Every Character's Hidden Ability Explained in Smash Bros Ultimate

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  • čas přidán 30. 10. 2021
  • All character in Smash Ultimate have hidden and unique mechanics that make them special in the game. This video discusses each and every character's hidden ability in the game to explain why each character is so unique. Make sure to subscribe, like, and comment for future videos.
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Komentáře • 1,5K

  • @nharviala
    @nharviala Před 2 lety +4668

    I'm surprised there's no mention of the Ice Climbers actually being immune to slipping on ice.

    • @thatguywhocomments5534
      @thatguywhocomments5534 Před 2 lety +283

      I mean it doesn’t ever really come into effect even in casual modes

    • @mitchmediak
      @mitchmediak Před 2 lety +198

      Ha that's awesome! Never knew that

    • @mellowlean688
      @mellowlean688 Před 2 lety +6

      🤣🤣 funny

    • @snomandonly
      @snomandonly Před 2 lety +28

      @@thatguywhocomments5534 the ice map?

    • @thatguywhocomments5534
      @thatguywhocomments5534 Před 2 lety +53

      @@snomandonly there is like 1 or 2 of those. And like I said not really meaning it sometimes does

  • @victorpena8356
    @victorpena8356 Před 2 lety +1315

    ⚠️ warning ⚠️ most OP hidden ability in the entire game:
    When you heal as Rosalina, Luma will do a little happy dance

  • @micahflanders6789
    @micahflanders6789 Před 2 lety +2957

    I really wish Mario and Luigi dealt 1% damage when footstooling enemies.

    • @HazySkies
      @HazySkies Před 2 lety +343

      I just wish footstooling the "goombas" in their spirits match instantly killed them.

    • @steviejohn
      @steviejohn Před 2 lety +28

      I wish footstooling K.rool when he has his crown on would do damage

    • @swirlycube9293
      @swirlycube9293 Před 2 lety +53

      True that, but that would somehow still be broken.

    • @micahflanders6789
      @micahflanders6789 Před 2 lety +245

      1% damage for footstools? (Just damage, not extra knockback or anything)
      If people can have damaging taunts, I don’t think it would be that broken to add that.

    • @cyrusmann5443
      @cyrusmann5443 Před 2 lety +96

      imagine footstooling yoshi offstage made him instantly die, just like the mario games!

  • @ThundagaT2
    @ThundagaT2 Před 2 lety +4284

    I'd say Yoshi's hidden ability is actually his immunity to shield poke since his shield is the only one that doesnt shrink

    • @ShadowNite1105
      @ShadowNite1105 Před 2 lety +358

      I mean Double Jump Armor is unique to him too, but yeah that's honestly more unique

    • @thefireman17492
      @thefireman17492 Před 2 lety +58

      It did on previous smash games tho. No idea why they decided you change that

    • @jesuse.montano2
      @jesuse.montano2 Před 2 lety +17

      That is very True!!
      Crazy Yoshi.....always make you a son. XD

    • @PsyAlola
      @PsyAlola Před 2 lety +48

      yoshis hidden ability is to make every content creator hate them for some reason 😔

    • @verbinatorkhanna2635
      @verbinatorkhanna2635 Před 2 lety +24

      @@PsyAlola Whoa look! It's one of those rare people who actually like yoshi. I hate you.

  • @wingedbluj1674
    @wingedbluj1674 Před 2 lety +1840

    A real interesting mechanic with Little Mac is his ground attacks don't suffer a 'clanking' animation when his moves clank with an opponent's, almost always giving him the frame advantage especially with his frame 1 jab, tied for the fastest jab in the game along with ZSS.

    • @Sompursone
      @Sompursone Před 2 lety +95

      The attacks still are able to clank with some moves, they just have a very high priority.

    • @MrAuthor3DS
      @MrAuthor3DS Před 2 lety +31

      You sure it's not just a power advantage? If an attack is much stronger than the other, it can completely overtake the clash (unless it's aerial or transcendent).

    • @wingedbluj1674
      @wingedbluj1674 Před 2 lety +21

      @@MrAuthor3DS even his tilts have that property

    • @chinelo_jpg
      @chinelo_jpg Před 2 lety +50

      @@MrAuthor3DS as a competitive Mac main, it's not a power trade/clash/, his grounded attacks does clank, but he has frame advantage and all his tilts don't suffer rebound, for some reason, his smashes does clank

    • @astianbird5169
      @astianbird5169 Před 2 lety +24

      @@chinelo_jpg a lot of his grounded attacks don't have rebound. His tilts can't be clanked at all. For some reason his smash attacks can but none of his tilts will clank. His f tilt can go through a move that would do 100% without even acknowledging it

  • @milocrawford5506
    @milocrawford5506 Před 2 lety +310

    A lot of people forget about Sephiroth's forward air making him stick to the stage, people usually fall for it if you connect it with a jump and a charged up B

    • @therealchaosguy
      @therealchaosguy Před 2 lety +15

      This is honestly my favorite thing to mess with people using when I play online (if I do lol), they never see the Sephy Stick, as I like to call it, coming

  • @LordLeoDiVinci
    @LordLeoDiVinci Před 2 lety +786

    The way you worded Daisy's "hidden ability" implied that Bomb and Mr. Saturns were unique pulls for her. I assure you peach does this too

    • @LordLeoDiVinci
      @LordLeoDiVinci Před 2 lety +60

      Also, like, Pichu may hurt himself, but he has I frames on a lot of moves Pikachu doesn't

    • @gabrielchee8470
      @gabrielchee8470 Před 2 lety +16

      1:00

    • @mutrad5
      @mutrad5 Před 2 lety +12

      The only differences between peach and daisy are daisy's side smash is always club and her hit box is smaller as a joke to have the princess be opposite heights of their respective mario brother

    • @Kirbman
      @Kirbman Před 2 lety +56

      @@mutrad5 Daisy can do all three versions of f-smash. Not just the club.

    • @LordLeoDiVinci
      @LordLeoDiVinci Před 2 lety +15

      @@mutrad5 Also, daisy is actually wider in her idle animation than peach since she stands with her palms pointed out

  • @saravelasco5807
    @saravelasco5807 Před 2 lety +398

    Here's a fun one: if timed correctly, Snake's box taunt can be used to block an incoming attack while he is tossing the box away. (I am salty because that one specifically cost me a victory...)

    • @momsaccount4033
      @momsaccount4033 Před 2 lety +23

      Wisdom spoken from experience is valuable wisdom indeed

    • @tripplordofinconvenience9953
      @tripplordofinconvenience9953 Před 2 lety +13

      Spamming the box taunt in a way where you you throw it off the ledge will annoy anyone who is trying to recover. I’m a Snake main, I know this from experience. Also it’s hilarious.

    • @ducki6054
      @ducki6054 Před 2 lety +6

      It also spikes, but he says luigis is the only spiking taunt

    • @GoldenKirby
      @GoldenKirby Před 2 lety +3

      Here's another one
      Kirby Swallowing an opponent does indeed injure anybody who is touching him. I once killed someone this way!

    • @tomdekler9280
      @tomdekler9280 Před rokem +2

      If you didn't win because your opponent was taunting on you and the projectile hitbox stopped you from taking advantage, you were never going to earn a real victory.

  • @thickums5344
    @thickums5344 Před 2 lety +1458

    Calling some of these a "hidden mechanic" is generous. Some of these are just characteristics, such as Fox fall speed, which is definitely not unique. I'd classify a hidden mechanic as what most modern games would call a "passive" which is something like Peach float, K Rool belly armour or Hero's mana bar.

    • @HoshiArt
      @HoshiArt Před 2 lety +177

      lol yeah, when I see "hidden mechanic" I expect it to be about the random fun quirks added to different characters, like piranha plant not being footstool, and then when he goes over it at the star I assumed he meant special properties beyond their moves like float, but then it gets some bs like saying "dark samus' special mechanic is ANGLING SMASH ATTACKS". like wtf? Dozens of characters do that, and this implies it's unique to only dark samus, not samus...

    • @Toast0nyx
      @Toast0nyx Před 2 lety +6

      @@HoshiArt can't believe he forgot to mention that for mario smh 😞

    • @HoshiArt
      @HoshiArt Před 2 lety +44

      @@Toast0nyx yeah fr. Off the top of my head, here are some more chars with angleable smashes: mario, luigi, rob, byleth, shulk, krool, kirby, little Mac, Simon, richter, mii brawler....
      as you can see, it's a mechanic unique to dark samus~

    • @Toast0nyx
      @Toast0nyx Před 2 lety +4

      @@HoshiArt oh and don't forget the tilts

    • @Moss_Dude
      @Moss_Dude Před 2 lety +11

      He already went over that at the start of the video

  • @memoryman3586
    @memoryman3586 Před 2 lety +578

    Dark Samus hidden ability is that she can dashdance 1 frame faster than everyone else in the cast, including Samus

    • @funkyboi3987
      @funkyboi3987 Před 2 lety +15

      Is this true?

    • @peterduprey7286
      @peterduprey7286 Před 2 lety +25

      I’ll take your word for it

    • @themasterblaze7563
      @themasterblaze7563 Před 2 lety +5

      Wouldn't this depend on the speed and length on an initial dash? Because I know ZSS has the fastest initial dash in the game.

    • @edfreak9001
      @edfreak9001 Před 2 lety +22

      idk about the rest of the cast but it is slightly better than Samus's
      though the trade off is that I think Samus's roll is technically better since Dark Samus just kinda shifts around into place instead of doing the morph ball roll

    • @jsrhedgehog9981
      @jsrhedgehog9981 Před 2 lety +19

      Dark Samus's up smash hits lower than Samus's. It can land up smash on a larger portion of the cast. In addition, Side B comes out slightly lower, potentially hitting smaller characters better.

  • @realdogking
    @realdogking Před 2 lety +682

    "A stronger, faster character in Pyra, and a slower, weaker character in Mythra"
    I think you made a mistake there.

    • @muglokdecrepitus1301
      @muglokdecrepitus1301 Před 2 lety +51

      Swap into a....
      Maybe that is a joke saying that Mytra is faster and stronger (better character) and Pyra is slower and weaker (worst character)

    • @Islanders61
      @Islanders61  Před 2 lety +215

      Haha, nope. Just an honest mistake!

    • @jesuse.montano2
      @jesuse.montano2 Před 2 lety +1

      I saw/hear it to! XD

    • @gustavobarcos5657
      @gustavobarcos5657 Před 2 lety +3

      @@muglokdecrepitus1301 Mythra is actually weaker than Pyra, sacrificing damage for attack and movement speed, Pyra does the opposite

    • @muglokdecrepitus1301
      @muglokdecrepitus1301 Před 2 lety +6

      @@gustavobarcos5657 Para have stronger attacks, Mythra is better character, the same way that Ganondorf have really strong attacks but Pikachu is a stronger character

  • @davec8385
    @davec8385 Před 2 lety +307

    Rob's real hidden mechanic is that he doesn't get his recovery back when he grabs ledge. The jet fuel for his up B recharges over time when you stand on stage but not when you grab ledge

    • @goldenferitas2614
      @goldenferitas2614 Před rokem +8

      Same with Isabelle and Villager.

    • @DillpickleBeLike
      @DillpickleBeLike Před rokem +10

      I think it’s that he also can reflect projectiles with the right timing with his side B

    • @sebaschan-uwu
      @sebaschan-uwu Před 4 měsíci +1

      ​@@DillpickleBeLike that's not a special ability though, he just has a reflector

  • @joey5745
    @joey5745 Před 2 lety +780

    Nobody ever brings up the fact that Steve is the only character who can do a walking up tilt, which is so ground breaking, it just shows how unique Steve truly is,

  • @RedFlashdrive
    @RedFlashdrive Před 2 lety +203

    11:20 Yeah.....sorry but Ivysaur does NOT have the strongest Up-smash in the game. He has the third strongest. Ganondorf has the second strongest, and Lucas has THE strongest Up-smash.

    • @illegalpizza7285
      @illegalpizza7285 Před 2 lety +39

      Fr tho lucas upsmash is SO satisfying.

    • @phantomblue2798
      @phantomblue2798 Před 2 lety +15

      I'm pretty sure Lucas Up-Smash is up there in the top strongest 5 smash attacks in the game in general, it's crazy!

    • @Cutzerella03
      @Cutzerella03 Před 2 lety +6

      wrong. his upsmash is not the strongest, wii fit with buffs, ganon, hero upsmash with buffs and falcon upsmash exist

    • @Cutzerella03
      @Cutzerella03 Před 2 lety +1

      @@illegalpizza7285 it's satisfying but what was said was wrong

    • @RedFlashdrive
      @RedFlashdrive Před 2 lety +30

      @@Cutzerella03 sure. in terms of character specific buffs, hero wins, Wii fit probably wins, hell maybe even shulk wins. But when it comes to the up smash itself with no buffs, Lucas...has THE STRONGEST up smash in the game. I have tested this myself and have watched videos about this. Ganon still loses to Lucas and Falcon doesn't come close to the top 3, which again is Lucas then Ganon then Ivysaur.

  • @pablomonederocarmona679
    @pablomonederocarmona679 Před 2 lety +271

    An interesting thing about Mewtwo is that using any of their specials during their double jump completely stops its momentum

    • @KadenzJade6447
      @KadenzJade6447 Před 2 lety +38

      I think same thing happens to every one with a delayed double jump (Ness, Lucas, Kazuya, Sora)

    • @whatifyellow5679
      @whatifyellow5679 Před 2 lety +9

      All mewtwo's B specials stop his aerial moment as long as he is in the air, double jump is not required, however he can as Dane mentioned above, also stall his double jump with any of his aerial A attacks.

    • @swirlycube9293
      @swirlycube9293 Před 2 lety

      I know that

    • @ezramoore9472
      @ezramoore9472 Před rokem +1

      Not up b

    • @Cedalus
      @Cedalus Před rokem

      Mewtwo, Yoshi, and Ness used to also be able to cancel their double jumps with aerials in Melee too not just specials

  • @keir3040
    @keir3040 Před 2 lety +138

    Puff actually does have a normal shield break animation, if there is something above her which she cannot pass through she will hit it and lose her momentum and be shieldbroken on the ground for a couple of seconds.

    • @eddegoelle4849
      @eddegoelle4849 Před 2 lety +20

      Or if Mewtwo uses disable on her

    • @ahlpym
      @ahlpym Před 2 lety +17

      If her shield breaks below a chain of portals on a custom stage, she can also get enough air time to eventually lose momentum and start falling. It doesn't go up forever, just longer than any normal stage has room for.

    • @guiteshima
      @guiteshima Před 2 lety +2

      It's unfortunate that it's not easy to make that happen in a regular match, you pretty much need to setup for it. Most won't ever see this if they're playing competitive since stages with ceilings are banned. - .-)"

    • @manwithaplan910
      @manwithaplan910 Před 2 lety +2

      Maps to use them on: Great Cave Offensive, Palutena's Temple

    • @bananaplane5494
      @bananaplane5494 Před rokem +1

      @@guiteshima Steve can make ceilings

  • @jacemasood3019
    @jacemasood3019 Před 2 lety +284

    "Hidden Ability" isn't a thing. I get what you're going for, but at multiple times you say false things entirely out of trying to create a narrative that these are a defined attribute of every character. The nonsense of giving echos different abilities is especially egregious. Theres also many times when this setup limits you by not letting you discuss multiple cool things about a character.
    **Not a crticism exactly, but just gonna list a bunch of omissions I thought would have been here.**
    Yoshi is unable to be shield poked.
    Ness/Lucas insane airdodge
    G&W animation ambiguity and safesty upB out of shield.
    Pits having the least consistent multihit in the game
    Croy having the best jab in the game
    Diddy is the only tripping move that isn't luck based
    Sonic has the fastest run speed
    Ridley has the safest ledge hang in the game
    ROB fuel essentially gives him 8 jumps. He also turns around during his double jump briefly which can be used.
    Little Mac having super armor smash attacks + basically unusable aerials + uniquely bad air dodge
    Samus has the longest tether, and i think ledge roll
    Greninja side b is the only move that can be done while shielding
    Minato Arts makes way more sense for shulk than back slash. Shield Mode in particular gives shulk unique properties. I think minato switch is the only move that can be done in hitstun.
    shoto command inputs
    Ridley is using down special
    Piranha plant can be spiked when extending himself.
    Hero hidden situational probability skewing
    steve has many many many mechanics
    Pyra side b is the only move to take away your ability to attack while still letting you be mobile
    Kazuya rage, unique jump squat,varient tough guy
    luigi designed for 0-death grabs,misfire
    Sephiroth wall stall
    palu has the only reflect+counter except for arsene
    Random Mechanics that didn't get brought up:
    water
    zairs
    tether recoveries
    command grabs
    damage type immunities/weaknesses
    infinite recoveries
    desyncs
    I enjoyed the video, but just wish you had treated it as "every mechanic in smash characters" rather than "every characters mechanic" because every character doesn't have mechanics, and others have a lot.

    • @bexvital11
      @bexvital11 Před 2 lety +13

      completely agreed. also palu can tp cancel and thats cool

    • @ThundagaT2
      @ThundagaT2 Před 2 lety +18

      Some more to add:
      Ness/Lucas can reflect projectiles with their F-Smashes
      Corrin can also wall stall with S-Special
      Wario can ride another Wario's bike
      K Rool is the only character who has a unique shield break stun in midair
      Min Min is the only character that can use Smash attacks in midair
      Terry the only character with a back special

    • @RiskierGoose340
      @RiskierGoose340 Před 2 lety +20

      Love how you said steve has many, many mechanics, and as a steve main it is my duty to list as many unique ones as I can think off.
      Steve’s neutral b is the only one in the game that changed depending on position on the ground. If he is in front of a crafting table, he will use it (assuming he has avaliable resources to do so). Otherwise he mines the ground.
      Steve’s mining special is the only special move that changed depending on the ground he is on. This changes what tool he uses, what materials he gets (assuming it’s not an omega or battlefeild stage), and his mining speed (again, assuming not an omega of battle feild stage).
      Steve’s neutral special in the air is the only move in the game that can create a ceiling or wall. Not floor, pacman also does that with hydrant.
      HOWEVER, it is the only move that can do all of these things in the air, with no ground below.
      As a consequence of this, Steve can preform Smash attacks in the air, assuming you can place blocks.
      Steve’s neutral special in the air is the only move in the game that changes depending on the stage, which changes his dirt to wool on stages like magicant, sand on stages like tortimer island, and ice on only mount summit.
      Steve’s side b, minecart, is the only move in the game (probably) that can be either a hitbox or a command grab, plus it’s the only command grab that is a projectile.
      Steve’s up b, elytra, is the only move that uses a gliding system. It’s not the same as in Smash Brawl, but it works similarly.
      Steve has the lowest ground jump in the game, but in the context of his building mechanic, it can potentially be argued as more beneficial than detrimental.
      Steve has no idle animations at all. Technically affects gameplay since idle animations affect hurtboxes.
      Steve can alter his hurtbox by moving the control stick up and down by moving his head (except when you end up crouching, but he can move his head while crouching too.)
      Steve’s down tilt is the only downtilt that is a projectile, though i might be wrong on that.
      Steve’s down smash is the only downsmash that is a projectile, again, might be wrong.
      Steve is the only character other than robin who’s normal attacks and air attacks can have different damage, speed, and range properties depending on what tools he has and what materials they are made of.
      Steve has the only down air in the game that is a stall then fall that can be canceled.
      Steve has the only fair and bair in the game that changes when buffered from the ground. The picaxe is replaced with the sword, it’s much faster, and suited for combos. Also, it’s nicknamed sfair and sbair for sword fair and sword bair.
      Steve is the only character in the game with exactly 4 alternate characters as alts, namely Alex, Zombie, and Enderman. Bowser jr has the most at 8, but no one has exactly 4. This doesn’t include sora’s four unique character portrait poses, it’s all Sora, the same character, and uses the same name.
      Steve is the only character in the game that doesn’t show an animation for jumpsquat, he just stands there for 3 frames, then “jumps.” Obviously based on minecraft jumping mechanics.
      Steve is the only character EXCEPT for Mr. Game and Watch who doesn’t use roughness textures, which are used to make characters look more detailed and 3d.
      Steve is the only character in the game that has a “resource mechanic”. A unique bar or other visual indicator is by no means original to him, but it’s so complicated he deserves that title.
      Steve’s foward tilt, up tilt, and nair is the only move that can be indefinitely preformed. Jab goes to tons of characters by holding A, nair would go to bayonetta, but her nair isn’t indefinite, just lasts for a while assuming you hold nair.
      Steve’s grab is the only grab that can grab below him, though not by much.
      I know some of these weren’t exactly about actually useful game mechanics, but I got sidetracked and did them. I’ll leave them anyway.

    • @triforce9286
      @triforce9286 Před 2 lety +13

      King K. Rool also has a reflect+counter

    • @ss4clubdj
      @ss4clubdj Před 2 lety +4

      Kazuya can trip guaranteed not just Diddy

  • @taterpun6211
    @taterpun6211 Před 2 lety +22

    “Hidden mechanics”
    “Kirby can eat people, Pichu takes damage”

  • @wondrwaffleXD
    @wondrwaffleXD Před 2 lety +81

    For Wii Fit Trainer, the real hidden mechanic is in their down special. It increases their damage and launch power, walk and dash speeds, air and fall speeds, and while it does heal 2% of her damage, it also reduces how much damage Wii Fit takes by ~10%. It’s literally a temporary upgrade button. Wii Fit Mainers United

    • @killercore007
      @killercore007 Před 2 lety +2

      It was Arsene before it was cool. Well, technically, Arsene ended up making them both look lame brain these days.

    • @Iceshooter500
      @Iceshooter500 Před 2 lety +9

      SALUTE THE SUN

    • @Lordbowser666
      @Lordbowser666 Před 2 lety +7

      I didn't know it reduced how much damage wii fit takes

    • @wondrwaffleXD
      @wondrwaffleXD Před 2 lety +3

      @@Iceshooter500 Remember to tuck in those glutes

    • @wondrwaffleXD
      @wondrwaffleXD Před 2 lety +6

      @@Lordbowser666 Yessir, also this is unrelated, but her down air is i think the only stomp in the game that doesn't spike grounded opponents. In exchange for this rare drawback, her down air is also one of the fastest and most consistent spikes, and the hit box covers her waist area, making it one of the easiest spikes to land as well. Remember to stretch those legs

  • @endeavour6009
    @endeavour6009 Před 2 lety +93

    As for terry another great mechanic everyone forgot is that if you spot dodge and quickly press A he does a weak up tilt sort of move giving him the spot dodge upper hand.

    • @PomadaGaming
      @PomadaGaming Před 2 lety +11

      Upper body invincibility too,an actual hidden mechanic.

    • @KaitouKaiju
      @KaitouKaiju Před rokem +6

      Yeah that comes straight from early SNK games which had spot dodging

  • @Cadesworth
    @Cadesworth Před 2 lety +63

    Nice work on the video, but sweet lord you missed a few things.
    Here are a couple "mechanics" you probably should have mentioned:
    - Link: Sword beam is a unique mechanic, yes, but Link also has the highest difference between his normal and fastfall speeds of any character in the game. Link can essentially become a fastfaller on command. Also his arrows can be picked up.
    - Yoshi's shield is an egg, which stops him being shield poked. He can also use a tech called double jump cancelling which allows him to halt upwards momentum using a special move.
    - Luigi side b has RNG.
    - Ness has double jump cancelling, and his F-Smash reflects projectiles.
    - Captain Falcon has the worst dash animation in the game.
    - Peach also has double jump cancelling.
    - Jigglypuff has like ten other gimmicks you should have mentioned lmao
    - Ice climbers are immune to slipping on ice.
    - Zelda can teleport cancel and displace her phantom using very specific frame inputs.
    - Mewtwo has double jump cancelling and teleport cancelling.
    - Meta Knight is one of the few characters with a teleport who can't teleport cancel.
    - Zero Suit Samus has two side specials depending on how you hold the button.
    - Wario's neutral B doesn't always charge his waft; it depends on whether or not the thing he ate was an item or an item projectile.
    - Snake is basically "gimmicks, the character" but mentioning his frame 1 grenades would have been good.
    - Pokemon Trainer can use a special move to cancel the animation of the pokemon switch, allowing for it to be done again very quickly.
    - Lucas' double jump cancelled zair allows him to change his momentum in midair.
    - I don't know why you didn't explain how Olimar's pikmin system works.
    - Toon Link's bombs have a hurtbox, as do adult Link's.
    - Villager side B has a hurtbox, can stall on ledges, and can be sped up and slowed down when riding. Inputting a watering can down B during your initial dash gives you a huge burst of speed.
    - Megaman can cancel his aerial landing lag using Rush Coil. Leaf shield can cancel upwards momentum, and Leaf shield itself can be cancelled using a dash tech.
    - Rosalina can utilize attack cancelling very well (not really a unique mechanic, but you put Fox's fall speed on the list, soooo...)
    - Little Mac is one of the major causes of gamer depression
    - Greninja has a tech called hydro pump cancelling. He ALSO has the ability to parry moves on frame 1 rather than frame 3, using his side B shadow sneak.
    - Palutena can teleport cancel.
    - Pac Man has about five thousand unique mechanics you could have mentioned.
    - Duck Hunt's down B has variable RNG properties which change the attack range, damage, and knockback. Neutral B can be controlled even while in the middle of another animation.
    - Ryu and Ken have a very useful movement tech using focus attack cancels. Not only do they also have special cancelling, but they are also the only characters who can cancel their down smash into a special move.
    - Cloud has different movement stats while limit is fully charged.
    - Bayonetta can cancel up B to get a third double jump.
    - Inkling can use Side B to slow down the opponent. Also, their dash animation is... you know.
    - You can wiggle Isabelle's fishing rod. it's super cute and i love it
    - Joker has a TON of ridiculous movement tech with his neutral B. I hate it.
    - Banjo and Kazooie can turnaround cancel neutral B to pull of some amazing combos.
    - Terry has special cancelling also... Why is this not mentioned.
    - Min Min's up smash can reflect... Because that's balanced.
    - Steve has quite possibly the most hidden tech in the entire game lmao I won't blame you for not including all of it
    - Sora has double jump cancelling, but in a different way than all other characters, because he can do it with his aerials too.
    - Sakurai has a unique passive defense ability which allows him to be completely immune to sensible external opinions of his design choices. This allows Sakurai to give minimal fucks when faced with questions like "Why does Rob have that down tilt? Why is Sonic like this?" or "Why does Young Link have better frame data than some rushdown characters?"

    • @masterg7069
      @masterg7069 Před rokem +6

      i love this whole comment, you gave way more informations and it was fun to read 😂

    • @counter-ex
      @counter-ex Před rokem

      I was searching for terry, he completely missed him

    • @foxbear60
      @foxbear60 Před rokem

      I had a few that I wanted to mention were missed; your summary is significantly better, so I'm just gonna throw my support behind your comment!!

    • @pine_float1170
      @pine_float1170 Před rokem

      How does captain falcon have the worst dash animation?

    • @Cadesworth
      @Cadesworth Před rokem +2

      @@pine_float1170 his dash dance doesn't exist essentially, you're forced to pivot every time you turn around with him. It guts his movement so hard and it's genuinely unpleasant, I'm pissed that they didn't patch it lmao. Fatality has videos about falcon's dash animation if you want more explanation!

  • @guiteshima
    @guiteshima Před 2 lety +74

    7:43
    One thing that is important to note:
    Unlike the other passive shields, Young Link's Kokiri Shield won't block projectiles with the "fire" property. So any projectiles that set you on fire can't be blocked by it, this also applies to explosions (as long as they set on fire).

  • @Patrick-bn5rp
    @Patrick-bn5rp Před 2 lety +86

    For some of these you really should have mentioned that the base and clone share the same characteristic. (For newer players, mostly) Like with Lucina and Marth, knowing that they both share the best walk in the game does wonders for Marth because it allows for better spacing.

  • @ugxsan
    @ugxsan Před 2 lety +50

    I felt like I needed to come down here and clarify something. When discussing Joker's ability, you said "...has caused players such as MKLeo to win major events." This makes it sound like Leo's winning because Joker's busted, but Leo's record speaks for itself. He doesn't have to use a top tier character to be one of the best players in the community. Like Joker's busted, sure, but Leo isn't being carried at all. Dude was winning with Ike before this.

    • @scarffoxandfriends9401
      @scarffoxandfriends9401 Před 2 lety +8

      He's also basically the only person who wins with Byleth

    • @Lordbowser666
      @Lordbowser666 Před 2 lety

      @@scarffoxandfriends9401 aka. to me MKLeo is trash for using byleth, so I have no respect for him

    • @scarffoxandfriends9401
      @scarffoxandfriends9401 Před 2 lety +2

      @@Lordbowser666 He trash for being the only person to make a character work suggesting it's his skill that makes the character? Vs. Not just using the characters everyone say are they best in the game like most other high level professional players do?

    • @Lordbowser666
      @Lordbowser666 Před 2 lety

      @@scarffoxandfriends9401 I don't care

    • @scarffoxandfriends9401
      @scarffoxandfriends9401 Před 2 lety +6

      @@Lordbowser666 Obviously you do care, because then you wouldn't have made your statement. You said specifically that it's because he uses Byleth you don't like him, so you have to explain the reasoning behind it. Sound more like that you just don't like MkLeo just because, which is generally a mob mentality behavior seen in competitive video game scenes whenever a single person is more successful than others. People start hating them as it makes them unnaturally stand out from a crowd. It's very similar to the mentality that causes group bullying that Lost Judgement decided to focus it's story on.

  • @stevenwilt4317
    @stevenwilt4317 Před 2 lety +67

    Kirby eating and stealing character's moves is his hidden ability.
    Wow, that's incredible, I had no idea that he could do that. What an amazing hidden ability, it was so well hidden, it's a shock that anyone was able to find out about it wow.

    • @chickennugget6684
      @chickennugget6684 Před 2 lety +35

      what's even more of a shock is how it's actually slightly stronger than the original move.
      wait, he didn't even *mention* that

    • @bradfjord
      @bradfjord Před rokem +2

      Mario's hidden ability is his Fucking Side B

    • @stevenwilt4317
      @stevenwilt4317 Před rokem

      @@bradfjord Such fascinating content!

  • @miimemester123
    @miimemester123 Před 2 lety +28

    Mii Brawler’s best hidden ability is the fact when he hits his Flashing Mac Punch, he’s invincible throughout the entire move, which is excellent in group matches since he can’t be touched, otherwise the opponent may be sucked into the move as well when trying.

  • @AidenAlias
    @AidenAlias Před 2 lety +47

    “Hidden” is used super loosely here. Dk cargo throw is just the dudes moveset. Mario side b is just a straight up listed attack. Dont get me wrong there sre some good ones here like pancaking or docs kicks but so many are just a move.

  • @marihernandez5844
    @marihernandez5844 Před 2 lety +23

    Actually links blade beam can be charged up with his smash attack and deals up to 15% when fully charged as well as it also travels further and can also be used to make his forward smash stronger, a fully charged forward smash at 0% deals 49.8% and will break shield.

  • @blight00000
    @blight00000 Před 2 lety +13

    Depending on the ice climber skin you use, you either control popo or nana
    Also if you point blank final smash with mii swordsman, and your opponent tries to move towards you, you can do upwards of 120% in a matter of seconds

  • @floofyamelia7928
    @floofyamelia7928 Před 2 lety +33

    „Hero‘s mechanic is his smash attack“ Gee, you could have listed their multiple mechanics like the villager and Isabelle‘s pocket

  • @sonicthehedge
    @sonicthehedge Před 2 lety +20

    I feel like Hero has the most abilities.
    He has a Passive shield like Link
    He has a MP bar which like Robin is ammo for his Specials
    He has a forward Tilt in which uses his shield ln which like Plautena has invincibilty frames.
    And lastly the Crits.

    • @therandomfish2298
      @therandomfish2298 Před 2 lety +5

      And that he has 21 down specials, one of which is completely RNG.

    • @sdani.
      @sdani. Před 2 lety

      also hero can become giant and fully invencibility in a competitive game

    • @TheDukeofCheese12
      @TheDukeofCheese12 Před 2 lety +1

      I'd argue it's Kazuya
      The most normal attacks in the game
      Crouch dashing
      Tough guy armor
      Rage when he reaches 100%
      Super armor on smash attacks
      A move that reflects projectiles
      EWGF
      His victory screens being the only ones with a different announcer (not a mechanic per say, but a noticeable difference all the same)

    • @sdani.
      @sdani. Před 2 lety

      @@TheDukeofCheese12 most of them aren't really abilities tho like egwf and a reflector

  • @thepastaprogenitor851
    @thepastaprogenitor851 Před 2 lety +18

    Samus's unique ability would be having the longest rolls in the game. Mii gunner, mii swordfighter and prob some others have variable side b's
    Ivysaur's would be having the longest tether. The tether is so long that in mega smash, you fall into the blastzone for trying to recover with it.

  • @JustHANO
    @JustHANO Před 2 lety +14

    Metaknight specials in turn have sweetspots where if you use them correctly give you either 0 or much less landing lag.
    Side b can bounce onto a platform or be angled down to finish on the ground instead of bouncing or falling.
    Neutral b is the prime example. Flying quite a bit above the land will have you land with zero landing lag. During it not high enough will have you finishing the ending animation on the ground. Finishing too high will have in free fall.
    Down b is already super hard to punish but if you finish slightly above the ground, you'll have zero down time when you hit the ground.
    Up b doesn't have this, but a skilled mk can grab ledge with the first loop of up b. It's risky because you have to do a reverse up b from under the stage and missing gives the opponent a huge opportunity for a punish.

    • @echospace7347
      @echospace7347 Před 2 lety

      I can never hit neutral B with no lag I don't mash fast enough

  • @tomjordan4123
    @tomjordan4123 Před 2 lety +23

    There is also one hidden mechanic Snake has, a similar randomized system like Hero's critical hit. But it only change an appearance. Sometimes his C4 shape is a butterfly instead. It's harder to spot with a glance.

    • @pkfiremain710
      @pkfiremain710 Před rokem

      It's also technically c3.

    • @tomjordan4123
      @tomjordan4123 Před rokem +2

      @@pkfiremain710 C3 is more sensitive to external interference such as touching fire or getting shot, C4 only explodes upon trigger mechanism.
      Thus this one definitely is a C4.

    • @pkfiremain710
      @pkfiremain710 Před rokem +1

      @@tomjordan4123 No, It's c3. Like, actually. It's stated in the tips and is based off the butterfly c3 from mgs3. Logically you're right, though.

    • @tomjordan4123
      @tomjordan4123 Před rokem +2

      @@pkfiremain710 first of all, both C3 and C4 are malleable.
      Secondly, it's Solid Snake, not Naked Snake from MGS3. So it's making more sense to be C4.
      Thirdly, they pulled off his moveset from random titles, not specific to just one title, he even use NIKITA missile from MGS1 and fly with Cypher drone from MGS2.
      Lastly, you can check his moves list in the help menu, it's C4.

    • @pkfiremain710
      @pkfiremain710 Před rokem

      @@tomjordan4123 Yeah. They pulled his moves from random titles.
      ...like mgs3.
      SmashWiki says this.
      "There is a 1-in-6 chance that Snake will plant a butterfly-shaped C3 explosive instead of the regular brick-shaped C4."

  • @impreza316
    @impreza316 Před 2 lety +27

    diddy is the only character that can pull an item? but you said peach/daisy can pull mr saturn and bob-ombs

    • @Islanders61
      @Islanders61  Před 2 lety +5

      Yes. I forgot to say consistently pull an item

    • @alabph
      @alabph Před 2 lety +3

      @@Islanders61 Turnips are still items tho? There’s also Rob Gyro, Link Remote Bomb, Tink/Yink bombs, Snake’s grenades, Banjo grenade, Bowser Jr. down b, Villager tree remains, K rool crown, Robin’s books and swords, Belmont down b, Wario bike, and Sheik side b. This video was so poorly made lmao. Most of these aren’t secrets or that special + incomplete info.

    • @matheusvasiliauskassoares4361
      @matheusvasiliauskassoares4361 Před 2 lety +7

      @@alabph pretty sure he said "casual item" as in "not character specific, sure, maybe "casual item at will" would be a better way to word it, but geez, no need to be such a jerk; specially considering some characters don't really have any hidden stuff but rather a unique attribute

    • @helmenhjelmen1955
      @helmenhjelmen1955 Před 2 lety +1

      @@alabph he said casual item though refering to an item anyone can get in casual play that isnt character spesific

  • @dew2759
    @dew2759 Před 2 lety +15

    The way you phrase so many of these just omits the fact that other characters share similar traits. This idea would have been better if you organized the list by the mechanic and not the character. And characters with multiple mechanics, you would only really mention one

    • @Cutzerella03
      @Cutzerella03 Před 2 lety +1

      ^^^ lucas and ness were heavily underepresenter here. djc fire and magnet for ness was omitted . djcz and upsmash for lucas

  • @MeowModeFGC
    @MeowModeFGC Před 2 lety +8

    Incineroar’s revenge doesn’t go away when grabbed, it’s when he’s thrown or takes enough damage (around 60% iirc). iirc it also goes away after a certain amount of time if it’s not used.

  • @schmakos6658
    @schmakos6658 Před 2 lety +18

    Interesting mechanic about Corrin is that they have the fastest "Shield Dash". I forget what the physical property is that causes this but its handy at dealing with zoners slightly better.

  • @kyurei4478
    @kyurei4478 Před 2 lety +6

    *Few forgotten things worth mentionning:* - Up throws that make both characters disappear from the screen such as Charizard's actually have a useful aspect in competitive play. It kills you or your opponent off screen if used when a detonable object is attached to one off the characters and about to explode.
    - Banjo's wonderwing/side b is invincible but can be beaten by grabs.
    - Terry has another very special mechanic which allows him to counter attack during a spot dodge. The superior part of his body becomes invincible during it.
    - The fact that Pichu damages itself allows you to control your own rage effect, which I guess isn't totally negative.

  • @junkiiramen
    @junkiiramen Před 2 lety +6

    1:40 can we just appreciate how clean that spike was?

  • @anthonylucero1910
    @anthonylucero1910 Před 2 lety +3

    The toon link part was cool to hear! I’m a tink main and always use the bombs to hide myself but never seen it mentioned in videos before!

  • @thafrostyfox
    @thafrostyfox Před 2 lety +7

    With Sephiroth, his little hidden ability is he can stick his sword on the side of the stage or wall which isn't explained in the move list. Also I think that Sora's unique mechanic is that the fact he can do his three hit combo from neutral. Lastly, Kazuya is the only fighter whose taunt is a freaking combo lol.

  • @Herosadvisor
    @Herosadvisor Před 2 lety +1

    That was a fantastic video. So much effort went in, thanks a bunch man

  • @jamesjoe1690
    @jamesjoe1690 Před 2 lety +27

    The fact that for shulk you didn't mention monado arts is hilarious

  • @CaptainShenanigans42
    @CaptainShenanigans42 Před 2 lety +10

    Captain falcon also has the only initial dash in the game that moves him backwards

  • @ShadeVial
    @ShadeVial Před rokem +5

    Bayonetta also has a detrimental mechanic where she gets more landing lag for each special move she uses before landing. This effect also stacks so sometimes a full combo can leave you with an insane amount of landing lag like closer to a full second.

  • @jeanangelo98
    @jeanangelo98 Před 7 měsíci

    This video is CRAZY thorough! You did such a killer job!

  • @qios6438
    @qios6438 Před 2 lety +6

    I would like to include that Lucas's upsmash have hyperarmor but you have to time it. It's very satisfying to see the hyperarmor

  • @BigNoseEntmt
    @BigNoseEntmt Před 2 lety +7

    I was expecting you to talk about R.O.B.'s fuel ressource for his up B. Interesting video!

  • @IWasAYo-Yo
    @IWasAYo-Yo Před 2 lety +5

    An interesting mechanic with K. Rool besides his belly armor is his ability to turn around mid successful counter, potentially allowing for an early kill if the opponent tries to edge guard and if their hurtbox reaches behind K. Rool

  • @greatdaein6699
    @greatdaein6699 Před 2 lety +17

    I think one thing that could be mentioned with the pits is at least I’m mistaken the only characters to have multiple reflectors in their kit. Both their side and down b can work as reflectors. While some characters have an absorber and reflector like ness and lucas and counter and reflector in one move like palu and joker, the pits are the only ones to have two different reflectors.

    • @Lordbowser666
      @Lordbowser666 Před 2 lety +6

      Thier side b is not a full on refector it is actually a deflector

  • @LuuneTheMoon
    @LuuneTheMoon Před 2 lety +13

    as the title says "hidden ability" i was expecting ryu and ken to have their "secret" inputs shown like ryu's shakunetsu hadoken for instance
    also isn't sora the only character that has a set time to chain his upB and sideB before going into free fall? i'm not sure about it tho

    • @KaitouKaiju
      @KaitouKaiju Před rokem

      Ike is the same
      If you hit someone with side B you have a very small window to up B or else you go into helpless fall
      Ike has one of the few recoveries that you can gimp just by getting hit by it

  • @AacroX
    @AacroX Před 2 lety +6

    Ivysaur up smash is not the strongest in any way. Captain Falcon's kills a bit earlier and deals a lot more damage if you hit both sweet spots. Lucas' u-smash also kills earlier and deals more damage

  • @csd3185
    @csd3185 Před 2 lety +3

    Possibly an slightly unknown one, peach and daisy can switch their forward smash to the frying pan and tennis racket if you tilt up or down while doing so

  • @levthelion71810
    @levthelion71810 Před 2 lety +7

    Fun fact: Ness and Lucas both have the farthest traveling airdodges in the game. This is something you could've said for one of them.

  • @Quax0
    @Quax0 Před 2 lety

    This was a great overview hope to learn more about smash from your Channel

  • @wotshish
    @wotshish Před 2 lety +11

    I cant believe you didnt mention that robin can pick up his tomes/sword and throw them. They fly really fast, are hard to see, and send people flying. I used to main robin and I would purposely spend a tome just to get them to throw.

    • @leoxenkatfebruar3858
      @leoxenkatfebruar3858 Před rokem +1

      Hey, could you tell me how to do that? I try to get better with Robin but don't know how to do this :)

  • @xmorphias6888
    @xmorphias6888 Před 2 lety +7

    falco actually does an extra little hop at the end of his back roll, which isn’t invincible but it does make him go a little farther.

  • @INikeAir
    @INikeAir Před 2 lety

    This was an amazing video. I have to sub after this. Not only that I have to rewatch just to remember everything

  • @romainp3289
    @romainp3289 Před rokem +4

    Ness can do a second up B right after hitting the stage, even from below

  • @longbeing
    @longbeing Před 2 lety +3

    Another detail about Dedede: his inhale has no upper limit on how strong of a projectile it can reflect. That means that if a projectile (like a Gordo) is being reflected back and forth, the other character’s reflect will break first

  • @charKT-7461
    @charKT-7461 Před 2 lety +3

    Simon and Richter are the only characters who can angle their aerials. Forward air and back air

  • @zachmercer1065
    @zachmercer1065 Před rokem +4

    Something about Banjo & Kazooie: you can actually catch B&K out of a Wonder Wing using a grab, and yes, this applies to several grab moves including Incineroar’s Side-B.
    And speaking of Incineroar, something else interesting about his Revenge move’s mechanics is you can actually stack multiple instances of Revenge which further boosts the amount of damage you deal with any other move.

  • @GigaOtomia
    @GigaOtomia Před 2 lety +50

    Why would you word this as though every character, including echos, has exactly one ability? For example, with Peach and Daisy, you state that Daisy can pull out items (like Mr. Saturn, which insta-breaks shields, and Bob-Ombs, which simply do massive damage in an explosion) but you word it in such a way that implies Peach can't do the same. Through testing, it's clear that Peach obviously *can* pull out items when they're turned off.

  • @wolfie-_-ranger7932
    @wolfie-_-ranger7932 Před rokem +5

    I was hoping you would mention Pit's ability to have their arrows controlled after shooting and Dark Pit was the Down-B, but I guess that also works.

  • @zombine555
    @zombine555 Před 2 lety +7

    Kazuya's dash is fully invulnerable. And you missed Sora's mechanic, a large majority of his moves have a lingering hitbox that will still hit the opponent a couple frames after most moves would have missed.

  • @davec8385
    @davec8385 Před 2 lety +8

    Byleth's real hidden mechanics are that when you hit opponents with up special it is untechable past 50% and their tether can only grab ledge 3 times, after which it fails.

    • @nassoltd
      @nassoltd Před 2 lety +1

      it’s 6

    • @davec8385
      @davec8385 Před 2 lety +2

      @@nassoltd you can tether to ledge 3 times before it won't stick and you can tether wall jump 3 times as well. 6 times total for recovering before touching the ground but only 3 for each

  • @BombXArt
    @BombXArt Před 2 lety +6

    As a Mega Man main, I think he does have another abilities aside from the Mega Buster shots (and yes i got the Lemons joke)
    for examples going by your method, his Side Smash gets bigger and gets more distance when fully charged, and his Rush Coil can be used again to reach more distance, apart from using it again which gives him like 3 or 4 jumps IDR
    Also, Young Link isn't the only one with the Shield thing; normal Link, Toon Link and i think Hero cuz i read it from someone below, the four have that ability

  • @brandonlee8123
    @brandonlee8123 Před 2 lety +9

    I think ryu’s should be that his down throw instantly breaks shield. Of course this only works with 3 or more players.

    • @gamingdemon12
      @gamingdemon12 Před 2 lety +1

      And his up throw can hit anyone too close as his foot comes back down

  • @fabricealcindor439
    @fabricealcindor439 Před 2 lety +8

    Tip about Ike. Past max charge, eruption(neutral B) gains super armor. Really useful for ledge guarding.

    • @randumerror7019
      @randumerror7019 Před 2 lety

      It gets a little weaker tho, same for DK

    • @KaitouKaiju
      @KaitouKaiju Před rokem

      It also hits ever so slightly behind him so with good spacing you can cover pretty much every ledge option

    • @fabricealcindor439
      @fabricealcindor439 Před rokem

      @@KaitouKaiju and slightly below

  • @theahrcitect286
    @theahrcitect286 Před 2 lety +4

    17:00 correction corrin can do that as well by going through the platform and quickly performing a down ariel she can go back up through the platform

  • @user-qv1bu3eq8e
    @user-qv1bu3eq8e Před 5 měsíci +1

    Some missed things:
    -If you miss with Joker’s final smash, you can smash the joystick to turn around for another hit.
    -Ganondorf’s neutral special has super armor.
    -Steve’s TNT explodes faster when hit with fire moves.
    -Steve’s down tilt is a projectile that can fall off stage.
    -You can make both Ice climbers do separate commands.
    -Snake, Sonic, and Banjo are some of the few characters whose up specials don’t put them in free-fall.
    -Bowser Jr.’s up air changes from a hammer into a wand if you play as a Koopaling.
    -Greninja’s down taunt deals damage.

  • @maxargentum5001
    @maxargentum5001 Před 2 lety +7

    Wolf also has a very specific Spike Box on his Side Special that is pretty hard to hit, but does pretty good damage

    • @rashadbroadnax6258
      @rashadbroadnax6258 Před 6 měsíci

      It’s actually true into down throw on certain characters at certain percents

  • @magmaboyx859
    @magmaboyx859 Před 2 lety +5

    Some have two, jigglypuff has another where she deals .95 damage with explosives like items. She is the only character that can do this and it’s really funny

  • @absolutelypointlessvideos707

    I don't know if this is already known or if it doesn't matter, but I found that if you run then turn around and cancel the animation with an f-smash (like a running bair but do f-smash instead) as G&W, he'll appear to change direction while already charging his smash attack.

  • @eiko1
    @eiko1 Před 2 lety +1

    “Mega man is the only character who can jab while walking”
    **Steve:**

  • @vampirekingdarkness9076
    @vampirekingdarkness9076 Před 2 lety +4

    Sora’s also got a unique hidden ability to be able to up special and side special if you do the input quick enough

  • @XLVIIGAMING
    @XLVIIGAMING Před 2 lety +3

    (Shulk Main) You can also add that when Shulk is in multi hits he can switch 2 shield monado to mitigate the knockback received

  • @jeanangelo98
    @jeanangelo98 Před 7 měsíci

    Awesome vid overall man! Sephiroth can also stab the stage and chill for a sec.

  • @tobiasterry7194
    @tobiasterry7194 Před 2 lety +2

    17:58 it is true that the gun shots increase in range but its actually not a good thing because people fall out of the move already without spreading out the reticles, thereby decreasing its consistency even more.

  • @isaacventura8902
    @isaacventura8902 Před 2 lety +5

    I think a better secret ability with ness, while very hard to execute, is his psi-magnet multimag infinite, essentially fox and falcos waveshine from melee.

  • @francozubiria5362
    @francozubiria5362 Před 2 lety +11

    16:53 actually Corrin can do this too with down air, i think.

    • @JacobPDeIiNoNi
      @JacobPDeIiNoNi Před 2 lety +1

      That's true, but tons of characters can do this. Most Stall and falls do this, as well as K rool up air. I assume he's referring to a move that specifically cancels when you do this, which might be unique to pac man, but I can't be too sure. If Rob's or ivysaur's down airs work for this I'd assume they also cancel due to having slow startup. But I'm not sure if they do.

    • @__FS__
      @__FS__ Před 2 lety

      0:54

    • @francozubiria5362
      @francozubiria5362 Před 2 lety

      @@JacobPDeIiNoNi Ah, thank you for explaining this

    • @francozubiria5362
      @francozubiria5362 Před 2 lety

      @@__FS__ ?

    • @kyeblade06
      @kyeblade06 Před 2 lety

      @@__FS__ he said hes the only character that can do it which is wrong

  • @stuckylar
    @stuckylar Před 2 lety +2

    1:30 first person on the list and you’re already wrong. It does knockback on ledge to lift people upwards. Which also is a far better hidden mechanic than just doing no knockback. Lots of the other no knockback reflectors do this too

  • @ryanphan7433
    @ryanphan7433 Před rokem +2

    For Link, there’s also the fact that the beam makes his f-smash do really, really good damage, both shield and percent-wise

  • @absoluteaquarian
    @absoluteaquarian Před 2 lety +5

    R.O.B.'s gyro isn't really a "hidden ability". It's pretty obvious what it does.
    Better examples would've been the blinking light on R.O.B.'s head indicating how charged his laser is and how the lights on the side of his chassis change colour and deplete as he uses his up-special.

  • @cullenquinn4759
    @cullenquinn4759 Před 2 lety +6

    I think Samus’ hidden ability is the use of neutral B to recover

  • @LuxrayLloyd
    @LuxrayLloyd Před 2 lety

    Woah! This is super intersting and useful! Thanks!

  • @mixmastermike2128
    @mixmastermike2128 Před měsícem

    12:07 Ness can do some reflecting as well with f-smash!
    Lotta great tips! ty for vid

  • @ec1ipze918
    @ec1ipze918 Před 2 lety +7

    When you talked about byleth, you forgot to mention that his/her up b only spikes when the opponent is above 50% damage

  • @roberthorn9915
    @roberthorn9915 Před 2 lety +3

    Here's an interesting thing about link he has the highest fast fall speed multiplayer when he inputs a fast fall, and as a link main I can say this comes in pretty handy

  • @longbeing
    @longbeing Před 2 lety +2

    I think it would be good to mention all the other fighters who share the mechanic. For example, the passive shield is shared by all the Links (I think), as well as Hero

  • @statichammer9984
    @statichammer9984 Před rokem +1

    Megaman does not have a walking jab, pellets, or lemons, take up the slot of jab, ftilt, and nair, and there are distinct differences between the three. They can all be chained seamlessly in any order, but they have different properties depending on which one you use. Jab is standing pellet, ftilt is walking pellet, and nair is midair pellet. Jab and nair have a hitbox on the canon that is a melee attack instead of a projectile with increases damage and knockback compared to the projectile. Nairs melee hitbox is especially strong and sends opponents flying horizontally, even at low %s. Ftilt doesnt have this hitbox and only fires the projectile. Typically this means that nair is better than jab is better than ftilt.
    I think a more worthwhile mechanic to mention for megaman is that he is able to jump in the endlag of grounded pellets. This allows him to overlap the endlag of a grounded move with the jump you would need to use an aerial, which means he can land with an aerial from the endlag of a jab or an ftilt. This technique is called Lemon Hopping, and is integral to having good movement with Megaman.

  • @PrestonGarveyofthesettlements

    This video should've been made about the new fighters added to smash ultimate. Every mechanic that you talked about, when talking about a returning character, are not hidden, and has been in the series for a long time.

  • @Boi5219
    @Boi5219 Před 2 lety +3

    An extra secret for falco is he has the farthest roll because he glides after the roll when rolling backwards

  • @Stickweasel91
    @Stickweasel91 Před rokem

    The elation I felt upon hearing you refer to Megaman's shots as 'lemons' is overwhelming

  • @illegallyblind5674
    @illegallyblind5674 Před 2 lety +2

    Chrom and his echo fighter Roy are the only characters that can kill at 0 from the middle of the stage.
    Hero: am I a joke to you?

  • @Terumimi
    @Terumimi Před 2 lety +12

    Something you forgot about kirby (im pretty sure)
    Kirby's inhaled moves are VERY slightly stronger than their original counterparts. I believe its like 1.2x stronger?

    • @robertogutierrez1198
      @robertogutierrez1198 Před 2 lety +3

      Yep! I was gonna comment this. Also the standard fact that he's the only character that can taunt in online smash. It's all us Kirby mains got going for us.

    • @Terumimi
      @Terumimi Před 2 lety +1

      @@robertogutierrez1198 we gotta have something, after all lol

  • @swirlycube9293
    @swirlycube9293 Před 2 lety +12

    19:46 With Incineroar’s revenge move, you can actually get past this.

  • @MintyIsColdSpicy
    @MintyIsColdSpicy Před 2 lety +1

    One of mewtwos mechanics is that if you input a special right after his double jump, It cancels all of his upward momentum, allowing for insane mixups and ledge options

  • @KaitouKaiju
    @KaitouKaiju Před rokem +2

    Link's sword beam is extremely useful for hitting his remote bombs