Throne & Liberty: How to Spec Your Stat's For Most Damage/Healing (Beginner Guide)
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- čas přidán 22. 08. 2024
- #ThroneAndLiberty #MMORPG #ThroneAndLibertyPvP #ThroneAndLibertyGuide
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In this video, I break down what the stats are, and how to interpret the attribute page!
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important notes, critical in this game is not like other games - When you get a crit it means you do 100% damage of that skill and the important is Heavy attack which means you double your attack.
So lets say your att does 20-100 damage.
with 1000 crit you would do 100 damage and if you have 1000 heavy attack you double that so you would do 200 damage.
Hope that makes sense.
TLDR Heavy Attack is most important stat for DPS
Thanks for this, thanks for watching!
Yes it does! @@Nimsik
What's the most DPS class in this game r ight now?
How do you increase Heavy attack chance stat?
what about healer what skill i lv up and what i need for that ? i didn't find anything about healer clear
My guy, exactly what I needed.
Happy new year and thanks for the content! :)
Happy new year! Glad you enjoyed it!
Hey how come you put so much into perception? "hit" is for normal attacks and normal attacks are attacks that are not crits. Sine you would be critting high hit is a waste. As for the Min damage you can get that in strength anyways and for CC buffs its; only really good for a Stun build because anything else has a high change on skills anyways like enfeeble for examples. Putting points into perception is a waste in most cases, better off in Strength.
I actually changed this, I am now mostly wisdom :)
It would have been nice to actually show the effects of adding skill points to the stat, the game shows you very nicely what you get for each point in each stat.
Also note that some gear boosts the base stats ( str-dex-wis-per) but can also add direct stats like melee hit etc.
You did good for a quick overview though.
I'll be making another video shortly, if the actual boost per point on the base stats! Thanks for the insight!
@@mimicislivettv Awesome, it's hard for most people not playing on KR to get decent info on the game.
Your videos will definitely be very useful for a lot of people prepping for global that didn't get to play on KR.
Happy new year btw :)
Have you tested perception? Its not that great really unless you focused on a pure CC build. I’ve tested it heaps and although I got a slight decrease in hit rates of normal attacks, I got a much bigger straight damage buff putting points in other areas. Meaning when I miss some shots the ones that hit more than make up for any misses due to the extra damage plus perception hit stat is for normal attacks only.
Most OP builds I see around the tube have 10 perception.
Yes, with KR launch, it is the perfect time to test different stats and builds, I have been theory crafting, I may go a full dex build, just to see if I notice my stuns missing more, how often, and if having the higher crit damage, is worth having less CC ability, Thanks for the view!
@@mimicislivettvNo problem fair enough :)
whats is the best leveling stats to do paladin, leveling with sns and wand, sns as primary and wand secondary, focus on wand skills and perception+wisdow? or focus sword strength? in your opinion whats best way to leveling paladin as f2p?
Missed showing the other stat tabs on the right top side.
Hi, did not want to drag the video out too long, those are pretty self explanatory however, could cover those in a later video! Thanks!
this guy is the goat man
Appreciate you!
You should get heavy attack chance trait on your greatsword, you're missing a lot of dmg when you have 0 heavy dmg.
I have another sword with +60, just haven't converted my XP, but I will do it soon, I'll make a video with all my armors/traits, in that video I'll show the weapon with +60 Heavy. Thanks!
Yeah heavy melee attack is best, I’m new tho got it on both weapons ranged and melee.
I'm using your skills and bringing both passive and active ones to viola, the thing I'm noticing is the AOE damage, it doesn't have much ^^ so even to farm mobs or gold it's a bit long, however on individual mobs or even in dungeons with bosses it's really very good build
It's definitely single target DPS build, the only AOE skill we have is our Q, and the whirlwind, which is underwhelming to say the least, once you boost your DPS skills to purple +2, and have optimized your traits, you can start farming 5-6 mobs at a time, do circles to body block the ads, while DPSing your main target, and you can easily clear them out quickly with big DPS.
@@mimicislivettv I still have a lot to learn but your video helped me a lot on this now I have to do many events because I made a mistake in increasing some active and passive skills so I have to cultivate books now XD
Bro mimic your guild is full any chance I can join your guild on global launch? I like ur shot calls i am open to any class the guild requires.. i play on kr server too to learn the game etc
Yes join our discord :)
Useful vid thankyou - you need to look up how to pronounce Attributes though lol
wonder if Sword&Shield + Crossbow or S&S + Longbow would be a good combination... Have you tried Daggers + Crossbow ?
Not yet!
Great video. Thanks. Oh Btw, the discord link in the description is invalid. I am looking to join a guild on KR. Not sure we on the same server.
I will check it now, thanks for letting me know! We are on Kazar.
Reset is free? 2 for a day?
They give you 2 free resets, and then I think they give you another reset every so often!
you can buy them for 30k
Great video . I have one question. I am lvl 50 but I don't have so much points like you . Hiw is that possible ? Thank you for your time
I have armor/weapons with added stats! I'll make a video in depth covering all my armor/weapons!
@mimicislivettv It doesn't to do with "Leveling Log" ? Cause I opened yesterday and I saw if you buy it it's give you also stats points. Thank you again
Bro just want to know regarding Evasion. Does any chance happen to you or see a player or a character that miss alot or i would say 8/10 attack miss in the game? Im just comparing some games i used to play that when you invest in dodge or evasion that make it a meta build..?
Evasion is really good in the game, I don't have high evasion and even I dodge some spells, its hard to know because with high evasion you probably do evade a lot of skills but you never notice since the game is so fast paced in PVP.
Thank you for fast reply. Since I don't want to leave a message on your past post so I'll ask this question here. I watch a blogger who have blue weapon +9 with 3 treats. Like Melee Hit, melee Critical Hit and heavy attack Chance, he have purple with only heavy attacks Chance on it. When he transfer his blue weapon to the purple only the heavy attack Chance add up if I'm not mistaken so what happen to the othe 2 treat..?
The weapon get's destroyed, so you lose those stacks!
So it's not advisable to stack 3 treats? Until the endgame weapon or armor?
I would still stack the 3 traits on blue armor, it will be a while until you get best in slot armor for you, and on top of that, getting the best in slot trait, so for short term, you might as well max your traits which you can take advantage of now, then later when you get your best in slot item, just upgrade to it. my 2 cents!
How the hell u got 10,4k hp with just 17 strength? 😮
GS Passives!
Wait i got a question for dmg reduction, is it dmg reduction %? Or just a flat number
Flat #
So technically this class combo could counter sns dagger by silencing them given it hits the silence yes?
It's possible but usually SnS builds high defense and health, so you would need to burst and use your skills very wisely.
@mimicislivettv yeah that's the problem too but sns dagger builds are so horrible, horribly strong.
How does the Off-Hand weapon attack chance works? Is it triggerable by skills or just randomed?
It's based on the actual weapon its self, if you look at the off hand chance/damage it will tell you how often it should attack as well. There are some weapon passives I did not cover yet, which increase the rate of which the off hand weapon attacks, I will cover that soon since I missed it in this video!
What exactly is off hand weapon attack? Does it do double dmg like 100 + 100 instead of just 100 ?
It's the chance that your off hand weapon, does damage as well included with your main hand damage.
Almost everything you say is wrong.
You will never reach 100% crit chance.
100% critical chance is 100,000 critical hit. We know this for sure from the skill of the daggers - which makes you invisible and increases the chance of the next critical attack by 100%.
Skill damage boost increases damage by%. Not a chance. You can easily check this on a mannequin. Taking the same daggers. Use any spell from invisibility. Then put the ring on the skill damage boost and repeat the attack. For example, you have a skill damage boost of 5% - and you will deal 5% more damage. Every time, not every chance.
You also said that it boosts the auto attack - this is again not true. This only works on spells
I’m too lazy to sort out the rest, but I think this is enough for you to review your video or delete it because you confuse people
Thanks for the comment, based on what I have seen in the game, the soft cap for Crit chance is actually 1200, we have people in guild which have data mined, and know some of the devs. Most the info I put out comes from either personal knowledge or knowledge that has been passed down players that played 6+ months ago during beta phase. Some things may have changed from then, and some things may change before NA launch.
No, 100% critical isnt 100k critical hit, he is correct which is 1k critical hit assuming the target doesnt have melee/range/magic endurance. If you're referring when dagger skill uses invisibility, it is ofcourse to make sure the crit to work 100% long term. What I mean by that is devs doesnt have to change the invisibility crit boost everytime we enter new level cap as all stats on mobs will most likely increases as well.
Thanks!
Time boost abilities is buff duration
Thank you! This makes sense!
does it include poison duration?
That is a good question, I think it only applies to SELF buffs. I will test this!
I think melee hit = normal hit. So its irrelivent, noone use normal hits
And melee evasion is all evasion from all melee attacks and skills
Skill Damage Boost adds exact % of dmg to Skills only. Its not chance. Wrong translation
Melee hit = chance to hit with melee attacks. If you miss you deal 0 damage.
Think of it as accuracy. Opposite to that is evasion the chamce to make the enemy miss you. This goes for anything CC skills included. If you dodge the skill then it won't even roll for CC hit.
That's why you want perception and hit chance.
I dont think so. From what i tested.
I think Melee/Ranged/Magic Hit = Normal hits, nothing to do with skills.
For skills u have separate stats@@pinie111
Thats the way all of NCSoft games work
all hit chance help CC also
@@pinie111 from my testing perception does not affect skills hit chance, only CCs and auto-attacks. I have 10 percept. and never ever have i missed a skill attack. I was running 40per with d/xbow but now i switched because i dont have many CCs anyway.
@@hellkrasher1 It still gives you hit. Are you implying that melee hit only affects auto attack not melee skills ?
10 points of melee crit hit gives you 1% of crit chance. So wht you don't have 100% crit chance if you have 1000 points? (When you attack dummy)
Also, as i understand, a lot of stats from passive skills not indicated in stats?
The dummy has its own defenses as well built in, yes 10 points of most stats give you 1% of that stat, correct.
Will there be housing?
What do you mean, like in game house you own?
@@mimicislivettv yes
Not that I know of!
@@mimicislivettvmaybe in the future