What The F@*k Is Stretched Res And Does It Help You Click Heads?

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  • čas přidán 30. 06. 2024
  • So, it’s very likely that, if you’ve ever come within a country mile of a competitive shooter, you’ve had some sweaty try-hard try to evangelize the benefits of stretching your monitor’s resolution.
    From 4:3 to 16:10 to 5:4, everybody who’s anybody is doing it: s1mple, Beaulo, even Fortnite players. Why? Because, in most top competitors’ opinions, it’s one of those things that just feels better.
    What we want to figure out in this video, is whether it’s actually better.
    Let's dive in.
    Written & Hosted by: Dimitri Pascaluta (@DPascaluta)
    Edited by: Colten Gowan (@TheOnlyZoltan)
    Produced by: Keith Capstick (@KeithCapstick)
    Thumbnail by: Brandon Mistele
    All footage courtesy: pastebin.com/zETwRvt8
    Music used under license from Associated Production Music LLC (”APM”).
    Follow us on Twitch: / thescoreesports
    Follow us on Twitter: / thescoreesports
    Follow us on Facebook: / thescoreesports
    Follow us on TikTok: / thescoreesports
    Follow us on Instagram: / thescoreesports
  • Hry

Komentáře • 1,7K

  • @keithcapstick
    @keithcapstick Před 3 lety +2168

    What do you guys think of Episode 1 of Cracked? What other tech-related esports questions do you want answered?

  • @ro6ertku9ica89
    @ro6ertku9ica89 Před 3 lety +3749

    16:9 is for casuals”
    -Sun Tzu, Art of War

    • @its_saval
      @its_saval Před 3 lety +26

      exactly, which is why i love it

    • @ardechey
      @ardechey Před 3 lety +11

      Cracked me up 😂

    • @Likexner
      @Likexner Před 3 lety +13

      I want to try stretched but my laptop gpu wont let me!

    • @schizballs
      @schizballs Před 3 lety +37

      ropz whaT a Casual

    • @MrAlent00
      @MrAlent00 Před 3 lety +6

      @@Likexner if you have integrated gpu as well as a normal one, you need to change the settings in your integrated gpu software

  • @yesnt9523
    @yesnt9523 Před 3 lety +2588

    I knew before clicking this video there was going to be at least 1 wide putin joke

    • @swiftypopty1102
      @swiftypopty1102 Před 3 lety +3

      The 🥇 first one to reply 😲🏴‍☠️😜😡🫂

    • @swiftypopty1102
      @swiftypopty1102 Před 3 lety +2

      The 🥇 first one to reply 😲🏴‍☠️😜😡🫂

    • @SATOTEHDOOD
      @SATOTEHDOOD Před 3 lety +25

      @@swiftypopty1102 Nobody cAAAAAAAAAAAAAAAAres
      Nobody cAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAres

    • @oneplenty3705
      @oneplenty3705 Před 3 lety +5

      wide putin 3k will soon be a historic moment in cs

    • @TheBlackTroll
      @TheBlackTroll Před 3 lety +1

      @@swiftypopty1102 who tf asked and who tf cares

  • @FrozenSlug
    @FrozenSlug Před 3 lety +1178

    It's amazing how much you managed to stretch this video.

    • @zoidph1313
      @zoidph1313 Před 3 lety +39

      underrated comment

    • @bojanlekic
      @bojanlekic Před 3 lety +5

      Get out

    • @afnoon9388
      @afnoon9388 Před 3 lety +2

      No pun intended

    • @sillyme2598
      @sillyme2598 Před 3 lety +2

      i see what u did there

    • @Dy1an.k
      @Dy1an.k Před 3 lety +1

      cant tell if you mean stretching the video to 15mins or actually stretching the video to 4:3 to compare

  • @sunfire-overwatch6050
    @sunfire-overwatch6050 Před 3 lety +1125

    "in physics, everything is relative."
    Alabama: "Allow me to introduce myself"

  • @noscope704
    @noscope704 Před 3 lety +2114

    As a certain "head clicker" would say: they know me for my one taps

    • @IKKAIWINS
      @IKKAIWINS Před 3 lety +54

      He played black bars tho, but 1 taps are infinitely more satisfying on strechted

    • @marceau9495
      @marceau9495 Před 3 lety +7

      C'est vrai qu'il dit ça ce fou

    • @t4v1r4
      @t4v1r4 Před 3 lety

      I wonder who said that?!?!?

    • @loaf3369
      @loaf3369 Před 3 lety

      A quote from scream

    • @kaitetsujin4349
      @kaitetsujin4349 Před 3 lety +10

      I think it's: "Zey know me fo my one teps?"

  • @Pr1est0fDoom
    @Pr1est0fDoom Před 3 lety +27

    This was everything I expected and more. Great job! I hope there will be many more episodes to come. This was a really interesting combination of esports and technical knowledge that I don't think I've seen before. And I say this as someone who doesn't play shooters at all.

    • @ChaostheClown
      @ChaostheClown Před rokem +1

      I know this is an old comment but I don't play MOBAs [anymore, and I was never any good at them anyway lol] but I still appreciate LoL and DOTA tournaments. Esports are cool! I'm a bit of an FPS elitist in that CS is the perfect FPS esport IMO but I still give the others a good ol' try, and again always have enjoyed MOBAs for their skill level and teamplay.
      So anyway any technical analysis or whatever for any esport is always so interesting, just like any real sport honestly. These are people dedicated to being the best at their chosen field, that's always worth studying and celebrating.

  • @ggrrr4237
    @ggrrr4237 Před 3 lety +366

    Day 1 : Asking for "The Story of Sparkles"
    "The Story of WarOwl"
    "The Story of Tweeday"
    "The Story of Hougangange"
    "The Story of 3kliksphilip"

    • @hahaahaihate1084
      @hahaahaihate1084 Před 3 lety +3

      Why..?

    • @ethangranado9726
      @ethangranado9726 Před 3 lety +22

      Its not "Hougangange" its Hougangangungeganegagne

    • @hankthemiltanktv1306
      @hankthemiltanktv1306 Před 3 lety +3

      None of these guys play esports... Other than Jeff that 1 time so I guess he counts.

    • @yemsuh
      @yemsuh Před 3 lety +3

      @@hankthemiltanktv1306 I mean, neither does Toast, I know he did but they barely gave note of that in the video about him.

    • @hankthemiltanktv1306
      @hankthemiltanktv1306 Před 3 lety +1

      @@yemsuh yea and neither does pokimane. That doesn't mean I think it's right.

  • @kaeyilla
    @kaeyilla Před 3 lety +1278

    "Buy yourself a real graphics card" lmao

  • @r3kiwi20
    @r3kiwi20 Před 3 lety +414

    I'd make the usual and oversaturated joke about being early but I'll refrain myself from doing it.
    Here is a Sun Tzu quote instead:
    -If you know the enemy and know yourself, you need not fear the result of a hundred battles
    -Sun Tzu, the Art of War

    • @keiuh
      @keiuh Před 3 lety +7

      Finally not a joke

    • @ground-beef
      @ground-beef Před 3 lety +10

      god damn, finally a funny comment about being early

    • @toku5397
      @toku5397 Před 3 lety +1

      OmG NoT A EaRlY JOke DiSliKeD

    • @mapleify9411
      @mapleify9411 Před 3 lety +4

      isnt that from technoblade

    • @threefs2082
      @threefs2082 Před 3 lety +1

      @@mapleify9411 -Sun Tzu, the Art of Bacon

  • @fernandogallegos9271
    @fernandogallegos9271 Před 3 lety +1

    Really hope yall keep u this series. it was fun to watch

  • @Blackopist1
    @Blackopist1 Před 3 lety +44

    It could just be psychological. Having a bigger target in stretched, allows you to be overconfident and take more shots more easily. Plus, there is the possibility that it slightly adjusts your mouse movement.

    • @JerehmiaBoaz
      @JerehmiaBoaz Před rokem +6

      It's just as psychological as using a scope. You hit the targets more easily because they appear larger in your field of vision. It has exactly the same downsides as scoping also: you're no longer able to see what's going on in the periphery and movement appears faster. Playing stretched is image magnification just like scoping, the only difference is that it's on the horizontal axis only.

    • @senzari
      @senzari Před 11 měsíci

      @@JerehmiaBoaz thing is playing native you get lower latency pros just use stretched res for only 3 reasons fps and familiarity and word of mouth that its easier to click heads I have good computer so i just play everything max to combat 1280 x 960 terrible visibility cause I cant go back to native since im already too used to it now

    • @JerehmiaBoaz
      @JerehmiaBoaz Před 11 měsíci

      @@senzari It's not just "word of mouth", it really is easier to click heads simply because said heads appear larger on screen when playing stretched. Playing stretched is literally the same as playing with a scope that only magnifies horizontally. If a target is 100 pixels wide it takes up 100/1920 = 5.1% of the screen width unstreched and 100/1280 =7.8% stretched, in general targets appear 1920/1280 = 1.5x as wide on screen when playing stretched.

    • @francoisturgeon1176
      @francoisturgeon1176 Před 4 měsíci

      u gain fps ..

    • @incaseofimportantnegotiations
      @incaseofimportantnegotiations Před 2 měsíci

      sportsmen are just born to cheat. they will use any fake crap snake oil as long as they think it's cheating. just look at the olympics >> chinese cups

  • @phsycresconquest6636
    @phsycresconquest6636 Před 3 lety +320

    it seems that it’s because it gives more FPS because less is required to be rendered. Which means that when the Monitor refreshes the higher number of frames will mean that the latest frame will be chosen which means that rendering less and having higher frame rates will mean that the latest frame is more likely to be the most up to date one

    • @womato
      @womato Před 3 lety +10

      Yea, when I played rust stretched felt better

    • @phsycresconquest6636
      @phsycresconquest6636 Před 3 lety +27

      @@womato it means that more Frames are being rendered which means that when the monitor refreshes the latest Frame while be shown it’s why playing an FPS with 600+ FPS feels better than playing on 90

    • @rubberduck8631
      @rubberduck8631 Před 3 lety +5

      Thats pretty much always what happenes if you get more fps right

    • @phsycresconquest6636
      @phsycresconquest6636 Před 3 lety +16

      @@rubberduck8631 correct. It just happens that Streching is an easy way of forcing higher frame rates without sacrificing actual render quality

    • @rejiix
      @rejiix Před 3 lety +4

      Why are people then playing almost exclusive on stretched and not on cut-off reaolution ("black bars")?

  • @KilluaDokkan
    @KilluaDokkan Před 3 lety +127

    Honestly score esports is probably my favorite youtube channel,haven't missed an upload in 2 years.

  • @Sarius59231
    @Sarius59231 Před 3 lety +1

    That was great, informative. I'm hoping to see next episode soon

  • @PoKeKidMPK1
    @PoKeKidMPK1 Před 3 lety +7

    the weirdest part about resolution though, is knowing what the game was meant to be for. the reason behind the meaning for stating or rather asking this, is because depending on how extreme you go with certain resolutions either stretched or lets say squeezed, the whole environment changes on that.
    you can get a truly stretched or rather wide view, or a truly squeezed or rather narrow view. the wide view being equivalent to a joke drunk/high view in a video game, or having motion blur, or something practically like screen tearing in the same view but not having any rendering problems. the narrow view having an alternate drunk/high view in a video or rather being in a room of weird mirrors, or viewing in some strong prescription glasses in an unintended way to see odd effects, or being in a map designed to look really awkward.
    these things can really change how the game is played, from making things really tall or really small, and pathways super narrow or super wide, movement of the character, view model, and visuals like crosshairs or bullets, etc. all adjust to it. you can move really fast or really slow, go really far or end up somewhere that seemed not likely with just a few key press away, you can take forever to look at something and feel sluggish or see everything but struggle to get around and, well either way, feel nauseated.
    im not sure how native resolution would fit into this, especially when concerning the different amounts of monitors despite their marketing, and this other point which may even be the reason why, is because pixel measurement are decided by the makers of the hardware they are portrayed on. pixels dont have a true measurement like non-digital things are given, anything can be a pixel and a pixel can represent anything (that at least is square or circle like and can fit on some kind of viewing screen).

  • @mekataro6041
    @mekataro6041 Před 3 lety +1016

    DAY 10 of asking for a The War Owl Story

  • @arpan2030
    @arpan2030 Před 3 lety +14

    LETS GOOO SO HYPED!

  • @leehancatipay2845
    @leehancatipay2845 Před 3 lety

    CRACKEDDDD. this'll be my next fav thing next to your hot takes

  • @willchan2778
    @willchan2778 Před 3 lety +47

    For those of u with amds, u can still do it, open radeon software, gaming, csgo then change scaling mode to Full panel

    • @akuawam
      @akuawam Před 2 lety +4

      It works. God bless u, dude.

    • @tjenne9290
      @tjenne9290 Před 2 lety +4

      Thanks for the tip man ! it worked for me too :D Nice and handy having just the game stretched and not the whole display :D

  • @pol44r
    @pol44r Před 3 lety +212

    16:9 players in cs like Yekindar and ropz have insanely high HS% , i think that is interesting

    • @filips8270
      @filips8270 Před 3 lety +23

      Have you seen them playing with awp ? 16:9 players mostly are much worse at awping . Well ropz is just a goat

    • @nybia
      @nybia Před 3 lety +2

      electronic too

    • @centay2586
      @centay2586 Před 3 lety +78

      @@filips8270 bruh a lot of awpers play 4:3 black bars which is the same character size as 16:9. and don't tell me that ropz is a bad awper and yekindar is a bad awper as well.

    • @kartiksingh5348
      @kartiksingh5348 Před 3 lety +61

      @@filips8270 bro kennyS plays blackbars, literally the same model size as 16:9

    • @Loxly-ti4sq
      @Loxly-ti4sq Před 3 lety +16

      You guys forgot about sh1ro?? that kid is cracked and jacked af, him missing awp shot is only once in a blue moon. Playing on 4:3 black bars.

  • @robertojustus8567
    @robertojustus8567 Před rokem +6

    Its a play between more visibility in your FOV and the choosen sensibility. It makes all models bigger so you get more feedback on where your aim is and where you need to flick to, but you need a slightly slower sensibility to make It trully perfect

  • @miguelpereira9859
    @miguelpereira9859 Před 3 lety +13

    I think it has to do with visual stimulation, the player models appear bigger and move faster which makes your brain take notice of them faster, also it cuts peripheral vision which gives you less visual information to process and let's you focus more on the stuff that's on screen

    • @Capnsensible80
      @Capnsensible80 Před 2 lety +3

      I think this is the key. I don't think it provides a *mechanical* difference, but it may very well give a biological advantage.

    • @srensen3081
      @srensen3081 Před rokem

      @@Capnsensible80 the stretched models being easier to hit is wrong, playing stretched will also make your horizontal sens faster than vertical sens. i believe 3klilksphilips did a video on this.

    • @incaseofimportantnegotiations
      @incaseofimportantnegotiations Před 2 měsíci

      so cheating

  • @GiancarloPaniccia
    @GiancarloPaniccia Před 3 lety +50

    That AMD shade had me ROLLING.

    • @ap9821
      @ap9821 Před 3 lety +2

      SAME, i use radeon but man those were funny jokes😂

  • @Tea-ei1cl
    @Tea-ei1cl Před 3 lety +5

    For me it depends mostly on the games, for fast paced games like cod, titanfall etc you would want to have the max fov because you won't know who's gonna jump around the corner and swing you but for games like cs and siege you would already ads/ prepared to know where others are gonna come from so fov doesn't matter as much so precision is given more importance so I'd rather have a bigger target

  • @VIPE268
    @VIPE268 Před 3 lety +5

    Note, this mainly works for games that doesn't have FOV-sliders, like CSGO. In games that have FOV-sliders you can get the same effect without the negatives by just lowering the FOV. Though the thing is, most people don't know about this.

    • @incaseofimportantnegotiations
      @incaseofimportantnegotiations Před 2 měsíci

      cs specifically banned fov because it's a terrible game, so they started to cheat with hardware
      i don't play games if i can't go 120 or 150

  • @pierrocklefou
    @pierrocklefou Před 3 lety

    you guys just took your channel to another level !!!!

  • @MachoManRandall
    @MachoManRandall Před 3 lety

    I think this series could really take off. I literally had no idea about this topic and idea!

  • @lazy_
    @lazy_ Před 3 lety +18

    the thumbnail is a work of art

  • @Notide
    @Notide Před 3 lety +14

    "Bigger target make easier for boom stick to click head" -Dimitri

  • @tylerward7986
    @tylerward7986 Před 3 lety +1

    recently i switched my 21:9 ratio in siege to 16:10 and it felt so much better. For the longest time the 1.5x scope i couldnt get a correct sensitivity for it, but once i changed the resolution, it felt great

  • @RealParadoxFX
    @RealParadoxFX Před 3 lety +2

    editing is insane on this video

  • @Maknock-it1uz
    @Maknock-it1uz Před 3 lety +48

    Can we talk about Coltens mustache it's just soo beautiful

    • @TheOnlyZoltan
      @TheOnlyZoltan Před 3 lety +8

      You can talk about my mustache as much as you'd like 😂

    • @Maknock-it1uz
      @Maknock-it1uz Před 3 lety +10

      @@TheOnlyZoltan 100$ for your mustache

  • @argiesubrastas4523
    @argiesubrastas4523 Před 3 lety +7

    Love how they roast one other every transitions LOL

  • @JeffBourke
    @JeffBourke Před 3 lety

    This is brilliant!!!

  • @iiunreal444
    @iiunreal444 Před 3 lety +1

    Love this already

  • @DeletedTaters001
    @DeletedTaters001 Před 3 lety +82

    It's for visibility. It's easier to spot enemies, especially for pixel angles. The target literally takes up more of the screen.
    You lose some peripheral vision but map knowledge and game sense make up for this.
    It doesn't make it easier to aim. It's for visibility.

    • @tojassargaja2085
      @tojassargaja2085 Před 3 lety +1

      But if the target is bigger isnt it easyer to put your crosshair on it?

    • @DeletedTaters001
      @DeletedTaters001 Před 3 lety +26

      @@tojassargaja2085 the target *appears* bigger because it gets stretched horizontally. However, because the x-axis is stretched they also appear to move faster (than unstretched).

    • @tojassargaja2085
      @tojassargaja2085 Před 3 lety

      @@DeletedTaters001 A lot of the time the enemy is not moving. Becasue holding an angle or stops to shoot, what about then? When they stop the speed is the same as 16:9 speed. Because its 0.

    • @TyrellW
      @TyrellW Před 3 lety +5

      ​@@tojassargaja2085 lmao
      you also need to move your camera

    • @tojassargaja2085
      @tojassargaja2085 Před 3 lety

      @@TyrellW Thats true

  • @noel7223
    @noel7223 Před 3 lety +12

    "This g-fueled Fortnite kiddys" xd got me

  • @TotallydubbedHD
    @TotallydubbedHD Před 2 lety +2

    Was an entertaining video! I personally play on 4:3 stretched at '1440p' because the wider player models make it easier for me to see my enemies, while the size of my display hasn't changed.
    As pointed out, everything also becomes wider, but my target, the centre, is larger and that's what makes it easier, at least for me, to hit my enemies.
    This comes from 2K hrs on comp CSGO :)

    • @Dinglenuts_69
      @Dinglenuts_69 Před 2 lety

      So u are able to have a 1440p res while playing 4:3 stretched res? I'm just wondering because I have a 1440p monitor.

    • @TotallydubbedHD
      @TotallydubbedHD Před 2 lety

      @@Dinglenuts_69 absolutely!

  • @carlosjavierpalacios6194
    @carlosjavierpalacios6194 Před 3 lety +2

    I used to do this in my cyber cafe cs days!!! I told my friends about the 4:3, everyone called me crazy, but I knew it made me better at aiming somehow, I knew

  • @SynchroFPS
    @SynchroFPS Před 3 lety +93

    2:27 absolute legend

  • @Asuave.
    @Asuave. Před 3 lety +76

    Ik what we all thinking 😏 that mustache on colten

  • @byt3_tm
    @byt3_tm Před 3 lety

    I really like the idea of putting more research effort into this topic :D

  • @kymotsujason
    @kymotsujason Před 3 lety +5

    Thank you Editor. Feels like the editor would make for a great voice in a video too.

  • @lostatyee8282
    @lostatyee8282 Před 3 lety +273

    2:28 he actually told amd users to get a better graphics card. lmfao

    • @sperglordsama412
      @sperglordsama412 Před 3 lety +54

      Good luck buying nvidia with that price

    • @VEXICAN_
      @VEXICAN_ Před 3 lety

      lmao

    • @Yorozuya4ever
      @Yorozuya4ever Před 3 lety +46

      Amd better value since 2018. Nvidia is gonna be left in the dust soon if nvidia doesnt reduce msrp and stop being greedy.

    • @lukechamp456
      @lukechamp456 Před 3 lety +8

      @@Yorozuya4ever They cut their MSRP drastically with the 3000 series and that led to scalpers insta-buying them all and reselling for thousands

    • @rafasantos1033
      @rafasantos1033 Před 3 lety +1

      You might want to check out Gamers Nexus video about that MSRP subject

  • @zndcplayz964
    @zndcplayz964 Před 3 lety +6

    It’s crazy that this feels like a science informational video I would watch in class

  • @AccelXD
    @AccelXD Před 3 lety

    Todays is my Bday May 7th Thanks for the upload!

  • @yesyes7650
    @yesyes7650 Před 3 lety

    The roasting left and right lmao

  • @syncaudio2758
    @syncaudio2758 Před 3 lety +45

    “Ok at retakes”💀💀💀

  • @curzoblunt8345
    @curzoblunt8345 Před 3 lety +8

    "type in amazon or newegg..." LMAO IM DEAD

  • @nono-es1zl
    @nono-es1zl Před 3 lety +1

    The characters move faster across your screen when you play in 4:3 I feel it helps if you have bad tracking and or more of a flicky aimer.

  • @ChiralWolf
    @ChiralWolf Před 3 lety +2

    one thing I'd also be very curious about is the size of monitor all the people are using. I'm sure many conform to whatever the typical LANs use but if you want a "bigger" model on screen you can go from 24->27, 27->32, or even larger than that

    • @tisanaluk
      @tisanaluk Před 3 lety

      That can make you got "4:3"ed even without set your res to it.... It so much to the side you can focus before you can't focus the whole screen.... Yes you can move yourself further to make your eye see the whole it... But isn't kinda defeat your purpose...

    • @ChiralWolf
      @ChiralWolf Před 3 lety

      @@tisanaluk in some cases sure but you’re not physically losing that visual area. It depends person to person with how good their peripheral vision is and how close they sit

  • @truehiddenb
    @truehiddenb Před 3 lety +87

    Ah jeez. This one's going to be a pretty wild ride.

  • @the8u9
    @the8u9 Před 3 lety +6

    I'm gonna go out on a limb here and say that the Professor likes Korean fashion.

  • @Leap623
    @Leap623 Před rokem

    It seems to me like the answer is that lower fov has its advantages and disadvantages, with the advantages being more useful in a game where you spend a lot of time picking away at distant targets with no way to zoom in. I do wonder if you could achieve similar results by just manually lowering the fov.

  • @mulekezicanorole
    @mulekezicanorole Před 2 lety +1

    with all the respect, what a beautiful human being ♥

  • @option_n
    @option_n Před 3 lety +11

    Imo 4:3 just feels snappier, more accurate and the feeling of less input lag. Just like a fresh install of windows.
    And at 1440x1080 it doesn't even look much worse compared to 1920x1080.

  • @burgerchild
    @burgerchild Před 3 lety +44

    "if the majority is doing it then there has to be something to it"
    Yeah tell that to the hundreds of CSGO pros that didn't use the broken SG553 for years before finding out it was an absolute laser

    • @surdukks2219
      @surdukks2219 Před 2 lety +1

      this is exactly what i was thinking :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD

    • @air.4s718
      @air.4s718 Před 2 lety +1

      they had reasons for not using the krieg

    • @surdukks2219
      @surdukks2219 Před 2 lety +2

      @@air.4s718 yea stupid reasons :>

    • @ElGentoo
      @ElGentoo Před 2 lety

      Financially, the AK is way cheaper, and can one tap ... that's the reason why they're not using any other weapon so to speak. The Auto Sniper is also uber powered, but cost way too much to be practical in a real match.

    • @Windschutzscheibe
      @Windschutzscheibe Před 2 lety +1

      It's ironic that this is coming from a professor. These types of arguments are called *"argumentum ad populum"* , and they are one of the most common types of *argumentation* *fallacies* . They work by not actually addressing the problem, but rather reasoning inductively for/against it, because it's generally accepted or believed by the _perceived_ public. The problem with it is that it creates a loop/circular reference in reasoning, making this type of argument quite weak.

  • @Mutantesito
    @Mutantesito Před 3 lety +1

    The AMD part HAHAHAHA I love this!

    • @tr1gger810
      @tr1gger810 Před 3 lety +1

      the inaccuracy of what dimitri said had me rolling lol

  • @OUTL4Wx
    @OUTL4Wx Před 3 lety

    Thanks Colton

  • @xehP
    @xehP Před 3 lety +9

    I played on 4:3 for over a year, and went back to 16:9 and I personally prefer 16:9, the fov is simply what I prefer, I didn't notice a difference with my HS ration with 4:3, though I'm thinking about switching to it again, just to see if there is a difference.

    • @zothrexblitz4576
      @zothrexblitz4576 Před rokem +2

      if you have any results can you share here if don't mind you?

  • @skewie88
    @skewie88 Před 3 lety +4

    I kept imagining a stretched REZ in my mind whenever they mentioned stretched "res" in this video. 😅

  • @slayergaming5118
    @slayergaming5118 Před 3 lety

    The turned from score eSports to Linus tech tips real quick😂😂

  • @sleepy1177
    @sleepy1177 Před 2 lety

    I do it mostly because of more frames, but it does feel very different when you switch back to native, at least I just feel it waaay better

  • @SexyAnton
    @SexyAnton Před 2 lety +3

    i like 4:3 because it makes the gameplay feel more flashy if i could say, 16:9 feels a bit clumsy in my opinion especially when playing with awp

  • @joostkoch7229
    @joostkoch7229 Před 3 lety +9

    When this guy makes a vid it is hype

  • @averageinternetsurfer8089

    bruh the "buy yourself a real gpu" made my day so much better

  • @sidewaysfcs0718
    @sidewaysfcs0718 Před 20 dny

    Actually, some people in 1.6 (and older) used to "stretch" their resolutions by adding small black bars above and below the screen, old CRT monitors had a settings to gradually vertically compress the image.
    I remember doing this in ~2005 in 1.6 and i know for a fact many people in my town did this as well since we all played at internet caffes.

  • @Kriss_941
    @Kriss_941 Před 3 lety +25

    Heard so many misconceptions about stretched res through the years, from those against it saying it "changes your sensitivity" to those in favor saying the target's become bigger.
    Both these things are only sort of true, your sens might be percieved as moving faster horizontally, but it won't be changed at all, if you have to move the mouse 40cm to do a 360 and then you change to a stretched res you would still do a 360 in 40cm, nothing is actually changed. And the targets aren't actually bigger in the game, they are still the same amount of "units" tall and wide. between this and your sensitivity it means that a flick that would would have missed in native wouldn't suddenly hit in stretched it would be the same regardless... Now the targets do become bigger in a sense as they are physically larger on your monitor, as in you can measure the difference with a ruler on your screen, but that's an effect similar to wearing glasses with some magnification, or literally putting a magnifying glass infront of the screen, or even just buying a bigger monitor.
    basically it comes down to a simple trade-off, FOV for Zoom... and in games like CS where most the fights happen right in front of you, most people looking for a competitive edge choose the zoomed image...

    • @fica1137
      @fica1137 Před 3 lety

      Also even though you move at exactly the same speed movement for stretched will be relatively faster compared to black bars and native res

    • @Kriss_941
      @Kriss_941 Před rokem

      @@whitefox8376 you can actually play stretched and loose fps and have a sharper than native image... And I don't think the low res is why someone would fall for a fake flash. That's probably just instinct making them turn for a split second.

  • @xanaxbones
    @xanaxbones Před 3 lety +3

    i like how this video is about shooters but at 1:00 they have background gameplay of persona 5

  • @phucnguyen0110
    @phucnguyen0110 Před 2 lety

    My Asus Full HD monitor has 75Hz on some lower 4:3 resolutions lol, so I just picked one specific one and rock with it.

  • @WiseWeeabo
    @WiseWeeabo Před 3 lety

    of course it's actually better, on a stationary target. moving targets will zoom away off your screen faster than non-stretched
    so as long as you're comfortable hitting a bunny hopping target in native you probably gain a lot from running stretched

  • @dwighteldrichmanaol8922
    @dwighteldrichmanaol8922 Před 3 lety +15

    Yeah well you also forgot to mention the fact that the experts (pros) of csgo refused to play the krieg for years only realizing lately that it was op

    • @misterio10gre
      @misterio10gre Před 3 lety +4

      yup, unsurprisingly when you do the same routine for 1000+ hrs, you become pretty resistant at making a change lol

    • @dwighteldrichmanaol8922
      @dwighteldrichmanaol8922 Před 3 lety +6

      @@misterio10gre yeap that's why I was surprised the research didn't dive into that subject. Like how pros purposely use mice with old sensors or low hz polling rates.

  • @kushagrasharma8974
    @kushagrasharma8974 Před 3 lety +4

    in csgo 4:3 decreases fov thats why they use it but in apex u can decrease fov yourself in the settings and get thicc enemies even on 16:9

  • @mojothcjoe6634
    @mojothcjoe6634 Před 3 lety

    This makes sense.. imma try it

  • @Dhhdjdjdj46
    @Dhhdjdjdj46 Před 2 lety

    It was only ever used because they stopped us changing the fov back in the day. Quakecon made us set it to the default 90

  • @jullancarlo
    @jullancarlo Před 3 lety +4

    I played 2 years in 4:3 stretched but then I gave 16:10 a try, I can't go back again, it's just good.

    • @R1leVideos
      @R1leVideos Před 2 lety

      Same, but i went from 2 years of 4:3 to 16:9, its goated

  • @anaxyleri286
    @anaxyleri286 Před 3 lety +4

    Fun fact, Scream uses black bars instead of stretched

  • @Jesuz1402
    @Jesuz1402 Před 2 lety

    the nvidia control panel part looked like an unregistered hypercam 2 tutorial

  • @grantwalker9019
    @grantwalker9019 Před 2 lety

    Much respect for the mustache.

  • @brunonif4328
    @brunonif4328 Před 3 lety +5

    Dimitri: Hell, in Siege, you can even adjust your fov!
    Apex Legends: ok

  • @reyvsbatista1
    @reyvsbatista1 Před 3 lety +12

    Ngl, will simp for the computer science professor.

  • @bensonspov
    @bensonspov Před 3 lety

    As someone who plays 4:3 and sometimes 16:10 on csgo (also we only play inferno and I'm the AWPer for extra info). The way the map stretches (I'm referring to the part of the video that talks about everything being relative), 16:9 is impossible for me to play now. On t-side inferno while holding mid. On 16:9 everything is way too thin and small compared to 4:3 the amount I physically have to flick is completely different. The wideness of me looking through my scope into mid from ramp is so different on 4:3/16:10 that it matters.

  • @regularperson1375
    @regularperson1375 Před 2 lety

    After seeing this video I switched to stretched and today I tried 16:9 for one game to see the difference after playing stretched for a few months and It felt so weird thanks for showing me stretch

  • @nzarthal
    @nzarthal Před 3 lety +10

    Went 16:9 to 4:3, it felt different, lowered my sens a lot and got slightly better. Went back to 16:9, got a lot worse and had a lot of trouble getting back to it.

  • @LydleLyds
    @LydleLyds Před 3 lety +15

    I thought he was actually gonna do a tutorial on how to stretch with AMD

    • @uziv6949
      @uziv6949 Před 3 lety +1

      it’s so easy bro

    • @cl4ud1us43
      @cl4ud1us43 Před 3 lety +2

      @keet just go to amd radeon software >settings>display>gpu scaling>enable>scaling mode on and pick full screen

  • @shahinquazi3977
    @shahinquazi3977 Před 3 lety +1

    Damn!!!! This show was so good!

  • @HorrorEdits
    @HorrorEdits Před 2 lety

    1. All resolutions are completely preference based however widescreen aspect ratios (16:9, and 16:10) allow you to see everything on your screen as the game would have it. 4:3 literally cuts off some of your peripheral vision and if you are accustomed to playing 1920x1080, probably dont even worry about it. 2. Changing resolutions is something that should be done over time or it could cause permanent damage to your eyes and cause a drastic fall off in performance.

  • @KindOldRaven
    @KindOldRaven Před 2 lety +3

    PS: You *can* use stretched res in Valorant. And I mean, like in CSGO not just the UI. But only with a whole lotta hassle. If you *delete* your standard 16:9 aspect ratio or force windows to make 4:3 your standard aspect ratio, then Valorant will launch in a 4:3 (actual) aspect ratio. If you then scale to fullscreen it'll stretch just like you're used to in CSGO. But it's an absolute b*tch to get going.

  • @mykl1673
    @mykl1673 Před 3 lety +6

    at least us amd folks can actually buy and use our graphics cards instead of drooling at the thought of the next restock

  • @lowitman7314
    @lowitman7314 Před 3 lety +2

    personally, i would prefer use 16:9 cause there were too many times i saw an enemy and had to call it out to my teammates cause they just couldnt see them

  • @bf2ryan
    @bf2ryan Před 3 lety

    Ok Dimitri does the best no cap this make always makes me.laugh

  • @thomasraaberg8400
    @thomasraaberg8400 Před 3 lety +8

    "If the majority are doing it there must be something to it"
    Uhm ever heard of the Kreig aka sg553?

  • @ziakhan9704
    @ziakhan9704 Před 3 lety +13

    Beside every other advantage, 4:3 increases fps a lot

  • @HWHY
    @HWHY Před 3 lety +1

    Colten is 100% accurate:
    I DO need some Little Caesars pizza right now.

  • @iheartmysquid
    @iheartmysquid Před 2 lety

    well damn i didnt know this was a thing used to do it on blacklight retribution because it was just a slider in the game, i loved the feeling of speed.

  • @cynical7989
    @cynical7989 Před 3 lety +4

    My youtube is glitched or something, it said this video was called 'white people am I right?' and that it was uploaded 5 months ago
    edit: so apparently my youtube was putting different titles and release dates onto random thumbnails lol

  • @EiSaeko
    @EiSaeko Před 3 lety +3

    0:59 never thought I would see Persona 5 in one of their videos lol

  • @MetalMathiasTP
    @MetalMathiasTP Před 2 lety

    I Think i have a good explanation on why streched is better. You will be able to to aim better because of vissual finger triggering because it’s easier to see if and when the crosshair is on the head, instead of using muscle memory and flick and hope that u hit the head. It makes it more vissual in general to and when a head is on the crosshair. Hard for me to explain but that’s what I think

  • @berxwedann
    @berxwedann Před 2 lety +1

    Its not the aspect ratio that makes the difference its the resolution itself, try out 1280 720 or other low res on 16:9 or 16:10 with less vertical pixels and most of the guys who prefer 4:3 will be comfortable, the bluryness makes it more focusable and allow you more to get a tunnel vision, less vertical pixels let feel you get zoomed in and therefore better visability (not meant to be left and right visability as you would see more on native) , except that the feel of the pace would be slower is there almost none differences