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Bannerlord is far from the best Mount&Blade experience
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- čas přidán 18. 07. 2022
- Mount & Blade: Bannerlord sucks. I hate Mount & Blade: Bannerlord more than anything in my life. I hate it more than I hate Minecraft (which i have never played,) and that's saying something.
-Ren, Actual Bear
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Bannerlord is far from the best Mount&Blade experience
• Bannerlord is far from...
Agreed. This huge step backward shows that TW has no clue why everyone loved Warband so much.
1:47 i mean even then the older mount and blade ui looks better it tells you everything you need to know instantly just by looking at it you dont even have to hover your mouse over those icons to know what they are/say
yeah, thats what put me off of bannerlord, theres way too much to remember and so far i feel like even just movement is just insanely difficult compared to warband.
Oh a fellow "my enjoyment of bannerlord has been ruined by the existence of PoP". Glad I'm not alone.
yeaah it is. with all the flaws, it's still superior to all previous games/dlc's unless mods are counted. And even the mods are soon surpassing WB ones
i went back and played viking conquest for a little bit, and the clunk did definitely get in the way of my experience; but the loss of cool minor mechanics is a sad price to pay for quality of life changes. two steps back, one step forward.
It just have more features, warband still feels better
Warband is heaps better than bannerlord
@@vibez2806 🧢
@@gabrielnieves3972 🧢
"Half the perks didn't work at release."
Go watch some of Strat Gaming's Bannerlord Perks guide. Half of them STILL don't work and the math on the other half was coded by some sort of eldritch abomination as it doesn't follow human concepts of math.
Taleworlds math is special…
One thing you didn't touch upon but I think is my biggest deal breaker is how dead the world feels in Bannerlord. I never get attached to lords unlike in Warband because they don't behave in a way that would make me do. We have no rivalries or friendships between them, you cannot go to a lord and reminisce how you took a castle or captured an enemy in a great battle. The courtship system is dumb, meet your spouse-to-be twice and then go and pay their family. Speaking of families, why are clans so rigid? You cannot get single lords to defect to you and you always have to speak with the clan leader because they are the only one who can decide things, apparently. And don't get me started on how dead companions feel...
Oh, armies. Idk why, but forming an army in Warband felt like a tidal wave of lords marching one after another, splitting off to kill small parties that dared stand in your way only to then reform with the rest, gather around a city and then storm it. In Bannerlord, you just move around, maybe besiege something and then go recruit troops while starving because the AI doesn't grasp the concept of food.
i actually had a bit where i talked about this in the script that got cut out! basically, bannerlord's lords are way more forgettable cause there's an assload of them whereas in Warband the number is a lot smaller and so, on a meta level, when you see people mention someone like King Graveth, you can be like, oh, i know that guy!
companions are the same thing.
@@cassius_scrungoman Yeah, that is definitely a big issue as well. However, even if the lords are numerable, they literally have no differentiating factors that would make you care about them. The fact that everyone besides clan leaders are irrelevant for pretty much anything but marriage purposes doesn't help either. Not to mention that marriage should entail a potential alliance between 2 clans not just... nothing
@@janacebickerstaff8603 Complete nonsense- the game has the entirety of Warband and its mods to draw from not to mention all videogames before it and offers virtually nothing in the way of role-playing. You get the impression that at some point the devs considered this since the cities and taverns are beautifully crafted and they've included board games per culture, but they abandoned it altogether. A 10 year sequel funded by the Turkish government should smash its predecessor in every way. There's no excuse for this- and this is coming from a guy who played unmodded warband.
Just saying Cassius, training troops in bannerlord is not very hard. If you don't play right, you will have trouble upgrading troops. Also, the kill feed has no problem with it. If you get used to it, I would argue that it is better than Warband's. also, if you play sandbox, which is a little more fun, you don't have to deal with spawning at the training camp and you will spawn at your faction. If you do quests and get villages to love you, you will get tier 4 troops from every village.
Pendor is so, so good. I personally prefer vanilla warband over bannerlord, that's how much i hate it. So many filler mechanics that serve no purpose but being grindy for the sake of being grindy.
I wish I was more optimistic about Bannerlord's future, but I see no reason to be.
Comparing the banners is kind of a low blow, its apples to oranges really. Warband had 0 customization without mods, and last i heard banners are going to be reworked in bannerlord. Bannerlord is not finished, and the modding community are just getting started with it. IMO bannerlord will be the better game when it has as many years under its belt as warband does now.
My hope is that Bannerlord eventually becomes the next generation of Warband, mod scene included. We have a long way to go before that point unfortunately, but I have hope all the same.
Nice Prophesy of Pendor plug. I might just go play it again. Thanks!
Not really fair to compare a finished product like warband and a fleshed out mod like Pendor to a game still in development and being worked on but thats just me. There's definetly imrpovements that need to be made and the community has been very vocal and plenty of positive changes have been made but again the game isn't even finished yet.
That is no excuse for a game (bannerlord) that has been developed for many years.
i disagree. we purchased a game with a full release price bruh
When you buy a car for a full price, but it has no engine, you're ok with that?
this is a year late but ultimately why i think bannerlord is supremely mid is because it's trying to iterate warband into something that M&B's loop just is fundamentally not accommodating to: a grand strategy with RPG elements, rather than a pretty unique, albeit insanely rusty and unpolished blend of various RPG trends into one product with strategic trappings. classic mods like pendor, perisno, AWIOAF etc all add handwritten quests, new companions, new locations, worldbuilding with scenebuilding details. even NATIVE warband has some flair (remember that one rhodok village with all the skulls outside it lmao?), characters, hell, even sometimes main quests. this is what is ultimately compelling about warband - as barebones as it is, it has a degree of detail, it has some lore, it has *ideas,* which bannerlord only ever hints at. disappointing that 10 years of continuous development has only made the game vaguely less interesting
problem in bannerlord that they left the rest of the devloping to the modders. the game mechanics felt undeveloped and lackluster like diplomacy, political system, settlement management, etc. this forces you to use mods like diplomacy, bannerkings, improved garrisons, etc. just to make the game whole. However, the horrendous modding tools and constant update usually destroy mod stability which causes most mods to crash. I also hate that you need to constantly update mods as they are hard to keep track of.
Sometimes i wished taleworlds stopped updating the game. Its released, leave it alone. All this "back to beta update schedule" makes me think that all the fuss about releasing the game was just a marketing scheme to sell the game.
Eh, I think on the purely tactical side Bannerlord is a definite improvement, obviously sieges are way better but prebattle deployment and the battle terrain system also go underappreciated (plus spearmen ACTUALLY WORK now.) That being said, the changes on the campaign/rpg side and mod support are hit and miss.
A lot of the mod complaints can be chalked up to Bannerlord being too new to have any finished total conversion mods yet, but it's also fair to say that Taleworlds has dropped the ball in some areas. I always thought it was interesting that probably the most talked-about Warband mod has always been PoP when I always thought Perisno and Star Wars Conquest were more impressive. To each his own.
you should try manor lords I hear its good
I know everyone loves to bring it up, but I'm surprised you didn't mention Kenshi among the RPG4X microgenre
A game extremely similar to Mount and blade but based in space is honestly the X series’s (X 4 foundations being the newest)
It’s pretty much Mount in blade in space.
I like the design of the battle log in Bannerlord for two better reasons.
The red and green design are simple to register. Wounded casualties don't matter to me because they're as useful as being dead.
The shortened report you can enable in the options menu makes the log smaller and less intrusive than Warband's log, which occupies 1/3 of the screen.
Why not both and allow players to switch to either with an option? Why restrain player freedom?
@@danyelpaladintheimpetuous1438 because its generally regarded as an improvement over the old mechanic.
@@brad5426 not to me and not to everyone. Unless you believe we all collectively share your opinion
@@danyelpaladintheimpetuous1438 you can say that while you assert everyone thinks like you instead? lol. As far as objectors of the new system go this video is the only evidence and perhaps some other people on the forums may agree it's not for them. But don't worry, there are mods your fringe minority can install.
@@brad5426 Where did I say I speak for everyone? I asserted that there are individuals who think like me, including the person who made this video. Read carefully next time please, I dont have time to deal with Taleworlds' questionable decisions and you at the same time.
As far as mods go, the amounts of updates that break mods is infuriating. There was once a mod that did implement different colored killfeed, yet it broke after 2 patches. So no, mods cant fix everything as the devs insist on doing things their way.
Look. Basically I just like Bannerlord. I know.. UGH I know.. IM SORRY! It's just that it's fun to play, that is all. Hahahaha.
Bannerlord was fun if you don’t think much on the issues…
And then the issues crashed the game.
x4 foundations is also on that rare supergenre, and astonishingly it manages to be the most complete and vast of the bunch
you didnt talk enough about multiplayer and how bannerlords release cannibilized warbands online community and now 3 years later you cant even get a fully populated siege battle
I uninstalled when there were no private servers for clan stuff/events
Weird how youll critique a total conversion mod for warband and compare it to bannerlord, but not look at any of the mods.
i literally did. i mentioned how base game bannerlord is so lacking that you'll have to turn to mods for a stamina system and many other pretty basic features. i don't think bannerlord with any number of mods is better than modded warband, though both games are massively improved by them.
@@cassius_scrungoman Warband didn't have a stamina system in vanilla either so it's kind of a moot point. The battlefield improvements and tactical expansions of Bannerlord are undeniable, though some of your points on the campaign and mod support are more valid.
@cassius_scrungoman ^ bannerlord is objectively a ginormous improvement otherwise and for the most part people are having fun and enjoying the game, soooo…
@@dinguskhan46329People were enjoying, until crashes popped out of nowhere.
@@dinguskhan46329Your name amuses Genghis Khan. He wants you to be his little jester.
would love some content on starsector too, love your vids man
For me, I've been feeling like the bannerlord content progression has had really wrapped priorities compared to the furnished game of warband. For instance it took several months for them to implement this big teased terrain sync system, but in game it has little to no use other than asthetic since there are no advanced travel management or ambush options that last game provided in a sleek very useful camp system that simply needs to be ported over along with all the diplomacy options thay also would make strategic movement actully viable. We have a mideval grand strategy game that has completely subs all its costs into the realt time combat sim with a starving overarching game containing it. You can fix somethings with mods, buts those mods are barely being supported by the actual games progression.
what is the arma 3 mod that is a 4xrpg?
This Video is rly not fair Bannerlord is not even fully released you are comparing a fully released game + 10years of modding to a Beta
And still Bannerlord already has a massive modding community which will exponentially grow after a full release because right now every update brakes most mods
it's not meant to be fair. the point is that if you want a good mount&blade game, bannerlord certainly isn't the only option out there.
@@cassius_scrungoman I definitely agree with that
Still, the conclusion you draw in your video to get that point across is unfair
You left crucial information about Bannerlord out
For example that it's in fact not even released
This video is nonsense, Bannerlord’s gameplay is vastly superiors to Warband. You’re comparing a early access game to Warband which has been out nearly as long as Skyrim. You’ve literally compared Pendor (a mod) to Bannerlord , this video is Bogus 😭😂
@@monkeyddizze bannerlord came out 2 years ago, at a certain point that early access excuse got to go
@@vibez2806 If you want to play an unreleased unfinished game instead of waiting an official release it's your own decision
no one put a gun against your head and said buy bannerlord, or I pull the trigger
stop whining
Kenshi is also the only other gamne I can think of in the rpg 4x genre
I just get f..ked every battle my guys always at 15 or 20 health never got gold never got good equipment needs work.
Isn't the music in the beginning from the "Life is an adventure" game?
all of the music in this video is from warband, iirc
Another great video! You have some pro-ass tier taste in games. I wonder, what do you think of Paradox's games (Europa Universalis, Vicky, and esp Crusader Kings) and Koei's games (the romance of the three kingdoms and Nobunaga's ambition series of games) cause I think they might fall under this same category of game as starsector and mount and blade. Some people might argue that, but they too have that same progression and ability to make your own stories IMHO. Sorry for rambling, looking forward to whatever you put out next. I hope you and your loved ones have a safe, happy, and healthy rest of 2022! :)
P.S. If you wanna check out a really rad, niche game check out Silent Bomber for the PS1. I think you might enjoy it :).
Paradox games have sunk a not insignificant time out of my life, and out of the hundreds of hours of experience in each, I'd say that HOI4 - the game I have the most time in - is pretty boring garbage that plays out the same every game, CK2 is the most fun by far, Stellaris is enjoyable enough and the constant updates keep it refreshing to revisit, and the rest I haven't invested an insane amount of time into to have a super developed opinion. Except that Vicky 2 is, relative to the others, boring as sin. CK2 (and probably CK3, couldn't tell you,) is definitely a story generator similar to the others mentioned in the video, but I don't think the other ones really play into the roleplaying aspect anywhere near as much.
thanks for commenting!
oh, yeah that's a pretty good point actually
There is mod on bannerlord that similar with pendor , its called The Land of Sika
I think a lot of behind the scenes fuckery happened with bannerlord that made it this way. Yeah they had to make a new engine for it but, it took 8 years to come out in early alpha and it's still in alpha 10 years later, most updates are petty bullshit like an extra armor piece or a sheep retexture instead of the underlying systems the game needs.
I can't wrap my head around anyone that defends this game- yes, the meat and potatoes is pretty fun, but it has absolutely no depth. Any role-playing features are practically nonexistent- they went through all the effort of crafting cities and villages and give no incentive to enter them. And they implemented a family system with almost no way to increase relations, and even then- relations are per clan now. There is simply nothing implemented in game that allows a player to meaningfully role play in any way whatsoever.
@mistersparkles1842 That is my issue. Warband is so fun and enjoyable because of the characters, but bannerlord lack any meaningful character development.
I mean, if you are just looking to battle and do sieges, then Bannerlord is better, but sometimes it is the people along the way that make the experience memorable.
The timing of this video is interesting considering the release of The Lands of Sika.
Wtf was this video, all about how amazing some old mod was and then shooting guns in a completely different game??? 10 min vid to tell me bannerlord is a new but similar version of mount and blade. 10 minutes I'll never get back
Ave Roma
The Morbius of video games
I think that it will be good on full release i mean every few months an update makes the game a little closer to being the master piece warband is also a lot of the love for warband is the mods that it had ones bannerlord gets some good mods it might even surmount warband
Lmao this age like milk
Looking for a multiplayer co op mod
POP brings me back. I remember save scumming if one of my Noldor Rangers died. When it finally gets ported to bannerlord my friends and family won't hear from me for at least a week.
Personally I love Bannerlord and think it's the best game in the series and it's definitely going to be my game of the year. Can't wait for the full release.
Yikes
bro your video and edit are AWESOME, and in resum we cant w8 for a mod like prophesy in bannerlord, kkkkk , talewords should REALLY take mods serius, and dont "pretend" they like them, ALL the improviments made by mods are now into the game, they wanted to do as a realease, but this kind of mods, i Chear they can work with and take some from tw.
I fricking love warband
"So you have chosen....DEATH"
Oooh so that's the they/them army everyone keeps talking about.
mount and blade
8:22 Exactly. I don't know why they changed it either because it was already coded into bannerlord. And god I love how warband has better fucking banners than a game called bannerlord, like WHY?
Bannerlord certainly is one of the games of all time
Oh...It's just a video about shit mods.
its a battle simulator, not rpg, there is no rpg, no actual quests or anything, just a handful of repeatable quests that offer no immersion
it might not be a very good rpg, but this is literally from the storepage:
imgur.com/osjvkOu
Bannerlord is better in every single way, your video is more an ad to that Pender or whatever new world that is. It’s a mod, and Bannerlord has miss too, why not just go explore them or make one yourself? Enough with the complaints with your butt hurting that your favorite mod isn’t yet implemented to the better game.
maybe watch the video first.
Did watch the whole video, it was basically a worship of a fantasy looking mod.
@@SidShakya damn dawg you really got him. A medieval game called "banner"lord has worse non-colorful banners when warband has colorful medieval looking banners lmao.
PoP is definitely one of the best mount and blade experiences possible as well.
have fun playing bannerlord man 🤡
Also Bannerlord is somewhat p2w. Playing with a mouse with a multiclick changed my life as a smith.
just get an autoclicker. :)
@@ultra3283 that feels like cheating
Whole video is 🧢
Excellent review mate. Long time warband modder here...