What’s New in Twinmotion 2024.1

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  • čas přidán 3. 06. 2024
  • Twinmotion 2024.1 is now available for download, bringing new features and enhancements for designers across industries-including architecture, film & television, automotive and product design, and beyond. Highlights include animation sequencing tools, support for render layers, new Foliage and Fabric materials, new Scattering tools, and much, much more!
    Find out more at twinmotion.com/news/twinmotion-2024-1-is-here.
    #Twinmotion2024 #ArchViz #ProductVisualization #AutomotiveDesign #Previs #DesignViz
  • Věda a technologie

Komentáře • 169

  • @eltamarindo
    @eltamarindo Před měsícem +57

    I've been waiting for render layers for ages. It is very useful for architecture as clients often just want to change paint colors on one object at the last moment.

  • @VALEADVENTURE
    @VALEADVENTURE Před měsícem +79

    Goodbye Lumion it has been a pleasure working with you

  • @ShowItBetter
    @ShowItBetter Před měsícem +29

    the speed of these updates! wow

  • @Aneesh_krish
    @Aneesh_krish Před měsícem +10

    i am feel always happy when see twinmotion is getting bigger and bigger . Thank you

  • @allansmith350
    @allansmith350 Před měsícem +1

    absolutely fantastic. I just tried exporting some slight edits on a previous project and the export times for video are definitely improved and these features are going to be superb!

  • @VelaProductionsDavid
    @VelaProductionsDavid Před měsícem +1

    You guys did it again, amazing job!

  • @WD_MyImage
    @WD_MyImage Před měsícem +1

    That's an amazing update, wow!

  • @nijatIbrahimli
    @nijatIbrahimli Před měsícem

    wooow, amazing!

  • @bodeprime
    @bodeprime Před měsícem +1

    I am loving this

  • @JTVizionNetwork
    @JTVizionNetwork Před měsícem +1

    OHHHHH HELLLLLL YEA, I teared up a little, this is excellent. THis is exactly what WE NEED as Digital Creatives. If you continue down this path and make it this easy for filmmakers, TwinMotion could be the number 1 animation program hands down, the interface is so refined and a dream to use. THANK YOU ALL FOR ALL YOUR HARWORK!

  • @ENKH-ORGILMANDAL
    @ENKH-ORGILMANDAL Před 27 dny

    EXCITED, THANK YOU AND GOOD LUCK

  • @a085a
    @a085a Před měsícem

    AMAZING!

  • @archbimpersian360
    @archbimpersian360 Před měsícem +9

    The new changes and updates were great and made many things better and faster, and the quality of light and reflection increased. I also discussed these updates in detail on my channel

    • @Traveller-665
      @Traveller-665 Před měsícem

      Стоит переходить с 2023 версии в плане света и отражений?

    • @Mr.LeoNov
      @Mr.LeoNov Před měsícem

      ​​В принципе да, появились кинематографичные эффекты бликов линз (жаль правда что нет возможности загружать свои, но да ладно), Люмен улучшили очень, он стал хоть и прожорливее на GPU, но как мне кажется рендерит в разы быстрее. Хотя они всё ещё не пофиксили тот баг когда раз в несколько рендеров будет плохой рендер без сглаживая, со всратыми тенями и прочее, но это уже ладно.
      Тут не то чтоб глобальные изменения, но мне достаточно)
      ​@@Traveller-665

  • @jonaskossovski9394
    @jonaskossovski9394 Před měsícem

    Amazing!

  • @KasunGayantha
    @KasunGayantha Před měsícem

    Wow, this so amazing 😎✨🎬✨🙌🏼

  • @Mr.LeoNov
    @Mr.LeoNov Před měsícem +1

    ПРЕКРАСНОЕ ОБНОВЛЕНИЕ!!!!!!!!!!!!!!
    Очень надеюсь в будущем увидеть возможность запекать освещение и PCSS тени, это было бы шикарно 🔥🔥🔥🔥🔥

  • @LaFemmeCriminelle
    @LaFemmeCriminelle Před měsícem +1

    I'm so using this!

  • @meysamgh9123
    @meysamgh9123 Před měsícem

    this is fantastic

  • @iswhatits
    @iswhatits Před měsícem

    sick!

  • @AmilaCKumarasinghe
    @AmilaCKumarasinghe Před měsícem +5

    Keyframe animation options please

  • @brolismisko
    @brolismisko Před měsícem

    absolutely amazing!

  • @JavierOropeza08
    @JavierOropeza08 Před měsícem +3

    so stoked, as soon as revit 2025 gets pyrevit and diroots, I am jumping on this!

    • @kinglew0773
      @kinglew0773 Před měsícem

      Anything substantially new with revit 2025? I’m still on the 2024 version

    • @JavierOropeza08
      @JavierOropeza08 Před měsícem

      @@kinglew0773 improvements on how toposolids work, that is big plus. There were some other new updates, but I don't think this one has as many improvements the wat 2023 and 24 did.
      But you need 2025 to work with this latest release of twinmotion.

  • @gerardofaustin8156
    @gerardofaustin8156 Před měsícem

    That’s amazing

  • @user-tt5jq6kb2v
    @user-tt5jq6kb2v Před měsícem

    Finally render layers !!

  • @blitterblitter
    @blitterblitter Před měsícem +12

    ME COJONI ! ( in italian slang = AMAZING !)

  • @ahgalaunrealvisualstudio
    @ahgalaunrealvisualstudio Před měsícem

    Yesh! That cool dear.

  • @georgeemil9979
    @georgeemil9979 Před 3 dny

    great updates .. but i have something to put in mind next sooner update, the materials guys , using corona render shows materials and it's properties as it should be , but when i use the twinmotion data smith or the direct link to export the whole scene to twinmotion , materials doesn't look the same , specially in Lumin ! , it looks sooo Flat ! , and doesn't have depth in it , i strongly admit that twinmotion is getting BIGGG, But also , the materials still like a Big Challenge, it will take time i understand, but A good scene without well presented materials willl always be compared with better Render Engines and that's what iam afraid of , is adding more and more to twinmotion and neglect the materials.. thanks for all your efforts every update , Keep going Guys , you the best.

  • @thiraty4181
    @thiraty4181 Před 26 dny

    LOVELY 😍

  • @sb.architect
    @sb.architect Před měsícem +5

    nice

  • @komalvishwakarma9740
    @komalvishwakarma9740 Před měsícem

    brilliant 😍🤩

  • @RAMESH-CASA
    @RAMESH-CASA Před 26 dny

    It is very useful

  • @carvingtheway
    @carvingtheway Před měsícem

    Now we're talking 😎👍🏻🥂🎥

  • @luisantoniohermandezcastro8930

    Que bonito ❤

  • @RenderRite
    @RenderRite Před měsícem +2

    Twinmotion .... You have come a long way 🙌

  • @dddharmesh
    @dddharmesh Před měsícem +2

    Superb...
    One of the most advanced software....

  • @lanavedelmadridismo
    @lanavedelmadridismo Před 12 dny

    Brutal

  • @Cealnadebz
    @Cealnadebz Před měsícem

    cool thanks you

  • @Azarudeen_MJ
    @Azarudeen_MJ Před měsícem

    Woooooowwwwwww.....😍😍😍

  • @fabiolg6719
    @fabiolg6719 Před 12 dny

    Awesome! Any plans on releasing an ipad version of twinmotion in the future?

  • @filipzo
    @filipzo Před měsícem +2

    Any improvements to VR?
    Quest 3 is real and it's here... and its passthrough works quite well. So what about AR? Do you have any plans to bring it to Twinmotion?

  • @SPATIUMDD
    @SPATIUMDD Před měsícem +1

    Exelente ¡¡¡¡ ♥♥♥ Lo mejor es que funsiona aun en computadores de Bajas caracteristicas ¡ Gracias Epic Games ¡

  • @designbeacon8117
    @designbeacon8117 Před měsícem +1

    Impressive, please next update should have follow me camera ,that’s all I’m asking for…

  • @FurkanYlmaz3D
    @FurkanYlmaz3D Před měsícem

    i cant find foliage material

  • @TheYago1996full
    @TheYago1996full Před 22 dny

    Twinmotion TOP 1 🏆

  • @pddonoso
    @pddonoso Před měsícem

    I love you, TM

  • @MahmoudAhmed-dt1pu
    @MahmoudAhmed-dt1pu Před měsícem +1

    That is one of the most useful features of all time
    But I would like to add a 3d grass material because the spray grass is vary bad and if you tray to add some flowers to it go out of the surface

  • @conmes3077
    @conmes3077 Před měsícem

    ❤️❤️❤️

  • @EladBarness
    @EladBarness Před měsícem

    For architecture tool it’s a cinematic tool with the full power of UE5 well done, it’s gonna change the industry for good

  • @aminnayeri2147
    @aminnayeri2147 Před měsícem

    Is it going to improve the quality of path trace in the glass material section in the future or not?

  • @ryanquinn4577
    @ryanquinn4577 Před měsícem +1

    I think everyone is curious how to add those quixel megascan trees into twinmotion the way you were showing in that one scene. Hopefully the tutorials soon to follow cover that in some depth!

    • @Mr.LeoNov
      @Mr.LeoNov Před měsícem

      There's a Megascans library there already, no? Though I, too, haven't seen any big trees there...

    • @twinmotion
      @twinmotion  Před měsícem +1

      The trees in this trailer are Quixel Megascans tree packs from the Unreal Engine Marketplace. We exported the trees in fbx from Unreal and then imported them in Twinmotion. Then we applied the foliage materials to make them look good.

    • @ryanquinn4577
      @ryanquinn4577 Před měsícem

      @@twinmotion Thank you so much for this explanation!

  • @aarvii
    @aarvii Před 27 dny

    🤩

  • @JORGE-cb5oi
    @JORGE-cb5oi Před měsícem

    Que Genial

  • @nilendunath2735
    @nilendunath2735 Před měsícem

    The render quality is very good. How can the render from the previous render sequence be resumed if the image sequence rendering process is abruptly interrupted? Once more, everything starts at the beginning, and no matter what order is followed, it must begin there.

  • @Schmockbubi
    @Schmockbubi Před měsícem

    render layers yes yes yes! thank you! Is an ID mask aka Clown mask layer included?

  • @MarlonLenard
    @MarlonLenard Před měsícem

    Yesss... Run me that!

  • @TheGr8Mutato
    @TheGr8Mutato Před měsícem

    Sploosh!

  • @RichardRiegel
    @RichardRiegel Před měsícem

    render layers - hallelujah

  • @rogeriopenna9014
    @rogeriopenna9014 Před měsícem +3

    Nice. But the populate tool for grass is still quite useless.
    At least if it hasn´t changed from the 2024.1 preview.
    In 2024.1 preview, while you could add the big grass patches to the polygonal populate tool, you couldn´t reduce spacing to less than 1 meter I think, which may be fine for trees but useless for grass patches.
    Also, add inverse offset and allow us to use detail grass in the same polygon. So one can populate a big polygon with big grass patches, very dense, without them going outside the polygon and over sidewalks, etc.
    Then the inverse offset for detail grass will garantee that the detail grass will ONLY be used near the polygon boders, thus not making the scence very heavy

    • @Mr.LeoNov
      @Mr.LeoNov Před měsícem

      True, though my way for this is just making bunch of copies of the spacing tool and randomizing its seed

    • @osoanasteciado
      @osoanasteciado Před 27 dny

      yep, D5 render new scatter is the future....

    • @rogeriopenna9014
      @rogeriopenna9014 Před 27 dny

      @@osoanasteciado only problem is that TwinMotion Unreal Engine and the real time with semi-ray tracing of Lumen is much faster than the typical Ray Tracing of borth TwinMotion and D5.

  • @garethsnaim8174
    @garethsnaim8174 Před měsícem

    looks great for outdoors scenes, not so easy for large indoor rooms, cannot get to grips with the lumin thing, everything just flickers like its underwater unless I over blow the lighting. I still enjoy using it though.

  • @hagov
    @hagov Před měsícem +3

    How add European Hornbeam in twinmotion?

  • @glenn3646
    @glenn3646 Před měsícem

    What the hell, this is amazing

  • @edwinh3482
    @edwinh3482 Před měsícem

    i fell in love with twinmo, bye bye enscape

  • @user-dl7xl5yq2v
    @user-dl7xl5yq2v Před měsícem +2

    How can I access the tree assets you are dealing with at 0:26 ,0:33 in the video?

    • @twinmotion
      @twinmotion  Před měsícem +1

      @twinmotion
      The trees in this trailer are Quixel Megascans tree packs from the Unreal Engine Marketplace. We exported the trees in fbx from Unreal and then imported them in Twinmotion. Then we applied the foliage materials to make them look good.

  • @andres100depredador
    @andres100depredador Před měsícem +1

    Was the police chase video fully produced in twinmotion ? or were other programs involved ? im just curious because i'd like to start doing stuff like that

    • @twinmotion
      @twinmotion  Před měsícem +2

      The car animations are made in CAD software (like 3ds Max, Maya, Blender...) and then imported into Twinmotion as an animated FBX

  • @shehzadyunus1
    @shehzadyunus1 Před měsícem

    How does the lightening work? There's a clap of thunder and lightening at 0:42 seconds.

  • @ZilEnon
    @ZilEnon Před měsícem

    Good work TM team. These trees are not in the library. Can you advise where to get them?

    • @twinmotion
      @twinmotion  Před měsícem

      @twinmotion
      The trees in this trailer are Quixel Megascans tree packs from the Unreal Engine Marketplace. We exported the trees in fbx from Unreal and then imported them in Twinmotion. Then we applied the foliage materials to make them look good.

  • @airspeederyoutubetestingbh2341

    Can we lock cameras to moving objects or spline paths? Can we do an accurate orbit with the camera finally?

    • @user-og8fo3nl2v
      @user-og8fo3nl2v Před měsícem

      No, because there is no real camera exist in Twinmotion yet

  • @benedekfodor269
    @benedekfodor269 Před měsícem

    Twinmotion is the gateway drug to the Unreal engine.

  • @gabrielduarte3904
    @gabrielduarte3904 Před měsícem

    finally! renders elements!! i might switch back from D5

    • @samuelisaactapia887
      @samuelisaactapia887 Před měsícem

      como que finalmente renderiza elementos

    • @gabrielduarte3904
      @gabrielduarte3904 Před měsícem

      @@samuelisaactapia887 SI, que por fin tiene "render elements", "render passes" o render layers, o sea que te da los layers o canales de mascara de cielo o canal "alpha", reflejos, oclusion ambiental (creo) etc..

  • @kingpinoftherails926
    @kingpinoftherails926 Před měsícem

    where can i find the music?

  • @altanylmaz2297
    @altanylmaz2297 Před měsícem +1

    we need cubemap (or parallax idk.) for fake interiors for architectural rendering. anyone knows how to do it ?

    • @Mr.LeoNov
      @Mr.LeoNov Před měsícem +2

      There's a custom library assets for this though they're not quite "parallax", these are just low poly 3d rooms, but they do their job.
      Still wanna see real parallax interiors though!

    • @altanylmaz2297
      @altanylmaz2297 Před měsícem +1

      @@Mr.LeoNov thank you very much. i found them, as you said, they are like cardboard interiors. But i will try them :)

  • @CesarVil14
    @CesarVil14 Před měsícem +3

    La interface se la copiaron a D5 Render?

    • @nuwanda2702
      @nuwanda2702 Před měsícem +1

      They did lmao

    • @Mr.LeoNov
      @Mr.LeoNov Před měsícem

      Это да, и мне это не особо нравится ибо как по мне у D5 ну слишком замудрённый интерфейс

  • @fedekun79
    @fedekun79 Před měsícem

    Can anyone tell me how to achieve those stormy clouds?? With lighting and all🤔🤔

  • @akawinterstorm7997
    @akawinterstorm7997 Před měsícem

    Does the new populate path (array) tool work with decals, like road markings?

  • @bluearts6075
    @bluearts6075 Před 11 dny

    big up, Keyframe animation plzz

  • @arquitecturaparatodos1929
    @arquitecturaparatodos1929 Před měsícem

    It is an excellent renderer, but they removed the joystick control, it was much more comfortable; There is no way to place objects from the library without rendering all the time in lumen and path tracer, especially in large scenes of more than 180 million polygons. I remain attentive with your kind response.
    thank you

  • @cgsather3309
    @cgsather3309 Před měsícem +1

    How did you get the cop car to slide?

    • @twinmotion
      @twinmotion  Před měsícem +1

      The car animations are made in CAD software (like 3ds Max, Maya, Blender...) and then imported into Twinmotion as an animated FBX

  • @frankp3118
    @frankp3118 Před 15 dny

    Wonder why the line renderer was downgraded to only apply line’s around the models outside edge when previous versions applied lines to contours and interior edges of models

  • @3dprojemerkezi247
    @3dprojemerkezi247 Před 23 dny

    a nice

  • @ap1970
    @ap1970 Před měsícem

    Are all these trees at 0:34 in Twinmotion?

  • @yokoxanime2610
    @yokoxanime2610 Před měsícem

    Its free? Because I was looking for education, it is no longer available in the latest version

  • @user-og8fo3nl2v
    @user-og8fo3nl2v Před měsícem

    Finally all we need after I switched to UE 😂

  • @kingmaderje5399
    @kingmaderje5399 Před měsícem

    Calm down, just chill twinmotion. Lumion was just playing

  • @javierdelagarza6594
    @javierdelagarza6594 Před 6 dny

    Idk if its my computer but this version just crashes a lot...

  • @jenniferhodoul7523
    @jenniferhodoul7523 Před 9 dny

    Yeah

  • @chrisrulz333
    @chrisrulz333 Před měsícem

    where does the SM tree library come from?

    • @twinmotion
      @twinmotion  Před měsícem +1

      he trees in this trailer are Quixel Megascans tree packs from the Unreal Engine Marketplace. We exported the trees in fbx from Unreal and then imported them in Twinmotion. Then we applied the foliage materials to make them look good.

    • @chrisrulz333
      @chrisrulz333 Před měsícem

      @twinmotion good work around o will give this a try today thank you!

  • @kinglew0773
    @kinglew0773 Před měsícem

    What specs does this system have? Because this looks substantially better in terms of visual quality than mine does even on ultra settings, and I have an RTX 4080.

    • @Mr.LeoNov
      @Mr.LeoNov Před měsícem

      Are you using Lumen in ambience render settings?

  • @koji_71
    @koji_71 Před měsícem +1

    still No Apple silicon native versión? disappointing

  • @PeacedeathAlexander
    @PeacedeathAlexander Před měsícem

    @Twinmotion excuse me, do i must buy Twin again? Or i can upgrade my 2023 version to 2024?

    • @gerardofaustin8156
      @gerardofaustin8156 Před měsícem

      I have been trying to buy I for years but the link doesn’t work for me.

    • @twinmotion
      @twinmotion  Před měsícem +4

      Hi! Twinmotion is free for individuals and small businesses that made less than $1 million USD in revenue in the past 12 months, so as for educational institutions, and students. If you learn over $1 million USD, you can purchase seats at www.twinmotion.com/en-us/license

    • @PeacedeathAlexander
      @PeacedeathAlexander Před měsícem +1

      @@twinmotion No, I mean I already bought twin motion. But after the 2023 update, I was redirected to purchase the new version. That’s why I’m asking you do i need to buy this version or is it included in the price of the previously purchased one

    • @twinmotion
      @twinmotion  Před měsícem

      @@PeacedeathAlexander Hey, your upgrade should include a one-year free upgrade. If you are still in the free upgrade period, you should automatically have access to this new version, which includes the Twinmotion Cloud feature. The new licensing mode applies if you are out of the free upgrade period. Let us know if this makes sense.

  • @nuwanda2702
    @nuwanda2702 Před měsícem +2

    Why copy D5 UI?

    • @Mr.LeoNov
      @Mr.LeoNov Před měsícem

      Yeah I don't like it too. D5 is clanky af

  • @jonassidney3606
    @jonassidney3606 Před měsícem +1

    QUANDO VÃO TRAZER LUZES DMX

  • @SaidZoom
    @SaidZoom Před 10 hodinami

    @twinmotion When will you add the ability to export FBX (or other type) models from Twinmotion?? And the export of materials? Often, customers request a model or ask to transfer project to another designer, who usually work only in 3Ds MAX with Corona render or similar render programs. But I don't have the opportunity to send them a project with all the models, materials and textures from Twinmotion. I really love Twinmotion and rendering only in this program, but I can't work in team with other designers, because I don't have options to share my result from Twinmotion.

  • @Irma18l
    @Irma18l Před měsícem +1

    What kind of effect is this with lightning? Who knows?

    • @Mr.LeoNov
      @Mr.LeoNov Před měsícem +1

      I think it's done in post-production with these render layers (I mean they saprated elements via opacity maps and then did everything in post)

  • @Peekarica
    @Peekarica Před měsícem

    Hooly Jesus...

  • @GabrielStoss
    @GabrielStoss Před měsícem

    Only one function still missing: a photo match tool

  • @3dhotshot
    @3dhotshot Před měsícem

    omg

  • @hb99em
    @hb99em Před měsícem

    no smart grass material yet.... when ?

  • @jaisoni5683
    @jaisoni5683 Před měsícem +3

    please pleas work on reducing the rendering time of the walkthrough videos in path tracing like LUMION🙏🙏🙏... It takes a hell lot of time to render just one 15 seconds clip

    • @fjsv_omg321
      @fjsv_omg321 Před měsícem +1

      Get better GPU.

    • @Mr.LeoNov
      @Mr.LeoNov Před měsícem

      Yeah, Path-Tracing is too GPU-hungry. Consider using Lumen technology for video renders (not so perfect, but it does it's job well)

  • @marc3dartist601
    @marc3dartist601 Před měsícem +1

    From archviz to action movie. 🤣

  • @landscapedesign6543
    @landscapedesign6543 Před měsícem

    Sorry, but in the D5 and Lumion programs, the image is much more realistic and attractive