How To Render Basic Shapes! Godot 4! Raymarching!

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  • čas přidán 23. 08. 2024

Komentáře • 4

  • @MountainLabsYT
    @MountainLabsYT Před 28 dny

    would this be more preformant than full screen raymarching?

    • @iDigvijaysinhG
      @iDigvijaysinhG  Před 28 dny

      Not necessarily, like if I move close enough that my actual box covers the entire screen then at that point it is a full screen shader basically.

    • @MountainLabsYT
      @MountainLabsYT Před 27 dny

      @@iDigvijaysinhG So at worst its just as preformant?

    • @iDigvijaysinhG
      @iDigvijaysinhG  Před 27 dny

      @@MountainLabsYT pretty much.