Top 3 FREE 3D Design Software 2019

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  • @Jimgoodwin846
    @Jimgoodwin846 Před 5 lety +17

    Thanks for this video. I’m a total beginner at this 3d printing stuff. After watching several of your videos I have become a “Fan” . Having never drawn on a cad program before this all seemed quite daunting especially for an old guy...75 years young. I have tried several programs; sketch up, tinker cad, 123d Design and then landed on Fusion 360. I’ve been watching Lars Christiansen’s tutorials and now I’ve found yours. Initially, I thought 3d printing would be good to supplement my RC Airplane hobby...Now possibilities are endless. Thanks again for your time and videos.

  • @chrisanderson687
    @chrisanderson687 Před 5 lety +28

    Hi Angus! Just wanted to say a HUGE thank you for all your great videos, you have been a huge help in getting me going in this awesome hobby. I bought my first printer, a CR-10 and I'm having an absolute blast. Keep it up man, appreciate you! :D Cheers.

  • @dougruefer8417
    @dougruefer8417 Před 3 lety +8

    Learned solid works in high school and college. Found fusion 360 through you and absolutely love it

  • @yash1152
    @yash1152 Před 5 lety +8

    Awesome video, loved it.... And u got a new subscriber !! 🙌🙌 Keep up!
    Short, simple and relevant !

  • @Baiswith
    @Baiswith Před 5 lety +14

    For Blender - you can get it to highlight non-manifold aspects (vertex / edge), allowing you to go in and fix the issue (once you figure out what the cause of the non-manifold is). The best tip I've ever come across for Blender is using the 'Spacebar' key to bring up a command search box - very helpful when you can't remember the shortcut for something or exactly which sub-menu it's hiding in xD

  • @MrKarriban
    @MrKarriban Před 5 lety +3

    Blender was actually my first modeling program. Learned to use it to make some simple stuff for oblivion way back. I picked up f360 when I got my printer and love it! it reminds me a lot of the supremely outdated CAD program I learned on in high school.

  • @JJASalazar
    @JJASalazar Před 5 lety +9

    Really cool to see the updates to Blender! I haven't touched that software in years, but it looks much more robust than it used to be (and honestly, it wasn't that it was bad before, it was just difficult for a hobbyist to get into).

  • @slipperysebastian
    @slipperysebastian Před 5 lety +18

    New sub! Also Aussie! This helped me heaps gonna be tinker caddying my life away for the next few weeks

  • @g0balot
    @g0balot Před 5 lety +3

    Hey Angus, You, Make Anything and Ave inspired me to start making things and I have been furiously learning various bits of software over the past three or four months mostly based on your recommendations. I really couldn't have done this without you and am so pleased you are now recommending blender as well. Fusion 360 is fantastic and I made all sorts of weird stuff with that but blender was always in the back of my mind. Being an ex linux professional, blender is a tool we all looked at once every couple of years, got absolutely nowhere with and gave up for another couple of years. However, with my new found inspiration I devoted some hours to blender and am now using it more than any other tool. It is incredible, a balloon on a string is two minutes in blender, a model wearing a dress can look fantastic by simply adding cloth physics and wind, you can sculpt your finished models, animate them, rig them for posing, it does everything. I must say though that 2.8 is still not exactly easy for a complete noob to get into and some real effort should be expected. Also, as you say, blender is not the tool if you need any kind of accurate measurements.
    A quick shout out for Makehuman for those wanting to make models based on humans. Its free, easy to use, can add rigging and exports to blender for posing and further modelling.

  • @KiR_3d
    @KiR_3d Před 5 lety +79

    Hi, Angus! I want to say a bit more about Blender 3d:
    There are some big possibilities in generative modelling as well. In older 2.7 releases it's possible to use nodes for modelling. 2.8 also supports this.
    There are some really good old addons that wasn't "ported" in 2.8. But basically they were about mesh modelling.
    Also Blender is great if you want to quickly render and see how your printed model will be looking like (in an "injection molding" look of course). Maybe somebody will make a slicer addon for Blender so it will be possible to render objects in a "3d printed look". Maybe some g-code mesh-converter addon... It's possible :)
    If I want to modify some downloaded stl or obj file I rather choose Blender instead of any CAD/CAM programs. Because you can check any bugs in mesh that will be just invisible in a CAD/CAM software. In some cases (it's usual for Boolean operations) SolidWorks (for example) refuses to make an operation (due to "island" generating issues - when you have some texts or art pictures that you want to emboss or inlet). Then you're going to MeshMixer or Blender (if MeshMixer can't do this properly) and _at least_ you see all problems (poligons inside volumes, zero length lines of polys, intersecting or warped polys and etc.). Some of them aren't easy to fix but at least you can make it. There is no impossible cases practically.
    That's why I love Blender so much.
    P.S. Don't forget about .svg import addon, guys! ;)

    • @dutchdykefinger
      @dutchdykefinger Před 5 lety

      czcams.com/video/kAUmLcXhUj0/video.html
      this one has some really sweet shader/node editor tricks for texturing,
      animation nodes now works on 2.8 indeed (and arguably is more stable than blender itself right now)
      i don't know about sverchok haven't used it in a while, but anyone with a bit of python knowledge and an addon to look into can make their own generators indeed.

    • @crazedram3.015
      @crazedram3.015 Před 5 lety

      I used to use blender a bit but I haven't in a while, can you explain what's changed in 2.8? I remember I never used any sculpting tools, it was mainly about editing meshes by moving or adding nodes

    • @dutchdykefinger
      @dutchdykefinger Před 5 lety +2

      @@crazedram3.015
      i'll give it a try
      2.79 already had pretty powerful dynotopo sculpting aswell, i can't say how much of it changed between that an 2.80 as i haven't really sculpted in 2.8 yet
      the biggest changes would be (in no particular order):
      1.) the outliner layout
      there used to be render layers you could move objects to, now they're collections of objects you can treat like groups.
      there are no more renderlayers, but i saw in the blender today livestream they're still looking for a nicer solution there for those that satisfies the old style users
      2). grease pencil
      the grease pencil is no longer just an annotation tool, in fact, annotation is seperate from it.
      blender now has grease pencil objects, which basically are curves, and they have become a full fledged 2d animation tool,
      think abit like importing vectors, but it also remembers your strokes and can animate them, you can use guides to draw partial circles and the likes, they have their own pretty large set of modifiers and filters too.
      like you can have lights affect the 2d drawings to automate the shading effects, use a lattice to deform them, glow, pixelate and blur effects
      you can also rig those grease pencil with bones actually,
      it's become a pretty powerful tool for cartoon drawing.
      3.) the UI
      UI has had a massive overhaul with a vertical layout for the panels, to save a ton of screen real estate, and the new API allows addons to make their own dedicated panels so you can make very tidy seperate workspaces for them
      and workspaces, they're basically those layouts you could change before, but they remember their settings for each of them, so you can just go back and forth between them real easily without losing track.
      4.) eevee
      a realtime rasterization engine that can do some awesome quick stuff if you can live without the precision of raytracing (i just hope they implement tesselation soon so i can use displace on eevee aswell, but it's normal maps for now)
      it also has a shader node called "shader to RGB" (sadly doesn't work in cycles),
      which basically makes a texture of shader outputs so you can do some wacky non-pbr stuff, anime guys seem to love it to do automatic banded shading.
      (oh yeah, the node editor is now called shader editor)
      5.) the game engine
      BGE is gone, it took too much resources away from other stuff, but jacques lucke (the maker of the animation nodes addon) has been hired to make some kind of everything nodes system in the future, it will not be in 2.80 though.
      there is a project called armory3d (www.armory3d.org) that took over the game engine effort, it went open source after it hit its funding targets a couple of months ago, so not all is lost.
      5.) they actually made left click select default not too long ago! ;)
      i'm sure i still forgot a ton of little things, but this is just from the top of my head.
      and this text getting pretty damn long already too lol

    • @Indestinate
      @Indestinate Před 2 lety

      Tl;dr

    • @yhwach1
      @yhwach1 Před 3 měsíci

      Blender is trash

  • @lepooperman6827
    @lepooperman6827 Před 4 lety +588

    No. 1 Tinkercad
    Me : Man I want something that I can make cars and cool models, not some program that allows you to smash some shape together...
    **Shows a very detailed Jeep**
    Me : _Interesting...._

    • @waynewilliams5353
      @waynewilliams5353 Před 4 lety +14

      The Ken block mustang on there is mind blowing

    • @KARAENGVLOG
      @KARAENGVLOG Před 4 lety +7

      blender is better

    • @KARAENGVLOG
      @KARAENGVLOG Před 4 lety +2

      www.blender.org/

    • @jgp1294
      @jgp1294 Před 4 lety +2

      Exactly what I thought

    • @lepooperman6827
      @lepooperman6827 Před 4 lety +1

      @@bkkorner Actually when you get into it you could do bunch of stuff. I haven't touched Tinkercad now though.

  • @jeremiahbarth4363
    @jeremiahbarth4363 Před 3 lety +1

    I recently considered 3D Modelling as a potential career path, and this video was perfect. Thank You!

  • @KieranShort
    @KieranShort Před 5 lety +11

    Noted Angus, noted. Time to look further into blender. Used it in the past (2.3) but it's seemingly come a way since then. Cheers mate. Loving fusion, but I'm still a hack at it.

  • @avejst
    @avejst Před 5 lety +6

    Nice, new boy in the block..
    Thanks for sharing this😀👍

  • @DreamsZoneToys
    @DreamsZoneToys Před 3 lety

    Been looking for available 3D software to start, Thanks for the great tips! Instant sub!

  • @locowerke
    @locowerke Před 4 lety +1

    Very useful, thanks! Just about to start my first adventure in 3D CAD, and want to ultimately produce accurate structures for models. Will have a go with tinkercad as a first step, maybe stepping up to fusion 360. Thanks again for posting!!

  • @TootEmCarMan
    @TootEmCarMan Před 5 lety +3

    Thank you from a newbie to 3d design and printing (my printer is just 2 days old). Your tutorials are very clear and easy to follow. I have a good number of designs that I want to create and fantastic tutorials like this one really inspire me to learn more and more and more. It's also great to hear "Z" and "aluminium" pronounced correctly. Perhaps you could teach everyone across the pond to pronounce "solder" correctly too lol. I hope that just maybe I may post some video's about 3d printing myself in the not too distant future.

  • @CU96821
    @CU96821 Před 5 lety +6

    THANK YOU ANGUS!! I’ve been a sketchup user for years and after your video I have “seen the Fusion 360 Light” and will be switching! 🥰

    • @RedDragons23
      @RedDragons23 Před 3 lety

      I'm also a SketchUp user, how did you find the switch to Fusion 360? I know I should change but a bit reluctant to still.

  • @kookiyatz9147
    @kookiyatz9147 Před 3 lety +1

    This was so useful. I was looking for 3d printing software for school and I new fusion 360 was great, but I couldn't afford it. Thanks to this video I now have access to it for free.

  • @sameerk12982
    @sameerk12982 Před 4 lety

    Thank you for reviewing this applications....helped a lot. appreciated.

  • @danilodueck9767
    @danilodueck9767 Před 5 lety +5

    Thank you for the helpful introduction. Is it possible to design equation driven curves for really well fitting gears, or sinus shapes, or equation driven dimensions in case of for example complicated catalan solids?

  • @benhornwee2303
    @benhornwee2303 Před 4 lety +4

    i was very happy when he said blender 2.8 because I can already use it

  • @GielL96
    @GielL96 Před 3 lety +1

    Just started 3D printing as a hobby, you're my new learning channel. Thanks!

  • @dreamsideout7831
    @dreamsideout7831 Před 4 lety +1

    Good overview thanks. I have followed Blender for years. It's really geared more for 3d animation and rendering than it is for CAD type work. Great channel. I subbed.

  • @waqarghulam3548
    @waqarghulam3548 Před 5 lety +16

    I just ordered a 3D printer and today is the first day officially I am beginning to explore the 3D maker world. Pls wish me luck.
    I will try out fusion 360, thanks for your videos.

    • @thorthenoob2588
      @thorthenoob2588 Před 3 lety

      good luck and I'm waiting for my first one to show up as well

  • @mehdiabdi3773
    @mehdiabdi3773 Před 5 lety +5

    new blender 2.8 is so much powerful😍

  • @TechLord79
    @TechLord79 Před 5 lety +1

    Thank you, that was very informative and you are a very nice guy!

  • @gaston.
    @gaston. Před 4 lety +1

    thank you, this was very helpful!

  • @yuukirinon
    @yuukirinon Před 5 lety +6

    I started a 3D Printer in Japan and was looking for good software.
    I remembered that a good software had been introduced, and downloaded it immediately.

  • @abrahamwondafrash7549
    @abrahamwondafrash7549 Před 5 lety +6

    There is an addon inside Blender for (3d printing)the nonmanifold surfaces, it is called 3d print toolbox.

  • @roccoreid2842
    @roccoreid2842 Před 4 lety

    Your videos are great. You seem like a great guy and your happy attitude is contagious.

  • @Lilshypeci
    @Lilshypeci Před 4 lety

    Ok so the lights behind you on the wall...... love it!!!

  • @darrenc5686
    @darrenc5686 Před 4 lety +3

    Thanks again for a informative video, I use blender and have done so since 2.6 and thought I would use it for a 3d printer, which I will be purchasing shortly. Blender is an exceptionally powerful modelling software though I think fusion 360 maybe the way to go for printing purposes, at least until someone creates a add on for blender for correcting errors or precise measurements. Cheers

  • @sddreamcrystal
    @sddreamcrystal Před 5 lety +3

    I teach TinkerCAD in our Library system, for all ages as long as they are well rounded in using a computer. One of my students, an older gentleman, learned TinkerCAD from me about 4 years ago so he could incorporate it in someway into his MakerSpace classes. To this day he is still Tinkering in TinkerCAD when he is able to and promotes my classes :D
    I may have to look at blender again but for now I'm happy with Sculptris (although modeling characters with 4 legs instead of two is a bit hard since there is no "floor" to see where they sit). Sculptris is also by those who made ZBrush and there is a cheaper price point program they have made called ZBrush Core. I haven't looked into that one yet.

  • @jonmessenger2829
    @jonmessenger2829 Před 5 lety

    Design Spark has become my goto for 3d design. I was truly amazed how versatile and easy this program is to use

  • @karelgajdzica9004
    @karelgajdzica9004 Před 5 lety +121

    Hi. Another Free Program is "Desing spark Mechanical 4.0"

    • @gorkskoal9315
      @gorkskoal9315 Před 5 lety +8

      Thanks for the idea man I'm getting into making 3d stuff. FYI it's design spark (I think that's what you meant) only because that's what comes up in gizzoogle.

    • @malaman608
      @malaman608 Před 5 lety +1

      Very good

    • @flewggle
      @flewggle Před 4 lety +4

      I use Design Spark Mechanical. Its not cloud based (which I like) but each time I start the program it needs an internet connection to do a license check. I think there are ways around that though. Its completely free and you can save to various file types.

    • @intanazyyati8984
      @intanazyyati8984 Před 4 lety

      @@flewggle did you need pay anything for the license? I searching for 3d model to complete my assignment

    • @flewggle
      @flewggle Před 4 lety +2

      @@intanazyyati8984 No Design spark mechanical is free. Just download and install it and it will work just fine.

  • @Fasteroid
    @Fasteroid Před 5 lety +26

    Even though 123D Design is now deprecated , it will always be my favorite modeling software.

    • @TheNitroG1
      @TheNitroG1 Před 4 lety +1

      yeah it was pretty great, except when you had too many polys and tried to negate or join. probably why it was discontinued.

    • @Fasteroid
      @Fasteroid Před 4 lety +6

      @@TheNitroG1 I still use it even now, 1 year after I wrote this comment. 👌

    • @bocefuss4500
      @bocefuss4500 Před 3 lety

      @@Fasteroid yep still my goto

  • @jakubkolarik9810
    @jakubkolarik9810 Před 4 lety

    Thank you very much. This video is exactly what I was looking for! Thumb up!

  • @PrintThatThing
    @PrintThatThing Před 5 lety

    Great video! Thanks for creating this. I'm learning Blender 2.8 now too. Then Fusion360 next. :)

  • @deki-chan6922
    @deki-chan6922 Před 5 lety +10

    Finally someone who named Blender ♥

  • @EUPThatsMe
    @EUPThatsMe Před 5 lety +3

    I spend a year and $1500 with OnShape, did all the tutorials and included training videos. It was more than functional but I can do everything that I need to with Fusion360 for 1/3rd the price without the dependence on a web connection.

  • @groznyentertainment
    @groznyentertainment Před 5 lety

    Thanks, I was about to start with blender, but you shown the light , fusion 360 is what I need

  • @remkojerphanion4686
    @remkojerphanion4686 Před 5 lety

    Thanks for the advice Angus!

  • @michaelnoardo3315
    @michaelnoardo3315 Před 5 lety +234

    Someone should launch a plugin that turns Blender 2.8 in a CADLIKE software letting you model using precise measures , it would really kill Fusion and Zbrush, Would handle organic and inorganic designs

    • @user-tl8lm9pc3x
      @user-tl8lm9pc3x Před 4 lety +11

      ikr i used almost all 3D software and felt like blender is the best tbh the sculpting is great too i ditched my first software wich was maya for blender

    • @tricksyhobbitses1695
      @tricksyhobbitses1695 Před 4 lety +8

      You can key in any values in blender during move/scale/rotate operations. You can even do math in the keyed in values

    • @qp12qp
      @qp12qp Před 4 lety +16

      @@tricksyhobbitses1695 Still that's as far from CAD approach as a Yugo from a Ferrari -despite both have engines and wheels.

    • @tonyb2337
      @tonyb2337 Před 4 lety +9

      You can use Blender Python to create accurate objects. Its native to Blender and very powerful.

    • @michaelnoardo3315
      @michaelnoardo3315 Před 4 lety +2

      @@tonyb2337 tell me more about it? is it a plugin for Blender 2.8?

  • @PGGraham
    @PGGraham Před 5 lety +9

    I use FreeCAD for any kind of part, especially if it needs dimensionality or strength. The learning curve is steep, mostly due to crap documentation, but it can do FEA! That is fantastically useful!
    I use Blender when I'm more sculpting than drafting, and Fusion 360 for when I'm doing lite, quick stuff, or showing people.

  • @david_1036
    @david_1036 Před rokem

    Thank u so much, interested in starting so soft during quarintine and just need a place to get started, thx for the support

  • @alphawolffestudios1169
    @alphawolffestudios1169 Před 4 lety +1

    The last two will help me greatly in my blacksmithing hobby fusion for the handle/blades and blender for pommels like my future project to recreate Long Claw

  • @nf794
    @nf794 Před 5 lety +14

    Just got my 3 d printer 2 weeks ago and im doing everything in free cad couple of Tutorials here and there when you dont know how to something and everything is fine

  • @alexpressley5918
    @alexpressley5918 Před 5 lety +8

    I love using OnShape. It has a free version and its a cloud-based CAD program. Its what I learned on and I still use it. The same people that made the original solid works made OnShape.

    • @metalmonkey128
      @metalmonkey128 Před 4 lety

      Are there all features included in the free version and can you use it for indefinitely?

    • @alexpressley5918
      @alexpressley5918 Před 4 lety

      @@metalmonkey128 as far as I can tell. I haven't hit a pay wall yet

  • @Anonymous_Music
    @Anonymous_Music Před 3 lety

    this is the first time ive seen this channel and already i think ill sub. its because idk why but for some reason i like this guy. he seems cool so ill check out ur other videos

  • @JayAnAm
    @JayAnAm Před 4 lety +1

    Hi m8, yes, Blender 2.8 is great for organic modeling for 3d prints, but also for hardsurface modeling *and* sculpting hard surface things, I wrote some addons for this. Also checking the STL before exporting can be done nicely with the addon 3d print toolbox (overhangs, manifold...) and measuring is also included now in version 2.8, I will come up with a video about getting started with 3d printing and Blender 2.8 next week.

  • @ruggedtechie5867
    @ruggedtechie5867 Před 5 lety +7

    Freecad hands down enough said.

  • @alexanderthomas2660
    @alexanderthomas2660 Před 5 lety +56

    I had some experience with Blender when I bought my 3D printer, so I kept using it to create functional parts. It is still the only program I use. There are some risks of creating non-manifold parts when using boolean operators without the proper care, but I have built up enough experience to know how to avoid this.

    • @alerey4363
      @alerey4363 Před 4 lety +2

      yes, but you learn to apply the Solidfy modifier when creating STL models; also you can solidify them in tinkercad, by importing them from Blender

    • @reldies5364
      @reldies5364 Před 4 lety +3

      I think the 3D tool box addon has a feature to detect those nonprintable areas.

    • @TraitorFelon.14.3
      @TraitorFelon.14.3 Před 4 lety +2

      Reldies
      It does, but sometimes the cleanup process absolutely destroys the mesh.
      Windows 10 3D Builder does a decent job of fixing non manifold mesh.

    • @mcgoose258
      @mcgoose258 Před 4 lety

      this is a bit late but I've had great results with this (exoside.com/quadremesher/) for cleaning up the results of booleans. just keep a copy of the original mesh before use, it saves time

  • @CAPcadet075
    @CAPcadet075 Před 5 lety

    Fantastic video! Very useful. Thank you Angus!

  • @alltypesofinvestments7628

    I just needed something something simple and you helped a lot !

  • @sethniccum1274
    @sethniccum1274 Před 5 lety +3

    Actually "Blender 3D" and more so 2.8, is actually very precise for measurement 3D modeling, STL file generation, and even Cad file or architectural creation. The problem is, that most people who think it is not, are usually unaware of the setting that you can change by going into the "properties" tab, and then under "scene" select "Unit" or "Unit presets". From there you can set directly what each square within the grid represents in Imperial, Metric, or the standard default "Blender Units". You can make each square within your grid as big as a mile or Kilometer, or as small as Millimeters. Most of the time people are taught that Blender 3D is a sub-par software because of its open source. However, when it was created in 1992, by non-other than the developers of the popular Arcade game company "NEO GEO", as a development tool for creating their games, they actually sold it to developers for thousands of dollars. But when NEO GEO went out of business around 2000 the CEO purchased the rights to Blender 1.0 from the assets sale and then recoded it to the python code format, and publically released it as the engine it is to this very day. Since then it has become a critically acclaimed universal animation, development, rendering, and yes even game development program used by a wide variety of industries, but is not publically talked about because, as an Open source software, it is not required to be mentioned or even disclosed as being used in the development of any product, as the owners, The Blender Foundation, believe that when you use Blender and modify anything within it, the entity that is Blender and all of its content, becomes 100% yours, so long as you are not trying to resell the factory default software in its native format.
    Which is why, you RARELY hear about developers using it, because they are not legally required to mention its use in their applications, development, or projects. However, I personally have been using it for over 15 years, and that's with 2 Autocadd certifications directly from Autodesk themselves. Blender is bar none, one of the best animation and development software on the market, and it's 100% free. It just has a LOT of bad press from people who don't know how to use it, because they only understand one element of its functionality or another, and don't understand that the software is 100% customizable, and can at any time be altered and modified to fit the users preferred design, style, and UI, so long as they are willing to take the time to write custom Python code for their chosen configuration, OR take the time to research how to modify the code, or how to locate other package sets that fit their given need. But, back to the point of this entire outline; The core problem that makes people confused about the software is that it has a much different ergonomic UI, that takes time to get to understand and grasp because they have become accustomed to the standard market usage of more popular software such as Maya, and all the regurgitated duplicates competing with them. The Blender UI is based on flow control, and ease of use with finger placement, to make production much more streamlined and faster to use, to create models in half the time that its market competitors develop. Which is why people are often confused by its flow point. They hunt and peck, because they have been programmed to use a UI that based more on Icon click interfaces, and not Key stroke short cut flow controls. Which takes a great deal of time to deprogram that mind set, to be able to use blender effeciently. Once you get into the rythem of its erganomic flow patterns, suddenly you find yourself developing at a much quicker rate, and from there everything gels together into a much more professional end product.

  • @TheEngineeringToolboxChannel

    Very nice vid. I would definitely include FreeCAD in this convo. The fact that it is open source and has many extensions for things like FEA and CFD it is hard to dismiss. Drawback is it is not the most user friendly compared to the others on your list.

  • @erichpizer1
    @erichpizer1 Před 5 lety

    great vid thanks for solving a problem for me. need to do a quick one off DIY project and cant bother with SWorks now and dont have access currently unless i go bother a buddy but in 3 days or more.

  • @kirbyscreativity
    @kirbyscreativity Před 5 lety

    HEY!! thank you for posting this. a great video this is great for even a guy like me who has his degree in 2d animation can still learn from using other software
    [subscribed]

  • @brettwako
    @brettwako Před 5 lety +5

    I've been using SketchUp (free browser version) for a few years. Good for beginners and have also had good success exporting STLs for 3D prints. Nice to be able to log in on any computer and just resume your project (eg. lunch break at work).

    • @nathanfrazier8525
      @nathanfrazier8525 Před 5 lety

      SketchUp is what I used for one of my jobs. The biggest things I tell people using that program is components and groups!

    • @robbates4704
      @robbates4704 Před 5 lety

      SketchUp is definitely underrated. It is pretty easy to use, yet can still be very powerful. It gives you precise control of the actual mesh. It is my favorite program for pulling in an STL off of Thingiverse for modifying.
      However the web version’s lack of plugin support can be a big limitation. For that reason, I am using the Make version from 2017.

  • @benspencer5496
    @benspencer5496 Před 5 lety +4

    5:45 I have no idea why that made my laugh so much!

    • @megusta9045
      @megusta9045 Před 4 lety

      Still laughing one year later...only made it to 5:50, hopefully next year hell finish the video

  • @diliupg
    @diliupg Před 5 lety

    great tute. Very pleasant to listen to and good info given without wasting time.

  • @chamnaplim1195
    @chamnaplim1195 Před 2 lety

    Thank Angus! It's pretty helpful for me to choose to right one. Keep sharing!

  • @3DArabianArtist
    @3DArabianArtist Před 4 lety +13

    I love your video, but there is something I want to mention, iv'e been using solidworks for about 4 to 5 years, and last year I started to learn Blender and it was amazing to make some stuff and more important I saved a lot of time to model some complicated stuff in Blender than Solidworks, but the problem was the measuring!, as a CAD designer I spent my life using "Numbers" but in blender you just guessing ! that is actually make me sad because I want to use blender instead of solidworks in modeling but you can't!
    so I had an idea -and I don't know if it's will help you or not- I took the more important measuring without details for the model and I make it in solidworks, for example:
    I want to design a curvy complicated "mouse" to print it 3D or simulate it, so I design a block with the right (height* Width * length), and make some marks where the buttons will be, then I save it as .Obj or .stl then import it to blender and it's actually worked for me.
    this might help someone, somewhere, and somehow in this world.
    Peace.

  • @NartTlisha
    @NartTlisha Před 5 lety +12

    I was waiting to hear, when he's gonna say Blender, and to my surprise he did!

    • @michaelgrass1788
      @michaelgrass1788 Před 5 lety

      Me too :-) - Until this, I thought to write him: "Man! You are mixing up some things! - You talk about 3D Modelling and prensent 3D (CAD) Construction Software."
      Thus overall, Blender is NOT the main to be choosen, if You come or stay within CAD ! (But he mentioned it a lot of times: Blender is (besides many, many other things) more for organic "modelling". - as far as you are aiming on 3d prints. :-)
      Blender is a system. Covering practically everything, that comes on the table, if you want to do something in 3D. (And yes - a bit tricky, but - also for CAD and architectures.)

  • @indybowtie550
    @indybowtie550 Před 5 lety

    Thanks Sir, I too use Fusion 360 as my base program.

  • @konpap1972
    @konpap1972 Před rokem

    Thank man for helping! Very useful information!! Thanks for sharing!

  • @3dcad374
    @3dcad374 Před 4 lety +4

    Excellent job

    • @ezphillip8733
      @ezphillip8733 Před 4 lety +2

      I’m lucky I get SelfCAD software for free as a student!

    • @3dcad374
      @3dcad374 Před 4 lety +2

      @@ezphillip8733 Now it's free for everybody

    • @ezphillip8733
      @ezphillip8733 Před 4 lety +2

      @@3dcad374 thanks for telling it's really cool

  • @jumhig
    @jumhig Před 5 lety +3

    Just gotta say that Windows 3D Builder is *still* may favourite 3D modelling software, it is by far the most intuitive and easy-to-use 3D modeller, trailed by perhaps TinkerCAD and VECTARY and SketchUp. The others (Fusion, FreeCAD, MeshMixer, Blender) may be more powerful, but they have a very steep learning curve .

    • @robertogiordano9685
      @robertogiordano9685 Před 5 lety

      For CAD I use Rhino, I tried 3D Builder and, unfortunately, it's useless for creating complex objects: You don't have curves, surfaces, points, you can't move an object freely in space and you are constrained of using arrows. You don't have layers or groups and you can't extrude a shape from a curve (that is a so basic thing).

  • @konfigurator7268
    @konfigurator7268 Před 5 lety

    Thank you very much. Peace and love from Germany (Bremen)

  • @sloppyhead5739
    @sloppyhead5739 Před 3 lety

    Thanks for the video! Now I can have some fun designing all the silly inventions I come up with in my head

  • @Musicgun47
    @Musicgun47 Před 5 lety +3

    I feel like it needs to be said that there is a big difference between “3D modelling” software and “CAD” software. The first two programs mentioned are CAD software and are specifically made for design and engineering applications. Blender on the other hand is a 3D modelling program designed for artistic purposes. These two types of modelling programs are very different in their uses and do not function very well in the other’s domain. Trying to learn a 3D modelling program from a CAD background is very hard because of the different workflow and mindset, and the reverse is true going from a 3D modelling program to CAD.
    tl;dr use CAD software if you want to design something like a mechanism that can be 3D printed; use 3D modelling software if you want to create 3D renders and art assets for games and such.

  • @us3rnam3144
    @us3rnam3144 Před 5 lety +12

    my predictions before watching this, blender, fusion 360 and mudbox?

  • @mcjaggerify
    @mcjaggerify Před 10 měsíci

    Omg I thought I'd never use fusion 360 again until I watched this video. Thank you!

  • @undogmatisch5873
    @undogmatisch5873 Před 5 lety +1

    My current favorite id Design Spark Mechanical.
    It's pretty powerful and really easy to learn.

  • @comradeopthomasthehedgehog

    This video was uploaded on my 14th birthday!

  • @chariots8x230
    @chariots8x230 Před 4 lety +5

    I really hope Blender incorporates features for creating technical things such as in Fusion 360 and SketchUp!
    This would open up many possibilities for creators.

    • @billnoname8093
      @billnoname8093 Před 2 lety

      there are quite a few cad addons now, for precision modeling.

  • @NightVisionOfficial
    @NightVisionOfficial Před 5 lety

    Nice ! I love your work dude :P !

  • @jamteam290
    @jamteam290 Před 4 lety +1

    This video was very helpful, as a kid want to find a good 3d modeling program. I think I now know where to start.

    • @nate6889
      @nate6889 Před 3 lety

      How's it going? I'm 14, got into 3d printing now want to make my own models. Which program was best for you? I'm going to try the second one he mentioned, and I tried blender but it wasn't quick enough and everything with 3d modeling was harder than it needed to be.

  • @gaysexlover6997
    @gaysexlover6997 Před 3 lety +7

    People coming after watched ironman 1

  • @brunomtn
    @brunomtn Před 5 lety +9

    I use freecad on Linux, but a like very much Fusion sad dont have for Linux.

  • @codyfrailey5173
    @codyfrailey5173 Před 2 lety

    I know I'm a little late to the game but your videos have help me a ton. Going to try my hand at blender next. Thanks so much

  • @JonMurray
    @JonMurray Před 3 lety

    Great video dude! Literally made my first ever 3D design today on Shapr3D on my iPad and now I’m hooked! 😂 Applied for a design course at uni and going to get stuck in! Can’t afford Shapr3D at the moment but definitely going to check out Fusion 360! New subscriber 👊🏻

  • @lolilollolilol7773
    @lolilollolilol7773 Před 3 lety +30

    Aaaaand Fusion 360 is no longer free unless you do no more than a handful of projects per year.

    • @dreieinhalbeck
      @dreieinhalbeck Před 3 lety

      You can delete Projects you've finished and then create a new one

    • @stinkyham9050
      @stinkyham9050 Před 3 lety +3

      Not true. You simply need to archive the old ones and you can have only 10 new ones on the go at any given time. To go back to an old one simply pull it out of archive storeage and you work on it all you want. For hobbyists do you really work on more then 10 projects at a time? I know I sure don't.

    • @JustARandomHuman
      @JustARandomHuman Před 3 lety

      Damnnn, many of us are learning new things in this lockdown

    • @anthonydendle4768
      @anthonydendle4768 Před 3 lety

      @@JustARandomHuman lockdown what lockdown or are you in a city like Melbornagan

  • @joeldezwaan1149
    @joeldezwaan1149 Před 5 lety +5

    Still using 123D design! 😂 I have so many hours in that program I can model most things in it in half the time of other programs. I would like to switch to fusion but that's a problem for another day!

    • @neovenom9833
      @neovenom9833 Před 4 lety

      Lucky you, I can no longer save my files in 123D design.

  • @hanspeterson3641
    @hanspeterson3641 Před 5 lety

    Which of the 3 programs should I invest my learning time in for making custom molded face masks? Thanks, Angus for all the GREAT vids.

  • @serajabdi4634
    @serajabdi4634 Před 3 lety

    Thanks for the video mate. I came to know your channel by just a google search but very helpful 👑

  • @gamingSlasher
    @gamingSlasher Před 5 lety +4

    For engineering models Freecad is also an alternative. Have used it to make some pipe adapters that I 3D printed.

  • @mkyral
    @mkyral Před 5 lety +5

    I'm using current development version of SolveSpace. Not so powerful as Fusion 360 with some limitations (no threads, no bevels), but totally cloud free.

    • @danielkrah5129
      @danielkrah5129 Před 5 lety

      ... and opensource

    • @Cimera42
      @Cimera42 Před 5 lety

      There's something about using SolveSpace that I just love so much, but I can't put my finger on it.

    • @mkyral
      @mkyral Před 5 lety +1

      @@danielkrah5129 True. And most important, works on Linux.

    • @orbitalair2103
      @orbitalair2103 Před 5 lety

      @@Cimera42 ;tiny, fast single exe, no install needed. As opposed to Freecads 250Mb of installed stuff. At least freecad can design houses and ships too!

  • @clinthightowerclinthightow4950

    Thank you sir, love your videos, subscribed.

  • @frenchriversprings
    @frenchriversprings Před 4 lety +1

    Thanks for the video. I am a cabinetmaker and looking for a good software for my iMac.
    Any advice? Thanks in advance.

  • @MohammadKhan-vt8gr
    @MohammadKhan-vt8gr Před 5 lety +48

    You should have mentioned FreeCAD at least. It's unbeatable considering opensource platforms.

    • @gabrielsong6124
      @gabrielsong6124 Před 4 lety

      I tried freeCAD but on my mac, the creator couldn't be identified which didn't allow me to use

    • @baretbuckley6489
      @baretbuckley6489 Před 4 lety

      I plan on learning freecad and because fusion the software I'm used to, I don't believe it works on linux

    • @michaellindsay4468
      @michaellindsay4468 Před 3 lety +1

      @@gabrielsong6124 You can override this by opening up applications, and then control+click on the application to open.

    • @xPureL
      @xPureL Před 3 lety

      I have a background in autocad and solidworks... now for personal I tried FreeCAD on the macbook.. personally I find it rubbish software. In my opinion it's so different from commercial, professional softwares, that when you learn FreeCAD, you have a hard time when going to a professional alternative. On the Mac it also doesn't work at all with the trackpad, which means I need to bring a mouse where ever I go... but no mouse can beat the Apple's trackpad ;)
      I'm still looking for a 3D modeling software, more simpel then the professional CAD softwares. Something more for 'on the go'... but haven't found the right one yet. :)

  • @JAYJAY_
    @JAYJAY_ Před 5 lety +200

    Blender is the best 3b modeling software

    • @NoxmilesDe
      @NoxmilesDe Před 5 lety +57

      I Love the 3b effect

    • @ak_fx
      @ak_fx Před 4 lety +45

      3d sculpting animation etc yes
      3d modelling not at all
      That's coming from a blender user

    • @Kyle1237
      @Kyle1237 Před 4 lety +10

      yes theres 3d and theres 3b which is a whole different level higher. I agree blender is the best though.

    • @singularitysquaredllc.895
      @singularitysquaredllc.895 Před 3 lety +2

      @@ak_fx ummm you need to refine your terminology ...

    • @Adoredbyothers
      @Adoredbyothers Před 3 lety +2

      @@ak_fx you must not use it very often because it's excellent for 3d modeling. Its literally made for it, if you actually know all the hotkeys and what everything does and where it is, then modeling something takes no time at all. Also with the extensive amount of ways design the exterior/interior of your model, and have it look like a video game/animation or something that you took a picture of in front of you in the human world is unbeatable among free programs.

  • @gregjenkins5258
    @gregjenkins5258 Před 5 lety +3

    After my solidworks expired I went looking for a free system and found freecad and onshape. Free cad is absolutely terrible coming from solidworks background. So that lasted about a week. I then moved on to Onshape and have found my forever home. Very very good. As far as modeling goes it's nearly as good as solidworks and I can do everything from my phone.

  • @petelieftink3699
    @petelieftink3699 Před 4 lety

    Hi Angus, just saw your video about 3 best Free CAD software. A really great video explained for novices like myself. Thank you for the information.

  • @romeoneverdies
    @romeoneverdies Před 5 lety +3

    FreeCAD is getting pretty good

    • @Stolz3D
      @Stolz3D Před 5 lety

      FreeCAD 0.18 is really nice, agreed

    • @1pcfred
      @1pcfred Před 5 lety

      @@Stolz3D I just built the git repo yesterday so I am pretty up to date here. I compiled because I was having trouble doing something in FreeCAD and thought maybe an update would help me out. Still having the same problem though. No sketch support and no base shape: Please tell me there to remove material for the pocket!

    • @Stolz3D
      @Stolz3D Před 5 lety

      @@1pcfred You should consult the experts at the official FreeCAD forum. forum.freecadweb.org
      The people there have really expert knowledge on all problems with FreeCAD and you can post your screenshots and FreeCAD files there too. It's always easier to help there instead in the CZcams comments. Best regards

  • @kimboisen9687
    @kimboisen9687 Před 5 lety +193

    On Linux , no Fu360 , using FreeCAD

    • @TaylorAlexander
      @TaylorAlexander Před 5 lety +11

      Came here to say this. I only use Debian and don't do gaming or use any other OS. I use OnShape, but don't like their license or relying on a cloud service. I need to put in time to learn freecad.

    • @Newtoon
      @Newtoon Před 5 lety +13

      Yeah, FreeCAD is opensource and works very well.

    • @mihailazar2487
      @mihailazar2487 Před 5 lety +14

      I use Blender
      It's LIGHTNING FAST and once you learn it you can do literally anything, from 3d design to photorealistic rendering and animation to video editing to camera tracking game development
      Blender, in my honest opinion might actually be the best program ever made
      I love it so much

    • @0LoneTech
      @0LoneTech Před 5 lety +20

      As us Blender veterans know, the most important question is what happens to your work once the software developer goes belly up. This is why FreeCAD and Blender are my primary choices.

    • @mihailazar2487
      @mihailazar2487 Před 5 lety +3

      @@0LoneTech yeah but Blender is an absolute joy to use

  • @ivanchan3308
    @ivanchan3308 Před 4 lety

    thank you BRO~!!!!
    you helped me~!

  • @BUILD4GADGET
    @BUILD4GADGET Před 5 lety

    You're done such a good job

  • @user-te2sn2vt8u
    @user-te2sn2vt8u Před 5 lety +24

    FreeCAD is free, opensource, crossplatform and easy scriptable with phyton.

    • @jkp2319
      @jkp2319 Před 4 lety

      It is a remarkable piece of software, but seriously good luck learning to navigate around the infinite number of software bugs

    • @minartistree
      @minartistree Před 4 lety

      @@jkp2319 I haven't encountered bugs so far. How long ago did you use it?

    • @jkp2319
      @jkp2319 Před 4 lety

      @@minartistree I've been using it for the last two or three months. I'm just starting to learn my way around a few real bugs. The other issues I've had are either things I didn't understand fully or strange software development choices. Switching to 0.19 helped me a lot, too.