Of course, they might need to tweak the Atlas/Beluga, so U can do stuff with docked ships, there needs to B a solar as well as thermal power module, & docking repair should B built in, also 900m should B the default depth, with maybe 1,200, 1,500, & 2,000+m as the modded depths.
I think the Phantom is still my favorite... small and manuverable with prawn suit dock. I don't know how I feel about bigger and bigger subs, especially when the end game requires manuvering through tighter spaces
the main mod im waiting for is the altera hub updated for the living large update will def add the baluga mod and maby the crusher drone and drone range mods as well
I tried that already. It places it on the sub but as soon as you start moving it leaves the turret behind. I would love to see a turret upgrade for all vehicles. Imagine having one on your seamoth
Could be a mod conflict. Remove all of your other mods and keep nautilua and vehicle framework. Make sure they're up to date btw, and them type spawn beluga at console command
Anyone know how to fix this? Problem: so my beluga every time I build it it has overlayed textures cracked glass on normal glass. If I go inside I can’t pilot or turn anything on. Or even get out! And I can’t dock either… please help me with this!
I have been waiting to mod subnautica for a while now. I wanted to beat subnautica and bz on hardcore which I’ve nearly done so yeah. I think I’m ready. I do however have a question regarding modding. So when you install mods on a world so say the silence and beluga sub. At a later date could I add return of the ancients when it comes out later this year? Or will I have to start another game?
Rota, cotv and other subs are also in the works. I was hoping to see rota this summer but a release date has not been announced. Fingers crossed for asap
There hasn't been another 'shard' released for Call of the Void since January 2024, that's 8 months ago. You mark my words, CotV will drop off and NEVER get finished or released much like the RotA mod or the "coming soon" FCS Automation mod from 2022 - 2 years ago and STILL no update. Alot of these modders that make big promises are losing the trust and confidence of Subnauts.
This is a Bob & Blizzard mod, so it's BUGGY AF!! These guys churn out mods that they don't fully test and then they get all pissy when people submit bug reports. Best to steer clear of their mods for the first 10 iterations! I mean, look at the bug reports section, FIVE PAGES of bug reports in just 5 days. Pretty much tells the whole story. The super large D.A.D. in the Socknautica mod is much better.
Hello, please make a tutorial on how to install this mod! I did everything right and in the end the other mods work, but this mod does not. I'm really looking forward to your answer🙏🙏🙏
A torpedo module for the Beluga/Atlas would make more sense, with crystalline sulphur based explosive rounds.
The game companies NEED to just hire these modders & 'Tubers, that's where the talent is!!!
They've mentioned youtubers names in the ending credits. Hoping to get my name in there one day!
15:00 I WAS THINKING SAME THING LOL
1:32 I KNEW I WASN'T THE ONLY ONE WHO THOUGHT THAT
FINALLY MY BELUGA!!!
Wow, i can't wait to try it, nice video..
Now we just have to wait for the garg. Sadly I just have the 1.0 version
They need to put the Atlas/Beluga in the next game if they intend to do co-op, 'cause that would make for a perfect addition.
Yes we need more sub options in the next game for sure
Of course, they might need to tweak the Atlas/Beluga, so U can do stuff with docked ships, there needs to B a solar as well as thermal power module, & docking repair should B built in, also 900m should B the default depth, with maybe 1,200, 1,500, & 2,000+m as the modded depths.
nah bro the voice was just the cyclops voice during puberty
I think the Phantom is still my favorite... small and manuverable with prawn suit dock. I don't know how I feel about bigger and bigger subs, especially when the end game requires manuvering through tighter spaces
They make good mobile bases, but regarding the lost river I usually just stick to the prawn suit and build small bases near the ghost tree
Would be neat if the crush drone could use the docking bay
hello! great video. Also does the atlas/beluga submarine mod work with the subnautica multiplayer mod? have a great day!
I think nitrox is for legacy. Unless it's been undated to 2.0 then it won't work with it
@@leviathankraken oh ok tysm! also keep up the good work!
The seal crush drone bug also happend with another guy but with the seamoth so i think its a general bug that happens sometimed
Oh ok so it's more of a seal issue. But everytime I docked it happened shortly after so hope they get that fixed soon
Dude i remember seeing this mod and wanting it since i was like 9 now im an adult and they finially made it
Dang subnautica has been popular for a long time
If sub 2 does not have the atlas we will probably just hate the game \_🫤_/
I'm sure they'll have some fresh new ideas
the main mod im waiting for is the altera hub updated for the living large update will def add the baluga mod and maby the crusher drone and drone range mods as well
An epic playthrough is on the horizon
Is it possible to add mods to a PS4 do you know? My son is trying to do it and getting really frustrated. Thank you so much!
Hey leviathan kraken there is a bigger submarine than the beluga submarine it's called the d.a.d submersible mod
Unfortunately the d.a.d sub is only for legacy mode. I hope it's brought to 2.0
Building tweaks might let you build the turret on the sub. Maybe
Ooh didn't think of that I need to try it
Building tweaks mod 15:26
I tried that already. It places it on the sub but as soon as you start moving it leaves the turret behind. I would love to see a turret upgrade for all vehicles. Imagine having one on your seamoth
@@leviathankraken if you will,you wont fear the leviathans. the leviathans will fear you.
The goat is back🗣️🗣️🗣️🔥
They could put the cruise and engine start controls right under the steering wheel, what a botched job.
It was an odd place to put the controls
why my shield blue? I mean, I like it better than orange, but why is mine different?
Bobasaur66 changed it on a later update. I had an older version
I cant figure out how to spawn the beluga vehicle station doesnt work
Could be a mod conflict. Remove all of your other mods and keep nautilua and vehicle framework.
Make sure they're up to date btw, and them type spawn beluga at console command
And the console command is sub beluga or spawn beluga? Couldnt find it on the internet @@leviathankraken
Anyone know how to fix this? Problem: so my beluga every time I build it it has overlayed textures cracked glass on normal glass. If I go inside I can’t pilot or turn anything on. Or even get out! And I can’t dock either… please help me with this!
Strange thats supposed to be the destroyed model. Have you tried spawning one in? Vf and nautilus both latest versions?
I have been waiting to mod subnautica for a while now. I wanted to beat subnautica and bz on hardcore which I’ve nearly done so yeah. I think I’m ready. I do however have a question regarding modding. So when you install mods on a world so say the silence and beluga sub. At a later date could I add return of the ancients when it comes out later this year? Or will I have to start another game?
Also do we have a release date on Rota. And other projects like the sea sub?
You can remove and take away mods anytime you want. In some ways it might create a glitch here and there but I don't see why you couldn't
Rota, cotv and other subs are also in the works. I was hoping to see rota this summer but a release date has not been announced. Fingers crossed for asap
@@leviathankraken Thank you. This is why you’re always my go to in situations like this.
Beluga spawns destroyer when i try to build it, any help?
Spawns destroyer? Wdym. Have you tried spawn beluga in console command
Who remembers the life pod bay on the atlas
Idk if they plan to add that or not but it has been talked about in the discord server a lot today
@@leviathankraken omg u actually replied
Lol...um ok
Haber cuando sake el mod de call of the void
No sé. Escuché que Lee23 dejó su equipo, por lo que podría retrasarse.
@@leviathankraken no importa algún día saldrá y ese será el día donde se haya creador el mejor mod de subnautica de la historia
There hasn't been another 'shard' released for Call of the Void since January 2024, that's 8 months ago. You mark my words, CotV will drop off and NEVER get finished or released much like the RotA mod or the "coming soon" FCS Automation mod from 2022 - 2 years ago and STILL no update. Alot of these modders that make big promises are losing the trust and confidence of Subnauts.
This is a Bob & Blizzard mod, so it's BUGGY AF!!
These guys churn out mods that they don't fully test and then they get all pissy when people submit bug reports. Best to steer clear of their mods for the first 10 iterations! I mean, look at the bug reports section, FIVE PAGES of bug reports in just 5 days. Pretty much tells the whole story. The super large D.A.D. in the Socknautica mod is much better.
Hello, please make a tutorial on how to install this mod! I did everything right and in the end the other mods work, but this mod does not. I'm really looking forward to your answer🙏🙏🙏
Try removing all other mods yiu have installed, install just nautilus and vehicle framework and try spawn beluga in console
@@leviathankraken thanks it worked!
I think there's a mod conflict with certain other submarines