Wuthering Waves Is Good... But It Needs To Be Better. | Wuthering Waves CBT2 First Impressions

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  • čas přidán 19. 02. 2024
  • Having received access to the second closed beta test, I wanted to make a video on my first impressions of Wuthering Waves, going over things that I enjoyed and found interesting, as well as offer feedback on what I think could be better, and what needs to be changed/looked into.
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    #WutheringWaves #Wuwa #Review
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Komentáře • 1K

  • @Tfbrave
    @Tfbrave Před 3 měsíci +565

    12:10 Hi, PGR player here. Not only only do we occasionally get selectors, PGR is also one of the most F2P-friendly gachas out there at the moment

    • @usmansubhani7482
      @usmansubhani7482 Před 3 měsíci +17

      The only thing against it is the hit or Miss orbs system. If you can’t get used to it, then everything else falls dramatically. Since enjoying the gameplay loop itself matters more than everything else.

    • @Tfbrave
      @Tfbrave Před 3 měsíci +82

      @@usmansubhani7482 several characters in PGR have ways of re-sorting their orbs
      And while it definitely needs some getting used to, it's extremely satisfying once you master it

    • @thewanderingartists
      @thewanderingartists Před 3 měsíci +3

      Is it turn based ?? Or open world ?

    • @shadowboi8620
      @shadowboi8620 Před 3 měsíci +49

      @@thewanderingartists Neither lol, it's an arena arpg.

    • @Tfbrave
      @Tfbrave Před 3 měsíci +51

      @@thewanderingartists neither, the combat is closer to Honkai impact' combat

  • @Truck-kun11
    @Truck-kun11 Před 3 měsíci +833

    I appreciate that WW is focusing on the playerbase that prefers faster paced combat and higher difficulty, so each game can have its own target audience and everyone is satisfied

    • @syn010110
      @syn010110 Před 3 měsíci +69

      especially since hoyo has directly admitted they're not adding more endgame content besides what has existed since the beginning...

    • @TheUbberman
      @TheUbberman Před 3 měsíci +28

      Though as a player who prefers faster pace and higher difficulty, I will say this - If I'm forced to collect flowers for 4 hrs every time I unlock a new character to level them up. I'm out.

    • @tabletennisstars1227
      @tabletennisstars1227 Před 3 měsíci +20

      @@syn010110 i dont understand why they wouldnt add it, it is not even hard just copy from your other game and everyone is gonna be happy ??

    • @arri111993
      @arri111993 Před 3 měsíci +19

      ​@@tabletennisstars1227cause it is aimed at casual rich players or those who love gacha or easily get addicted to it..
      Edit: Talking about Genshin not WuWv.

    • @arri111993
      @arri111993 Před 3 měsíci +2

      ​@@tabletennisstars1227and they need a big separate team if they want to explore more. I am sure you know the game is ignoring a lot of details and stories that can be made into many novels.

  • @BestgirlJordanfish
    @BestgirlJordanfish Před 3 měsíci +236

    I want this game to do alright for two reasons:
    • Genshin could use some competition and a need to clean up and experiment even more
    • Hearing “Wuwa” sparks joy

    • @zap7737
      @zap7737 Před 3 měsíci +6

      this game will have no effect on genshin what so ever

    • @minakoarisato1506
      @minakoarisato1506 Před 3 měsíci +23

      Wuwa does sound cute❤

    • @Cloudo4
      @Cloudo4 Před 3 měsíci +2

      Competition and/or PvP always lowers the potential playerbase, especially if you make it mandatory. Hoyoverse people know what they are doing and thats why Genshin and HSR are so fucking successful. People who look for competition are a minority.

    • @zap7737
      @zap7737 Před 3 měsíci +4

      @@Cloudo4 dawg, what 🤣

    • @lululumpia
      @lululumpia Před 3 měsíci +1

      clean up? genshit - as much as they aren't aligned with players wants for specific qol improvements/new game modes - are literally unrivaled when it comes to quality, polish, and lack of bugs... even within closed betas. wuwa aren't touching them in that regard. i do agree that hoyo needs to experiment and take more risks though.

  • @biggestouf
    @biggestouf Před 3 měsíci +438

    I don't think "better" really matters because its clear that they want the more "hardcore" demographic. They just need that market to be big enough to make their money.

    • @YoshiAteTooManyYoshiCookies
      @YoshiAteTooManyYoshiCookies Před 3 měsíci +23

      As someone who loves hard games and much prefers HP bar enemies over gimmicky enemies (although I understand how some genres like platformers are forced to use gimmicky enemies)? I do find the look of this game very appealing, however, I am kind of afraid for my storage space, even though I already deleted Genshin.

    • @ChrisUchiha7
      @ChrisUchiha7 Před 3 měsíci +40

      How “Hardcore” can this game really be? it’s a gatcha afterall 5 star units will stomp bosses and once you have your team setup maybe 5 star weapons etc it’ll eventually become easy. Maybe an abyss mode for challenge can be ok ig.

    • @thexp905
      @thexp905 Před 3 měsíci +57

      @@ChrisUchiha7 Based on PGR, it can probably get really difficult. There is a lot of content that is very hard, even with the best teams you can make.

    • @BulletSponge71436
      @BulletSponge71436 Před 3 měsíci +39

      @@ChrisUchiha7 PGR (Kuro's previous game) is very hard no matter how much you've invested. However, it doesn't mean that ALL the game is like that. It too has casual stuff, so it's kind of a win/win situation in PGR.

    • @carloconsignado4065
      @carloconsignado4065 Před 3 měsíci +18

      ​@@ChrisUchiha7based on their track record in PGR, even if you are a whale and even if you fully build your team, the hard contents are really hard. If you do not study boss attack patterns, mind youe dodge gauge, masternyour core passives, you can still be killed in 2 shots. Not saying WW will have the same level of difficulty, but we can expect that the end game won't be like genshin that you can just whale and obliterate everything.

  • @MyVanir
    @MyVanir Před 3 měsíci +295

    "Hoyo's bubbly, light-hearted games"
    Truly one of the wholesome and positive descriptions.

    • @iloveshinobusengoku
      @iloveshinobusengoku Před 3 měsíci +24

      Yep, Very bubbly and lighthearted... definitely

    • @LegitGuy45
      @LegitGuy45 Před 3 měsíci +34

      @@iloveshinobusengokuLight hearted compared to non gacha stories yeah.
      It’s like comparing MCU to DCEU. Both have happy and sad stories but DCEU is perceived as more “dark” than MCU.
      Kinda the same thing here, Hoyogames (and Gacha games as a whole) have sad stories too but they’re like.. dramatized to the point they feel more like outward theatre plays Aimed primarily for highly emotional ppl.

    • @norwa3518
      @norwa3518 Před 3 měsíci +15

      ​@@LegitGuy45I honestly would rather have the highly emotional stories. WW has way too much info dumping, cryptic dialogue, etc. Its kinda boring.

    • @wyatten5057
      @wyatten5057 Před 3 měsíci

      as if gi doesn't do that too lol@@norwa3518

    • @Crystal323100
      @Crystal323100 Před 3 měsíci +38

      @@norwa3518 I'd rather that than Genshin's filler dialogue that make me go out and have to unlock the lore which is now the only reason to play Genshin. I'm definitely not doing it for the challenge or liking the dumpster fire that is the fandom.

  • @raderelcaroman1403
    @raderelcaroman1403 Před 3 měsíci +583

    My hope is that it's at least is good enough that genshin gets an incentive to improve

    • @arghya_333
      @arghya_333 Před 3 měsíci +92

      Hoyo is going to be helping Kuro Games to add QoL changes we suggest in the Genshin feedback to Wuthering Waves. /s

    • @deeptobhattacharyya3249
      @deeptobhattacharyya3249 Před 3 měsíci +116

      I hope Wuthering is good, it doesn't need to be an instrument for Genshin to be better, Genshin has positioned itself as the casual heaven, it can stay that way

    • @kaladbolgII
      @kaladbolgII Před 3 měsíci +53

      WuWa seems to be focusing more on combat, and that's a good thing, cause they know how to do combat. If people want exploration focus they can play Genshin, if they want more combat focused, they can go WuWa. They are competing with Genshin, but at the same time also not competing.

    • @jorgetiagosilva
      @jorgetiagosilva Před 3 měsíci +12

      @@kaladbolgII If I want combat I can play kuro's other game Punishing Gray Raven. Compared to both WuWa and Genshin it requires way less grinding to optimize a character so there's more emphasis on optimal play.

    • @kaladbolgII
      @kaladbolgII Před 3 měsíci +27

      @@jorgetiagosilva You're a bit off there.I said that I wanted a BotW with more combat and you answered with, you can play Tekken. It's not the same thing.

  • @fuji.21
    @fuji.21 Před 3 měsíci +391

    I’ll probably just play it because I’m burnt out from Genshin but still wanna have an anime rpg game

    • @plvto1
      @plvto1 Před 3 měsíci +23

      If you want more anime rpg games, I recommend the Persona and Xenoblade games.

    • @doommaker4000
      @doommaker4000 Před 3 měsíci +13

      ​@@plvto1The combat differences though

    • @Crowned_Hearts
      @Crowned_Hearts Před 3 měsíci +14

      Bro Anime RPG is one of the genre's that have endless games.

    • @fhsh531
      @fhsh531 Před 3 měsíci

      ​@@doommaker4000even for mobile?

    • @zaboono
      @zaboono Před 3 měsíci +7

      Try Nier:Automata

  • @DCminh-pe9wf
    @DCminh-pe9wf Před 3 měsíci +171

    8:08 Guys
    Mobile players have functional thumbs
    PGR had 8 orbs you can press, basic attack, dodge, ult, 2 character you can switch to and a QTE ontop of them while a boss may or may not be smashing your face in
    And yet its surprisingly easy to execute what you want to do?
    Hell i can dash cancel orbs for super optimal combo perfectly fine without much issue
    The game stayed mobile for years before it got a PC port

    • @JadeSimp22
      @JadeSimp22 Před 3 měsíci +1

      I hope kuro wouldn't release wuthering waves like that. i dont want to wait another 2 years for a pc port cuz i might not have enough storage for wuthering waves for that time being.

    • @idaniluz652
      @idaniluz652 Před 3 měsíci +42

      ​@@JadeSimp22Wuthering Waves will be released on both PC and mobile.

    • @SageRuffin
      @SageRuffin Před 3 měsíci +16

      "The game stayed mobile for years before it got a PC port"
      That explains why the UI is such a pain to navigate on controller. HI3rd had that same issue.

    • @Noerusakuragiofficial
      @Noerusakuragiofficial Před 3 měsíci +3

      Tbh I like the orbs attacks it’s super fun in mobile i main Bianca(all three Biancas) the new Bianca is so much fun!

    • @_Romer
      @_Romer Před 3 měsíci +3

      Exactly what I was thinking! Even with all the stuff with PGR I still haven’t had any problems with it or thought it’s hard. And wuwa has camera lock on so I’m sure we’ll be fine.

  • @shadowwolfcat13
    @shadowwolfcat13 Před 3 měsíci +44

    One of the most important factors for me is the story. I'd play a 2D game over the highest graphic-quality 3D game, if it means I'd get to experience a beautifully written plot.

    • @darkrekiv379
      @darkrekiv379 Před 3 měsíci

      personally for an openworld it needs to combine both i prefer a ok story with insane combat than a awesome story with a shitty combat

    • @fadedfiction2733
      @fadedfiction2733 Před 3 měsíci

      For me as well. I will stop being invested over time if the story is bad

    • @samuellinn
      @samuellinn Před 3 měsíci +5

      Reverse:1999 for me is that "2D over high quality 3D" game. The main story is phenomenal and heart wrenching. And basically everything is voice acted so that's a major plus for me. I've taken a break from it since the main story hasn't been updated in a few patch but I know I'll come back once the story is updated.

    • @drago00x
      @drago00x Před 3 měsíci +1

      ​@@samuellinn I really wanted to get attached to Reverse:1999, sadly I couldn't find a character that I like and I wasn't interested in the new ones either so I just stopped playing

    • @chrono4998
      @chrono4998 Před 3 měsíci

      @@drago00x Aw that sucks, personally I stayed for the characters Zima and the upcoming 37, 6 and Getian

  • @furukawakoyomi8413
    @furukawakoyomi8413 Před 3 měsíci +59

    8:38 it most likely because of the world itself is a recovering Post apocalyptic world that in some area it feel more vibrant then in other it feel dark, muted because the scar it still fresh despite the recovery.
    12:07 You can get free 5 star weapon if reach lvl 45 right now in CBT, so it might possible for them to give free 5 star character during anniversary in the future.

    • @JadeSimp22
      @JadeSimp22 Před 3 měsíci +7

      free ayaka at ar42 reference

    • @idaniluz652
      @idaniluz652 Před 3 měsíci +20

      I can already see the unwanted "Genshin could never" shitposts in every Wuthering Waves forum when that happens. I'm so tired of people comparing games to Genshin and using such occurrences to shit on it.

    • @user-rm3itr40rnd
      @user-rm3itr40rnd Před 3 měsíci +2

      @@idaniluz652 So you offended by truth?

    • @Bennychu720
      @Bennychu720 Před 3 měsíci +13

      ⁠@@idaniluz652proof that Genshin lives in their heads rent free. WW has its own identity, it’s not just a genshin killer

    • @idaniluz652
      @idaniluz652 Před 3 měsíci +13

      @@user-rm3itr40rnd I don't care what people think about Genshin, I just want to discuss Wuthering Waves in Wuthering Waves forums, not an unrelated game.

  • @dj_rh
    @dj_rh Před 3 měsíci +186

    I LOVE CBT

    • @Kuddochan
      @Kuddochan Před 3 měsíci +26

      HUH

    • @mybeaniebooz9601
      @mybeaniebooz9601 Před 3 měsíci +16

      WOAH

    • @Pandinq
      @Pandinq Před 3 měsíci +3

      TRUE DAT

    • @VarsII
      @VarsII  Před 3 měsíci +52

      GET YOUR MIND OUT OF THE GUTTER FFS LOL

    • @fredxu99
      @fredxu99 Před 3 měsíci +31

      The real CBT is playing Genshin and expecting it to change for the better.

  • @saimfaisal6795
    @saimfaisal6795 Před 3 měsíci +68

    Hope we get something ELSE. Sure, I like genshins gameplay and design, but I want WW to do something else and play with the concept a bit more. Maybe more endgame??

    • @idaniluz652
      @idaniluz652 Před 3 měsíci +5

      Apparently they have something similar to the simulated universe from HSR

    • @shadowboi8620
      @shadowboi8620 Před 3 měsíci +4

      Fair, maybe they should have cutscenes that look like actual anime, add a form of endgame which rewards "style" over numbers, etc. There's a lot of ways they can take this.

    • @hitode7015
      @hitode7015 Před 3 měsíci

      ​@@shadowboi8620did u even check whether game has those or ur just saying things 😭

    • @shadowboi8620
      @shadowboi8620 Před 3 měsíci

      @@hitode7015 I'm in the cbt and I can safely say that they don't have such systems.

    • @hitode7015
      @hitode7015 Před 3 měsíci +1

      ​@@shadowboi8620safely? cbt barely even started dont tell me uve already discovered everything this game has to offer 😭

  • @usmansubhani7482
    @usmansubhani7482 Před 3 měsíci +50

    I think adding more monster types (some friendly and neutral) would be better to expand the exploration and keep focus.
    Chests everywhere is too common, but a living and breathing ecosystem would be a first.

    • @alicedodobirb2808
      @alicedodobirb2808 Před 3 měsíci

      Like rainworld?(i think that's the name)

    • @wanabid98
      @wanabid98 Před 3 měsíci

      Do you have suggestions on how passive mobs interact with Higher Union lvl? High level give more monster ai more aggression, accuracy and certain movesets. Should passive mobs excluded from this?

    • @alicedodobirb2808
      @alicedodobirb2808 Před 3 měsíci

      @@wanabid98 so if aggressive mobs are more, well, aggressive, then passive mobs might become more skittish and become startled easier(being attacked more often than b4 means they'll become more scared of being attacked)
      I haven't really seen much of how they interact in the wild so this is just based off of my speculation btw

    • @banner7310
      @banner7310 Před 3 měsíci +1

      They're already doing better than GI

    • @usmansubhani7482
      @usmansubhani7482 Před 3 měsíci

      @@wanabid98 Neutral mobs should herbivores and those that don’t usually attack players, but will if you attack them first. Therefore, only their dmg should scale with lvl since they don’t fight humans.
      Monsters that are friendly should be extremely rare and specific. Only able to be found a few times either for quests or hidden events. Not some farmable resource.
      Agressive mobs should do what they do now and actively hunt you if they see you. Maybe even start hunting you and following the moment you’re in their range. Even attacking if you turn your back when they’re hidden.
      Of course there should be a limit to this so it doesn’t go into an ungodly difficulty. The simplicity should be fun, rather than some overly complex system mechanic.
      The law of the jungle can be crueler than human nature sometimes, and where danger could be hidden should be more important than the complexity of the AI. Like some monsters could hide as civilians by wearing their skin and etc.

  • @idaniluz652
    @idaniluz652 Před 3 měsíci +40

    I have seen discourse about this game in both Genshin forums and Wuthering Waves forums, and the Genshin killer claims are just as stupid as the Genshin clone claims. Wuthering Waves is a game that's clearly trying to appeal to players who like more challenging combat, with mechanics that are either exclusive to it or done differently than Genshin, and too much effort was put into it in order to just be a clone (like rewriting 90% of the story between the closed beta tests). I don't understand how people can look at footage like this video shows and still concluded that it's just a reskinned Genshin.

    • @drago00x
      @drago00x Před 3 měsíci +7

      When they have played only one game, every game looks like that I guess

    • @lunaredelvour2972
      @lunaredelvour2972 Před 3 měsíci +1

      I think it's because the people saying it's a Genshin clone are looking at it on a surface level. Even I must admit, when I saw footage of someone playing it, I genuinely did a double take because of how similar it looks to Genshin. I even thought it was being done under the same company. Visually, it looks like a Genshin reskin and/oor clone and that's kinda hard to deny when we can...you know. *See* it.
      That's not to say I still think it's a Genshin clone. I'm excited to try it out when I get the chance and I think it'll be a different enough game to be worth the experience. But visually? The two are really similar, and people who don't take a closer look are gonna be assuming that what they see on the surface is what they're getting....hence, the claims of Genshin clone. I think it's a similar train of thought for the Genshin killer claims. They're assuming it's Genshin but better because of the appearance and not because they looked into the game any further to see the differences.
      Just my two cents on the matter, though, I could be WAY off lmao

  • @entegi
    @entegi Před 3 měsíci +19

    I will wait and test it out in 1.0, I do like combat heavy games, but I dont really have a lot of time during weekdays, so if it requires me more than like 30-40 minutes a day to not significantly fall behind I don't think I'll stick around for long since I don't plan on quitting genshin in favor of it. I have some different requirements/expectations from most people probably like "can I complete the daily grind on my coffee break on my phone" and "Is the co-op enjoyable enough with my girlfriend (who isn't a big fan of harder combat games so if she doesn't stick around I probably wont too)".
    But even if I don't stick around, I do hope that its good for the people who do enjoy this type of game the most and have the time to grind

    • @oscargutierrez3206
      @oscargutierrez3206 Před 3 měsíci +2

      I expect so to. In the Dev Talk they published a while ago was mentioned aiming for a nice game expirience for any player, be it a hardcore or a cassual. I think that's good and also a necessity, because not everyone is capable of dumping hours in the game every day.

  • @RaffoPhantom
    @RaffoPhantom Před 3 měsíci +43

    This game has LOCK ON??
    You've just sold me on the game.
    (No but legit, I think I will give this game a very serious try)

  • @njebs.
    @njebs. Před 3 měsíci +20

    Nice to see fusing of PGRs cool combat mechanics (intro-outro abilities, guns, companions etc.) with genshin-esque main combat and exploration. Going to miss the orb matching system though (it probably wouldn't work in this kind of game)

  • @kaladbolgII
    @kaladbolgII Před 3 měsíci +67

    I thought ToF looked good, but when I played it, whenI took control of my character and started moving around I immediately felt that something was off.
    So for WuWa, while it looks very promising, I will wait until I can actually put my hands on it before I get hyped about it.

    • @chiarasuper
      @chiarasuper Před 3 měsíci +9

      Ah, ToF, the 'black sheep' of the gachagaming community. You'd be surprised at how much the game has improved lately, it's just that it's filled up with doomposters and people trying to sabotage the game through false accusation.
      Of course, I can understand if the feel isn't for you. WuWa controls, while better than Genshin, kinda does feel a little clunky? unpolished? They did say it was the beta so I am hoping to see improvement.

    • @kaladbolgII
      @kaladbolgII Před 3 měsíci +15

      @@chiarasuper You can like what you want, there are so many scuffed games I enjoyed. Just saying that something felt "off" with the movements and stuff, best way I can describe it would be cheap. So I'm not falling for trailers and stuff anymore, I gotta try it myself to see if it's good or not, especially since it's f2p.

    • @chiarasuper
      @chiarasuper Před 3 měsíci +1

      ​@@kaladbolgII Agreed, I'll try to on hands myself, I hope it is good since it's one of the only I feel would be fun ... project mugen has some garbage AI going on right there..

    • @pontoancora
      @pontoancora Před 3 měsíci +10

      @@chiarasuper Nah, Tof was full of bugs. No doompost can just make bugs in your game

    • @chiarasuper
      @chiarasuper Před 3 měsíci +5

      @@pontoancora Sure, whatever you like to say, sonny. Isn't it so tiring that people keep bashing on the game for 1.5 years? Yet, there is no sign of it dying completely anytime soon, contrary to what those people say. You must be stuck on your 1.0 mindset

  • @Matiel5836
    @Matiel5836 Před 3 měsíci +2

    7:44 Tbh I'm not bragging or anything probably because I'm just so proud, but it just makes me smile and chuckle a little when you opened up about this concern cus' I really feel like if you came from the PGR community or like if your a PGR player you actually don't even think about this as a concern like it just passes through your mind probably because of how accepted we already are of it, due to how much buttons were already pressing when playing KURO's other Famous game "PGR". We have the joystick, the dodge, the basic atk, the orbs pings, the ultimate, the CUBS, the lock-on (if manual), the QTEs and so on. And now thinking about it, echoes are just basically the CUBS in pgr but much more out going. But yes to newcomers this may be a concern and give the toxic "SKILL ISSUE" trend which I hope not.

  • @john-nc8kn
    @john-nc8kn Před 3 měsíci

    Excited to try it when it comes out. Also a huge fan of 100% rates on weapon banners.

  • @OC_
    @OC_ Před 3 měsíci +5

    8:08
    If it's well designed, we'll be fine.
    You're a PC player so it makes sense that playing on mobile seems difficult, but for the rest of us it's not a big deal. The same applies in reverse.

  • @jinx3709
    @jinx3709 Před 3 měsíci +106

    The only thing i want from WW is that they bring some competition in the market, unlike a certain Genshin killer, which is doomed since the day it was launched.

    • @Hydranox
      @Hydranox Před 3 měsíci +1

      What game would that be?

    • @loverofstars5676
      @loverofstars5676 Před 3 měsíci +34

      ​@Hydranox they are most likely referring to TOF (tower of fantasy)

    • @Resurrection235
      @Resurrection235 Před 3 měsíci +18

      It was stupid of them to release the game same time as Sumeru update

    • @SageRuffin
      @SageRuffin Před 3 měsíci +32

      I doubt that'll happen. From what I've picked apart from other Genshin players over the past month or so is that if it were up to the majority players, the combat aspects just wouldn't be a thing (because gods forbid someone doesn't want exposition bukkaked all over their face with each cutscene, but I digress).
      This game will probably be competing more with HI3rd or PGR, especially since I'm getting a lot of DMC vibes from the footage I've seen. Hell, do you know how many of Geshin's combat events were adjusted to be on the easier end? I would bet money the folks who end up migrating from Genshin to WuWa would barely even be on Hoyo's radar (it sure as shit didn't seem to matter when a sizable chunk of players - _CHINESE_ players, mind - unsubbed from their social accounts).
      Will it still happen? Eh, it's not impossible, but I'm certainly not holding my breath.

    • @pheone9105
      @pheone9105 Před 3 měsíci +17

      The reason why ToF died was because of these fucking Genshin fans overhyping it; calling it a Genshin killer. I just hope it doesn't happen with WuWa, because Kuro games are decent game devs that treats their players like human beings

  • @1nnernet
    @1nnernet Před 3 měsíci +29

    I hope on release, Kuro adds content that distinguishes Wuwa further from Genshin without completely killing the similarities. The very fact that they are similar sells but I think it would be good to see gameplay and GUI differences between the two. Maybe instead of multiple short commissions like in Genshin, Wuthering Waves has one slightly longer commission that is repeatable lore wise. An example of UI changes would be maybe redesigning the character build up menu. Idk I’m just spitballing but y’all get the point

    • @flytelp
      @flytelp Před 3 měsíci +10

      Yeah I really hope the ui changes and adopts a unique style.

    • @zap7737
      @zap7737 Před 3 měsíci

      ........its literally completely different already lmao.

    • @flytelp
      @flytelp Před 3 měsíci +7

      @@zap7737 completely different? The map is in the same spot, character swap, hud icons, artifact enhance screen, etc.

    • @zap7737
      @zap7737 Před 3 měsíci +1

      @@flytelp you have to be trolling

    • @flytelp
      @flytelp Před 3 měsíci +3

      @@zap7737 😂 what? There’s no way you’re serious.

  • @absolutelyabsolute4671
    @absolutelyabsolute4671 Před 3 měsíci +19

    If there's one thing I like about kuro is that they listen to feedbacks. I'm enjoying PGR a lot now that PC Client is out.

    • @cynthiahembree3957
      @cynthiahembree3957 Před 3 měsíci

      It took a while but same. Glad it's finally on PC because I was not playing it on mobile

  • @ScrapKing
    @ScrapKing Před 3 měsíci +8

    Here's hoping they add mounts or make echos mountable for faster travel and maybe give a separate bar for the grappling hook like giving it two charges

    • @drago00x
      @drago00x Před 3 měsíci

      There is a boss that has a harley davidson, you can transform and use him as a mount, it lasts some time tho

  • @colorlessguard
    @colorlessguard Před 3 měsíci +9

    personally im on the fence about playing wuwa - i’ve already invested a lot of time (and some money) into genshin, HSR, and HI3rd so idk if i can handle a 4th live service gacha game at the same time lol
    the biggest factors that pull me into a game are character designs and overworld exploration and while wuwa is definitely nailing it in the character design department, i am a little disappointed in what i’ve seen of the overworld… the more muted color palette isn’t an issue to me but it overall feels very empty… ik the combat system seems to be the priority here but i would love to see kuro add more puzzles and/or NPCs with side quests into the world between the current beta and release 👍

    • @lileenleen
      @lileenleen Před 3 měsíci +1

      It might be worth checking out PGR first, it’s very f2p friendly and already has community around it for guides, optimization and stuff.

    • @boboverlord1
      @boboverlord1 Před 3 měsíci

      Overworld isn't empty lol, it's already littered with activities and enemies. More than this and it will be an amusemenr park, not an openworld game.

    • @colorlessguard
      @colorlessguard Před 3 měsíci +3

      @@boboverlord1 well you’re certainly entitled to your opinion and i’m happy you feel like there’s enough there - but i know i’m not the only person who feels that the open world is rather empty 🤷‍♀️ also what’s wrong with it being more like an “amusement park”? god forbid there’s *more* fun things to do in the game lmao

    • @boboverlord1
      @boboverlord1 Před 3 měsíci

      @@colorlessguard You might now know this but its the CN feedbacks in CBT1 that asked Kuro to reduce the number of chests, and they did just that (with more rewards per chest to compensate).
      I also don't personally want to see 1,000+ chests per region either (Liyue has 1,148 chests). They have to balance it out. More activities in the overworld really kill the immersion of the game as being an openworld.

    • @colorlessguard
      @colorlessguard Před 3 měsíci +5

      @@boboverlord1 i never said anything about increasing the number of chests? i just suggested more puzzles so that there’s more to do than just the combat and more NPCs would be nice to make the world look more lived in… idk how having more things to do in-game is supposed to kill immersion when the whole point is to keep the player engaged in the world :/

  • @Keens9
    @Keens9 Před 3 měsíci +2

    So excited for this game

  • @CaptainPikeachu
    @CaptainPikeachu Před 3 měsíci +1

    I won’t be playing the game but it’ll be really interesting to see how its release goes and what cool stuff it has, I hope it has good success.

  • @DonQ0
    @DonQ0 Před 3 měsíci +7

    Wuwa relic/artifact system remind me of yokai burst in nioh 2 which very welcome addition.

  • @blackevyl8176
    @blackevyl8176 Před 3 měsíci +11

    Honestly, I appreciate things like not trying to cater to everybody, just picking the playerbase they want to focus on and sticking to it. WuWa focuses on people who want some challenging (but not overly difficult) combat, just like Reverse1999 focuses more on characters and world-building rooted in the real world. It's great if you can do all these things at the same time, but, honestly? Picking one and polishing it is already good. You might not end up with an enormous playerbase, but you will earn a loyal one who are here for what you're offering. And, well, they really bought me with "we rewrote 90% of the story". *That's* commitment. If nothing else, I respect their willingness to listen to their players and take a step back to fix something, een if it's difficult.

    • @Lennis01
      @Lennis01 Před 3 měsíci +1

      Rewrites are not necessarily a good thing. Sometimes it can make an otherwise compelling narrative fly completely off the rails.

  • @Fyreshield
    @Fyreshield Před 3 měsíci +1

    I definitely plan to try this game out now

  • @A_Zippy
    @A_Zippy Před 3 měsíci

    im really excited for it, the combat looks really fun and with all the areas they teased in some of the trailers i am hoping the exploration will be equally as fun. My main worries are that they will not have enough unique enemies and will fall into the 'same enemy but a different type' trap or just repeat enemies in later areas. hopefully they manage to have enemies that are only in specific areas to help encourage exploration and to make exploring not feel like you are just sightseeing and collecting every chest you can find. My other worries are the story and gacha system. theres not too much to say about the gacha, i just hope they give us enough events and missions to get a sustainable income of pulls so that you can get a 5 star character every 2-3 banners or something like that (i might be delusional by star rails absurd amount of pulls). The story is something i hope is really good, they did say they completely redid it to make it better so im hoping they make it good and interesting, but i did notice they have a skip button for most dialogue and worse case i just play wuwa for the gameplay/combat and star rail for the story.

  • @bubbbgumps9918
    @bubbbgumps9918 Před 3 měsíci +22

    I do agree, with the sentiment that WuWa needs to have something that really attracts players to their characters. So far the designs while look good are also kinda bland. Nothing really jumps out to me like "I WANT THIS CHARACTER" It maybe great to show them in flashy animation just absolutely destroying everything in their path but what really makes GI trailers so good is the mix of visuals, movement, personality, abilities and music. Im not saying Kuro cant do it but Genshin has set the bar with its character charm in this genre. Its gonna be REALLY tough to make a character top that of Zhongli's trailer, or Furina's trailer or even Hu Tao's trailer, and you KNOW the names of these characters.
    Im still gonna try WuWa but the only characters I know of so far that i look cool are the red haired booba elf girl and the red headed gun girl. Still dont even know their names yet

    • @zap7737
      @zap7737 Před 3 měsíci +10

      the designs arent even remotely bland.

    • @user-rm3itr40rnd
      @user-rm3itr40rnd Před 3 měsíci

      So you want just more boobas and asses because it's what most genshin character designs are about.

    • @boboverlord1
      @boboverlord1 Před 3 měsíci

      Have you even watched WW character trailers yet?

    • @drago00x
      @drago00x Před 3 měsíci

      Zhongli's trailer was good but the character is garbage, he just gives a shield and that's it, his basic attack animations are cool but useless.
      Hu tao and Furina are well known because of porn, like overwatch characters

    • @jsh0590
      @jsh0590 Před 3 měsíci

      genshin lowered the “bar” btw

  • @tor13128
    @tor13128 Před 3 měsíci +3

    the most important thing for me is how engaging is the story. i'm the type that only wants to invest in grinding and figuring out combat mechanics only if the story immerses me in the game. if the game is just full of mechanics but no immersive story, i usually consider it a waste of time to learn the game and/or grind. the exception is MMORPG where I will grind even if there is no good story since MMORPG has a social aspect where my work will show in guild activities, guild wars, PvP, or just parties. But if it's a single player game, I need a story that makes me want to play and I can't get interested just from their combat system if there is no immersive story.

    • @idaniluz652
      @idaniluz652 Před 3 měsíci

      The devs have rewritten 90% of the story between the closed betas, so they do try to make it a good one. I hope they succeed.

    • @tor13128
      @tor13128 Před 3 měsíci +2

      @@idaniluz652 I hope the story makes you feel the need to grind the character to get strong, rather than feel disconnect between your character's strength vs the story.

  • @FelbyIkendy
    @FelbyIkendy Před 3 měsíci +1

    i was excited for the second beta and this makes me even more sad that i didnt get to get into it, im so excited for the game and it looks so good

  • @vini_siq
    @vini_siq Před 3 měsíci

    Exploration is THE key content in every game for me. I really hope they add a lot more of content.

  • @Calibretto
    @Calibretto Před 3 měsíci +5

    I appreciate that you tried to give a review of this game on its own merits and flaws, way too many people are relying on clickbait titles and antagonizing both playerbases which is not going to help anyone. The combat for this game looks intriguing and the AOE loot feature sounds very convenient. I love the souls games so having bosses you have to learn and adjust to is appealing. I'm a little concerned that the character design is bland and the world seems relatively barren (I'm fine with the duller color scheme) but its still a CBT so maybe they will improve on this before release. It's a little weird to me that liking exploration is associated with being a casual. The complete story overhaul is also a little concerning but I'll withhold judgement until I see it myself.

  • @METD23
    @METD23 Před 3 měsíci +5

    I don't think I've heard an overall initial impressions that I agree with more. I'm with you pretty much point for point on what you said (as a spectator anyway, since I can't actually play it myself).
    I really do hope they (WuWa/Kuro) can differentiate themselves enough from their primary competition (Genshin/Hoyo) to serve as a healthy competitor. No need to kill anything, SERIOUSLY... They need to put some pressure on EACH OTHER to push the genre forward. Genshin's been a bit of a monolith for too long, it has had no reason to change up to this point. I hope WuWa can become that impetus for change and in doing so, serve BOTH communities, as well as the larger gacha community as a whole.

  • @ShadowHunter002
    @ShadowHunter002 Před 3 měsíci +2

    Honestly, this sounds absolutely my jam, I hope the devs keep improving and that the end product is worth their hard work in the end, because it seems to me these devs actually care about their playerbase.

  • @ThecatThecat-hq1op
    @ThecatThecat-hq1op Před 3 měsíci

    You've made me sad I didnt get accepted for either beta. I really wanna play this. This basically sounds like the stuff I've wanted from genshin since day 1, but never got.
    The extra movement options for overworld exploration is addressing my number 1 gripe with genshin, and then they also make the combat more fun.
    I cant wait to play this game!

  • @sanjeethmahendrakar
    @sanjeethmahendrakar Před 3 měsíci +10

    I'm cautiously optimistic for this game but I'm willing to bet this game will not have a great long term future especially when compared to genshin purely because it seems to not cater towards casuals like genshin does. This is not a bad thing, there should be games the cater to that audience but you also shouldn't be surprised if it has a lower player count and lower player retention because there are way more casual players when compared to the hardcore. Both the combat and the grind seems to be harder. Add your concern of this game not being that mobile friendly and we have a recipe of this game ending up as a niche but successful game which is scarily similar to how PGR is doing. It'll definitely do better than PGR but I doubt it'll pull the numbers genshin does.

  • @galaxa13
    @galaxa13 Před 3 měsíci +20

    I'm one of those Genshin players that doesn't really care about the combat. Getting big damage numbers can be enjoyable, but I find I have more fun with the game when I'm experiencing the story or solving puzzles. So I'm probably going to pass on Wuthering Waves. I hope all the battle junkies out there have a blast with it, though!

    • @boboverlord1
      @boboverlord1 Před 3 měsíci +4

      WW is not a "combat-only" game like what many people say. The game has tons of story quests, puzzles, and beautiful places to explore too. It's a fully fledged open world game.

  • @diytrashpunks
    @diytrashpunks Před 3 měsíci

    I am hyped for it

  • @ExiaBlade
    @ExiaBlade Před 3 měsíci +1

    I'll try it out, but for me, it's the long-term stuff that concerns me. How generous are they are consistently? How is it for players who start late, or leave the game for a while and come back? Things like that

  • @Kasraken
    @Kasraken Před 3 měsíci +4

    I will be honest, I will try it when it releases but I don't think I will stick with it. As with most GACHA games I can see a point where I will hit a wall and my skill or luck will not be enough to get past it. At that time I will be tempted with spending more money to progress, and that is when I will know if I am going to stick with the game or not. If I find enough enjoyment playing the game even though I cant get past some harder content then I will probably stay and spend money. If the wall preventing me from progressing is ruining the game for me then I will move on.
    So it comes down to how fun the game will be for me and how much of it will be gated behind hard content. If they can get that balance right then this could just be the next GACHA game to define the genre!
    Anyway, good video!

    • @zap7737
      @zap7737 Před 3 měsíci

      you will definitely hit that wall and in this game, spending wont help you.

  • @Merchuyley
    @Merchuyley Před 3 měsíci +16

    So far there doesnt seem to be anything new this game offers compared to other games its competing against so gonna really just have to wait for release to judge it

    • @mleong75
      @mleong75 Před 3 měsíci +23

      The only other open world gacha game that its competing against is Genshin, since ToF is already dead. The gameplay alone is already enough to make me gravitate towards it. It has a rouguelike mode too, as well as various endgame content. Sometimes, all you need is good gameplay. Similar to how Palworld, GBF Relink and Helldivers 2 are topping steam charts now.

    • @kaladbolgII
      @kaladbolgII Před 3 měsíci +5

      @@mleong75 I think it will depend on the update cycle. I put 100 hours in Palworld and Relink, but in the end I finished them, I did what I wanted to do so now I'm moving on. The impressive part about Genshin is that they are pushing out content every 6 weeks, if WuWA can do something of similar quality, they will be successfull.

    • @wazowskikeith2350
      @wazowskikeith2350 Před 3 měsíci +4

      @@mleong75 the problem w this game is its half ahh "jack of all trade nature". Srsly tho, if u want to play a hns, flashy type of game, why not just pgr, hi3, or anything else, the same can be said if u want to play smt soul-like, and tbh w u, this game is not hard like at all, just play a soul game alr, why play this half baked mashed potato. The story rn is beyond mid, like imagine being rewritten 90% and still... uhm whatever this is, the exploration can get boring real fast. The only i can say redeeming quality is the echo system and the parkour if (still fn is kinda janky and buggy). The other aspects like design, colors, etc i wont be mentioning because it depends on everyone own ref. In conclusion it needs a lot of work to stand compete w other games, genshin rn is too big of a shadow, just face it.

    • @shadowboi8620
      @shadowboi8620 Před 3 měsíci +12

      @@wazowskikeith2350 As someone who's played cbt 2, I heavily disagree with this notion. First, the most obvious aspect of why you may play this game in opposition to something like hi3, pgr, genshin, etc. is because it's straight up does it's open world and combat better than those game's to some degree. For combat, I feel like pgr is extremely good, but you're a whole lot more limited to teambuilding and there's non-existent aerial combat in the game, something which ww alleviates completely by allowing non-mono elemental teams and the echo system, as well as the aerial movement and combo options in the game being really fluid. As for exploration, you don't have as much options as something like tof, but it's still really good and fluid. Wall running alone just makes moving around feel really enjoyable, not even mentioning the grappling hook or air dodging. As for the story, I agree that the intro of it is disapointing but it picks up pretty well and gets a whole lot better.

    • @pontoancora
      @pontoancora Před 3 měsíci

      ​@@mleong75if you think this game will compete at the same level as genshin... you are being delusional...

  • @elementalearth1237
    @elementalearth1237 Před 3 měsíci

    I'm def gonna try it, if only to see how it's like. I appreciate the more hi3-esque combat, but yeah playing on mobile will probably be a somewhat of a pain. If they allow restructuring of the ui and buttons, that will probably help mobile players with the in depth combat.

  • @GhostEmblem
    @GhostEmblem Před 3 měsíci

    I'll try it for sure.

  • @honorablemango
    @honorablemango Před 3 měsíci +11

    Man this combat would be soo good on consoles

  • @whisper3856
    @whisper3856 Před 3 měsíci +4

    I cannot fucking state how excited I am for this game. It’s so cool. I really, really, really, _really_ hope this game does amazingly.

    • @JadeSimp22
      @JadeSimp22 Před 3 měsíci

      im with you mate

    • @GerriFuryman
      @GerriFuryman Před 3 měsíci +4

      It won’t, it will be ok. Do not expect anything close to Genshin lvl. There is not so much time before release and I see no ways how they change game in so many details to be at Genshin lvl of quality. And I know they will not aim for that, expect ToF and HSR lvl of players at max.

    • @user-dj9cy4ox8h
      @user-dj9cy4ox8h Před 3 měsíci

      ​@@GerriFurymanQuality genshin ahahahhhaha. Genshin is very very boring no thanks I live at genshin and go in ww

    • @lancer9257
      @lancer9257 Před 3 měsíci +3

      ​@@GerriFuryman genshin level? genshin is full of casuals who knows nothing about the game. it's not even close to great lol

    • @sucklemecockles541
      @sucklemecockles541 Před 3 měsíci

      ​@@GerriFurymangenshin level quality😂

  • @Knight0fTheWind
    @Knight0fTheWind Před 3 měsíci +2

    I'm really excited for this game. I unfortunately was unable to get into the CBT, but I LOVE combat focuses RPGs. Some of my favorite games are FF16, Astral Chain, Kingdom Hearts, and Tales of Arise, and those game's combat system's are incredible. I look forward to playing the full release of this.

    • @naunau311
      @naunau311 Před 3 měsíci

      FFXVI's combat is enjoyable but it's just knock off DMC witha lower skill floor/ceiling lmao, I'd struggle to call it incredible

    • @cynthiahembree3957
      @cynthiahembree3957 Před 3 měsíci

      @@naunau311 wanna guess who designed the combat genius?

    • @Cloudo4
      @Cloudo4 Před 3 měsíci

      @@naunau311 The main problem of FF16 combat is probably the long cooldowns on basically everything. Imagine you would have this in DMC.

    • @Knight0fTheWind
      @Knight0fTheWind Před 3 měsíci

      @naunau311 Think I care? I LOVE DMC. If I can play more games that play like the absolute masterpiece of a combat system that is DMC, then that is an HUGE W in my books. There is a VERY good reason why FF16 is my 2nd favorite action JRPG as a fan of both series.

    • @naunau311
      @naunau311 Před 3 měsíci

      @@cynthiahembree3957 I'm well aware. I don't see how this weakens my point. FFXVI's combat is a knock off DMC combat, just because they're designed by the same guy doesn't change that fact.

  • @Syl14_
    @Syl14_ Před 3 měsíci +2

    I'm so excited for it as I love combat especially when I tried PGR. Kuro can really do combat well! I can't wait for WW to come out cause I am burnt out from genshin, I just feel like there isn't much to do in it anymore even though I'm behind. It seems refreshing.

    • @DarkButterflyChikage
      @DarkButterflyChikage Před 3 měsíci +4

      Not just that, but the next lanten rite you will get 4 wishes 😅

    • @pontoancora
      @pontoancora Před 3 měsíci

      ​@DarkButterflyChikage not really. You really don't understand the 3 wishes thing

    • @duwan4241
      @duwan4241 Před 3 měsíci +7

      ​​@@pontoancoralol whiteknight 🤣🤣🤣 no one will ever understand why that game only gives 3 wishes in return for the whole 3 years the plyrs supported that game despite being bad 🤣 but yeah, whatever makes u sleep at nyt

    • @pontoancora
      @pontoancora Před 3 měsíci

      @@duwan4241 only if they have only 2 neurons just like you.

    • @evilmaguire753
      @evilmaguire753 Před 3 měsíci +5

      ​@@duwan4241ooofff u don't have to go that far. But yeah, rewards are rewards...for 3 years.... 3 pull

  • @Dysputant
    @Dysputant Před 3 měsíci +5

    hmm... already playing Genshin and Star Rail,
    do not feel like adding another one of simmilar tropes. No time to even play it.

  • @shwayne9864
    @shwayne9864 Před 3 měsíci +3

    I play codm regularly and I'm used to using 4 to 6 fingers at the same time. Man pc players really do underestimate mobile users don't they.

  • @ParadiceLost
    @ParadiceLost Před 3 měsíci +1

    Loving this game! Controller support would make it sing for me! There are a few bugs and lack of puzzles but WuWa definitely replaces GI for me. WuWa and HSR might be the move for but Project Mugen is looking good too...

    • @drago00x
      @drago00x Před 3 měsíci

      I wouldn't have high hopes for project mugen since is made by netease, they are known for abandoning their games.
      But maybe this will not be the case

  • @hannahtgp9421
    @hannahtgp9421 Před 15 dny

    Here at launch and it's definitely not ready

  • @dokuganryu1565
    @dokuganryu1565 Před 3 měsíci +21

    Looks fun but I agree that it still needs some ironing.

  • @orion.6
    @orion.6 Před 3 měsíci +3

    When wuwa officially drops are you gonna put wuwa content if you decide to do it on this channel or a new one?

  • @jamesmuhuhu7987
    @jamesmuhuhu7987 Před 3 měsíci

    this might seem minute but adding collectables on the mini map but not showing on the main map is a god send like what they did with Tower of fantasy cause now you won't have to go back to the same place you have already collected an item and wonder it is there or not

  • @theoofedguy8249
    @theoofedguy8249 Před 3 měsíci

    as a mobile player, it's not too bad most of the time for button inputs, if you can set your button inputs (Which Kuro has in PGR so I'm sure they will have here) I like to squish them all into 1 corner then learn their placements through muscle memory.
    ranged aiming however..

  • @EimiShahrizai
    @EimiShahrizai Před 3 měsíci +9

    WuWa's character designs just don't have that something extra Mihoyo has. The faces kind of look 'wrong' and none are super memorable. I wish the game the best because Genshin needs competitors, but it doesn't interest me just off that alone.

  • @FrenchDinosaur
    @FrenchDinosaur Před 3 měsíci +22

    I've already said this but I am saying it again, WW's combat unfortunately does not exhilarate my brain enough over Genshin's. Don't get me wrong, I don't think it's bad by any means. I'm just saying that it's not that much more "fun" than Genshin, at least for me. One thing that does bother me a little is how underwhelming the story and voice work of this game. It's a complaint that I had ever since the tuning test and it's not really that much better. Unfortunate since I would imagine that's where a lot people's investments to a gacha game is.
    Now, the real saucy take. I hate talking about this because this topic is very subjective but here I am anyways... character design. WW's character design simply does not speak to me. I have no interest in them whatsoever. Ok, that's a lie. There were 2 or 3 characters that I was interested in, but really not by that much. If I'm completely being honest, the pets looks far more interesting than 95% of the playable characters.

    • @Truck-kun11
      @Truck-kun11 Před 3 měsíci +10

      Yea, you can see they are targeting a very specific demographic that prefers this type of combat and aesthetic so it won't be to everyone's taste

    • @ewwhy2137
      @ewwhy2137 Před 3 měsíci +1

      thisss
      i dont play any of the cbt, but seeing the chars alone feels... meh
      the design is so standard, even *5 looks like *4, i cant tell which are which :') the
      colors r boring, theres not much flair to the cape or anything... overall it feels lacking
      also ive heard ppl saying that the story went from 'omg mc is sus, we hostile' to 'we shall bootlick mc bc mc is special' (?)
      i rly hope they cook the story well, enough to make ppl stay
      the combat, ive heard ppl saying that they dont rly need to change char even, bc 1 char can slash everything to completion(?) if thats the case, sorry then genshin gonna feel better
      also i havent seen anything mentioning the elements/ resonance (like genshin can vape ,freeze etc)
      does it exist in wuwa or we can just use any char to do anything...

  • @shinygekkouga52
    @shinygekkouga52 Před 3 měsíci

    I’ll definitely try the game, but whether I stay will be entirely dependent on the combat feel. I’ve heard people compare the game to DMC, but I can’t expect that from a gacha, so I want to see what it does differently.

  • @vexicution5533
    @vexicution5533 Před 3 měsíci

    I have some questions:
    Can you pull of multiple combos like in a hack & slash game? (xxx,yyy x,y,x,y,x,y)
    Does this require to be online to play it?

  • @JM2205s
    @JM2205s Před 3 měsíci +3

    Even if this game doesn't become popular/mainstream
    It won't die

    • @zap7737
      @zap7737 Před 3 měsíci +1

      100000000000000%

    • @lancertheimaginary8462
      @lancertheimaginary8462 Před 3 měsíci

      yep and the more main stream/popular it gets the more toxic players and normies it attracts. I would prefer it to actually to have a smaller dedicated playerbase if it means the community is safe and non-toxic.

    • @Susan-vi1jh
      @Susan-vi1jh Před 3 měsíci

      ​@@lancertheimaginary8462but will kuro be able to sustain the game operation if it only manage to get minimum profit? How expensive is it to maintain multiple servers? Frequency of updates? Also does wuwa update cn server the same day as global. Kinda paranoid here, sorry for yapping

    • @lancertheimaginary8462
      @lancertheimaginary8462 Před 3 měsíci

      @@Susan-vi1jh what I mean by a smaller playerbase is about the size of HSR fandom for example . Not too small and not too big either. Just the perfect balance. It would be enough to sustain the game until the end of it's lifespan.

    • @Susan-vi1jh
      @Susan-vi1jh Před 3 měsíci

      @@lancertheimaginary8462 the thing is hsr can live even with let say 1mil at worst since the game isn't as heavy as genshin and wuwa. genshin cost half a mil since the start of its development. Not sure about hsr yet but this is based on genshin 6 weeks regular update, development and marketing
      Wuwa may not be mainstream or as profitable as genshin. But it will be slower phase

  • @plvto1
    @plvto1 Před 3 měsíci +4

    I don't want WuWa to be a Genshin killer, I want WuWa to be WuWa. A lot of times when a game tries to replicate another game's success, it doesn't hit most of the time. Like some of the Smash Bros clones out there. So, I'd rather have a completely unique experience apart from Genshin. If it's better, good. If it's not, good. It would be nice if Genshin responded to the success of WuWa by bettering their game but I don't frankly care about any of that.

    • @pontoancora
      @pontoancora Před 3 měsíci +6

      This game are trying to be a genshin clone. They copied the ui, the gacha rules, basically everything.
      It will lost its identity

    • @JadeSimp22
      @JadeSimp22 Před 3 měsíci +3

      @@pontoancora when did they copy the gacha rules? Wuthering waves pity cap is 80, genshin is 90. genshin's weapon banner dosen't give you guaranteed weapon you need to win 75/25 or the 50/50 bw 2 event weapons to get your wanted weapon. also event weapon and event character have different fate system unlike genshin. At last wuthering waves has a standard 5 star weapon banner that
      GENSHIN COULD NEVER

    • @pontoancora
      @pontoancora Před 3 měsíci +2

      @@JadeSimp22 it's the same rules with a few numbers smaller. Please, you know I'm right. Pgr fans are passed because they aren't using their system instead

    • @evilmaguire753
      @evilmaguire753 Před 3 měsíci +2

      ​@sparklefan22 you should have said that the weapon gacha is 100% guaranteed no 5050 😶‍🌫️😶‍🌫️

    • @cent_27
      @cent_27 Před 3 měsíci

      ​@@pontoancoraseeing you in every comment in this video shows just how deep your inferiority complex goes. This is a video on how to make wuwa better yet you took time out of your day to shit on a game that's still in beta. Be better man

  • @carloconsignado4065
    @carloconsignado4065 Před 3 měsíci

    I remember PGR's CBT back then had a lot of bad feedback. But look at PGR now, it has improved so well that it is always been given great feedbacks. I'm assuming it would also be the same case with WuWa.

  • @a3s1rr88
    @a3s1rr88 Před 3 měsíci +2

    "you can have good rates but no free currency or you can give out free currency but have abysmal rates"
    *genshin doing neither*

  • @xxreapxrxx267
    @xxreapxrxx267 Před 3 měsíci +5

    I honestly hate it that ppl are comparing it to genshin. I just want a game that isn't genshin... something fun to play and i know wuthering waves is the one since i play pgr.Everyone talking about genshin having a competitor but that's actually the last of my problem that game is dead to me and i think that even with competition nothing will change so i hate seeing all these ppl saying "genshin killer" it's really annoying.Almost as if that is the sole purpose of ww

    • @pontoancora
      @pontoancora Před 3 měsíci +2

      It is. The whole game was made to be a genshin clone. They copied ui, gacha rules, the whole gameplay base. Not to be surprised, kuro did that with PGR as well.
      Genshin is the undoubtable gacha king, so its normal to be object of copy and comparison.

    • @pontoancora
      @pontoancora Před 3 měsíci +1

      They even made the game easier to attract genshin players.

    • @xxreapxrxx267
      @xxreapxrxx267 Před 3 měsíci +3

      @@pontoancora Um no

    • @xxreapxrxx267
      @xxreapxrxx267 Před 3 měsíci +3

      They made the story bosses easier but when challenging them after they are stronger

    • @xxreapxrxx267
      @xxreapxrxx267 Před 3 měsíci +2

      And not everyone wants everything to be hardcore that's exactly why they made modes in which u can select the difficulty

  • @kaylafoxx41
    @kaylafoxx41 Před 3 měsíci +4

    I wish it would kill Genshin. Genshin is far too complacent. I will definitely be playing WuWa and if it performs well, I'm done with Genshin.

  • @kaslana540
    @kaslana540 Před 3 měsíci +1

    i cant wait for this game. i love both genshin and pgr and wuwa seems to be the combitaion of both of these two games.

  • @Florpsluna
    @Florpsluna Před 3 měsíci

    I would like the WuWa have a feature drone so that we can take picture with beautiful scenery or take pictures of the boss

  • @GoodGlaux
    @GoodGlaux Před 3 měsíci +45

    The dev BETTER watch this video

    • @god7762
      @god7762 Před 3 měsíci +9

      They will

    • @pontoancora
      @pontoancora Před 3 měsíci +3

      ​@@god7762you seriously expect that??

    • @god7762
      @god7762 Před 3 měsíci +31

      @@pontoancora never underestimate the kuro Dev's

    • @ZerpsT
      @ZerpsT Před 3 měsíci +15

      @@pontoancora They actually communicate with their players, unlike most devs these days.

    • @pontoancora
      @pontoancora Před 3 měsíci

      @@god7762 hahahahaaj do you think Chinese devs are on CZcams watching small channels in English???
      You are so delusional

  • @Diiby
    @Diiby Před 3 měsíci +9

    I want it to be good but from a greed standpoint of me just wanting Genshin to be better
    It could honestly be the best piece of media to ever come out but I can’t healthily get invested in another gacha game
    I really want it to be good though and for those who do plan on playing it to have fun and hopefully unlike HSR and Genshin I hope it can exist in its own fucking bubble and that people won’t let the game only exist to be compared to Genshin

    • @Unhappytimeaper
      @Unhappytimeaper Před 3 měsíci +1

      I honestly hope because it seems even WuWa fans care so much about the topic of genshin and how it’s better that 90% of the time I haven’t heard very little about the game itself. People care so much more about this topic/debate that I feel it’s going to haunt the game from both parts of the community which really suck I do hope changes

  • @FarookKMOON
    @FarookKMOON Před 3 měsíci

    this gave is very interesting I'm looking forward to it the game style being colse to PGR or HI3 with a genshin like open world is so good

  • @dracul1838
    @dracul1838 Před 3 měsíci

    it depends on what Kuro do with this game,is there really new content there?besides new map/characters?if not it will end like genshin but just with a better gameplay&exploration mechanic.
    And i dont mean just events something that is not just for 1-2 weeks and gone,something that is consistent there(the usual stuff, x person dungeon´s/raid´s)

  • @alfredxsiv
    @alfredxsiv Před 3 měsíci +3

    From what i've seen so far, its more siimilar to ToF (tower of fantasy) in terms of gameplay, world theme, and some other aspects.
    - In ToF regular dodge is also a dash back while adding a direction, you will dash to that direction. Perfect dodging creates a "slow-mo" effect which is also present in ToF. (though is WW there's also blocking from what i've heard which is not present in ToF aside from skills from specific characters. genshin has specific character "blocking" too, candace, beidou, yunjin etc.)
    - guns and the futuristic world theme is also very prominent in ToF.
    - switching to do a special attack is also in ToF.
    - Gacha in ToF is also 80 for a guaranteed 5-star, but from my experience when i still played ToF 80 guaranteed doesn't actually translate to earlier 5-stars compared to genshin. In genshin you almost always get the 5-star at around 75-80 pulls. in ToF that's also almost the case, you only get a 5-star at the exact 80th pull. So unless WW has a soft pity system that's similar to genshin (that is at around 65-70 or 70-75 pulls you're chances to get the 5-star is significantly higher), it will be barely better than genshin. It is still "better" but not that much.
    WW for me is a more polished ToF, despite the majority saying ToF was bad. I actually still enjoyed playing it. I think people at the time just set ToF's bar too high and people really pushing it as the "genshin killer" instead of it being a competitor. When it came out with subpar quality "compared to genshin", the expectation that its the "genshin killer" made the game looked really bad, when in reality on its own it was actually a decent enough game especially since it has MMO aspect to it that genshin doesn't have (yes you can fight bosses in there with 15 or more people while also having solo content).
    I'm not saying WW is just a ToF clone, which people also called a Genshin clone, which people also called a Breath of the Wild clone. Comparing the games is just a way of saying there's a healthy competition in this game genre and i think that's good. By comparing and contrasting, we can make out the differences and similarities which can make the games in the genre a lot better if the voices of the players are heard.

  • @thebrigade7684
    @thebrigade7684 Před 3 měsíci +3

    Actual Vars video where he understands the mechanics of the game he's talking about. Gj

    • @krumi_hazuki1440
      @krumi_hazuki1440 Před 3 měsíci +2

      Because he actually plays the game(flip note impersonate)

  • @tanveersingh0204
    @tanveersingh0204 Před 3 měsíci

    thank you

  • @Warmness
    @Warmness Před 3 měsíci +1

    As long as I can get the lion boi I am happy

  • @joyalexander3454
    @joyalexander3454 Před 3 měsíci +8

    I'm in the CBT as well. The game is really good, and the story is on par with genshin and much better than a few of genshin's sections. But the game is lacking some serious polish. Things have been redone and those things are rough on the edges. Clipping through things, crashing in loading screens, bugs in the story text, and the enemy locked camera rotation has a tendency to swing randomly sometimes when your character is moving quickly in combat. Im really loving the game, but they will need time between CBT2 and launch so that it can be perfect. It's all small, uncommon problems, but they can't be there on launch.

    • @rovinteyvat4706
      @rovinteyvat4706 Před 3 měsíci +8

      Looking from various streams of WuWa, I disagree with the story being on par with Genshin.
      Egregious exposition dumping right from the get go was something I didn't expect from an open world and that bored the hell out of me. If I was gonna read those walls of text on my first patch playing, they better make it engaging. Instead, we get 2-3 hours of just info overload at the start. This is like ZZZ's TV traversal mode level of bad.

    • @zap7737
      @zap7737 Před 3 měsíci

      @@rovinteyvat4706 no shot you just said that with a serious face

    • @4000ThousandSmiley
      @4000ThousandSmiley Před 3 měsíci

      @@zap7737 Tbf the story definitely needs work but its not that bad, yet it is still not on par on the current genshin update it doesn't help that the beginning section just dumps a lot of expositions that you are not familiar with. You are playing an amnesiac MC so you should treat the player like one and slowly introduce unfamiliar concepts or start it with a simple premise.

    • @rovinteyvat4706
      @rovinteyvat4706 Před 3 měsíci +1

      @@zap7737 Bro, you have to look at it not from a level of hype, but of scrutiny. How else is a CBT done? To just hype up all the glaring flaws of a game and then when live mode comes it fails?
      Stop praising WuWa as if it's the second epiphany of Christ and make all its aspects improve or else only hardcore players will like it and it'll be doomed to be niche, yet again.

    • @mleong75
      @mleong75 Před 3 měsíci

      "On par with Genshin". That's a pretty low bar lol

  • @tim-myton6361
    @tim-myton6361 Před 3 měsíci +4

    8:18 I play Genshin on mobile/tablet (I don’t own a pc), and i hate it too. So much that i had to buy a mifi Bluetooth controller. Been having all of the blasts ever since. Maybe Wuthering Waves will be the same

  • @Armadan7
    @Armadan7 Před 3 měsíci

    Hey Vars, i feel like Hoyo creators need to know about this: Kurogames actually updates their old characters. Look up PGR leap skills; imagine if Amber could get a new skillset/passive to bring her up to 4.x design.

  • @binitkar797
    @binitkar797 Před 3 měsíci +1

    Just saying we 5 finger players can use 4 button excluding movement at the same time within combat

  • @Phantom-YT19
    @Phantom-YT19 Před 3 měsíci +3

    I hope WuWa will have better endgame content than genshin

    • @JadeSimp22
      @JadeSimp22 Před 3 měsíci

      exactly

    • @evilmaguire753
      @evilmaguire753 Před 3 měsíci

      Already have One. Not one, but TWO...for now

    • @Voiddrifter725
      @Voiddrifter725 Před 3 měsíci

      ​@@evilmaguire753 3.

    • @shadowboi8620
      @shadowboi8620 Před 3 měsíci +4

      @@evilmaguire753 It's actually 3 rn. There's the 14 day cycle endgame like abyss/norman, a roguelike mode similar to simulated universe/cursed waves, and a sort of boss mode with multiple difficulties like ppc. There's also the level 120 enemies wandering around the open world, and shiny hunting if you consider that endgame. There's just a ton to do tbh.

  • @Richinnameonly
    @Richinnameonly Před 3 měsíci +3

    It looks really good. Hopefully genshin learns and grows because of it.

  • @elektro.phobia
    @elektro.phobia Před 3 měsíci

    You had me at "it reminds me of Nier: Automata" pahahah.
    I can't wait for this game ~

  • @monochromematrix464
    @monochromematrix464 Před 3 měsíci

    4:54 When I first played Genshin I was surprised something the nature was there since there was something like it in HI3.

  • @reikomi
    @reikomi Před 3 měsíci +4

    That ui looks familiar.....

  • @topdanielunlimited5342
    @topdanielunlimited5342 Před 3 měsíci +3

    Ok, I love Kuro games. I just relit my love for PGR and Im about to finally catch up with 1 year worth of story that I just left there. (How the hell does Alpha get a new frame?). Anyway, what I want to say is.... HOW IN THE BLODDY HELL CAN THEY FUCK UP THE UI SO BADLY? I kid you not, it looks as bad as ToF's. Seriously. How is MHY the only game that makes the UI, the text on the screen and everything just not look out of place? The very first second you show in the video I see that ugly yellow text font under the quest name, and the quest name itself looks too big and ugly. Idk, the font really needs a change. Look at PGR, it looks good. They can do it. Come on. Make it looks good.

    • @pontoancora
      @pontoancora Před 3 měsíci

      The banner ui is atrocious. The beautiful art in the background is being killed by the font on the foreground.

  • @ameame32
    @ameame32 Před 3 měsíci

    Knowing how Kuro does thing so much if you are going to ask something better you could directly tell them and they will do it

  • @bakutie
    @bakutie Před 3 měsíci

    does anyone know what happened to the feature they showed akin to death stranding and the souls games where you can put leave messages in the world

  • @Pandinq
    @Pandinq Před 3 měsíci +8

    Are you punishing gray raven

  • @veeshadow
    @veeshadow Před 3 měsíci +7

    My question is why the UI is just copy paste from Genshin? Seems like their intention is just make better version of Genshin instead make new and fresh game under same genre. Even if you press same buttons, at least I have different feels on playing Genshin and MMORPG I played, like playing Sonic, Megaman, and Mario with different UIs.

    • @pontoancora
      @pontoancora Před 3 měsíci +1

      teh whole game is "genshin at home"

    • @MerkMD
      @MerkMD Před měsícem

      For easier transition from Genshin.
      Business is warfare, the more land (customer) you get, the more profit you got, and Genshin currently own almost 100% land in open world Gacha genre. So, Kuro game know they can get more land only by seize it from Genshin.

  • @am_9944
    @am_9944 Před 3 měsíci

    you so right about the guns !!!! i just love guns / dual wielding !!!! wish genshin could get a gunner !!!!! btw from what ive seen from WUW cbt the game looks fun and im looking forward itb!

  • @sadmansadat
    @sadmansadat Před 3 měsíci

    From what I have seen from people playing the live stream. I really hope they do something with element systems too. For now it doesn't do anything. It's like kinda HSR element system. Doesn't mean much besides type advantages i guess. Feels like wasted potential. They used to have concerto effect but they removed it i think. Beside that UI need to scale down a bit. It's okay for mobile i guess but for other platforms not so much. The main menu is cluttered. Where you need to go to the second page to access some. And Fonts need to change too.

  • @agentorder4604
    @agentorder4604 Před 3 měsíci +8

    It’s fair for people to draw similarities between Wu Wa and Genshin to some degree but can we talk about how similar the bp looks to Genshin cause 🗿

    • @pontoancora
      @pontoancora Před 3 měsíci +8

      Everything in the game screams Genshin.

    • @duwan4241
      @duwan4241 Před 3 měsíci +3

      ​@@pontoancora Everything? Including the combat and its mechanics? 😂 I'm pretty sure the combat is MUCH BETTER than that game

    • @pontoancora
      @pontoancora Před 3 měsíci

      @@duwan4241 the combat is genshin with some plus.

    • @duwan4241
      @duwan4241 Před 3 měsíci +4

      ​@@pontoancoraHUUH?? 🤣 WW doesn't even have elemental reactions 🤣 the elements in WW are attributes to the characters 💀 if you're trying to say that it's the same combat of attacking, skills, ultimate, dodge and so... Then my guy you need to player other games

    • @evilmaguire753
      @evilmaguire753 Před 3 měsíci +3

      ​@@duwan4241oh yeah, with Rexlent's feedback, concerto effects are no more. Like, who needs an elemental system when you have Intro/Outro skills?

  • @Pleshie
    @Pleshie Před 3 měsíci +8

    I just hope that ww is good enough to make genshin have a genuine competitor. The main reason why genshin players are so shafted for qol and rewards is because there is truly no equal to genshin and hyv knows that

    • @zap7737
      @zap7737 Před 3 měsíci

      it already is a competitor, but that also doesnt matter. Hoyo aint changing lol

    • @Pleshie
      @Pleshie Před 3 měsíci

      @@zap7737 Not yet, as WW has not taken any marketshare. Since... it's not out yet.

    • @user-wm3cc3bk6k
      @user-wm3cc3bk6k Před 3 měsíci +2

      ​@@Pleshie copium, as i always say, ww will have a ton of things to get better than genshin if it wants to be a competitor to genshin

  • @cimex7492
    @cimex7492 Před 3 měsíci

    That Jinyan guy is my reason for playing
    RYUJIN NO KEN WO KURAE!

  • @FOF275
    @FOF275 Před 3 měsíci +2

    Gacha and being on mobile are honestly things that keep these games from being more complex and fully fleshed out. Obviously, the more platforms the better and some people really like gacha, but those two things hold the games back a lot
    Playing on mobile is automatically inferior with limited performance and touchscreen inputs, but gacha always hamstrings how much you can do because they have to find a way to sap more money from you

    • @Gnidel
      @Gnidel Před 3 měsíci

      The only real limitation is inability to hold two buttons at the same time with one hand. Other than that mobile games don't have that many limitations in terms of gameplay.