I did it once in emerald hill zone 2. I didn’t even know what I was doing but I hit a bad nick going into a speed monitor and then on an invincibility monitor and beating the boss. If I’m not mistaken it was like 32 secs like what this guy did in green hill zone act 3. I was laughing when I did it. And the best thing is that this was on iPad.
This is how the game was meant to be played. Not even joking somewhere I read that the genesis games were designed for you to plan out routes to beat levels in the fastest way possible.
Turns out that even trying to go as fast as possible, you can only do that in less than half the stages in the game. Green Hill 3 though... the fact that the devs put the tree boxes in those exact spots to allow that to happen is actually incredible
I've completed the game with chaos emeralds 4 times, and my best time is 55:18. I've practiced and test runned. I'm still trying to get better at speed running, but I was super thrilled last night to get my best time yet😁👍
This sounds like something a villian would say, or some philosophical Shakespearean quote- Which is fitting of a NieR: Automata fan all things considered.
@Shrek in-game time is under 15 though. My assumption is that because the results screen takes longer to count your points the better you do on that stage, people prefer to go by the in-game timer so that doing better on an individual stage doesn't arbitrarily make your overall run time worse due to the results screen.
TheVdub1980 idk. There is definitely a lot of nostalgia for me since I played this as my first sonic game when I was a kid. But, looking back on it, the levels seem to get easier and easier (goes from running through the level fast, to precision jumps and timing, then back to just going fast and taking your time). I think this game is great but I wouldn't say it's the best one. 100% a classic tho and very iconic
Say what you will about this game, but they did exactly what they wanted to do. They made a game for speed running, and when you factor in runs like this, they did a pretty phenomenal job in 1991, and blew it out of the park in 92
The funny thing is, as someone who dabbles in speedrunning; I can tell places where the runner made slip-ups. But that's what I love about glitchless full runs; you can tell a real person did it because of the flaws. :) Sonic 1 in 15 minutes. Take that Egghead.
Well it's not a glitchy line, it's the vertical blanking lines. Usually these lines are hidden due to CRT overscan. Why this happens is because clever programming of Genesis itself - swapping stuff mid horizontal blank. This is how you can have double the limit of Genesis Colors on water zone of Sonic games - normal colers above and shaded bellow. And blasting processing is an actual thing - changing color palletes and other stuff mid horizontal blanking is the actual name of this feature/technique.
IJust curious: is that an intentional feature when you go into that wall at 5:50 , like a wall in the foreground that you can run behind, or is it because you were taking damage while walking through? I'm not hating on the run, but I'm confused by what that is, being that this is a 'glitchless' run.
mike89mkscelite Ok. There were other foregrounds in the run I noticed but that one was, like, one large segment, so I couldnt tell. Makes sense now, thanks
MY MANS BOUNCED THROUGH THE WHOLE LEVEL AND LANDED *ON* EGGMAN. BRUH.
poor eggman, he wasn't expecting that XD
@@supermorioh8277 but he was also expecting not to expect anything so it doesnt count
Git gud
@Brayden Edison stop doing this dirty bots
Defeating Eggman in the upper atmosphere is a revelation
I love how, even in speedrunning, you still have to wait for that block to move all the way across the screen in Marble Zone's Act 3.
unless you are in Sonic 1 (2013)
Glitchless runs are always a treat
Jesus man, your Green Hill 3 was absolutely phenomenal, I rewound it about 7 times working out what you'd done.
That was amazing.
I did it once in emerald hill zone 2. I didn’t even know what I was doing but I hit a bad nick going into a speed monitor and then on an invincibility monitor and beating the boss. If I’m not mistaken it was like 32 secs like what this guy did in green hill zone act 3. I was laughing when I did it. And the best thing is that this was on iPad.
This is how the game was meant to be played.
Not even joking somewhere I read that the genesis games were designed for you to plan out routes to beat levels in the fastest way possible.
Turns out that even trying to go as fast as possible, you can only do that in less than half the stages in the game. Green Hill 3 though... the fact that the devs put the tree boxes in those exact spots to allow that to happen is actually incredible
Thing of beauty, this run.
I still can't do Green Hill Act 3 like this. Is it even possible on PAL just slower?
I've completed the game with chaos emeralds 4 times, and my best time is 55:18. I've practiced and test runned. I'm still trying to get better at speed running, but I was super thrilled last night to get my best time yet😁👍
12:49 gave me a panic attack
In my boredom I found skill beyond my imagination.
This sounds like something a villian would say, or some philosophical Shakespearean quote-
Which is fitting of a NieR: Automata fan all things considered.
If you win your game in under 15 minutes you can be in smash bros
Sonic:
@Shrek in-game time is under 15 though. My assumption is that because the results screen takes longer to count your points the better you do on that stage, people prefer to go by the in-game timer so that doing better on an individual stage doesn't arbitrarily make your overall run time worse due to the results screen.
Still the best Sonic ever made
True.
S3&k: am i a joke to you?
I would say that that is either Sonic CD, S3&K or Sonic Mania.
Sonic 2?
TheVdub1980 idk. There is definitely a lot of nostalgia for me since I played this as my first sonic game when I was a kid. But, looking back on it, the levels seem to get easier and easier (goes from running through the level fast, to precision jumps and timing, then back to just going fast and taking your time). I think this game is great but I wouldn't say it's the best one. 100% a classic tho and very iconic
A real speed run. Have a like bcoz finding this was nearly as difficult as this vid
What an absolute madman, never once stopped for air in labrynth zone
Yes that was impressive, act 3 was intense exiting the water at the last possible moment
This level of perfection is so fun to witness! Amazing job!
Green Hill- Island
Marble- Ancient
Spring Yard- Casino
Labyrinth- Ancient
Star Light- Highway
Scrap Brain- Industrial
I always love the jump after the s pipe on Greenhill act 1 so smooth. The last jump on springyard act 2 is always nice too.
I like how i've found at least one act, where glitchless run turned out to be faster, than another run i saw, that was using glitch in that act :)
Say what you will about this game, but they did exactly what they wanted to do. They made a game for speed running, and when you factor in runs like this, they did a pretty phenomenal job in 1991, and blew it out of the park in 92
HE IS THE FASTEST THING ALIVE
Dude you helped me a lot with that shortcut at the act 3 of Scrap Brain Zone...
Star light zone best piece of music ever written 🙌
How'd you get that extra little boost in 14:42?
Candice Jenkins You just need to jump at the right time and be going fairly fast.
I get it once every so often but it must take a lot of practice to get it consistently
The funny thing is, as someone who dabbles in speedrunning; I can tell places where the runner made slip-ups. But that's what I love about glitchless full runs; you can tell a real person did it because of the flaws. :)
Sonic 1 in 15 minutes. Take that Egghead.
There are still flaws in glitched runs.
О МАЙ ГАД, ДАНИЛА! ТЫ ШО, КРЕЙЗИ ?!
Eggman: You have 15 minutes to save this game
Sonic: (Did it 9 seconds before he dies)
ah yes, canon sonic
What config did you use for Sonic 1, looks like it's being played on a real Mega Drive/Genesis
It is.
When sonic plays his own game
I did know that it is possible bouncing on Robotnik in Sonic 1.
I wouldn’t really consider this to be a speed run. It’s more like “The correct way to play Sonic 1”
Bruh my mans was flying through the whole level
TFW when the score tally takes about as long as the level
Extremely close call at 12:49
The water lv always gives me anxiety 🤣🤣🤣great run
I don’t think this counts as a glitchless run because of headless Robotnik at the very end
[FS]Awup He's talking about how he didn't use glitches to help in the speed run, like the zipping glitches.
@@SegaMegadrive r /whoosh
@@RulezAPower r/ihavereddit also please read my channel bio
Now THIS is how you do a speedrun.
Air bubbles are for losers.
trying to make a decent speedrun, but can someone tell me how tf am i supposed to do that jump in 0:20?
Snob YGO Player You should quit now if you think thats hard, you jump early then quick tap jump then jump again.
TAS?
Phenomenal run 👍🏻
just kinda ran up the ledge at 1:14???
Love the speedrun, but man, your picture quality/framerate is making my eyes bleed.
You can even tell it's captured from a Genesis cuz of the bars on the top and bottom and the glitchy line of pixels in the lower bar.
Well it's not a glitchy line, it's the vertical blanking lines. Usually these lines are hidden due to CRT overscan. Why this happens is because clever programming of Genesis itself - swapping stuff mid horizontal blank. This is how you can have double the limit of Genesis Colors on water zone of Sonic games - normal colers above and shaded bellow. And blasting processing is an actual thing - changing color palletes and other stuff mid horizontal blanking is the actual name of this feature/technique.
I can't get over the way you sped through the labrynth zone chase. I can't even do that normally
6mins in swear he was going backwards faster than i can even look at my hands !!
You're very good. Gg !
Description should say:
Clipping through solid objects *without damage boosting*
when you go so fast music cant keep up
Finishes act 2 in 19 seconds
How did you pull that off in Labyrinth Zone Act 3? It’s like the obstacles weren’t even there.
Nice run!
When movie sonic play this game
9:45 i hate much this step is very hard
works for Sonic 1 (2013) speedruns,too.
that pal sonic is faster than most of ntcs sonic
Is this running at the right speed?
IJust curious: is that an intentional feature when you go into that wall at 5:50 , like a wall in the foreground that you can run behind, or is it because you were taking damage while walking through? I'm not hating on the run, but I'm confused by what that is, being that this is a 'glitchless' run.
It's just foreground, there's no wall there at all. One of those tricks old 2D games used to pull on you
mike89mkscelite Ok. There were other foregrounds in the run I noticed but that one was, like, one large segment, so I couldnt tell. Makes sense now, thanks
Denison lol I remember finding that secret when I was 7 :^)
most time is point collecting after level
I think it didn't count
Still better than the sonic movie coming out
You ever considered playing/speedrunning other official versions like the various modes in Sonic Jam or the dreaded Sonic Genesis on GBA? XD
laprasking that would be funny
Im waiting to see him speed run Sonic Mania!
4:10 wait what???
Me : _Goes through a wall_
0:09
so sad that the first sonic game has no spindash
Stages I'm better/equal at: GH1: -1 second, SL1: equal. My time: 19:15. Im never gonna beat mike xD
Definetely TAS
Not TAS. The Marble Zone hits were intentional, but Scrap Brain 2 is just miserable.
70
Mods.