To be clear, as far as the Official Expansions, i've only revised/expanded the Pit Fighter (as well as the original Barbarian, Elf, Wizard, and Dwarf). But i have revised/expanded all of the semi-official Warriors from Deathblow Magazine and Citadel Journals (except for the Lord of Aenarion, which is still in the works). In addition, i have created 4 new Warriors: Sister of Sigmar, Dwarf Goldhunter, the Ronin Samurai, and the Albion Druid.
I missed your past card print runs so I just gotta ask, are you ever planning on doing another print run in the near future? Your cards look excellent!
Most likely the Witch Hunter is derived from Robert E. Howard's Solomon Kane stories. You have to figure the majority of GW is taken from fantasy and science fiction literature.
I'd say the Witch Hunter is based on the cult classic but not super well known film The Witchhunter General 'starring' Vincent Price as the titular character. The film was based on a historical figure Matthew Hopkins and presents him in a suitable vile and grimdark light. It's truly a grim and horrific film that I can totally reccommend to anyone who likes that kinda stuff.
Love the closer look to the expansions. I always wanted to get the 2 main expansions but they are super expensive (sometimes a few times more expensive than the already expensive base game). Given there really isn’t that much to them apart from the cards (which I already have from Littlemonk print) and just a few minis which I don’t care for. I might just go ahead and print out the 2 rulebooks and call it a day :)
You are correct. Flames of Khazla had extra rules published in White Dwarf 186. WD 188 had rules on making your own monster cards, so you could add in monsters from other armies such as dark elves. WD 190 has "Dark secret" cards.
I love the 1st/2nd gen Warhammer art style. Only game I own that has it is 3rd edition Talisman (and all the original RPG books). Wish I had never sold my original Rogue Trader book.
I have to stop watching your videos and advices about dungeons games. I spent a fortune on Shadows of Brimstone that I do LOVE because of you! And now, I'm thinking this games is amazing...
I've started working on my PnP build of this. These videos, and your old ones, are going to be super helpful. Both so I can keep things organized and so I realize what I'm getting myself into. LOL. So far all I've done is print out the core rulebooks. In one of your other videos you said sometimes just reading the rulebook was enough to get you excited to play. I started reading them last night and I've got the same feeling. Might also be because your enthusiasm for the game is infectious. It's also funny to read a manual from before the internet was really a thing. "Please mail comments and questions to [insert mail address]. If you require a reply, please enclose a self-addressed stamped envelope and leave space in your letter for us to write our replies." So quaint! 😂
Me too. And you can see the care they put into writing the rulebooks back then. It's a nice change from today where stuff is just released without proper copy-editing because it's easier to ship as is and just release errata online later. If they even bother.
… okay, as a humble-brag I also got Andy Jones to sign my copy of the WHQ rule book when he came out to the US for a local convention. I think I was the only person there who brought something for him to sign, so we wound up talking WHQ for a little while. He told me that he’d written an entire Chaos Dwarf expansion along the lines of Lair of the Orc Lord but the White Dwarf article was all he managed to get out to the public. I don’t think we’re ever likely to see that full expansion unless Warhammer+ gets real wild down the road, but luckily we’ve got people like Littlemonk to rely on and c’mon. Littlemonk is SO generous with his efforts I’m perfectly content using what he’s come up with!
LM's stuff is now, frankly, better than any of the official GW stuff, or at the very least as good and available! He's honed it to perfection. The only thing LM's stuff is missing is really good original art. Have you played with the entire Chaos Dwarf roleplay book someone made? It's like 200 pages worth of stuff playing WHQ as Chaos Dwarfs.
Love this! Thanks for shining a light on this fantastic game and all the mountain of *stuff* that surrounds it. I'm lucky enough to have a complete copy of the main box - I played this a lot when I was a kid, and this is inspiring me to get it off the shelf and maybe actually finish painting the models (one of these days) I've never seen that pits and perils expansion in all these years - mind blown!
Another great overview video. The main reason why the character and campaign expansions were expensive is the custom made metal minis they contained. Only a handful of them ever became normal army releases and I think most of those were the Orcs. That's exactly why many of them are fantastically expensive today, especially the Bretonnian as there were very few foot knights created for the 4th and 5th edition era army. Same thing holds true today with things like then Ambull expac for BSF. Just as a side note, GW always packaged metal minis included in box sets in a blister to protect them and keep them together because the minis were made in a different building from where the sets were packaged in boxes (I asked once when on the phone with mail order in 96ish). You see this in all the 5th edition WFB regiment boxes too, where many of them came with metal parts to customize a champion, musician, and banner bearer. Later on, all those parts became plastic sprues and the metal went away. You saw it with lots of the Gorkamorka vehicles too. GW never sold those "internal" blisters outside of mail order special orders of parts. I have a few sealed Gorkamorka part blisters from mail order that have all the metal vehicle bits to customize a plastic kit.
From the expansion Heroes, my favourite were the Wardancer and Witch Hunter. I've said this a heap of times in various locations, but here it is again...I REALLY wish a great sculptor would resculpt all the WHQ Heroes as downloadable STL from places like My Mini Factory, like ther have done for HeroQuest...these would sell so well...
Sigh.. just wish there was a new edition of this game. Recently saw a full copy for $700 on eBay. Maybe when gw return to the old world we might see something like this again.
Enjoying the series! I wanted to comment that one of the reasons for the game’s success that The Dungeon Dive reports, meaning the depth of the world setting, and the massive bestiary in the base game, which other modern games do not have, is owed to the fact that WQ is itself derived from Warhammer Fantasy Roleplay and Warhammer Fantasy Battles. WQ is its own game, a dungeon crawler in the Warhammer world, but certainly all the monsters and races were drawn from WFRP and WFB. Even the to hit tables and the way strength and toughness are handled is like WFB rules (certainly the contemporary 4th edition from the 90s). Other games would not have the lore/background/bestiary already available to achieve this easily, except perhaps D&D but their dungeon crawl equivalents (D&D adventure system) is not as deep.
I hate to be negative but I have mixed feelings about Games Workshop as a whole. I grew up playing Warhammer Battle. Then moved onto WFRP. Games Workshop (GW) started off a small company with integrity and has seemed to develop into something very different. On the one hand its a British company (Im British) and I do like to supoport home grown businesses, I do genuinely like some of their products and the Warhammer world in general, but I dislike how Games Workshop generally treats its employees and its customers. I know someone who once managed a GW shop, the pressure on sales and "to recruit new players" and make the "big sales"was immense. At the expense of the dedicated regular customer who would make smaller purchases on a more regular basis. I could go into further detail but I wont. I have heard numerous stories from different people at just how ruthless GW as a company seems to operate. Suffice to say. I will not purchase GW products anymore.
This game definitely came out of GW in its more fun and chaotic phase, and should be viewed in that context. I can’t see anything similar to this being made by GW now.
Hi all, does anyone know how this compares to Dungeon Universalis and League of Dungeoneers. I’m new to the board games world and looking for the best dungeon crawler I can find (I’ve only played Gloomhaven JoTL but found it a bit shallow). Thanks in advance!
As I mentioned in the first video of this series, if you're looking for something like WHQ, your best bet these days is Shadows of Brimstone. It's by far the closest, and even outshines WHQ in some ways. I have a ~30 part series on SOB on the channel. czcams.com/play/PLKewgRd8Eir9YKPPCrOy9KzRJ270BlMj2.html
@@TheDungeonDive Thanks for the quick reply! I'll check your playlist, been a fan of your channel since I watched the 1+ hour review of Dungeon Universalis (And is one of the main reasons I funded it through Kick&Go). I discarded SOB when researching because thematically it seems to be all over the place, I'll take a look at your playlist to get a better idea of what it is about! Thanks again!
The theme isn't really all over the place, because that is the theme. It's a weird western in which there are portals to different worlds. It's like a multi-verse of pulp fiction. You can kind of choose which worlds you want to play in based on what interests you. It's just not typical fantasy, which turns some people off.
I'm having trouble believing that so much detail and imagination went into character creation, and yet there is not one single female in the whole bunch. Does anyone know if this was a issue at the time of release, I'm guessing not. What a shame.
The hobby world was almost completely focused on males back then. It's an issue I talk about a lot, and I'm glad it's changing. I remember going to gaming conventions in the early '90s, and there would be like 3 women for every 100 men, and most of the women there would be sitting around with their partners looking totally bored. Things have definitely changed for the better in this regard.
Do the expansions only have rules for a gamemaster-mode game? Or do they have a Gamemaster campaign in addition to a role-a-random-adventure for co-op, same as the base game mode? Sorry if that sentence is a wreck, hopefully you know what I am attempting to ask. Do the expansions only contain 1vAll content or is there also co-op content?
I agree with the representation is important. I would just love if they look at the playerbase and try to find a balance. When 90% of your players are male, you don’t need to do 50/50 male/female.
To be clear, as far as the Official Expansions, i've only revised/expanded the Pit Fighter (as well as the original Barbarian, Elf, Wizard, and Dwarf). But i have revised/expanded all of the semi-official Warriors from Deathblow Magazine and Citadel Journals (except for the Lord of Aenarion, which is still in the works). In addition, i have created 4 new Warriors: Sister of Sigmar, Dwarf Goldhunter, the Ronin Samurai, and the Albion Druid.
But revising the Official Warriors is in a long list of things to do! If anything, just to create a larger rulebook for each to match my others!
Thanks!
I missed your past card print runs so I just gotta ask, are you ever planning on doing another print run in the near future? Your cards look excellent!
Best way to stay in the loop is to join his FB page.
Most likely the Witch Hunter is derived from Robert E. Howard's Solomon Kane stories. You have to figure the majority of GW is taken from fantasy and science fiction literature.
Oh yeah.
I'd say the Witch Hunter is based on the cult classic but not super well known film The Witchhunter General 'starring' Vincent Price as the titular character. The film was based on a historical figure Matthew Hopkins and presents him in a suitable vile and grimdark light. It's truly a grim and horrific film that I can totally reccommend to anyone who likes that kinda stuff.
We could keep going back forever. His look was actually based on Pilgrims. LOL. :) There are lots of influences.
@@TheDungeonDive pilgrim could be from any time. I think you mean Puritan.
Definitely based on Solomon Kane. A superbly realised concept for a character, especially for the time.
WOOT!
Loving these series dude. Thanks for taking the time to share you collection and love for this gem 😁👍
Love the closer look to the expansions. I always wanted to get the 2 main expansions but they are super expensive (sometimes a few times more expensive than the already expensive base game). Given there really isn’t that much to them apart from the cards (which I already have from Littlemonk print) and just a few minis which I don’t care for.
I might just go ahead and print out the 2 rulebooks and call it a day :)
They're so ridiculously expensive. Not worth it. Just DIY it.
The crafting of your own game is almost a hobby unto itself, its great
You are correct. Flames of Khazla had extra rules published in White Dwarf 186.
WD 188 had rules on making your own monster cards, so you could add in monsters from other armies such as dark elves. WD 190 has "Dark secret" cards.
I love the 1st/2nd gen Warhammer art style. Only game I own that has it is 3rd edition Talisman (and all the original RPG books). Wish I had never sold my original Rogue Trader book.
Sigghhhhh. My grail game. I want it so bad, just not $700+ bad. Awesome videos Daniel! Thanks for sharing!
I hear that. I definitely wouldn't pay today's prices for it. I'd take that same money and invest in Shadows of Brimstone.
@@TheDungeonDive I have a lot of SoB and love it, but the GW Old World fantasy theme just calls to me!
I have to stop watching your videos and advices about dungeons games. I spent a fortune on Shadows of Brimstone that I do LOVE because of you! And now, I'm thinking this games is amazing...
With SOB, you'll have your WHQ bases covered. :)
I've started working on my PnP build of this. These videos, and your old ones, are going to be super helpful. Both so I can keep things organized and so I realize what I'm getting myself into. LOL.
So far all I've done is print out the core rulebooks. In one of your other videos you said sometimes just reading the rulebook was enough to get you excited to play. I started reading them last night and I've got the same feeling. Might also be because your enthusiasm for the game is infectious.
It's also funny to read a manual from before the internet was really a thing. "Please mail comments and questions to [insert mail address]. If you require a reply, please enclose a self-addressed stamped envelope and leave space in your letter for us to write our replies." So quaint! 😂
I love that old mail-order FAQ stuff.
Me too. And you can see the care they put into writing the rulebooks back then. It's a nice change from today where stuff is just released without proper copy-editing because it's easier to ship as is and just release errata online later. If they even bother.
Your videos brighten my day Dungeon Dive! Thanks.
Thank you!
Super cool to see all that stuff. I always wanted this game. But I was young teenage poor boy.🤘
But I did have a complete copy of heroquest🤘
Oh god, there was no way I could afford this when it was new. :)
I’ve got the pits & perils expansion; your recreation looks great. I mounted all my White Dwarf board tiles the same way you did. 5 out of 5 stars.
… okay, as a humble-brag I also got Andy Jones to sign my copy of the WHQ rule book when he came out to the US for a local convention. I think I was the only person there who brought something for him to sign, so we wound up talking WHQ for a little while. He told me that he’d written an entire Chaos Dwarf expansion along the lines of Lair of the Orc Lord but the White Dwarf article was all he managed to get out to the public. I don’t think we’re ever likely to see that full expansion unless Warhammer+ gets real wild down the road, but luckily we’ve got people like Littlemonk to rely on and c’mon. Littlemonk is SO generous with his efforts I’m perfectly content using what he’s come up with!
LM's stuff is now, frankly, better than any of the official GW stuff, or at the very least as good and available! He's honed it to perfection. The only thing LM's stuff is missing is really good original art.
Have you played with the entire Chaos Dwarf roleplay book someone made? It's like 200 pages worth of stuff playing WHQ as Chaos Dwarfs.
@@TheDungeonDive I’ve got that downloaded iirc, but I have to admit I haven’t played it yet. Some day! Perhaps a resolution for 2023?
I haven't played it either. :)
Love this! Thanks for shining a light on this fantastic game and all the mountain of *stuff* that surrounds it. I'm lucky enough to have a complete copy of the main box - I played this a lot when I was a kid, and this is inspiring me to get it off the shelf and maybe actually finish painting the models (one of these days)
I've never seen that pits and perils expansion in all these years - mind blown!
Another great overview video. The main reason why the character and campaign expansions were expensive is the custom made metal minis they contained. Only a handful of them ever became normal army releases and I think most of those were the Orcs. That's exactly why many of them are fantastically expensive today, especially the Bretonnian as there were very few foot knights created for the 4th and 5th edition era army.
Same thing holds true today with things like then Ambull expac for BSF.
Just as a side note, GW always packaged metal minis included in box sets in a blister to protect them and keep them together because the minis were made in a different building from where the sets were packaged in boxes (I asked once when on the phone with mail order in 96ish). You see this in all the 5th edition WFB regiment boxes too, where many of them came with metal parts to customize a champion, musician, and banner bearer. Later on, all those parts became plastic sprues and the metal went away. You saw it with lots of the Gorkamorka vehicles too. GW never sold those "internal" blisters outside of mail order special orders of parts. I have a few sealed Gorkamorka part blisters from mail order that have all the metal vehicle bits to customize a plastic kit.
From the expansion Heroes, my favourite were the Wardancer and Witch Hunter. I've said this a heap of times in various locations, but here it is again...I REALLY wish a great sculptor would resculpt all the WHQ Heroes as downloadable STL from places like My Mini Factory, like ther have done for HeroQuest...these would sell so well...
Sigh.. just wish there was a new edition of this game. Recently saw a full copy for $700 on eBay. Maybe when gw return to the old world we might see something like this again.
Its quite simply the best game ever.
It’s so good. :)
Daniel. I like the dungeon tiles you printed. What type of paper did you use. And what type of printer would give you this quality. Thanks.
I just used non-glossy photo quality paper, and a Canon printer at my work.
Enjoying the series! I wanted to comment that one of the reasons for the game’s success that The Dungeon Dive reports, meaning the depth of the world setting, and the massive bestiary in the base game, which other modern games do not have, is owed to the fact that WQ is itself derived from Warhammer Fantasy Roleplay and Warhammer Fantasy Battles. WQ is its own game, a dungeon crawler in the Warhammer world, but certainly all the monsters and races were drawn from WFRP and WFB. Even the to hit tables and the way strength and toughness are handled is like WFB rules (certainly the contemporary 4th edition from the 90s).
Other games would not have the lore/background/bestiary already available to achieve this easily, except perhaps D&D but their dungeon crawl equivalents (D&D adventure system) is not as deep.
👏for modern games (usually) including a diverse cast of characters available. Glad you always name that.
Thank you. :) it’s important.
I hate to be negative but I have mixed feelings about Games Workshop as a whole. I grew up playing Warhammer Battle. Then moved onto WFRP. Games Workshop (GW) started off a small company with integrity and has seemed to develop into something very different. On the one hand its a British company (Im British) and I do like to supoport home grown businesses, I do genuinely like some of their products and the Warhammer world in general, but I dislike how Games Workshop generally treats its employees and its customers. I know someone who once managed a GW shop, the pressure on sales and "to recruit new players" and make the "big sales"was immense. At the expense of the dedicated regular customer who would make smaller purchases on a more regular basis. I could go into further detail but I wont. I have heard numerous stories from different people at just how ruthless GW as a company seems to operate. Suffice to say. I will not purchase GW products anymore.
That’s great! We all have to choose which companies we support. Stick to it!
This game definitely came out of GW in its more fun and chaotic phase, and should be viewed in that context. I can’t see anything similar to this being made by GW now.
Hi all, does anyone know how this compares to Dungeon Universalis and League of Dungeoneers.
I’m new to the board games world and looking for the best dungeon crawler I can find (I’ve only played Gloomhaven JoTL but found it a bit shallow).
Thanks in advance!
As I mentioned in the first video of this series, if you're looking for something like WHQ, your best bet these days is Shadows of Brimstone. It's by far the closest, and even outshines WHQ in some ways. I have a ~30 part series on SOB on the channel.
czcams.com/play/PLKewgRd8Eir9YKPPCrOy9KzRJ270BlMj2.html
@@TheDungeonDive Thanks for the quick reply! I'll check your playlist, been a fan of your channel since I watched the 1+ hour review of Dungeon Universalis (And is one of the main reasons I funded it through Kick&Go). I discarded SOB when researching because thematically it seems to be all over the place, I'll take a look at your playlist to get a better idea of what it is about! Thanks again!
The theme isn't really all over the place, because that is the theme. It's a weird western in which there are portals to different worlds. It's like a multi-verse of pulp fiction. You can kind of choose which worlds you want to play in based on what interests you. It's just not typical fantasy, which turns some people off.
@@TheDungeonDive got it! Yeah I didn’t know that info when I first heard about it. I’ll research it better! Thanks for clarifying!
Love this new series!
Thank you. :)
Best DC ever!
I'm having trouble believing that so much detail and imagination went into character creation, and yet there is not one single female in the whole bunch. Does anyone know if this was a issue at the time of release, I'm guessing not. What a shame.
The hobby world was almost completely focused on males back then. It's an issue I talk about a lot, and I'm glad it's changing. I remember going to gaming conventions in the early '90s, and there would be like 3 women for every 100 men, and most of the women there would be sitting around with their partners looking totally bored. Things have definitely changed for the better in this regard.
Having a daughter, I spend a lot of time creating custom female versions of all the old Games Workshop characters…
@@jamesmit7914 that's lovely.
Do the expansions only have rules for a gamemaster-mode game? Or do they have a Gamemaster campaign in addition to a role-a-random-adventure for co-op, same as the base game mode?
Sorry if that sentence is a wreck, hopefully you know what I am attempting to ask.
Do the expansions only contain 1vAll content or is there also co-op content?
They have both.
I agree with the representation is important.
I would just love if they look at the playerbase and try to find a balance. When 90% of your players are male, you don’t need to do 50/50 male/female.
I mean, just one female character would be cool. That's how low the bar is.
Yep or 70/30 or smth. No at all is really strange and also unthemetic