I think that the bouncy floors didn't take effect to your marble, because the marble didn't bounce. But aside that, great runs! I didn't even thought of that path on Bouncy floors! That was epic, and unexpected :p
I said it before, and I'll say it again. Almost all of the frictions don't have their respective codes properly assigned. That is why there are much faster routes in most of these levels.
Also, just a note, Ctrl-P screenshotting has been officially banned by the Marble Blast community.For the bouncy floor, you may have forgotten to remove the Library/Marble Blast folder, which causes the game to use an old init.cs file, which would not have the correct frictions for the bouncy floor. Removing it would probably fix this.The runs were all really fast though!
Thanks for the heads up on Ctrl + P. I'll fix the friction issue later, but for this video I primarily wanted to improve many of the paths in MBL: 36 given the same settings.
MBF is my favourite mod, im glad to see a video on it! Runs are great, like the pathway on rooftop:)
I think that the bouncy floors didn't take effect to your marble, because the marble didn't bounce. But aside that, great runs! I didn't even thought of that path on Bouncy floors! That was epic, and unexpected :p
I said it before, and I'll say it again. Almost all of the frictions don't have their respective codes properly assigned. That is why there are much faster routes in most of these levels.
miss you :(
Also, just a note, Ctrl-P screenshotting has been officially banned by the Marble Blast community.For the bouncy floor, you may have forgotten to remove the Library/Marble Blast folder, which causes the game to use an old init.cs file, which would not have the correct frictions for the bouncy floor. Removing it would probably fix this.The runs were all really fast though!
Thanks for the heads up on Ctrl + P.
I'll fix the friction issue later, but for this video I primarily wanted to improve many of the paths in MBL: 36 given the same settings.