Thank you all for the warm response to these videos and for sharing them, I'm so grateful! 😊 IMPORTANT CTTR UPDATE: So unexpectedly, I've had a family matter come up and it's consuming a lot of my production time. Hopefully, it won't effect things too much. However, the Crash Tag Team Racing Revisit will definitely be running late. If you'd like to know a little more, you can give this FREE post on Patreon a read: www.patreon.com/posts/important-june-27201264 Thanks for the ongoing patience this year, lots of big projects nearing completion!
Nobody ever makes a big deal when Mario Kart takes ideas from other games in the genre, but everybody makes a big deal when other games in the genre takes ideas from Mario Kart
To be fair, Mario Kart initially ripped off the zero gravity gimmick from F-Zero X. Honestly, I almost wish Mario Kart ripped off the brilliant power drift mechanic from Crash Team Racing. Kinda tired of the 'casual friendly' drifting.
@@OdelyxRa Yes. And yes. Since Mario Kart Wii, the drifting has become more casual friendly. Not saying it's a bad thing. Just kinda miss how it was done in Double Dash and DS.
@@Treyworld Oh no I'm not coming down on you. Lol I just wanted to know what you meant. I have played all the games and didn't see it trying easier as future installments came out. But I haven't played and CTR games. The remake would be my first, to it probably does feel very different and more challenging
But Jak's original review of this was a 5/10 as well. So your comment makes no sense. Edit: Oh wait, you mean the N-Gage version? Well you could have said that. I thought you were meaning the console version.
It doesn't deserve it, that's bullshit, the game is fucking unforgiving in the relic and CNK challenges and the objects' placemente are horrible. Fuck it.
Did you know? The working title of this game was Crash Team Racing 2. The bosses in CNK were intended to be playable in the console versions, but were cut due to time limitations.
S N so with that, Nina and N Brio will be racers in CTR Nitro Fueled! Koala Kong is appearing as long as Activision avoids issues with Nintendo. As for Rilla Roo... doubt it.
Crash Nitro Kart is still fun to play, but I'll always prefer CTR over it. However, that doesn't mean it should ever be forgotten because it did try to expand upon what CTR had already established. Looking forward to the CTTR revisit. It's been ages since I played through that game.
Great review Jak. The Nitro Kart levels being included in NF actually made me more excited for the game than expected, since the tracks of Nitro Kart actually do look amazing and seeing them in HD graphics is gonna be mind blowing. Look forward to the CTTR video.
*I can say undoubtedly that after revisiting cttr I could see its appeal!* The environments are so unique and beautiful, the music for the most part is good (some tracks though are super annoying) and the track design really fits ctr's mechanics! Also the Stunt arenas are fun!
Some of the courses being so similar to CTR is what surprised me when it was confirmed all CNK tracks were coming back. I thought we were only getting some CNK tracks back when NF was announced based on it’s title. I’m hoping we get the CNK story as potential DLC for Nitro Fueled (if it’s not in the base game). Like you said imagine if we could play as Oxide and N Trance’s teams aswell. Would totally make it worth it.
imo Electron Avenue looks a million times better in nitro kart than what we've seen in nitro fueled. it bugs me of how small the ramp is at the beginning of the remaked track.
Please do the chicken joke on the CTTR revisit ("hey look, a chicken -manic laugh-"). That moment made me laugh so much that was there when I became an instant fan of your videos :)
I'd always thought the intro/title music invoked a sense of 'sequelness' as it was similar to the original but included more. Hope they bring it back for NF
I never grew up playing PS1 so i missed out on CTR. Nitro Kart was so awesome to me and just seeing this video gives me huge nostalgia. Pretty excited that the new Remake has all the Tracks from it.
@@sr.alligator7569 Yep and the Remastered version will have the Nitro Kart tracks with better physics. I never liked Nitro Kart even when I was a kid, it just felt too slow.
I'm glad that he re-reviewed this. I played this game a lot as a kid. I think the best way to describe the way this game feels compared to CTR is that the karts feel a bit "Heavier" with them not jumping as high, turning as hard or boosting as fast. It sounds strange but it just feels like someone increased the gravity settings. I still enjoy this game and I hope that Been listens to the requests ti have the CNK Adventure Mode added in a possible update.
CNK's soundtrack is my favorite feature aside of the graphics, in fact if i remember correctly there was a promotional disc that includes different and long versions of some of them. Which a few were used on the cnk website back in the day.
Honestly, I've always enjoyed CNK, despite the lazy rehash of some maps and sluggish controls. However said that, I do not enjoy it nearly as much as CTR obviously, but man, I'd be lying, if I said that I don't have any warm and loving nostalgia for CNK. I especially feel nostalgia for the cutscenes and the way the game looks in general, that Cortex model might be my favorite in the entire series! Like seriously Cortex in CNK looks like he has the worst alcohol and drug induced hangover ever xD Another great review though, can't wait for CTTR revisit!:D
Ok gotta say you've hyped me up even more for CTR:NF. Unlike the teaser and demo gameplay (CTR:NF) you actually showed some of the shortcuts (I never played CNK) and boy do some of them look awesome!
7:49 - Because it would conflict with the storyline, as Team Oxide and Team Trance are racing for Emperor Velo XXVII rather than against. Also Dingodile, Polar, Zam, and Zem are locked at the start of the game. So it wouldn't make sense to be able to play as them anyway. The player wouldn't have as much motivation to unlock them if that were the case.
Crash and Cortex are the "good" teams trying to save earth, N-Trance and Oxide are the "bad" teams trying to help Velo destroy it. It's actually a pretty common concept to have alternate story lines exploring both outcomes. It would have been really cool to see that in this game!
@@SquareEyedJak True, I don't disagree with you there. It would have been great to play as Team Trance which is my favourite team overall. Since it has two of my favourite characters.
I loved CTR when I was a kid so I was super excited for this one when it came along. Bought the game and ended up hating it. Everything just felt off compared to CTR.
I felt like this review was a lot more accurate than your original, you've obviously grown as a CZcamsr and reviewer and it clearly shows here, especially with your pace and production. I always enjoy your videos, keep up the good work mate :)
As someone who enjoys Nitro Kart, I have to agree with many of your points. I'd really like to see them add the Nitro Kart story, and see some of your points, like the Team Oxide and Team N. Trance stories get added in.
Agree with you on the graphics heavily, though if you're impressed with them on the PS2 you should try the Xbox version - glorious 720p accessible if you've got component cables!
Resolution differences really isn't what I look for in good graphics. Quality models, great use of colours and detailed environments. Just saying, if the game still looks good over RF into a CRT, then it's truly a good looking game! 😉
PAUSE BREAK GameCube version has the ability to unlock everything on the Game Boy Advance version. It even has the ability to make any GBA play Crash Party USA, which is just a rhythm mini-game based on the Crash Bandicoot franchise.
F-Zero from NINTENDO, had antigravity waaaaay before Cnk, so anyone saying "Bleeeehhh mk8 stole it" will get spyke stomped into the abbys by Captain Falcon himself!
Is F-Zero a kart racing game where players use various different items to cause chaos? Nope. And if I remember correctly F-Zero tracks were completely anti-gravity based with no anti-gravity transitions in the same fashion as CNK & MK8.
@@leeeroyjenkins555 Not the same type of racing game. And the way Karts transform to fit antigravity in MK8 is exactly the same as CNK, so most people who played those two kart racing games are not going to think of Fzero since that game never did that. People don't think of Fzero when thinking about kart racing games, they usually think of Mario kart, Diddy Kong racing, & CTR.
Kind of mixed. You did make some good points in your old review, but you did go a bit too deep in the game's flaws. Great video, though. Just like this one! =)
From what I saw in the Demo. I don't believe the Team System was reintegrated. Having said that, I was playing a Beta build that was entirely designed for multiplayer, so maybe the AI Portion will still have it in game. I didn't see the Team Mechanic on my brief time playing against the AI on Crash Cove however. (Although thats clearly not a CNK track)
Revisiting this game after Nitro Fueled gave me a few surprises. First, the reserve system is actually included, but I'm not sure how it has been modified, since the game never explains the mechanics. Second, there are super boost pads and blue fire boost pads in this game, most of them in the same location as in Nitro Fueled, but it's a lot harder to mantain. I was shocked when playing Tiny Temple and see the last boost pad create a blue fire on the kart, and I believe it can be complimented with the reserve system to beat the Velo time trials
*Jak i wanna ask you something. I have ps1 slim. And it's keep reseting itself. Why? Do you know why this is happening? I asked you because i can't find any solutions on the net.* *(By the way, i saw your ps1 has some scars/stains. You can clear those things with using nailpolish remover. BUT be careful because nailpolish remover can erase the sony and ps1 logo.)*
Both MK8 & Team Sonic Racing should thank CNK for aspects they both borrowed from that game such as the anti-gravity sections, while Team Sonic Racing sort of borrowed the Team aspect of CNK with that team gauge.
I personally loved this game... as a kid. As an adult it’s rather ehhhh. Not necessarily good but definitely not bad. It’s got a lot of good aspects to it such as the graphics and the music. But at the same time it’s got some bad aspects like the controls and a lot of ripoffs of CTR.
The Crash Nitro Kart soundtrack is wonderful imo, the only songs that aren't my favorite are Inferno Island and Barin Ruins, but every other song is near perfect for me
Honestly this game running at 60fps and the boost meter being near the character are things to appreciate. It's the little things that I wish the CTRNF would take. Well at least with CTRNF, you can tell when to boost from the colour of the wheels
While I prefer this game over Team Racing and I’ll swear by it to the day I die, I do agree with a majority of your criticisms (apart from controls, the heaviness in my opinion felt satisfying) and I really do have to thank you for being a lot more fair in the review. The original review is really the only vid of yours I actually disliked and to see you come back and explain your thoughts more was excellent. Looking forward to TTR’s re review!
Crash Nitro Kart on GBA is better, in my opinion. At least all of the bosses are playable. The game would be perfect if Pura, Zam, and Zem were playable as well. It makes no sense how Oxide doesn't really have any team members on the Game Boy Advance port.
Thank you all for the warm response to these videos and for sharing them, I'm so grateful! 😊
IMPORTANT CTTR UPDATE: So unexpectedly, I've had a family matter come up and it's consuming a lot of my production time. Hopefully, it won't effect things too much. However, the Crash Tag Team Racing Revisit will definitely be running late. If you'd like to know a little more, you can give this FREE post on Patreon a read: www.patreon.com/posts/important-june-27201264
Thanks for the ongoing patience this year, lots of big projects nearing completion!
You are my favorite youber by the way
I'm hyped that all the bosses are and final boss track has
Did you know that the Xbox version of this game has 720p hd compatibility back in 2003
Can we all just admit that square eyed Jack is just the best fucking CZcamsr ever
Nobody ever makes a big deal when Mario Kart takes ideas from other games in the genre, but everybody makes a big deal when other games in the genre takes ideas from Mario Kart
To be fair, Mario Kart initially ripped off the zero gravity gimmick from F-Zero X.
Honestly, I almost wish Mario Kart ripped off the brilliant power drift mechanic from Crash Team Racing. Kinda tired of the 'casual friendly' drifting.
@@Treyworld Casual Friendly drifting? Are you mad?
@@OdelyxRa Yes. And yes. Since Mario Kart Wii, the drifting has become more casual friendly. Not saying it's a bad thing. Just kinda miss how it was done in Double Dash and DS.
@@Treyworld Oh no I'm not coming down on you. Lol I just wanted to know what you meant. I have played all the games and didn't see it trying easier as future installments came out. But I haven't played and CTR games. The remake would be my first, to it probably does feel very different and more challenging
Well Mario kart executes the ideas much better
Us: C'mon give CNK another go, it doesn't deserve a 6/10, give it another chance c'mon!
Jak: 5/10
Us: ...
But Jak's original review of this was a 5/10 as well. So your comment makes no sense.
Edit: Oh wait, you mean the N-Gage version? Well you could have said that. I thought you were meaning the console version.
C. Syde65 it should be a 6.5/10
It doesn't deserve it, that's bullshit, the game is fucking unforgiving in the relic and CNK challenges and the objects' placemente are horrible. Fuck it.
It can’t beat Nitro Fueled.
@@notsocaringwolf.3763 me it did
Did you know?
The working title of this game was Crash Team Racing 2.
The bosses in CNK were intended to be playable in the console versions, but were cut due to time limitations.
Richie Osborn interesting.
S N so with that, Nina and N Brio will be racers in CTR Nitro Fueled! Koala Kong is appearing as long as Activision avoids issues with Nintendo.
As for Rilla Roo... doubt it.
So... Before an alien... We had a hippo... Ok then
He mentioned that in his old review he said "well it seems like they did that anyway cuz every track looks the fucking same"
Richie Osborn I'm just glad the bosses made their way into Nitro-Fueled!
Crash Nitro Kart is still fun to play, but I'll always prefer CTR over it. However, that doesn't mean it should ever be forgotten because it did try to expand upon what CTR had already established. Looking forward to the CTTR revisit. It's been ages since I played through that game.
DNator I think the biggest reason why CNK failed, (or at least, wasn't as good as Crash Team Racing), was because of time limitations.
TheGamingReaper 02 No it's cause the controls.
@@justasimplemanworkinghiswa1569 I'd say both
I loved CNK as a kid. Still do to this day. Definitely one of the best post-ND games.
“Brace yourselves...”
“FOR SQUUAAARE EYED JAAAAAAAK!!!”
Uh, can’t we also brace ourselves for Square Eyed Daxter???
🤣🤣🤣🤣🤣
As an Australian, I can't believe the way you pronounced 'anti-gravity'...
I always thought it was 'antai' gravity myself, learning something everyday i guess
@@PanicDr I say it both ways :3
3:21 diddy kong racing had loops and stuff too
i can’t wait to use Nash as my main in the remaster coming out next month! it’ll be a childhood dream come true!
I agree with you man.
Two videos in less than a week? We are blessed
It was supposed to be THREE new videos... but we, ran out of time!
@@SquareEyedJak Well, the past few weeks have kind of been been slow... Those videos haven't been pumping alot and-
......Fish?
Before nitro fueled comes out you should make a top 10 list of tracks you are most excited to play again.
I can't wait to see you downgrade tag team racing from 5/10 to 3/10 😂😂😂
Tbh bad review lol
He downgraded it to a 4 XD
@@Lefty7788tinkatolli the psp version is a 3/10 so close enough
Strange... My first introduction to that game was with the psp
What is it like to be a prophet?
It’s a great game. Doesn’t get the love it deserves. I think it had some great tracks. Not to mention the battle tracks are better imo
Great review Jak. The Nitro Kart levels being included in NF actually made me more excited for the game than expected, since the tracks of Nitro Kart actually do look amazing and seeing them in HD graphics is gonna be mind blowing. Look forward to the CTTR video.
Happy Birthday in a week, Jak!
*I can say undoubtedly that after revisiting cttr I could see its appeal!*
The environments are so unique and beautiful, the music for the most part is good (some tracks though are super annoying) and the track design really fits ctr's mechanics! Also the Stunt arenas are fun!
It sure brings a warm feeling of nostalgia seeing your profile pic, Gwen was great
I'm so glad that you talked about the game's graphics. Amazing video Jak! 🙋🏻♂️💙
As a kid i tried this game out before I played Ctr , and from when I did I'd say I overall I really enjoyed it 😁👌
The cutscenes are amazing in CNK, love em
i remember when this channel was at 2k subs, wow awesome job Jak! keep it up
Another great review Jak. I am looking forward to seeing the tracks in Nitro Fueled.
I have to say this review is a major improvement over the first one
Some of the courses being so similar to CTR is what surprised me when it was confirmed all CNK tracks were coming back. I thought we were only getting some CNK tracks back when NF was announced based on it’s title.
I’m hoping we get the CNK story as potential DLC for Nitro Fueled (if it’s not in the base game). Like you said imagine if we could play as Oxide and N Trance’s teams aswell. Would totally make it worth it.
imo Electron Avenue looks a million times better in nitro kart than what we've seen in nitro fueled. it bugs me of how small the ramp is at the beginning of the remaked track.
hard disagree
@@Disatiere each to their own ¯\_(ツ)_/¯ I'm happy you like it. I'm just sad that my favorite track won't be my favorite track in Nitro Fueled.
@@kenn-fucius See, more people need to understand that kinda thinking.
nothing wrong that we dont agree
@@Disatiere for sure ♡
The biggest thing for me is how it destroys your thumb due to slow speeds
Man, a re-review?! We're lucky as hell on this one!
Please do the chicken joke on the CTTR revisit ("hey look, a chicken -manic laugh-"). That moment made me laugh so much that was there when I became an instant fan of your videos :)
I'd always thought the intro/title music invoked a sense of 'sequelness' as it was similar to the original but included more. Hope they bring it back for NF
I never grew up playing PS1 so i missed out on CTR. Nitro Kart was so awesome to me and just seeing this video gives me huge nostalgia. Pretty excited that the new Remake has all the Tracks from it.
Never played Crash Nitro Kart, I need to play it sometime.
You didn't miss much to be honest, it's a reason people still play, the original CTR over nitro kart.
True, CTR is still king of the kart racing genre, the games turning physics & graphics still hold up.
@@sr.alligator7569 Yep and the Remastered version will have the Nitro Kart tracks with better physics. I never liked Nitro Kart even when I was a kid, it just felt too slow.
You should give it a try, don't listen that guy. There's still cool things to be found in that game IMo
Go ahead give it a try. I guarentee you wont like it lol.
Strangely enough, this game was my first Crash game. And I didn't get the game for Crash, I got it for the racing.
Love the thumbnails for the past couple of videos!!
I'm glad that he re-reviewed this. I played this game a lot as a kid.
I think the best way to describe the way this game feels compared to CTR is that the karts feel a bit "Heavier" with them not jumping as high, turning as hard or boosting as fast. It sounds strange but it just feels like someone increased the gravity settings.
I still enjoy this game and I hope that Been listens to the requests ti have the CNK Adventure Mode added in a possible update.
I rewatched your first review of this game pretty recently so this was neat to see.
I like Vicarious Visions they always make great games
CNK's soundtrack is my favorite feature aside of the graphics, in fact if i remember correctly there was a promotional disc that includes different and long versions of some of them. Which a few were used on the cnk website back in the day.
Yes the soundtrack is really good. I think the pre-race tune is much cooler in CNK.
can't wait to see Hyper Spaceway on the remake
This video was the best part of my Friday morning. Makes me want to get play this game on an emulator at the least.
I actually had a lot of fun with this game. So much nostalgia too!!
I hope that you will put a Coco's sexy scream from CTTR somehow. That was funny last time.
Honestly, I've always enjoyed CNK, despite the lazy rehash of some maps and sluggish controls. However said that, I do not enjoy it nearly as much as CTR obviously, but man, I'd be lying, if I said that I don't have any warm and loving nostalgia for CNK. I especially feel nostalgia for the cutscenes and the way the game looks in general, that Cortex model might be my favorite in the entire series! Like seriously Cortex in CNK looks like he has the worst alcohol and drug induced hangover ever xD
Another great review though, can't wait for CTTR revisit!:D
Say what you will but, the cutscenes were great! Gave me a couple of good laughs
Anyone remembers the old racing bikes game call downhill domination available for PS2
I would love to have it back in PS4
I played this game for hours and hours as a kid but never realised there was a team mechanic at all
The Gameboy version of this was one of my first video games ever!
Still can't believe the fact the Mario kart 8 basically stole the zero gravity feature from this game 😁
F-zero existed before CNK tho, LMAO
Ok gotta say you've hyped me up even more for CTR:NF. Unlike the teaser and demo gameplay (CTR:NF) you actually showed some of the shortcuts (I never played CNK) and boy do some of them look awesome!
I remember seeing the old review for the first time.
Damn, time sure flies by fast haha
I love your videos more than my parents loved me ... :D
F
RIP
I'm hoping in the Nitro Fueled review, the parking lot joke from the CTR review returns.
I loved this game when I was younger! But i could never get past the Out Of Time Island boss, it was so hecking hard for me. Edit: I meant CTR not CNK
7:49 - Because it would conflict with the storyline, as Team Oxide and Team Trance are racing for Emperor Velo XXVII rather than against. Also Dingodile, Polar, Zam, and Zem are locked at the start of the game. So it wouldn't make sense to be able to play as them anyway. The player wouldn't have as much motivation to unlock them if that were the case.
Crash and Cortex are the "good" teams trying to save earth, N-Trance and Oxide are the "bad" teams trying to help Velo destroy it. It's actually a pretty common concept to have alternate story lines exploring both outcomes. It would have been really cool to see that in this game!
@@SquareEyedJak True, I don't disagree with you there. It would have been great to play as Team Trance which is my favourite team overall. Since it has two of my favourite characters.
Finally we will be able to play as the bosses from this game in Nitro fueled.
Loving that updated intro! 😃
Damn I love Square Eyed Jak Videos.
Can't wait for the TTR review! Keep up the good work!
On Patreon the title for this video was "Crash Nitro Kart: The ORIGINAL Mario Kart 8 - Square Eyed Jak"
These things change. I did ask for feedback on the title remember?
@@SquareEyedJak Yeah, I remember. I was just letting people know.
I think that only team crash and cortex were playable in adventure mode bc dingodile, polar, zem and zam were all unlockable characters
I loved CTR when I was a kid so I was super excited for this one when it came along. Bought the game and ended up hating it. Everything just felt off compared to CTR.
We better get spyro in nitro fueld.
We better not.
@@trentnunyabiz6204 why?
@@matthewcole5059 we are as Dlc been confirmed check the crash bandicoot twitter
@@160triedtrue3 I already know.
@@matthewcole5059 okay cool
I just noticed you only have 50K subs? WTF? This should be at least 300K
I felt like this review was a lot more accurate than your original, you've obviously grown as a CZcamsr and reviewer and it clearly shows here, especially with your pace and production. I always enjoy your videos, keep up the good work mate :)
Why must those damn planet destroyers always bother these Bandicoot guys, their enemies and Earth?
Because Earth is special? I dunno.
As someone who enjoys Nitro Kart, I have to agree with many of your points. I'd really like to see them add the Nitro Kart story, and see some of your points, like the Team Oxide and Team N. Trance stories get added in.
Plus this game gave us the best character in gaming history
Geary
That alone gives this game a 10
Funky Dinosaur a neurotic ocd germaphobic robot? Hell yeah he’s the best!
Funky Dinosaur Shame he wasn't unlockable until NF!
Brilliant video mate! Big fan of your work!
Agree with you on the graphics heavily, though if you're impressed with them on the PS2 you should try the Xbox version - glorious 720p accessible if you've got component cables!
Resolution differences really isn't what I look for in good graphics. Quality models, great use of colours and detailed environments. Just saying, if the game still looks good over RF into a CRT, then it's truly a good looking game! 😉
PAUSE BREAK GameCube version has the ability to unlock everything on the Game Boy Advance version. It even has the ability to make any GBA play Crash Party USA, which is just a rhythm mini-game based on the Crash Bandicoot franchise.
F-Zero from NINTENDO, had antigravity waaaaay before Cnk, so anyone saying
"Bleeeehhh mk8 stole it" will get spyke stomped into the abbys by Captain Falcon himself!
Is F-Zero a kart racing game where players use various different items to cause chaos? Nope. And if I remember correctly F-Zero tracks were completely anti-gravity based with no anti-gravity transitions in the same fashion as CNK & MK8.
@@MSCLeap75 still a racing a game and still used the antigravity idea. Your point is invalid.
@@leeeroyjenkins555 Not the same type of racing game. And the way Karts transform to fit antigravity in MK8 is exactly the same as CNK, so most people who played those two kart racing games are not going to think of Fzero since that game never did that. People don't think of Fzero when thinking about kart racing games, they usually think of Mario kart, Diddy Kong racing, & CTR.
Kind of mixed. You did make some good points in your old review, but you did go a bit too deep in the game's flaws. Great video, though. Just like this one! =)
How does this game have loading screens when the first one on PS1 did not?
1man Productions I'm gonna take a wild guess and say time limitations.
At least Beenox made the tracks better in Crash Nitro Fueled.
They kinda butchered Out of Time and Thunderstruck though.
Spyro better be playable in Nitro Fueled
nah im good
You got your wish
From what I saw in the Demo. I don't believe the Team System was reintegrated. Having said that, I was playing a Beta build that was entirely designed for multiplayer, so maybe the AI Portion will still have it in game. I didn't see the Team Mechanic on my brief time playing against the AI on Crash Cove however. (Although thats clearly not a CNK track)
I wonder how Nitro Fueled will use CNK tracks because there's no anti gravity in NF as far as I'm aware.
They've been redesigning them and from what I've seen, most look pretty good.
Vicarious Visions: May I copy your homework?
Naughty Dog: Sure thing. Just change it up a bit so it won't be that obvious.
Those shoes were most certainly impossible to fill for CNK and even worrying to see CTR:NF fill.
I love the game but the antigravity section really needed to be smoothed out.
From what I saw Nitro Kart tracks in Nitro Fuel will get some redesign to fit CTR mechanic that mean no anti-gravity section and no team mechanic
I loved the review 😍 congrats👏
you should also make a video giving your thoughts about all the revealed cnk tracks
For me this was ctr I never new the first one existed until recently
Revisiting this game after Nitro Fueled gave me a few surprises. First, the reserve system is actually included, but I'm not sure how it has been modified, since the game never explains the mechanics. Second, there are super boost pads and blue fire boost pads in this game, most of them in the same location as in Nitro Fueled, but it's a lot harder to mantain.
I was shocked when playing Tiny Temple and see the last boost pad create a blue fire on the kart, and I believe it can be complimented with the reserve system to beat the Velo time trials
Thank god the team mechanic was made better in Team Sonic Racing
*Jak i wanna ask you something. I have ps1 slim. And it's keep reseting itself. Why? Do you know why this is happening? I asked you because i can't find any solutions on the net.*
*(By the way, i saw your ps1 has some scars/stains. You can clear those things with using nailpolish remover. BUT be careful because nailpolish remover can erase the sony and ps1 logo.)*
PS2 was completely alien to me since I never owned one. But I guess it didn't really matter because Speed was the most important aspect. 😁
Both MK8 & Team Sonic Racing should thank CNK for aspects they both borrowed from that game such as the anti-gravity sections, while Team Sonic Racing sort of borrowed the Team aspect of CNK with that team gauge.
Unfortunately, I’ve never played Crash Nitro Kart so I can’t really voice my opinion on the game. Great review, anyway!
I personally loved this game... as a kid. As an adult it’s rather ehhhh. Not necessarily good but definitely not bad. It’s got a lot of good aspects to it such as the graphics and the music. But at the same time it’s got some bad aspects like the controls and a lot of ripoffs of CTR.
Have you ever tried 4 player on cnk?
It runs at like 5fps
Never. That sounds really bad.
Didn’t know you could “rip off” from your own franchise
I just watched the review today a free hours ago and then see this
The Crash Nitro Kart soundtrack is wonderful imo, the only songs that aren't my favorite are Inferno Island and Barin Ruins, but every other song is near perfect for me
Not only did Mario Kart 8 take a mechanic from this game and make it way better, so did the new Team Sonic Racing.
Yeah the Team Ultimate seems more useful than the item frenzy mode in CNK
My score system is different from yours.
Honestly this game running at 60fps and the boost meter being near the character are things to appreciate. It's the little things that I wish the CTRNF would take. Well at least with CTRNF, you can tell when to boost from the colour of the wheels
Your CTR video reached over 16k views which is insane! Keep up the great work my friend, can't wait for CTTR revisit!!! 😉👍
While I prefer this game over Team Racing and I’ll swear by it to the day I die, I do agree with a majority of your criticisms (apart from controls, the heaviness in my opinion felt satisfying) and I really do have to thank you for being a lot more fair in the review. The original review is really the only vid of yours I actually disliked and to see you come back and explain your thoughts more was excellent. Looking forward to TTR’s re review!
Jack: "Was I too critical?"
Fans: "THIS NEXT NUMBER IS CALLED WE HATE YOU, PLEASE DIE!"
Crash Nitro Kart on GBA is better, in my opinion. At least all of the bosses are playable. The game would be perfect if Pura, Zam, and Zem were playable as well. It makes no sense how Oxide doesn't really have any team members on the Game Boy Advance port.
I haven’t heard from you bud what happened