Firearms Expert Reacts To Deathloop’s Guns

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  • čas přidán 13. 09. 2024
  • Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the weaponry of Deathloop, including a pair of pistols that transform into a submachine gun, a shotgun with 2 magazines, and Colt’s trusty sidearm, the Limp-10.
    In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down the guns of Deathloop and compares them to their real-life counterparts.
    If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
    If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries...
    And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries...
    You can either purchase Jonathan's book here. - www.headstampp...
    Or at the Royal Armouries shop here. - shop.royalarmo...

Komentáře • 1,5K

  • @AgentSmith21119
    @AgentSmith21119 Před 2 lety +1339

    “This thing feeds through sheer force of will” I always appreciate an expert opinion!

  • @QuintusAntonious
    @QuintusAntonious Před 2 lety +366

    I love how these videos went from "Let's learn about the real world guns in our favorite games," to "Let's break Jonathan's mind with increasingly ridiculous fictional firearms."

    • @Chaoticchips
      @Chaoticchips Před 2 lety +15

      Meanwhile at gearbox,”guns with legs!!!”

    • @AugustBurnsRed181
      @AugustBurnsRed181 Před 2 lety +3

      I agree and I kinda don’t like it because it just ends up with him speculating and saying 🤷‍♂️ to a bunch of stuff rather than the expertise to real guns but maybe that’s just me.

    • @thegardenofeatin5965
      @thegardenofeatin5965 Před 2 lety +2

      The ultimate conclusion thereof is TF2.

  • @MajorSmurf
    @MajorSmurf Před 2 lety +2462

    Well seeing as how we are slowly breaking his spirit may as go full throttle and show him borderlands. I would also love to see Payday 2 or the Titanverse which shouldn't break him too badly I hope.

    • @xenoshadow-pruzeim-5075
      @xenoshadow-pruzeim-5075 Před 2 lety +158

      With the suit and gloves, he could literally just strap on a mask and be *in* Payday 2.

    • @onesandzeroes7390
      @onesandzeroes7390 Před 2 lety +25

      Was about to ask if he had done titanfall yet lol

    • @fluffywolfo3663
      @fluffywolfo3663 Před 2 lety +49

      @@onesandzeroes7390 He has not, but I ask about it on like every episode
      speaking of which, DO TITANFALL 2
      I wanna see how he reacts to the Wingman Elite and Alternator XD

    • @dcko1979
      @dcko1979 Před 2 lety +24

      Yeah, the guns he gets to review are getting dumber and dumber. Didn't play Deathloop, but this looks cursed. It's one thing to have a gun that looks like a legit gun, but has magical powers - the other thing is to have a gun that doesn't look like it can work at all.

    • @Freekymoho
      @Freekymoho Před 2 lety +19

      at least borderlands guns don't have to make sense, since they can just digistruct whatever they want

  • @DupeFortGaming
    @DupeFortGaming Před 2 lety +337

    Deathloop dev: *designs a few realistic guns with clear real-world inspirations*
    Boss: "I've just started watching GameSpot's "Firearms Expert Reacts" series and I need you to stop what you're doing and make some weird stuff so we can break Jonathan"
    Dev: "Say no more"

  • @clayheinzerling1852
    @clayheinzerling1852 Před 2 lety +933

    It's cool to watch him pick apart details in hyper-realisitic games but watching his mind get blown by these batshit crazy games is so much more entertaining

    • @EikoandMog
      @EikoandMog Před 2 lety +39

      I lolve both flavours, honestly. It just goes to show how much he knows when he can go nuts on the detail or find the tiny inspirations in the complete nonsense weapons.

    • @danielmyers-cowan3416
      @danielmyers-cowan3416 Před 2 lety +3

      The only issue is he only refers to real life actions. Some of the sci fi weapons he covers could actually function with theoretical actions that just havent been applied yet for some reason or another

    • @MarvinCZ
      @MarvinCZ Před 2 lety +20

      @@danielmyers-cowan3416 No, Jonathan refers to real life physics and the known set of dimensions. Even theoretical actions need to do a known set of things. Mainly, get the cartridge from the magazine and in line with the barrel. Then contain the explosion and possibly eject if there is a case.
      Many times he says "you could make it work" - as in, it doesn't seem like any known action but you could conceivably design an action in the provided space and with the visible bits that would work.
      When Jonathan says something couldn't work, it's because there is just no physical way for it to work. No trajectory for the cartridge to get from the magazine to the barrel, no room for even the bare minimum of "stuff" you would need for it to work, etc.

    • @Xanatos712
      @Xanatos712 Před 2 lety +3

      Or both, with some of Tarkov's crazy builds.

    • @Tarumarugan
      @Tarumarugan Před 2 lety +4

      I really can’t pick honestly, these videos are definitely funnier but the more straightforward informative ones are pretty awesome too. I just like seeing a Brit who knows more about guns than most ppl who have them over here.

  • @shukterhousejive
    @shukterhousejive Před 2 lety +43

    A bunch of guns that look like actual firearms but become completely insane when you look closer is a perfect fit for a game like Deathloop

  • @reyzaffrin4748
    @reyzaffrin4748 Před 2 lety +826

    The first word that come out from Jonathan Ferguson is
    "THIS THING IS NUTS!"

    • @Bananabob39
      @Bananabob39 Před 2 lety +15

      That is 4 words pal.

    • @drabnail777
      @drabnail777 Před 2 lety +1

      Deathloop is definitively Jonathan's favorite game

    • @CardinalViking
      @CardinalViking Před 2 lety +1

      Two years from now these videos will just be Jonathan rocking back and forth, laughing hysterically 😅

    • @reyzaffrin4748
      @reyzaffrin4748 Před 2 lety

      @@Bananabob39 Oh yeah, "Words", My bad 😆

  • @ZygfrydQ
    @ZygfrydQ Před 2 lety +242

    On one hand I feel sorry for how Jonathan feels his mind decline; on the other hand, watching him react to every more crazy creation, is quite amusing. Almost like showing him "cursed guns" in second Tarkov episode :D

  • @EyDouma
    @EyDouma Před 2 lety +435

    This is Jonathan Ferguson the keeper of firearms and artillery at the royal armouries museum in UK which houses a collection of thousands of iconic weapons from throughout the history

    • @syazaplays3303
      @syazaplays3303 Před 2 lety +67

      And in this episode

    • @AuraAstral_44
      @AuraAstral_44 Před 2 lety +61

      He’s going to be checking out the bizarre weapons of Deathloop.

    • @Nick-kb2jc
      @Nick-kb2jc Před 2 lety +30

      This is Jonathan Ferguson the keeper of firearms and artillery at the royal armouries museum in UK which houses a collection of thousands of iconic weapons from throughout the history

    • @Lkjhgfvf
      @Lkjhgfvf Před 2 lety +20

      And in this episode

    • @IrregularDave
      @IrregularDave Před 2 lety +19

      Hey that’s my line!

  • @porglezomp7235
    @porglezomp7235 Před 2 lety +49

    For the combining gyrojet pistols, they have two unused holes on the sides next to the barrels, and when you combine them they're at a 90º angle firing through those extra ports, that's how it gets the more then 2 shots in a burst.

    • @HalNordmann
      @HalNordmann Před rokem +4

      Which also explains why they are connected at 90 degrees to each other

  • @KingOfDoma
    @KingOfDoma Před 2 lety +444

    "Zero concerns were given." Yes, Jonathan. "Concerns". That's the exact word you wanted to use in this scenario...

    • @509Gman
      @509Gman Před 2 lety +14

      He does have to maintain some semblance of an academic image.

    • @Tekisasubakani
      @Tekisasubakani Před 2 lety +12

      @@capturedflame Proof you can be an intelligent, knowledgeable, capable expert and not be an arrogant prick about it.

    • @cykeok3525
      @cykeok3525 Před 2 lety +2

      He's probably aware that the editor would have to go to the effort of bleeping out cursing, so he's just being courteous by avoiding swear words in the first place.

  • @gentlemanlyjerk4686
    @gentlemanlyjerk4686 Před 2 lety +119

    my favorite thing about these videos is that, despite being a guns expert, he's also able to look at how it functions as a video game tool, and as well as just being able to enjoy fun designs despite them not being accurate or possible
    this is a small hurdle that many """firearms experts"""" ive spoken to seem to trip over and lose an entire foot

  • @MythicMagus
    @MythicMagus Před 2 lety +186

    That was about the reaction I expected to the transforming shotgun. Arkane strikes me as a "gameplay first" style of developer so I would guess that they decided what kinds of guns they wanted and then gave the artists free reign to make them as artistically interesting as possible. They definitely succeeded in that department. Pretty much every gun, except for the sniper rifle, I've seen in Deathloop has some wierd and crazy animations.

    • @EGRJ
      @EGRJ Před 2 lety +3

      Their previous game Prey 2017 has precisely two conventional firearms, and they're actually practical and realistic for space station use; a silenced pistol and a shotgun. Which are unlikely to cause hull breaches and decompression. One military veteran character says the guns are "popguns" compared to Earth guns.

    • @lordmuhehe4605
      @lordmuhehe4605 Před 2 lety +3

      @@EGRJ Prey also had a more serious and realistic tone, so it makes sense.

  • @danielhall6354
    @danielhall6354 Před 2 lety +71

    first time looking at this game and the one thing that stood out was the world design and buildings - then i found out it was by the same developers as Dishonoured so it makes perfect sense.

  • @iEditorial
    @iEditorial Před 2 lety +475

    The transforming shotgun is actually a slug shot in the first mode, that poison gas is just a random perk you can get on it.

    • @TizzyLento
      @TizzyLento Před 2 lety +12

      Yea I was hoping he would elaborate more about that aspect, but unfortunatlely he was distracted by the gas.

    • @Brendedn
      @Brendedn Před 2 lety +2

      Oh damn, I thought that was set on the heritage gun. I'll have to see what others there are. I know most of the others have a pretty generic list of traits but the HG seemed specific enough that there wouldn't be others.

    • @MLeth
      @MLeth Před 2 lety +44

      @@TizzyLento I'm guessing he's just given footage without any context from the Gamespot crew so he can only comment on what he sees!

    • @matiasdiaz8913
      @matiasdiaz8913 Před 2 lety +3

      still is stupid going transformer to turn a buckshot into a slug

    • @LordScottrick
      @LordScottrick Před 2 lety +5

      @@Brendedn I think poison gas comes as a standard perk on one of the Fourpounders dropped by Harriet. She has one she drops and one under her pillow. I think both might have static perks, or at least one is always poison gas.

  • @buttjuisjoe
    @buttjuisjoe Před 2 lety +136

    After the wacky guns of Deathloop, maybe he should do something more accurate, like Totally Accurate Battlegrounds
    especially the Really Big Barret, Glockinator, and the (surprisingly literal) Handcannon

  • @theheretic9558
    @theheretic9558 Před 2 lety +209

    I'd love to see Jonathan's opinion on the weapons in Titanfall 2 / Apex Legends, they are detailed quite well and some are even similar to real world firearms.

    • @KIWI_DUDE.
      @KIWI_DUDE. Před 2 lety +4

      We've been through wacky, we've been through space, now it's time for some wacky space guns

    • @adams3627
      @adams3627 Před 2 lety +7

      They LOOK like they could work, even if they couldn't in reality.

    • @missingexpert990
      @missingexpert990 Před 2 lety +2

      HOW would the Alternator feed, is just my biggest question. you have a double-barrel Bullpup SMG, but absolutely nowhere for the Bolt to go? Also, what Cartridge is the CAR using, cause that physical Magsize just...doesn't compute :D

    • @mehmettekeli5706
      @mehmettekeli5706 Před 2 lety +5

      I hope Titanfall 2 because it has mechanics that Apex don't have. Like Flatline's horizontal recoil

    • @Rexomann
      @Rexomann Před 2 lety +4

      While at it, why not have him dissect Titan guns too, not just Pilot ones.

  • @ulisesguzman8574
    @ulisesguzman8574 Před 2 lety +163

    "Zero ffff-concerns were given in the design of this thing" good save Jonathan.

  • @Whittyboi77
    @Whittyboi77 Před 2 lety +131

    I think that Jonathan would DEFINITELY not lose his mind reacting to the guns of borderlands.

    • @KickyFut
      @KickyFut Před 2 lety +21

      I think Borderlands 3 would be quite fun! They put *tons* of effort in sampling audio and assembling the parts of dozens of actual guns to make that game.

    • @Narsuaq
      @Narsuaq Před 2 lety +4

      I've been wanting him to cover Borderlands 3 for some time now. I really hope we see it.

    • @Nick-hm9rh
      @Nick-hm9rh Před 2 lety +3

      Video would be long tho with the 17thousand guns

    • @Narsuaq
      @Narsuaq Před 2 lety

      @@Nick-hm9rh Perfect

    • @Aristaios
      @Aristaios Před 2 lety +2

      yes Tediore you reload your gun by throwing it and having a new one spawn in your hand would love to see his reaction to that

  • @Chasmodius
    @Chasmodius Před 2 lety +25

    Having worked in a hardware store, I can attest to the fact that finding the right size nails (with the right style of head) in the correct type of sleeve or wire (or glue) "clip" at the correct angle for any particular nail gun is a major pain in the rear! The boxes are generally well-labeled (and very heavy!), but the nail-guns themselves are invariably missing that important information. If you could dump a load of whatever nails into a hopper and have it just... work -- that would be amazing!

  • @heavymetalpancake1133
    @heavymetalpancake1133 Před 2 lety +381

    I would absolutely love to see him react to Vanguard guns (forgive me Jonathan)

    • @jackboulter4901
      @jackboulter4901 Před 2 lety +71

      I'm sure he will and I'm going to feel very bad for him when he does

    • @tonypeppermint5329
      @tonypeppermint5329 Před 2 lety +40

      DEAR GOD!

    • @TecraX2
      @TecraX2 Před 2 lety +7

      Hasn't he done that already with BFV and COD WWII; given that every WWII game seems to feature the same guns (STG-44, MP-40, M1 Garand, BAR, Thompson, Kar98k...)?!?

    • @Fiendir
      @Fiendir Před 2 lety +51

      @@TecraX2 Oh sweet summer child. You've yet to see some of the abominations they put into Vanguard, I hear. Don't look it up if you want to keep some of your sanity intact today.

    • @nickythenickname
      @nickythenickname Před 2 lety +37

      @@TecraX2 they put a drum mag on the garand. Need we say more?

  • @LaserGadgets
    @LaserGadgets Před 2 lety +239

    The blue red mag gun is one of those: "Why did that idea took so long "things!.

    • @kayagorzan
      @kayagorzan Před 2 lety +3

      Kinda like the Burton except with waaay more wacky features

    • @herebejamz
      @herebejamz Před 2 lety +1

      One of the Gears of War games had a weapon that was conceptually kinda similar. Had two separate magazines, but functionally behaved the same as any other weapon. Although if they took the time with the idea it might be able to function in a similar way. Can't remember what it was though.

    • @Anonymys43
      @Anonymys43 Před 2 lety

      @@herebejamz wait....that sounds like the Gorgon SMG from Gears 2-3

  • @FrenchyAU
    @FrenchyAU Před 2 lety +142

    please get him to review the guns of Payday 2, it has some pretty unique guns not seen in many other games

    • @bird1233
      @bird1233 Před 2 lety +7

      @@noborge the what now dear lord what more is there

    • @andrewhopkins886
      @andrewhopkins886 Před 2 lety +5

      @@bird1233 mini-gun with stuby barrels, bulletstorm perk (infinite ammo for a bit after re-arming at an ammo bag), and a tiny crossbow as a secondary. Believe me, even in the context of the game that build is beyond stupid, but you can do it. The stuby .50 rifle is more traumatizing personally.

  • @damienparoski2033
    @damienparoski2033 Před 2 lety +32

    The first thing I thought about when I saw the clip of the recoilless pistols / SMG was "Ow! My face is getting burned! I can't see as my eyes are now cooked!"

    • @TheArklyte
      @TheArklyte Před 2 lety +5

      16:00
      What I see is both guns having two over and under barrels in actual use and two side by side tubes combining into a cross pattern. So a read gun is firing through those tubes as they are misaligned. So it provides neither longer barrel benefit(as it's a recoilless gun, it won't win much over elongating the barrel and all of that would probably be eaten by more friction said barrel provides. Unless the ammo is designed for longer barrel by default and thus is wasting power in pistol configuration), nor increased rate of fire.
      So what's the point?
      Apparently stability of you now having two resting points for the gun to balance upon and longer sight picture.
      The real problem is backblast into your own face.

  • @germax7
    @germax7 Před 2 lety +148

    I would really love to see Hunt Showdown part 2, at least the guns wont be as cursed anymore.

    • @MrCcs15
      @MrCcs15 Před 2 lety +4

      Perhaps with some actual pvp footage.

  • @CorndogCrusader
    @CorndogCrusader Před 2 lety +17

    After seeing those two pistols transform into an SMG, I just realized something that would be fun to see him talk about. CoD Zombies wonder weapons, that would be kinda fun.

  • @fortyjarsOjello
    @fortyjarsOjello Před 2 lety +21

    I love how much more comfortable he gets with every episode

  • @CiastoToKlamstwo
    @CiastoToKlamstwo Před 2 lety +8

    0:56
    There is a historical example of the "topping up" automatic weapon concept, although not a magazine fed machine pistol. Japanese Type 11 Light Machine Gun uses a hopper where you horizontally place standard issue 6.5mm Arisaka stripper clips, with the idea of not needing to supply separate belts (mostly canvas at that time). It simplified logistics, made ammo carrying easier and allowed the MG to be topped up by regular infantrymen if need be, also allowed a lower volume, but continuous fire, with the idea that throwing in additional clips will dissipate the reload time, instead of having a continuous burst followed by downtime.

  • @TheDark4557
    @TheDark4557 Před 2 lety +81

    Seeing him react to the Killing Floor 2 weapons, since they're nicely detailed both model and animation wise

  • @parrow9599
    @parrow9599 Před 2 lety +5

    In defense of the Heritage Gun (the transforming lever action shotgun) something that gamespot seems to have not known/not told Jonathan is that the firing of the green goop is actually a randomized perk and isnt reflected in the gun's design whatsoever. By default, it switches between a buckshot and a single slug, which still wouldnt require the entire thing to transform, but my guess is that the smooth and sleek mode visually reflect a single precise shot and the fun techy mode has many bits poking out of hit to subconsciously convey how it shoots many pellets. Still isn't realistic but it makes more sense in terms of design language

  • @scriptextender
    @scriptextender Před 2 lety +305

    Jonathan should react to the guns in the Half-Life series; It should give him a good nostalgic feeling while he reacts!

    • @joekelso7428
      @joekelso7428 Před 2 lety +20

      Oh he would absolutely have a field day with the shotgun, i'd love to see it

    • @lexasm2000
      @lexasm2000 Před 2 lety +7

      Here's the kicker though: OG, HD models or both?

    • @509Gman
      @509Gman Před 2 lety +3

      I do so want him to see him holding an MP5 with underslung grenade launcher IRL
      Also HL2 was my first exposure to tritium night sights and I demand them on every pistol ever since.

    • @PretzelPreacher
      @PretzelPreacher Před 2 lety +4

      @@lexasm2000 Definitely OG. If he played the game back on launch that's what he'd have seen. The M16 taking 9mm would probably destroy his mind more than the double barrel SPAS or UBGL MP5.

    • @jaderabbit898
      @jaderabbit898 Před 2 lety +3

      @@PretzelPreacher Don't forget, that 9mm M16 still uses the standard magazine instead of one fitting for 9mm.

  • @Chamomileable
    @Chamomileable Před 2 lety +35

    I'd love to see GameSpot bring in Jonathan's pal and fellow firearm historian Ian McCollum for an episode or two of this series. I don't know that Ian has much time spent with games, so it'd definitely be interesting to see them bounce interpretations off of one another.

    • @MarvinCZ
      @MarvinCZ Před 2 lety +2

      No chance, Ian doesn't have time for much other than Forgotten Weapons.

    • @_Twink
      @_Twink Před 2 lety +1

      A one off would be interesting. I think Ian would maybe consider it, if he thought it would give him a large enough bump.

    • @DarkhalfBreed
      @DarkhalfBreed Před 2 lety +5

      Maybe if it was for a very french historical game

    • @tlacxztli_1
      @tlacxztli_1 Před 2 lety +5

      IGN showed Ian talking about the AK in several games not that much time ago

    • @MarvinCZ
      @MarvinCZ Před 2 lety

      @Michael Smith No, that wasn't a lie. That was a mistake.

  • @Comeechawaylama
    @Comeechawaylama Před 2 lety +49

    Please please PLEASE do Titanfall weapons!
    Plenty of artillery in that game to go over!

    • @leadpaintchips9461
      @leadpaintchips9461 Před 2 lety

      He did mention in an earlier video that despite his title, he's not as familiar with artillery as with firearms.

    • @VeryOrigionalMan2
      @VeryOrigionalMan2 Před 2 lety +1

      Yeah I think titanfall strikes that balance between sci-fi and realism that makes it perfect to be dissected by this guy.

  • @Raerlag
    @Raerlag Před 2 lety +8

    i like, how there is no mention of aiming down the sights of a recoilless gun. From behind of a said gun.

    • @Michael-dj6pd
      @Michael-dj6pd Před 2 lety +3

      or the fact that there was clearly a lot of recoil.

  • @MKRocker2012
    @MKRocker2012 Před 2 lety +8

    1:45, slight addendum Jonathan, Cobalt Kinetics actually developed a system called C.A.R.S. (Cobalt Advantage Reloading System) for the AR-15 pattern which would drop the magazine from the rifle after the final round had been fired and the bolt locked open, as well as drop the bolt when a fresh mag was inserted. This was marketed towards 3-gun competition shooters to allow for faster reloads in an environment where mag retention doesn't matter. I don't know if this was ever put into large-scale production, but I believe their prototypes worked quite well.

    • @Kerithanos
      @Kerithanos Před 2 lety

      Frankly I don't see any reason why a magazine can't be ejected like the clip of an M1 Garand, and I think you could probably come up with an elevator that can articulate to load from two different magazine wells? It would end up looking like a swiss clock in there, but it's at least conceptually feasible, unlike the rest of these guns.

    • @davidsolomie162
      @davidsolomie162 Před 2 lety

      Cool. Gotta check that out.

  • @jesuscanplayguitar1214
    @jesuscanplayguitar1214 Před 2 lety +2

    Please never end the Jonathan Ferguson episodes. They are the reason I watch gamespot.

  • @Narfwak
    @Narfwak Před 2 lety +44

    I'd love to see Jonathan react the... interesting weapon upgrade system in Rise of the Tomb Raider/Shadow of the Tomb Raider. Man... that's a lot of random leather wraps.

    • @ineedscissors6176
      @ineedscissors6176 Před 2 lety

      I liked Rise and shadow recently got the 60fps treatment...should I try it do ya think?

    • @Red-S-267
      @Red-S-267 Před 2 lety

      @@ineedscissors6176 yeah

  • @TheFirstCurse1
    @TheFirstCurse1 Před 2 lety +3

    6:55 I like the look of this weapon a lot. It's actually pretty nice and unique looking while also being realistic.

  • @IO-hh2fz
    @IO-hh2fz Před 2 lety +41

    2nd try, the guns from Valkyria Chronicles, i would love to see Jonathan's reaction to the guns from it's alternate WW2 derived setting. 1 and 4 are on the Nintendo Switch and are probably the best for gun models.

  • @moldypotato4656
    @moldypotato4656 Před 2 lety +2

    The pistol/smg is actually really cool. It has four barrels in each pistol, two over/under barrels that actually fire and two barrels on the side that extend all the way through the gun and out the back. By mating one gun to the back of the other at a 90 degree angle it allows the rear gun to fire its over/under barrels through the two side barrels of the front gun. The rear exhaust of the front gun can also travel through the two side barrels of the rear gun. The pistols normally fire a two round burst and when you put them together you can effectively fire a four round burst by just pulling both triggers at once.

    • @YoruKurotsuki
      @YoruKurotsuki Před 2 lety

      I was about to say this, he missed one of the exhaust ports, and the strange way they mate

  • @ryans3194
    @ryans3194 Před 2 lety +20

    Y’all should have him do a video on vigor , keep up the great content, as a gamer and gun nut this is great

  • @Kade514
    @Kade514 Před 2 lety +7

    Getting Jonathan's thoughts on the guns from Killzone would be good. Guerilla's house style tends towards realism and it'd be good to see how close they get to workable designs.

  • @TheWaffleGoo
    @TheWaffleGoo Před 2 lety +24

    Love watching Johnathan get broken by funky gun design!

  • @WhiteLeafes
    @WhiteLeafes Před 2 lety +2

    ArmA 3 is such a great game to show Jonathan, and I hope he’ll appreciate the modding community just as much.

  • @afd19850
    @afd19850 Před 2 lety +33

    Thanks Jonathan!!!
    Please can we do:
    Predator Hunting Grounds
    Payday 2
    Killing Floor 2
    Bioshock series
    Halo series (infinite is soon!)
    Rage Series
    Titanfall 2!!!

  • @MrTmm97
    @MrTmm97 Před 2 lety +3

    "I can only conclude that this thing feeds from sheer force of will...." 😂 Best line of this awesome video. Thanks for the information and entertainment!

  • @XMysticHerox
    @XMysticHerox Před 2 lety +22

    Would love a reaction to Arma 3 guns. Fictional but relatively realistic guns.

    • @sonjagrey321
      @sonjagrey321 Před 2 lety +5

      They did show Arma 3 in the intro clips so it could be shown at some point

  • @maccaebus
    @maccaebus Před 2 lety +11

    Would love to see him take apart some of the more bizarre guns in Warframe, such as the Soma with its odd magazine feeding system, or pretty much any of the Grineer weapons.

    • @Victor-056
      @Victor-056 Před 2 lety

      The Soma is heavily based off the French Chauchaut machinegun.
      It also seems to use the giant clip system like a Belt feed.

  • @klystron2010
    @klystron2010 Před 2 lety +4

    I don't normally question how guns work in games, but the nail gun reload had even me wondering how it would ensure the nail was pointing the right way.

  • @basmus
    @basmus Před 2 lety

    This is one of my favorite series to watch on youtube

  • @360noscopebogan2
    @360noscopebogan2 Před 2 lety +62

    As much as I love the games like death loop that Jonathan reviews I would prefer more games like squad arma, payday, GTA and other games that use realistic models and firearms as it gives jonathan a motive to dissect the little details of the guns rather than just pointing out that they're obviously wack as fuck, maybe even possibly mods. I feel like when it's about the nitty-gritty details it educates us more and opens our eyes to the level of detail that goes into making a videogame firearm.

    • @SAGEtheGOD01
      @SAGEtheGOD01 Před 2 lety

      You hear that? Two lonely pickles being rubbed together.

    • @neroxen_
      @neroxen_ Před 2 lety +8

      Well, seems like the next one is going to be Arma 3, since it's been in the intro in this one and the last Jonathan review intro.

    • @BeepDerpify
      @BeepDerpify Před 2 lety +6

      I like him being astounded by wacky guns

    • @classified9583
      @classified9583 Před 2 lety +3

      Agreed and thank you for not bein a reeing 12 year old

    • @pewpew3125
      @pewpew3125 Před 2 lety +8

      Honestly i kind of prefer it when he reviews the more wacky guns every once in a while, so you can see if the people who designed these guns actually put any thought into how they might functionor give insight into what references they may have pulled from

  • @ufcfan1985
    @ufcfan1985 Před 2 lety

    Johnathon is the best thing on CZcams, period.
    What about a commentary about one weapon being depicted across multiple games? Which is the most realistic, how it should work. That way he can get one example from the collection to demo for us?

  • @BlueBD
    @BlueBD Před 2 lety +10

    Hilariously you can Reload the Nailgun while sprinting. And when you do instead of steadily feeding the nails into the "Tray" he just flings the gate open And throws a handful of nails in with a lot of them just falling onto the floor.

    • @autosadist
      @autosadist Před 2 lety

      I LOVE the nailgun sprint reload lol such a fun touch

  • @Geccola
    @Geccola Před 2 lety

    This channel makes me so happy, thank you guys!

  • @GarioTheRock
    @GarioTheRock Před 2 lety +4

    10:42
    I used to hunt with a 1-shot Henry shotgun, I have to say: the release lever was buttery smooth! To my thumb it felt like moving a salt shaker across a well varnished wooden table, hardly felt it. I'm curious to know why Jonathan thinks it much more difficult. As in which guns have you handled which gave you trouble, and could it be that the action merely was not oiled to the optimum level? The "...assist the break open with your left hand..." is entirely right, though I will say, my Henry had a 6 lbs...barrel 😂 The loading breech metal was almost half an inch thick while the barrel steel was around a 1/3rd. If I hadn't given it away, I would have been able to have that gun in my family for 10,000 years 😅

  • @WarhammerGeek
    @WarhammerGeek Před 2 lety

    As soon as I saw the guns in Deathloop I knew Jonathan was gonna have a fun time with them.

  • @FloodExterminator
    @FloodExterminator Před 2 lety +49

    DayZ and Arma's firearms could do for an interesting video!

    • @tonypeppermint5329
      @tonypeppermint5329 Před 2 lety +1

      Yeah.

    • @HondaCivicFanClub-rj9oc
      @HondaCivicFanClub-rj9oc Před 2 lety +1

      Yes, except Arma has a lot of copied weapons to avoid trademark issues so it might be a little difficult. But dayz for sure.

    • @29-P4TCH3R
      @29-P4TCH3R Před 2 lety +5

      Depends, the Vanilla Arma 3 has done this to some extent, but also mixed weapons from all diffrent kinds IIRC. But the cDLCs are mostly accurate and with Good reloads like in GM or in S.O.G PF.

  • @MansMan42069
    @MansMan42069 Před 2 lety +1

    15:54
    The two handguns are actually inserted at a 90° cant to one another. Each handgun actually has 4 barrels. 2 fire the actual round and the other 2 are simply extensions.
    So the rear handgun barrels dock into the extension barrels of the front handgun and the front handgun barrels dock into the rear extension barrels.
    Combined, looking at the ammo counter, each burst fires 4 rounds.

  • @wagnervenancius4103
    @wagnervenancius4103 Před 2 lety +9

    I guess I want to see Jonathan reacting to the guns of BioShock series, it would be amazing.

  • @number23br
    @number23br Před 2 lety

    Jonathan sure makes Saturday mornings awesome.

  • @LLL74123
    @LLL74123 Před 2 lety +8

    I think Unreal Tournament would be a great set of games to look at, the flak cannon from 2003 or the 9 barrelled minigun from 3 have really wacky designs.

    • @senatorpoppinfresh
      @senatorpoppinfresh Před 2 lety +1

      Pretty sure the minigun from the original Unreal would give him a laugh, too. Twin interlocking barrel clusters for absolutely no reason!

  • @Samarai-hf9si
    @Samarai-hf9si Před 2 lety +1

    The only other game I can think of with a multi-magazine weapon that automatically ejects empty ones is from the "Hideous Destructor" GZDoom mod, though there the automatic ejection makes slightly more sense.
    The "Vulcanette" is a 4.26mm caseless man-portable minigun firing from 50 round magazines. These are the same magazines as the ""standard"" assault rifle, the ZM66, but the vulc loads FIVE of them. It's not really explained how it works, nor can you really see it ingame, (despite the level of complexity and immersion, it still remains mostly-faithful to the visuals of the game its built on) but as you empty one magazine, it ejects, the vulc loads from the next, and continues until its totally empty.
    The reason it makes some sense in-universe that the magazines automatically eject is due to the flaws of caseless ammo. Each 4.26mm magazine is vacuum-sealed and that seal is broken when inserting one into a gun, but it still remains 'sealed' with the gun its inserted into until its ejected. This is to help avoid reliability issues with the caseless ammo (note: the ZM66 is still notoriously prone to jamming in ideal circumstances) and also make it very clear that YOU SHOULD NOT TRY TO REPACK CASELESS AMMO. (you can do it, but you have to be very careful, the 4.26mm rounds might just pop in your character's fingers) Since magazines are not meant to be retained, straight-up dumping them out of the gun automatically to allow new ones to be loaded faster does actually help a little in practice.

  • @dirtyblue7292
    @dirtyblue7292 Před 2 lety +4

    I would love to see this guy reacting to Halo's weapons, since now there's a lot of guns and variants in taking count every game.

  • @MichaelFMalone
    @MichaelFMalone Před 2 lety

    Finding this guy is one of the best things that's ever happened to GameSpot. These videos are always so good, I could watch this guy talk about guns forever.

  • @ElyskeTheDonut
    @ElyskeTheDonut Před 2 lety +6

    Gotham Imposters has a variety of homegrown weapons. Would enjoy seeing a look at those again.

  • @karlosullivan4281
    @karlosullivan4281 Před 2 lety

    Love this series, every single episode, never stop....ever.

  • @smalljh04
    @smalljh04 Před 2 lety +3

    It would be really interesting to see what Jonathan thinks about the titan weapons of Titanfall 2, seeing as he is also an artillery specialist! There's definitely more than a few videos worth of stuff to look at in the Titanfall/Apex Legends franchises, and I would love to see in-depth breakdowns of some of the iconic weapons of the series.

  • @Klovaneer
    @Klovaneer Před 9 měsíci

    re: the last shotgun dust cover
    PK has an automatic ejection port dust cover that is activated by the bolt carrier pressing on it's connected lever mid-travel and is practically infallible

  • @RevanAlaire
    @RevanAlaire Před 2 lety +7

    Yes! Wanted this video since I first booted up the game.

  • @BattleManiac7
    @BattleManiac7 Před 2 lety

    Sense of humor out full force with this one XD

  • @diferg
    @diferg Před 2 lety +4

    can't wait for the Arma 3 episode, he's gonna have a lot of fun

    • @ursa_margo
      @ursa_margo Před 2 lety

      Oh, I'd have a field day with Arma 3's vehicles..

  • @chrishunt2718
    @chrishunt2718 Před 2 lety +1

    Let’s see this guy react to classic Perfect Dark guns. The cyclone and the laptop gun would be especially interesting to see him react to.

  • @AE1OU
    @AE1OU Před 2 lety +7

    Would you consider doing a video on the guns of half life: alyx?
    I'm curious to know if the break-action shotgun in the game is plausible irl.

  • @Hashishin13
    @Hashishin13 Před 2 lety

    The truck at 13:32 is the coolest model in the whole video lol.

  • @shad0wwarrior475
    @shad0wwarrior475 Před 2 lety +3

    I would like him to do Ravenfield and see how close the guns are to their real-life counterparts

  • @mlp_firewind8129
    @mlp_firewind8129 Před 2 lety

    This is exactly as much fun as I hoped it would be

  • @Unseen420
    @Unseen420 Před 2 lety +3

    I would love to see a review of Metal Gear Solid V: The Phantom Pain's weaponry. The weapons can be seen in 3rd and 1st person view as well as the model viewer which offer a close look at the highly detailed & realistic models. It would be interesting to see what Jonathan thinks of them as there are a lot of guns that are a combination of existing firearms as well as a selection of more fantastical weapons.
    Thank You for your work!
    I get a vast amount of entertainment from these videos.

  • @PixlRainbow
    @PixlRainbow Před 2 lety

    there are four barrels on the "recoilless pistol". Two are unused in single-gun operation. The second gun is attached rotated 90 degrees to the first gun so that the functional barrels of each gun dock to the unused barrels of the other gun.

  • @GrievousReborn
    @GrievousReborn Před 2 lety +4

    What is that real gun that looks like a Thompson with the 2 magazine's welded together called?

  • @clayton2843
    @clayton2843 Před 2 lety

    @2:42 mark. We care Jonathan. I know nothing of this kind of thing but I can practically feel your pain through the screen. Thank you for your sacrifice.

  • @gonnsolo8506
    @gonnsolo8506 Před 2 lety +6

    I still feel like Jonathan reacting to Destiny weapons would be fun

  • @nicobernardini649
    @nicobernardini649 Před 2 lety +1

    the voltron gun has two barrels in use on each gun and two empty so it shoots from two on each gun but the back one passes thru the two unused ones from the front gun

  • @Minority119
    @Minority119 Před 2 lety +13

    of all the things in this game, the one thing that gets me is the stupid ass belt on that not-M60
    it's just so short, hangs loose and somehow it has 40 bullets

  • @signinblood5752
    @signinblood5752 Před 2 lety

    "Zero concerns were given" so proper

  • @Sturmischer
    @Sturmischer Před 2 lety +5

    The auto ejecting magazine is something that exists… on a swedish anti-tank rifle

  • @yukisohma19
    @yukisohma19 Před 2 lety

    Jonny F our favorite boomstick professional

  • @AuraAstral_44
    @AuraAstral_44 Před 2 lety +12

    Ahh, nice, more of these please.
    Specifically, more R6 guns and Payday 2.

  • @kristopherbortell517
    @kristopherbortell517 Před rokem

    I will say one interesting fact. When an m4 jams it can occasionally get live rounds stuck behind the bolt. We were shown in order to get this (forward assist wont work) to clear you would slam the buttstock into the ground until it spat the round out. Definitely can break the stock fyi.

  • @alexwingace
    @alexwingace Před 2 lety +9

    In keeping with wacky weapons, I'd like to see his take on some of the more popular legendary weapons of Borderlands 2.

    • @KIWI_DUDE.
      @KIWI_DUDE. Před 2 lety

      Tell him to figure out how the Unkempt harold functions

  • @melkormedia7413
    @melkormedia7413 Před 2 lety

    This man is a gem

  • @danialyousaf6456
    @danialyousaf6456 Před 2 lety +4

    RE5 weapons react please. It's probably the only RE game with the real names along with realistic showcase of the weapons (more or less).

    • @ArteriusSaren
      @ArteriusSaren Před 2 lety

      Especially than handgun deal much higher damage than 5.45x39 and 5.56x45 guns. Make sense..... And cherry on top is arrow had second highest damage in the game after RPG 7

    • @danialyousaf6456
      @danialyousaf6456 Před 2 lety

      @@ArteriusSaren like I said, more or less lol. Also the damage of certain guns in videogames will always be whack unless your playing a milsim or tarkov.

  • @sessy01
    @sessy01 Před 2 lety

    The double drum shotgun he couldn't explain almost made me think it was some sort of alternating electric firing shotgun. Each spot for the rounds an individual hatch that would open via some sort of mechanism or magnets, trigger pull sends electric pulse to detonate round, trigger release and actuator closes hatch to rotate next round, swaps to bottom drum and performs the same action. Either that or the drums themselves have a battery on it instead of the rifle powering it.

  • @Sunstreaker2k5
    @Sunstreaker2k5 Před 2 lety +5

    Wow, he's really in pain over this one :) Incidentally, looks like the merging handguns aren't interlocking barrels. Barrels of the rear gun are attaching to the ports on the sides of the front gun. So, not 3 rounds simultaneously, its 4. Still a bonkers design.

  • @JTCF
    @JTCF Před 2 lety +1

    I watched video frame-by-frame to understand how shotgun with 2 drum mags works.
    So, each mag is a full circle with a cutout slot from side to center. It's inserted using this cutout and rotates around its center. So far so good.
    Each chamber in a mag has tiny door that probably opens to allow the shell out or some other operation way, who knows. But that allows carridge to fire. So not so unrealistic as it can look at first glance.

  • @adityaparam8736
    @adityaparam8736 Před 2 lety +4

    ARMA next confirmed?
    Hopefully y'all do the vanilla game and not RHS stuff. Don't get me wrong I love RHS, but the vanilla weapons are way more interesting.

  • @asmo1313
    @asmo1313 Před 2 lety

    " before I lose the will to live" he says, with eyes sparkling and a big grin on his face

  • @HumanityAsCode
    @HumanityAsCode Před 2 lety +4

    I'm not a firearms expert but even I can tell on a surface level that Deathloop's guns are *cursed*

  • @CharlesMans0m
    @CharlesMans0m Před 2 lety +2

    Great video, as always. I would love to see Jonathan take a look at the guns in one of the S.T.A.L.K.E.R games at some point down the line.

  • @saxwastaken
    @saxwastaken Před 2 lety +3

    Just show him Destiny already, lots of wacky weapons that might just work in there too.

  • @Peewi
    @Peewi Před 2 lety

    As far as I can tell, on the Strelak Verso the top and bottom barrels are supposed to be actual barrels and the side barrels are merely holes all the way through, which act as extensions of the back gun's barrels when they're combined.
    Also, it fires four shots at once when combined, not three.