Blender Secrets - 5 minutes of N-Gons to Quads tips

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  • čas přidán 20. 08. 2024

Komentáře • 118

  • @vrmsali
    @vrmsali Před 2 lety +71

    One word: Amazing!!!
    Two words: Too good!!!
    Three words: Nothing but Excellent!!!
    Four words: MOST useful tips ever!!! (literally)
    Five words: MUST know techniques for everyone!!!
    Thank you ☺️

  • @arreng2364
    @arreng2364 Před 2 lety +37

    I always bring out my knife whenever I see N-gons on my models and this is a very useful tip to add in your workflow

  • @fujtkrisztian
    @fujtkrisztian Před rokem +7

    I can't remember when I have learned this much from a tutorial. Great job man!

  • @countcroak2640
    @countcroak2640 Před 2 lety +10

    You are a 3D genie, thank you so much for the great tips!

  • @Bruno310177
    @Bruno310177 Před 2 lety +1

    i habe the Blender Secret eBook! This book is worth every cent! THANK YOU

  • @Eritha_Borne
    @Eritha_Borne Před rokem +1

    I can not tell you how much you helped me!!!!!!!!

  • @commenting000
    @commenting000 Před 2 lety +8

    Great channel for people with ADHD that can't sit though a 30 minute lecture filled with trivial technicalities

  • @Igoreshkin
    @Igoreshkin Před 2 lety +8

    I wish to have superpower to remember all Your tips

    • @clown134
      @clown134 Před 2 lety +4

      I think a good way to do this, is that when you see a tip that you like or you want to learn, you should open up a blender project or a new blender project, and literally actually put the tip into some type of use. this begins the process of training your muscle memory. that way in the future if you ever need it for an actual purpose, you'll have already done it in the past and you'll be more likely to remember it. I don't know if I've actually tried this, but logically it makes sense

    • @Igoreshkin
      @Igoreshkin Před 2 lety +1

      @@clown134 I learned that way of remembering stuff from university :) Practice is a good way to remember.

    • @BlenderSecrets
      @BlenderSecrets  Před 2 lety +3

      Yes, I usually have to do something about 4 or 5 times to really learn it / remember it.

  • @yass_queeen_engery
    @yass_queeen_engery Před 2 lety +1

    I know what to be thankful for this Thanksgiving Blender secrets channel 💕💕💕

  • @BonzikaStudios
    @BonzikaStudios Před 2 lety +2

    Such a Lifesaver

  • @marcopreu9002
    @marcopreu9002 Před rokem +1

    i learn more in this 5 min vids from you, than i can in tutorials of 10 hours! thank you so much!

  • @ahmesrhindeng
    @ahmesrhindeng Před 2 lety

    This is my favorite blender channel.

  • @barriejones1461
    @barriejones1461 Před rokem

    I purchased your amazing Blender secrets book two days ago and searched for ngons with no result. I then found this tutorial and found all my questions answered. This is a fantastic tutorial that reflects the excellence of your book. I then searched your book again for N-gons and Bingo all the N-gon tutorials turned up. Thank you for this video and thank you for producing your amazing book at a very reasonable price.

  • @VodMesa
    @VodMesa Před 2 lety +1

    It is 5:59 in the morning and I am just noticed this in my feed I'm early

  • @SuperIceteapeach
    @SuperIceteapeach Před 2 lety +19

    Yoo, you are by far the most helpful blender channel!!
    Always so much important Stuff that you need daily, explained very well and understandable even for beginners.
    Also I would love to see your face but its okay 😄

  • @ayrtonvictor1591
    @ayrtonvictor1591 Před 2 lety

    Me vas a hacer llorar, he buscado esto desde hace 2 años.

  • @infintiyward
    @infintiyward Před 2 lety +1

    Knife project on grid is a great idea

  • @waffenwalter5962
    @waffenwalter5962 Před 2 lety +3

    Great tipps in the video!
    For the first case (The leaf) one can also use the "Boundary Aligned Remesh" Addon (free), which nicely remeshes such a shape to tris. I can also much recommend the "leafig" addon (payed) for skipping the "i traced a leaf" part.

  • @Gambit771
    @Gambit771 Před 2 lety +2

    That was informative as well as relaxing to watch.

  • @geuis
    @geuis Před 2 lety +2

    Wanted to follow up with another comment on your video. Finally got a chance to implement the first minute and 10 seconds of your demonstration and its like magic. So simple and just easily solves every little problem I was having with adding higher geometry to a specific face so I can get high quality results of the displacement map. So refreshing.

  • @HammerdownProtocol
    @HammerdownProtocol Před rokem

    That Alt J shortcut, was very handy. Thank you! Subscribed.

  • @eloiseatkins6603
    @eloiseatkins6603 Před 4 měsíci

    Thank you for the info, I really appreciate your insight. I will get your book at the end of April. :)

  • @garviegarzo6853
    @garviegarzo6853 Před rokem

    BRILLIANT TIP !!!

  • @discreet_boson
    @discreet_boson Před 2 lety

    I can't believe you packed so many methods in a 5 minute video

  • @AiEdgar
    @AiEdgar Před 2 lety

    I got your ebook. About a year ago and it just keeps growing full of tips great purchase

  • @therealreforger
    @therealreforger Před rokem

    I love you, man. That's all.

  • @Davinci_Fox
    @Davinci_Fox Před rokem

    Underrated channel, just got a new sub

  • @godsofentropy
    @godsofentropy Před 2 lety +2

    Why can I like it only once? Some serious great tips here! Thank you!

  • @jameschawkinsart
    @jameschawkinsart Před 2 lety

    Thank you! I was able to redo something that's been bugging me all weekend.
    SO HAPPY to have a clean mesh now!
    Instant subscribe.

  • @danielsonderhoff5882
    @danielsonderhoff5882 Před 2 lety

    Very cool tipp! Thanks

  • @Bernandez4139
    @Bernandez4139 Před rokem

    Extremely useful video. Liked and faved.

  • @scol2183
    @scol2183 Před 2 lety

    Thanks man this is one of the most helpful channel that has the shortest video

  • @DoogleLawless
    @DoogleLawless Před 2 lety

    Amazing tutorial. Clear and concise and straight to the point. Really appreciate it.

  • @drumboarder1
    @drumboarder1 Před 2 lety

    You've given me more inspiration to become a contributing member of society than anything else, purely so I can donate to you..
    Don't hold your breath but chirst you and Hubert are the most deserving

  • @ShoulderMonster
    @ShoulderMonster Před 2 lety +1

    Ahh, just what I wanted to know! Auto-merging and ctrl x to dissolve vertices!
    I got your book not too long ago, I keep a shortcut of it on my desktop. Sooo great! ^^

  • @Fin365
    @Fin365 Před 2 lety

    Taking away several insanely useful tips from this one. Thanks so much.

  • @EuMestre
    @EuMestre Před 2 lety +3

    Love it! What a lesson!

  • @aymanfatani
    @aymanfatani Před 2 lety

    As always .. a life saver for blender .. Respect +10

  • @mati1330
    @mati1330 Před rokem

    I'm starting with Blender and this is amazing! Thank you

  • @otherworlds9677
    @otherworlds9677 Před rokem

    Good stuff, man. Thanks!

  • @kristerre1753
    @kristerre1753 Před rokem

    This just saved my big time pain in figuring out and manually making perfection ✨😭🖖🖖😭🖖😭🖖🖖😭.thanks a lottooototootototooot

  • @Katana2040
    @Katana2040 Před 2 lety

    Love the music!

  • @echomusicswe
    @echomusicswe Před rokem

    wow, this tip is awesome!!!!!!!!

  • @razorgarf
    @razorgarf Před rokem

    This guy must be The master of Blender

  • @alexeytarasovart
    @alexeytarasovart Před 2 lety

    Thank you very much 👍👍👍

  • @The_Founder16
    @The_Founder16 Před rokem

    Thank you so much!!!!!

  • @ecstasy6913
    @ecstasy6913 Před 2 lety

    wow thank you so much

  • @cursedbishstudio
    @cursedbishstudio Před rokem

    Legend thank you

  • @geuis
    @geuis Před 2 lety

    Dude! Your timing couldn't be better! I've been trying to figure out this exact problem a few days ago. Basically I have a relatively low poly model and a displacement map. I created the map to only affect a small area of the model, basically an ngon like your leaf. I've been struggling with how to both fill it with a grid and change the density. Thanks!

  • @mrvfx2282
    @mrvfx2282 Před 2 lety

    U always amazes me

  • @leondreiling892
    @leondreiling892 Před 2 lety

    That's pretty good

  • @Spectre5390
    @Spectre5390 Před 2 lety

    Very nice work as always Jan!

  • @oscarclips4883
    @oscarclips4883 Před 2 lety +1

    option simple in subdivision best to do edge crease

  • @daniellee6912
    @daniellee6912 Před 2 lety

    This is very useful, I didn't know knife project was a thing.

  • @buddhasinger
    @buddhasinger Před 2 lety

    Thank you! So useful tutorial!

  • @pirobot668beta
    @pirobot668beta Před 2 lety

    Fantastic...I have looking for ways to do this on a large project!
    I had uploaded many files to [redacted file hosting site], but lost all my local copies due to a brain-fart.
    When I download my files from [redacted file hosting site] to recover my work, I found that all of the objects had been triangulated!
    All my beautiful edge-loops were gone...lost in a sea of messy triangles.
    I was about to re-create many pieces when I saw this article...can't wait to try it!

  • @DragonBitesTail
    @DragonBitesTail Před rokem

    Great info as usual and finally prompted me to buy your digital book.
    In newer Blender (3.3.0 LTS) there seems to be a bug with the first tip cutting faces with knife project due to selecting the two objects in viewport then switching to edit mode. When attempting to perform the knife project you receive error:
    "No other selected objects have wire or boundary edges to use for projection"
    As workaround:
    * In object mode of the 3D viewport select the leaf object.
    * Switch to Edit mode.
    * In the Outliner Ctrl-select click your cutting plane. You should see your leaf and cutting plane selected in the Outliner.
    * Running the Knife project should now work.

    • @BlenderSecrets
      @BlenderSecrets  Před rokem +1

      Hi Foobar, thanks for getting the book. When you say there's a bug with the first tip, which first tip are you referring to? Can you point me to the specific page you mean? The "workaround" you describe is the correct method for Knife cutting since Blender 3.0. See this video: czcams.com/video/rnDzzHAWEHQ/video.html

    • @DragonBitesTail
      @DragonBitesTail Před rokem

      @@BlenderSecrets I meant the first tip in this video where you cut the leaf with the plane grid using knife project.
      The bug is not yours but, Blender bug. Bug seems to be with the selection of the two objects are not maintained when you switch to edit mode.
      Hope that clears it up? *EDIT* Or I should have just watched the video you linked..... 😊

  • @HelloPenguinYT
    @HelloPenguinYT Před 2 lety +1

    Please make guide for beginner...i know its to ask but if possible, your methods are fascinating

  • @cg1582
    @cg1582 Před 2 lety

    Perfect

  • @alwaysyouramanda
    @alwaysyouramanda Před 2 lety

    Wow this is so helpful! Thanks!!

  • @mikeohc
    @mikeohc Před 2 lety

    This is super helpful!!

  • @Clases3d
    @Clases3d Před 2 lety

    thanks!

  • @bigboss9150
    @bigboss9150 Před 2 lety

    Great modelling lessons!

  • @OffMeta-Gaming
    @OffMeta-Gaming Před 2 lety +1

    I was looking for something like this for a couple day!! Thank you!!

  • @emirthecet
    @emirthecet Před 2 lety +1

    Epic

  • @mwsiviero
    @mwsiviero Před rokem

    Great!

  • @WinNder
    @WinNder Před 2 lety

    very useful video !
    Thx

  • @anve691
    @anve691 Před 2 lety

    Very useful 🔥

  • @OccultDemonCassette
    @OccultDemonCassette Před 2 lety +1

    If we buy the book do we also get updates on future versions/updates on the book for a while? LIke, 1 year of updates or something like that?

    • @BlenderSecrets
      @BlenderSecrets  Před 2 lety +2

      Yes, free updates forever when you buy the book.

  • @mastermill79
    @mastermill79 Před rokem

    Je bent een legende, blij dat ik dit nu gevonden heb. Kort krachtig én to the point :)

  • @gengivalivre8560
    @gengivalivre8560 Před 2 lety

    Is this fantastic, thanks man for this. Is this very very important technic for transform after knife aplication. Thank very much

  • @oscarclips4883
    @oscarclips4883 Před 2 lety

    nice video

  • @21Liberdade
    @21Liberdade Před rokem

    The first method sounds quite powerful, although the second seems to require less clean up

  • @hercules5843
    @hercules5843 Před 2 lety

    ok thing to say ----------DAYUM BROOOOOOOOOOOOOOOOO!

  • @homienum2121
    @homienum2121 Před rokem

    nice

  • @OccultDemonCassette
    @OccultDemonCassette Před 2 lety

    Do you have any videos about fixing "mesh is non-manifold" issues? Sometimes I can't figure out why or exactly where my mesh is broken at.
    Loving these longer related-topic collection videos.

    • @tusharg97
      @tusharg97 Před 2 lety +2

      1) Make sure it's a closed surface without any gaps
      2)I usually use remesh modifier and set to voxel.
      3) Decimate it to bring down the mesh density.
      Hope it helps :)

  • @bambaboyzstudio
    @bambaboyzstudio Před rokem

    Tremendo hermanaso

  • @orik4mi
    @orik4mi Před rokem

    Je préfères JV legends plus "factuel" que "perso", mais le coté "personelle" c'est bon pour une petite intro👌🏿

  • @RazsterTW
    @RazsterTW Před 2 lety +1

    How would you do this with an .SVG imported shape? From Tris to Quads?

  • @TheHighpotinuse
    @TheHighpotinuse Před 11 měsíci

    Felt like an idiot because I couldn't get this simple tool to work. @45 seconds "delete only faces" was the part I was missing.

  • @giorgion9116
    @giorgion9116 Před 2 lety +2

    Maybe you know how can I make retopology faster with hard surface models. I transfer them from CAD program to Blender, and make them as low poly as i can, but with all details. The problem is that there are a lot of non connected polygons, and such retopology by hand is quite time consuming, even if I use moi3d with smart converting alghoritm. I use a lot of tricks from your book, but maybe there are some tricks or nice addons. Would love to hear some advice.

  • @JacobKinsley
    @JacobKinsley Před rokem

    Small brain: shrink-wrap modifier
    Galaxy brain: apply cloth physics simulation and simulate scissors trimming the edges

  • @ayesha.siddiqua
    @ayesha.siddiqua Před rokem

    I just watch everything related to blender. Regardless of I understand it or not.

  • @r.k.hegeler9794
    @r.k.hegeler9794 Před měsícem

    AWSOME °_°

  • @РУССКИЙ_СОЛДАТ

    👍👍👍

  • @hasanhuseyindincer5334

    👍👍

  • @SelfSculptor
    @SelfSculptor Před 2 lety

    I’m doing product design and I have a 3d non manifold object with terrible topology, can I retopologize(is that a word) by using the method you showed on the leaf?

  • @user-gq1ij
    @user-gq1ij Před 2 lety

    Make a video on texturing with texturingxyz images

  • @Mitch_Crane
    @Mitch_Crane Před 2 lety +1

    N-gone

  • @silverman6888
    @silverman6888 Před rokem

    do I CAN APPLY THIS TECHNIC TO THE SVG FILE IMPORTED FROM ADOBE ILLUSTRATOR.
    I TRIED TO DO IT, I CAN'T MAKE IT

  • @lovelearn341
    @lovelearn341 Před 2 lety

    can this secret also be replaced as a retopo, is that possible?

  • @richochet
    @richochet Před 2 lety

    Ntikiant6! Are quads better than triangles?

  • @fuglong
    @fuglong Před 2 lety

    HOLY SHIT YOU CAN DO THAT??

  • @jasperino4852
    @jasperino4852 Před 2 lety

    How did you trace the leaf so precisely? I was trying to do something similar and couldn't find anything very helpful googling it.

    • @BlenderSecrets
      @BlenderSecrets  Před 2 lety

      Just extrude a vertex by selecting it and pressing E, then you can just move it and extrude again, and again... and again... if you zoom in, you can be more precise.

    • @jasperino4852
      @jasperino4852 Před 2 lety

      @@BlenderSecrets thank you! I wish blender just had a pen tool that you could add edges/vertices with as you draw. Maybe there's an addon somewhere 🤔

  • @slamotte
    @slamotte Před rokem

    How would I do this with an imported SVG file

  • @trinitrotoluene3D
    @trinitrotoluene3D Před 2 měsíci

    I successfully converted all the n-gons to quads but the topology still looks like garbage (but ig that’s to be expected when I try to use these tricks on a >20 sided weirdogon)

  • @DailyPaily
    @DailyPaily Před rokem

    Unreal wants triangles now, i think.

  • @Soshiplayz
    @Soshiplayz Před rokem

    I know this sound stupid... But why? Why triangle to quads? Does it mess with the object?

  • @andremoreau8390
    @andremoreau8390 Před rokem +1

    More like soy-gons and qhads. Am I right?

  • @rahmanlinux9602
    @rahmanlinux9602 Před 2 lety

    fantastic