1 Zerg vs 7 Computers (Starcraft Remastered) [4K]

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  • čas přidán 8. 04. 2022
  • 1v7 skirmish match in StarCraft Remastered with Zerg against 7 random AI / Computers on the map "Abattoir".
    Thumbnail: 1 Zerg vs 7 Computers: The hardest map
  • Hry

Komentáře • 176

  • @spidermuslim1956
    @spidermuslim1956 Před 2 lety +219

    Zerg drone : spit on a Nexus
    All the probes : and I took that personally >:(

  • @ZeDrMedic
    @ZeDrMedic Před rokem +135

    Now imagine the AI banding together and rushing you down with all their workers, basically saying "enough is enough"

  • @estellebright2579
    @estellebright2579 Před 2 lety +142

    It’s a shame there’s not even a single dragoon showed up during the fight. Or tanks, vultures, high Templar etc. Zerg eventually figured out lurkers but that’s about it. But at the same time, rush means no time for higher tech units so.
    It is a feat indeed.

    • @5mwa
      @5mwa Před rokem +12

      That is because the computer's tech level is based on the number of bases they have. With only of one pile of resources for each player, the computer will hardly move up the tech tree. I always build a 64x64 mini map with 1 big pile of resources in the centre and I would play 1 vs 7 melee. 9/10 times I will win due to the same reason and there is no need to send my scv for harassment.

  • @moved5600
    @moved5600 Před 2 lety +101

    The way you made all those Drones, Probes and SCVs run after you at the beginning was hilarious!

  • @StuGames
    @StuGames  Před 2 lety +198

    So I tried a lot of different maps to find the hardest one for this challenge, and I thought this map would be impossible to beat because you just get attacked too early... until I thought of this cheese strategy! Let me know what you think about this.

    • @marines28
      @marines28 Před 2 lety +12

      You are bad@$$. Thanks for posting these.

    • @besNait
      @besNait Před 2 lety +11

      Opening cheese was the best. Is it RNG whether computer builds any air in "initial" attacks, or does AI simply believes that ground only, no detection beats lurkers in the choke?

    • @haraldzimmermann3274
      @haraldzimmermann3274 Před 2 lety +3

      Awesome strategy mate👋🤗😎

    • @StuGames
      @StuGames  Před 2 lety +10

      @@besNait Air units all require some "teching" and they always go for an outright rush on this map

    • @micuu1
      @micuu1 Před 2 lety +3

      Great strategies there. I am curious though: why stack the Lurkers? Is that the optimal spot for them to attack incoming rushes?

  • @HighMojo
    @HighMojo Před rokem +24

    The lurker stacking may be great for attacking, but one psi storm, reaver, or siege tank will ruin its day.

  • @aceshighdueceslow
    @aceshighdueceslow Před 2 lety +12

    yo, putting a lurker in your muta group was a smart way to not have to worry about a stray overlord

  • @Demonizer5134
    @Demonizer5134 Před rokem +5

    One thing I never understood is why the eggs are so damn strong and hard to destroy lol. Nice job using it to your advantage.

  • @sabin.rene.figaro
    @sabin.rene.figaro Před 29 dny

    I am never tired of watching you play 1 vs 7 AIs. StarCraft Brood War was my childhood and I and my sister still play it. With HD graphic in remastered version, your gameplay makes the game even more fun! Amazing! Thanks for all these amazing videos 🔥🔥

  • @L4evsk
    @L4evsk Před rokem +37

    Stu: juggling with a drone and building up his base.
    Me: Perfect multitask micro!
    Stu: adds a second drone to juggling.
    Me: Err, what's the word for better than perfect?!

  • @Yakushii
    @Yakushii Před 2 lety +24

    Unbalanced skirmishes like this are the best part of any RTS, in my opinion.

  • @CorianderCat
    @CorianderCat Před 2 lety +10

    That random lurker in the muta control group tho XD

    • @micuu1
      @micuu1 Před 2 lety +4

      He's got a dream of flying one day!

    • @Mische2k
      @Mische2k Před 2 lety +8

      @@micuu1 This is how transgender looks like as a Zerg.

    • @pataponnabil
      @pataponnabil Před 2 lety

      I still dont understand the point of that

    • @DavidRodriguez-lt2xr
      @DavidRodriguez-lt2xr Před 2 lety +8

      @@pataponnabil that is done on high level Starcraft. When u put an unit that is far away from the mutalisks un the same group the mutalisks dont Split and they are easier to control to atack at the same time when killing workers.
      U can see pros doing It with overlords at the early stage of the Game.

  • @user-nz9ux9hw4m
    @user-nz9ux9hw4m Před 13 hodinami

    Thank you for the incredibly cool video with many tricks and interesting techniques! I didn’t even think that playing as the zerg could be so creative. Eggs power)

  • @ralmeida54
    @ralmeida54 Před 10 měsíci +2

    This gameplay with comments are perfect! Thanks!

  • @PassThisStn_Maple
    @PassThisStn_Maple Před rokem +5

    6:28 TMI : Lurker eggs don't die on one Yamato cannon shot of Battlecruiser.
    Yamato cannon is Expolsive 260 damage, and lurker egg is 200 HP , 10 DEF and Medium size.
    (260 damage - 10 DEF) × 75% (Expolsive and Medium) = 187.5. So egg lives with HP 13 after get hit on Yamato cannon.

  • @mfdsrax2
    @mfdsrax2 Před 2 lety +55

    I wonder how these lurkers stack together underground. Do they stay in different layers?

  • @tFighterPilot
    @tFighterPilot Před rokem +3

    The beginning is like "Workers of the world, unite!"

  • @BreakTheIce222
    @BreakTheIce222 Před 2 lety +15

    Pretty sure those lurkers could have attacked parts of the protoss mineral line from your base.

  • @Gawayno
    @Gawayno Před 2 lety +16

    I was wondering when you'll make one of these since I've been a Zerg player since the first game came out, nice to see it today! Keep up the great work!

  • @laszlomiskei9138
    @laszlomiskei9138 Před 2 lety +24

    This game is so much more ... metal ... than the sequel
    PS: As alwyas, amazing job keep it up mate! :)

  • @Salted_Fysh
    @Salted_Fysh Před 2 lety +18

    I'm surprised the AI doesn't bring detection. That should be a fairly simple trigger to implement, especially for Zerg.

    • @Paul66290
      @Paul66290 Před 2 lety +1

      he's a cheater

    • @Salted_Fysh
      @Salted_Fysh Před 2 lety +14

      @@Paul66290 no, he isn't. StarCraft 1 AI just isn't very good. The game is more than 20 years old.

    • @StuGames
      @StuGames  Před 2 lety +19

      They would eventually sometimes bring some detection, but this map is so small that they just do an all-out rush without much teching at all! They're probably programmed to not bring slowverlords because they would be just be dragging behind because of the speed difference. Or maybe they didn't expect you to rush into invisible units.

    • @thorstein37
      @thorstein37 Před rokem

      @@StuGames cheat is clearly involved for those who played this game they for sure know that for example a terran attacked with invisible form of attack will instantly launch a scan, weird here terran are killed and not even a scan launched...not mentionning lacking protoss probes or zerg OL

    • @laughingalex7563
      @laughingalex7563 Před rokem +2

      @@thorstein37 the ai in broodwar is actually very stupid when it comes to teching up, in fact zerg ai almost NEVER progress to hive tier. Serious, they almost never hit hive. When he attacked with the drone to bait the workers he effectively forced the ai into a “keep rushing at tier 1” mode. Its perfectly believable for the terran to not build a com scanner, even with academy, because its ai build order is so messed up.

  • @cdnry0020
    @cdnry0020 Před 3 měsíci +1

    So satisfying to watch! Definitely subscribing :D

  • @noir66146
    @noir66146 Před rokem +1

    @ 14:50 my first time witnessing the remastry of brood war... and God is the lurker carnage beautiful ! - especially the waves of medics the terrain kept sending in lol
    i was really expecting them to send in tanks and nukes, but i guess the map is too small for that kind of militia to form. Great play .

  • @mirzae5653
    @mirzae5653 Před rokem +1

    I love seeing lurker & tower finished right be4 ai rush coming, so perfect xD

  • @SuagulishusR
    @SuagulishusR Před 2 lety +2

    *Spits on base*
    (The AI): how FEKEN DEAR YOU *sends the boys*

  • @filipstancel7315
    @filipstancel7315 Před rokem

    Even more spectacular! Subscribed!

  • @crh18
    @crh18 Před rokem +3

    only 5 units lost, that's pretty insane.. good showcase!!

  • @theUnknown-oz9dh
    @theUnknown-oz9dh Před 6 měsíci

    You know, I feel sorry for all those poor lurkers sitting there squatting in one tiny cramped hole! I bet they all were thinking to themselves: "the first person who farts in here gets a black eye"...🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣

  • @vskorablev
    @vskorablev Před 2 lety +7

    U can kill any computers after first attack.
    Take one lulker from your defence and go to enemy command center.
    In map "The Hunters", sometimes, i victory lulkers only.

  • @denmoot607
    @denmoot607 Před 2 lety +6

    Как же люркеры сильны в пачке, когда компьютеры не желают строить воздух! Супер получилось!)

  • @lililililll
    @lililililll Před 2 lety +3

    This is the perfect ASMR

  • @gabrieldones2803
    @gabrieldones2803 Před 2 měsíci

    the lurker egg infront of the Sunken was beautiful i didnt get it at first, then i saw the zealots were scrambling xD

  • @darinladd5312
    @darinladd5312 Před 7 měsíci

    wow, i love watching a line of firebats pop like pimples. impressive.

  • @tomhe286
    @tomhe286 Před 2 lety +5

    This bug was fixed in sc2. And I thought it was fixed in sc1 too. It was funny to abuse AI Back in the days with this trick though ❤️

  • @atcandotherthings4985

    Wow that’s some fast lurkers I wouldn’t mind seeing this same thing on the biggest map where air units are plentiful

  • @antiprismatic
    @antiprismatic Před 7 měsíci

    Moving lirkers into the other players mineral lines is really good.

  • @duffthimblespork8371
    @duffthimblespork8371 Před rokem +1

    Me, calmly screaming: "GET THAT LURKER OUT OF YOUR MUTA CONTROL GROUP!"

  • @magnum333
    @magnum333 Před 11 měsíci +1

    Are you playing on the fastest speed? Why does the clock don't run faster then? I thought normal speed was max minus 2, and above that everything else was "sped up", at least that's how it works on standard Brood War campaign. Am I wrong? Great skills by the way, you don't cease to amaze me!

  • @dickwallace8567
    @dickwallace8567 Před rokem +3

    Nice. Wonder why they didn't do anything to detect the lurkers. Anytime I used any cloaked unit I'd get scanned instantly, or there'd be an Overloard or Observer there.

  • @blade-vk
    @blade-vk Před měsícem

    it's a mystrery how not a single overload, or terran's comsat to reveal hidden lurkers... unbelievable:) but at the end of the day: GG

  • @ext2korwin
    @ext2korwin Před rokem

    Came for some Starcraft strats. Stayed for Benny-Hill-style chase.

  • @alex_marin
    @alex_marin Před 6 měsíci

    so much nostalgia watching this

  • @PiotrthePhrog
    @PiotrthePhrog Před rokem

    Well done!

  • @alexcosta7127
    @alexcosta7127 Před rokem

    this match is a true royale with cheese i love it

  • @R3DT1D3
    @R3DT1D3 Před 2 lety +5

    I know the Terran AI would usually instant scan cloaked/burrowed stuff in some of the campaigns, do they not do this in skirmish?

    • @shuriken188
      @shuriken188 Před 2 lety +4

      I swear, the campaign AI is *meticulous* about bringing detection with them. Scripted attacks are a lot more well-designed than open-ended AI attacks, and the campaigns are quite well-built in terms of scripted attacks.

    • @Scourge24
      @Scourge24 Před 2 lety +10

      They do, but none of the enemy Terran players built a comsat because they were "rushing" and it's not part of the rush build order. Nevermind that their "rush" was still going on by the 10 minute mark;)

  • @ohohothisrocks
    @ohohothisrocks Před rokem

    the lurkers- me hanging underground with my homies

  • @pooyasafaei2538
    @pooyasafaei2538 Před 2 lety

    That mineral gatherer pissed off many ppl

  • @ATLballer
    @ATLballer Před rokem

    NICE JOB

  • @cheetahEu
    @cheetahEu Před 3 měsíci

    very nice

  • @theunidentifiedchangeling9451

    I'm not sure if this is confirmed or not, but if you kill an SCV that's building a structure, the unbuilt structure will be ignored by the AI and just build another one.
    One time me and my bro were doing the eco delay trick and he actually ended up killing an SCV building a barracks, and 30 minutes or more later into the game we found the same unbuilt barracks from early game.

  • @DanielLenskiy
    @DanielLenskiy Před rokem

    Okay, well, you could just stay with your "lurker defence" and wait until they will run out of minerals :)

  • @xxxq226
    @xxxq226 Před rokem

    Why you placed all lurkers together? Would be more effective to put them close together but not on one spot?

  • @petrowegynyolc7108
    @petrowegynyolc7108 Před rokem

    Cue Benny Hill chasing music for the 1st 5 mins.

  • @obuw1
    @obuw1 Před rokem

    I remember the brood war AI being way, *way* better than this. Not a single siege tank. No comsat. No missile turrets protecting the mineral line. No dragoons, photon cannons, templar, etc. The AI was clearly broken here. Not sure if it's just this map, or if remastered is like this in general.
    I also frequently abused the AI like this, distracting their workers to beat them 2v6 on various maps in the original brood war. And while it delays their economy, they would never just straight up get stuck on stone age tech like this.

  • @cesarurbina0097
    @cesarurbina0097 Před rokem +1

    Estan buenisimos!!

  • @wowditto
    @wowditto Před 2 měsíci

    When he was stacking lurkers, it made my heart hurt.... IF he spread them maybe make 3 holes each an inch away and stacked those 3 holes it would have been far more effective
    But nonetheless it was a great game
    and i always have a team of Guardians along with mutas

  • @samiamrg7
    @samiamrg7 Před rokem

    Mad lad did the bulk of the defence against 7 AI using, like, 10 army supply of Lurkers.
    Arguably, could any other map where the AI decides to build tech beyond Marines, Zealots, and Hydras be harder?

  • @MortyFoodReviews
    @MortyFoodReviews Před rokem

    Nothing like stacking some lurkers.

  • @TheRealBDouble
    @TheRealBDouble Před rokem +1

    Zerg has the best music

  • @GameOpus
    @GameOpus Před rokem +1

    I see this and can only think, "Ah nice, Use Map Settings game of Lurker Defense." 🤣

  • @TheLeadhound
    @TheLeadhound Před rokem

    Why do you stack all the lurkers together? Why not stagger them a bit?

  • @Itsyoboyjy
    @Itsyoboyjy Před 2 lety

    Desperate times comes desperate measures

  • @jinkazama8319
    @jinkazama8319 Před rokem +1

    2:00 so funny :)

  • @jesusislord461
    @jesusislord461 Před rokem +1

    Attacking with a worker? Tell us you are bad without telling us

  • @SensibleZombie
    @SensibleZombie Před 2 lety

    how do you get your textures looking like that?

    • @StuGames
      @StuGames  Před 2 lety

      it's the Remastered version

  • @BlazeHN
    @BlazeHN Před rokem +1

    I wonder if the map name Abattoir have any relation for the future naming of Abattur...

  • @T1m0the0S
    @T1m0the0S Před rokem

    Hi! Why are the terran Ai not scanning your lurkers?

  • @chamberashes3128
    @chamberashes3128 Před rokem

    Well played.
    You could have cut minutes off your time if you harrassed the base next to you with a drone if there was a gap. Or send over a lurker.
    Very enjoyable to watch

  • @handongfeng
    @handongfeng Před 3 měsíci

    8:23 Now computers are really good at spellcasting

  • @Monolitvennik
    @Monolitvennik Před 2 lety

    Йоу, зная 1 часть игры ИИ тут вовсе не слабый и бьёт мощно чем во 2 части

  • @mochay17
    @mochay17 Před 2 lety

    Professional players

  • @HighMojo
    @HighMojo Před rokem

    Since the drone cheese doesn't have a name, I dub thee the pied piper peon cheese.

  • @elzogalleta3121
    @elzogalleta3121 Před rokem

    I find it strange that the terran AI isnt using it sweep scan to see your lurkers. I remember in the original sc1, they did a sweep acan to see wtf was going on

  • @AttaKru
    @AttaKru Před rokem +1

    can you guess, how many game it took, to figure out this strategy?

  • @fmikee
    @fmikee Před rokem

    So stressful!

  • @halimk1777
    @halimk1777 Před rokem

    This drone is so popular. He has so many followers

  • @sepalmq1229
    @sepalmq1229 Před rokem

    why does the hive glow sometimes and sometimes not?

  • @MrMerithra
    @MrMerithra Před 2 lety +2

    Are you still doing content? Man, you are a legend, your Warcraft 2 videos were brutal

  • @booshmcfadden7638
    @booshmcfadden7638 Před rokem +1

    Total meat grinder.

  • @MrMadelscott
    @MrMadelscott Před rokem

    GG

  • @inkredibill6352
    @inkredibill6352 Před rokem

    110 APM lol. Well still pretty good. That stuff at the start isn't necessary if you're super fast, still a smart strategy though.

  • @laman123lam
    @laman123lam Před měsícem

    when i play brood war AI always brings few detectors not single. so hiding is not an option at some point unless kill all detectors 1st

  • @user-wu6ep2ie2l
    @user-wu6ep2ie2l Před 19 dny

    how your zergbase have this cool light??!

  • @chopseh
    @chopseh Před rokem

    Flexing on everybody with the collectors edition hatchery

  • @paraguas2958
    @paraguas2958 Před 2 lety +1

    Q pro

  • @zerglilngvet5428
    @zerglilngvet5428 Před rokem

    can u make this without the trick at the start?

  • @duykhoinguyen2178
    @duykhoinguyen2178 Před 9 měsíci

    IMO the hardest map for 1 v 7 CPU is fastest map 'cause the AI just have infinite money to throw at you. 1st wave will be basic unit but after that, they spam high tier unit wave after wave . You can try and feel what I say.

  • @ericjepson3765
    @ericjepson3765 Před rokem

    Now try on a map with expansions. When AI is only on one base they normally stay on tier 1 units and no scanners. Plus, you can just wait them out on a map like this...

  • @computationalerror69
    @computationalerror69 Před rokem

    that’s a one deep hole

  • @obelgefreitermurller2602
    @obelgefreitermurller2602 Před 2 lety +3

    how come the terran AI didnt get scan?

    • @thorstein37
      @thorstein37 Před rokem

      OBVIOUS, thx, the ones cheering this video clearly never played against AI than instantly scans

  • @a.cunningham4974
    @a.cunningham4974 Před rokem

    Its non-trigger Lurker Defense!

  • @cesaremanuelchoque9250
    @cesaremanuelchoque9250 Před měsícem

    La prole Leviathan debieron ser los morados, y aparecer en la campaña.

  • @trancukem5814
    @trancukem5814 Před 2 lety

    Perfect. I want to name map.please!

  • @clflores2486
    @clflores2486 Před rokem +1

    1K liked! 😊 🎉

  • @Unknownwish
    @Unknownwish Před 5 měsíci

    Terran can do the nuclear launch detect and booom...all unit bb

  • @vuzyra9211
    @vuzyra9211 Před rokem

    wy opponentt dont use air units?

  • @NotUnymous
    @NotUnymous Před rokem

    Well, thats impressive. However, I'm pretty sure that this is the only map this could possibly work - because (!) it is that small. Otherwise you couldnt attack and defend with the same units at the same time. Again, doesnt make this less well executed :-)

  • @calvinfoo
    @calvinfoo Před rokem

    How about without using Lurkers? How about using Terran or Protoss?

  • @dildoschmallen1335
    @dildoschmallen1335 Před rokem

    playing through custom is much easier, try the same thing through a network game. your lurkers will be instantly scanned. sooner or later tanks will be laid out out of reach, etc. storms and more

    • @L4evsk
      @L4evsk Před rokem

      Yeah, I remember AIs were scanning me quite readily in classic BW, so I had to rely on wall tactics rather than lurkers as main field force.

  • @Smugsmol
    @Smugsmol Před 2 lety

    Hey try map name cauldron. (6 player) Ai are insane there