Burying End Crystals In the Ground to Efficiently End Friendships

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  • čas přidán 15. 01. 2023
  • Hey everyone!
    Here's a video on the End Crystal Landmine project.
    The part I didn't explain about the bottom section is actually just a single use instant repeater, because for some reason it was bugging without it, involving certain player produced sounds in conjunction with the sculk sensor. It just fixes a reliability issue involving it.
    Music: Stal, Floating Trees, by C418
    Indigo Quarry Relaxed, by Harry Mack
    Tutorial: • NOTE: (broken) (I will...
    Litematica: www.mediafire.com/file/90rm62...
    NOTE* even if you have the litematica and intend to use it, really watch the tutorial because it explains how to work with the crystals without unintentionally nuking yourself, as well as how to fix the top of the landmine after construction.

Komentáře • 267

  • @viperforty8450
    @viperforty8450 Před rokem +1690

    Thinking that it may be the one moment where sppash potions of damage could shine - still no item destruction, and a good finisher for low hp targets

    • @noname-codm4590
      @noname-codm4590 Před rokem +158

      Maybe even an arrow that is boosted by a tnt and is stuck in a trapdoor.
      It would be very time consuming to setup tho, but it kills players even with full prot 4 netherite armor and a shield.
      Edit: also theoretically, a player with a totem can be executed too. Just have a cleverly timed machine loaded with two lethal weapons, one will destroy the totem and one will unleash the final blow. Actually make it three to activate dual wielding totems

    • @inferno23_
      @inferno23_ Před rokem +22

      @@noname-codm4590 Wouldn't that destroy the items if they're not using a totem though? The point was to ensure the items aren't destroyed.

    • @noname-codm4590
      @noname-codm4590 Před rokem +43

      @@inferno23_ why would it destroy the items? I think there is a misunderstanding here.

    • @inferno23_
      @inferno23_ Před rokem +9

      @@noname-codm4590 I meant for the second idea with the two explosives (Also this isn't that relevant but I'm pretty sure high-speed arrows do a lot of damage to armor)

    • @-sturmfalke-
      @-sturmfalke- Před rokem +43

      ​@@inferno23_ The trick he/she means is if you let TNT explode next to an arrow, it gets loaded with momentum. If the arrow is stationary in the world without hitting a block, it keeps that momentum. With this principle, the arrow can gain a lot of momentum from a relatively simple setup that doesn't require a lot of TNT to explode at the exact same time. And as you might know, the damage an arrow does is bound to its momentum or speed at which it hits you. I don't know the exact setup, but there is a trapdoor involved in which the arrow is stuck, and if it flips out of the way it lets the arrow go. You can remove that whole loading setup, all you need is the trapdoor with the arrow sticking in it.

  • @grantmayberry7358
    @grantmayberry7358 Před rokem +656

    The detonation method could be a firework with 7 stars. It goes through armor and won’t instakill a player on full health. Not sure if it will do enough damage through the floor though, but with only one and a half hearts to go, it’s worth a shot.

    • @constantdemonics
      @constantdemonics Před rokem +7

      Fireworks don’t destroy blocks right?

    • @grantmayberry7358
      @grantmayberry7358 Před rokem +61

      @@constantdemonics they do not. they make for decent traps in some cases and can be used as crossbow projectiles, making them one of the most effective weapons for group fights imo

    • @SKDemon0
      @SKDemon0 Před rokem +2

      Don't they take multiple seconds to explode though?

    • @magusdarkrider9779
      @magusdarkrider9779 Před rokem +13

      @@SKDemon0 I believe if you shoot a firework out of a crossbow it explodes immediately on impact, not sure if that applies to dispensers as well

    • @grantmayberry7358
      @grantmayberry7358 Před rokem +19

      @@SKDemon0 if they strike an entity, they detonate immediately. not sure if this works for end crystals. haven’t tested this idea lol

  • @petersmythe6462
    @petersmythe6462 Před rokem +344

    One option to solve its lack of effectiveness against heavy armor is to use a more lethal projectile as the trigger. I would suggest firing a lingering potion of instant harming and then a splash potion of slowness in rapid succession so that it can hold them there and finish them off.

    • @squibble111
      @squibble111  Před rokem +191

      Thats genius actually, might incorporate this into v2.

    • @fondbeebboop9705
      @fondbeebboop9705 Před rokem +2

      That is good idea

    • @richardngo2561
      @richardngo2561 Před rokem +23

      It's probably the most simple solution, however it runs the risk of the player dying before the end crystal detonates potentially leading to destroyed player items. Should be noted that the Instant harming would come after if added, or like others are suggesting, to use fireworks. Though the slowness is a brilliant improvement for Glitter Bom- I mean, Landmine v2.

    • @Clairavoya
      @Clairavoya Před rokem +2

      Also if they have a totem it might potentially still kill them

    • @golemking6428
      @golemking6428 Před 11 měsíci

      ⁠@@squibble111 why don’t u use a sculk shrieker for detecting it can be used to only detect players when paired with a sculk sensor

  • @crazybunnyproductions7287
    @crazybunnyproductions7287 Před rokem +249

    When I was younger I tried setting up a bunch of landmines to mess with my friends. They were basic TNT landmines, but I did wind up finding the one place I could hide them effectively.
    Snowy biomes.
    How it'd work was I'd set up a 3x3 grid of TNT with an observer to trigger it, have redstone ore on top of it, and then a layer of snow. Every with the snow layer on top, the ore will still update whenever you walk over it. It wound up being such a huge problem that the entire biome was just a massive deathtrap, even with the delay. I'd just made too many landmines.

    • @richardngo2561
      @richardngo2561 Před rokem +69

      Makes me feel old when you say you had observers when you were "younger" :,)

    • @Starfloofle
      @Starfloofle Před rokem +6

      @@richardngo2561 no kidding... x.x

    • @tvre0
      @tvre0 Před rokem +15

      It’s like that one region of france with the leftover mines from WW1

    • @chaoszhul_4d586
      @chaoszhul_4d586 Před rokem +3

      @@richardngo2561 same

    • @BundasaurusPecs
      @BundasaurusPecs Před rokem +9

      @@richardngo2561haha yeah, to me they’re high tech fancy gizmos still, I still call the creative menu that came out in 1.8 (I think) the ‘new’ menu

  • @Nystika
    @Nystika Před rokem +357

    wow most clean mine design I've seen. Haven't seen an end crystal used before. Hope thos video gets more recognition (;

    • @LutasticLu
      @LutasticLu Před rokem

      Yeah amazing design
      Also the way it appears and detonates makes me think of clash of clans traps

    • @cancermancer692
      @cancermancer692 Před 11 měsíci

      ive been using end crystals since i realised their power in java, but i never made something this complicated.

    • @timed_
      @timed_ Před 11 měsíci +1

      theres a whole culture around pvping with end crystals and respawn anchors

  • @vojtastruhar8950
    @vojtastruhar8950 Před rokem +52

    I love how you froze the game and stepped through the process one tick at a time. I've never seen that before, very nice!
    Also cool landmine

  • @Zanophane_Gaming
    @Zanophane_Gaming Před rokem +18

    I love how everyone is discussing how to make the trap better. not just to kill someone for revenge but to troll one of your friends.
    Which would make them even madder because it's a trap that was overengineered JUST to kill them.
    Beautiful.

  • @Spexx368
    @Spexx368 Před rokem +83

    Hey, remember that kids game made of blocks? Well here’s a perfectly engineered landmine

  • @Me-da-Ghost
    @Me-da-Ghost Před rokem +228

    The other problem with landmines is that everyone has a totem of undying their offhand (unless you're in a friendly server, in which case why are you making a landmine?)

  • @Kaldrin
    @Kaldrin Před rokem +67

    That's quite the convoluted mine but the results are here, nice video

  • @liber2350
    @liber2350 Před rokem +7

    I wonder how lethal a pointed dripstone launcher could be...

  • @ovencake523
    @ovencake523 Před rokem +59

    can you detonate the crystal with a harming 2 potion? might be able to do the last chunk of damage to the netherrite player with the splash aoe

  • @bobdagranny7431
    @bobdagranny7431 Před rokem +24

    The piston layout is soo optimised lol, good job

  • @hand55
    @hand55 Před rokem +54

    maybe put a splash potion of harming to be thrown after the snowball

    • @fisch37
      @fisch37 Před rokem +14

      Maybe you could even use a harming potion to explode the crystal to deal more damage. I'll have to test that. Lingering might be an idea as well.

    • @notlatif6214
      @notlatif6214 Před rokem

      @@fisch37 You're shooting it into a solid wall tho so it might not get to the player

    • @Nutellagott
      @Nutellagott Před rokem +1

      ​​@@notlatif6214he snwoball also wasnt shot into a wall atleast for the floor mine

  • @badpiggies988
    @badpiggies988 Před 11 měsíci +3

    The most secretive and not-cruel one possible: a calibrated sculk sensor with the lectern on the walk sound page and a wool lens focusing it onto a single surface block directly above it (so you won’t accidentally blow yourself up while building it), connected to a dispenser that shoots an arrow at the crystal.

  • @TheMithrandir
    @TheMithrandir Před 11 měsíci +3

    I’m hugely impressed by this. You explained everything clearly, and it’s a very nicely condensed design.

  • @xann2681
    @xann2681 Před rokem +2

    Cant wait to rig my entire server with landmines to cause over 50 deaths per day

  • @catrardellybird2526
    @catrardellybird2526 Před rokem +4

    Thanks for reminding me about end crystals and bombs. I made a near perfect skulk and tnt minecart mine not too long ago, (activates in 1 tik, tnt minecarts determine explosive power [10 on each rail is enough to kill full blast prot 4 netherite with expolsion itself, but the launching factor should kill a player if a player used a totem of undying], 1 layer underground, directional detonation [bombs close to the player blow up first, which will create a crazy angle for the launch factor, which is hard to water mlg], imune to water logging [because of the near instant detonation {if water is heard, the bomb will explode in such a wide radious the water can't stop it}], impossible to defuse without commands [the previous rimming technique used to disarm previous models is now null, which was the only way still known to disarm these mines], near perfect safety system [will not blow up unless safety system is disengaged, and cannot be reactivated], fits in a 7x10 block area, not very expensive [accessable mid-game with creeper farm, with skulk sensors], divided mine [technically just 2 seperate mines, which have 2 sculk sensors each for near-seperate activation, which are connected to make one mine {this makes the mine extremely dangerous, for if one mine is getting disarmed in any way, the other goes off, and would need 4 people with perfect precision to disarm the entire bomb, tis why the bomb might as well be impossible to disarm. Hacking will also not work to disarm the bomb, nor being in creative mode. Only /kill @e[type=tnt_minecart] will work}], with only one downside [being activated through sculk sensors creates a problem, aka wool and sneaking].
    Now that you showed me end crystals, theres extra space in the design, so the bomb will be even more powerfull. I'm doin a bunch more testing, since its still in beta, but when I officially have it narrowed to have no downsides, I may just share it with the world. Also, I have names for all the different types of mines, determined by how many seperate mines are connected, and how many sculk sensors there are. This mine is a 2x4, so the name is duotetrax, and its in beta 5, so Duotetrax-b5 is its official name. And yes, more sculk sensors and more bombs within the bombs could easily make this even harder to disarm, but this model is the most efficient and most dangerous you could make (for the time being).
    This mine was made with the perpose of being undefusable, highly destructive, efficient, well hidden, and player disintegration. In 2 weeks I'll make a video on the beta.

    • @thamiaul4966
      @thamiaul4966 Před rokem

      you sure your not a master of war?

    • @furrycow9263
      @furrycow9263 Před rokem

      Teach me.

    • @amagicmuffin1191
      @amagicmuffin1191 Před 11 měsíci

      techincally you can tnt cannon it to destructively disarm it. please send me the video when you're done i'm so curious

    • @catrardellybird2526
      @catrardellybird2526 Před 11 měsíci

      @@amagicmuffin1191 @furrycow9263 @thamiaul4966
      I didn't want to show my current rendition of the mine, for it is too powerful. Instead, I showcased one from a couple versions ago. Nonetheless, here you are... (I also Enhanced my mine from the one I described. Fitting in an even smaller space, and just as powerful):
      czcams.com/video/kg0DtTkn6EQ/video.html
      Yes, YoMommaBeast is me. Also, I hadda re-teach myself how to build the older mine. Tis why I kept going back and forth from the model to the detonation sight.
      One last thing, destructively disarming does work. But... Let's say I put this inside your house, which was my original intent, to put it inside someones house on a server. What could you possibly do then besides move? If you didn't know it was there, you would most certainty fall victim to the trap, hence the whole reason the mine is there in the first place. Secrecy is part of the weapon.

  • @n45a_
    @n45a_ Před rokem +3

    amazing, i was going to do some work with land mines this week, but looks like i dont need too becouse this is already almost perfect. GJ

  • @notahipster4973
    @notahipster4973 Před 11 měsíci

    this is just sick honestly. I am impressed

  • @stal892
    @stal892 Před 11 měsíci +1

    Good song choice, I approve

  • @theothertored
    @theothertored Před rokem +15

    fun video and your shaders + FOV make me feel right at home :)
    you may know this already, but you can do /tick step 2 to step 1rt ahead in one command

    • @squibble111
      @squibble111  Před rokem +11

      my fellow quake pro player

    • @petrikhorr
      @petrikhorr Před rokem +1

      @@squibble111 together strong

    • @nekosyneck7227
      @nekosyneck7227 Před 11 měsíci

      yo, is this a vanilla commend or do i have to (probably i do) download a mod to access those commends.

    • @theothertored
      @theothertored Před 11 měsíci

      @@nekosyneck7227 carpet mod

  • @NeverSnows
    @NeverSnows Před rokem +1

    Didnt need a tutorial. You explained quite well how that works. Great job.
    Btw, i had the idea to offset 2 of those traps by around 7 ticks each, to avoid end crystal deletion. That sure would be lethal.

  • @zthedude
    @zthedude Před 11 měsíci

    DUDE THIS IS AMAZING

  • @epiks2544
    @epiks2544 Před rokem

    Love the slimerancher background music. The wait for SR2 took so long and I didn't and still don't even have strong enough hardware to play it. It's so sad.

  • @generalhux1818
    @generalhux1818 Před rokem

    dang, this guy's self esteem is almost as low as mine. respect, bro!

  • @diarserouy
    @diarserouy Před rokem

    Cool design!

  • @DarthKanye
    @DarthKanye Před 11 měsíci +1

    for the issue of the crystal poking through the floor, you can place some snow and it should cover it and maybe help a little

    • @louismaciver8262
      @louismaciver8262 Před 11 měsíci

      But then the design is only usable in snowy biomes

    • @DarthKanye
      @DarthKanye Před 11 měsíci

      @@louismaciver8262 have a snow golem nearby

  • @saltysquid89
    @saltysquid89 Před rokem

    Cleverly destructive

  • @wistralis7387
    @wistralis7387 Před rokem +1

    I think we’re all on a watchlist now

  • @ghostyghost8318
    @ghostyghost8318 Před rokem +4

    Would a splash potion of harming work, maybe a lingering one that can both activate the explosion and then gets a zone of extra damage? I'm not sure if it would work but it comes to mind

  • @tyrannosaur4191
    @tyrannosaur4191 Před rokem

    Amazing video

  • @RPWhitworth
    @RPWhitworth Před rokem +2

    The fake .png background in the thumbnail is great 😂

  • @janKoloja
    @janKoloja Před rokem

    Would it be possible to chain two of these (like one on the ceiling and one in the wall) to try and get through a totem?

  • @Groovecharge
    @Groovecharge Před rokem

    Really nice Video! I also noticed your rainbow XP bar. Looks really nice, does anyone know where to get my hands on it?

  • @wownoway8127
    @wownoway8127 Před 10 měsíci

    Underrated

  • @austro2153
    @austro2153 Před rokem +10

    theres also the case of players have totem of undying, which basically negates all possible 1 hit kill attempts.

    • @kirtil5177
      @kirtil5177 Před rokem +4

      thats still a whole totem of undying used up just like that. obviously it depends on how rare the totems are in a given server, but usually they are rare enough that using up one totem is a big loss

    • @vinno97
      @vinno97 Před rokem +2

      ​@@kirtil5177 totems are very cheap if you have a raid farm

  • @damotr
    @damotr Před rokem

    This is literally Bouncing Betty anti personell mine done in Minecraft :D Nice!

  • @nyctomint
    @nyctomint Před 11 měsíci +2

    I definitely still think the sculk sensor tnt minecart is by far the most cost efficient and efficient overall, but end crystal bouncing bettys _are_ pretty funny

    • @Nova-kg5wr
      @Nova-kg5wr Před 11 měsíci +1

      yeah, cost effective but also
      more anger than just disappointment

  • @GenericPybro
    @GenericPybro Před 11 měsíci +2

    A good way to fix that lethality issue, would be replace the snow balls with lingering harm potions, right?

  • @whataguy2266
    @whataguy2266 Před 11 měsíci

    Very nice.

  • @noctuslynx6834
    @noctuslynx6834 Před 11 měsíci +1

    Villagers have not yet signed the Geneva Convention, so landmines are not war crimes in Minecraft.

    • @squibble111
      @squibble111  Před 11 měsíci +1

      All my landmines contain iron in the pistons and thus are metal detectable, and therefore are not warcrimes.

  • @jamerjunior
    @jamerjunior Před 11 měsíci

    I think after detonation, another dispenser (around or in the contraption) can throw a potion of insta damage to fully kill the player with full prot 4, and its also better solution than a second explosion bc it will not destroy the items. But still u made a good video

  • @shame2189
    @shame2189 Před 11 měsíci

    You can achieve pretty much the same with a sculk sensor, some powered rails and a couple of TNT minecarts. Quite fast too.

  • @DerpyEinstein
    @DerpyEinstein Před rokem

    I like land mines that trigger a tnt canon at the end of the hallway.

  • @Mebiamiu
    @Mebiamiu Před rokem +3

    Squibs, have you tested if this design will work on Bedrock Edition?

    • @NickNolteYT
      @NickNolteYT Před rokem

      Ticks work randomly in bedrock, this machine won't work

  • @khiemgom
    @khiemgom Před rokem

    When will the sequel comes out man, i need it!!!

  • @BlindingShad0w
    @BlindingShad0w Před rokem +1

    Use the tnt Minecraft first if you are going to, this way the items don’t get destroyed because the less armoured players will die to the second explosion instead of the first

  • @Detective_Lynne
    @Detective_Lynne Před rokem +1

    Don't forget - some people have totems of undying

    • @squibble111
      @squibble111  Před rokem +1

      perhaps my next landmine might solve this problem

  • @staticostrich4689
    @staticostrich4689 Před 11 měsíci

    You might consider firework rockets. You can cram seven firework stars into one rocket, and they don't destroy items on detonation. Not tested, but you might be able to use a firework to detonate your end crystal.

  • @djorf4963
    @djorf4963 Před rokem +1

    say the line, Thimblejak!

  • @arushamshafeeq9428
    @arushamshafeeq9428 Před rokem

    Hey wanna see something explode?
    Everyone: yes

  • @theofficialarnl7018
    @theofficialarnl7018 Před rokem +1

    Maybe a potion of harming being shot out as well might finish off the full armor player

  • @LUMIN69
    @LUMIN69 Před 11 měsíci

    Hey, not sure if your still checking comments. But what Shaders ar should using?

  • @EpicGamerBruhHD
    @EpicGamerBruhHD Před 11 měsíci

    Good thing I have God Armor with every protection type, oh and I play on singleplayer. Great video though 👍

  • @user-wf7rc4kh8l
    @user-wf7rc4kh8l Před 11 měsíci

    Another day another high explosive.

  • @agentminerchuan007
    @agentminerchuan007 Před 11 měsíci

    I want to see someone use this in the next life series grian make

  • @redshift9227
    @redshift9227 Před 11 měsíci

    What if the tnt was above ground and completely exposed (as in you step on the plate and it drops on your face)???

  • @t-pos
    @t-pos Před rokem

    well i must watch this video til the *end*

  • @Natpad_027
    @Natpad_027 Před rokem

    Lets gooo! Minecradt congo edition!!!!

  • @jeffreyliu2289
    @jeffreyliu2289 Před rokem +2

    Beautiful graphics, what textures/shaders?

    • @squibble111
      @squibble111  Před rokem

      Shader: Complimentary Reimagined
      Texture Pack: some vanilla tweaks things

  • @sortof3337
    @sortof3337 Před 11 měsíci

    ngl. this seems like something doc would do.

  • @realphillipcarter
    @realphillipcarter Před 11 měsíci

    In bedrock edition you can stack end crystals on top of each other, but it doesn't seem to add much more explosion

  • @iGrom
    @iGrom Před rokem

    What mod do you use to clip through blocks in creative? I've been looking for a while but haven't found it.

    • @squibble111
      @squibble111  Před rokem

      Carpet mod, and its a command /carpet CreativeNoClip True

    • @iGrom
      @iGrom Před rokem

      @@squibble111 thank you so freaking much

  • @wizedoughboy
    @wizedoughboy Před 11 měsíci

    what shaders do you use? It looks so nice

  • @IAteYourCookiez
    @IAteYourCookiez Před 11 měsíci

    Would it be possible to 0-tick the pistons ? (Even if it would make everything way more complicated)

    • @squibble111
      @squibble111  Před 11 měsíci

      Zero ticking doesn't push entities. Im pretty sure the end crystal moves literally as fast as physically possible, which is 1 block per 2 ticks. This is hardcoded afaik

    • @IAteYourCookiez
      @IAteYourCookiez Před 11 měsíci

      @@squibble111 ah … i See

  • @libreofficecalc
    @libreofficecalc Před rokem +4

    Push more crystals together with a piston if that still works in newer versions and there you have a larger explosion from one thrown snowball/egg/arrow

    • @squibble111
      @squibble111  Před rokem +7

      Doesn't work in newer java explosions. any explosion outright deletes all end crystals in a massive radius.

  • @Dr.supervillain
    @Dr.supervillain Před rokem +1

    my idea is slowwing players down and hitting them with several explosions at once. maybe near a door they get blown up while opening

  • @Some_Fucker
    @Some_Fucker Před 11 měsíci

    My man just made a Bouncing Betty

    • @squibble111
      @squibble111  Před 11 měsíci

      Wait till i release my next video lol

  • @average-neco-arc-enjoyer

    10:15 I don't know how it is on the java edition but on bedrock we can use pistons to push multiple end crystals into a block so perhaps you could do that?

    • @squibble111
      @squibble111  Před rokem +1

      end crystals cannot stack explosions, in any meaninful way. Damage and knockback.

    • @average-neco-arc-enjoyer
      @average-neco-arc-enjoyer Před rokem

      @@squibble111 Interesting; I would have thought they were able to but I guess not.

    • @squibble111
      @squibble111  Před rokem +1

      The reason is because any explosion seemingly deletes all end crystals in a large radius, maybe like 11 blocks out.

    • @average-neco-arc-enjoyer
      @average-neco-arc-enjoyer Před rokem

      @@squibble111 Well I remember placing 100 or so of them once with a command block & it made an explosion that went on for a while, but that could have been a bug.

    • @craftingchicken0770
      @craftingchicken0770 Před rokem +1

      @@average-neco-arc-enjoyer pretty sure that's bedrock thing

  • @pd28cat
    @pd28cat Před 11 měsíci

    I solved the totem issue by making TNT minecarts follow the player up into the sky, blowing them straight down before they can react.

  • @nekoboi_pl
    @nekoboi_pl Před 11 měsíci +1

    maybe it's possible to load two end crystals instead of one?

  • @bigboy1336
    @bigboy1336 Před rokem

    instead of a second explosion you could prob use a harming potion shot from the dispenser instead of a snowball ? idk just throwing ideas out there

  • @ryeoma
    @ryeoma Před rokem

    what are you shaders? their really clean

  • @xanderridley-smith3613

    perfect

  • @veritas4887
    @veritas4887 Před 11 měsíci

    A few lingering harm 2 + poison or some deeply buried (timed) fireworks could definitely finish the job.

  • @DavidS-mi8nh
    @DavidS-mi8nh Před rokem

    v cool design but i swear it would be much easier with a simple double piston extender that moves a block of the floor up, and mines havbe to be rlly simple to be practically effective

  • @user-ij5kb3ym1n
    @user-ij5kb3ym1n Před 11 měsíci

    What textures are you using?

    • @squibble111
      @squibble111  Před 11 měsíci

      Some things like ph1lza's diamond netherite highlights, netherite elytra, vanilla tweaks. Just in case, the shaders are complimentary reimagined

  • @JackTheOrangePumpkin
    @JackTheOrangePumpkin Před rokem

    Finally i can do my warcrimes in Minecraft and don't have to resort to real life

  • @furkanunsal5814
    @furkanunsal5814 Před 11 měsíci

    what about damage potions? you can use as many as you want of them to deal damage and they won't delete any items. maybe you can throw a damage potion just after the explostion and it will make sure to finish the killing without the risk of deleting items.

    • @squibble111
      @squibble111  Před 11 měsíci

      Im making a video about a version 2 of the mine now. I personally just settled for more explosives because its more suited with the nature of landmines, but maybe If I make a v3 I could attempt to create a potion dispenser

  • @ax30ma
    @ax30ma Před 11 měsíci

    What is this shader you used? I really can't find name of this :(

    • @squibble111
      @squibble111  Před 11 měsíci

      complimentary reimagined

    • @ax30ma
      @ax30ma Před 11 měsíci

      @@squibble111 Thank you!

  • @stucks3205
    @stucks3205 Před rokem

    what texture pack/shaders do you use?

    • @squibble111
      @squibble111  Před rokem

      complimentary reimagined for my shaders. My texture pack is just vanilla tweaks stuff cobbled together eith dome other things

    • @stucks3205
      @stucks3205 Před rokem

      @@squibble111 thanks

  • @nckzma
    @nckzma Před rokem

    What shaders are you using?

  • @farinozcelik
    @farinozcelik Před rokem

    Which shader are you using?

  • @Saline3
    @Saline3 Před 11 měsíci

    i’m not sure if it’s possible, but there’s a mechanic that many crystal pvp players use called “double taps” i recommend watching theo404’s video about it, but if you could pull it off using red stone you would be able to instantly kill the player even if they were wearing a totem, it would just need to do enough damage in the first place tho

    • @squibble111
      @squibble111  Před 11 měsíci

      End crystals cannot be placed by redstone machines, and it's impossible to have two end crystals in the same location explode independently; one would just blow up the other.

  • @wafflelord1193
    @wafflelord1193 Před rokem

    I would LOVE to see a tutorial for this, I'm going to ruin my friend's Minecraft server

  • @user-uo1yn4se8r
    @user-uo1yn4se8r Před 11 měsíci

    why not just use the classic tnt-sand-pressure plate landmine? solves all of these and can be easily adapted to sculk

  • @theforeskinsnatcher373

    what about stacked minecarts?

  • @noobychoco454
    @noobychoco454 Před 11 měsíci

    but isnt it possible to use the cheaper tnt minecart
    oh nvm so like its a more efficient landmine

  • @thatjohnyboy1014
    @thatjohnyboy1014 Před 10 měsíci

    Why not then put 2 end crystals in the same spot I've seen it before I just don't know if I'll work in this setup

  • @ghostparadoxe4185
    @ghostparadoxe4185 Před 11 měsíci

    whats the shader ?

  • @ET-bn8mw
    @ET-bn8mw Před 11 měsíci

    what are the tick commands hes using ?

  • @Flowery0
    @Flowery0 Před rokem

    Ah yes, the end mines

  • @SuperLlama88888
    @SuperLlama88888 Před rokem +1

    NOICE

  • @Beelzebub2
    @Beelzebub2 Před rokem

    what shaders/resourcepacks are those your game is beautiful

    • @squibble111
      @squibble111  Před rokem +1

      Shaders: complimentary reimagined
      texture pack: some vanilla tweaks things. Not as important

    • @Beelzebub2
      @Beelzebub2 Před 11 měsíci

      @@squibble111 ty

  • @AngryTheGnome
    @AngryTheGnome Před rokem

    I would love not to have to squint to watch this video because of the goddamn raytraced Sun in my eyes

    • @squibble111
      @squibble111  Před rokem +1

      woopsie toodles. Ill try if i can fix that to be less irritating

  • @forenamesurname5326
    @forenamesurname5326 Před 11 měsíci

    pulse dispenser twice with splash pot of harming

  • @drake637
    @drake637 Před 9 měsíci

    3:42 in vedrock you can detonate 500 at the same time without any crystals desapearing

  • @bungercolumbus
    @bungercolumbus Před rokem +1

    The cool thing about this type of mine is that it can be reloaded.

    • @squibble111
      @squibble111  Před rokem +1

      i don't think it can be reloaded when it completely obliterates itself. land mines kinda do that

  • @barelyabear7956
    @barelyabear7956 Před 11 měsíci

    I prefer the minecart tnt than the end crystal since the end crystal one is very expensive compared to the tnt minecart one