The Complete Sarranid Faction Overview!
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Another detail about the Saranids I noticed. They earn money really fast. Trading to and from the Saranids is extremely lucrative compared to other factions, and their troops are quite cheap to recruit. Numbers will be your best weapon with them, so pump your character full of charisma.
In my own experience, this is absolutely correct. My favorite mix with Sarranids are Mamlukes and Horseman, and rest is just veteran footman and skirmishers, with few archers. With enough charisma in mid-late game they will swarm every other faction with ease, and when i loose so many troops, it takes 2 days to create another skirmisher-veteran stack of 150 man. Also, on siege defense skirmishers tend to DESTROY most attacking armies with jarids, just if u take care to let them loose at the very close range.
the best thing they have yhe memlukes imo bc theyre strong and they can make a lot of money by knocking out and making slaves
Nice to be having tons of charisma in the 2030s as I'll be in my 40s by then
I think they meant to use a tactic where you use a mass of guards to lock down enemy troops and then pelt them with arrows/flank them with mamelukes.
@@comradeglogi I usually go Sarranid Archers, Swadian Knights, Nord Huscarls and Rhodok Sharpshooters...makes my army hard to beat. Usually my Knights come forward, supplemented with some Vaegiers Knighrs and Mams.
Archers on the left unloading, sharpshooters on the right. Nord Huscarls line up in one long line in front of both.
I always thought that Sarranid Mamlukes literally looking like tanks with their armored horses and their own armours.
My sarranid experience: Mamluke charge = lots of slaves = quick profit = infinite warchest.
MortSalazar makes sense as real life Mamelukes were slave warriors and later administrators. They would have been responsible for capturing their own next generation.
The Rhodok Sergeant can also knockout enemy troops, a lot of the... Heck i can pay their wages with prisioners...
Also they're more cheaper than those Mamlukes...
Isnt it funny that slaves (mamluk) are good at getting slaves
@@NetoKruzer True, military hammer is my favorite weapon in the game. But cavalry in Warband is OP, and Rhodoks don't have any horses. They're still awesome, complete opposite to the Khergits who are my favorite faction.
Well, you could just butcher any sarranid army with Swadian knights and burn their villages for a profit.
Started as a vassal of the sarranid sultanate, I never lost one battle in the open field after I upgraded to Mamelukes, also took most of the castles and cities defended by any other faction with a good combination of Master Archers for cover fire, and Mamelukes for meelee, they are excellent in sieges, almost as tanky as Swadian Knights. Very underrated faction, and my personal favorite.
For early game you didn't mention that starting in the Sarranid location means that you will encounter those mounted desert bandits with frequent couched lance damage. This makes early gameplay extremely frustrating. All you end up doing is indefinitely running around in circles 1 vs 37 trying to kill their horses one at a time while your 88 recruits died in the first minute.
Yeah lol, Tried merchant playthrough and since I kept so many goods on my ass, I kept encountering 588912 groups of them, one after another.
ive bean there man
How to survive with Sarranids in their own territory:
1) Leave
@@henrykkeszenowicz4664 them cowards run away if you have 50 troops atleast
I never spend time there until mid game because I’m attacking bandits elsewhere. Just grab like 30 recruits from around shariz and your on your way
Their master archers are a monumental pain in the ass when you're facing them in a siege assault.
Conor The Barbarian i keep stacks and stacks of them haha.
Agreed.
Absolutely, try attacking one of Sultan Hakim's castles with 75 of those bastards manning the battlements, you get torn to shreds in minutes.
Agreed I get headshot most of the time
That and Rhodok Crossbows. Endless Rain of arrows in your tookus as you climb up the ladder :( my Knights die constantly trying to climb those damned walls
For some reason the Sarranids are my favourite faction. They have a beastly position on the map, their mamelukes are great, their master archers can almost trade 1 for 1 with the Vaegirs and sporting a ton of skirmishers/spear infantry right behind the cav can really fit perfectly. They are made to fight in the open fields and just use the terrain to spread the enemy thin and then pump them full of javelins
(or maybe that's just me playing far too much floris to be able to tell the base game well anymore)
Rush4in holy shit i remember you from years ago on total war videos haha. But i agree. I really like the one,two punch of Mamelukes and master archers.
Dark_Khan 223 The internet is a small place I guess xD
Rush4in indeed. Hope all is well for you.
@@dark_khan2232 Aye, just added the Paradox DLC sink hole and a few others to the regular repertoire of games. And the hopes are you are alive and kicking as well
@@rush4in yeah, I agree with you, but the Saranid's land is swarmed with those horse bandit, which can be difficult for new players.
Sarranid Sultanate is my favourite faction. Looks like I am one of few ppl who likes them. :/ And btw GREAT video (not just bcs of that faction) but that music and comentar just great!
Don't worry, bro, I'm with you with the Sarranids
Quite the few Sarranid fans cropping up in the comments it seems(me included)
@@rush4in LOVE IT !
I too love them sandbois
Mr lentelka Us sarranids must stick together.
Sarranid Mamlukes better than Swadian Knights? Sounds like Sultan Hakim's propaganda to me but ok.
hehehehehheheheheh very much
Superior Lancers Watch your tongue, you speak of sultan hakim the true ruler of calradia.
Well in 1v1 yes Knights better but in general Mamlukes are better because of their riding speed, blunt weapons and longer lances really makes diff in normal wars.
Sarranid Mamlukes pay for themselves through their use of blunt weapons.
I always went with full swadian knights in my campaigns even at sieges and never had any problems expect for Rhodok castles. Don't think you need to put up with Sarranids just to get mamelukes when all intermediate units are weak.
I kinda steamrolled as the sarranids the map, I wouldnt have guessed that their statistics are so weak. I still like em alot
A fact i found is about sarranid getting lot money fast, trading with a sarranid is lucrative, fill your soldiers with charism
Sarranid mamlukes are best from the high tier units because their maces do blunt damage so they easily go trough their armour
I've always had an interest in desert civilizations, whether they are from North Africa, the Middle East or from Central Asia, so when I first got Mount and Blade Warband I chose the Sarranids. My first kingdom was with Ahmerrad and I expanded through the desert before taking over the Khergits. I never got further than that, partially because of a lack of interest in other Caradian kingdoms.
Orgeneral Başkomutan Filozof Üstad Dr HCO cc What about the Tocharians though?
Orgeneral Başkomutan Filozof Üstad Dr HCO cc Ah I get it. Yeah, the Tocharians aren’t well known at all, but they peaked my interest from the first time I read about them. “Medieval oasis city states along the Silk Road? This ought to be good.” Apparantly the Kingdom of Kucha was quite well known throughout Asia for her music and craftsmanship.
I dont think they are africans
They look persian
@@ignaciolens7273 hakim is their sultan's name and it's arab name if am not wrong and it translated to wise
@@abopotato6457that of the sarranids are of Persian and Arab origin
Sarrannid guards would be made 100 times better if they were given mamluke armour or just those double handed sabres/maces that you always see online
I agree on sarranid mamluke being possibly even stronger than swadian knights, but their elite infantry is definitely a lot better than you give credit for. Their elite infantry can easily defeat most of the other faction elite infantry's and whenever I am in a fight with them I am a bit worried, even if I have prepared for many in-game days to fight with them. I generally don't think that there is a weak faction in "mount and blade: Warband" every one of them is powerful, it's just that you have to know how to play with a faction you have chosen, to win. My comment is not an attack on your video (i like your videos), but I ask of you one thing can you try making one on one fights in game, because I know that in one on one fight Sarranid Guard can definitely beat Swadian sergeant, Rhodok sergeant, Veager guard, and 50% chance beating dismounted Khergit lancer.
Their elite infantry gets steamrolled by the elite infantry of the nords, the rhodoks and even maybe the swadians.
U know sarradian guards have huge axes and throwing spears so they can be more deadly then nord elite troops😁😁
@@Smiley043 Nord Huscarls have great/long axes and throwing axes with the strongest shields in the game lol
@@RaizanMedia LOL the Rhodoks?? The only other faction that I would say have a chance against the Guards are the Huscarls and that's because the Huscarls are simply a higher tier than the Guards. But I know for damn sure that the Guards would destroy the Swadian and Rhodok Sergeants, they would absolutely steam roll through the Vaegir Guard and almost all other Nord tiers lower than than the Huscarls.
RaizanMedia
Not really, Ive seen anyone lose a fight to the Rhodoks😂. The swadians are DEFINITELY not as good as the sarranids, but nord huscarls are likely to beat any infantry in the game, but that’s just your opinion man🤷🏾♂️
Sarranid Mamluks is the most dangerous unit for me lmao.... my Swadian Knights are killed by those mamluks, I literary almost lost all of my 230 troops because of them
Nah, get yourself a lance and they're easy pickings, 12 of my knights repeatedly crush those mamelukes, get yourself some Rhodok Spearmen and crossbows, that might help.
@@KaiserTwo Oh well I ended up installing Chinese Dynasty mod and they got some overpowered muskets... Yeah all cavs got shredded
First time I went against the Sarranid I was terrified. I had my Swadian knights and I was angry at the prospect of loosing them against the 100 Sarranid troops.
I barely lost any troops, their infantry went down like flies.
Hoewer I was not that lucky the second time around when they had Mamelukes and horses 😠
I got to spend some quality time in the desert after that...
They are basically perfect if you’re going for a trade character
Higher speed
Knockout capability
And strength on just that, the chivalry
The sandy bois strike again
now I cant wait for the snowy bois
@@omarma7815 snowy bois are trash against cavalaries
@@zeyneperdem842 You are right my friend :D
You should do mercenary troops because they are factionless but still have high tiers and see how they fare compared to same tier faction troops (P.S. great videos loving this thing your doing describing all troops in debt)
Talking about debt, the mercenaries are more expensive, right?
Yes they are at least what I have seen between mercenary cavelry and swadian knights
Yes I agree do the Mercs. I am doing a play threw and going to use only Mercenarys and see how it turns out lol
@@queensheza7375 good luck up keeping the cavelry because in my experience they cost more then swadian knights but don't have armoured horses so they die quickly. I trained a farmer from LV 1 to cavelry he died first battle after he got to last tire
Mercenaries are good when you want to mess up with every caravan, every peasant party and every lord party, because they don't lose morale as they don't belong to these people groups. Say, you want to create a "civil war situation" in Swadia, so you use only Swadian troops. Because you fight against other Swadians, their morale will lower after each battle.
If you want to unite Calradia, I'd say to use every nation there is; show the others that yes! the 6 people groups can be led by one person!
My entire army is made out of Saarnid Mamelukes, and boy they're absolutely worth it! I've steamrolled Swadians, annihilated Khergits and pushed Rodhoks all the way to Ertosq castle. They do lack a bit facing a Rodhok defence, and you have to train different ranged and infantry troops before any seige, but on battlefield they can easily destroy any army twice or even sometimes thrice their size.
I feel like you should also take into account the geography of the regions especially if you're doing Rhodocks next. My first play through I stopped being a mercenary after Arwa the Pearled One, went into the Sultanate with with about 40 Huscurls and another 40 Rhodock Sharpshooters and led the Sarranid Rebels on a bloody yet efficient victory. I learned how to use the Sarranid to their peak by both massacring them and loosing elite troops to their tactics. Their infantry is aweful but the high level of agility does allow them to run up the enemy throw their Javelins and lure the enemy into a trap. The reason I brought up geography is because the Sultanate is the easiest kingdom to defend by far. The mountain range leaves only 3 points of access so as Marshall its incredibly simple to defend your kingdom's heartland even during multiple conflicts at once.
Try swadian
From the north: nord
From the northeast: vaegirs
From the east: khergit
From the southeast: sarranid
From the south: rhodoks
Terrain: FLAT HILL ALMOST NO NATURAL DEFENCE NO MOUNTAIN NO RIVER NOTHING
HAHAHAHAHAHAHAHAHA
@@archiostivnnih2774 lmao you're not wrong. Its why I think Swadia sucks. Don't get me wrong, I know they have the toughest Cavalry, and their infantry can take a punch, but their terrible crossbow men, and location makes them a lot easier to attack than defend.
Do Rhodoks next
Yeah Rhodoks is counter against serranid. as they all in for defend with their tower shield.
Rhodoks got best crossbows and that's about it
They're bad at rest everything.
My_NiBBa armor?
@@Old_Guard2 and they are the only ones with tower shield to have full body cover.
@@tgsoon2002 it's called board shield
Sarranids are most balanced kingdom. They have good archers, perfect cavalaries and good infantries
If you want to play with one kingdom army go with sarranids
Yeah but the lack of specialization is really not good, assaulting castles is difficult too, it's easy to lose your fairly lightly armed infantry during a siege assault, although I've never played the Sarranids, I had the chance to defend against them.
They're balanced when you finally reach Tier 4. Other than that they're fodder
Mamluks are my favorite unit bar none. I run with 119 Mamluks and 20 Swadian Knights in front of them (Knights tend to keep their shields up more on the starting charge, so I just use them to stop lancers so the Mamluks can flatten the line) And they are my favorite siege troop as well because they love using the maces to knock through the men at the top of ladders and siege ramps. Once your past that? The biggest danger is over.
@00:44 Yes "Emir" أمير means ruler. Litterally it means *commander* from the root/verb "Amar" أمر to order or to command.
Ah the Sarranids. My favorite faction and the first faction I joined/used to conquer Calradia. They're a great looking faction and their units are awesome. And with mods like Floris, they look absolutely regal and powerful, an absolute imperium worthy of subjugating Calradia.
Loving this series! Keep going! It makes me wanna play Warband
play it, seriously. But be careful, you can easily play the whole night without even noticing
@@lucadekrell7512 I meant play Warband again lol. I'm a veteran :))
@@alexaky9615 ok :D I was wondering why you would even watch Resonant if you never even tried playing warband xD
@@lucadekrell7512 Nah man. M&B literally runs through my blood. I play since before Warband
@@alexaky9615 I replay it over and over. and Viking Conquest. there are mods for that now also and there was a update in Oct .
When you say sarranids I hear
*saudis of calradia*
@@khaledk3023 so? all arabs call their rulers sultan as well
Fatimid Caliphate or overall Egyptian Caliphates
Sultah(سلطة) is power
Sultan(سلطان) is someone with power
Sultanate(سلطنة) is a place under the influance of a sultan
Ps. Sultah is basiclly any power(sovereign , wealth , strength etc...)
@@khaledk3023 ottomans also used khan, han and hakan. so they are also khergit?
@@revan8221 arabs were a part of the ottoman empire.
I wish the Saranids had a different type of house troop instead of the Guards like you can have a “slower” tanky type of Horsemen and a faster more mobile horsemen
Sarranid mamelukes are defentitly the best unit in the game
Really looking forward to the other factions! Love these!
Damn good videos as always, well done.
6:52 OH COME ON!! HIT SOMETHING!!! XD
He is using a 1 handed axe which isn't suited for horse play
mario nastalczyk What he needs is a heavy bastard sword.
@@Old_Guard2 ohh yeah I'm just saying 1 handed axes have bad reach
mario nastalczyk and I agree with you
also the damage type of sarranid mamlukes are blunt weapons which is very effective against heavily armored units i.e. swadian knights and rhodok sergeants, so yeah they can sometimes best swadian knights just by carrying the designated knight spanking weapons.
I love playing as them their designs are unique and interesting
Take a drink every time he says "probably", "maybe", "kind of" or swallows a word. Pray your liquor cabinet was well stocked.
Funny thing: I usually go with nords or rhodoks but now I wanted to try the sand bois for change. The AI went crazy and suddenly Veluca and Jelkala were a part of the sultanate. Although I've had much more problems with the lack of money than usual
and sarranid footmen can match lower khergit units in close quarters, dismounted combat. :3
Simo wants to know your location
yes indeed
One word, mameluke. It hurts when a mameluke dies.
mini heart attack
a solid block of sarranid guards will wreck any other infantry, except probably huscarls or rhodok sergeants
This was a very helpful video.
For the skirmishes I suggest you make them there own group tell them hold fire and when the enemy’s get close tell them to fire at will and profit you’ll most likely kill a decent amount of troops or atleast horses of being charged by cav
Sarranid Mamluke is one of very few high tier units in the game that can still get me fast slavery money.
I can't lose battles. My army is at 100 in my current game and I've beaten armies of 600. The trick is to get a good size group of master archers and hold your cavalry behind them and stay back. Wait for the opposing forces to come to you. Once your archers open fire, circle the mamlukes behind the enemy and charge in. Win after win after win.
You're saying that the Elite Guard are trash?? Well try attacking a castle with 75 Master Sarranid archers, 50 Elite Guard and 50 Mamluks. See how you fare then. I fought against a castle of 155 with lesser numbers than these and had myself soldiers at max level along with 2 of my allies with around 200+ soldiers each along with my 135 and I got shredded to pieces. I attacked Yalen which had nearly a 260 strong garrison of Rhodok spearmen and Nord Huscarls and Veterans and even though I lost several times but I was able to reduce the entire garrison to dust.
Whenever I fight against a smaller army with maxed out Sarranid soldiers I always worry because even though I am pretty sure of the win on all open battlefields, with them soecifically I really worry about high casualities, followed by Nords/Vaegir infantry, then Swadians, then Rhodoks and finally Khergits. But for the most part, the Sarranids are a scary faction and no wonder they own half the freaking map in my game.
@Pepitos Biscuitos Not really, it has something to do with simply rectifying bullshit that is simply not true.
Sarranid Guards are actually quite effective if you use them right. Keep them in one place, so the ones without jarids don't run ahead of the ones that do. They're cheap, easy to train, and that uniformity. 👌
Honestly having a full army of top tier infantry will mop the floor with any ai lord since they use lots of mid-low tier units.
Awesome video
The sarranids are the tribe of Banu Sarran in M&B 2 bannerlord after they either revolted against the aserai
Do the Khergits next
the only sarranid infantry I use are the skirmishers with their javelin, they are very effective to hold a position when the enemy is in short range. The sarranid archers are nice against light armored units. In my latest playthrough I used cheap sarranid skirmishers to cover my nord veterans while they advance slowly toward enemy groups. I keep my cheap khergit cavalry in orbit and charge in when the nord make contact. It's somewhat good, not as effective as a full swadian or mercenary cavalry charge, but it does the job for less denars.
Trick for early game for me is to group footmen and skirmishers as infantry.hire merc cavaran guards and use them to support a cav charge by you. Do this till you get a good base of cav and archers. It's really cheap and works well.
Good my friend,good,i always wanted faction that can run from battlefield fast!
As a Swadia main, I think that the Sarranids need to be given a little more respect. Though I do agree that sarranid infantry is absolutely terrible, the mamlukes are a formidable foe.
I dont get this game..
Sultans are rulers of the ottoman empire (1455) mamlukes ruled egypt and fought the mangolians (1256) is this game using some time travel machine.
But overall i think they mean the arabs with the sarranids
Let’s not talk about history and just enjoy please thanks.
P.S I luv history too.
I think it would be good if you make videos about real life histories of all factions after these series like a history channel
I like this idea and wonder if resonat gonna collaborate with other historic youtube channel to cross check and give a legit information.
omer yalçın The Khanate, was it truly founded by steppe nomads... or was it in actuality, ALIENS the whole time!?
@@googleuser7219 Both. They were step nomads from Mars, but had to migrated because of desertification.
Expert of Martianology @@omeryalcn2297 provided us with some insight on how this could've come to pass...
Omer: Is such a thing possible? Yes it is.
Tbh the main reason why I don't start out as Sassanid is because of the bandits on horseback in their territory.
Sarranid infantry always was my favourite to slaugh... I mean, fight against😁 because they are easy to massac... defeat...
I respect the mamelucs tough. They really are dangerous and give epic chasing horse combat.
Great music choice by the way!
@Mustafo Muhammadiyev yeah, they are more or less easy as well, unlike the cavalry which is scary haha
Can you do the troops of Viking Conquest when your done with Mount and Blade. I love this I still play Native and it seems something new always happens.
He best download vc balance mod...
@@hardtofindnames4648 There is one called Blood eagle also
The third tier infantry has a large shield and a spear, not to be underestimated on the high ground or seiges. Backed up by some of the strongest archers and cav. But the only armour is on the cav so you need to use those bigger shields and longer weapons. Neighbouring rodoks have strongest spear and strongest crossbow though, makes it a tough match.
I beat the Sultans 200 man army and one of his vassles with only 50 man as i raided a village it was such a beautiful moment
*Ceddin Deden Intensifies*
Master archers are great in sieges just due to their sheer versatility. They can hold their own quite well in melee combat and have excellent firing rates. The Mamlukes are the best cavalry in the game (arguably), but for infantry I almost always use Hired Blades instead. Since Hired Blades count as being Mounted in terms of map mobility (since they used to be cavalry in original M&B), combined with the excellent mobility of both Sarranid Master Archers and the Mamlukes you can get up to levels of strategic mobility only rivalled by the Khergits, but unlike the Khergits, you won't be useless in sieges or rough terrain.
If you're willing to sacrifice some strategic mobility, you could also try recruiting infantry from the Nords or even the Rhodoks. The anti-cavalry ability of the Rhodoks combined with the fire rate of the archers can trap and wither down enemies while your Mamlukes get behind them and demolish their forces. And unlike the Nord Huscarls, which take quite a while to train, the Rhodok Sergeants can actually be trained rather quickly. In the time it takes me to get a Nord Recruit to a Nord Warrior, I usually can get a Rhodok Recruit up to a Sergeant
i remember looking at a list of best troops in the game and i actually pasted it here now i think it was mostly opinion but im not sure but i would imagine most of it would line up with what resonant says too.
Nords - Nord Huscarls (Infantry)
Vaegir - Vaegir Master Archers (Archers)
Vaegir - Vaegir Sergeants (Defense Infantry) *most armored infantry*
Khergits - Cavarly Archers I guess, but they still suck and die easily
Sarranids - Sarranid Master Archers (Archers) *strongest archers in game*
Sarranids - Mamluks (Cavalry) *highest defense and high attack*
Rhodoks - Rhodok Marksmen (Crossbowmen)
Swadia - Swadian Knights (Cavalry) *highest attack cavalry*
An army of 70+ Swadian Knights will crush any army with the exception of 70+ Mamluks or 70+ Huscarls. I'm sure the Huscarls would win that battle, but it would be pretty even against the Mamluks. Regardless, there isn't an AI lord in this game that fields that kind of army, so 70+ Swadian Knights turns this game into easy mode. Keep about 40 Nord Huscarls and 40 Sarranid Master Archers in a castle somewhere and use that mixture for sieges and you have an unstoppable force.
i did find this just from google searching for best units from each faction and it took me to a gamefaq board from 2012
gamefaqs.gamespot.com/boards/958942-mount-and-blade-warband/58150663
i once beat the game with sand bois only
Same
Sarranid Guards are honestly perfectly fine and get the job done. Just dont overly rely on them.
The only reason to go for Sarranid infantry and guards is because sometimes infantry units are necessary. They have deadly weapons to out-balance their particularly bad helmets and they would be much cheaper and less tedious than hiring mercenaries and the like.
Do sword sisters one day! Great for use as a second wave calvary unit.
I held off 200 soldiers with 10 rhodok Sargents about 10 rhodok sharpshooters and 10 Nord forest bandit etc told them to form a wall and it was like 300 to the point of where the sarriand footman had to climb up bodies
Actually, I have already seen many experiments with Vaegir Marksman shooting against Sarranid Master Archers, with the latter always coming on top, unless when the Sarrinids were outranged.
Just one question : do the Sarranid have a dedicated faction ost ? I have not been able to found one in the game. :/
9:08 91 vs 141
9:12 literal full mamlukes
you got me in the first half lmao
In the game i Begin as a nomad, and then i carry on recruiting people everywhere, a mixed army with soldiers of all factions is the most powerfull one, the strenght of all
Even though they suck when dismounted, mounting them will make them powerful, like they should be like the khergits
nice video
As a proud Swadian lord, there are few sounds as satisfying as heavy charging a Sarranid pajama boy squad and smashing their braincases open with a heavy Morningstar.
I started playing as the sarranids. I was new to the game and I had some struggle with the game but then I created an elite sarranid army. Helped arwa reclaim her throne and then........ joined the khergs and helped them kill the sarranids XD RIP arwa the pearled one cuz I never seen her again since the khergs won the war
You should do this for popular mods like prophecy of pendor or perisno
Idk I’m playing a Sarranid campaign rn and I must say I quite enjoy it, I mostly roll with Mamluks, Sarranid Infantry and a boat load of master archers and I’m steamrolling armies
Master archers I feel like are the best archers in the game and even better than the Rhodok Sharpshooters based on speed alone thats why I do a mix of Master Archers and Rhodok Sharpshooters to have a speed and power mix
@Orgeneral Başkomutan Filozof Üstad Dr HCO cc Master Archers are so much faster
@@rocket4203 I have yet to have a battle where my archers run out
That’s wild
the Sarannid guards are like Nord Huscarl Junior except with lower stats maybe and lesser armor. I'm pretty sure they can beat most of the infantry with their 1 handed and 2 handed axes.
from when i started i played as sarrannids and thought that the game was just supposed to be hard ..... and i loved it
-constantly at war
-horse
-Anakins worst enemy
Do about khaergit khanate next, it is the only faction that I don't know so much about :))
with mods they can be better and hell some mods can add additional meat to the unit roster for them giving them some infantry capable troops.
feels like they be better if the Skirmishers where merged with the Veteran Footmen, and a tier 3 cav (a Sarranid Scout) was added.
CATAPHRACTS !!!
Not only are the soldiers pitiful their castles leave a lot to be desired I remember scaling one of the castle's walls without ladders or siege towers and flanking them and peppering them with arrows
maybe them being strong in late game is apouse to simulate a ottoman invasion type thingy
so ive watched this a couple of times and im wondering does the sarranid infantry have throwing weapons/whats the probability/how many, you say the trained footman has it and elite guard does but what about infantry? i could see that being quite good for them
Me watching those 12 deserter horseman ride off with the 70 sarranid recruits I just fed them as prisoners.
Late game u need mamlukes to pay for the entire army.
20 mamlukes
20 swadian knights
30 sharpshooters
40 huscarls
Cant lose a war with this set up, unless u cant organise ur army in positioning, flanking and charging
Personally I think that the Sarranids are the best faction. They have a great starting position on the map, I never see them lose their own starting land, and I feel like their army is the most conjoined in the game. Sure they have weak points in their infantry but it never concerns me because the other parts of the army make up for it. The infantry are just there to hold a line so the archers can fire many volleys into the enemy with mamaluks crashing into the sides of the enemy, keeping the pressure off the infantry
Sarranid Mamlukes are some of the best calvery in the game yes but I belive Swadian knights can match them but it is a 50-50 on that one. Also the sarranids there is no one army that has just sarranids mamlukes.
My army comprises of just Mamlukes. 😂 Granted, I only use this composition while free roaming the map, but still.
@@sejfzlrrhman I am talking about NPCs
@@bobojames7884 Yeah, you're right. As long as you stay away from the rape train (enemy king's army), you should be fine. If you can gather your friends, you can gangrape the enemy king. 😂 I took out Sanjar Khan and Yaroglek this way.
@@sejfzlrrhman Yes that is true but if you go against nord king if you have swadin knight our Mamluke army you can wreck him and use the pain train on him!
@@bobojames7884 True, but you need to call your friends to help. It's not possible to defeat an enemy king's army alone even with an army of only knights/Mamlukes. He will spawn with more soldiers on the battlefield, in proportion to yours. It is possible to singlehandedly defeat a king's army in a siege defence, however, due to the bottleneck at the rampart which will make his numbers count for nothing.
Your army should be all mamlukes + 3rd tier infantry en route to becoming mamlukes.
i would love a viking conquest edition
Basically faction to test tactic on...demonstrating force om them
That Teutonic Helmet looks great but it’s soooo damn annoying how it blocks your aim.
The name Sarranid probably came from the Banu Sarran clan
I never really thought of the Saranids as the weakest faction, if anyone got that title, I would actually say, it would probably be the Vaegirs. They get some decent mid tier troops but then they kind of just fall flat and dont even really have any decent options. I get that their archers are sort of badass, but in my experience the Vaegir infantry line just collapses long before you ever get the chance to deal out a lot of damage with them. Not only that, but as the vaegir, your only real options for fights early on are Nords who will outclass you pretty much at every step, save for in cavalry where you still take heavy losses thanks to your troops lack of good lance damage; The swadians who are just flat out the strongest faction in the game, and the khergits whose only real fault is their lack of good siege defense and poor horse archer AI.