For me the scary thing is that the screen goes totally black. As if Yoshi and Baby Mario have entered some kind of dimensional void where absolutely nothing exists.
i swear this is the specific reason i feared this boss so much when i was younger, i mean the atmosphere is creepy enough, especially the music, because both just came out of nowhere in a game that's generally happy and cheerful-looking, and plus bowser walking ever so closer was really ominous, but the first time i played it and i failed that last shot and he ran full speed ahead into the ground, that's what truly kept me from beating the game for a month or so
Fun fact: If you deal the final blow and survive WHILE he destroys the whole arena, baby bowser will constantly fall down and the game will be at an eternal state of not being able to proceed.
Anyone else brought here by tv tropes? On another note, it's oddly refreshing to see a fail video when there are so many perfect runs and never-fail walkthroughs.
In my opinion, this is by far THE SCARIEST Bowser boss fight in Mario history. It always scared the shit out of me when he would come running at me with full speed (it's even creepier when he is so far away, but gets to you and kills you in one run). Fun Fact: Baby Bowser in Yoshi's Island is the biggest Bowser ever made in a Mario game.
It’s actually possible to survive this if your fluttering skills are good enough. If you manage to hold out, Baby Bowser starts walking backwards... and upside down. If you manage to REALLY hold out, then you’ll see him walk so far back that he becomes a blip, AND you’ll start seeing duplicates of him coming from the corners of the screen. If you manage to really REALLY hold out, then he eventually turns right side up again and starts walking forward again, while the duplicates vanish.
Looking back, this was indeed creepy at the time and still is, but this definitely showcased how powerful the SNES was, thanks to the Super FX 2 chip, even though this here is the GBA remake.
Fact: Is you somehow stay flutter-jumping for long enough and no damage, Bay Bowser will flip upside down and run away from the screen. And after some time, more baby Bowsers appear. After very long, it returns to normal... but no ground.
baby bowser knows nothing about personal space
For me the scary thing is that the screen goes totally black. As if Yoshi and Baby Mario have entered some kind of dimensional void where absolutely nothing exists.
I always thought the screen would go completely black and have a different game over screen.
As a kid in the 90's, that's what happened to plenty of us.
i swear this is the specific reason i feared this boss so much when i was younger, i mean the atmosphere is creepy enough, especially the music, because both just came out of nowhere in a game that's generally happy and cheerful-looking, and plus bowser walking ever so closer was really ominous, but the first time i played it and i failed that last shot and he ran full speed ahead into the ground, that's what truly kept me from beating the game for a month or so
Fun fact: If you deal the final blow and survive WHILE he destroys the whole arena, baby bowser will constantly fall down and the game will be at an eternal state of not being able to proceed.
I always turned off my gameboy before this happened
Anyone else brought here by tv tropes? On another note, it's oddly refreshing to see a fail video when there are so many perfect runs and never-fail walkthroughs.
I love how he pretty much just waddles toward you. When he’s running it looks like he’s really happy to see you. Y’know- minus the angry eyes.
In my opinion, this is by far THE SCARIEST Bowser boss fight in Mario history. It always scared the shit out of me when he would come running at me with full speed (it's even creepier when he is so far away, but gets to you and kills you in one run). Fun Fact: Baby Bowser in Yoshi's Island is the biggest Bowser ever made in a Mario game.
It’s actually possible to survive this if your fluttering skills are good enough. If you manage to hold out, Baby Bowser starts walking backwards... and upside down. If you manage to REALLY hold out, then you’ll see him walk so far back that he becomes a blip, AND you’ll start seeing duplicates of him coming from the corners of the screen. If you manage to really REALLY hold out, then he eventually turns right side up again and starts walking forward again, while the duplicates vanish.
This isn’t that scary, just alarming.
2:07
I always wondered how far you can get bowser to go backwards, cause the more you hit him the farther back he goes.
Looking back, this was indeed creepy at the time and still is, but this definitely showcased how powerful the SNES was, thanks to the Super FX 2 chip, even though this here is the GBA remake.
Baby bowser needs to practice social distioning
that was creepy as hell
I've played this game as a little kid. I'm 18 years old and i still got anxious and nervous to watch what happens.
Yoshi's Island:If Bowser gets close you're dead
Fact: Is you somehow stay flutter-jumping for long enough and no damage, Bay Bowser will flip upside down and run away from the screen. And after some time, more baby Bowsers appear. After very long, it returns to normal... but no ground.