line up and fail when you hit data not loaded to console memory. However, if you had like an e3 or public demo build disc that was used for conferences or development, it might very well somewhat work, granted games can still frequently fail after removing the disk at all.

    • @creepypato3984
      @creepypato3984 Před 3 lety +7

      @@ElysianAura What about demo disks that included only one demo? I'm pretty sure those did exist as well during the ps1-ps2 era

    • @ElysianAura
      @ElysianAura Před 3 lety +3

      @@creepypato3984 I don't believe I personally own any demo discs like that, although I have most playstation magazine discs otherwise. If I owned one though, I would test it, there's a slim chance that might partially work (depending on how the demo worked)

  • @ex6ksm352
    @ex6ksm352 Před 4 lety +30

    6:16
    It sounds like a printer 😄

  • @Kolljak
    @Kolljak Před rokem

    the startup sound of PS1 hit my memory and childhood like a 10ton of bricks.

    • @Kolljak
      @Kolljak Před rokem

      @MAGA Man why is that angry man. have i shit on your lawn or something?

  • @someonemain8518
    @someonemain8518 Před 3 lety

    Wow I actually forgot what the start up was but thanks for showing me

  • @olasucks
    @olasucks Před 4 lety +11

    6:21
    Thank you for the scores. Very helpful.

  • @mavlegamer7502
    @mavlegamer7502 Před 4 lety +172

    6:12 god damn satan music 😂 scared my

    • @mr.gaminguy6517
      @mr.gaminguy6517 Před 4 lety +28

      Scared your what?

    • @reactornumberfour
      @reactornumberfour Před 4 lety +14

      Mr. Gamin' Guy yeah what did he scare?

    • @user-he5sy5uq9t
      @user-he5sy5uq9t Před 4 lety +26

      This is literally a cliffhanger im dying to see what he meant

    • @reactornumberfour
      @reactornumberfour Před 4 lety +3

      * wait he probably meant to type "me" instead of "my" so it might've been a typo or something i'm not 100% sure

    • @mr.gaminguy6517
      @mr.gaminguy6517 Před 4 lety +5

      @@user-he5sy5uq9t I know, anything could have been scared, his cat, dog, Grandma, anything.

  • @RJ_400
    @RJ_400 Před rokem

    Hearing the opening to the ps1 brings back so many memories😭

  • @MrBlueRBLX
    @MrBlueRBLX Před 3 lety +9

    3:04 wow. That loading icon looks interesting!

  • @mile290productions3
    @mile290productions3 Před 4 lety +82

    Everybody else: **focused on the video**
    Me: *_E G G_*

  • @MidnightClubStillCancelledSoz

    Test Drive 5 is an absolute classic!

  • @fisharepeopletoo9653
    @fisharepeopletoo9653 Před rokem

    Man I had both those games. Test drive 5 was probably the first racing game I really got into, and demolition derby was super fun. I just remember little ten years old me trying to get the death from above kills on jumps and that's it lol

  • @birbmaster5252
    @birbmaster5252 Před 3 lety

    Wow that new track looks insaaaaane