On Sacred Ground | HeroQuest: Mage of the Mirror Playthrough | Quest Two (Solo Adventure)
Vložit
- čas přidán 23. 08. 2024
- Always Board Never Boring is back with another playthrough for Avalon Hill's new edition of HeroQuest. This time he is tackling On Sacred Ground, the second solo mission from the Mage of the Mirror expansion. Will Ethan the elf survive his second trial, or will he end up a dog's chew toy? Stay tuned for a pretty tense final act...
#heroquest #mageofthemirror #battlereport
Become an ABNB club member by clicking the join button under the video or by using this video:
/ @alwaysboardneverboring
If you're already a member of the club, THANK YOU!
Make a one-time donation using the Super Thanks button under each video (it looks like a heart) or by making a donation to the channel using the following link:
www.paypal.com...
Element Games affiliate link (UK). Use code KEV392 at checkout for double Element Crystals:
elementgames.c...
Don't forget to sub and like, and please check out all this other cool stuff too:
www.alwaysboar...
/ alwaysboardneverboring
/ alwaysboardneverboring
Music by James Lloyd. Check out his stuff at:
jnlloyd.bandca...
Such a nail-biting dungeon dive! Always appreciate these playthroughs.
Thanks. Some tense moments here, and probably the best tactical retreat I've ever made.
lol the crack in the screen made the image broken mirror themed
I hope it wasn't too distracting!
@@AlwaysBoardNeverBoring not at all, maybe if you didn't pointed out I wouldn't even noticed, I just love the irony
That's good. Now we just have to hope Ethan doesn't get seven years of bad luck as a result.
I love it. I paint the HQ bookshelfs and listen to your playthrough. Perfect evening.
Thanks. Enjoy your painting!
The fact that the huge orc with a massive sword has only 1 body point, but the skelington and the pathetic goblin also have 1 body point is crazy, so my orcs have 2 body points.
That was sure a nail biter!! I was on the edge of my seat the rest of the dungeon after the first wolf battle.
The attendants were running into the room with the treasure chest and that is where they got captured!
The second confrontation with the first wolf I thought was pretty exciting. I could picture how that went down as Ethan valiantly defended the attendants.
The flavour text for the hidden room just made me laugh because it said the attendants had passed through there. I think sometimes fluff writers need to be careful with how they phrase things, because in a more complicated game I could see heroes spending far too long in that room trying to figure out how someone passed "through" it.
Really enjoyed this 🙌🏻 more please 😊
Glad you enjoyed it. Thanks for watching.
these solo quests aren't too long, but the group quests... !
It will be interesting to see if Dread Moon quests run the same kind of length.
...and around the corner Ethan finds... A tiny Godzilla!! 😮
Wrong dungeon. Wait. No. I mean, what Godzilla?
@@AlwaysBoardNeverBoring the dreaded Dungeon of the mini-Godzilla...!
What an adventure for the brave sir ethan. Cant wait to play this expansion. But tonight its time for my second homemade questline. Thanks for the video.❤
Thanks for watching. It's a great expansion. I haven't even thought about a custom quest yet. I have so much official content to get through already, and they keep making more of it!
@@AlwaysBoardNeverBoring that is true, but my Kids want to give some expansions for fathersday, so until that time its time for Hero4Hire, quest 6.
That's a great Father's Day gift!
I thoroughly enjoyed that. Quite intense!
Thanks for watching. I'm glad you enjoyed it.
Excellent game play.
Where's that Priestess when you need her?
Ethan needs some EXTRA protection.
Six defence dice though... Odds are in his favour now.
Love the video! So happy to see these more! The cracked screen ain’t so bad - adds flavor to the game. :)
Thanks. I'm pleased you enjoyed it.
My son watched this episode - first time ever watching yer videos! He laughed, he loved it!
Ah, that's great. Thanks for sharing it with him.
Exciting playthrough and a Huxley Pig reference. Had to hit the like button
Thanks. I quite often hide little references to movies, TV shows, or songs in my playthroughs. I think most of the time people just think I'm talking nonsense, so it's nice when someone spots one!
Great video. Thanks mate.
Thank you!
🥁 🥁 🥁 🥁 🥁 🥁 Tadaaa.
Mark Hamill: "The Abomination, pleasingly quaint... is fucking dead!?"
Thunderous applaus.
I intended to only watch part 1. im at work. here I am now having watched part 2. ON TO PART 3!!!!
Thank you for watching. I really appreciate you checking out the videos and sticking with them.
THIS. WAS. INCREDIBLE!!!!!!!!!!!
Thanks. Glad you enjoyed it. Ethan's third adventure went live on the channel yesterday.
I really love this, thanks
Thanks for watching.
I was so happy when i heard about the companion app, i can play alone for hours and its great. I dont have any friends who play this game or D&D which is sad...
Incredible scenes, really enjoyed that :)
Thanks. I 'm glad you enjoyed it.
Another great video. Thanks!
Which pack was the rubble from Archon Studios in?
Thanks. The rubble is from Abomination Vaults. You only get six pieces though, so not really enough for HeroQuest. However, I also have rubble from Mantic, so I think between the two I have enough.
I soloed this one last night and man, it's rough. I used every spell I had, every item I had, the elixir of life... barely made it out. Still though, it's very fun and I'd say while challenging is very balanced.
I was really hurting not having a three-dice weapon. I just didn't get any gold on my first quest, so I couldn't buy any upgrades. Luckily I still have my elixir - thanks only to having a potion of warmth in my backpack! At least I have a better weapon now, and so much armour.
When you rolled a 3 for movement near the end could you not have used that spell to start the turn again and re-roll the movement dice?Amazing fun playthrough, enjoyed every second of it
Yes, I had Flashback in my hand. I could have cast that to effectively re-roll the movement dice. I was caught up in the moment and forgot all about it, but at least this ending was more exciting!
Like the fact it’s taken u 30years to take down a wolf in HQ, well worth it..
You've got to work up to these things.
Great playthrough! Thanks for sharing.
I really like those stone piles to replace the blocks, are they from one of the Dungeons and Lasers sets? I only started following them when they released their first set of miniatures.
Thanks for watching. The rubble piles are from their Abomination Vaults set. Unfortunately, there are only six rubble piles in the set, so not really enough, but I also have rubble piles from other sources that I was going to use if I ran out.
How did the Queen's Attendant move through a room with no doors? Maybe they were wearing that cloak Ethan found, and their captors removed it after that escape attempt?
Anyway, SPOILER ALERT: Ethan is really starting out strong! I hope he can keep it up. Go Ethan!
The dice are never kind for long...
Ethan is a champ.
He's a fighter. He tends to take a licking, but he's determined.
Ethan pulling fangs 💪💪
Most of them out of his armour!
Fork...indeed.
It's the most suitable war cry for when faced with giant wolves, I think.
Thanks for the video. I subscribed. I've been thinking of getting this game (again), and your videos have convinced me. I'm going all in. Oh, and I loved your comment of "Two-for-one special" when encountering the orcs around 15:30. A real lol. Your style of presenting this game is absolutely superb. Now, back to my current game of Castle Ravenloft Adventure Board Game. An Adventurer's work is never done!
Thanks so much for the kind words and for choosing to subscribe, I appreciate the support. Avalon Hill are doing a great job with HeroQuest, and I hope you have a lot of fun with it.
Go Ethan! I'm rooting for you!!😆
He's a true hero.
I think you probably could use the cloak to move with the attendants . Logic 1 use to escape the wolf, 1 use to bypass the trap both ways, possibly risking death skipping the second wolf trap. 3 potential uses on the adventure you find it
The cloak is a random loot drop from the treasure deck. The adventure isn't designed around the assumption you have the cloak in your possession.
How does the app work with that cloak?
Fork!❤
Thanks!
Thank you so much for your donation. I really appreciate the support.
Bonjour j’ai regardé avec attention ta vidéo et j’ai été très étonnée de voir que tu joue avec un héros, de plus j’aimerais savoir ce que tu pense de l’application et des mouvements que tu reproduit deux fois une fois sur la table de jeux et une fois sur l’application ?
The app is pretty good. It's just a way of being able to play solo without spoiling any of the surprises the dungeon has. It's not a particularly intrusive app - you drag your miniature on the screen, and if you are allowed to move to the destination space (in other words, you don't fall down a pit trap or anything on the way), then you just pick up your miniature and put it on the corresponding space of the board. It's not as good as playing against a real Zargon player, but it makes the game a fully realised solo experience.
The trap before the door: You could have used the cloak again and gone through the walls instead. But then you'd be in there with a wolf, of course...
But I didn’t know if the room in between was grey or not and the app instantly kills you in a greyed out room if you take your finger off the screen. It’s not worth the risk. Also, keep in mind that cloak was a random loot drop. The mission isn’t designed with the expectation that you have it, so I think that trap placement is very unfair (which isn’t anything new, really).
@@AlwaysBoardNeverBoring Oh, I see. I thought it was only if you end our movement in a greyed out room that you die. That's how we play Pass Through Rock, but it seems we're wrong.
@@EriktheRed2023 It’s a glitch in the app. As soon as you take your finger off the screen it assumes your move is over and therefore kills you. If I’m Zargon I don’t play that way - I will tell the player the room is a wall and let them carry on moving (if they can).
@@AlwaysBoardNeverBoring yes that app glitch is soo annoying. Unless you have to designate your final landing square before your move... in which case, yeah you shouldn't take your finger off the screen too early... but that's not how i see it. I thought you could see as you go the contents of every room you enter and choose to continue or stop as you go.... but no. Anyways... Wouldn't mind a rules lawyer on that point...
As far as I'm concerned there's no question of the intent of the rule. The rules state you move "square by square" and Zargon has to watch carefully to place things as you see them. There is no indication you have to specify your end location before moving. Indeed, that would be horrible. Imagine forcing a hero to tell you what space they were going to move to in a room before they had opened a door to see what was in there!
The problem is wholly down to the app, which always assumes your move is over as soon as you take your finger off the screen. You can see this when you interact with a pit trap as well. If you move a character onto the space with a revealed pit trap intending to jump it with the remainder of your movement, the app will not give you the jump option because it assumes that you stopped on the pit trap because you had no movement left.
With those new treasure\magic item cards, can you redraw them after the expired number of uses or are they permanently gone? I do remember dying in this one when the original came out. This is why I have had a bitter taste in my mouth about starting a brand new character in the solo quests. I'm fairly certain the first wolf or the chaos warrior (again original game) is what killed me.
The dread warrior was playing with you to its demise. Sometimes after the hero defends a big hit and the monster doesn't defend the return attack, I think the monster is so dumb struck at the good defense that it forgets to defend itself.
So what is next, a battle ax which drops you back down to five defense or a long sword keeping you at 3 attack would it be long range, diagonal, or in front of you. If you go battle ax route, you can regain the defense with leather bracers.
I treat things like the cloak of passage the same as any other treasure card. You remove it from the deck when you find it, and return it to the deck for the next quest.
Alas, bracers can only be combined with the shield and helmet. And the elven armour similarly, can only be combined with the shield and helmet. So, if I want to up my damage output with an axe, then I am going to have to forfeit a defence dice.
Where did you get the stairs from?
They are from Dungeons & Lasers by Archon Studio.