My Favourite Arch-Vis Tips & Tricks! (Useful Tips not just for Blender 3.0!)

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  • čas přidán 26. 07. 2024
  • Join us today! 1500 Furniture Models and assets for a ridiculous price!! www.imeshh.com 🤗
    In this video I go over some tips and tricks to help you out in your Arch-vis career! These tips can be useful for all Architectural visualisation software and is not just limited to Blender 3.0.
    Most of the tips here to improve your renders are quite universal but I see them as being a common problem.
    Hopefully I've helped give you lot some useful ideas to create better Architectural Visualisations, and renders in Blender or your own 3D package.
    0:00 Start, Hello ;)
    1:07 Camera at 90 Degrees
    3:46 Post Production
    5:52 Mood Boards
    7:50 Sun Positioner
    9:23 Creative Shadows
    10:37 Not trying to Improve
    12:30 Use Addons
    14:10 Small, Medium& Large details
    16:14 Dirtttt
  • Krátké a kreslené filmy

Komentáře • 40

  • @dvz911
    @dvz911 Před rokem

    Thank You Sir! Your videos and iMeshh in particular is one thing that pushed forward my archviz career the most!

  • @satglob4839
    @satglob4839 Před 2 lety

    welcome back .
    thanks for the tips.

  • @RomboutVersluijs
    @RomboutVersluijs Před rokem +1

    Doing many different scenes and styles helped learn a lot about lighting, modeling and materials and texturing. I'm a graphic designer which really likes 3d and started to learn it to implement it in my work and use for presentations. I didn't stick to archviz, i did many different scenes

  • @whovr2380
    @whovr2380 Před 2 lety +1

    Favorite archviz channel

  • @diegopadovani4942
    @diegopadovani4942 Před 2 lety +1

    Good tips! For the last one I'd rather say to try understand imperfections, its the beauty of the life. The 'don't overdo it' still applies.

  • @claudiocampoverde7974
    @claudiocampoverde7974 Před 2 lety

    Thanks for the video! Amazing tips as always

    • @imeshh
      @imeshh  Před 2 lety

      Thank you very much :)

  • @coltihalls
    @coltihalls Před 2 lety

    I’ve just got membership and can’t wait to start using.

    • @imeshh
      @imeshh  Před 2 lety +1

      Oh awesome! :) If you have any questions at all, just send us an email :))

    • @coltihalls
      @coltihalls Před 2 lety

      @@imeshh thank you soo much!

  • @smhmanyaa
    @smhmanyaa Před 2 lety

    Thanks for the tips! Btw adding video chapters using timestamps would be great too.

    • @imeshh
      @imeshh  Před 2 lety

      Done thank you :)

  • @RomboutVersluijs
    @RomboutVersluijs Před rokem

    I also like making Ng afdons and and improving existing ones. One thing which bugs the hell out of me is switching OS's. I have not found a propper tool for that other than manually fixing links. Therefor I've started a bit of code mashing. I've used a base of the amaranth tool by Pablo Vazquez, which checks missing links. I've added some operators which allows me to switch the path very easily, so windows path can be fixed to osx paths. It's still wip as there are many types of links. Currently work great for images, yet i need to tackle many more types

  • @MyAnia1993
    @MyAnia1993 Před 2 lety +1

    Ok we need post production course!!

    • @imeshh
      @imeshh  Před 2 lety +2

      I'll see what I can do ;)

  • @MrWanted000
    @MrWanted000 Před 2 lety +1

    How to set all vertical lines to be parallels in blender camera?

    • @imeshh
      @imeshh  Před 2 lety +1

      You can see at 1:20 that I set the camera rotation to 90 degrees, that should be all it takes :)

  • @spaimgsa4660
    @spaimgsa4660 Před 2 lety +1

    Very nice but please make videos more often ..

  • @talat2k4
    @talat2k4 Před 2 lety +1

    Add timeline to the video.

  • @shriyut
    @shriyut Před 2 lety

    The balls on the stairs... Wait is the entire background a 3d? Wooooaahhhhh! 🤯🤯🤯🤯

  • @cekuhnen
    @cekuhnen Před 2 lety

    i love sun position and sky texture but what I was told is that it is not very realistic compared to other sky add-ons.

    • @imeshh
      @imeshh  Před 2 lety

      It could arguably not be as realistic as a HDRI (if it's an addon that uses HDRIs?) but a HDRI is still limited in dynamic range whereas the sky texture is not. Although that difference may be negligible.
      The sky texture is made on a very accurate model of how the sky works and is similar to how both the vray and corona sun and sky system work, so I'd say you can definitely make realistic images with the sky texture.
      The sky texture is also very good at trying to march exact sunlight for a scene, where as HDRIs are only static and cannot be changed
      So both are good options for sure and serve a purpose, but you mention an addon, what addon are you referring to? I'm curious :))))

    • @cekuhnen
      @cekuhnen Před 2 lety

      @@imeshh hi I was not talking about hdri images but the advanced sun and sky add-one for blender.
      But it is intertwined to hear that you feel that the results are similar to vray
      Can you talk more about that - I don’t have vray

    • @imeshh
      @imeshh  Před 2 lety

      @@cekuhnen I am not aware of this plugin, could you send me a link? I couldnt find it.
      Im not saying exactly that the results are similar to vray, but the method for calculating a realistic sun and sky is similar between vray and blenders nishita. Well, they use different lighting models but noth their results are spectacular noless
      I recommend you have a read of this paper which explains how the Nishita sky texture works
      www.scratchapixel.com/lessons/procedural-generation-virtual-worlds/simulating-sky/simulating-colors-of-the-sky
      As for Vray and Corona they are using the PRG Clear sky model. I believeee they both use a similar or the same model
      support.chaos.com/hc/en-us/articles/4526221226385-Corona-Sky-Map-3ds-Max-
      The thing is, they are only clear sky models with no clouds, ground, or any ambient lighting which you would get with HDRIs. However, the nishita and prg models have been implemented because they are superior sky models than we have ever had before.
      I don't know how this goes against the sky addon you were referring to though.

    • @cekuhnen
      @cekuhnen Před 2 lety

      @@imeshh Hm I replied before - it might have gone lost. I own and use "Physical Starlight And Atmosphere". It is pretty powerful but more complex to learn. I find the build in sky tool great for sun studies and basic illumination. Honestly, for a real looking sky you need a photo. I hardly find any procedural tool that looks good. Enscape Lumion all those engines too rather have simplified looking skys and clouds.

  • @World-vf6dq
    @World-vf6dq Před 2 lety

    I can upload your videos and pics to my accounts?

  • @RomboutVersluijs
    @RomboutVersluijs Před rokem

    One thing you keep neglecting to state when talking about a vertical camera and keep it 90deg, is that many times this causes you to loose your angles or shot you've setup. You can have more control using camera tilt or shift. This is how architectural photographed get all those vertical lines new vertical while maintaining the shot.

    • @imeshh
      @imeshh  Před rokem +1

      Totally, i use shift all the time. But i was trying to cram through a bunch of different tips quickly, or at least the key points. I think going into shifting could be it's own tutorial

    • @RomboutVersluijs
      @RomboutVersluijs Před rokem

      @@imeshh Yeah thats a good point, many points kinda need their own tut. Its quite a lot of information. Do you have a video about cameras and angles? I kinda know most of it, but i like to watch videos, now and than i still learn something new

    • @imeshh
      @imeshh  Před rokem +1

      @@RomboutVersluijs same, i feel like every time i watch something about a topic i already know, i learn something new. But unfortunately no tut like that yet sorry :(

  • @sauravspillai8000
    @sauravspillai8000 Před 2 lety

    New intro ?

  • @ANGEL-fg4hv
    @ANGEL-fg4hv Před 2 lety

    .....please.....tell me .....that background isn't a render.

    • @imeshh
      @imeshh  Před 2 lety +1

      Haha ;) made by meeee

  • @vodurisb
    @vodurisb Před 2 lety

    When You realize the background is 3d 😱

  • @rodeobot
    @rodeobot Před 2 lety

    Why do all your stories involve shoes? lol

    • @imeshh
      @imeshh  Před 2 lety +1

      Do your stories not include shoes?!

  • @Mark-pm4mi
    @Mark-pm4mi Před 2 lety

    😂 ρ尺oΜ𝐎ᔕᗰ