The New Universal Smart Crafter is Finally Here

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  • čas přidán 15. 05. 2024
  • It's finally here! After 3 years since the original universal autocrafter which used the autocrafting table mod, we now have autocrafting in the vanilla game. So in this video we will use our extensive knowledge of minecrafts technical mechanics to make a new universal crafter fit for the modern day technical server. Its bigger, its better, it made me scream profanities for hours on end, it's the new and improved universal smart crafter for the modern minecraft meta.
    World download containing the fully functional crafter, Please do not try to build this in survival:
    www.mediafire.com/file/v7jxj2...
    Wavetech Server Discord:
    / discord
    Mods that I use:
    www.mediafire.com/file/rrtgqh...
    Second Channel where I post my Music:
    / @artism6843
  • Hry

Komentáře • 817

  • @DashPum4
    @DashPum4 Před 15 dny +1847

    incredible video. cant wait for people to build it in survival and complain that it isnt working

    • @Gaiymer
      @Gaiymer Před 15 dny +112

      if you mess up smth as simple as this well yeah.

    • @zupi_real
      @zupi_real Před 15 dny +11

      relatable

    • @waveluke5390
      @waveluke5390 Před 15 dny +91

      Especially on a Paper server...

    • @Gaiymer
      @Gaiymer Před 15 dny +7

      @@waveluke5390 good luck

    • @ryensullivan7564
      @ryensullivan7564 Před 15 dny +14

      @@Gaiymer Show me what complex is then big boy

  • @user-fd2zy9nv2x
    @user-fd2zy9nv2x Před 15 dny +1523

    26:04 "We aren't designing this crafter for idiots" lol

    • @jordan_cagle
      @jordan_cagle Před 15 dny +56

      My dumb ass still want it.

    • @overalltommy5376
      @overalltommy5376 Před 15 dny +8

      Yes he is lmao, he's designing it for those who cant

    • @_marshP
      @_marshP Před 14 dny +26

      "We aren't designing this crafter for idiots"
      (includes anti-idiot error-catching mechanism)

    • @zutaca2825
      @zutaca2825 Před 14 dny +20

      @@_marshP when sufficiently tired or out of it, anyone can be an idiot

    • @azzilan
      @azzilan Před 13 dny +6

      how to guarantee something will fail in one easy claim

  • @Emilis2023
    @Emilis2023 Před 14 dny +346

    I'm becoming increasingly convinced the only reason we don't have fusion reactors working yet is the engineers who could have pulled it off are too busy playing Minecraft now.

    • @grayb5736
      @grayb5736 Před 14 dny +31

      Seriously wtf is this guy doing playing Minecraft when he could be making the next wheel in a laboratory somewhere

    • @yungmetr0135
      @yungmetr0135 Před 14 dny

      ​@@grayb5736 I'm sure he's getting paid well working some engineering position

    • @NeroDefogger
      @NeroDefogger Před 14 dny +4

      truuu

    • @spok_real
      @spok_real Před 13 dny +38

      ​@@grayb5736 It's a core feature of humans that we get interested in some things and not in others. We as non-cubicmetres need to design an interface to translate the design of a fusion reactor into designing a Redstone machine. Then we just plop the interface in front of wavetech and solve energy forever.

    • @nodrance
      @nodrance Před 12 dny +3

      nah they're playing gregtech: new horizons and factorio

  • @STEALT_BLADE
    @STEALT_BLADE Před 15 dny +1396

    YES MY DREAM OF 505024 WOODEN SLABS CAN FINALY COME TRUE!

    • @_Kabirrrrrr
      @_Kabirrrrrr Před 15 dny +37

      My guys cooking

    • @jespervanbommel
      @jespervanbommel Před 15 dny +3

      Fr

    • @-sturmfalke-
      @-sturmfalke- Před 15 dny +36

      Please build this whole machine to craft 505024 wooden slabs, I like to have a good laugh sometimes.

    • @nimiugn
      @nimiugn Před 15 dny +19

      That's around 10.8 chests worth of wooden slabs shulker boxes!

    • @locrianphantom3547
      @locrianphantom3547 Před 15 dny +2

      I don’t think you need this machine for that.

  • @btvoidx
    @btvoidx Před 15 dny +615

    36:32 this was something I was not prepared to see

    • @Sky_Guy
      @Sky_Guy Před 15 dny +46

      "Let me break it down for you, Mark." -Omnicubic

    • @toasteroven7683
      @toasteroven7683 Před 15 dny +1

      Cubic's moves are better than his redstone

    • @grafn7194
      @grafn7194 Před 14 dny +8

      Best thing it marked as highlight in revanced

    • @speeder3235
      @speeder3235 Před 13 dny

      @@grafn7194 god i love sponsorblock

  • @edentaliyah
    @edentaliyah Před 15 dny +413

    2055 Breaking News - cubicmetre reveals his new self-sufficient space shuttle capable of transporting 27 stacks of humans to any planet in the solar system fueled by a single cubic meter of rotten flesh

    • @pigslayer275
      @pigslayer275 Před 15 dny +10

      But what will collect, store, and account for the humans when they're required for reproduction and deployment to subsequent planets?

    • @edentaliyah
      @edentaliyah Před 15 dny +33

      ​@@pigslayer275 reproduction is automated since 2044 when cubicmetre found an exploit to acquire a human spawner

  • @goober-ey7mx
    @goober-ey7mx Před 15 dny +221

    2:14
    "You should cube your meter, NOW"

    • @jet_yb
      @jet_yb Před 14 dny +17

      “You should automate your world, NOW.”

  • @IdolonInMachina
    @IdolonInMachina Před 15 dny +299

    Glad to finally see someone tackling (and completing) this project.
    To take it even further by hooking up the system to a main storage to facilitate autocrafting once resources are low would be amazing. I can't wait to see how this concept evolves.

    • @Valgween
      @Valgween Před 15 dny +41

      there is only free additional redstone features needed to turn Minecraft into factorio. 1 movable tile entities 2 block mining block 3 block placing block.

    • @luco4222
      @luco4222 Před 15 dny +6

      Imagine a S.E.F in MC...
      The factory MUST grow

    • @blargghkip
      @blargghkip Před 15 dny

      Applied energistics 3

    • @zutaca2825
      @zutaca2825 Před 15 dny +5

      That’s the plan that Etho has for his new storage system in his singleplayer lp, so it is being done

    • @Capiosus
      @Capiosus Před 14 dny +1

      ME system in vanilla mc?

  • @nojdo331
    @nojdo331 Před 13 dny +53

    I love how these videos aren't just showcases of the things you made. The way you walk us through the development process is so unique and I think makes a great video! (It even works with the long video-length!)
    Edit: somehow I understand *most* of his explanations to the problems he comes across, but this man's brain is something else to figure out the solutions in the first place. Props to you, man!

    • @cubicmetre
      @cubicmetre  Před 13 dny +20

      Thanks, it was a lot of hard work

  • @DukcTaim
    @DukcTaim Před 15 dny +398

    Omg a 1 hour long video from cubic, my day has been saved

  • @jmnero4447
    @jmnero4447 Před 15 dny +130

    At 35:05, "suffer through 30 minutes."
    My guy, I definitely didn't suffer through it. I find it fascinating on how you tackle each problem to get to the end goal. That's why I love your videos.
    Thanks again for the awesome video!

  • @DanielNerd
    @DanielNerd Před 15 dny +177

    watching you "design" the crafter with us, going through the issues you encountered and the solutions you've found, bringing us throughout the entire journey was great and very insightful!

    • @arkaneforyou
      @arkaneforyou Před 14 dny +2

      yes this was very well put together

  • @loher4135
    @loher4135 Před 14 dny +54

    "As a result, out minecarts don't arrive perfectly every eight game ticks, so the hopper is in cooldown."
    Oh cool so just make it nine ticks, that 0.05 second delay really won't make the machine that much slower-
    "To fix this, we need a timing normalisation circuit."
    ... Of course.

    • @spok_real
      @spok_real Před 13 dny +3

      I think the issue is related to hoppers going into a cool down when they can't actually grab any items, which helps with saving on server performance. If there isn't a thing to grab exactly when it's ready, it waits a bit before going to check again. Correct me if I'm wrong though, but I think that's why a 1 tick delay wouldn't work.

    • @rishavgoel3827
      @rishavgoel3827 Před 10 dny +1

      @@spok_real if only mojang had made a component in the snapshots that dealt with 1 ticks superbly and not remove it.

  • @Tonescarp
    @Tonescarp Před 15 dny +151

    31:03 "Rayss-uh Inspector Talon" lol

    • @sanguinelinguine
      @sanguinelinguine Před 14 dny +10

      I missed the drama. Fill me in

    • @Brob3r
      @Brob3r Před 14 dny +45

      ​@@sanguinelinguineraysworks is requesting credit for literally everything

    • @trollchristianjb1233
      @trollchristianjb1233 Před 7 dny +2

      Yeah for a long time rays works have made a bit of hate for himself. I don’t know how that would be possible, everyone seems so nice in this community. So he must be stupid, been watching him for years. But it’s like he doesn’t grow his channel, content and neither does a learn anything new redstone related.

  • @xevento8682
    @xevento8682 Před 15 dny +95

    Mmhh connecting this to an item storage and making a kind of cache, where it can pull items from and store items. That sounds like a fun idea. Would come with the added benefit of having to redesign the dependency system so you can choose to use specific items from the cache in a specific slot. Pretty sure no one would be crazy enough to make that though.

    • @cubicmetre
      @cubicmetre  Před 15 dny +75

      I like to imagine that the crafting buffer is sort of like a CPU cache that optimizes crafting sequences by skipping the box loading stage. Putting the items in shulker boxes then offers more long term storage and allows for more flexibility if using those boxes to start another recipe.

    • @xevento8682
      @xevento8682 Před 15 dny +15

      @@cubicmetre That does make sense, though obviously has the limitations you mentioned in the video, like 5 minute max. time (which could be fixed with a 5 min. timer to collect and redispense the items though) and that it's hard to expand on with more buffers. The main idea i was trying to convey was the direct connection to item storage which would maybe allow you to specify how much you want to craft, letting the auto-crafter take the items from the storage itself and automatically disposing finished recipes in the storage. Though this is a whole different concept to how you designed this auto-crafter and there couldn't be a queue or buffer in the same way it's implemented here.

    • @KCM25NJL
      @KCM25NJL Před 15 dny +8

      @@cubicmetre Mmmhmmm, buffers = L3 Cache, Shulkers = RAM, Bulk Storage = Ironwolf Hardrives back at the datacentre.
      Tell ya what though.... if someone built a "Project Encoder Interface" that allowed you to input the shulker box requirements for all the materials required of a project, then have the AutoCrafter pre-popped from bulk storage....... tech minecrafters wet dream.
      If you planned to tackle it though, giz a shout and I'll write a mod for it to speak with some large language model and have it provide natural language updates on it's status / lack of raw resources etc :)

  • @ansel_ale
    @ansel_ale Před 15 dny +76

    22:09 "But from here, things will start to get a bit tricky..." - He says that like the past 20 minutes haven't been almost entirely dealing with uniquely tricky situations! I laughed so hard that now all of china knows I'm here!

  • @iron4537
    @iron4537 Před 15 dny +128

    The rays work reference, seems like the community has been hating him more than usual

    • @chickenbobbobba
      @chickenbobbobba Před 15 dny +27

      not surprising, given what ray is like

    • @sarchlalaith8836
      @sarchlalaith8836 Před 15 dny +7

      ​@@chickenbobbobbaoh? What happened?

    • @user-ld1rg8cp7x
      @user-ld1rg8cp7x Před 15 dny +39

      ​@@sarchlalaith8836looooong history of copying without credit

    • @scrantonPA93
      @scrantonPA93 Před 15 dny +57

      @@sarchlalaith8836 Ray recently commented on a video asking them to credit him for "discovering" portal spam farms.

    • @RuthroAlt
      @RuthroAlt Před 15 dny +51

      @@user-ld1rg8cp7x as well as just general toxic behavior

  • @STEALT_BLADE
    @STEALT_BLADE Před 15 dny +1053

    cubicmetre is mumbo jumbo on steroids lel

    • @GLUBSCHI
      @GLUBSCHI Před 15 dny +314

      cubicmetre is doing what most people think mumbo jumbo does lol

    • @KatSun3i
      @KatSun3i Před 15 dny +47

      Nah I'd estimate more crack cocaine, meth and lsd. They thinking in the 16th dimension

    • @FifthHuman
      @FifthHuman Před 15 dny +41

      Cubic metre is just mumbo jumbo using 100% of his brain cells.
      (Contexts: mumbo very often says that he has 2 brain cells)

    • @cholsreammos
      @cholsreammos Před 15 dny +60

      Mumbo jumbo, mattbattwings, and crafty are like the 3 people everyone compares redstone people to. Its unfortunate they're like the most overrated, and their skills are wayyyyy beyond inflated and a tiny peice of the actual capabilities of redstone and the community

    • @sarchlalaith8836
      @sarchlalaith8836 Před 15 dny +4

      Craftymasterman hated this comment

  • @WillowWispFlame
    @WillowWispFlame Před 14 dny +16

    Very glad that you showed the first half of the video with the smaller version of the build. It was magical to watch the full thing work and recognise the components you introduced us to earlier!

    • @cubicmetre
      @cubicmetre  Před 14 dny +14

      Well I'm glad it added value to the video, it was much more difficult than I expected to try and rebuild the crafting modules from scratch when I already had a working design and I'm thankful it paid off.

  • @everythingslego3552
    @everythingslego3552 Před 9 dny +4

    "Here is a problem that no one thought of"
    "Here is a solution. How convenient is this!"
    "Actually this solution uses a major assumption, and that is not good"
    "Here is an actual solution"
    "Here is a new problem..."

  • @CraftyMasterman
    @CraftyMasterman Před 15 dny +64

    inb4 every smp youtuber and their dog puts this in their videos

    • @splinct
      @splinct Před 15 dny +22

      And building it off camera, obviously

    • @spicybaguette7706
      @spicybaguette7706 Před 15 dny +25

      "I created the BEST CRAFTING SYSTEM in Minecraft HARDCORE"

    • @Endersgamejp
      @Endersgamejp Před 13 dny +5

      Right? Without giving credit either lol

  • @15Redstones
    @15Redstones Před 14 dny +16

    I made a box-full autocrafter a couple months ago when crafters first came out.
    Here's a couple things I did differently:
    - Separating 27 stacks worth of items I did with 6 hopper minecarts, half of which had 1 slot blocked, instead of 27 carts. Each box loader had its own cart yeeter and the batches of carts were distributed between them with toggled rails.
    - I used 27 modules with just 1 crafter each. Instead of crafting 1 item per crafter, each one did a full stack (64 or 16). This was done by loading 1 of each item (including dummy items), then loading the remaining 63 (or 15) of the ingredients, then removing the dummies, then powering 64 times. This was a little slower than the one in the video but with a much more compact design.
    - Item distribution between the 27 modules was done with box yeeting and each module taking 1 stack out of the water stream. Each module dispensed a cart as the items passed over and locked it 1 gt later, then 1 item was removed from the cart and sent straight to the crafter, then the cart got yeeted to store the other 63 items for the later crafter loading phase.
    - The later crafter loading phase loaded the crafter with 4 droppers at 8x hopper speed to load up to 9x63 items as quickly as possible. Order doesn't matter once each slot is preloaded with one item each.
    - The 27 modules werent very compact because it was more of a proof-of-concept and I never got around to compactify it.
    - Unfortunately it wasn't capable of dealing with a mix of different stack sizes, so no hopper carts or dispensers. Something using only unstackable inputs did work though.

  • @mehdithezer0_985
    @mehdithezer0_985 Před 15 dny +34

    Cant wait for the AE system to become a reality, that would be very interesting

    • @nikkiofthevalley
      @nikkiofthevalley Před 15 dny +11

      If you figured out how to hook this into a storage system, put in a gigantic ROM of all the crafting recipes, and some kind of processor to handle dependencies since you don't necessarily have all the items directly, then you could do that.
      It would be laggy as hell, though.

    • @spok_real
      @spok_real Před 13 dny +7

      Doing ae without ae is the goal of all technical vanilla players

  • @slimeinacloak
    @slimeinacloak Před 15 dny +65

    yippie new cubicmetre dropped :D

  • @sea_kerman
    @sea_kerman Před 15 dny +14

    As an Applied Energistics 2 dev, I will say that that algorithm to generate crafting trees is surprisingly complex and has a lot of edge cases. However if you don’t include recursive recipes like cloning smithing templates, or recipes with catalysts, like… (I can’t think of any recipes where some ingredients aren’t used or transformed, but those are prevalent in modded) it should be a lot easier.

    • @cubicmetre
      @cubicmetre  Před 14 dny +10

      For a technical build a lot of the edge cases aren't very relevant, for example we don't store all our materials in their most condensed forms meaning we ignore resource blocks as dependencies. There are also a few materials you can simply store to access most recipes you would want for bulk crafting without needing excessive crafting trees. Like for example storing sticks and planks eliminates most challenges with crafting dependencies.

    • @spok_real
      @spok_real Před 13 dny +2

      how do you feel about technical vanilla players causing your mod to be obsolete 🎤

    • @sea_kerman
      @sea_kerman Před 13 dny +4

      @@spok_real not particularly worried, it’s less space, time, and resource-efficient

    • @spok_real
      @spok_real Před 13 dny +2

      @@sea_kerman Entirely fair lol

    • @benjaminedwards1811
      @benjaminedwards1811 Před 13 dny +1

      I don’t know if this counts as a catalyst, but making a cake just uses milk and returns an empty bucket. It’s the only one I could think of 😂

  • @u12bdragon
    @u12bdragon Před 13 dny +7

    11:49 the fact that he called it a "somebody" then when he hit it, it exploded was just so funny to me for some reason

  • @xvyz..
    @xvyz.. Před 15 dny +30

    i had a heart attack when i saw the video length lol, thanks for making the next hour of work enjoyable

  • @Schnickenpick
    @Schnickenpick Před 15 dny +16

    always cool to see a block you would never think of in a redstone build this time: glow lichen

  • @ThijquintNL
    @ThijquintNL Před 15 dny +10

    Instead of an algorithm or brain to make the chest minecart inputs, it should be possible to input the shulker boxes into a crafter interface, and distribute each slot from there to the correct chest minecart. Another interface could work to configure the crafting buffer and just a toggle to input a dependency marker. Tough such a system would need to know where empty slots are in the crafter, and manually putting in dummy items might not be elegant, unless there is a work-around for that. Maybe even a 3x3 hole for shulker box input, replicating a recipe in a crafting table could work.
    If ever another buffer is planned, to extend past linear crafting, using dolphins or more minecart yeeting to reset the timer could be solutions. Ofcourse you would think of this, since you are a god at storage tech. I'm just yapping.
    Congratulations on this proto-type!

  • @Alanhallow
    @Alanhallow Před 15 dny +6

    Oh no, now every hardcore youtuber will make this and flex their super mega ultimate crafter that they have no idea how its even working

  • @json17
    @json17 Před 15 dny +5

    Thank you for publishing this! I'm going to take a schematic of the world download and build it on a server with my friends. Wish me luck!!!! 😄😄😄

  • @ssssfire52
    @ssssfire52 Před 14 dny +2

    I've been waiting for this exact video for a couple months now. It definitely lived up to my expectations and I loved the journey you took us on showing the design process.
    I'm gonna go build it in survival now.

  • @Vaderek561
    @Vaderek561 Před 15 dny +17

    This is a really good contraption. I believe we're close at this point to creating fully auto craftable machine, which I find to be way more impactful and important than auto furnaces, on level with auto sorting storages.
    I believe that this "prototype", will be able to be fully functional, even more error proof and possibly have even more features making it possible to craft anything with maybe making it far easier by introducing this monstrocity having memory system where you can put most comonly and most complicated recepies.
    I trully believe it's just matter of months, few years and we'll have the "perfect auto crafter"

    • @Trassshpile224
      @Trassshpile224 Před 15 dny

      “I believe auto crafter will be more useful then auto furnace” wowww nooo wayyy 🤯🤯🤯

  • @Multiversal_Rift
    @Multiversal_Rift Před 15 dny +2

    This is incredible, best thing you have ever made! keep up the hard work!

  • @randomstuff4754
    @randomstuff4754 Před 15 dny +9

    The Man, The Myth, And Legend of Crafting. Has once again shown what a universal crafter actually is

  • @jameshills6076
    @jameshills6076 Před 15 dny +1

    fantastic video. i love the walk through of all the eureka moments!

  • @cushiontwin
    @cushiontwin Před 13 dny +1

    Great video. It's been a while since any genuinely interesting technical minecraft videos have been uploaded. I thought the solution to manipulating the water was ingenious. Very impressive video.

  • @Derekjeterlover7
    @Derekjeterlover7 Před 13 dny

    banger of a video. love the easy to understand explanation and step by step breakdown. you need more subs, +1

  • @frencpios781
    @frencpios781 Před 15 dny +5

    Beautiful design! I was thinking about something similar with recipes stored in chests that act as a filter where you run an hopper minecart to run through the "raw materials" storage.
    So for example i store the recepy of a chest (in order plank plank plank plank fish plank plank plank plank + buffer item to say "planks are not raw materials so you need to grab the planks recepy") and then for the crafting i do something like: 1. call the "chest recipe" , 2. run the hopper minecarts under the chest containing the "chest "recipe (sorry for the redundance) and grab the planks needed for the recepy 3. the hopper minecarts goes back into the system and grabs the logs from the "planks" recepy (log) 3. the log is a "raw material" so it starts crafting the planks and then the chest. I think that this design is more simple and survival-friendly. Also i think you can do it very (very) small even with only 1 crafter. (i'm a lazy person for building things so i prefer to wait ook?). I'd like also to add more details if this is a cool concept, but for this arleady long comment i will leave it as it is.

  • @apia46
    @apia46 Před 14 dny +1

    this is amazing! this design process seems to be more detailed than previous ones and i love it

  • @zdwolfe
    @zdwolfe Před 11 dny

    Great video, I learned a lot about the crafter and how to move huge quantities of items. Thanks!

  • @dennist6393
    @dennist6393 Před 15 dny

    Terrific job cubic! I can relate to your frustration of modular systems not working due to no reason once you start testing it in bulk. I was working with long insta wires recently, gave up on the design after multiple days of debugging it.

  • @spok_real
    @spok_real Před 13 dny

    I thoroughly enjoy your effort to educate and inform your viewers of the engineering process and how it can be applied to any problem even one in block game. You're a great creator and a great person. Keep it up!

  • @Harrold251
    @Harrold251 Před 14 dny +2

    This was such a good video Cubic. The machine slowly grows arms and legs. For it to all come together towards the end. Great story telling.

    • @cubicmetre
      @cubicmetre  Před 14 dny +6

      Arms, legs, a brain and then a whole torso with internal organs miraculously appears

  • @masterpancake666
    @masterpancake666 Před 15 dny +18

    2:11 ⚡️⚡️⚡️low tier god reference

  • @rcmrocks2374
    @rcmrocks2374 Před 11 dny

    This was a really cool video. I cant wait to see where this goes!

  • @realtimestatic
    @realtimestatic Před 12 dny +1

    The endgame of this will truly be for someone to hook this up to their storage system and encode all the recipes in redstone to automatically pull and craft it without the player having to manually input the crafting recipe

  • @zephy777
    @zephy777 Před 15 dny +3

    Hahahah this is BANANAS! You made an automatic crafter were you feed shulkers upon shulkers of the raw ingredients. Then your coding your crafting in the 4th dimension. And its all happening wicked fast, as fast as the game will let him. You are a master of your art. Its amazing watching it all work, stacked minecarts and pistons, then it just starts raining hopper minecarts, exactly like you wanted! XD 52:51 -- What do you mean I cant auto craft 100 million billion cakes 😭

  • @upstudio9708
    @upstudio9708 Před 15 dny +34

    Hello fellow Australian

  • @stefanocurtoni9623
    @stefanocurtoni9623 Před 11 dny

    WOW, truly amazing video. You did an great job!

  • @KrisTC
    @KrisTC Před 15 dny

    Dude! I have work to do. I will need to watch the rest of this later! So good. Love your videos

  • @jacopoamis3431
    @jacopoamis3431 Před 13 dny +1

    build apart, which is crazy, your music is such a vibe, the artism complex is my fav so far, shazam couldnt find it so i had to do some manual research

    • @cubicmetre
      @cubicmetre  Před 13 dny

      Look in the description, I linked a second channel where I upload all the songs

  • @ItsaJuraff
    @ItsaJuraff Před 15 dny

    Super exciting tech. Fantastic job on the first concept!

  • @whorurlly
    @whorurlly Před dnem

    Wow, I never would have considered detecting the motion of a separate minecart to manage the movement time difference. That's such a smart solution!! Also the contraption for that looks so satisfying..

  • @IExistSometimes
    @IExistSometimes Před 15 dny +5

    It's interesting to see the different approaches to this problem from yourself and say Mr Korwaldksi, this is a very mechanical (and beautiful) approach designed for throughput and users who know what they're doing, while theirs does a more typically modern 'make a computer do it' sort of style, which loses a lot of the elegance, but gains the power to do things like arbitrarily nested recipes.

  • @Ic3w4Tch1
    @Ic3w4Tch1 Před 14 dny +1

    Absolutely insane.
    One of my favourite parts of this thing is the way the input-chest minecarts sink down and get sent off to be then replaced by fresh ones.
    It looks so satisfying xD

  • @erikderfreak
    @erikderfreak Před 8 dny

    I just wanna say that I am amazed by how far you have come in terms of quality of speech!
    It's so nice to listen to these videos. It's all clear and understandable even for non native speakers.

  • @TheHanutaXD
    @TheHanutaXD Před 12 dny

    This is an amazing video. The incremental buildup makes everything understandable.

  • @_Dany
    @_Dany Před 15 dny

    So now I have a new goal for my survival world, thank cubic. I also really enjoyed this video, great work

  • @dfltcube
    @dfltcube Před 15 dny +2

    Everytime you post something im absolutely stunned for how great this stuff is... Im trying to get a bit deeper into technical minecraft at the moment, but idk where to start... sometomes its overwhelming
    Greetings from Germany

    • @Cqtastrophe
      @Cqtastrophe Před 8 dny

      you should definetly start with gtnh. Great beginner friendly mod that will get you into technical minecraft.

    • @dfltcube
      @dfltcube Před 8 dny

      @@Cqtastrophe uhhh thanks... didnt expected to get an answer haha...
      Greetings from Germany

    • @Cqtastrophe
      @Cqtastrophe Před 8 dny

      @@dfltcube Imma be real with you dude. What ever you do, do not start with GTNH its notorious for being a 5000 hour long extremely difficult technology mod pack. for some actual good places to start, I would suggest watching mumbo jumbos redstone video, and then building some redstone contraptions, simple ones, and trying to figure out how it works. I havent playyed enough modded to give you any technical modpack recommendations, but the one im playing through right now, Project Ozone 3, is pretty good. So is Enigmatica 2 Expert.

    • @dfltcube
      @dfltcube Před 5 dny +1

      @@Cqtastrophe Thank you... After your last comment here i looked up that modpack and found that it would be waayy to difficult for me at my state rn. I already watch every Mumbo Jumbo video i can get my handy on xD, one of my fav mc youtubers out there👌

  • @martinw51
    @martinw51 Před 15 dny

    Fantastic work! I am amazed!

  • @kyrostheboss
    @kyrostheboss Před 3 dny

    This was so intelligently done! Impressive :)

  • @LeonSchall
    @LeonSchall Před 9 dny +1

    You definetly earned a subscription for this!

  • @Majin2222
    @Majin2222 Před 12 dny

    Cubic, I usually really like your videos, but on this one, from some tricks at the start to the way you brute forced the loading of crafted items, I must say I clapped alone in front of my computer several times. This video is a gem, and the USC is awesome. I think I will come back to check one or two things later for my own creations. Nice joke on the design steal too, that's sad, because if I know something about technical minecraft, it's that the most complicated and overkill farms and contraptions are often made of parts created by multiple people and it's the beauty of it. Thanks again and keep up the good work !

  • @nathanielberntson8883
    @nathanielberntson8883 Před 15 dny

    This is absolutely mental and way more complicated than I could have imagined. Great work!

  • @YannCaillou
    @YannCaillou Před 15 dny

    What a project ! That's an amazing piece of engineering ! Well done

  • @legopalji
    @legopalji Před 15 dny +15

    g'day ladies and gens, comment section here

  • @meisteryogurt1460
    @meisteryogurt1460 Před 10 dny

    You are.. this is.. incredible. I thought making a single step universal autocrafter was hard enough, but this thing is practically a computer-actor hybrid running its own little programming language. It being optimized into the stratosphere is just a bonus at this point.

  • @Dexxos
    @Dexxos Před 14 dny

    Love your channel ❤
    Keep on going

  • @anotheraggieburneraccount

    I feel like we're mere weeks away from applied energistics 2 in vanilla

  • @mobminer4056
    @mobminer4056 Před 2 dny

    11:50 That Oh somebody trying to breakthrough was hilarious lol😂😂

  • @matheusspadaro2779
    @matheusspadaro2779 Před 13 dny

    I LOVE YOUR TECHNICAL VIDEOS THEY ARE AMAZING!!! really, thank you for all the effort you place I. your videos ❤

  • @torphedo6286
    @torphedo6286 Před 13 dny +1

    Using the chest minecart to offset the minecart launching for each slot was really clever! Well played, I would've ended up hardcoding extra delay in.

    • @cubicmetre
      @cubicmetre  Před 13 dny +4

      The problem with a hardcoded timing array is that minecarts move at 8 blocks per second or 2.5 ticks per block on a powered rail. This means any fixed timings trying to follow the carts motion will oscillate between 2 and 3 ticks per block. This works fine for situations where you are trying to roughly plot the course of the cart, however if you need extremely precise timings then you will have to emulate the motion of the carts with another cart to avoid inconsistencies with the location of the rails.

  • @nosidenoside2458
    @nosidenoside2458 Před 15 dny +4

    Then you tell it to make a cake and the whole thing explodes

  • @guille-8149
    @guille-8149 Před 15 dny

    This is absurdly incredible congratulations I can't even imaging the strugles you might have gone through to achieve this monstruosity

  • @HASH-GAMES21
    @HASH-GAMES21 Před 12 dny +1

    36:34 "let me break it down for you" i am now a redstone Newton

  • @ovencake523
    @ovencake523 Před 13 dny

    i love how the most fundamental and basic part of this thing, the crafter lines, already use some crazy mechanic of the curved rails + water streams side by side to handle the inputs for stackable and unstackables

  • @restingphantom
    @restingphantom Před 15 dny

    Love the video, even though the simplified version didnt work it really helped with the explination

  • @trolle_
    @trolle_ Před 15 dny +2

    ngl, I needed this today.. I was crafting dispensers like 1728, only using dolphins and well I had to use ctrl + Q technique lmao

  • @MacroAggressor
    @MacroAggressor Před 15 dny +4

    Incredible design!! I had an idea the other day for a repurpose/extension of your orbital strike cannon. I'm not 100% on whether the mechanics will work for this, but what if you combined an ender pearl stasis chamber with the orbital cannon? If the base concept works, you could even further combine this with your "quantum entanglement" wireless redstone design to send desired coordinates from an established transmission station located anywhere in the world. Et voilà: /tp command in survival MC. The only limit would be how many ender pearls can be successfully buffered in stasis at a time.

    • @spok_real
      @spok_real Před 13 dny +1

      You'd need the chunks where the pearl lands to be loaded though right? The orbital strike cannon is usually targeted at people that are loading the chunks.

    • @MacroAggressor
      @MacroAggressor Před 13 dny

      @@spok_real Ahh, damn. Didn't think about that. Too bad.

  • @braydonfisher9273
    @braydonfisher9273 Před 14 dny

    What an amazing design. This is by far one of the most powerful and innovative pieces of technology I've seen designed in Minecraft like a fully functional real life invention. Well done!

  • @da_leen
    @da_leen Před 14 dny +1

    Hooking up this system to a main storage and allowing for automatic crafting of low-stack items presents so many potential problems to me that it boggles my mind, but from the sounds of it, that's where you're headed. Good luck!

  • @HyperDash
    @HyperDash Před 15 dny

    i watch a lot of redstone videos and still barely understand how most of it works... but the amount of steps and knowledge of the game here is insane!!

  • @EZaRexX
    @EZaRexX Před 15 dny +3

    Thats my king, i'm gonna take this

  • @snowcat9308
    @snowcat9308 Před 14 dny

    This is a long video, so I can really appreciate how you broke it up by giving us a sneak-peak at the larger/final design about half way through the video. Thank you for keeping my zoomer brain from imploding

  • @giftedhippos
    @giftedhippos Před 15 dny

    One of your greatest inventions ever. Thank you bro

  • @ultrio325
    @ultrio325 Před 12 dny

    Thank you for making this video, I love when people elaborate on their thought processes
    Side note, I'm just a know-nothing keyboard smasher, but I can hear your sanity dropping gradually throughout the design

  • @howard555
    @howard555 Před 15 dny

    this video is sick, good work

  • @guts60
    @guts60 Před 14 dny +1

    What’s crazy to think about is that this will no doubt be simplified as further updates to the game come out. One day, it will be a more compact (but still rather large) and less laggy mess that can actually be used on a multiplayer server alongside farms.

  • @LukeCunningham
    @LukeCunningham Před 11 dny

    You are an absolute mad lad, I appreciate the work and dedication that went into this insane system.

  • @Greatcelestialkaligo
    @Greatcelestialkaligo Před 15 dny +2

    This is gonna be great no wonder you took so long

  • @tetsujin_144
    @tetsujin_144 Před 10 dny

    That's really cool, so many odd/obscure game mechanics I didn't know about

  • @dark_night_sky
    @dark_night_sky Před 11 dny

    love your creations and dedication! Keep it up!
    also: banana

  • @paulwesley3862
    @paulwesley3862 Před 15 dny

    this is incredible! love to see the vanilla AE system at some point

  • @benjaminsipe9217
    @benjaminsipe9217 Před 15 dny

    Absolutely incredible! Well done!!! I literally thought this was an impossible task at the start of the video. Got lost about halfway through. (Im redstone minded, but not quite technical)… concession for 16 stackables makes sense, snow and honey are the only use cases I can think of, both aren’t used for sequentials, and should have farm side crafting anyway. Even non-stackable outputs should be fairly rare as on-demand crafting for shulkers, minecarts, etc should be common place. So people will prefer bringing the iron for minecarts and crafting it when needed for whatever farm might need thousands…

  • @jacobeaton538
    @jacobeaton538 Před 15 dny

    probably my favoret redstone contraption I have even seen. In my opinion, massive flying machines don't hold a candel to this technical behemoth. Keep making aswome stuff! I love getting seeing what insaine thing you pull off next. Also outstanding video quality, it was a great watch.

  • @dylaneasterly4661
    @dylaneasterly4661 Před 14 dny

    Incredible job!

  • @minerharry
    @minerharry Před 15 dny

    This is fascinating. With those buffers, the parallels to cpu design are wild. What an awesome machine!

  • @davidschultink2742
    @davidschultink2742 Před 14 dny

    Good job. Well done!

  • @wonderpotato1234
    @wonderpotato1234 Před 15 dny

    incredible work. Never stop