Posing a Custom ZBrush Character in Character Creator, WITH custom and library accessories!

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  • čas přidán 20. 08. 2024

Komentáře • 13

  • @vectordexter5393
    @vectordexter5393 Před rokem +2

    This workflow is so powerful!

  • @will_souza_art
    @will_souza_art Před rokem +2

    This is freaking amazing.
    Wish zbrush had something like that internally

  • @DiggadeKenshin
    @DiggadeKenshin Před rokem

    Checked it yesterday too. Makes everything so much easier.

  • @RJWca
    @RJWca Před rokem

    Ok, this is a super video. Great explanations! 👍

  • @alexpurkhalo711
    @alexpurkhalo711 Před 10 měsíci

    looks amazing, excited to try it with my characters, I used the transpose tool by ZBrush, though it seems like there is a much simpler way, thanks for the video

  • @artloft7362
    @artloft7362 Před rokem

    Great tutorial and just what I needed at this time. I've just subscribed. I enjoy your teaching style

  • @EnkhturBayarsaikhan
    @EnkhturBayarsaikhan Před rokem

    Super duper

  • @abdullahkarasoy
    @abdullahkarasoy Před rokem

  • @ZephrusPrime
    @ZephrusPrime Před rokem +1

    I was wondering if this workflow could still be used to rig reverse leg and quadruped characters?

  • @JamesBray-qm8gr-q3w
    @JamesBray-qm8gr-q3w Před 7 měsíci

    What if your goal in Zbrush is to create a character to export for animation. How do you capture the high resolution maps to send them over with the lower resolution model?

    • @MichaelPavlovich
      @MichaelPavlovich  Před 7 měsíci

      For the body, if you use CC topology, the first 4 videos cover that, for accessories / clothing, videos 5-7 czcams.com/play/PLkzopwqcFevb_Nl1KBzLe1_NaBmcOQJY0.html

  • @Maddyjay01
    @Maddyjay01 Před 9 měsíci

    Amazing videos, thanks for sharing your workflows! I've started to add this to my pipeline as well. I was running into an issue where the UVs were flipped in CC after zbrush goz. I tried playing with the export setting in zbrush and flipping the UV map with flip V , but the uvs always come upside down in CC. Have you run into this issue before, or have a solution to it? Thanks!

    • @Maddyjay01
      @Maddyjay01 Před 9 měsíci

      I can export to FBX and flip UVs in maya, but wondering if I'm missing a simple setting