Talking to the Original Designer of Tony Hawk's Pro Skater
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- čas přidán 25. 06. 2024
- Chris Rausch designed the first six instalments in the Tony Hawk's Pro Skater franchise.
I spoke with him about his work on the series, the disastrous release of Tony Hawk Ride, Shred and Pro Skater 5 as well as what he thinks about the rival Skate series.
**Headphones are highly recommended for this video**
Follow Chris on Twitter here: / chrisrauschnic - Hry
While you're here, check out this other video of mine where a THPS veteran breaks down the six most insane techniques discovered by the Pro Skater community: czcams.com/video/MAcOYtq7Y74/video.html
Two years later: We get the best remake ever in Tony Hawk Pro Skater 1 + 2. Damn I’m happy!!!!
Exactly! We still want skateboarding games, we just don't want poorly made/rushed ones! The old Tony Hawk games are some of the best of all time still.
I just wish Thug Pro would kick into full gear and make companies realize that people actually still want skating games like that.
Just ordered tony hawks project 8 for ps3. Cant wait to play it.
Robomodo is the main issue
Yes, the th games are timeless, until today they look and play great.
Week ur in luck. There remastered it
i remember when my buddy got the jam pack demo with THPS on it. all my friends would go to his house after school everyday and play the one level for no joke 5 hours a day everyday until the game came out. It completely blew our minds. It was Game changing
That’s awesome.
Fantastic interview. Great to hear some of the behind-the-scenes on the THUG2 period especially. Thanks a lot for posting.
WOW. Thanks so much man, I'm a huge fan of your channel so it's incredibly humbling to hear from you. I really appreciate it :)
Writing on Games THUG2 WAS ASS
@@thegoat186 imagine
Takeaway: Activision really knows how to run a great idea into the ground.
Would you say they took it Underground.
@@shukrysii828😎
Konami: hold my fucking panchinko machine.
Huge companies always have that issue cause they have leaders who don’t know shit about their industry, just basic business principles that they feel apply towards every situation. You see it so often, how they think they know what’s best without ever asking the consumer.
WE NEED MORE CARS
Refreshing to see an earnest video straight from a developers thoughts rather than a random youtube dude spouting nonsense. Loved it.
thanks so much for the support, i really appreciate it!
Game Brain esp how it goes straight into the meat with a brief prerequisite... no bullshit high fake energy and no fucking 10 sec channel logo intro with loud ass dubstep.
Thank you.
A massive "thank you" to you and Chris for this video.
a massive thank you to you aswell well for checking out the video! appreciate the support
a massive thank you to chris for existing in the right time and place for these wonderful games to exist
First time I got a chance to play this game was at a McDonald. They had a ps1 controller hanging out from the wall and the game blew me away.
TeschkeFilms Hey kid wanna play some Tony Hawk?
I think THPS 1-4 is one of the best examples of a game series perfectly refining itself after each title. Every entry a classic in its own right. Masterpieces. Then it all kinda went weird..
Agreed. Part 3 was the biggest step in my opinion. It just felt next level and the graphics were amazing at the time. I played those four games for hours on end.
"...and then all the suits decide 'well, clearly people don't want skateboarding games anymore', you know. Well, yes they do! They want a better one. They want on that's a lot cooler."
I'd like to think the same for Guitar Hero and even Rock Band games. I always thought that GH Live and Rock Band 4 kind of failed was because of the setlist.
Annie Mood hey. Check out clone hero. It's free for pc, and has all the latest gh features and more. It's free, and has wndlist possibilities for songs, highways, videos, etc. it's pure gold!
Annie Mood Well the main reason those games died is because they were making new ones every year and ended up flooding the market. People simply didn't need that many rhythm games. Hell, I still play guitar hero 3
Annie Mood it's also unbelievable how much stuff is missing on Rockband 4, I mean it's a new console and it's only got half of the stuff 3 did, that and the setlist kept getting worse and worse
DJ Hero was underrated too.
I agree there's still a big market for rhythm games. Osu! has millions of active players who would all like to branch out, but your only option is obscure Japanese arcade games that can only be found in Japan.
Put Chris in contact with the Project Session guys!
Great idea. I'm sure he's seen the project already, I wonder what he'd think.
See if you can get any more details on this. Would love to have Chris's input on Session! This is what makes games good! Network and creatively share ideas that will give us consumers a great skateboarding game.
It would be cool to have a panel with members of the THPS team and the Project Session team don't you think? Organising this interview with Chris took months so getting something like that produced would take, AGES. I'll look into thought. Great to hear your thoughts!
Yeah you are probably right. It would be worth a shot to try an connect on social media. I'll even try to show any of the session guys.
I'm definitely gonna be following this story. Project Session's looking great but they could definitely benefit from the aid of some veteran developers with time.
R.I.P. Skateboarding games, from mid 90's to 2010.
extreme sports in general as i see
Travis Shaw no. Session. Check it out
Session the game
Session
The Skate Series, Session, Skater XL
That's the biggest lie ever, skate games are still going strong, just not on consoles. They could of been, just the current CEOs seen it thps5 as the death of skating, instead of seeing how well they are doing on mobile as a result of people waiting for the next skate type game.
Imagine feeling that THUG was the moment the game started going downhill since childhood and then hearing the lead developer say the same thing when you are an adult.
Closure is real guys.
Fantastic video dude, definitely worth the wait :)
THANKS MAN. Means a lot to hear that, hope you're well!
I'm good dude! Settling back into reality haha, stoked for your sub growth!
Would love to see more interviews like this
Thankyou Chris for making my childhood far better than it would have been without these games 🙏 they were and in sorts still are my life 👏
Awesome video. THPS2 changed my life
butters226 Hangar/School II/Marseille/etc. One of the best direct sequels of all time.
butters226 PRO 2 WAS THA SHIT 🔥🐐💯
"Guerrilla Radio" and "Blood Brothers" are 2 songs that are engraved in my brain because of the second game, great memories staying up all night at friends houses playing them.
Thank you so much for making this video, very insightful
thanks for the kind words! I appreciate it, feel free to give it a share if you want others to check it out :)
Wow. This was an incredible interview. Thank you so much for such rich content (if he ever happens to read the comments, thank you to Chris Rausch also for long service to one of my two or three most cherished franchises). I almost cried a few times during. The Pro Skater series (along with The Sims), literally, franchises I've been playing since I was a small child and loved to death. I played the Playstation Magazine demo disc THPS1 build, played the hell out of retail THPS1/2 solo and in trick attack with my siblings. Tony Hawk's Underground was the first game in the series that I owned myself in middle school (prior games were technically my brother's). The open world, the characters (Stacy Peralta, Bam Margera, Eric Sparrow, etc), it was an incredible experience. That franchise raised me, and I feel like I love it/can appreciate it even more as an adult. Tony Hawk's Pro Skater 2 in particular, one of the best games of all time, and one of the handful of best direct sequels ever. Create a Skater, create a park, replays, Hangar/School II/Marseille/Venice Beach/etc. Also think spine transfers came in THPS2.
For the franchise as a whole, it obviously had a lot of ups and downs. Being forced to churn out a game annually, it inevitably ran into a lot of the feature creep stuff COD and Assassin's Creed are experiencing right now. I enjoyed Underground 2/Project 8/American Wasteland/Tony Hawk's Pro Skater HD/etc, but obviously, the first 5 games (namely, THPS 1-3 and Underground) were special. Secret characters (Officer Dick, Ollie the Magic Bum, Darth Maul, Spiderman, etc), secret stages (there was a Kiss world in one of the underground games, I think, and I remember the hidden cave on Marseille in THPS2), etc. Just an incredible series that I've spent a lot of time with. The gameplay meta of THPS is my favorite in the history of video games. Everything Chris described in the interview, they executed on. The balance, individuality and variety, along with the endless replayability the series is known for. Also loved hearing him talk about the Skate series which offered fundamentally different but also extremely fun elements to skateboarding games. Hope to see the genre make a comeback. Both for the arcade and simulation styles.
thanks so much for the kind words, I'm glad you enjoyed it! Great to hear your thoughts and insight :)
Great interview. Provides a great perspective. Thank you for doing this, and thank you to Chris for doing this interview.
That was a fantastic and very in-depth interview. Amazing quality, very professional and interesting, and i learned pretty much everything i wanted to know about the development of the TH series! And I love how Chris gave his opinion on the newer games including Skate. Inspirational! I only wished he mentioned something about the soundtracks of the series, the songs in those games are what I feel really made the unique game even more unique !
Great interview and i love the answers he gave to all of you questions. Hope fmto see more stuff from you this year
Thanks for the upload, really enjoyed the interview.
This is so insightful. Great interview man!
Glad you liked it, thanks so much for watching!
Excellent interview - really appreciate it as a megafan back in the day, its fun to get nerdy on the history of this stuff - thanks !
Thanks so much for the kind words mate! Really happy to see people enjoy it, take care!
This was great. Thank you for this!
Stumbled across your channel/video. Thanks for the nostalgia. Great video and he seems like a stand up guy.
The Tony Hawk series holds a special place in my heart. I loved exploring every area, looking for things to grind and kickflip off of. The music and atmosphere were so perfect. I would love to see a fantastic reboot of the series. Great video man!
Watching this in 2023. Great interview I like how the footage matched the topics. I’m 30 years old so all this stuff was happening at its peak when I was a young teenager. Great times.
Loved this video. Session and Skater XL are coming out soon, and they both look really good. The future is bright!
Very enjoyable interview. This brings me back to Pro Skater 3, the one that shaped my early gaming days. It's always interesting to hear other people talk about the Tony Hawk game that meant the most to them. I regret not looking into the other ones simply because 3 felt like the definitive one to me.
This was fantastic! Really love and appreciate original content like this. Please make more like this.
Thanks so much for the kind words! I appreciated all the support, feel free to give the video a share if you want to :)
I've been on CZcams since '05, these videos are what it's all about..awesome!
Your support means the world, thanks so much for watching!
This is a wonderful video
Thank you so much!
this was a very interesting interview, I was actually quite pleased to learn a fair bit about what happened behind-the-scenes on some of these games, as I still play a handful of these today and I still love them greatly, but it also gave great insight to how things are where they are now. I'm just sad that Neversoft is gone, since they made some of my absolute favorite games, like Spider-Man for the PlayStation 1, or even Gun on PlayStation 2/PC, I will forever cherish these games for the great passion and well thought out design they had in the early years.
This is one of the best interviews I’ve ever heard. Fascinating stuff the whole way through
that's such a huge compliment mate, thank you! Your support means a lot, thanks for watching!
Incredible interview. Thanks for this!
no thank you for watching! i appreciate the support :)
Great guest and very clean editing. Props to you~
this was an awesome new way to hear about a game that has so much content out about it. great work!
Thanks a million my friend! Appreciate you taking the time to share your thoughts. Stay tuned for a big documentary I've got cooking atm.
@@GameBrainOfficial my attention has been grabbed! excited to see what's in store.
Love the insight into how pro skater came about and evolved. Great interview!
thanks for the kind words, glad you enjoyed it:)
Just found this channel and I love the way you do these interviews, I'm surprised you don't have more subs. Awesome videos man, keep it up! It's awesome to hear these stories and answers from actual developers of my favorite games.
It's insane how many people started skateboarding because of this game. Before this there was a game called Street Sk8r on PS1, it had a good soundtrack just like THPS but it was very similar to Top Skater. THPS raised the bar just like EA Skate did after THPS. The creative aspect of it is what made the game so much fun in my opinion. I used to be pretty active on the THPS official forum back in the day on Delphi, some of the devs would post on there as well. It was a great community. I skipped school when the THPS2 demo came out just to play it, that's how much this game meant to me and a lot of other people at the time
I even forgot that Shred existed 'till I saw this video. Lol.
Fantastic interview.
thank you! thanks for watching :)
Great vid and interview. Watching this now that THPS1+2 remake will be coming out
Thanks for taking a look friend. Seems like I should get a bunch of THPS developers together to discuss their work on the first two games?
Great video man! Really cool insight
Listening to this while playing tony hawk pro skater 4.
Amazing interview and amazing video
thanks so much for watching! appreciate the support :)
Such a cool interview. Thanks. Loved the exact titles Chris commented. Hawk series up to THAW is one of my most favorite.
Holy shit to think the original designer of THPS games works at Nicalis, I love their games & port of Cave Story. Feels good to know that.
Fascinating interview. Great job with the video, buddy. Going to go check out your other Tony Hawk video now.
Very humbling man! thanks for checking out the video :)
I still have my Jampack disc with the first demo! It ruled at the time, no audio control, heard that song in the demo 6,000,000 times
really great interview
damn, neversoft origins, i miss the old days
I love this, this video is fantastic, thank you.
This is NPR grade journalism at it's best. I had such a great time watching this.
Thanks so much, I take that as a massive compliment. Stay tuned for more content of even better quality coming very soon!
Thanks for the video, THPS games always have been close to my heart!
Very interesting interview and awesome that you put the time in to match the video to the interview.
Subscribed!
Thanks so much for checking out the video, welcome to the channel!
Incredible video and interview. One of my favorite developers interview so far. I hope we get more like this. :)
Thanks so much for watching! Really appreciate the support.
Thanks make this video about Tony Hawk’s Pro Skater Series I’m fan of series as young teen
Wow, what a great interview!
Thanks so much for watching! Glad you enjoyed it :D
HEY guys look up Project session.. its a new skateboarding game coming out in the summer of this year. they did very well with the kickstarter they had.
It isn't coming out this summer, the beta or Game Preview for Xbox One & Steam is coming out this May. - A fellow backer
This was really great. Keep up the good work
Great to hear from the game designers! More videos like this 🔥🔥
Wow ! Thanks you for this, it's absolutely amazing !!!
Thanks for the kind words friend! Glad you liked it. What retro game(s) do you want to learn more about on the channel?
@@GameBrainOfficial everything you want man, I'm not really into video games but the subject is very interesting !
Wow that was a great interview. I miss tony hawk games
so awesome thanks for this!
thanks for watching! appreciate the support.
This is such an amazing video good job! I was absolutely shocked when I saw you only have 8k subscribers. Your channel is very underrated. I hope that changes you deserve so much more. Such a professional, interesting, educational, & unique video! Absolutely perfect!
Really nice review. Good job on making this!
thank you!
This was awesome. I never owned these games but my friend had an xbox and we would play then sometimes. They blew me away cause I never had a home console until later when I got a ps2.
Awesome interview!
Thanks friend!
And now we have the remaster ;)
This video will blow up, get this on Reddit or whatever, I want to see this video at 100k by the end of the month
This was well done and very informative. Awesome job dude. :)
This is great. Thanks for making this.
thank you, it means a lot to hear that!
This video was really good I just hope there is still a future for tony hawk games and the skate series as well
ModPallet thanks for watching, i appreciate it :)
Great video! Very excited to hear these games are coming back soon, and that the original code (probably Chris's!) is being used to make sure the remaster feels right
Thanks for watching Jake, I hadn't seen that they were using the original code, but that's an interesting tidbit I hope makes the remake better.
impressive interview my dude
thanks for posting this
Motion thanks for watching!
Underground my fave ❤️❤️❤️ enjoyed it so much
To help out with the skate conversation.
Skate 3 was rushed because black box was getting hit hard by the recession back in 2010, so rather than not putting out anything, they put out what they had. Then black box gradually went under and ea bought them as ea was only the publisher out of a contract where black box would make ea titles like need for speed underground and ea would make black box titles if they wanted to make their own. Then when they went under, they got bought by ea as to be used as mobile game devision, but ea got hit by the recession and let go of all their employees while keeping the game rights. Black box had massive plans for skate, like a map editor that was gonna be 1000% better than what we got, and a better hardcore mode that had a balance meter type system. Black box did fix the game a bunch, but it was with the dlc that not many people bought. Black box did hint a bunch as to what was going on though, especially how this was gonna be the unofficial last game, the biggest one was the "jumping the shark" reference right at the start of the game.
One of my friends worked for black box, his brother is a pro snowboarder that went to the first two Olympics and started at my home hill (wont give personal info other than that). Black box was not a bunch of programmers that got contracted to make the game, skate was made by the developers who skated on their spare time as smaller game based around the game of s.k.a.t.e, but the majority of black box was made up of skaters or people who had similar interests, including the people in charge. Skate worked because it was the made by skaters and understood the skater impute more. This is why the game felt more natural to skating, where thps felt like a mortal kombat as that was the trend when thps1 came out.
I wish myspace saved all my messages with my friend back when skate 1 came out. :(
I played this for the first time on the pizza hut demo disk at a friend's house.
I could listen to this guy talk for hours
Very interesting! Thank you for this
very cool interview!
thank you!
thank you for making good memories from my childhood
the rise of these tony hawk/skate games youtube videos make me hopeful for the future of skating video games. thanks game brain we always need more publicity for these games
thanks for watching! the support means the world mate.
Very good interview. Great discussion and backstory around thps.
I'm glad you enjoyed it! Thanks heaps for watching it I appreciate it :)
Excellent work mate !
Karl P thanks man! Appreciate it :)
wow that was a great interview
thanks man! i appreciate the support
I really like this way of reviewing together with the devs. Subscibed!
Thanks for the support mate! Great to have you on board with the channel :)
That was a great interview man, well done. Subbed
What a good interview. I'm glad reddit showed me this. Your content seems amazing man keep it up
thanks so much for checking it out! I really appreciate the support :)
I loved Project 8 and kind of Proving Ground. I would’ve liked to hear them included.
Matthew Jurado heard both those were ass
He didnt work on those...
Broken Wave he talked bout ride & shred but didnt work on those either. would have been interesting to just hear a quick opinion
I love thp8. Thpg is also very good
@@playstationskate345 Those games didn't fit his narrative 🤣
Awesome vid, love the whole chat! And haha 12:57 he had 0 restrain.
thanks man! haha glad you enjoyed it :)
Cool stuff man! Hoping session lives up to the hype now
thanks for checking out the video!
incredible.... subscribed, keep up the GREAT work!!!
Daniel Tompkins thanks heaps for the support, glad you enjoyed it :) great to have you on board with the channel!
I instantly liked your video and subscribed within 30 seconds.
1:21 I just started Skate 2 the other day and before beating I even got my board sponsor I spent a good amount of time at that spot.
this was amazing subscribed instantly.
thanks so much for the support, means the world. Welcome to the channel!