Remember when people thought this character was bad because he lost his down B cheese gimp and recovery, and also grab turned to tether? Boy were they super wrong. This character has been good since day 1. Literally has the best free flowing combo game and I'm not even talking about 0-deathing. Just the damage output and kill confirms are amazing.
@@LuxTensyn everything combos into everything for luigi even with sdi its insane
Před 2 lety+49
The points you brought up are solid, people have had this idea that luigi's weaknesses were awful in this game and that he only has grab combos when it's just such an irrelevant clichés from people not willing to learn what the char really got IMO But it's changing with offline's return
@@laurents4015 True, though in that case I'll throw in the fact that his recovery is very linear. Because of his air speed recovering high isn't an option.
@@williamspears1627 I know I played him for years and still would if they didn't make him that unfun to me cause outside of the game he's my favourite character by far!
in smash 4 luigi was not able to hit opponents behind him with a sweet spot b-reversed up b. In ultimate they changed it so now even if he reverses it he can get the sweetspot. I believe the same things goes for the aerial version, pretty big buff for a game where characters go for cross up options a lot.
the problem with luigi is that hes super inconsistent. one time you can get an interaction and deal 50 and possibly even take a stock but the other is you can get put in a juggle situation and take 50 for trying to land because your landing options and getting out of the ledge are super predictable. or you can get tossed off stage get gimped or misfire the opponet killing them super early
Right and in Ultimate that makes a character bad. Virtually all of the bad characters in ultimate are bad because they are polarizing or inconsistent (DK,Lucario,Luigi,Metaknight,Little Mac etc.)
@@HugoSoup57 See I agree with you. Luigi is a Mid tier. The worst characters in Ultimate are Mid tier. Which is great, it shows how balanced the game is compared to previous entries.
In my mental tier list, I moved Luigi from High-Mid to High after watching this. I didn't know the side-b range thing, or the extent of the tilt combos that moved past "combos from grab." I feel like there are so few mid and low tiers in this game, and uncommon characters are always coming up in ways we never saw before.
Before I saw this, I looked at Luigi down tilt and found it had 13 total frames. That’s even less lag than ROB’s, which if I remember correctly has 14 total frames. Not much of a difference at all but you have a frame 5 dtilt vs a frame 3 dtilt and the one with more startup has more active frames and less lag. And yes, I paused the video before he said this.
I would say luigi is good but very exploitable with his weaknesses, slow speed in a game like ultimate is pretty bad as well as his lack of options vs zoning, but his combo game is crazy
I find this Really funny sometimes: Luigi: Has the SHITIEST Recovery ever His down taunt is disabled in Online He can crouch walk, but can't wall jump Has a 0 to Death combo Mario: Has NO recovery (last time I checked) Has NO Taunts (except his Neutral Down punch) Can't crouch walk (FOR NO REASON) Has A forward air combo
most characters are mid tier, doesn't mean bad. Pretty balanced. I say he is what people say he is. fear is also a part. I play min min so anything with terrible horizontal movement is just easy to deal with. he cant catch characters so you can always bait a jump and run under him.
Hey Larry, one thing you got wrong that idk if anyone’s pointed out: The 0-death isn’t actually true on a lot of characters. If you sdi down and into Luigi, he will not be able to complete it. If you’re a big body like Bowser you’re screwed tho lol If you look at the clip early on in the video with spargo and elegant I’m pretty sure he does this sdi and forces elegant to go for a regular high damage combo instead
You just rattled off a ton of good stuff luigi can do but, I'm definitely most hung up on -2 dtilt that's absurd you can literally pressure most characters for free
I feel like I’m in the minority for finding Luigi to be a fun character, he has such a good combo game and I like how his specials are such good kill moves. I’d love if they nerfed his TOD off grabs and balanced him out a bit to make him less polarizing
I basically have to throw like 3-4 moves against Luigi in neutral and is mostly fire ball and back air, more than that and I'm probably dead because of Mario's range.
Luigi is pretty good. He's not a main or anything for me, definitely someone during friendlies or if I wanna meme for a bit. But he's the most floaty character I play, and I don't like floaties
Luigi has a good recovery as long as he either gets a misfire and/or Luigi still has his double jump. Cyclone is not useful if you are below level beyond mixing up timing which I don't think is good enough because the opponent has enough time to adept. I just think Luigi loses hard to swords.
I've always thought he was at least low high tier. Overlooked recovery, broken grab and zair, stupid projectile, stupid down B, instant death if you space poorly on his shield, Sheik frame data he can just abuse with Mario-like safety, and of course, he touches you once and you're either dead or at kill percent. You can try camping him out I guess but he gets in once, you're suddenly at a higher percent than him and you have to approach him while he camps you out with zair and fireball
i was just playing ultimate the other day and i noticed that luigi is pretty cracked, as someone coming from melee who plays lots of mario/doc/luigi, luigi is noticeably better than the other two in ultimate. in melee, doc is probably the best, then luigi, then mario.
On paper, I feel like he should be absolutely crushed by getting punish at a optimal level……but ironically, at a top level all that is limiting his RNG yolo play style to destroying characters better then him his a player who mastered all the dumb scenarios to “steal” sets. IMO, it’s probably a amazing strategy and could only get better as time goes on
I think Luigis kit is so unbalanced it creates some stale gameplay...like the way the Luigi is built up his grab and aerials are too prioritizing. So most Luigis go for ZTD grab the entire game because its optimal and most people dont know how to SDI (And a good Luigi can read SDI so either way youre screwed once they grab) I think Luigi needs a deep rework. It's nice you highlight his other moves though because when youre not on stage and grab isnt the same Luigi has a lot of nice options. But yeah his kit needs an overhaul.
Problem is Smash always seems to prioritise adding new characters over refining old ones. Which I get - the new characters are the money makers, it's just good business sense. But it does mean some veterans are stuck in this sort of sad limbo where their movesets are neither particularly well designed for gameplay nor do a great homage to the character's canon.
@@cheesethegamer_ nah it’s not if you just play anti grab at 0 and know how to sdi the sdi makes it much harder to get the combo especially online and plus it doesn’t work on a lot of characters if they’re at 0 and on some characters they have to be at 0 it’s not as simple as “just grab lol”
@@fullysemiautomatic5618 relevant as in if you get the grab at 0 and have practiced following SDI and excecution then it's very likely you'll get it in a real match :/ it's not impossible and it's happened in tournament.
@@fullysemiautomatic5618 i t combos, kill confirms and if you know what you're doing you can get at least 35% of it, you can retreat with it, space pleople out and get off ledge with it. And btw is does 6%
When Luigi uses down tilt against the opponent's shield, the opponent can act 2 frames sooner than Luigi can due to the block stun being smaller than Luigi's recovery time from his move. However, moves have start up frames (a vast majority of them being slower than 2 frames) so Luigi is very safe when using this move against a player's shield
I appreciate you pointing out Luigi's strengths, but I feel like you failed to recognize his weaknesses, like his poor ground and airspeed, mediocre landing options and difficulty dealing with disjoints. You also didn't mention that green missile (and misfire) are way overrated. The endlag is ridiculous, the hitbox is tiny, and it doesn't even cover his head, so all you need to do is throw out a disjointed hitbox or even body-block Luigi and he dies, not only that, but every green missile towards the stage has a chance for you to get your head stuck, which is a free stage spike and I believe misfire has a 100% chance to get stuck, the most egregious part that I haven't heard anyone cover is his stage tech-jump. Sure you may be able to haphazardly throw out moves by the ledge, but if you tech-jump a stage spike, your air-speed is so low that you actually can't drift back, this problem is unique to Luigi because other characters in the bottom 5, heck even bottom 10 lowest air-speeds has a move that allows them to quickly shift their horizontal momentum to get back to stage. This was a good video as usual, but definitely one sided.
@@Tizzer169 It's still a weakness to consider when recovering on top of every other flaw the move has and it's unprofessional to not address weaknesses when discussing characters or else you'll sound biased, which Larry does.
@@prestige8477 I don't think he sounds bias though? If anything he's bias towards the actual evidence that is coming forward that Luigi is better than people think. If you're ranking characters based on how hard their learning curve gets then its safe to say that Luigi isn't easy to pick up and rank highly but, he does have the necessary tools to do so. He simply requires a little more on stage awareness than most other character to help cover up his off stage weaknesses. One more thing I'll say is at riptide, Elegant messed up a lot of combos that look like they could have been Z2Ds. Whether that was because of SDI, rage or just pressure doesn't take away from the fact that he still came 5th (I think) and didn't rely a whole lot on luigis insane combo game. I think considering the relatively low number of top level luigis, he is a pretty well developed character.
@@Tizzer169 I see what you're saying, and you're doing the exact same thing I'm accusing Larry of. You're only acknowledging Luigi's strengths and in your case positive tournament results, while completely ignoring his flaws that when brought up would actually balance people's view of him.
@@prestige8477 well results will continue to prove this video right and you wrong. It's just opinions so I don't get why you're acting so high and mighty. You really think you know this games 80 characters well enough to say that despite multiple high placements from Luigi players, he's still not good. Whatever
Honestly, outside of some neat little technical details, this video didn't really show me anything new. Before I watched, I was of the opinion that Ultimate Luigi isn't competitively bad, but he *is* very badly designed, with his entire gameplan gravitating around his grab and encouraging his opponents to avoid interaction at all costs. And watching this video hasn't changed my opinion at all.
You basically described Meta Knight. All jokes aside I learned a lot and yo Luigi kinda cool(minus the 0 to death). I personally like the matchup and *MK B META*
Big agenda vibes here. Saying Luigi is underrated when just about every bracket has at least two Luigi mains is weird. Luigi is not good, and relies on a bad tether grab to advance his neutral game. People get addicted to his burst damage from grabs, but it's just the problem of getting it with such a bad tether. Also, Falco straight dunks on Luigi so it'd make sense for Larry to provide influence for a character that his main crushes. To say that zoners lose the war of attrition is accurate, but he doesn't mention Jack's of all trades like *Falco* who approaches by zoning. Jack's seem to be the best archetype in this game with the exception of wario. Previous iterations they sucked because sakurai wouldn't give them projectiles with good frame data except for fox and Falco in melee. Now you've got palutena, peach, pacman, wolf, pyra, and gnw all at the top of the tier list with the best player picking up Diddy Kong. All of which fall into a jack archetype. Luigi could be considered a jack, but not really with how polarizing his grab game is. It's more appropriate to set him in the grappler category. Larry lying to yall
Před 2 lety+3
falco doesnt dunk on luigi lmao, face a luigi knowing the match up, banning large stages, knowing how to recover without doing bad side b and how to edgeguard falco and you'll have a hard time (you can watch elegant vs larrylurr recent offlines sets to have an idea)
“Saying pythra is underrated because there are only two pythra mains in bracket is weird” Lmaooooooo how is that an argument, you could literally say that for any high/top tier that is still a top/high tier, but few people play, like greninja or young link. Also uhhhh.....Larry lurr ve elegant, that is not falco crushing luigi
Nah hes mid tier. His main weakness is his bad neutral, not recovery, thats bad too though. Also that recovery argument literally applies to ganondorf and doc too. Still a bad recovery. Middle of mid tier He cant open people up. Zair is still too laggy and predictable. Only decent defensively. He just gets camped easily Tl dr. This Video is wrong, a lot. Luigi has good buttons, bad everything else.
Eh sorry Larry, Luigi’s recovery is bad. I appreciate you trying to defend it but its bad. I actually think if he could cyclone upwards like in previous smash games, then he would be in an amazing spot. I would trade his zero to death grab any day for that. He actually wouldn’t need it because then he could actually edge guard.
@@l00kaTuRdAdm8 Uh sometimes. Obviously I’m not saying it’s impossible but its so easy to get reversald its not worth going for it in many cases. Luigi used to be able to go kinda deep in older smash games.
FUN LARRY FACT: Larry had a pocket Luigi in Smash 4, however he later dropped him after the 1.1 nerfs
Nice. Did not know
FUN SILVESTA FACT: Silvesta has commented on more than 100 Larry Lurr videos!
@@sweettea5166 607 to be exact
Silvesta *YOU'RE BASED* and I knew that little fun fact
This is getting very creepy
Am I sensing an Elegant interview coming soon??
Larry is always elegant when he interviews people, what are you talking about?
Elegant is the best Luigi player
Would love this!
Do it!!
Would be awesome 👌
"Luigi is way better than you think"
Christ, I hope not...
This is an excellent comment
Lmao
Luigi's zero to death trauma enters the chat
Remember when people thought this character was bad because he lost his down B cheese gimp and recovery, and also grab turned to tether? Boy were they super wrong. This character has been good since day 1. Literally has the best free flowing combo game and I'm not even talking about 0-deathing. Just the damage output and kill confirms are amazing.
I know what you mean! I’ll di behind him and I’ll fall out the 0tD but then he gets a whole other string and I’ll be at 90
Speed is a big thing and it you know the matchup you can edge guard him
So true. I have a Luigi that I play very casually and can't do the zero to deaths but even I can get someone to kill percent with ease.
*by far the best combo game in all aspects
@@LuxTensyn everything combos into everything for luigi even with sdi its insane
The points you brought up are solid, people have had this idea that luigi's weaknesses were awful in this game and that he only has grab combos when it's just such an irrelevant clichés from people not willing to learn what the char really got IMO
But it's changing with offline's return
its like this thing where people only say he only has grab but he has so much other tools that people dont usually mention or talk about
@@ohianaw people only say that because of the gameplay we have been with tons of Luigi’s
And most Luigi just use grapple as a projectile and then grab again to ensure the grab kill confirms or combo
The main problems of his recovery are his trash air speed (2nd worst in the game) and the ridiculous amunt of endlag of side b in the air
Don't forget about his lack of range, overall bad recovery, mediocre projectile, and his awful disadvantage state.
@@williamspears1627 I said problems of his recovery not overall weaknesses
@@laurents4015 True, though in that case I'll throw in the fact that his recovery is very linear. Because of his air speed recovering high isn't an option.
@@williamspears1627 I know I played him for years and still would if they didn't make him that unfun to me cause outside of the game he's my favourite character by far!
Coincidentally, Elegant got top 4 at Riptide. This is the highest placement a Luigi has gotten at an Ultimate supermajor
I don’t think this is coincidence but rather one of the main reasons for the creation of this video lol
Kiyarash got 2nd at GOML but it doesn’t really count because it was online
dude...he even uses footage of riptide in the video
. jan2022 xcp^
Larry didn't talk about Luigi's Poor airspeed :(
Been a Luigi main for a year, he’s so fun and I think he’s criminally underrated, I’d say he’s high tier but that’s just me
in smash 4 luigi was not able to hit opponents behind him with a sweet spot b-reversed up b. In ultimate they changed it so now even if he reverses it he can get the sweetspot. I believe the same things goes for the aerial version, pretty big buff for a game where characters go for cross up options a lot.
the problem with luigi is that hes super inconsistent. one time you can get an interaction and deal 50 and possibly even take a stock but the other is you can get put in a juggle situation and take 50 for trying to land because your landing options and getting out of the ledge are super predictable. or you can get tossed off stage get gimped or misfire the opponet killing them super early
Right and in Ultimate that makes a character bad. Virtually all of the bad characters in ultimate are bad because they are polarizing or inconsistent (DK,Lucario,Luigi,Metaknight,Little Mac etc.)
@@williamspears1627 i would put mewtwo on there as well because his giant hurtbox and his bad disadvantage state literally hold him back hard.
@@williamspears1627 Luigi is not bad, he’s a mid tier character at worst.
@@HugoSoup57 See I agree with you. Luigi is a Mid tier. The worst characters in Ultimate are Mid tier.
Which is great, it shows how balanced the game is compared to previous entries.
Lol 1 year later I still think Luigi is inconsistent but hes still a solid high tier imo
@7:05 when you land with Luigi's f air he shakes his hand because he chopped the ground lol that's awesome
I love how in depth you always go with your videos😋
Aw. I was hoping for some Luigi QuickPlay matches like you usually do when you talk about a character.
Good info though!
I'm glad you admitted you like Luigi :D
In my mental tier list, I moved Luigi from High-Mid to High after watching this. I didn't know the side-b range thing, or the extent of the tilt combos that moved past "combos from grab." I feel like there are so few mid and low tiers in this game, and uncommon characters are always coming up in ways we never saw before.
Ftilt tech chases kinda early too so you can get an upB out of a tech chase
I think Luigi’s recovery is much better than he gets credit for
Before I saw this, I looked at Luigi down tilt and found it had 13 total frames. That’s even less lag than ROB’s, which if I remember correctly has 14 total frames. Not much of a difference at all but you have a frame 5 dtilt vs a frame 3 dtilt and the one with more startup has more active frames and less lag.
And yes, I paused the video before he said this.
My favorite part was when CDK was in chat and just DID NOT KNOW about being able to control the distance of side B
I would say luigi is good but very exploitable with his weaknesses, slow speed in a game like ultimate is pretty bad as well as his lack of options vs zoning, but his combo game is crazy
I find this Really funny sometimes:
Luigi:
Has the SHITIEST Recovery ever
His down taunt is disabled in Online
He can crouch walk, but can't wall jump
Has a 0 to Death combo
Mario:
Has NO recovery (last time I checked)
Has NO Taunts (except his Neutral Down punch)
Can't crouch walk (FOR NO REASON)
Has A forward air combo
This makes me super happy as a Luigi main
you need to respect luigi.
most characters are mid tier, doesn't mean bad. Pretty balanced.
I say he is what people say he is. fear is also a part.
I play min min so anything with terrible horizontal movement is just easy to deal with. he cant catch characters so you can always bait a jump and run under him.
Min min Luigi is probably even tho on paper it seems terrible but if you parry or roll through min mins arms u can consistently punish her
Got you anytime Larry when it comes to Luigi 💚
Smash input side b skips ahead in the charge frames, which is why it goes farther.
Peaches have known Luigi is broken for ages now
I’m a peach main & my brother mains luigi, I have hundreds of hours in the MU & I complain about his main WAY more than he complains ab peach lol
As a luigi main can confirm this video is facts
This aged well
Hey Larry, one thing you got wrong that idk if anyone’s pointed out:
The 0-death isn’t actually true on a lot of characters. If you sdi down and into Luigi, he will not be able to complete it.
If you’re a big body like Bowser you’re screwed tho lol
If you look at the clip early on in the video with spargo and elegant I’m pretty sure he does this sdi and forces elegant to go for a regular high damage combo instead
You just rattled off a ton of good stuff luigi can do but, I'm definitely most hung up on -2 dtilt that's absurd you can literally pressure most characters for free
I feel like I’m in the minority for finding Luigi to be a fun character, he has such a good combo game and I like how his specials are such good kill moves. I’d love if they nerfed his TOD off grabs and balanced him out a bit to make him less polarizing
i think he's awesome to watch! his specials are pretty unique too.
It's more that he's considered not fun to play against because the optimal way to approach the match-up is to interact as little as possible.
@@alexpotts6520 i get that!
I dont relate as i enjoy the way different characters force me to play.
I basically have to throw like 3-4 moves against Luigi in neutral and is mostly fire ball and back air, more than that and I'm probably dead because of Mario's range.
Luigi is pretty good. He's not a main or anything for me, definitely someone during friendlies or if I wanna meme for a bit. But he's the most floaty character I play, and I don't like floaties
If back air connects into up b then el chapo is my father
Luigi has a good recovery as long as he either gets a misfire and/or Luigi still has his double jump. Cyclone is not useful if you are below level beyond mixing up timing which I don't think is good enough because the opponent has enough time to adept. I just think Luigi loses hard to swords.
I've always thought he was at least low high tier. Overlooked recovery, broken grab and zair, stupid projectile, stupid down B, instant death if you space poorly on his shield, Sheik frame data he can just abuse with Mario-like safety, and of course, he touches you once and you're either dead or at kill percent. You can try camping him out I guess but he gets in once, you're suddenly at a higher percent than him and you have to approach him while he camps you out with zair and fireball
as a luigi main can you not tell people how good luigi is lmfaoooo ive never gotten a taught spike tho.....
Believe me..I know
i was just playing ultimate the other day and i noticed that luigi is pretty cracked, as someone coming from melee who plays lots of mario/doc/luigi, luigi is noticeably better than the other two in ultimate.
in melee, doc is probably the best, then luigi, then mario.
Zair ledge trapping can lead to true dair btw
He is the ultimate wildcard
Is can we get a video where you rate the best in the worst advantages and disadvantages?
On paper, I feel like he should be absolutely crushed by getting punish at a optimal level……but ironically, at a top level all that is limiting his RNG yolo play style to destroying characters better then him his a player who mastered all the dumb scenarios to “steal” sets. IMO, it’s probably a amazing strategy and could only get better as time goes on
I think Luigis kit is so unbalanced it creates some stale gameplay...like the way the Luigi is built up his grab and aerials are too prioritizing. So most Luigis go for ZTD grab the entire game because its optimal and most people dont know how to SDI (And a good Luigi can read SDI so either way youre screwed once they grab) I think Luigi needs a deep rework. It's nice you highlight his other moves though because when youre not on stage and grab isnt the same Luigi has a lot of nice options. But yeah his kit needs an overhaul.
Problem is Smash always seems to prioritise adding new characters over refining old ones. Which I get - the new characters are the money makers, it's just good business sense. But it does mean some veterans are stuck in this sort of sad limbo where their movesets are neither particularly well designed for gameplay nor do a great homage to the character's canon.
You ever watch top Luigi players play? There is way more going on than grab and his zero to death is hardly relevant.
@@jakegripss nah his ZTD is relevant. It's just that Elegant doesn't go for it
@@cheesethegamer_ nah it’s not if you just play anti grab at 0 and know how to sdi the sdi makes it much harder to get the combo especially online and plus it doesn’t work on a lot of characters if they’re at 0 and on some characters they have to be at 0 it’s not as simple as “just grab lol”
@@fullysemiautomatic5618 relevant as in if you get the grab at 0 and have practiced following SDI and excecution then it's very likely you'll get it in a real match :/ it's not impossible and it's happened in tournament.
Oh no, prepare to be grabbed by plungers people
As a Luigi main, yes, we have more power than you think. 😈 🪠
No larry, don't expose our secrets.
I do not care if he's trash or easily edge guarded.
He's both cute and hitting those up-bs is badass.
been a luigi main since the how to style video, love my boy 💚
Luigi has Dair-airdodge read-down taunt-upB
He is like a masked Kazuya 😮
some tethers are bad, but Luigis and ZSSs are very good
Dangerous jab-lock in the cast
Mine craft blocks + That down taunt
11:29 Shoto mains will have to disagree with you there
You should make a video analysing rob
I told y’all this character is good dammit
I absolutely love this Larry content keep it up king
Luigi is the goat
Do Steve next I think that would be neat
Please swap player cam and Glytch graphics. Your cam blocks Luigi percent when looking at knock knockback in your training room examples
Agree, but lucas' zair is definetly better than luigi's
Zss zair clear of all tho
Very different moves tbh Lucases is better for neutral and poking but luigis zair is absurd is some situations like ledgetrapping and combos
Lucas zair is annoying but it does like 2% so it’s cool it’s just mental damage like shiek fair
@@fullysemiautomatic5618 i t combos, kill confirms and if you know what you're doing you can get at least 35% of it, you can retreat with it, space pleople out and get off ledge with it.
And btw is does 6%
Since the funfact guy hasn't reach here yet...this is fox reporting for duty....hiyaaaaaaa
Better late than never 😎
New smash player here, can someone help me out? What does Larry mean when he says "-2 on shield"?
As far as I know its the frame advantage you have after hitting someones shield.
@@Sushirolleholyseals i see, thank you.
When Luigi uses down tilt against the opponent's shield, the opponent can act 2 frames sooner than Luigi can due to the block stun being smaller than Luigi's recovery time from his move. However, moves have start up frames (a vast majority of them being slower than 2 frames) so Luigi is very safe when using this move against a player's shield
I was just about to say, I misspelled it I meant that the opponent can act faster not you*
@@Sushirolleholyseals all good, thanks for explaining some fundamentals to a dumbass like me, super nice of you. 🙂
He's a character u see and go oh shi......
how to do smash side B?
Luigi is somehow the best and worst character in this game. At least it feels like it.
they made him a goofy character for a reason
*_can of spam wants to know your location_*
0 to death can be avoided. just SDI.
Luigi top tier. Free
Unrelated but you guys like ramen?
depends
Agreed it depends
Unfortunately I knew all of this.
Help me.
Luigi is a lot of fun to watch when he isn't getting a zero to death combo.
I appreciate you pointing out Luigi's strengths, but I feel like you failed to recognize his weaknesses, like his poor ground and airspeed, mediocre landing options and difficulty dealing with disjoints. You also didn't mention that green missile (and misfire) are way overrated. The endlag is ridiculous, the hitbox is tiny, and it doesn't even cover his head, so all you need to do is throw out a disjointed hitbox or even body-block Luigi and he dies, not only that, but every green missile towards the stage has a chance for you to get your head stuck, which is a free stage spike and I believe misfire has a 100% chance to get stuck, the most egregious part that I haven't heard anyone cover is his stage tech-jump. Sure you may be able to haphazardly throw out moves by the ledge, but if you tech-jump a stage spike, your air-speed is so low that you actually can't drift back, this problem is unique to Luigi because other characters in the bottom 5, heck even bottom 10 lowest air-speeds has a move that allows them to quickly shift their horizontal momentum to get back to stage. This was a good video as usual, but definitely one sided.
Green missling into the stage is actually very easy to not do even when you factor in misfiring. It's just timing and spacing
@@Tizzer169 It's still a weakness to consider when recovering on top of every other flaw the move has and it's unprofessional to not address weaknesses when discussing characters or else you'll sound biased, which Larry does.
@@prestige8477 I don't think he sounds bias though? If anything he's bias towards the actual evidence that is coming forward that Luigi is better than people think. If you're ranking characters based on how hard their learning curve gets then its safe to say that Luigi isn't easy to pick up and rank highly but, he does have the necessary tools to do so. He simply requires a little more on stage awareness than most other character to help cover up his off stage weaknesses.
One more thing I'll say is at riptide, Elegant messed up a lot of combos that look like they could have been Z2Ds. Whether that was because of SDI, rage or just pressure doesn't take away from the fact that he still came 5th (I think) and didn't rely a whole lot on luigis insane combo game.
I think considering the relatively low number of top level luigis, he is a pretty well developed character.
@@Tizzer169 I see what you're saying, and you're doing the exact same thing I'm accusing Larry of. You're only acknowledging Luigi's strengths and in your case positive tournament results, while completely ignoring his flaws that when brought up would actually balance people's view of him.
@@prestige8477 well results will continue to prove this video right and you wrong. It's just opinions so I don't get why you're acting so high and mighty. You really think you know this games 80 characters well enough to say that despite multiple high placements from Luigi players, he's still not good. Whatever
Honestly, outside of some neat little technical details, this video didn't really show me anything new. Before I watched, I was of the opinion that Ultimate Luigi isn't competitively bad, but he *is* very badly designed, with his entire gameplan gravitating around his grab and encouraging his opponents to avoid interaction at all costs. And watching this video hasn't changed my opinion at all.
4:47 Whos hand is that lol
Luigi top of high tier
Yh I already thought he was low high tier
Random fact: a lot of meta knight mains are scared to edge guard Luigi
Lucas double jump cancel zair is the best
Mfw LarryLurr uploads
So now the Luigi agenda is real?
I hate Luigi’s grab
. jan2022 - dec23.22
You basically described Meta Knight. All jokes aside I learned a lot and yo Luigi kinda cool(minus the 0 to death). I personally like the matchup and *MK B META*
can you do terry???
If luigi is better than you think, then think about how much better other "mid tiers" probably are.
b e a r
Kazuya 0 to deaths
Yo Luigi my Boi gets some spotlight thanks. :)
Meh, there are still too many better characters keeping him out of high tier. He could win a major, but it will never be consistent.
Are you making the nerfing agenda?????
Larry “Luigi has the best zair in the game”
Lucas “am I a joke to u?”
It’s has the same range and Luigi’s can combo into everything
Big agenda vibes here.
Saying Luigi is underrated when just about every bracket has at least two Luigi mains is weird. Luigi is not good, and relies on a bad tether grab to advance his neutral game. People get addicted to his burst damage from grabs, but it's just the problem of getting it with such a bad tether.
Also, Falco straight dunks on Luigi so it'd make sense for Larry to provide influence for a character that his main crushes. To say that zoners lose the war of attrition is accurate, but he doesn't mention Jack's of all trades like *Falco* who approaches by zoning.
Jack's seem to be the best archetype in this game with the exception of wario. Previous iterations they sucked because sakurai wouldn't give them projectiles with good frame data except for fox and Falco in melee. Now you've got palutena, peach, pacman, wolf, pyra, and gnw all at the top of the tier list with the best player picking up Diddy Kong. All of which fall into a jack archetype.
Luigi could be considered a jack, but not really with how polarizing his grab game is. It's more appropriate to set him in the grappler category.
Larry lying to yall
falco doesnt dunk on luigi lmao, face a luigi knowing the match up, banning large stages, knowing how to recover without doing bad side b and how to edgeguard falco and you'll have a hard time (you can watch elegant vs larrylurr recent offlines sets to have an idea)
@ mmhm. Sure.
@@spenpinner lmao except falco loses to Luigi? Larry himself said this and elegant also agrees that Luigi beats falco
“Saying pythra is underrated because there are only two pythra mains in bracket is weird” Lmaooooooo how is that an argument, you could literally say that for any high/top tier that is still a top/high tier, but few people play, like greninja or young link. Also uhhhh.....Larry lurr ve elegant, that is not falco crushing luigi
Appreciate the counter point
His mobility is God awful so I won't play him
When is larry lurr gonna make a video about how over rated a character is
czcams.com/video/OMjgD9S9QuM/video.html
Nah hes mid tier. His main weakness is his bad neutral, not recovery, thats bad too though. Also that recovery argument literally applies to ganondorf and doc too. Still a bad recovery. Middle of mid tier
He cant open people up. Zair is still too laggy and predictable. Only decent defensively. He just gets camped easily
Tl dr. This Video is wrong, a lot. Luigi has good buttons, bad everything else.
Eh sorry Larry, Luigi’s recovery is bad. I appreciate you trying to defend it but its bad. I actually think if he could cyclone upwards like in previous smash games, then he would be in an amazing spot. I would trade his zero to death grab any day for that. He actually wouldn’t need it because then he could actually edge guard.
He can edge guard
@@l00kaTuRdAdm8 Uh sometimes. Obviously I’m not saying it’s impossible but its so easy to get reversald its not worth going for it in many cases. Luigi used to be able to go kinda deep in older smash games.
Salem sold me on this stuff a while ago, too bad he's kind of..........