EotS Basics: Supply & Activation

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  • čas přidán 8. 09. 2024
  • This video provides an overview of supply and activation mechanics in Empire of the Sun 2nd Edition. It ended up being longer than I expected, but hopefully the examples will prove useful, especially for the more involved land rules in the 2nd edition, which add a lot of subtlety to play in the CBI. "Show More" for a table of contents. Next in the series will be "Running an Offensive".
    2:25 General Sea Trace
    4:09 HQ Trace
    10:24 HQ Withdrawal
    13:24 "Appropriate" HQ
    15:13 Unit Sea Trace
    21:12 Unit Land Trace with 2nd Edition Changes
    27:58 Unit Mixed Trace and CBI Example
    33:45 Unit Mixed Trace - New Guinea Example
    36:26 When to Check Supply

Komentáře • 23

  • @ugomarsolais
    @ugomarsolais Před rokem +1

    Very clear and excellent explanation of a subject that is not complicated once you get it, but can be confusing sometimes.

    • @johnsteidl293
      @johnsteidl293  Před rokem +1

      Yes. That's a great description of many bits of this game. It's definitely easier to learn by playing with someone who knows it

  • @135Pandemonium
    @135Pandemonium Před 2 lety +1

    I can't thank you enough for this really!

  • @RockSteadyGT
    @RockSteadyGT Před 5 lety +1

    Great stuff. Clear and concise overview. Thank you.

  • @alanshackelford6450
    @alanshackelford6450 Před 2 lety

    The VASSAL module really brings some added value to playing this game, even if playing face to face.

  • @savethefunk
    @savethefunk Před 9 lety +3

    Great video John, thanks so much for doing this. I now actually understand how supply works :)

  • @wicuwe
    @wicuwe Před 4 lety +1

    Very well done and much appreciated.

  • @MightySpoiler
    @MightySpoiler Před 9 lety

    John - bless you. Your videos for this game are amazing....you really have a way of explaining the concepts. And just as helpful are your discussions on strategy, whichh is the real head spinner here. Thank you so much!

  • @wsclulin
    @wsclulin Před 3 lety

    GREAT series, thanks for posting these !

  • @dbd31463
    @dbd31463 Před 4 lety +2

    I just got this game a week ago and your videos have been very helpful. After learning the basics I tried the campaign starting on turn one. The Japanese did ok on turns 1 and 2 and took Malaya and the Philippines. It went south for them turns 3-6, they were unsuccessful in Burma and lost 3 CVs a BB and a CA in some bad battles in the Caroline Islands not to mention their South Seas HQ. I'm not sure if my strategy is really bad or if I'm doing something wrong. Time to watch more videos and try again.

    • @johnsteidl293
      @johnsteidl293  Před 4 lety

      Welcome to a great game that has many levels. There is overall strategy; then there is turn-by-turn implementation of the strategy, which is really about how you choose to use the cards you've drawn - which may sometimes even cause you to change your strategy; and then there is the more operational side, i.e. how you actually execute a specific operation. The game is so different to anything you've played, that the best way to improve is to participate with more experienced players. The CSW staff game is a great place to do that.

    • @dbd31463
      @dbd31463 Před 4 lety

      @@johnsteidl293 I agree...playing an experienced player would be very helpful in learning all the different events and when they should be played or played as a FO or a OC. Each game is different and have to adjust strategies depending on what cards you're dealt. I'm having a good time with this game and actually like playing more on Vassal than on the table since it's easier to see ZOIs and HQ ranges.

  • @horrido666
    @horrido666 Před 9 lety +2

    Love this stuff. Thanks John.

  • @DT-wy1wp
    @DT-wy1wp Před rokem

    Thank you so much, much appreciated

  • @Olvenskol
    @Olvenskol Před 9 lety +2

    John is my hero

  • @AlejandroEcheverryB
    @AlejandroEcheverryB Před rokem

    Thank you very much!!

  • @KarateSnoopy
    @KarateSnoopy Před 3 lety +2

    Great vid. btw, Kunming is pronounced "koon ming"

    • @johnsteidl293
      @johnsteidl293  Před 3 lety

      I confess I don't speak Kunming/Yunnan dialect, only Mandarin. Hence the pronunciation you heard. Cheers.

  • @eddydelrio1303
    @eddydelrio1303 Před rokem +1

    Woa. You confused me. Please clarify the Activation vs Supply trace that you discuss at 33:12-33:34. Did you transpose something? Great video and thanks for doing these. I find the rules composition for EoTS to be much less clear and properly edited than other GMT games.

    • @johnsteidl293
      @johnsteidl293  Před rokem +1

      It's pretty much what it says. A supply trace requires ports when going out to sea and back. An activation trace doesn't. (If it helps, think of the first as getting fuel and ammo through - which takes ports, while the second is about getting orders through. Or logistics vs. command and control.)
      As far as rules writing and editing, I don't think GMT or any other wargame publisher has a technical writing staff. The designers usually write their own rules and find someone to proof them, so there are bound to be differences in writing style and editing. I think one reason folks find these rules confusing is that the mechanics are not like any wargame you're used to. Also, Mark's style is not to duplicate something in all the places it might be useful to have as a reminder. That might be nice at times with the unusual mechanics, but it would also make the rules a lot longer.

  • @rickdibello4156
    @rickdibello4156 Před 6 lety

    John,
    Just wondering if you would consider doing a tutorial series on Mark Herman's Pacific War game?

    • @johnsteidl293
      @johnsteidl293  Před 6 lety

      That might be a retirement project! It would be better done on the reprint edition, given the amount of development work (thus potential rule changes) that Nuts! are talking about.

    • @rickdibello4156
      @rickdibello4156 Před 6 lety +1

      Got it, John! Thanks for the great EotS video's and info about PW II. Any word on that release? (no updates on the Nuts! site in weeks).