Ashes of Creation Alpha Two Node Wars Preview

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  • čas pƙidĂĄn 30. 05. 2024
  • We are extremely excited to give you an early preview of Node Wars in Ashes of Creation! This 4K video is just a taste of what's to come!
    Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the video comments!
    💬 If you have any feedback on what was shown, please share it with us over on our Forums!
    - For Node Wars Feedback forums.ashesofcreation.com/di...
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    đŸ“ș Watch live the last Friday of every month at / ashesofcreation
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Komentáƙe • 908

  • @stevenjsharif
    @stevenjsharif Pƙed 27 dny +227

    Greetings my glorious community, first and foremost thank you for tuning in and giving your thoughts on the progress we showed today. This system has taken a lot of work from the team and they’ve done a great job bringing it into an alpha stage. There is still work to do to address vfx, ui, and performance. But the gameplay loop of node wars (different from node sieges) is what we’d love to get your feedback on! â€ïžđŸ™đŸ’Ș

    • @darthkader243
      @darthkader243 Pƙed 27 dny +2

      Greetings Steven and team from Australia! I would like to say from a game play perspective I think you are doing us all proud I think if you throw in a siege war or two and give us unique quests depending on area and season or input x .that's my two cents , love you guys keep up the good work and see you in game xD

    • @thedrey370
      @thedrey370 Pƙed 27 dny

      There is only one issue on the agenda. Once the head of this game played earlier in Lineage 2 . Will there be music in A.O.C. like in Lineage 2? well, or at least references to the manufacturers of something, how was it with jewelry in L2 - Tateossian?

    • @sunrisezone1062
      @sunrisezone1062 Pƙed 27 dny

      im just curious man,what are the pc specs you used in this preview

    • @georgiefav
      @georgiefav Pƙed 27 dny +1

      How are you going to address the shifting MMO communities towards smaller encounters which allow players to do an actual impact on the gameplay loop itself. Historically those mass pvp battles are fun a few times, maybe more if they are well thought (like this one) but they will quickly become like a chore because of how insignificant each player is. MMO's are shifting towards smaller encounters (PVE and PVP) and we see that smaller raids 8/10/12 man or even small group play is the way to go for a lot of the content. Now my question is is there going to be a natural objectives on these wars that pursue smaller scale fights between the big clash fight in the middle or the grand design of this node war is to be a full out war. What is the incentive of the casual 3-4 man party of friends going to a war where a big bad guild is fighting another one for resources? Will this just be a "i can't do anything in this zerg fest" so im just going to do a dungeon instead with my friends. Even if the rewards are mandatory this will just force players in a loop they might dont like. Baically what this node war is a better version of the "old" which still has the core problems that eventually led to the downfall of some PVP oriented games.

    • @jpzero87
      @jpzero87 Pƙed 27 dny

      Grande trabalho, estou muito feliz, esperando por esse Alpha, espero conseguir a chave para jogar.

  • @JohnnyJaxmusic
    @JohnnyJaxmusic Pƙed 27 dny +186

    I think adding multiple kinds of critters (harmless small frogs, birds, bee swarms, rabbits, mice, rats in cities ect), would really add immersiveness to the world. Rest looks phenomenal. Great progress. You also added more random mobs in the world which is great when it comes to immersiveness

    • @jzeat1480
      @jzeat1480 Pƙed 25 dny +4

      Yeah, this is a problem with new world. The world feels very empty sometimes.

    • @markyzumarraga2614
      @markyzumarraga2614 Pƙed 25 dny +10

      I think they should also add some flying birds that captures prey/monsters or maybe hunt players randomly.

    • @JohnnyJaxmusic
      @JohnnyJaxmusic Pƙed 25 dny +1

      @@jzeat1480 yeah, team really should invest in making this happen. It just doesn’t feel alive

    • @JohnnyJaxmusic
      @JohnnyJaxmusic Pƙed 25 dny

      @@markyzumarraga2614 the more the better. Without a world that files alive , it won’t work

    • @FritzSchober
      @FritzSchober Pƙed 25 dny +5

      Animals doing animal things. Grazing, digging, savaging, herding, hunting, fighting and so on.

  • @backpackbattles4176
    @backpackbattles4176 Pƙed 27 dny +50

    I will no life this kind of gameplay tbh. Excellent work!!

  • @zachzizan8771
    @zachzizan8771 Pƙed 27 dny +80

    this is probably the first MMO ive been excited about in about 10 years after watching this. this looks very fun.

    • @koal18-
      @koal18- Pƙed 26 dny +1

      Same!! I haven't been excited about an mmo in a LONGGG time. But Ashes of Creation has me super excited to play. Also watching videos following progress.

    • @thecasualfly
      @thecasualfly Pƙed 26 dny +2

      I played the crap out of Dark Age of Camelot and kind of got into WoW and then gave up on MMOs, but this one is looking really really promising

    • @unityman3133
      @unityman3133 Pƙed 25 dny

      @@thecasualfly wish i could have played DOA in its hay day

    • @tunnfisk
      @tunnfisk Pƙed 25 dny

      Exactly my thoughts as well. Only MMO in the last decade that looks remotely good. The art style is amazing. S-tier old school vibes.

    • @kkonaukko7711
      @kkonaukko7711 Pƙed 17 dny +4

      its also mmo that u need wait 10 years to be released.

  • @neemz9361
    @neemz9361 Pƙed 28 dny +124

    Ashes has been the game to watch for a long time now. So validated.

    • @PhoenixEnjoyer
      @PhoenixEnjoyer Pƙed 27 dny +4

      Soon, People will do more than just watching. "Again". 😎

    • @koal18-
      @koal18- Pƙed 26 dny +1

      Ashes is really starting to look amazing and fun. can't wait

    • @PhoenixEnjoyer
      @PhoenixEnjoyer Pƙed 26 dny +2

      @@koal18- It looks amazing and fun since June to July 2023 and even before, though. It struggles just really hard apparently to become playable.
      Well, going by the insane Size the Open World has and the many Mechanics it is supposed to have, i am not really surprised it needs this long.

    • @MichaelOwens1972
      @MichaelOwens1972 Pƙed 24 dny +3

      A LONG TIME. I backed on Kick Starter in 2017. I would say almost monthly I wonder if the game is actually going to release.

    • @Calliamus
      @Calliamus Pƙed 24 dny +3

      @@MichaelOwens1972 It holds better promise for release than Star Citizen :V

  • @epg-6
    @epg-6 Pƙed 28 dny +147

    Whoever is in charge of the sound effects knocked it out of the park.

    • @AshesofCreation
      @AshesofCreation  Pƙed 27 dny +33

      Our audio team put in some serious work! 🙌 👂

    • @artalamo95
      @artalamo95 Pƙed 26 dny

      imagine being so dumb to write this comment about a game that it is in ALPHA

  • @TheRealSimeon
    @TheRealSimeon Pƙed 27 dny +13

    I only check in with this game like once every few years and every time I see it I'm excited for the game all over again!

  • @patrikbatemanx
    @patrikbatemanx Pƙed 28 dny +123

    looks great
    gives me real MMO vibes

    • @indivestor
      @indivestor Pƙed 28 dny +2

      It is an MMO

    • @PhoenixEnjoyer
      @PhoenixEnjoyer Pƙed 28 dny +31

      @@indivestor I think patrikbatemanx means that most MMO's nowadays don't feel like MMO's anymore.

    • @astronotics531
      @astronotics531 Pƙed 27 dny

      @@PhoenixEnjoyerwhat is a MMO?

    • @RealChialike
      @RealChialike Pƙed 27 dny +9

      @@indivestor reading comprehension goes crazy

    • @PhoenixEnjoyer
      @PhoenixEnjoyer Pƙed 27 dny

      @@astronotics531
      Massive Multi(player) Online. ☝🧑‍🎓

  • @JunglebeastYT
    @JunglebeastYT Pƙed 27 dny +16

    This looks really good for an Alpha. Can't wait to see things evolve more.

  • @chadgiga8683
    @chadgiga8683 Pƙed 27 dny +13

    This is what people imagined warfronts to be like in BFA. Awesome stuff!

  • @TheToledoTrumpton
    @TheToledoTrumpton Pƙed 28 dny +114

    Looked very good. I like the permanence of the node system, so that the node war is more about control, and not about ownership. If you lose control of a node, you are just living and fighting for a new ruler, not losing ownership of your home.
    I also like the way the mechanics are quite simple and modular, so that border skirmishes/raiding, economic wars, and wars of conquest all use the same building blocks and mechanics. making it easier to understand. To defeat a neighboring node, I begin by taking possession of land resources POI?, I then attack economic buildings/smallholdings? outside the node walls, denying them to the enemy node, and finally I lay siege to the node?
    This means that the PvE player doesn't get hammered by PvP players and vice versa, because the PvP players are fighting over the "tax" revenue/material produced by the PvE players, and you don't have to make the PvE players artificially strong, so that PvP players can't take everything they own as soon as they build it. That would seem to filter out the real sociopaths that PvP only to inflict misery on other players.
    So many positives to take from this demo, but above all, the more they seem to make intelligent design decisions that cater to all types of players, the more I trust that it will continue.
    Without any trace of sarcasm that is a big đŸ‘â€from me

    • @WhiskeyAfterHours
      @WhiskeyAfterHours Pƙed 28 dny +5

      Well I just want to mention a few things. Node Sieges still exist and they are are for taking nodes down. You'd have multiple wars usually before a siege to wear down your opponent. Also resource costs for these actions need to be taken into account as well.

    • @TheToledoTrumpton
      @TheToledoTrumpton Pƙed 27 dny +7

      @@WhiskeyAfterHours Yeah, that really wasn't where i was coming from.
      I was making the point that the misery associated with a node defeat may mean that it will cost me more to live in a defeated node, because I have to pay to process my materials and craft my goods, but I don't lose the ability to PvE altogether.
      Similarly the PvP player isn't going to have to worry about stupidly high level PvE guards stomping them, because the care-bears keep whining.
      Also, if a PvPer gets tax and xp from a POI, when a PvE player gathers ore there, then ganking those PvE players, frightening them away, is counter-productive. They will get more if they just let them do their thing.
      It looks like the most successful nodes will be ones that have a partnership between the two styles of play.

    • @chalismaximus1046
      @chalismaximus1046 Pƙed 27 dny +8

      @@TheToledoTrumpton In MMOs with open world PvP that I've played in the past they were all filled with griefers.
      In my experience the more a PvPer can ruin the day of a PvE'er the more likely they are to do it. This has always meant that it doesn't matter in the slightest how counter productive it is to kill friendly/passive players, enough PvP players will always be there to make life as miserable as possible for PvE players.
      You can actively reward PvPers for NOT griefing. You can heavily punish them for griefing. In my experience it never matters. PvPers get bored fast with any game systems. There will always be enough of them that are just there to kill people and farm misery.
      Even if the PvP player thinks they're a nice person that is there to enjoy the systems of the game, they cannot resist killing the odd noob who just wanted to chop a tree is peace.
      Maybe Ashes of Creation will be the first MMO ever to have a community devoid of gank gangs and griefers, who's only mission in life is to ruin people's days. But I doubt it. Even if the game takes 1000 gold from each griefing player for each kill and it takes a month to farm that gold so it's a big punishment, it'll still happen. You'll just get guilds that gold farm to fund the gank life.
      As a purely PvE player I'll give AoC a go, but I fully expect to be pointlessly killed every day. And to be clear, if I'm killed for a very obvious, clear, fair reason that makes perfect sense then gg sir. I'll try harder to get away with my PvE tasks next time. But if I obviously have nothing and are of zero value as a target and get killed anyway, then I'll roll my eyes and sigh. People are trigger happy.
      Can target. Must kill.

    • @mohanhegde
      @mohanhegde Pƙed 27 dny +1

      ​@@chalismaximus1046 Totally agree and I will even go so far out and say that they should still reconsider about having true open-world PvP in this game if they don't want the game to get turned into a fantasy Rust MMO with dragons and magic.

    • @LCH974
      @LCH974 Pƙed 27 dny +3

      @@chalismaximus1046 AOC is definitely not for a « full PVE player »

  • @TGFTavern
    @TGFTavern Pƙed 28 dny +115

    Was great being able to partake in this! Thank you for the dev streams!

    • @AshesofCreation
      @AshesofCreation  Pƙed 28 dny +13

      Thank you for helping us test! đŸ„°

    • @TGFTavern
      @TGFTavern Pƙed 28 dny +8

      @@AshesofCreation We are genuinely grateful for being able to!

    • @PhoenixEnjoyer
      @PhoenixEnjoyer Pƙed 28 dny +6

      @@TGFTavern May your Success be great. I shall envy You all the way until then. (lol)

    • @TGFTavern
      @TGFTavern Pƙed 27 dny +2

      @@PhoenixEnjoyer Then we shall play together! haha Thank you for the success wishing!

    • @DoingFavors
      @DoingFavors Pƙed 27 dny +1

      GG

  • @alex132788
    @alex132788 Pƙed 28 dny +45

    It might be cool if the mayor could elect a champion to control the flying mount during a node war too. In case they want to take a different roll or just want to let someone else do it.

    • @baranteyfur4800
      @baranteyfur4800 Pƙed 27 dny +1

      I think castle owning guild leaders are able to do sonething like that

  • @kfarbarata
    @kfarbarata Pƙed 28 dny +8

    I gotta say, some great stuff here and there, what I liked the most was they took out a lot of sparkling effects. This allowed the fights to be seem better. I would recomend add some skills that changes the screen (like something that causes confusion makes ur screen kinda trippy or if u get blind by something all screen turns darker for a while and then return to normal after som seconds - status effects are awesome when paired with visual effects and make use for potions that heal status effects). Also, WHAT A GREAT SKILL WAS THAT MAGIC STONE WALL, GLAD TO SEE THIS CAME BACK, ITS AMAZING!!!!

  • @JibbsIRL
    @JibbsIRL Pƙed 28 dny +75

    This game is going be a genre defining moment in the MMORPG genre. WELL. DONE!!!!

    • @TGFTavern
      @TGFTavern Pƙed 28 dny +4

      Absolutely!

    • @actually5004
      @actually5004 Pƙed 27 dny +7

      It will be Lineage 2 for zoomers, nothing new here younglings.

    • @lolcat5303
      @lolcat5303 Pƙed 27 dny +8

      @@actually5004 shoo

    • @KonserwowaPuszka
      @KonserwowaPuszka Pƙed 27 dny +2

      @@actually5004 and this is what we all need

    • @WhiskeyAfterHours
      @WhiskeyAfterHours Pƙed 26 dny

      @@actually5004 I actually played Lineage 2 and if you think that you haven't really been paying attention. Certain systems are 100% inspired by Lineage 2 but as a full package its so so much more.

  • @PhurPher
    @PhurPher Pƙed 27 dny +62

    WHAT THE FUCK, that dragon attack was the coolest thing I've seen in 5 years of watching this game. I was so concerned about how the mount abilities were going to go down for years, but we never really seen them. That leap up and slam down was SO ON POINT, GAWD DAMN! G mfin G to whoever did the work on that, seriously, give that man/men/women a raise.

    • @PhoenixEnjoyer
      @PhoenixEnjoyer Pƙed 27 dny +8

      And it's getting only more AND MORE complete as a Game, from here ... ... 😎👍

    • @7kortos7
      @7kortos7 Pƙed 27 dny +2

      too bad only a small handful of people will have the chance to use it...

    • @safermonk
      @safermonk Pƙed 27 dny +2

      yeah and the sound of it was so cool! :D "dragon screaming" while diving in.

    • @DoingFavors
      @DoingFavors Pƙed 26 dny +11

      @@7kortos7 Too bad? wdym? seeing a dragon come into a battle will be a jaw dropping moment of "oh shit" and not just everyone in the game flying around and dive bombing, they would have to tune them all down to nothing. Let them be rare and awe inspiring, we need that in MMO's.

    • @aleccozi6458
      @aleccozi6458 Pƙed 26 dny +3

      @@7kortos7ya something like that needs to be scarce I'd be damn dead if a random casual cruised around w a dragon for the sake of p2w / equality.

  • @sno_au
    @sno_au Pƙed 27 dny +5

    Brining the MASSIVE back into MMO, I love to see it

  • @JoyboysDream
    @JoyboysDream Pƙed 25 dny +10

    I dont know if one of the Devs will see this comment, but one Idea&Wish has been on my mind for several years, which would make me so happy. Is there any chance that an MMO would implement an ingame open world voice chat, so you could randomly, in a distance, hear a player talking ingame and just randomly join the conversation? This could add some more immersion and roleplay into the game. I know, it could be annoying or heavily misused by some players. But yeah, probably just a silly dream of mine...
    Thanks for all the work guys! I've been silently following your progress for the last 4 Years and I cant wait to play this awesome game. You really are the hope of the MMO-Community imo.
    Cheers

    • @Anii0n
      @Anii0n Pƙed 25 dny

      They had that in New World as an option, and the vast majority of players just turned it off. As that will always be an option (accessbiility issue if not), it'll severely limit it's usability. But some players had it on still, and those scenarios did happen occassionally.

    • @TheBosama
      @TheBosama Pƙed 18 dny

      @@Anii0n and when it did happen... people were either screaming nonsense or playing loud porn noices. It was chaos.

    • @Ozzshow
      @Ozzshow Pƙed 10 dny

      @@Anii0n Ah yes, the immersive sounds of teenagers playing porn noises and yelling racial slurs on the winds of verra

  • @tokyodrifttt
    @tokyodrifttt Pƙed 27 dny +3

    I really like the chaos and visual overload. The sound is massive and impactful, we can feel the weight of the dragon buffs and attacks. This is a dream for large scale battle enjoyers. Thanks for the update intrepid!

  • @StormfangGuide
    @StormfangGuide Pƙed 27 dny +4

    Finally A REAL MMO. Im a 31 years old mmo player and yes i can understand which one is REAL MMORPG.

  • @zachshannon6989
    @zachshannon6989 Pƙed 27 dny +7

    I love it man. The politics in it, also where you can just be dominant and potientially end up becoming a metropolis. I really like the idea of the rare mounts having those abilitys too, i know flying mounts will be like 2 or 3 on server or whatever but it would be dope to include land based mounts that have abilities like that too, like a massive beast of some sort.

    • @ikdeikke
      @ikdeikke Pƙed 27 dny +1

      I agree, "normal" players should also be able to get some amazing mounts through hard work or extreme luck imo that are just as impressive as the dragon. not to take anything away from the dragon its cool asf but like if theres only going to be a few id also expect them to all look a little different and not be the exact same.

    • @zachshannon6989
      @zachshannon6989 Pƙed 27 dny

      @@ikdeikke I think "Normal" players can. Like from really rare drops but I still want them to be scarce like the flying mounts. Just a sick looking mammoth or something.

  • @xClonage
    @xClonage Pƙed 28 dny +39

    The world needs to know what are Keenge's pc specs xd.

  • @Je_ku
    @Je_ku Pƙed 24 dny +2

    The sound design is INCREDIBLE. Game is getting buttery smooth and I can't wait to get my hands on it. Great work, Intrepid!

  • @pxrxdx187
    @pxrxdx187 Pƙed 28 dny +3

    Haven't checked on this project in a while, looking fuckn epic every time i check.
    Cant wait

  • @ArkhBaegor
    @ArkhBaegor Pƙed 27 dny +3

    No offense to GMSteven, I know he has to think about hosting above gameplay, but it was great seeing the POVs of more mobile and active players, really looking good!

  • @martinparra4795
    @martinparra4795 Pƙed 28 dny +22

    Looks Good, a lot better from the previous combat and skill videos that we seen.

    • @AshesofCreation
      @AshesofCreation  Pƙed 28 dny +19

      The team continues to make massive gains and improvements month after month! đŸ’Ș

    • @PhoenixEnjoyer
      @PhoenixEnjoyer Pƙed 28 dny +3

      @@AshesofCreation glad to hear they make Progress nicely. Ashes deserves to get finished and sold nicely in the Years to come. 👍

    • @kfarbarata
      @kfarbarata Pƙed 28 dny +2

      @@AshesofCreation the magic stone wall its beautiful and I noticed u guys took out a lot of sparkling effects to skills, that was HUGE, improved a lot the visibility of the fights

  • @Shoally
    @Shoally Pƙed 27 dny +2

    Man, this game just keeps on surprising me.. AMAZING PREVIEW!

  • @blueknight8709
    @blueknight8709 Pƙed 27 dny +4

    From watching the players who have flying mounts I feel like there's a need for something that allows them to zoom in and out whether it be with a skill, telescope, or binoculars.
    I Also feel like players need a floating mine that can attack any enemy who is on a flying mounts, or flying monsters that are within range.

  • @WildFyreAshes
    @WildFyreAshes Pƙed 28 dny +61

    Dragon up there all majestic đŸ„°

    • @AshesofCreation
      @AshesofCreation  Pƙed 28 dny +6

      🍁đŸČ

    • @definitelynotadam
      @definitelynotadam Pƙed 27 dny

      Their movement animations on land look a bit off. The best dragon movement animations I have seen: Smaug from The Hobbit films.

    • @PhoenixEnjoyer
      @PhoenixEnjoyer Pƙed 27 dny

      This disgusting Orange Skin needs to go, though. Can this cool Dragon Model Please have like +30 to +40 different Color Variations, Patterns and so on ? The only thing even more YUCK would have been a sharp, stinging Yellow all over the Dragon. 😅

    • @jimmyhe9182
      @jimmyhe9182 Pƙed 27 dny +2

      @@PhoenixEnjoyer I want variation too but nah I disagree, that autumny orange dragon is a damn beaut! I say keep it!

    • @ikdeikke
      @ikdeikke Pƙed 27 dny +2

      @@definitelynotadam Why would you compare a movie to a game, especially an MMO that is IN PROGRESS. like theyre literally still in alpha 1. that comment of yours be silly asf.

  • @WrangleMcDangle
    @WrangleMcDangle Pƙed 22 dny

    It cannot be overstated how good it feels to see the product of passion. You guys care about making the best product possible. You guys care about the integrity of everything you make. Thank you.

  • @hubertcumberdale2359
    @hubertcumberdale2359 Pƙed 24 dny +2

    At some points in the video you guys noticeably got caught up in the game, which is a wonderful sign! It reminds me of the PvP skirmishes I've had in early Aion which made me fall in love with the genre. I've been following the development of this game from the start and can only say that I admire the progress you guys have made and I'm getting progressively more excited to play this game!

    • @mikov2547
      @mikov2547 Pƙed 24 dny +1

      Ahh aion brings back so many memories. Truly my favorite mmo and pvp system.

  • @HiYurd
    @HiYurd Pƙed 27 dny +24

    One item of feedback is that the red shield wall should "crumble" instead of just disappear.

    • @CommissarKane
      @CommissarKane Pƙed 27 dny

      Damn that is a great point and good detail to add.

    • @m.moonsie
      @m.moonsie Pƙed 27 dny

      Valid point. Im sure they added that at the bottom of the backlogs lol.

    • @infinitely-random
      @infinitely-random Pƙed 27 dny +2

      Shouldn't look as a physical representation of stones crumbling. It's magic. Should end very quickly. While instant disappearance is questionable, I don't see it as a bad thing.
      Ask yourself if you would be a mage - should I spend my mana and energy for my spell to look cool when I no longer can channel it (or to end it)?

    • @DoingFavors
      @DoingFavors Pƙed 26 dny

      10/10 I think the crumbling to "ash" could be a cool effect and if it starts seconds before the wall drops it would be an awesome indication of when to attack for opposing teams.

  • @MegaDudeck
    @MegaDudeck Pƙed 28 dny +5

    As usual a treat to watch the monthly stream, can't wait to test it out \m/

  • @kronux3831
    @kronux3831 Pƙed 21 dnem +1

    One thing that I thought was really cool was the movement of the ranger at 40:00 or so. Where he’s hopping around in the rocks and bushes trying to find cover. Neat bit of role playing that I would love to see incorporated more into combat - for example, having a really strong, really long range shot that has like a 20 second charge/activation time, so you need to find cover to shoot safely without getting caught. One potential way to balance this/add an extra level is to decrease the caster’s defense during the activation/charge time for a shot like this

  • @bs_art3625
    @bs_art3625 Pƙed 23 dny +2

    This honestly looks like so much damn fun lol. Gives me old school mmo vibes like DAOC and Everquest.

  • @emado.7834
    @emado.7834 Pƙed 28 dny +6

    Fingers crossed for another banger showcase đŸ€ž

  • @ILikeAmazingThings
    @ILikeAmazingThings Pƙed 27 dny +8

    Looks good! Feels like a mix of oldschool and modern MMO's which I love. 21:51 even gives me some SpellForce vibes!
    The wars don't look too messy when it comes to effects, which I'm very happy of too.

    • @DoingFavors
      @DoingFavors Pƙed 26 dny

      @@ExplosiveFistsLet's compare it to the biggest newest MMO coming out soon, T&L....yeah OKAAY..lmfaooOOO

  • @omgitsbees
    @omgitsbees Pƙed 27 dny +2

    I remember when this game was first revealed, it looked next-gen, the graphics were mindblowing. But now its been in development for so long, with little to nothing to show for it, that it looks pretty outdated now.

  • @Koaki913
    @Koaki913 Pƙed 25 dny

    This is coming together so well. I cant even believe its so far along. I cant wait to play Alpha 2

  • @jassimsalam
    @jassimsalam Pƙed 28 dny +3

    Love from DĂŒnhold guild ❀❀❀❀

  • @PokeVitalz
    @PokeVitalz Pƙed 28 dny +40

    Ashes, love it. Good job team!

  • @blueknight8709
    @blueknight8709 Pƙed 10 dny +1

    I would love to see profession giving buffs, perks, resistance bonus you can use in combat or out of combat like wood cutting can give you higher strength bonus and do more damage with Axes , mining can give you a bonus against rock monsters and a piercing bonus, and Blacksmithing can give you a weapon and armor buff while do more damage to your opponent armor and weapons . The carpentry profession could allow you to find hidden traps or secret rooms in buildings. Cooking and Blacksmithing can give you some fire resistance.

  • @d3filer
    @d3filer Pƙed 27 dny +1

    Dang, i love this war system and all the new stuff, keep it up!

  • @Crash1991.
    @Crash1991. Pƙed 28 dny +4

    Not crazy about the tank wall. Maybe if it looked like actual rock coming out of the ground instead of blocky pixel look?

  • @WildFyreAshes
    @WildFyreAshes Pƙed 28 dny +3

    Leeeeets geeeet itttt! Woooooo!

  • @antonego9581
    @antonego9581 Pƙed 21 dnem +1

    games looking really good. combat looks SO much better than it did previously

  • @an9l1c1sm6
    @an9l1c1sm6 Pƙed 28 dny +2

    Really nice.
    I would like to see more physics based stuff, like the mayors mount knocking back when it impacts the ground etc - The ability for certain skills knock people around in general.
    It could impact strategy greatly.

  • @Jambara
    @Jambara Pƙed 27 dny +53

    man I think it's safe to say AAA gaming is dead now, these large indie studios working outside the parent company systems are making real games again.

    • @Whizzbanga
      @Whizzbanga Pƙed 24 dny +8

      None of them have made a finished game yet.

    • @Dom-zy1qy
      @Dom-zy1qy Pƙed 21 dnem +3

      There's a world of difference between a dev and prod stage of MMOs. Deploying these kind of games requires a fat stack of cash, you need many different engineers with specific skillsets. The game looks good, but whether or not they're going to be able to have a decent launch & maintain that is the hard part.
      Because gamers are unfair, and believe their $15/month sub should provide them with a technological marvel containing 0 bugs and %100 availability. If the launch is scuffed, people will label it as a scuffed game and stop playing it. Even after collective decades of hours went into developing the game.
      People also reasonably don't care about the technology side of things, so they will also complain about the 5% (the game
      polish) so you have to focus on those things also, which means you need to hire even more.

    • @shaw815
      @shaw815 Pƙed 20 dny +3

      What looks great here exactly?
      Its just another "pvp" mode with a "war system". Looks almost identical to previous efforts from ESO, New World, even WoW BG's back in the day.
      Same shit will be prevalent. One or two broken classes or playstyles that everyone ends up running. People like this thinking they are badass when they use those classes or 2 v 1 other players and think they used skill.
      Its nothing new. Its exciting for really young people who like to feel edgy killing other players.
      Its even the exact same build up process as other games. Some cringe chat and lame jokes, spent in the eternity before anything meaningful happens. Then ultimately a massive gang bang that feels anticlimactic.
      Looks pretty though, ill give it that. If it has good PVE ill check it out. If not, no loss.

    • @Jambara
      @Jambara Pƙed 20 dny

      @@shaw815 wow... you have no idea what you are talking about, none of those games even deal with half the amount of player ran systems as what node wars are in AoC, the only game that's even comparable is EVE online.

    • @shaw815
      @shaw815 Pƙed 19 dny +3

      @@Jambara Ok keep telling yourself that chief. Its the same shit just more convoluted. Nothing like Eve. Will still revolve around boring pvp metas. Will still have to sit on some cringe voice chat listening to people talk tough for an hour before every anticlimactic "battle". People said exactly the same about New World and look how that turned out. For some people, sitting on cringe chat ganking less organised players is the pinnacle of "pvp gaming". For most people they dont really care about that in a fantasy MMO. Even if they think they do at first, most will get bored fast.

  • @H0RS3M4N
    @H0RS3M4N Pƙed 21 dnem +1

    This looks MUCH better, nice progress.

  • @mithicash1444
    @mithicash1444 Pƙed 26 dny +1

    In this video, I would like to applaud the design for the minimap. I absolutely love the way it looks and the amount of details it provides about the topography! This could be huge in PvP when you are fighting for positions.

  • @aaronlaurin8839
    @aaronlaurin8839 Pƙed 28 dny +3

    would love to see the mayors of a town be able to put buy orders up for gear and that gear being used in node wars. this would incentivize people to join node wars since they wont lose their gear and let crafters craft the best gear to supply the city. I feel like it would add another level of realism and engagement to the players. great work so far keep it up!!!

    • @DaRealDetzel
      @DaRealDetzel Pƙed 27 dny +1

      Players don't lose gear during the node war or at any time during their play in AoC. They will only lose materials on their person and to further that, in a node war event, exp loss has been turned off to prevent players from feeling punished for participation.

  • @HiYurd
    @HiYurd Pƙed 27 dny +2

    Man, they weren't kidding that this one zone is just massive.

  • @jdawg3169
    @jdawg3169 Pƙed 27 dny +2

    Love the direction. While I know this is a limited test, I do hope that the different types of scrolls that can be used are varied enough to give a nice change of pace. Also, I am hoping all battles in a war aren't over the same objectives, I could see that getting stale pretty fast.
    Really hoping that the other scrolls have more of PvP focused objectives. The end fight on this one was nice but besides that it did feel like it was a lot more PvE in terms of the actual objectives you needed to do. Just hoping it doesn't get too stale with how it is currently set up.
    Again, love the way it is heading, and excited to see how this gets flushed out further on.

  • @krisdevos3231
    @krisdevos3231 Pƙed 25 dny

    This has me extremely interested now.
    I love the look of all of this + the work you guys have done on the animations/abilities is top notch

  • @n3verendR
    @n3verendR Pƙed 28 dny +6

    Honestly this is super cool. Very exciting. I'm interested to see what the journey from Level 1, maybe having zero or only a few friends, all the way to doing this kind of stuff looks like.
    I think that through line will be super important.

  • @WildFyreAshes
    @WildFyreAshes Pƙed 28 dny +4

    What if people outside of the two faction node happen to come across this battle, do they get to pick a side without corruption?

    • @lildgamedev6885
      @lildgamedev6885 Pƙed 28 dny +1

      Is this not instanced?

    • @WildFyreAshes
      @WildFyreAshes Pƙed 28 dny +1

      ​@@lildgamedev6885I'm pretty sure not.

    • @TGFTavern
      @TGFTavern Pƙed 28 dny +1

      @@lildgamedev6885 It is not instanced, but people are flagged for participants

    • @AshesofCreation
      @AshesofCreation  Pƙed 28 dny +7

      They can join in on the fun! ⚔

    • @warr180
      @warr180 Pƙed 18 dny

      what if we can hire other players for gold

  • @copperclawz
    @copperclawz Pƙed 9 hodinami

    Glad this game is doing so well. This could be the game we have been wanting for decades.

  • @pe3396
    @pe3396 Pƙed 24 dny

    The whole node system sounds so cool and well thought out

  • @PhurPher
    @PhurPher Pƙed 28 dny +5

    Wow, you can see such a massive difference in the performance of the game when it switches to Keenges gameplay. Looks so much better than everyone elses, that lag destroys my soul. Additionally obviously the netcode needs a lot of work, like a lot a lot a lot of work.(unless half the players here were on some cheap 20 dollar wifi cards with astronomical packet loss, or just using DSL lol)
    Things are shaping up nicely. I like what looks like the changes to the Tanks shielding abilities. The red wall(guessing to indicate the enemy placed it), needs to be just lightly colored or shaded red, no need to go full red with it. The less indicators you have within the game world the better. Master game devs do indicators as subtle, yet effective, as possible. You went for a clean world and art style, then make it cleannnnn.
    Another reason the netcode needs to be TOP tier, there's an ambience to this game a very large portion of people do not like, I might even say most people. I think it's cause they don't get what you're pushing for, probably because it's not there yet. But if you get things clean and smooth as butter, when they're in game and got their hands on it, they'll fall in love.
    It's a double edged sword, this type of style you're going for, considering the difficulty of net code and animations, getting them to be that top tier. Yea every game really needs the netcode to be working well and the animations to be nice, but this style you got requires it to be TOP tier because the cleanness and the high fidelity telling your brain to expect a higher level of realism in the more sensory mechanics. And it's too late to turn back now, but I have faith you guys will pull through.

    • @AshesofCreation
      @AshesofCreation  Pƙed 27 dny +2

      We appreciate the detailed feedback and will continue to make improvements as we develop the game. đŸ’Ș

    • @mackwilliams8534
      @mackwilliams8534 Pƙed 27 dny +1

      It was interesting because I feel like large scale PvP performed exceptionally well in alpha 1. Not sure what caused today’s hiccups but it definitely felt like a step back.

    • @snekkers1609
      @snekkers1609 Pƙed 27 dny +1

      @@mackwilliams8534 a lot of stuff changed, alpha 1 sieges were happening on the instance, not in the open world, and almost server hardware might be different, its hard to predict what is happening in the background

    • @PhurPher
      @PhurPher Pƙed 27 dny +2

      @@snekkers1609 Absolutely, in instanced scenarios things can run on a completely separate dedicated server which changes things a lot.

  • @greyrogue6190
    @greyrogue6190 Pƙed 27 dny +3

    ARE THERE DURATIONS SET FOR THIS EVENTS?, ALSO DOES THE NODE GET A SAY ONE WHAT AREAS THERE ARE INTERESTED IN OWNING LIKE SHOWN?. I WOULD LOVE A RESPONSE IF YOU THINK MY QUESTION IS OKAY

  • @destroymax2033
    @destroymax2033 Pƙed 27 dny +1

    I can't say anything else than great job and thank you. I thought it was a "simple" node war but it ended up having way more strategy to it, im amazed man.
    I'm not going to talk about performance, vfx and that stuff because it is an Alpha, but BECAUSE it is an Alpha its quite impressive how well everything works overall

  • @ChrisRedheart
    @ChrisRedheart Pƙed 27 dny

    Awesome!!! The node system is SO FRICKIN COOL!!! So much thought put into it and will LOVE to play it!!! Come on Alpha Two!!! This whole war gives me SWG feelings!!!! LOVE IT!!!

  • @johndoe-qo8cy
    @johndoe-qo8cy Pƙed 27 dny +12

    Gameplay looks great. Really coming along fantastically.
    Really dont like the enemy hp bars diminshing in quarterly intervals. Makes you feel like your damage isnt doing anything, makes it feel bad. Would prefer to reduce the Hp bars as per the damage numbers. Dont care if we can not see the actualy total HP of an enemey, just make the HP bar reduce as per the damage the player receives and not in quarterly intervals.

    • @jonathanvad9716
      @jonathanvad9716 Pƙed 27 dny +1

      Strongly agree, feels useless doing DMG when "nothing" happens

    • @eragoh02
      @eragoh02 Pƙed 27 dny +1

      This! I also have concerns about making players feel like they are not doing anything

  • @parko246
    @parko246 Pƙed 28 dny +7

    Haha I love the response when Steven asks how they're going 😂.
    ...... Good

  • @dariobruzzese2604
    @dariobruzzese2604 Pƙed 25 dny

    The more I look at your videos showing and talking about Ashes the more I like this game

  • @kendrickyay
    @kendrickyay Pƙed 28 dny

    It's starting to look solid. Good work devs.

  • @albertosalazar5442
    @albertosalazar5442 Pƙed 27 dny +4

    i think there should be like 30s-2 min countdown letting people know they are about to face war so thay can preper to flee away in fear 😂

  • @VictoryOrValhalla14
    @VictoryOrValhalla14 Pƙed 28 dny +4

    The world looks great, the animations and movements look off/boring, The armor looks like you aren’t even trying.

    • @Northern_Silverbird
      @Northern_Silverbird Pƙed 27 dny

      It *is* currently in development. Personally, I see it as a good sign if the look of armor isn't high on their to-do list right now.
      Of course, it's still important, but the most focus seems to be on gameplay at the moment-which is arguably more important to polish before the aesthetics.

  • @proudspark3853
    @proudspark3853 Pƙed 27 dny

    Im looking forward to taking a week off work for the realease of alpha 2 more and more. Cant wait to delve into everything AoC has!

  • @SuperBlackatude
    @SuperBlackatude Pƙed 27 dny

    Another amazing showcase

  • @TallTaleGael
    @TallTaleGael Pƙed 28 dny +8

    It's so unfair to nw fans to have A2 locked... Feels so bad. It just encourages A2 account scammers and TOS violations. Just open A2.

    • @Masterdude1012
      @Masterdude1012 Pƙed 28 dny +6

      Or buy into it. đŸ€·đŸ»â€â™‚ïž or just wait for open beta lol.

    • @Denestra74412
      @Denestra74412 Pƙed 28 dny

      ​@Masterdude1012 they locked buying a2 is what they meant I think.

    • @r3nnoc
      @r3nnoc Pƙed 28 dny +5

      Man has some crazy fomo for a game that doesn’t even exist LAMO

    • @MrEnigmatrapt
      @MrEnigmatrapt Pƙed 28 dny +3

      I think have a limited alpha is completely fair my guy. I’m sorry you feel like you’re missing out

    • @DrDoctorDr
      @DrDoctorDr Pƙed 28 dny +7

      You don’t really have those concerns mate. You’re just disappointed you missed out.
      Pay up next time
 there was ages to get the packs that gave you access.

  • @Mezcon2
    @Mezcon2 Pƙed 27 dny

    OH MAN, this game looks so good now! I cant wait to play Alpha2!!

  • @bimmerthing
    @bimmerthing Pƙed 28 dny +1

    Looked fun.

  • @victorb5
    @victorb5 Pƙed 4 dny

    I liked that there's geography changing spells like the tank wall. Makes for more interesting strategy and engagements. Hope there will be weapons like GW2 that guilds can make. Doesn't need destructible environments, but some other features outside of personal skills that affect strategy is always fun.

  • @longyangchang6513
    @longyangchang6513 Pƙed 28 dny +1

    I have exams tomorrow. But let's go!!!

  • @MADDOGEMA
    @MADDOGEMA Pƙed 27 dny

    This game looks better and better every video. Im very excited for this when it finally releases. I appreciate the transparency with this game.

  • @cozmocozminsky3811
    @cozmocozminsky3811 Pƙed 3 dny +1

    Good: great that both PvE and PvP players can contribute
    Bad: Whenever camera was on Keenge, it felt like the archer had no place in the PvP combat, as apart from his "snipe" or whatever ability, he dealt no damage nor had other tools to contribute

  • @justinpatrick9249
    @justinpatrick9249 Pƙed 3 dny

    if this went into early access and preformed like this id pay money to sub to this jesus it looks amazing

  • @tenshi414
    @tenshi414 Pƙed 27 dny

    Absolutely stunning. i Can't wait for this game.

  • @MrAhuri
    @MrAhuri Pƙed 27 dny

    that really looks great

  • @maxbomber7018
    @maxbomber7018 Pƙed 22 dny

    Love the excitement!
    I would love to see this with structures in the middle to profit from partial cover and verticality (like a 2 floor ruins) granting more interesting strategies to attack/defend.

  • @franciscoabadvargas4459
    @franciscoabadvargas4459 Pƙed 27 dny

    Looks amazing!!!

  • @phonyoni385
    @phonyoni385 Pƙed 27 dny

    Steven, Ive heard such stronger speeches from you in the White Order in Archeage but good enough! So excited for this Alpha coming up wish i could have participated in this war good job! đŸ‘đŸ»

  • @HugoMDKK
    @HugoMDKK Pƙed 28 dny +1

    So good stream, idk if it will help in something but, look some things i observed!
    Like Animation dismount and mount from mount ;spawn of mount ;Dragon animation little strange.

  • @sanfiierro
    @sanfiierro Pƙed 10 dny

    I keep watching these videos, can't wait for Ashes to launch

  • @thepowerofanime4619
    @thepowerofanime4619 Pƙed 20 dny

    After a long time felt like its a great process

  • @blueknight8709
    @blueknight8709 Pƙed 25 dny +1

    I like that shield wall. Can you add a pushing effect to that shield wall and some spikes that way you can push the opponents back and off the bridge and other things.

  • @BButcher-hg4nr
    @BButcher-hg4nr Pƙed dnem

    This game looks better and better every single time I see it. Can't wait to get my hands on this in 2056

  • @suchla12
    @suchla12 Pƙed 27 dny +2

    this looks great. We need good new MMO. Hope you guys deliver

  • @aidanscott3895
    @aidanscott3895 Pƙed 12 dny

    im am so excited for this to come out holy crap

  • @poiqsd5122
    @poiqsd5122 Pƙed 27 dny

    I've had my doubt for years following this game, but its really coming together .. I could imagine losing my self in thé immersion of this World.. I saw a rock out there and I imagined my future archer just chilling in the World .. ashes of creation you have my trust and banished my doubts with this stream .. 10\10 this was beautiful to watch

  • @kylebrett4125
    @kylebrett4125 Pƙed 27 dny

    Awesome preview

  • @bmicken1
    @bmicken1 Pƙed 26 dny

    Having different objectives in a Node War seems pretty cool.

  • @jonathansmith841
    @jonathansmith841 Pƙed 27 dny

    Looks awesome

  • @kooken58
    @kooken58 Pƙed 26 dny

    Game looks soo smooth on whatever setup Keenge is using.

  • @AlluringSecrets
    @AlluringSecrets Pƙed 28 dny +3

    For Winstead!!!!

    • @zii1573
      @zii1573 Pƙed 28 dny +3

      For Winstead!!!!!1

    • @PhoenixEnjoyer
      @PhoenixEnjoyer Pƙed 28 dny +2

      For King Atrax ... ... ... (lol)

    • @Anduinkayvaan
      @Anduinkayvaan Pƙed 26 dny +2

      For WINstead!

    • @PhoenixEnjoyer
      @PhoenixEnjoyer Pƙed 26 dny

      @@Anduinkayvaan Our Man Anduin saying to himself *" Fxxx War Within. Node War in Ashes is where it is at. "* 😆😁

  • @Ephremjlm1
    @Ephremjlm1 Pƙed 25 dny

    Man with every update this game is looking better and better. I haven't been this excited for an MMO since FF11. Can't wait!

  • @BIGTIPPIN
    @BIGTIPPIN Pƙed 28 dny

    I love it can't wait

  • @casfe82
    @casfe82 Pƙed 27 dny

    Looks very good. I am deff not a big PVP person but i do like taking part in events like this were there is a clear benifit at risk.

  • @paulbarriosduque1101
    @paulbarriosduque1101 Pƙed 27 dny

    That is hell of a strong bridge