I know! I’m side eyeing the Sims franchise for charging for everything from changing seasons to having pets to going to work. Meanwhile CA keeps improving his game without charging for DLCs.
I’m honestly most surprised by all the things that AREN’T different. I would’ve expected the spa, skull cavern, festivals, and sewers to be big updates, but it’s crazy how much content there was from the start.
Me too, most AAA games today are far less complete at launch and adds a lot of it's content as DLCs. They also tend to be a lot buggier at launch. Heck, Star wars Outlaws just had people pay 20 bucks so people could start playing a weekend earlier (well there was a few cosmetic items too) and then when they patched it, people's save files don't work. I don't think I ever made a better deal then Stardew valley when it comes to buying entertainment and the game was great already at launch. The Island and the Co-op functions are probably the best additions to the game, a lot of extra hours of playtime and a different way to play the game.
i’ve played since 1.1 so it’s crazy to look back! i love when people who haven’t played it for so long are like “we didn’t have that?!” when it was a giant deal to get the first time (i was particularly excited about the night market and movie theater when they came out
As someone who only started playing since 1.5, the 1.6 update made me feel what it must've been like to watch a game you adore evolve into something more complex! I remember back when it was said that 1.5 was most likely going to be the last big update. That always made me a bit sad, like I got too late to the party. A part of me does feel that sympathy towards the new players that joined after 1.6. After all, the changes 1.6 brought made the game feel magical in a way I had never felt before! It was the perfect mix of knowing just enough about how the game works, so I wouldn't stress myself out with unknown mechanics and rules, while also having just enough new details to make me stop and appreciate what was happening on my screen :)
As someone who didn't discover the game until 1.5, this was absolutely fascinating. Both impressive to see how much content has been added, and also how much content was original. It always has been a really well made game, and CA has improved it a lot and given us later-game content, making it really well rounded and replayable. I have 3k hours (I'm retired and disabled, so it's nothing for me to spend most of a day playing) and with the SVE mod, I feel as if I'll never really get tired of SV.
Same! I started playing when I became very sick during the pandemic (chronic fatigue, similar to long covid) and have logged over 1000 hours on Steam alone. I keep getting sick of it sometimes, but I always come back eventually. It's almost an order of magnitude more than I've logged on any other Steam game / game I have played as an adult. I'm so grateful to CA for this amazing game :)
You guys actually sound the same as some of us long time Terrarians that have 2000 hours in game. Thanks to both CA and Redigit/Re-Logic for making the best games ever.
I also only discovered the game at 1.5. I'm so thankful that concerned ape is not an evil conglomerate and just kept making the game better with free updates.
I started playing sometime before 1.1 and I had forgotten when some of this was added before this video. Crazy to see how much extra content we went on to get when at the time I was just so happy to finally have a game that filled the void left by the old Harvest Moon games.
ive been playing for YEARS and i was sitting thinking "i hope this game gets super popular so there are more youtube gameplays", and im so glad it happened. thanks salmence :)
slightly off topic, but on the news I saw them talking about how people are "rawdogging" flights, and I was just thinking you should NOT say that on national television lmao
It was pretty comparable to most Harvest Moon games at the time. It also had the community center where Harvest Moon games didn't really have concrete goals aside from like play the video game.
Having played at launch woth friends who were in the beta, there was ample content for many hours of enjoyment. The post community center content which has released since has been fun but most of my enjoyment still comes from the base game systems.
Man this explains why when it got super popular on CZcams I didn't recognize like 60% of what was going on. I went to play and was so confused by so many things just existing. I had thought I had completed it since I did the community center and suddenly... But wait! There's more!
Made me realize i started playing waaaay earlier than i remembered, i mustve played 1.2 bc i remember a bunch of the 1.3 stuff being added in an update
I played through Stardew the first time back in 1.0 and, yeah, I felt very completionist back then by playing past completing the community center and getting Grandpa's evaluation. Skull Cavern just felt like that bonus extra dungeon that you do if you're bored (because it was, I suppose). The one thing that would be interesting to show about Fall, like Shadow Guy in Winter, is the bulletin board not existing. None of those mid, late game quests to do either, just help wanted quests and the community center.
@@Aphelia. Yes! I remember that, I spent an in-game day at least putting my sprite on every sitting thing. I think I squealed with joy at the playground.
Honestly, given the video title, I was quite impressed how much of the original game was already as polished as it was at original launch! It already had all the core mechanics (mining, fishing, combat, foraging, farming) fully developed, graphically it reads the same and so forth. Not like many games that are shipped unfinished!
This just made me realise how long I've been playing, because I remember getting hyped for the Night Market. I reckon I must've picked it up around either 1.1 or 1.2. Good times! Thanks for the walk down memory lane.
I would absolutely watch you do a Let's Play of SV 1.0! You could do a "lepacy" where once you've completed the gameplay from each version you use the same farm to play through the new content.
Neat video. I gather the introduction of midnight carp and flounder came with seafoam pudding (and probably at the same time pierre started selling it at the moonlight jelly festival).
I think this is before they patched a big exploit out, you could stay awake past 2am... when you start falling asleep: click on the journal entry exclamation point and you can stay awake for another 10 minutes, just keep clicking on the journal entry and you can keep playing past your bedtime!
ArgonMatrix did this on stream a while ago, if you stayed up past 2am it wouldn't actually go to the next day, so it just stayed dark and it could say it's 9am but if you try to enter any shops it'd tell you they're not open yet
Also, for things like tappers etc, the time was messed up and once they were ready after 2pm, you could harvest them every ten minutes (I might or might not have abused the heck out of that mechanic...)
i always forget how old stardew valley is. when it released in february of 2016, i was in fifth grade, and now i'm about to enter my second year of college. honestly, it's incredible that it's still been getting updates after so long. concernedape is on another level man
Played it at launch and you have no idea how good it felt to just be able to pick what tool or item I was using with either a push of a singular button or scroll with the mouse wheel. The old farm games were fun but man were they clunky to control. I've always had thoughts of playing Friends of Mineral Town again but having to stop, hold a button or two, and then tap the d-pad to switch tools or items in my hands is turning me off. Its really understated just how good it feels to do the farming in Stardew compared to other games even now.
I love how you could trivially have a farm name, farmer name, and favorite thing that all make sense with JUST as little effort and basically the same keys (Sal, Lads, Salad) instead of keymashing.
Picked up the game in March 2016 and been hooked ever since. It's crazy how much content has been added over the years. End goal being to just complete the bundles, now there is so much content beyond that.
I played from 1.0, and it's been wild coming back years later to all the changes. Honestly I was overwhelmed when I started a few weeks ago! Despite the lack of content I sank 30 hours into the game my first week.
I haven't played stardew valley since this version so I keep thinking it looks normal until you point out a change. About to play the newest update with my partner, super hyped.
Wow, I loved this video idea! I’ve been playing since 1.3 so it’s cool to see a version of the game I never saw. Also, I believe the 1.4 new fish were added to make seafoam pudding
I’ve been thinking about the early days of Stardew a lot as I’ve been playing Early Access Fields of Mistria, so this video is really well timed! Even though FoM isn’t a Stardew killer for me, I’m really glad there’s another promising farm sim coming up as our beloved is nearing the end of its development cycle
As someone who had beaten Fector's Challenge way back in 1.0 Junimo Kart was literally unplayable. There was way too much RNG at play and you could lose all your lives very quickly because the game respawns you in a bad spot. Nobody could get the Junimo Kart Arcade System legitimately back then. And I remember reading a discussion thread where people would come and talk about any secrets in the game. This was where I learned about the discovery of SUPER CUCUMBER TOWN DUCK MAYO SALOON STRANGE BUN TOYBOX and the big Junimo plush. I regret that I stopped playing the game after a while because back then you completed the Community Center you have beaten the game. So I didn't witness how harsh Grandpa used to be during the evaluation.
I've been playing Stardew since it came out and my husband recently got hooked on it. I keep pulling the "back in my day we didn't have xyz" on him. I'm looking forward to showing him how far the game has come.
Wow, has it really been 8 years? Crazy. Been there since the beginning, and yeah, it's almost a completely different game at this point. So many QoL changes/additions over its lifespan, and ofc the new content keeping things fresh. And I know there are people just getting into it all the time - my sister actually recently started playing herself, and has been having a blast. Thank you CA, for this great game - and thank you Salmence, and all the other Stardew content creators, for helping bolster its community.
i got it the week it launched! even with comparatively less content i still played so so so much of it while ignoring all my uni homework lmao. i was so excited to finally be able to romance shane with 1.1! a lot of the stuff that seems old hat to newer players still feels like new content to me... i remember how relieved i was when minerals finally all had the same default quality level, they used to be split into regular/silver/gold like forage is. made inventory management so difficult while mining
Been here since the beta and I am so proud of where this game has come from! Thank you Concerned Ape!!! there's been so many updates and new content over the years, truly an endless game
I definitely played this version. I started playing it very early on and was very obsessed. Then I quit playing and picked it up after a long time when 1.3 came out. I remember it being just as big a deal as 1.6. I became obsessed again and played a lot. Then I quit again and didn't start again until 1.6 came out. Everything in between, including 1.5, was completely new to me until earlier this year. I purchased the game on the Switch at that time as well. Can't wait for 1.6 to come to consoles.
Fun fact: In 1.0 you could already have void chickens who gave you void eggs, but you couldnt put it inside a Mayonnaise Machine because there wasnt void mayonnaise. And if you had a dino you were the king, it was soooooooo rare 😌
This is the version i started on, mannnn this really takes me back. Experiencing the updates as they came i forgot just how much the game has changed over the years
whats crazy is that this video spurred me to check, and this is actually the version i bought the game at (or, well, i bought it 5 days prior to this version, so i updated into it during my first playthrough.) i basically only played to fall 2 and then left the game behind until playing co-op with my girlfriend last year, and now its something we play together all the time, it's really crazy and nostalgic to see all this stuff again (and to realize that i actually DIDNT skip a lot of stuff, it just wasnt added yet back then xD)
When I started playing we were way into 1.5... so only with 1.6 I got to experience the thrill of a new major update. Thanks for showing us the good ol' Stardew of yore
Penny (?) in the thumbnail looks like a single mom who works two jobs, who loves her kids and never stops, with gentle hands and the heart of a fighter, she's a survivor
There's so much added that me, as someone who played since it came out on Switch, has the equivalent of an entirely different game! It's awesome that Concerned Ape did so much free work for this game, it's truly unbelievable
i started playing in early march 2016, this is such a blast from the past... i remember the polls concernedape held on twitter to vote for which spouses would be added in 1.1! crazy to see how bare it was, given how many hours i sank into it before the first update lol
I didn't realize I had started playing before 1.1 until this video. Kind of wild to see how far the game has come in that time. I've been slowly trying to update my original file to include all the modern content and it really makes you appreciate just how much love has gone into it.
"There's no trash-can outside of Joja-Mart. Literally unplayable." made me laugh way too hard. 😂 Excellent retrospective video. Makes you really appreciate the depth of the current version of Stardew Valley. 😊
You could be easily forgiven for forgetting the slime hutch was in version 1.0. nobody ever used it. It was way too big and the profits on it were not great, it has gotten a lot of buffs over the years to make it not awful
It will never cease to astound me how much has changed. I'm not entirely sure when I started playing, it was a little bit after release. . .I remember when quartz still had quality. When various items couldn't be stacked. There are SO many things we take for granted. Dinosuar eggs used to be near impossible to find, now I can usually find the first one halfway through the year. People forget multiplayer was a HUGE thing the community was waiting for. ConcernedApe would give fairly regularly updates on its progress as more and more people anticipated it. I do kinda miss the pause time while fishing.
I made a few graphical mods back in the day for pre 1.1 stardew and it wasn't that hard to mod but you did need a guide to show you were you needed to replace the files. Not something too difficult but I can see why people didn't add mods as often. I made mods purely bc I didn't like the look of some animals and wanted to fix them. I know I "fixed" the goats to be cuter and it looks like I also fixed the brown cow, horse, dog, and rabbit. I saved the OG version of those files to my desktop in case I ever needed to put them back lol I did give someone permission to add my mod in a pack a while back so it might still be floating around on the new mod platforms that do it for you. If they are and people are still liking them then IDC if I'm not the one who uploaded that version. I made them for myself and just shared them in case other people wanted to use it too
Most of the mods available for Stardew on 1.0 were content swaps. There was a decompiler program going around, where you could see and swap out the sprite image or hair texture file or music file to change your game, then recompile your version, and you had a modded Data folder you could upload to Nexus for others to use. The problem was if two different mods had altered multiple of the same files, you couldn't freely pick and choose which parts you want to see, and Content Patcher, which solved that problem, became a thing very quickly after SMAPI became widely available and script mods could be developed.
As someone who hasn't played stardew since about 2016, this was a very funny video to watch. 90% of the things you're shocked aren't in there I'm shocked even exist at all. I'm shocked at how much they've added but in the opposite way this video was intended 😆
I only really played this game for an extended period of time soon after it released so I feel like I've been transported to the future watching this video, all the added stuff since 1.0 is new to me, except for stuff you can witness very early in the game
I got stardew around 2017 on my switch. I remember shane and emily being romancable, but also being excited when secret notes and the night market got added, so im guessing I started playing on 1.2. And being so hyped for fish ponds and colored chests lol, then we got crazy 1.5 update and 1.6 recently has been even more content! This game has really evolved!
So amazing to see this video. I originally got the game in 2015 and played maybe only 3-4 hours out of it because I was trying to impress a girl I had a crush on at the time and fell out of playing it very quickly. I just recently began to play the game again and have found a huge love for the game and the community around it, it’s crazy to think how different it was. I’ve now played almost 100 hours since very recently deciding to redownload it and give it a try and actually complete quest and make progress in the game. Some of the new stuff like the fish ponds I haven’t messed with because I feel it’s still so advanced for me I need to ease into it 😂 Very good video, crazy to see how far the game has come since then
i remember recieving the news of multiplayer coming to stardew while i was on vacation (the update coming while id be still in vacation) and i was kinda more excited to get home and play it than enjoying the rest of the vacation kekw i also remember having to make my own .xnb hat mods and spending hours doing the jornal fishing glich, good times (though that was a lot of my life that im not getting back) looking at my steam history, ive been playing stardew since may 2016, wow
This video definitely makes me feel old, I've been playing since 1.1 and everything you were surprised and mildly disgusted to find I was like "well of course that wasn't there!" I remember all the updates being added like the night market and being annoyed I had to find more thing to keep my save file as close to what I'd consider an early form of perfection.
I haven't played this game reglarly in at least 6 years. The newest update I remember even seeing in game is choosing your farm type! (I want to play but all by info has changed and Im locked out of steam 😭)
You should do the One Life challenge! It's a new Mod that is running around Stardew Valley and it has been updated for 1.6. I think you would really like how hard and how it the mod makes you rethink everything about how you play the game.
Think you'll ever do a video on overlapping mods? Nexus is mostly intuitive on stuff like required mods for the mods, but with 1.6 added semi-recently, some mods got replaced, others updated, etc.
A series playing through all of the content in each version and moving on to the next version with when completed would be interesting. I imagine it would probably be a very early version heavy playthrough.
honestly kinda reminds me of how mad i get when people point to 1.6 Stardew and complain that some 1.0 or pre 1.0 other farming sim isnt already at that level, even though they are frequently at the level of 1.0 Stardew
Watching this made me realize I only played the game from 1.1 - 1.2 there were loads of things you said "we don't have X" where I was like "wait, that's a thing now?" 😂 (Tbh, I did boot it up in 1.3 to see the night market, but I had done everything else by then)
Really makes me appreciate all of the work CA has put into this game. All for free too
No it’s like 13 dollars
Well not free but there is a lot for the amount you pay for it! And def worth it!!
I know! I’m side eyeing the Sims franchise for charging for everything from changing seasons to having pets to going to work. Meanwhile CA keeps improving his game without charging for DLCs.
@@lexyyeee8958 He's not talking about buying the game, but about the massive quantity of content that was added along the years for free.
@@henkiestudios5117
Do you lack reading comprehension? The updates themselves were for free.
I feel like at this point there would be outrage if grandpa’s bed is fixed 😂
CA already said he will never fix the bed cuz it’s like a relic from the past lol
I’m honestly most surprised by all the things that AREN’T different. I would’ve expected the spa, skull cavern, festivals, and sewers to be big updates, but it’s crazy how much content there was from the start.
Kinda wish he would've done something more with the bath house area though.
Me too, most AAA games today are far less complete at launch and adds a lot of it's content as DLCs. They also tend to be a lot buggier at launch.
Heck, Star wars Outlaws just had people pay 20 bucks so people could start playing a weekend earlier (well there was a few cosmetic items too) and then when they patched it, people's save files don't work.
I don't think I ever made a better deal then Stardew valley when it comes to buying entertainment and the game was great already at launch.
The Island and the Co-op functions are probably the best additions to the game, a lot of extra hours of playtime and a different way to play the game.
i’ve played since 1.1 so it’s crazy to look back! i love when people who haven’t played it for so long are like “we didn’t have that?!” when it was a giant deal to get the first time (i was particularly excited about the night market and movie theater when they came out
I still think of so many of these things as being "new" features
Walnut island will always be that new huge feature they added later.
I believe I also started in 1.1 or 1.2
As someone who only started playing since 1.5, the 1.6 update made me feel what it must've been like to watch a game you adore evolve into something more complex!
I remember back when it was said that 1.5 was most likely going to be the last big update. That always made me a bit sad, like I got too late to the party. A part of me does feel that sympathy towards the new players that joined after 1.6.
After all, the changes 1.6 brought made the game feel magical in a way I had never felt before! It was the perfect mix of knowing just enough about how the game works, so I wouldn't stress myself out with unknown mechanics and rules, while also having just enough new details to make me stop and appreciate what was happening on my screen :)
Back then, we didn’t even consider there could be different farm layouts. No Harvest Moon game had offered that, so why would Stardew?
As someone who didn't discover the game until 1.5, this was absolutely fascinating. Both impressive to see how much content has been added, and also how much content was original. It always has been a really well made game, and CA has improved it a lot and given us later-game content, making it really well rounded and replayable.
I have 3k hours (I'm retired and disabled, so it's nothing for me to spend most of a day playing) and with the SVE mod, I feel as if I'll never really get tired of SV.
Same! I started playing when I became very sick during the pandemic (chronic fatigue, similar to long covid) and have logged over 1000 hours on Steam alone. I keep getting sick of it sometimes, but I always come back eventually. It's almost an order of magnitude more than I've logged on any other Steam game / game I have played as an adult. I'm so grateful to CA for this amazing game :)
You guys actually sound the same as some of us long time Terrarians that have 2000 hours in game. Thanks to both CA and Redigit/Re-Logic for making the best games ever.
I also only discovered the game at 1.5. I'm so thankful that concerned ape is not an evil conglomerate and just kept making the game better with free updates.
As someone who started playing on 1.0, it's so funny seeing people realise what all was added over time.
Which update brings the fondest memories to you?
I remember being so excited about the night market update lol
I started playing sometime before 1.1 and I had forgotten when some of this was added before this video. Crazy to see how much extra content we went on to get when at the time I was just so happy to finally have a game that filled the void left by the old Harvest Moon games.
ive been playing for YEARS and i was sitting thinking "i hope this game gets super popular so there are more youtube gameplays", and im so glad it happened. thanks salmence :)
8:57 "Flounder and midnight carp which don't seem to be part of anything special"
Seafoam pudding lovers, there is a traitor among us.
Thought I was the only one who realized lol
2:57 "so we're doing it raw"
that can be taken VERY out of context 💀
slightly off topic, but on the news I saw them talking about how people are "rawdogging" flights, and I was just thinking you should NOT say that on national television lmao
@@salmence100 bahahshajs 😭😭
@@salmence100 lmao 😂😂
No ruber
it is crazy how stardew valley almost had no content but people still had fun playing
I started my first playthrough mid March 2016 and it had a pretty good amount of content, just not the crazy amount it has now.
It was pretty comparable to most Harvest Moon games at the time. It also had the community center where Harvest Moon games didn't really have concrete goals aside from like play the video game.
I bought it on launch day. It was a blast
Having played at launch woth friends who were in the beta, there was ample content for many hours of enjoyment. The post community center content which has released since has been fun but most of my enjoyment still comes from the base game systems.
The core gameplay loop is just incredibly addicting. Gotta get my cauliflower harvested and get those sweet sweet G
Make a short showing the messed up stardew valley on your 4K monitor
Man this explains why when it got super popular on CZcams I didn't recognize like 60% of what was going on. I went to play and was so confused by so many things just existing. I had thought I had completed it since I did the community center and suddenly... But wait! There's more!
Made me realize i started playing waaaay earlier than i remembered, i mustve played 1.2 bc i remember a bunch of the 1.3 stuff being added in an update
Same here, I remember the night market being added and that was a HUGE change! 😂
I played through Stardew the first time back in 1.0 and, yeah, I felt very completionist back then by playing past completing the community center and getting Grandpa's evaluation. Skull Cavern just felt like that bonus extra dungeon that you do if you're bored (because it was, I suppose).
The one thing that would be interesting to show about Fall, like Shadow Guy in Winter, is the bulletin board not existing. None of those mid, late game quests to do either, just help wanted quests and the community center.
The bed wasn't movable until 1.5
that was a game changer ngl
I remember being so excited for being able to finally sit on benches and chairs in 1.5 lol. That update is still my favorite
@@Aphelia. Yes! I remember that, I spent an in-game day at least putting my sprite on every sitting thing. I think I squealed with joy at the playground.
the future cam is a really great touch! thanks for doing all of this exploring for us!
Honestly, given the video title, I was quite impressed how much of the original game was already as polished as it was at original launch! It already had all the core mechanics (mining, fishing, combat, foraging, farming) fully developed, graphically it reads the same and so forth. Not like many games that are shipped unfinished!
This was like a walk down memory lane because I played it when it first came out
This just made me realise how long I've been playing, because I remember getting hyped for the Night Market. I reckon I must've picked it up around either 1.1 or 1.2. Good times! Thanks for the walk down memory lane.
“Skull cavern was very bare bones” heh heh good one
I would absolutely watch you do a Let's Play of SV 1.0! You could do a "lepacy" where once you've completed the gameplay from each version you use the same farm to play through the new content.
Neat video. I gather the introduction of midnight carp and flounder came with seafoam pudding (and probably at the same time pierre started selling it at the moonlight jelly festival).
I think this is before they patched a big exploit out, you could stay awake past 2am... when you start falling asleep: click on the journal entry exclamation point and you can stay awake for another 10 minutes, just keep clicking on the journal entry and you can keep playing past your bedtime!
ArgonMatrix did this on stream a while ago, if you stayed up past 2am it wouldn't actually go to the next day, so it just stayed dark and it could say it's 9am but if you try to enter any shops it'd tell you they're not open yet
Also, for things like tappers etc, the time was messed up and once they were ready after 2pm, you could harvest them every ten minutes
(I might or might not have abused the heck out of that mechanic...)
i always forget how old stardew valley is. when it released in february of 2016, i was in fifth grade, and now i'm about to enter my second year of college. honestly, it's incredible that it's still been getting updates after so long. concernedape is on another level man
Played it at launch and you have no idea how good it felt to just be able to pick what tool or item I was using with either a push of a singular button or scroll with the mouse wheel. The old farm games were fun but man were they clunky to control. I've always had thoughts of playing Friends of Mineral Town again but having to stop, hold a button or two, and then tap the d-pad to switch tools or items in my hands is turning me off.
Its really understated just how good it feels to do the farming in Stardew compared to other games even now.
Yeah, I miss the tool scroll for Switch Stardew so much when I’m playing Roots of Pacha. Great game, but omg switching tools is a drag
Friends of Mineral Town was my first game in the genre. Wow, was that mine ever brutal!
I love how you could trivially have a farm name, farmer name, and favorite thing that all make sense with JUST as little effort and basically the same keys (Sal, Lads, Salad) instead of keymashing.
You could have just showed this, but you are so awesome that you are showing future versions and comparing them
No romanceable Shane? Dark times... dark times indeed.
You spelt 'Krobus' kinda funny, but that's okay, I totally agree. 😊
As well as (moment of hot take) no romanceable Emily...
Luckily I didn’t play it during the launch then
ikr? as a Shane and Emily romancer, that would suck
Shane and Emily weren't originally romanceable.
I remember not being able to sleep in the bed if I was holding something other than a tool. Prevented from snuggling my cursed doll.
Picked up the game in March 2016 and been hooked ever since. It's crazy how much content has been added over the years. End goal being to just complete the bundles, now there is so much content beyond that.
I played from 1.0, and it's been wild coming back years later to all the changes. Honestly I was overwhelmed when I started a few weeks ago!
Despite the lack of content I sank 30 hours into the game my first week.
I haven't played stardew valley since this version so I keep thinking it looks normal until you point out a change.
About to play the newest update with my partner, super hyped.
Wow, I loved this video idea! I’ve been playing since 1.3 so it’s cool to see a version of the game I never saw. Also, I believe the 1.4 new fish were added to make seafoam pudding
I’d love to see this style of video done for each update to see a snapshot of what the game was like compared to “future cam”
Classic name for save file 61 😂😂 (0:59)
I’ve been thinking about the early days of Stardew a lot as I’ve been playing Early Access Fields of Mistria, so this video is really well timed! Even though FoM isn’t a Stardew killer for me, I’m really glad there’s another promising farm sim coming up as our beloved is nearing the end of its development cycle
As someone who had beaten Fector's Challenge way back in 1.0
Junimo Kart was literally unplayable.
There was way too much RNG at play and you could lose all your lives very quickly because the game respawns you in a bad spot.
Nobody could get the Junimo Kart Arcade System legitimately back then.
And I remember reading a discussion thread where people would come and talk about any secrets in the game.
This was where I learned about the discovery of
SUPER CUCUMBER TOWN
DUCK MAYO SALOON
STRANGE BUN TOYBOX
and the big Junimo plush.
I regret that I stopped playing the game after a while because back then you completed the Community Center you have beaten the game. So I didn't witness how harsh Grandpa used to be during the evaluation.
I've been playing Stardew since it came out and my husband recently got hooked on it. I keep pulling the "back in my day we didn't have xyz" on him. I'm looking forward to showing him how far the game has come.
Wow, has it really been 8 years? Crazy. Been there since the beginning, and yeah, it's almost a completely different game at this point. So many QoL changes/additions over its lifespan, and ofc the new content keeping things fresh.
And I know there are people just getting into it all the time - my sister actually recently started playing herself, and has been having a blast. Thank you CA, for this great game - and thank you Salmence, and all the other Stardew content creators, for helping bolster its community.
i got it the week it launched! even with comparatively less content i still played so so so much of it while ignoring all my uni homework lmao. i was so excited to finally be able to romance shane with 1.1! a lot of the stuff that seems old hat to newer players still feels like new content to me... i remember how relieved i was when minerals finally all had the same default quality level, they used to be split into regular/silver/gold like forage is. made inventory management so difficult while mining
Been here since the beta and I am so proud of where this game has come from! Thank you Concerned Ape!!! there's been so many updates and new content over the years, truly an endless game
I definitely played this version. I started playing it very early on and was very obsessed. Then I quit playing and picked it up after a long time when 1.3 came out. I remember it being just as big a deal as 1.6. I became obsessed again and played a lot. Then I quit again and didn't start again until 1.6 came out. Everything in between, including 1.5, was completely new to me until earlier this year. I purchased the game on the Switch at that time as well. Can't wait for 1.6 to come to consoles.
i have a save file from 1.3 of 7 years!! I still don't know what I did in those 7 years
Fun fact: In 1.0 you could already have void chickens who gave you void eggs, but you couldnt put it inside a Mayonnaise Machine because there wasnt void mayonnaise.
And if you had a dino you were the king, it was soooooooo rare 😌
0:15 are those the soul of fl1ght and pixie dust from terraria? man contendedapex intended the crossover from the beg6ining...
Wow good eye, I didn't even notice
I always thought this game looked like terraria before I played it
This is the version i started on, mannnn this really takes me back. Experiencing the updates as they came i forgot just how much the game has changed over the years
whats crazy is that this video spurred me to check, and this is actually the version i bought the game at (or, well, i bought it 5 days prior to this version, so i updated into it during my first playthrough.) i basically only played to fall 2 and then left the game behind until playing co-op with my girlfriend last year, and now its something we play together all the time, it's really crazy and nostalgic to see all this stuff again (and to realize that i actually DIDNT skip a lot of stuff, it just wasnt added yet back then xD)
When I started playing we were way into 1.5... so only with 1.6 I got to experience the thrill of a new major update. Thanks for showing us the good ol' Stardew of yore
Penny (?) in the thumbnail looks like a single mom who works two jobs, who loves her kids and never stops, with gentle hands and the heart of a fighter, she's a survivor
8000%! Maybe that was purposeful given her actual story arc lol
Love this video. Also, the fact that you randomized to Poxial's hair is consistently throwing me off while I watch it. :)
This is the version I played the most. And now I’m always surprised by the new stuff whenever I start a new file.
7:28 Marnie: Hello ads!
I kid you not, as I type this comment, CZcams claims this video has 2,016 views. How appropriate. Here's to many more
There's so much added that me, as someone who played since it came out on Switch, has the equivalent of an entirely different game! It's awesome that Concerned Ape did so much free work for this game, it's truly unbelievable
The year I started playing! I got 1.1, in the late fall of 2016
OG
Wow that's amazing! I started playing 1.4 in 2020 and even I feel old xD
another thing about junimo kart i noticed in the vid! when you fall, you dont spawn at the beginning at the level.
Now that’s a version i could believe one guy making
i started playing in early march 2016, this is such a blast from the past... i remember the polls concernedape held on twitter to vote for which spouses would be added in 1.1! crazy to see how bare it was, given how many hours i sank into it before the first update lol
That one rock sprite actually being different in the new version is wild. It's a rock.
I didn't realize I had started playing before 1.1 until this video. Kind of wild to see how far the game has come in that time. I've been slowly trying to update my original file to include all the modern content and it really makes you appreciate just how much love has gone into it.
"There's no trash-can outside of Joja-Mart. Literally unplayable." made me laugh way too hard. 😂 Excellent retrospective video. Makes you really appreciate the depth of the current version of Stardew Valley. 😊
You could be easily forgiven for forgetting the slime hutch was in version 1.0. nobody ever used it. It was way too big and the profits on it were not great, it has gotten a lot of buffs over the years to make it not awful
i started playing almost a year before 1.4 and it truly is crazy how mich has been added
It will never cease to astound me how much has changed. I'm not entirely sure when I started playing, it was a little bit after release. . .I remember when quartz still had quality. When various items couldn't be stacked. There are SO many things we take for granted. Dinosuar eggs used to be near impossible to find, now I can usually find the first one halfway through the year. People forget multiplayer was a HUGE thing the community was waiting for. ConcernedApe would give fairly regularly updates on its progress as more and more people anticipated it.
I do kinda miss the pause time while fishing.
I made a few graphical mods back in the day for pre 1.1 stardew and it wasn't that hard to mod but you did need a guide to show you were you needed to replace the files. Not something too difficult but I can see why people didn't add mods as often. I made mods purely bc I didn't like the look of some animals and wanted to fix them. I know I "fixed" the goats to be cuter and it looks like I also fixed the brown cow, horse, dog, and rabbit. I saved the OG version of those files to my desktop in case I ever needed to put them back lol
I did give someone permission to add my mod in a pack a while back so it might still be floating around on the new mod platforms that do it for you. If they are and people are still liking them then IDC if I'm not the one who uploaded that version. I made them for myself and just shared them in case other people wanted to use it too
Fish ponds were added in 1.4
Most of the mods available for Stardew on 1.0 were content swaps. There was a decompiler program going around, where you could see and swap out the sprite image or hair texture file or music file to change your game, then recompile your version, and you had a modded Data folder you could upload to Nexus for others to use. The problem was if two different mods had altered multiple of the same files, you couldn't freely pick and choose which parts you want to see, and Content Patcher, which solved that problem, became a thing very quickly after SMAPI became widely available and script mods could be developed.
As someone who hasn't played stardew since about 2016, this was a very funny video to watch. 90% of the things you're shocked aren't in there I'm shocked even exist at all. I'm shocked at how much they've added but in the opposite way this video was intended 😆
And here i am playing the game for the first time like a month ago. I didn't know how "bare bones" this game used to be
Super interesting to watch this, as someone who played Stardew Valley while it was 1.1!!
Playing on 1.1 was great because when I came back to play 1.5 and 1.6 there was just so much extra stuff to enjoy
I only really played this game for an extended period of time soon after it released so I feel like I've been transported to the future watching this video, all the added stuff since 1.0 is new to me, except for stuff you can witness very early in the game
I got stardew around 2017 on my switch. I remember shane and emily being romancable, but also being excited when secret notes and the night market got added, so im guessing I started playing on 1.2. And being so hyped for fish ponds and colored chests lol, then we got crazy 1.5 update and 1.6 recently has been even more content! This game has really evolved!
So amazing to see this video. I originally got the game in 2015 and played maybe only 3-4 hours out of it because I was trying to impress a girl I had a crush on at the time and fell out of playing it very quickly. I just recently began to play the game again and have found a huge love for the game and the community around it, it’s crazy to think how different it was. I’ve now played almost 100 hours since very recently deciding to redownload it and give it a try and actually complete quest and make progress in the game. Some of the new stuff like the fish ponds I haven’t messed with because I feel it’s still so advanced for me I need to ease into it 😂 Very good video, crazy to see how far the game has come since then
I started playing in 1.07! Thanks for the memories.
Been playing since release so this is such a trip down memory lane!
i remember recieving the news of multiplayer coming to stardew while i was on vacation (the update coming while id be still in vacation) and i was kinda more excited to get home and play it than enjoying the rest of the vacation kekw
i also remember having to make my own .xnb hat mods and spending hours doing the jornal fishing glich, good times (though that was a lot of my life that im not getting back)
looking at my steam history, ive been playing stardew since may 2016, wow
I started playing on console in 2019, must have been 1.3 and wow i just realized I've been playing this game for five years
This video definitely makes me feel old, I've been playing since 1.1 and everything you were surprised and mildly disgusted to find I was like "well of course that wasn't there!" I remember all the updates being added like the night market and being annoyed I had to find more thing to keep my save file as close to what I'd consider an early form of perfection.
I haven't played this game reglarly in at least 6 years. The newest update I remember even seeing in game is choosing your farm type! (I want to play but all by info has changed and Im locked out of steam 😭)
I just got Stardew on pc and I love 1.6!
I didn't start playing until April 2020, so I started off with 1.4.5. I had no idea how much changed from the first version!
Makes me wonder how much Fields of Mistria will change.
I started playing on 1.1 or 1.2, it boggles me mind how much the game has changed while not changing that much
You should do the One Life challenge! It's a new Mod that is running around Stardew Valley and it has been updated for 1.6. I think you would really like how hard and how it the mod makes you rethink everything about how you play the game.
Woke up sick and CZcams showed me this on my home page. I couldn't ask for better company
This is a really crazy video I loved to see all the differences!
When sal said skull cavern was bare bones I giggled... I lost my... Head XD
Think you'll ever do a video on overlapping mods?
Nexus is mostly intuitive on stuff like required mods for the mods, but with 1.6 added semi-recently, some mods got replaced, others updated, etc.
Man I've been waiting for a video like this for ages I love looking at the original version of a game
A series playing through all of the content in each version and moving on to the next version with when completed would be interesting. I imagine it would probably be a very early version heavy playthrough.
In fall, you could have showed that there's no special orders board, which also means no solar panel or any of the other items it introduced.
I didn't know what Stardew was in 2016 that is cool fr I like the animals in the game.
This vid made me realise that I actually have been playing this game for ages lol. Fun to look back on it
I haven't played in a long time. This just looks like what I remember in the game.
honestly kinda reminds me of how mad i get when people point to 1.6 Stardew and complain that some 1.0 or pre 1.0 other farming sim isnt already at that level, even though they are frequently at the level of 1.0 Stardew
I remember that back then se farms just had
A huge area in the farm with a bunch of crystalarium just
Outside
Watching this made me realize I only played the game from 1.1 - 1.2 there were loads of things you said "we don't have X" where I was like "wait, that's a thing now?" 😂
(Tbh, I did boot it up in 1.3 to see the night market, but I had done everything else by then)
This is a very throwback, old feel vibe, cozy nostalgic and weird experience.. Haha..
I used to do the journal fishing trick all the time 😂
watching this made me realize i've been playing since before 1.3 which is insane to me